MACAULIFFE 2015

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Denise Trombly
Library Media Technology
New Searles Elementary
Nashua Tromblyd@Nashua.edu
 Students
arrive in groups or teachers borrow carts of
encyclopedias, dictionaries etc.
 Research is completed in a relatively quiet space of the
library..
 Very outdated books (1980-1995)
 Little or no interaction among students
 Educational value was minimal..answer questions
 Use was sporadic and became less as each year passed
 BOOOOOORING!
 Found
a large dumpster
 Mourned the loss of tradition
 Got book flea bites
 Rethought what was the most effective way for students to
learn… Reference,Research, Technology and Library skills
 Analyzed collection development strategy
 Examined other models ( via webinars, books, talking with
Bye
other librarians)
Bye
 Threw out lots of old lesson plans
 Learning
commons ( used mostly in middle and high
schools but ….)
 Maker Space ( more prevalent at all levels, flexible
content)
 Technology hub ( knowledge and resources for the
school and teachers)
 Challenge Groups ( gifted programs or non typical
learners addressed)
 Media Center ( more than VHS)
 Active learning ( no more shhh libraries)
Fixed schedule classes that teach library skills
 Fixed schedule computer time
 450+ students…34 % free and reduced….middle class
 Innovation is accepted and appreciated
 Parent involvement high
 Nashua also has large pockets of high tech
 Students are Digital natives who search and
consume information differently than ever before


Active, blended learning environment.Traditional and New
Teaching Basic Reference Skills
2. Technology Club
3. Makerspace
4. NOOKs for books and on line
5. IPADS
6. Learning commons for research leveraging all tools…books
and devices
7. Many classes have
Chrome Books or Carts
1.
 Using
some traditional books…..Atlas, Almanacs
 Leveraging many of our subscriptions ..Grolier, Culture
Grams as well as Time for Kids and Discovery Ed. Colonial
Williamsburg,Skype with authors
 NOOKS and netbooks for in library research.
 Show and use the hard copy as demonstration and back up
 Grade
4 & 5 before school and during recess or
indoor “free time”
 Includes 4 broad groupings:
1.IPAD/I-movie, Photogrpahy
2.Coding ( code.org and parent support for JAVA)
3.Make rSpace
4.GEEEK SQUAD ( supports teachers and students)
 We
have 56 students who show up at 8AM
During
Technology club and Free time
Includes the following: Little Bits, Makey
Makey, Dig, Legos, Flower making, Games,
Alpha dice, Car bot and Bee bot, IPADS,
Cameras, Coding support in the lab,
 Trial
assessment ( parent, student and teacher response)
 Does this teach necessary skills ? Evaluation???
 Standardization of products in Maker Space and Subscriptions
 Recruit more volunteers for technology
 Team teach..eg Cyber bullying and Internet Safety
 Caines
Arcade Caine's Arcade – YouTube
 Future MakersFuture makers
 EDSURGE Edsurge guides
 Libraians guide to makerspace
 Reinvneting Reference 2014 ALA
 Trends in libraries 3 Trends for Future of Childrens libraries
 Direction Reshaping curriculum
 Minecraft.edu
 Code.org
 See many vendors and presentations here at conference
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