INF221 INTRODUCTION TO MULTIMEDIA COURSE OUTLINE SEMESTER: FALL 2012 Faculty Member’s Details: Name: Office Hours: Email: Web Site: Pelekanou Olga By Appointment fe_olga@mail.ru http://www.cdacollege.ac.cy/ Course Description This course is an introduction to the study and creation of multimedia, using various software programs. Students will learn both the aesthetic and technical aspects of multimedia design and production. Students will be introduced to Web production and the business process behind multimedia, working in teams to produce a Web-based product for a real business client. Students will use software programs such as Macromedia Dreamweaver, Flash, and Adobe Photoshop. Course Aims and Objectives: This course aims to introduce the fundamental elements of multimedia. It will provide an understanding of the fundamental elements in multimedia. The emphasis will be on learning the representations, perceptions and applications of multimedia. Software skills and hands on work on digital media will also be emphasized. On completion of the subject, the students will understand the technologies behind multimedia applications and master the skills for developing multimedia projects. After successfully completing the module student should be able to: Summarize the key concepts in current multimedia technology. Create quality multimedia software titles. Learning Outcomes: Upon successful completion of this course the student will be able to: Use the Adobe Photoshop, Macromedia Dreamweaver and Macromedia Flash software applications Effectively apply the fundamentals of multimedia design including the aesthetic and technical aspects Incorporate all of the various multimedia elements to produce an interactive multimedia product Create a variety of original graphics and animation Understand the roles and responsibility of a multimedia design team Participate on a design team, understanding and applying effective project planning and time management on both an individual and team level Use effective interpersonal communications skills to enhance clarity of communication, enhance team performance and build effective working relationships Understand the business process of the multimedia development industry Effectively work with a client in designing, developing and prototyping a multimedia product that meets their needs. CONTENTS OF SUBJECT 1 Macromedia Dreamweaver Quick Start to Dreamweaver CS3 Customizing your Workspace Applying Cascading Style Sheets Working with Text Designing with Images Inserting Links Crafting Page Layouts Creating Interactive Pages Macromedia Flash Getting Acquainted Working with Graphics Creating and Editing Symbols Working with Text Adding Animation Creating Interactive Files Action Script Basics Using Components Working with Sound and Video Loading and Optimizing Flash Content Publishing Flash Documents Adobe Photoshop Using the File Browser Lesson. Basic Photo Corrections. Working with Selections. Layer Basics. Masks and Channels. Retouching and Repairing. Painting and Editing. Basic Pen Tool Techniques. Vector Masks, Paths, and Shapes. Advanced Layer Techniques. Creating Special Effects. Preparing Images for Two-Color Printing. Creating Links within an Image. Optimizing Web Images. Creating Rollover Web Visuals. Animating GIF Images for the Web. Prerequisites: None Type of Course: Compulsory for Information & Communication Technology Teaching Methods: Face-to-face lectures, presentations, problem and case studies discussion, independent and private study, preparation of projects and group work. 2 Course Teaching Hours: 42 hours a semester. The course is delivered during a 14-week semester. Assessment method and weight: 30% coursework and 70% final examination. Student performance can be one or more of the following: student attendance and participation during the semester, mid-term examination, tests, assignments and projects. Passing mark: 40% ASSESSMENT Assignments: Class Participation: Mid-term examination: Final examination: 5% 5% 20% 70% Assignments: The students will be assigned to carry out a theoretical research and practical work in the existing literature over the topics covered in the course outline, or to carry out an exercise using the Internet and/or other applications. The faculty member will determine the character of the assignment. The students are requested to deliver their assignments on an individual or group basis and on time. Although collaboration among the students for the preparation of the assignments is encouraged, students should avoid copying. Presentations and discussions over the assignments will follow. Mid-term examination: The mid-term examination will be of one and a half hours. It may be essay questions, practical exercises and/or multiple-choice questions. Final Examination: The final examination will be of two hours. It will be comprehensive and it will test the students on the material covered during the semester. Grading System % Grade Grade Grade Meaning 90-100 80-89 75-79 65-74 60-64 55-59 40-54 Below 40 A B+ B C+ C D+ D F W I Excellent Very Good Good Above Average Average Below Average Poor Failure Withdrawal Incomplete COURSE BOOK Required Textbook Title Author(s) Publisher /Year Edition ISBN Fundamentals of Multimedia, Ze-Nian Li, Mark S Drew, Prentice Hall, 2004 1st 9780130618726 3 Website Textbooks, References, Other Bibliography Title Author(s) Publisher /Year ISBN How to Wow with Flash, Colin Smith, Peachpit Press, 2007 0321426495 Title Author(s) Publisher /Year Edition ISBN Adobe Dreamweaver CS5 on Demand Steve Johnson, Steve Perspection Inc. Que Publishing, 2010 1st 9780789744449 Title Author(s) Publisher /Year Edition ISBN Adobe Photoshop CS3 for Photographers Martin Evening Elsevier Ltd, 2007 Title Author(s) Publisher /Year Edition ISBN How to Wow with Flash Colin Smith Peachpit Press, 2007 Title Author(s) Publisher /Year Edition ISBN Adobe Dreamweaver CS5 on Demand Steve Johnson, Steve Perspection Inc Que Publishing, 2010 978-0-240-52028-5 9780321426499 9780789744449 Learning Outcome Table Week Learning Outcomes and Content of the Course 1. Explain the general meaning of Multimedia. Define common multimedia terms such as multimedia, integration, interactive, HTML, and authoring; Describe the two primary multimedia delivery media – CD-ROM and DVD versus the World Wide Web – and their primary differences; Explain where to use Multimedia Describe several different environments in which multimedia might be used, and several different aspects of multimedia that provide a benefit over other forms of information presentation; Cite the history of multimedia and note important projected changes in the future of multimedia 4 Educational Activities Lectures, Presentation and class discussion. 2. Differentiate between the various Multimedia Authoring applications and Tools. Lectures, Presentation and class discussion Define types of Authoring Tools Identify software for creating multimedia objects Locate software used for editing multimedia objects Understand different video file formats 3. Explain the various Graphics and Image Data Representations. Lectures, Presentation and class discussion Describe Image File Formats. Discuss Color in Image and Video. Describe the use of colors and palettes in multimedia Describe the capabilities and limitations of vector images. Use clip arts in the multimedia presentations Create the image in Photoshop Understanding Natural Light and Color. Computerized Color. Color Palettes. 4. Define the fundamental Concepts in Video. Lectures, Presentation and class discussion Using Video. Define How Video Works. List Analog Display Standards. Digital Display Standards. Define Digital Video. List the different animation techniques. Enumerate the software used for animation. List the different broadcasting standards. Describe the basics of video recording and how they relate to multimedia production. 5. Analyze the Basics of Digital Audio. Lectures, Presentation and class discussion 6. Distinguish audio and sound; Prepare audio required for a multimedia system; The learner will be able to list the different audio editing softwares; List the different audio file formats Introduction to Photoshop. Lectures, Presentation and class discussion Describe the Photoshop interface; the Photoshop palettes. Explain Image resolution; Pixels versus vectors; Selection tools; Painting tools. 7. Hands on Photoshop. Learn to identify and use the basic commands associated with this popular application. Explain Image Retouching. Define Layers, Selections and Masking. Lectures, Presentation and class discussion 8. Hands on Photoshop. Define working with Image stacks: Layer blending to remove objects. Explain how to remove noise using multiple exposures. Lectures, Presentation and class discussion 5 9. Midterm Midterm 10. Learn to identify Smart Objects and Smart Filters. Photomerge and Align Image: Auto-Alignment. Auto-Blend layers. Photomerge in Interactive layout mode. Automatic Photomerge. Discuss Quick Selection tool and Refine Edge: Quick Selections. Working with the quick selection tool. Refine selection edges. 11. Hands on Flash: Learn to identify and use the basic commands associated with this popular application. Recognize the importance of Flash documents and movies: the stage and the timeline. Define how to create and import artwork. Learn to identify and use movie clip symbols and animated graphic symbols; masked layers; Sound and video in Flash Lectures, Presentation and class discussion 12. Hands on Adobe Dreamweaver: Learn to identify and use the basic commands associated with this popular application. Identify web pages and sites, accessibility and validation. Explain Dreamweaver’s user interface and preferences; Page layout and simple formatting. Learn to identify and use adding images, Flash, tables and forms; Using templates. Lectures, Presentation and class discussion 13. Revision Revision Lectures, Presentation and class discussion OTHER INFORMATION: Academic Affairs And Policy: You are responsible for making yourself aware of and understanding the policies and procedures of our college. These policies include cheating, fabrication, falsification and forgery, multiple submission, plagiarism, complicity and computer misuse. If there is reason to believe you have been involved in academic dishonesty, you will be referred to the Office of Student Affairs. You should consult with me if you are uncertain about an issue of academic honesty prior to the submission of an assignment or test. Class Attendance: Students are expected to attend classes regularly so that new material can be delivered to all students without delays, without having to repeat newly delivered material and without disturbing the smooth running of the course schedule. Students should enter their lecture room at least five minutes before the lecture begins in order not to disturb fellow students and interrupt the lecture process. Attending classes assures that all students receive equal attention and everyone is up to date with the course schedule. In case of a student being absent he/she is responsible for all material covered and required during the class period. He/she should also be updated for any tests the instructor has announced in class. All mobile phones must be switched off before coming into class. Library: Students are advised to use library facilities in a productive way. Do not hesitate to ask the librarian for help and guidance. Office Hours: Students are encouraged to visit me during office hours, for any sort of matter, academic or not. Students are encouraged to visit me and discuss any issues of their concern. I recommend that you send me an email to arrange for a meeting or to get advice on issues that concern you. 6 7