http://bm.nsysu.edu.tw/tutorial/mis Official Website eCommerce: Digital markets, Digital goods The new frontier of business Groupon’s Business Model: social & local • Offers subscribers daily deals from local merchants – Group of people (usually at least 25) has to purchase the discounted coupon (a “Groupon”) • If you really want 50% off discount of your favorite Italian restaurant • You need to message your friends to pay for the Groupon – Groupon takes a 50% cut of the revenue – Merchant receives the rest • 75% off the list price • Receive many (sometimes too many) customers – Lost money in this single offer – Hope to generate repeat purchases, loyal customers, and a large customers base • Customer acquisition cost • Groupon – Founded 2008 – Go public in June 2011 – Struggle to show a profit • Revenue is $1.6 billion (in 2011) • Spend $768 millions in marketing • Lost $254 millions • Critics of Groupon’s business model – Revenue per customer has been falling – Conversion rate of customers into subscribers is slowing down – Emails Groupon used is poorly targeted – Increasingly fewer Groupons sold per customer – Revenue per Groupon is falling • Groupon’s solutions – Scale: getting big really quick and develop the brand • Competitors will never be able to find an audience – Fast enough customer growth – Acquisition • Help its position in the small and medium-sized business market • Reality – Merchants report not creating large group of repeat customers • Price-sensitive customers never return for regular price – Competitors springing up everywhere • Google offer • AmazonLocal 10.1 eCommerce and the Internet 10.2 eCommerce: Business & Technology 10.3 mCommerce 10.4 Building an E-commerce Presence 10.1 eCommerce & Internet • eCommerce – The use of the Internet and the Web to transact business • Digitally enabled commercial transactions • Exchange of values – First eCommerce • 1995, Netscape.com accept first Ads • New medium for advertising and sales The Growth of E-Commerce • The “dot-com” bubble – 2001, burst • A large number of company failed • Some results still positive – Amazon – eBay – Google – eCommerce outlook is positive • Online consumer sales will still increase in 2008 – Cyber Monday » Thanksgiving (black Friday, traditional) • On the average day, – 140 million send email – 5 million write blogs • B2B eCommerce will continue to expand • 雙 11光棍節 – – – – 淘寶網、天貓網 營業額 55秒就破1億人民幣 總交易額超過 400億人民幣 快遞業務量超過3.23億件 • Why eCommerce is different – Unique features of the Internet & Web • Ubiquity – Traditional commerce » Marketplace is a physical place bookstore, classroom – eCommerce » Everywhere beyond traditional boundaries » any time remove from temporal – Customers’ viewpoint » Reduce transaction cost no need to spend money and time to reach market less mental efforts for purchasing • Global reach – Cross cultural and national boundaries » Conveniently » Cost effectively – Potential market size • Universal standards – Internet standard » Shared by all nations » Regardless of the technology platform – Lower market entry cost – Reduce search cost • Richness – The complexity and content of a message » Traditional sale rep Great richness personal, face-to-face service » Web • Interactivity – Allow two-way communication – Similar to face-to-face experience • Information density – The total amount and quality of info available – eCommerce » Reduce info costs collection, storage, processing, communication » Greatly increase quality currency, accuracy, timeliness – Customers » Price transparency » Cost transparency – Merchants » Discover more about customers segment markets » Price discrimination selling the same goods or almost the same goods to different group at different prices • Personalization / customization – Personalization » Adjust the message to customers’ interests and past purchases – Customization » Changing the delivered products and services based on a user’s preference – Ex: Wall Street Journal » Customers choose types of news first »… – Social technology • User content generation • Social networking – Expanding the number of business & social contacts by making connections through individuals – Allow user to create and share contents » Text » Video » Music » Photo • Key concepts in eCommerce – Info asymmetry • One party of transaction has more info – Important to transaction – Help determining bargaining power – Digital market • More transparent in info • Reduced search and transaction cost • Lower menu price – Merchant’s cost of changing price • Lower price discrimination Ex: Auto sales – Dynamic pricing • Price varies on the demand characteristics – Switching cost • Increase or reduce – Immediate gratification • Can – Digital music downloaded • Can not – Clothes purchased – Disintermediation • Removal of organizations and business process layer • Digital Goods – Goods that can be delivered over a digital network • • • • • • Music Video Software Newspaper Magazine eBooks – Cost structure • Producing another copy – Marginal, (zero) • Producing the original – Relatively high – The impact of the Internet • Music industry – Loss CD sales, reach more customers • Books • Video 10.1 eCommerce and the Internet 10.2 eCommerce: Business & Technology 10.3 mCommerce 10.4 Building an E-commerce presence 10.2 electronic commerce • Categories – Classify by the nature of the participant • Business-to-consumer (B2C) – Retailing – amazon.com • Business-to-business (B2B) – 企業採購作業 business procurement – 台塑採購網 • Consumer-to-consumer (C2C) – eBay • C2B:揪團 – Classify by participant’s connection • Wired network: PC • Mobile commerce (m-Commerce) – The use of wireless Internet appliance E-Commerce business models • Business Model: – How you planned to make money (product, service) • Portal • E-tailors • …… • Portal – Google, Bing, Yahoo!, MSN, AOL • Powerful web search tools • Integrated package of content and services – Revenue • Ad placement • Collect referral fees • Charge for premium services • E-tailers – Online retail stores • • • • Convenient Low cost 24/7 Large selections – Types • Bricks-and-clicks: Walmart • e-tailer: Amazon • Content provider – Content: all forms of intellectual property • Text, music, movie – Podcasting • Publish audio and video content from i-store – Streaming • Flow a continuous stream of content • without being stored locally • Transaction broker – Process transactions for consumers • Financial service • Travel service • Market creator – Build digital environments • eBay • Priceline.com • Service provider – Offer services online • Online backup and storage • Google apps • Gmail • Community provider – Create online environment where people with similar interests can transact • Facebook, MySpace E-Commerce revenue models • Advertising revenue model – Exposing advertisements to visitors • Most widely used revenue model • Yahoo: banner ads • Google: keywords • Sales revenue model – Selling goods, information, or service – Amazon, iTune • Subscription revenue model – Charge a subscription fee for access contents or services • Netflix • Wall Street Journal • Free/Freemium revenue model – Offer basic services or content for free – Charge a premium for advanced or special feature • FarmVille on Facebook • Transaction fee revenue model – Fee for enabling or executing a transaction • eBay • E*Trade • Affiliate revenue model – Referral fee – Percentage of the revenue from any resulting sales • Amazon logo on blogs Social networking & The wisdom of crowds • Link people through their mutual business or personal connection – Enable to mine their friends & friends’ friend) • Sales leads • Job-hunting tips • New friends – Social networking sites sell • Banner, video, and text ads • User preference info to marketers • Product – P&G, MySpace’s fictional character “Miss Irresistable” – Social shopping • Swap shopping ideas with friends – Ideal venues to employ viral marketing techniques » Fat wallet – Word-of-mouth marketing – The wisdom of crowds • Firm should consult as many customers as possible – Establish relationships first • Actively solicit comments • Understand how products and services are used and appreciated (or rejected) – The wisdom of crowds techniques • Crowdsourcing – Involve crowd of customers for ideas – Netflix offer $1 million for ideas to predict what movie customers like • Prediction markets – Peer-to-peer betting markets » Participants make bets on specific outcomes » For example, political elections • E-commerce marketing – Long tail marketing • Find potential customers for which demand is very low • e.g. independent music – Behavioral targeting • Tracking the click-streams to understand their interests and intentions – Clickstream tracking • Collect data on customer activity at website 218.175.238.94 - - [08/Oct/2006:23:37:28 +0800] "GET /seminar/pom/2005/tinghan/%AAA %B0%C8%AB~ %BD%E8%A7 @%B7~.doc HTTP/1.1" 200 51712 "http://www.google.com.tw/search?hl=zh-TW&q=PZB%E6%A8%A1%E5%BC%8F &meta=lr%3Dlang_zh-TW" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.1.4322)" 218.175.238.94 - - [08/Oct/2006:23:37:29 +0800] "OPTIONS /seminar/pom/2005/tinghan/ HTTP/1.1" 200 - "-" "Microsoft Office Protocol Discovery" 218.175.238.94 - - [08/Oct/2006:23:38:35 +0800] "OPTIONS / HTTP/1.1" 200 - "-" "Microsoft Data Access Internet Publishing Provider Protocol Discovery" 218.175.238.94 - - [08/Oct/2006:23:38:35 +0800] "OPTIONS /seminar/pom/2005/tinghan/%25AAA%25B0%C8 %AB%7E%25BD%25E8%25A7%40%25B7%7E.doc HTTP/1.1" 200 - "-" "Microsoft Data Access Internet Publishing Provider Protocol Discovery" 220.134.186.63 - - [08/Oct/2006:23:42:20 +0800] "GET /2004/jasper/ch4%B8%EA%AE%C6%A4%C0%AAR%BBP%B0Q%BD%D7.doc HTTP/1.1" 200 159744 "http://www.google.com.tw/search?hl=zh-TW&q=%E5%9B%A0%E7%B4%A0%E9%99%A1%E5%9D %A1%E5%9C%96&btnG=Google+%E6%90%9C%E5%B0%8B&meta=cr%3DcountryTW" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; InfoPath.1; .NET CLR 1.1.4322)" 220.134.186.63 - - [08/Oct/2006:23:42:21 +0800] "OPTIONS /2004/jasper/ HTTP/1.1" 200 - "-" "Microsoft Office Protocol Discovery" – Web personalization • Modify webpages presented to each customer – Collaborative filter » Compare info collected about a specific user’s behavior » to data about other customers with similar interests Ex: www.books.com.tw 買這本書的人,也會購買 … people bought this book also bought … Web personalization • Behavior targeting on advertising network – Track users across thousands of websites • Google’s DoubleClick • Yahoo’s RightMedia • AOL’s Ad Network – Target their ads to precisely the groups and individuals they desire How an Advertising Network Works • Social e-commerce & social network marketing – Social network (offline) • Collection of people who voluntarily communicate with each other, over an extended period of time – Digital social graph • Mapping of all significant online social relationship – Small world theory • Everyone is only six links away from any other person on earth – Product & service you buy will influence the decision of your friend • Within social network – Share interests and values – Communicate and influence one another – Fortune 500 companies • 72% had twitter account • 66% had facebook account • 62% had youtube account • B2B e-commerce: – New efficiencies & relationship – EDI • Electronic data interchange – Proprietary • 80% of B2B e-commerce – Computer-to-computer exchange of transactions » Invoices, Orders … » Just-in-time inventory / continuous replenishment – Internet and web based • Public network – Flexible and low cost • Extranet – Private intranet extend to authorized users outside the company » Fedex.com – Private industrial network • B2B extranet • Collaboration and supply chain management – Suppliers – Distributors – Business partners • Private exchange – VWGroupSupply.com » Volkswagon – Net marketplace • Transaction oriented digital market – Sellers – Buyers • Types of net marketplace – Direct goods – Indirect goods – Vertical markets » 鋼鐵業 Steel – Horizontal market » 家具 office furniture – Industry-owned net marketplace • Exostar – Aerospace and defense industry » Boeing » Lockheed Martin » Raytheon … – Exchanges • Independently owned third-party net marketplaces – Foodtrader.com • Many have failed – Suppliers reluctant to join » Encourage competitive bidding Drive price down » Did not offer long term relationship Make lowering price un-worthwhile » Do not offer delivery timing, customization, and quality of products 10.1 eCommerce and the Internet 10.2 eCommerce 10.3 mCommerce 10.4 Building an E-commerce presence 10.3 m-Commerce – Use wireless mobile devices • Purchasing • Transmitting message • Location-based service and application – Geosocial service • Tell us where our friends are meeting – Geoadvertising • Tell us where is the nearest restaurant – Geoinformation • Tell the price of a house we are looking at • Info about special exhibits at museum you are passing by – Wikitude.me • Use 800,000 points of interest available on wikipedia • Display info to your smartphone about what you are looking at – Foursquare • Find your friends by “checking in” to the service • Other mobile commerce service – Bank • Check balance and transfer fund – Mobile advertising • Display ads linked to cell phone searches • Identify cell user within a specified distance and feed ads message • Games and Entertainment – Portable entertainment platform • Downloadable and streaming – – – – – Digital games (angry bird, candy crush) Movie TV shows Music …… 10.1 eCommerce and the Internet 10.2 eCommerce 10.3 mCommerce 10.4 Building an E-commerce presence 10.4 Building an E-commerce presence • Building a successful e-commerce presence – Corporate website, social network site (Facebook Fan page), Tweeter account, smartphone app • Challenges – Business objectives – Choose the right technology • Business objectives, system functionality, and information requirements – Business objectives • Capabilities your site to have – System functionality • Types of information capabilities needed to achieve business objectives – Information requirements • The information elements that the system must produce • Building the Web site – In-house vs. Outsourcing • The building decision – Pre-built template • Yahoo merchant solutions, Amazon stores, eBay • Least costly and simplest solution • Limited “look and feel” and functionality – Build your own site • Adobe Dreamweaver, Microsoft SharePoint Designer • Built exactly what you want • Cost is high – Complexity of features » Shopping carts » Credit card authentication • Long and difficult learning curve – Poor design • The hosting decision – Outsourcing • site is “live” or accessible 24 hours a day – Web server maintenance (hardware & software) – Telecommunication link – backup • Monthly fee – $4.95 ~ several hundred thousands » Size, bandwidth, storage, support • Website Budgets Interactive session (Minicase) – Organization • Location-Based Marketing and Advertising • P. 417 – Management • Social commerce creates new customer relationships • P.427