Note: This syllabus may represent a past offering of this course and future course offerings may differ. HCDE 518: User-Centered Design Instructor: Quarter/Year: Course Schedule: Andrew Davidson Autumn 2012 Tuesdays, 6:00-9:50PM Course Description Explores the user-centered design paradigm from a broad perspective, emphasizing how user research and prototype assessment can be integrated into different phases of the design process. Students learn to think like a user-centered designer and carry out activities that are key to user-centered design. Course Objectives The general aims of this course are to: Develop an appreciation for the theory and sensibilities of design Develop skills in the use and application of a variety of design methods, specifically applicable to user-centered design Improve individual and collaborative skills in design-based problem solving Upon the successful completion of this course, you should be able to: Given a problem setting, critically discuss the appropriateness of potential design methodologies such as contextual design, scenario-based design, participatory, etc. Describe the issues and challenges to achieving a human-centered design process Gather useful information about users and activities through observation or systematic inquiry Use, adapt and extend classic design standards, guidelines, and patterns Employ selected design methods at a basic level of competence: affinity diagrams, card sorting, scenarios of use, personas, storyboarding, sketching, and usability evaluation Create a paper prototype for a small system and plan and perform a usability evaluation Note: This syllabus may represent a past offering of this course and future course offerings may differ. Course Topics Week Topic Week 1 Course Introduction What is Design? Week 2 UCD Process Week 3 User Research 1 Week 4 User Research 2 Week 5 Personas, Scenarios, Storyboards Week 6 Ideation & Sketching Week 7 Prototyping Week 8 Evaluation Week 9 Design Specifications Week 10 Trends in UCD Week 11 Project Presentations Course Wrap-Up Finals Online Final Exam Grading and Assignments Grading for this course follows the standard UW numeric grading policy (4.0 scale) for graduate courses, explained at this link: http://www.grad.washington.edu/policies/general/grading.shtml. The chart below indicates the distribution (relative weight) of each component of the various class assignments in your overall grade in the course, and gives a brief description of each component. Component Class Participation Percentage Description 10% While attendance in class is not graded, per se, your participation in class activities is an essential part of this course. By actively participating in class you can develop your professional skills for design. Note: This syllabus may represent a past offering of this course and future course offerings may differ. 15% Along with each collection of assigned readings, you will also receive a set of questions and things to think about while you read. You will write a concise and thoughtful response to these questions, typically about 500 words. 15% To give you practice applying specific methods for interaction design, you will complete three individual design assignments in the first half of the course. 10% You will develop a sketchbook for the course, in which you will think visually about objects or interactions in your daily life and sketch ideas for how they could be improved. Group Design Project 40% A large component of this course will be to work as a team on a design project. The topic for the design projects will be up to the individual teams, but suggestions will be made by the instructor. The project will encompass research, design, prototyping, and evaluation. Final Exam 10% A take-home, but timed, writing exam, will be given as a final reflection on the course UCD processes. TOTAL 100% Reading Reflections Individual Assignments Sketching Projects