Slides

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CMSC 100

Computing in the World:

Ethical Implications of Computing

Future of Computing

Professor Marie desJardins

Tuesday, November 27, 2012

Some material adapted from instructor slides for Schneider & Gerstung

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Ethical Reasoning

Ethical Priniples

 Ethics: The study of decisions regarding right and wrong

 Consequentialism: Focus on the consequences (good and bad outcomes)

 Utilitarianism: Focus on overall good for all parties

 Dialectic : Explore an issue from both sides to lead to greater understanding

 Analogy: Compare a new situation to a previous one to gain insight about similarities and differences

 Deontology: The study of duty and obligation

Future of Computing 3 Thu 11/29/12

Kant’s Categorical

Imperative

First formulation: “Act only according to that maxim whereby you can, at the same time, will that it should become a universal law without contradiction.”

Universal moral proposition

Second formulation: “Act in such a way that you treat humanity, whether in your own person or in the person of any other, never merely as a means to an end, but always at the same time as an end.”

Third formulation: “Therefore, every rational being must so act as if he were through his maxim always a legislating member in the universal kingdom of ends.”

Future of Computing 4 Thu 11/29/12

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Paramedic Ethics

Triage the situation...

Ask these questions when facing an ethical problem:

Who are the stakeholders in this situation?

What does each stakeholder have to gain or lose?

What duties and responsibilities are important?

Can you think of an analogous situation? Does it clarify the situation?

Make a decision or repeat in dialectic form

Invitation to Computer

Science, 6th Edition

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Ethical Case Study:

Napster

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Napster

Users began transmitting and sharing MP3 music in 1998

Napster file-sharing system was developed in 1999

 Peer-to-peer file sharing :

Software introduces users to each other

Sharing happens directly between users

(...so it’s not Napster’s fault, ... right?)

Invitation to Computer

Science, 6th Edition

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Future of Computing

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Legality of Napster

Recording companies filed suit against Napster in 1999

Lawsuit claimed Napster was a conspiracy to encourage mass infringement of copyright

Facts:

Most shared music was copyrighted

Many artists opposed sharing: no revenue for them

Some artists supported sharing

Invitation to Computer

Science, 6th Edition

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Napster’s Version of

Events

Napster claims:

Napster was just a “common carrier”

Napster reported song locations, but was not involved in actual sharing

They were not responsible for users’ behaviors

Swapping files in this way should be “fair use” under copyright law

Napster lost the case and appeals, and closed in 2001

Invitation to Computer

Science, 6th Edition

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Life After Napster

Other sharing systems (Kazaa) arose

Paying to download music grew (iTunes)

Sharing movies, legally or not, is a growing issue

Downloading images from the web for personal use is a related ethical and legal question

The ethical (not legal) question:

Is it ethical to swap copyrighted MP3 music files?

Invitation to Computer

Science, 6th Edition

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Utilitarianism For

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Utilitarian argument that MP3 copying is OK:

There are many more music users than publishers

Music users are happy to get free access

Publishers get publicity for their products

File sharing is akin to hearing a song on the radio

Many users buy a song after listening to it

Drop in sales may relate more to purchasing song-by-song rather than by album

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Invitation to Computer

Science, 6th Edition

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Utilitarianism Against

Utilitarian argument that MP3 copying is not OK:

Early on, MP3 sharing encouraged CD sales, but long-term trend is reduction in sales

 iTunes and Amazon sell one song at a time to compete with illegal file sharing

If publishers cannot profit, then less music will be made

Copyright protection is the law, and MP3 sharing is clearly illegal; encouraging illegal behavior is wrong

Invitation to Computer

Science, 6th Edition

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Dialectic Analysis

In fact, music sales have dropped continuously

In the long term, the argument that less music would be published is a strong one

... but not yet resolved; maybe it’s just music distributors that are making fewer profits, but music artists have more direct access to their audience

Lesser-known artists may use file sharing to get better known, depend on income from performances

Rethink the music industry from a new viewpoint

Invitation to Computer

Science, 6th Edition

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Next Topic

What Should We Talk

About Now?

Split into groups of 3-5

That means you!!!

Spend 5 minutes talking about the topics below, and reach a consensus about which of them you’d like to nominate for our class discussion:

Personal privacy online

The use of information filters at public libraries

Censoring information on the Web about making bombs

Loss of jobs due to automation

Online education and cheating

Remixing images/videos from the Web to create art

Legal rights for robots

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Let’s Vote...

We’ll pick one topic...

...and identify a specific decision or action to be made

Future of Computing 17 Thu 11/29/12

Now Discuss

Discuss in your groups for 10 minutes; then I’ll ask the groups to share their thoughts.

Think of an analogous situation that does not involve computing

Identify the significant stakeholders, and what they most value

Identify potential costs and benefits for each of the stakeholders

Identify duties and responsibilities of each stakeholder to each of the other stakeholder groups

Given the evidence above, what do you think is the right decision?

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Giving Effective

Presentations

Rules for presentations

General guidelines for preparing talks

Paper presentation guidelines for this class

Outline

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Rule

Know what on earth you’re doing up there!

Rule #2: Know what you want to say

Rule #3: Know your audience

Rule #4: Know how long you have

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Rule #2:

Know What You Want to Say

Just giving a summary/recap of the research paper you wrote is not interesting to most people

You should give enough detail to get your interesting ideas and observations across, but not enough to lose your audience

They want to hear what you learned that was

cool and why they should care

Whatever you do, don’t just read your slides!

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Rule #3:

Know Your Audience

You’re talking to the other students (not me)

You need to be sure you’re explaining each new concept clearly

The most important thing is to emphasize

what you’ve discovered and why they should care!

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Rule #4:

Know How Long You Have

How long is the talk? Are questions included?

A good heuristic is 1-2 minutes per slide

...but it depends a lot on the content of those slides!

If you have too many slides, you’ll skip some or—worse—rush desperately to finish. Avoid this temptation!!

Almost by definition, you never have time to say everything about your topic, so don’t worry about skipping some things!

Unless you’re very experienced giving talks, you should practice your timing

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Slideology 101

Don’t just read your slides!

Use the minimum amount of text necessary

Use examples

Use a readable, simple, yet elegant format

Use color to emphasize important points, but avoid the excessive use of color

“Hiding” bullets like this is annoying (but sometimes effective), but…

Abuse of animation is a cardinal sin!

Don’t fidget, and…

Don’t just read your slides!

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How to Give a Bad Talk

Advice from Dave Patterson, summarized by Mark Hill

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Thou shalt not be neat

Thou shalt not waste space

Thou shalt not covet brevity

Thou shalt cover thy naked slides

Thou shalt not write large

Thou shalt not use color

Thou shalt not illustrate

Thou shalt not make eye contact

Thou shalt not skip slides in a long talk

Thou shalt not practice

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Paper Presentations

 Content: You should provide a well organized presentation of the topic you studied:

What is your application domain?

What are the three main applications of computing you’ve identified?

What are some of the social/ethical issues in this area?

 Timing: You should aim for a 3-minute presentation.

This works out to (roughly) two to three slides

(but you could have more if you have mostly pictures that you’re going to talk about)

I will cut you off if you go too long!

There will be about 30 seconds after each talk for questions

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Paper Presentations

Audience: Your audience consists of your fellow students. (I don’t count.)

Some are in your field, some are not

Most will not know much about your particular domain

You can’t assume a lot of existing knowledge

On the other hand, you only have three minutes! Be selective!

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Giving the Presentation

You must prepare your presentation in PowerPoint or as a PDF and email it to me and the TAs no later than midnight the night before your presentation

 Email to mariedj@cs.umbc.edu, kl4@umbc.edu (that’s an “L”, not the number “1”), clay2@umbc.edu, and sschneider713@gmail.com

 Draft slides can optionally be sent to me for review, if you want feedback beforehand

I will only promise to review and comment on draft slides if they are sent

at least 24 hours before they are due! (i.e., by midnight two nights before your talk)

 Practice your presentation, even if it’s just to yourself, to make sure your timing is correct

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Grading and Feedback

Students are required to fill out a short feedback form for each presentation

You will receive these forms

I will also give you written feedback

Your grade will be based on:

Your level of preparation

The clarity of your presentation

The timing of your presentation

Other students’ evaluation of your presentation

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