Chapter 14: Media Transformation • • • Questions answered in this chapter: What is media convergence? What conditions make media convergence possible? How do new media companies leverage traditional media channels? • What are the reasons for media Megamergers? September 2001 Chapter 14: Media Transformation 1 What is Media convergence? - The media infrastructure includes all of the communication companies and channels of communications such as radio, television, newspapers and magazines. • Media convergence is the process by which different types of media content are evolving into a single media platform through the internet. September 2001 Chapter 14: Media Transformation 2 What conditions make media convergence possible? - The conversion of analog signals to digital signals has been one of the major steps in making media convergence possible. Some of the key factors are: • Continued advances and decreasing cost of digital technology. • Low Cost digital network infrastructure. • Media Proliferation. • Media-Usage Fragmentation in American households. • Forecasted continued Media proliferation and media usage fragmentation. September 2001 Chapter 14: Media Transformation 3 Table 14-1: Primetime Viewing Shares of Free and Cable Television Networks Prim etim e V iew in g Sh ar es o f Fr ee an d C ab le T V Netw o rk s 1985 -1998 1 00 % 90 % 80 % 70 % 60 % A ll Ot h er 50 % B a s ic Cab le Ne t wo rk A ffiliat e s 40 % 30 % 20 % 10 % 0% 1 9 85 19 9 0 1 99 1 1 9 92 19 93 1 99 4 1 99 5 19 96 19 9 7 1 99 8 Note: For all television viewing Monday-Sunday, 8-11pm EST. Due to multiset use and independent roundings, totals add up to more than 100. All Other includes the FOX network, UPN, WB, other independent stations, pay cable and public television Source: Cable Advertising Bureau, Cable TV Facts (1999) 1 September 2001 Chapter 14: Media Transformation 4 Table 14 – 2: Penetration of Technologies Into U.S. Households - 2000 Penetration of Service / Device in U.S. Households 1990 2000 Differenece Satellite Dish 3% 13% +10 Video Game Console 5% 44% +39 Online Services 0% 31% +31 Camcorder 10% 33% +23 PC 23% 53% +20 PDA 0% 20% +20 CDPlayer (Audio) 19% 55% +36 VCR 68% 91% +23 DVDPlayer 0% 22% +22 Home FaxMachine / Modem 19% 51% +32 Answering Machine 31% 74% +43 Cellular Phone 0% 51% +51 Cordless Phone 25% 78% +53 Corded Phone 98% 96% -2 Telephone Service 48% 98% +50 Radio 99% 98% -1 Basic Cable Television 21% 68% +47 B&WTV 50% 47% -3 Color TV 96% 98% +2 All Television 99% 99% 0 Source: National Cable Television Association, Nielson Media Research, Electronic Industries Association, Consumer Electronics Manufacturers Association, U.S. Department of Commerce 3 September 2001 Chapter 14: Media Transformation 5 Table 14-3: Hours Spent Per Year Per Consumer Per Media, 1990 - 2000 N um be r o f Ho urs P e r P e rs o n P e r Ye a r Us ing C o ns um e r M e dia 19 9 2 19 9 7 2002 To tal Televis io n (Bro adcas t and Cable) Radio Reco rded Mus ic Daily News papers Co ns umer Bo o ks Co ns umer Magazines Ho me Video Mo vies in Theatres Video Games Co ns umer Online To ta l Ho urs P e r P e rs o n: 1510 1150 233 172 100 85 42 11 19 2 3324 1561 1082 265 159 92 82 50 13 36 28 3368 1575 1040 289 152 97 79 58 13 46 49 3398 Sources: Veronis, Suhler &Associates, Wilkofsky Gruen Associates, Nielsen Media Research, Simmons Market Research, Interactive Digital Software Association Paul Kagan Associates, Motion Picture Association of America, Book Industry Study Group, Magazine Publishers of America, Software Publishers Association. 4 September 2001 Chapter 14: Media Transformation 6 Exhibit 14-1: Media Fragmentation, 1960’s to 2010’s TV TVfaces facesthe the worst worstaudience audience fragmentation fragmentationof of all. all. Here, Here,News News Corp. Corp.tracks tracksand and forecasts forecaststhe the explosion explosion of of TVTVviewing choices viewing choices available availablein in any any given given hour. hour. Once Oncethere therewere were three threeoptions; options; soon soon there therewill will be 1,000 be 1,000 1960s Most Americans watch the Big Three Networks every night Source: 1970s UHF Stations bring more choices, and the fledging cable industry intoduces a few new channels like HBO and Turner’s TBS Superstation 1980s 1990s The VCR becomes commonplace, letting consumers watch recorded shows and movies whenever they want. Cable explodes, with new networks like CNN and MTV. 2000s Direct-broadcast satellites are introduced offering hundreds of channels. Cable systems are slowly upgraded with more channels Digital compression and two-way networks allow cable companies to offer even more channels and services. DBS services grow more entrenched. As TVs are linked to the Internet, new programming delivered via the Internet takes hold. Result: 300 choices at any moment. 2010s Broadcasters may use high-definitionTV spectrum to launch more channels. Internet chat evolves into networked virtual reality games, interactive movies, and other activities being hatched by MITs media lab and others. News Corp. forecasts 1,000 channels, now called “context windows”. Business Week, February 16,1998 2 September 2001 Chapter 14: Media Transformation 7 How do New Media Companies leverage traditional media channels? - The new economy is actually dependent on the traditional media channels to build an audience for new media. • Dot-com companies were predicted to spend an estimated $5 billion to $6 billion in advertising in 2000. • 90 percent of the amount spent in advertising were to be spent on ads placed in traditional media outlets. • Top dot-com advertisers were E*Trade, Dow Jones, Cheap Tickets, Priceline.com and Charles Schwab’s online trading site. • Internet is emerging as a mechanism for supplementing, not replacing, traditional media sources. September 2001 Chapter 14: Media Transformation 8 How do New Media Companies leverage traditional media channels? (cont’d) - We delve deeper into this section by considering the following case examples: • The New York Times • Real Networks • MSNBC September 2001 Chapter 14: Media Transformation 9 Exhibit 14-2: NY Times on the Web Home Page 5 September 2001 Chapter 14: Media Transformation 10 The New York Times on the web - NYTimes.com was launched in 1996 and by the end of 2000 it emerged as the leading newspaper site on the web. • It had 14 million registered users and it was getting 178 million page views. • The site forces users to register to access the archives of other site services. • The site collects user information like e-mail address along with basic demographic information. • The key differentiating strategy that can be attributed to the success of NYTimes.com is to deliver a targeted, upscale audience to its advertisers. September 2001 Chapter 14: Media Transformation 11 RealNetworks - The company was founded in 1994 by Rob Glaser. • It has emerged as the leading maker of streaming media software products, which deliver audio, video, and other multimedia services to PCs and digital devices. • Currently RealPlayer products (which include RealVideo, RealJukebox and GoldPass) are used by 170 million people. • It has alliances with several major media content makers such as CNN, ABCNews.com, Oxygen, ESPN Sports and Bloomberg as well as over 2500 radio stations. • The company earned an operating profit of $30.9 million on net revenue of $241.5 million in fiscal year 2000. September 2001 Chapter 14: Media Transformation 12 Exhibit 14-3: Real Networks Real Player 6 September 2001 Chapter 14: Media Transformation 13 MSNBC - This cable and online news channel was launched in 1996, which is jointly owned by Microsoft and General Electric, the parent company of NBC. • MSNBC.com is the leading news site on the web with 12.3 million unique visitors. • It provides 24 hour news and information content on both cable television and the web. • Visitors can view segments, participate in audience jury vote or watch the the MSNBC cable news channel live. • Strategic alliance with The Washington Post allows MSNBC.com to also post print stories from the Washington Post and Newsweek on its site. September 2001 Chapter 14: Media Transformation 14 Exhibit 14-4: MSNBC Home Page 7 September 2001 Chapter 14: Media Transformation 15 What are the reasons for Media Megamergers? - One of the key strategies to capture wide audiences has been to develop vertical integration for content and distribution across all three core media types.This has been possible through media megamergers like: • Time Warner and Turner Broadcasting. • The Walt Disney Company and Capital Cities/ABC. • Westinghouse and CBS. • Viacom and CBS. • AOL and Time Warner. • Tribune Company and Times Mirror. September 2001 Chapter 14: Media Transformation 16 What are the reasons for Media Megamergers? (cont’d) - The five most important reasons for the media megamergers are: • The Telecommunications act of 1996 • Vertical Integration • Pursuit of multiple revenue streams • Advances in new digital technologies • Entry into global markets September 2001 Chapter 14: Media Transformation 17 Exhibit 14-5: ABCNews.com Home Page ABC ABCRadio Radio ABC ABC TV TV Affiliates Affiliates ABC ABC Television Television ABC ABC Television Television ABC ABC Television Television 8 September 2001 Chapter 14: Media Transformation 18 Exhibit 14-6: Sony Playstation 2 Games: Games:Runs RunsPS1 PS1 titles, titles, but butnew newPS2 PS2.. will will make makethe theold oldones oneslook look like likePong Pong DVD DVDPlayer: Player:Can Canplay play digital digitalmovies moviesright rightout out of ofthe thebox. box. Not Notaabad bad deal dealjust justfor for that. that. Download: Download:Beginning Beginningin in 2001; 2001;store storeand andreplay replay digital digitalmusic music and andvideo video from fromthe theWeb Web Music Music CD’s: CD’s:PS2 PS2spins spins them, too. Pressed them, too. Pressedfor for space? space?Give Givethe theold old player playeraway. away. Internet: Internet: In In2001, 2001,Sony Sony says, you can says, you canadd addNet Net connectivity. connectivity.Browse Browse and andbuy. buy. 9 September 2001 Chapter 14: Media Transformation 19 Media Economics - Each form of media has its own economics and hence a different business model. The most commonly discussed media types are: • Newspapers • Magazines • Books • Broadcast Television • Cable Television • Radio • Film • Videos • DVDs • Music CDs • Video Game Consoles, and • MP3 September 2001 Chapter 14: Media Transformation 20 Media Economics (cont’d) - Newspapers • The top 4 newspapers in the United States at the end of 1999 were USA today, The Wall Street Journal, The New York Times and the Los Angeles Times with each of them having a daily circulation of 1 million or more. • The average newspaper reader is older, well educated, and earns a relatively high income. • Newspaper sales account only for a portion of a daily newspaper revenue with approximately 75% coming from advertisers. • 45 % of the advertising comes from retail and classifieds and the balance comes from national advertising which represented national accounts such as financial services, airlines and hotels. September 2001 Chapter 14: Media Transformation 21 Media Economics (cont’d) - Magazines • At the end of 1998, the top magazines were Modern Maturity, Reader’s Digest, AARP Bulletin and TV guide. • Approximately 82% of all consumer magazines are sold through subscription; the remaining 18% are sold through retail outlets such as supermarkets and newsstands. • Almost all magazines make money through a combination of circulation and advertising revenue. • Many magazines have launched companion websites as a way to enhance subscriber benefits and to build home delivery circulation. September 2001 Chapter 14: Media Transformation 22 Media Economics(cont’d) - Books • The popular subject areas are sociology, fiction, juvenile and technology. • With the continued proliferation of the Internet, book publishers are looking at the possibility of going from “print and distribute” model to “distribute and print” model. • Consulting firm Accenture predicts that e-books will be at $2.3 billion business by 2005, which represents one-tenth of the $23 billion book market. September 2001 Chapter 14: Media Transformation 23 Media Economics (cont’d) - Broadcast Television • The three major U.S networks are: ABC, CBS, NBC, each having approximately 200 local television affiliates. • On an average each network airs 90 hours of programming a week. • Digital television, which offers lifelike picture and CD quality sound is considered to be the biggest broadcast innovation since color television was introduced in 1950s. • Introduction of Digital Television(DTV) will increase the number of network channels offered in the future. September 2001 Chapter 14: Media Transformation 24 Media Economics (cont’d) - Cable Television • RCA began to transmit programming to independent cable operators around the country, under the name HBO, who then relayed it to subscribers. • The number of cable television subscribers has grown from 496,000 in 1975 to 48.4 million in 2000. • The cable channels make their revenue through a combination of advertising and subscription fees. • The top six channels by the end of 1999 were: TBS Superstation, The Discovery Channel, USA Network, ESPN, C-SPAN and CNN. September 2001 Chapter 14: Media Transformation 25 Media Economics (cont’d) - Radio • Similar to broadcast television, radio generates nearly all of its revenue from advertising by delivering a select audience to advertisers. • At the end of 1999, there were 12,641 radio stations on the air, approximately 81% of which were commercial stations. - Film • The motion picture industry earned an estimated $7.7 billion in 2000 with various studios releasing an average of 400 films per year. • By 1998, average cost of movie making had tripled to $52.7 million, largely due to rising actor salaries, increased demand for special effects and other spiraling costs. September 2001 Chapter 14: Media Transformation 26 Media Economics (cont’d) • • • • • The other important forms of media are: Video DVDs Music CDs Video Game consoles, and MP3. September 2001 Chapter 14: Media Transformation 27 Table 14-4: Summary of Media Economics MEDIA ECONOMICS Indus try S a le s Ave ra ge $ P e r Cons um e r Re ve nue S tre a m s Tim e s pe nt With $69.7 billion $53.75 pe r ye a r Adve rtis ing a nd Circula tion 3.0 hours pe r we e k $20.8 billion $40.61 pe r ye a r Adve rtis ing a nd Circula tion 1.5 hours pe r we e k $17.9 billion $87.84 pe r ye a r Book S a le s 1.9 hours pe r we e k $42.7 billion Fre e Adve rtis ing 15.5 hours pe r we e k Ne w s pape rs Magazine s Cons ume r Books Broadc as t Te le vis ion Cable Te le vis ion $54.3 billion $205.75 pe r Adve rtis ing a nd 14.7 hours m onth S ubs cription Fe e s pe r we e k Radio $18.2 billion Fre e Adve rtis ing 20.3 hours pe r we e k $7.7 billion $31.67 pe r m ovie Box Ticke t S a le s 0.25 hours pe r we e k $19 billion $89.93 pe r ye a r Vide o S a le s 1.1 hours pe r we e k - - DVD S a le s 0.2 hours pe r we e k $4 billion 18.71 pe r ye a r Cons ole S a le s , Vide o Ga m e s 0.8 hours pe r we e k $12 billion $61.64 pe r CD S a le s 5.17 hours Film Home Vide os DVDs Vide o Game s Mus ic CDs Le a ding Fra nchis e s Ne w Y ork Tim e s , US A Today Tim e , S ports Illus trate d, Pe ople McGra w Hill, Little Brown, e tc. CBS , NBC, ABC, Fox WB HBO, Turne r Ne tworks , ES P N, e tc. Infinity Ra dio We s twood One Unive rs a l, P a ra m ount, Dis ne y Unive rs a l, P a ra m ount, Dis ne y Unive rs a l, P a ra m ount, Dis ne y S ony, Ninte ndo, S e ga BMP , S ony Dis ne y 1 0 September 2001 Chapter 14: Media Transformation 28