ESPN: Broadband Strategy Onnie Bose Mark Hicken George Hsin Shamus Prindiville ESPN: A History created in 1979 as then-unheard of 24 hour all-sports network known to be a creative and innovative network, willing to take risks continues to move into unproven markets with remarkable success espn2 added in 1993 ESPNews added in 1996 ESPNet Sportszone (now ESPN.com) launched in late 1994 ESPN Internet Ventures Over 12 million unique impressions per day at ESPN.com 22 million visits at associated sites (NASCAR, NFL, NBA, ABC Sports) A mature player, “the worldwide leader” Main Competitors CBS Sportsline The Sporting News CNN/SI Yahoo! Sports America Online Looking Forward Cannot rely solely on brand equity Provide a “value-added experience” Anticipate broadband and online video delivery Focus on strengths in sports analysis Broadband and its implications The ability to transmit seamless voice, data, and video content the Wall Street Journal (10/98) “Web entertainment is about viewers manipulating the programming to entertain themselves,… The denizens of cyberspace don’t just want to watch the show - they want to be the show.” ESPN and the Sports Media Industry Providing live game content is expensive nearly $2 billion for NFL television rights highly competitive News, commentary, and feature programming drives revenue SportsCenter, NFL PrimeTime, Baseball Tonight analysis is ESPN’s core competency advertising revenue for these programs are among the industry’s highest Implications for ESPN The cost of sports content is escalating large network competition drives up costs ESPN should focus on delivering cutting edge analysis, commentary, and interactivity instead of broadcasting content in-line with ESPN’s history and competencies keeps in mind the implications of broadband and the demand for compelling content ESPN’s focus on analysis Partnerships and alliances (co-opetition) with traditional sports broadcasting networks Provide interactive media applications (Praja), fantasy leagues, and discussion forums Video content from partners surrounded by ESPN’s interactive applications and analysis Becoming the “Bloomberg of sports” The Goals Short term: leverage competency in sports analysis interactive service through traditional Internet connections Long term: real, live interactive television when broadband delivery becomes feasible and widely-available The Product Streaming video content of game action (provided initially by ESPN or ABC Sports, and eventually by partnerships with networks) Surrounded by ESPN analysis and interactive content Critical Issues Grid Focus Environments Political Company Industry/ Ecosystem Infrastructure Cross-branding networks Lawsuits brought by other networks What are the current laws, copyrights agreements between content providers Internet/broadband vs. traditional broadcast media. Does the convergence require a change in either side? Behavioral Sharpens focus on competencies of sports analysis How value-added is this service? What other sources provide same content? Economic Subscription vs. advertising revenue. What's it going to cost? Impacts to existing revenue models. Will it dilute advertising or will it create highly targeted, more valued advertising? When will broadband be widely accepted and economically feasible Social Reinvent yourself as the Bloomberg of sports. Do they want to be content or value-added aggregate (Bloomberg) Is this an acceptable form of content? And if so, when will this be accepted? Gen-Y, baby boomers; For the sports fan, is this too much or is this heaven? Technological What internal resources need to be committed to it? What quality is needed (interface, picture quality, analysis)? How do you converge the middle mile, i.e., getting it from the broadcast pipe to the broadband pipe? When will broadband be available? When will interactive TV be available and accepted? Critical nodes in ESPN’s Hugin Model Acceptance of new product by users Ability to cross-brand content (from broadcasters) to ESPN site Revenue model: subscription v. advertising Hugin! Conclusions Broadband is inevitable--act early Costs of going forward with the project are relatively negligible In almost any case, the project will be successful Natural step in ESPN’s evolution