Pitching

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Pitching
8. The Fundamentals of Pitching
Pitching is the single-most important aspect of the game
Good pitching will stop good hitting any day
Pitching Dictates The Game
Pitching can keep a team in a game
Pitcher sets the tempo of the game
Becoming good pitcher requires commitment and focus
Outstanding pitchers realize it is not just a physical contest
Exceptional velocity
Pinpoint control
Deception
The Velocity Vs. Control Debate
Coaching opinion differs on initial efforts focusing on
Developing control
Or learning to generate maximum velocity
Best results come from first learning to generate maximum speed then focus on control
Same approach as golf instruction
Coaches are more often interested in overall performance
Won-lost record of team versus
Individual development
Not wrong, just their job
Pitchers must do their job and what is asked of them
But also must practice and develop on their own time practicing year-round
Learn to throw with max velocity
The begin to work on controlling the location of the pitches
One good drill is to draw large strike zone – 2 ft. wide by 3 ft. high – on a wall. Pitch to
that strike zone until you can hit it consistently. Then make the rectangle smaller. Then
put a circle on the rectangle. When you are able to consistently throw the ball inside that
circle, focus your attention to the outline of the circle. Move the circle around the
rectangle. This helps you place your pitches on the edge of the strike zone. A lot of hitters
can hit pitches that are in the middle of the strike zone, but few make solid contact with
pitches on the corners of the strike zone.
You may walk or hit more batters for a time
Never slow your motion to achieve control
You will never develop into a great pitcher if that happens
The Windmill Pitch
Today’s universal pitching style
Underhand motion
Pitching arm begins in front of body
Moves in a perfect circle
Backward then forward again
Until ball is released at the hip
Centrifugal force created by arm rotating down and away from axis of body
Involves entire body
To generate arm speed you use the lower body
Stride forward
Begin forward weight shift by pushing off rubber
Continue shift until you straighten front leg
Rotating around the front leg until belly button faces batter
Use repetitious training to establish correct form and comfortable rhythm
Pitch is broken into eight parts for explanation
1. The pitch presentation
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2. The windup
3. The stride
4. The sideways rotation
5. The firm front side
6. The drag
7. The release
8. The follow-through
Be aware of all
Don’t devote too much attention to one at expense of the others
The Pitch Presentation
Begins with
A sound grip
A comfortable stance on the rubber
Stance remains the same
Grip varies with pitch selection
The Grip
Grip with three fingers
Middle fingers lay across the seams
Pinkie and thumb on the sides
Tucking pinkie ensures ball is not sitting in palm
Grip ball so fingers are the only part of hand to contact the ball
As hands get bigger and stronger
Use two-finger grip
Increases velocity
May sacrifice some control
For fastball
Hold firmly without too much pressure
Squeezing ball too hard
Tightens muscles
Hinders wrist snap
Decreases speed
Decreases movement
Grips can be across seams or with seams
Four-seam grip
Hold ball across seams so seams facing you look like a “C”
Throws ball straighter and faster
Two-seam grip
Grip ball with the seams
Fingers along the seams
Seams create a “U” shape
Creates more sideward and downward movement
Remember: 4 seams for velocity, 2 seams for movement
Pay attention to how seams behave to detect flaws
If straight pitch, seams should roll directly over one another
The Stance
Face catcher with hand on the ball and ball in glove
Some hold ball out of glove by hip – fine if you don’t tip off your grip
Arms about waist high
Elbows at 90 degrees
First
Choose most difficult grip
Position fingers accordingly
If you and catcher agree on that pitch, you are all set
If you and catcher choose another pitch, then quickly make the switch
Front leg is slightly bent
Right front foot (for RH) extended over the pitching rubber
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Toe of back foot touching rubber
Feet a bit less than shoulder width apart
Weight on balls of feet
Some pitchers have weight slightly forward in stance
Used as a reminder to shift it back as they start their motion
Heels slightly elevated
The Windup
Where most flaws occur
Learn proper fundamentals
To start
Take a small step back
Shift weight back onto heel of left foot
Shift weight forward onto throwing-side foot so you can push off rubber with lower body
Still holding ball in pitching hand in the glove
As weight shifts forward over rubber
Pull arms into midsection
Then push down in a counterclockwise motion
As your glove moves down
Begin to take your stride
Ball remains in glove
Extend both arms
Downward and out in front of you simultaneously
Holding ball in glove
Break your pitching hand from the glove
Raising your arm above your head in a clockwise motion
It should remain fully extended throughout the throwing motion
The Stride
Most critical step
Influential to the direction and velocity of pitch
Distance
Positioning
Timing
Plant
Full-body action
Begin by bending your back forward slightly as arms push down and out
Raise your striding knee up with the glove
Extend the knee forward
Extend arms directly in front of you while kicking the lower half of your leg
Plant your foot
Straighten the leg
When you stride out
Step as far as possible
More power you generate into the pitch
Keep upper body as tall as possible
Allow your leg to bend slightly when you plant striding foot
Permits transfer of weight over front side without losing balance
Leg should land on a straight line to home plate
Foot should point to 1 o’clock position (slightly closed)
Allows body to turn sideways
Add hip rotation to your delivery
The Sideways Rotation
Rotating body sideways as your stride foot lands
Allows your hips to supplement your throwing motion
As pitching arm accelerates downward
Hips rotate through with your pitching arm
Then hips square up with home plate
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Be careful not to stride off-line
If you open foot when planting
Hips open too early
Reduces power from motion
Sometimes helpful to draw line in the dirt toward home plate
Turning sideways and using your hips will provide
More consistent control
Greater power
Front side is facing third (for RH)
If you do not rotate sideways
You will hit your hip
Or compensate by moving your arms outward losing control and power
Virtually impossible for perfect circle with arm swing unless totally sideways
Takes practice to develop rhythm with arm swing and hip rotation
Will add velocity and control
Sideways rotation is crucial to the pitch for three important reasons:
1. Most women pitchers have hips that are wider than their shoulders. More space is created
by turning the body sideways on their stride
2. The sideways rotation makes the motion more fluid. It is much harder to make a nice,
smooth arm circle when you are square to the plate than when you are sideways.
3. By turning your hips sideways and then bringing them around on the follow-through, you
involve your hips in the pitching motion, and this will help you generate more power.
The Firm Front Side
Foot must first land with the leg slightly bent
As you transfer your weight forward
Stiffen that front leg to resist weight transfer
Front leg provides an axis around which hips rotate
Helps maintain power and arm speed
As weight comes through the pitch
Push up on front leg too straighten and make firm
Some even finish with a little hop
Finish tall rather than leaning forward
If front leg remains bent
Very little resistance and weight carries out in front of body
Takes lower body out of pitch
Lose power and arm speed
The Drag
When you stride forward with your lead leg
Push off rubber with your throwing-side leg
Rotate your forward or planting foot open to help turn your body sideways
As you deliver your pitch
Want foot on rubber to follow motion and drag along ground
Drag should be on inside part of big toe, not on top of the toe
Practice motion without arm movement
Continues all the way to the end of the pitch
As hips open and square up to plate
Dragging foot becomes a diagonal movement in direction of front leg
Foot finally lifts off ground, hitting front leg at about midcalf
“Making a figure four”
The Release
The moment your foot lands
Pitching arm should be angled out toward center field
Glove arm should be extended pointing at catcher
Making sure you are not opening hips or shoulders
Arm acts like a whip and should be relaxed throughout the motion
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Windmill uses centrifugal force
Bigger the arm circle
More force you are going to create
During the downswing
Extend arm fully
Keep wrist cocked
Brush arm along front part of thigh
Keep palm behind the ball
Snap your wrist releasing the ball at your hip
If you snap your wrist hard
The ball will spin in a straight downward rotation
Imagine a book hanging over the edge of a desk. With your hand about six inches underneath the
book and facing upward, flip the book off the desk with one swift blow. This is the wrist action
you want in your release.
The Follow-Through
As soon as your arm swings begins its downward motion
Square up your hips to home plate
As your arm approaches the release point
Open your hips up slightly to allow room for arm to extend through
Once arm gets to release point
Snap your hips around quickly to add power to the pitch
Hips should be square to home plate after ball is released
Belly button facing the catcher
Continue moving arm in a circle all the way up toward your face
Make sure to finish high
At the end and only the very end
Bend at the elbow so it is pointing to the catcher
You must follow-through on every pitch to ensure
Good wrist snap
Complete extension
Maximum velocity
Remember, this is the follow-through for the fastball
Other pitches require a different follow-through
Teresa Wilson’s Eight Key Pitching Points
1. The pitch is executed in one continuous motion
2. Make a perfect circle with your arm
3. The longer the lever, the more force that lever can produce
4. Pitch on the direct line of force
5. Open the hips and pitch, then close the hips and follow through
6. Never guide a pitch. The arm is a noodle
7. The legs produce the power. The arm produces the speed
8. Power should build throughout the pitch and reach its maximum at the point of release
Pitcher Training
Pitchers train like anyone else in flexibility, weight and agility training
Pitchers have to be in better shape because she is exerting energy on every pitch
Aerobic activity – oxygen is inhaled by the lungs, passed to the bloodstream and
carried to muscles all at a rate that is sufficient to keep up with the muscles’
demand for air
Jogging
Bicycling
Anaerobic Activity – performed at a level that is more intense than the body’s
oxygen-delivering system can keep up with
Sprinting
Pitching is an aerobic activity; you should not be out of breath after a sequence of pitches
Anaerobic training is helpful because each pitch is a cyclic burst of energy
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Sprint workouts
Short sprints of 40 yards, performed in rapid succession
Short sprints with short rest times
Train body to recover quickly
Building Endurance
Build endurance through aerobic training
Distance running
Jumping rope
Legs must be strong
Lower body works every pitch
Base and foundation for pitching mechanics
If legs tire, upper body compensates
Shortcut motion or delivery
Problems with throwing form
Legs can no longer maintain proper positioning throughout the delivery
Coaches should make pitchers run more then position players
Weight training
Work hard in the off-season
Stop lifting weights in pre-season
Arm should act like a whip and be relaxed
If you workout with heavy weights during season
Muscles stiffen and may be too tight whip the ball
Work on form during season
If you need to gain strength during season
Pitch at longer distances to build muscle through your pitching motion
Working Out The Kinks
All pitchers experience slumps
Sometimes, extra work on a certain part
You compensate or pick up bad habit somewhere else
Locate problem as soon as possible
Consult pitching coach
Videotape pitching motion
Seeing mistakes with own eyes may provide additional help
Pinpoint problem, work on correcting it
Break down pitching motion step by step
Isolate area that needs work
Regain proper feel of that motion
If trouble extending stride, rotating sideways, or dragging back foot
Practice motion without the arm swing or without the release
If arm swing is problem
Isolate by getting on one knee
Throw the pitch with the rest of your body
To get feel of maximum speed and relaxation in the arm
University of Washington’s head coach, Teresa Wilson, recommends getting into your
sideways rotation and moving the arm in a perfect circle until you feel a tingly blood rush
A favorite drill of University of Missouri’s head coach, Jay Miller, is the weighted ball drill,
which helps improve speed.
“We weigh it two or three ounces from the normal seven-ounce ball. There are weighted
balls on the market, so you can buy them or you can make them yourself. We take oneand-a-half-inch-long finishing-nails and pound them into the seam. About thirty nails
equal one ounce. Start out every day with a weighted ball for your warm-up drill. Start at
a short distance and gradually move back to where you are throwing eighty to a hundred
feet. Then throw long, looping throws, not line drive types at all, and work on snapping
your wrist and making the ball spin. That’s going to help develop strength in your wrist
and forearm.”
Taking Aim
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Move your accuracy drills to a higher level
Create a target that replicates the strike one, only smaller. Draw four corners on
your target. See how long it takes you to reach ten points. If you hit a corner it
is a point. The middle of the strike zone equals no points, and again, outside the
strike zone is minus one point. See how quickly you can reach ten points, then
twenty points
Pitching is not like riding a bike
Can’t take extended periods of time off and pickup where you left off
Need to work constantly for velocity and accuracy
Give 100% effort during practice
If you slow motion to improve accuracy, really not improving at all
“Practice does not make perfect. Perfect practice makes perfect.”
9. Developing Your Pitches
A good hard fastball is not impossible to hit
Good hitters make adjustments according to t he pitcher they are facing
Up to the pitcher to counter those adjustments
You’ve learned that velocity, control, and deception were imperative for success
At higher levels, the best pitchers
Mix speed
Create movement
Lure hitters to swing at pitches outside of the strike zone
To have success at advanced levels learn to
Make the ball drop, rise, curve, knuckle, and tail away from hitter
Vary speed of your pitches
Learn to keep hitters off balance and guessing
Helps pitchers who do not have great velocity
Being able to change speeds makes fastball look faster
Master The Basics
Learn the proper fundamentals
Master striding, rotating, resisting, and getting a good leg drive
Then steadily master different pitches through trial and error
Age is not a factor – ten year old with smooth mechanics and consistent location
Change-Up
The first advanced pitch that a pitcher should add to her arsenal
Also called off-speed pitch
Slower than fastball
Throws off hitters timing
Hitter has two-tenths of a second to decide to swing
Hitter has to decide
High or low
Inside or outside
Will spin cause it to drop, rise, curve, or tail
Change in speed adds to factors in hitters’ decisions
A number of different ways to throw
See which works best for you
Most effective appears to batter as same motion and spin as fastball
Deception is key to a good change-up
Simplest variations
Is to tighten your grip on the ball
Keep fingers in same position
Squeeze ball tightly
Another simple variation is to grip the ball back in your palm
Instead of holding ball in fingers, jam it back into the palm of your
hand
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Diminishes velocity of pitch by decreasing the snap during the delivery
Neither will cause a major reduction in speed
But enough to disrupt the hitter’s timing
Easy to learn
Same pitching motion as fastball
Change-ups are very effective to hitters who frequently pull the ball
A good time to also throw a change-up is when you’ve thrown a bunch of fastballs
consecutively
There are several other types of change-ups; you may want to learn more than one
Make sure it’s an effective pitch
Try it to a batter
If it fools her it is effective
If she’s hitting it hard, it’s not ready for competition
The Circle Change
The most popular and is easy to control
Lay your pinkie alongside and thumb underneath the ball
Place the three middle fingers on top of the ball
Put pressure on the ball with your thumb and middle finger
Other fingers lay limp
You are essentially making a circle with thumb and middle finger
around the ball
Automatically pushes ball farther back into palm
Still has same wrist snap
Gives ball identical spin to fastball
Follow through to about cheat level
The Backhanded Change
Grip and motion look similar to fastball
Difference comes at point of release
Grip the same as fastball
As arm circles downward to release point
Keep hand on top of ball so that ball is facing ground
As you release
Face back of hand toward catcher
Flip the ball out of your hand
Keep wrist snap below the waist
Snap too high – ball too high
Firm snap gives same look and feel of fastball
Ball won’t reach home without firm snap
Drawback is hitter may recognize difference in release
Pitcher must apply maximum effort in hand and arm action
The Stiff-Wrist Change
Effective and easy to learn
Keep motion and grip the same as fastball
But lock wrist so it does not snap
Lack of snap slows ball down considerably
Stops ball from spinning
Lack of spin can alert astute hitters
The Knuckleball
Grip the ball so knuckles are behind the ball
Usually use two or three fingers in this manner
With seams making a C facing you
Dig your fingertips under the top seams
Grip the sides with thumb and pinkie
Delivery is the same as stiff-wrist
Use same fastball motion but lock wrist upon release
Arm should be locked at elbow
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As you release
Push outward with fingers you had dug under the seam
There will be little or no rotation
Difficult timing release of this pitch
Have to release as you are pushing the ball
Too early or late and you lose control
The Rise
Pitch breaks upward
Spin is backward or upward
Release ball to maximum rotation on the ball or it will not rise
Nearly impossible to hit
Hitters’ first movements are to bring hands and bat down
No chance for hitter to raise her swing once initial move downward is made
Best she can do is foul off or pop it up
Place the index finger and the ring finger across two wide seams as the main grippers
Lay the middle finger flat in the middle
Place pinkie and thumbs along sides as guides
Don’t grip ball tightly
Make sure ball is in pads of your fingers not in the palm
Another grip requires strength in the pitching forearm
Take the two seams closest together
Place the ring finger and middle finger slightly to the left of the seams
Curl the index finger slightly
Pressure will be on the inside part of the tip of that index finger
Very difficult to master this grip initially, but gives max movement
When throwing
Lead with inside part of elbow on the downswing
Pitching hand should slightly trail the elbow
As you approach the release point
Your palm should point toward third base
Fingers should sit underneath the ball
When you release
Cut underneath the ball with your hand
This cut underneath gives the ball its backward rotation
Palm faces the sky as ball rolls off your hand
The ball should last touch your index finger when it leaves your hand
Follow-through goes straight up and finishes high
Keep your body low to ground
Because pitch rises, release point must be as low as possible
Take a long stride
Keep back leg bent to stay low to ground
A good drill for the rise ball is to get about sixty feet away from the catcher. The extra
distance allows you to see the flight of the ball. It is instant feedback, because it is hard to
pick up rotation and flight at normal distance. With the extra space, you can really
analyze your pitch. If you are throwing it too high, it is because you are arching your
back or short-arming it. When the ball is curving too much you are not getting fully
underneath the ball for the up snap. If it is rising too soon, you need to release the ball a
little earlier.
Drop Ball
Breaks downward and induces ground balls
You want the drop to accelerate its break about four feet from home plate
Two methods: the peel drop and the turnover drop
Both are tough on hitters who uppercut
The Peel Drop
Same grip and same motion as the fastball
You peel your fingers off the ball as you release
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You’ll want to shorten your stride
Make sure not to shorten too much
Push upper body slightly over stride foot
Enables weight of body to get over top of ball
Producing an earlier release
To make the ball drop
Get your palm on top of the ball
Release point is a bit sooner
Just before release, fingers are pointing down to the ground
As you release
Pull up on the ball
Snap your wrist
Fingers should make a fist after the ball is thrown
Shoulders dictate location of pitch
Square to home plate – down the middle
Inside – shoulders more open
Outside – shoulders rotate more
The Turnover Drop
Requires a distinct grip and delivery
Place your fingers to the side
RH – holds her three middle fingers on the right side of the ball
Instead of fingers covering that “C” formed by the seams
The seams are now visible
As your arm completes its downward swing
Throwing shoulder lifts up slightly
(Picture shoulder blade rising up, as if shrugging shoulders)
Allows your hand to get on top of the ball
As you release
Turn your hand over so the palm faces the ground
Drive the ball downward
This gives ball forward rotation (topspin), which makes ball drop
Fingers should point down at the ground on follow-through
The drop pitch forces hitters to hit the ball on the ground
Valuable pitch when a ground ball gets you out of a jam
A great drill for practice is to set up a string that runs across the front of home plate (you
could use two sticks on each side of the plate). Run it about four feet in front of the plate
at about knee level. The goal is to throw your drop pitch so it goes aver the string but hits
home plate.
Curveball
Key is the extended follow-through
Hold the ball as if a two-seam fastball
Push the index and middle fingers together
As you deliver the pitch
Keep hand underneath the ball
Palm facing up
Turn hand over the ball as you release
Same motion as if turning a doorknob
Gives the ball a sideways spin
Pull your arm across your body on the follow-through
Use the curveball wisely
Do not locate so it curves over the middle of the plate
Start it down the middle so it curves to the corner of the plate when throwing for
a strike
If ahead in the count, and trying to make hitter swing at a bad pitch
Start curveball on the corner so it curves out of the strike zone
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Curveball is extremely tough on batters who hit from same side as pitcher
throws (RH vs. RH)
Blending Two Pitches
May be times when you combine mechanics of two pitches to create a new pitch
Try out in practice, if effective; give it a shot in a game
Drop-curveball
Common pitch at college level
Take grip and release of turnover drop
Add follow-through of the curve ball
Has downward movement because of topspin
Has sideways movement because of follow-through
Screwball
Cross between fastball and a rise pitch
Grip as if a two-seam fastball
Put pressure on index finger
Deliver with same arm motion as fastball
As you release
Cut underneath ball (as you would a rise pitch)
Gives it a 7 to 1 o’clock rotation
Do not cut underneath quite as much as the rise
But enough to spin the ball so it tails
A RH screwball
Will tail into a RH batter
Tails away from a LH batter
10. Advanced Pitching
Pregame Preparation
Pitching requires both physical and mental preparation
Game preparation begins upon arrival at the field
Thoughts and actions focus on getting ready for the game
Stretch muscles to get loose and limber
Catch with a teammate throwing overhand
Remember you will have to make throws during the game
Twenty minutes before game warm up with a catcher
Stand about ¾ of the distance from home plate to the mound (30 feet)
Toss the ball underhand with ease to the catcher
Do not go into full motion yet
Just gradually loosen your arm and lower body
Continue until legs and arms are loose
Next work on spins of your pitches
Throw each about 15 to 20 times until comfortable with proper spin
Now you are ready to throw from full distance
Using your entire windup and pitching motion
Throw each pitch about ten times
At this point you may realize that 1 or 2 of your pitches are not working
If you’re not comfortable with them in the bullpen
You probably won’t want to throw them in the game
At least not right away
Finish throwing about five minutes before game time
Make sure you have a jacket to wear in the dugout between innings
Helps keep arm warm and loose
Visualization
Train your brain to think positive thoughts
During the ride to the game
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Sitting in the dugout
Getting a drink of water
Play the game in your imagination
Puts you in a positive frame of mind
Gives confidence entering the game
Visualize throwing the all your pitches for strikes
Make it fun
Visualization can also help pregame jitters
Close your eyes
Place yourself in a pleasant atmosphere
Relax your body and put your mind at ease
Pitching Strategy
“Each pitch should have a purpose”
Have an idea of what you want that particular pitch to accomplish
May be to get ahead in the count
To setup the hitter for the next pitch
Expose a hitter’s weakness
To get her to chase a pitch out of the strike zone
Never throw a pitch without a purpose
Best approach for young pitchers, make the first throw a strike
Important to work ahead in the count
You can work on throwing to the edges of the strike zone
Batter will have tougher time hitting pitches on the corners
If you’re behind, hitter can wait for a pitch down the middle
Also decrease chances of walking the batter
Takes pressure off yourself, allows you to focus on making good pitches
Setting Up The Hitter
Throwing a pitch that will set her up to be fooled on the next pitch
Here is how it works
Suppose first pitch is fastball for a called strike on the outside corner
Next pitch is changeup on inside corner that hitter pulls foul
With count no balls and two strikes
Take note that batter has seen hard outside and off-speed inside
Next pitch is hard fastball, high and inside for a ball
A purpose pitch
Not thrown for hitter to swing at
Thrown to set batter up for next pitch
Plants seed in her mind to start swing early
Pitch will be hard and inside
Next pitch is off-speed and on outside corner
Hitter will either swing early and miss or hit it weakly
Another approach is to throw pitches on outside corner early
Most hitters do not like outside pitches
Won’t swing unless they have two strikes
Get ahead and the batter may lean out over plate and look for pitch outside
Now throw hard on the inside corner
Will most likely freeze the hitter and look at third strike
Or she’ll swing late and hit the ball weakly (get jammed)
Defining The Role Of Your Pitches
Once you can throw a variety of pitches
Define a role for each pitch
For example
Fastball when you have to throw a strike
Throw a rise when you need a hitter to swing and miss
A drop pitch hoping for a ground ball
Understand how each pitch works for you
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You will also develop a best pitch
The pitch you rely on in a tight situation
Make sure not to fall into predictable pitch patterns
Vary your pitch patterns throughout the game
Keep hitters guessing, deception is as important as velocity and movement
Scouting Your Opponents
Get to know your opponent as well as you can
Stay away from their strengths
Attack their weaknesses
Be observant and watchful each time you have an opportunity
You may face teams many times
Possess scouting reports
Enter the game with some idea of their strengths and weaknesses
There are opportunities even if you are facing for the first time
Watch batting practice
Do they like pitches inside or outside?
How do they handle low pitches or high pitches?
Are they free swingers? (Swing at everything)
Do they only swing at strikes?
Is their swing long or short? (Long swings susceptible to fast pitches)
Do they practice slap hits or drag bunts?
Look at practice swings on deck or in batter’s box
Is the arc of their swing level, an uppercut, or chopping?
Some hitters give away weaknesses by their stance or where they stand in box
A hitter who holds hands low will have trouble with high strikes
Stand far away from plate,
Gets arms extended, throw inside
Throw outside may have trouble getting to the ball
Best information is what she does when she faces you
Pay attention to how you got her out
Did she swing at pitches out of the strike zone?
Was she late on your fastball?
Does she have trouble keeping her weight back on off-speed pitches on
the outside part of the plate?
If she crushing your pitches, make adjustments as the game progresses
To execute a successful pitching plan, need a close relationship with catcher
Pitcher/catcher combination known as “the battery”
Battery needs two ends to work together to get power flowing
Catcher will have a good idea of what pitches are working best for you
She’s go the best view of pitches
She may recognize weaknesses in hitters
Allows pitcher to concentrate on pitches
Catcher works on setting up the hitter
Ten Tips For Pitchers
1. Look at the batter’s position in the box. If she is way back in the box, she probably does not
have a very quick swing and is trying to give herself more time. Look to throw your fastball.
If your fastball lacks velocity, try the drop pitch. The drop will practically be in the dirt when
it reaches her, yet will have been a strike when it crossed the plate.
2. If a hitter stands in the front of the box, go with your fastball inside. She will have less time to
react. The rise ball is a good one for this type of hitter, too. Start it out low so it rises into the
strike zone as it passes her.
3. Pitch the hitter inside if she’s using a closed stance. She’ll have trouble getting her hips open
in time to get the barrel of the bat on the ball.
4. Pitch the hitter outside if she has an open stance.
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Pitch a slap hitter inside. It will slow down her momentum to first base, and it’s a tough pitch
for her to handle. Most slappers try to hit the ball by the shortstop, so they look for an outside
pitch. Keep the pitch inside and low in the strike zone.
6. In a bunt situation, throw high strikes. It may force a pop-up.
7. Throw a changeup to a hitter who has just pulled a fastball foul. If she is in front of your
fastball, she’ll be way out in front of a changeup.
8. If the batter is a power hitter, pitches low and away are your best bet. She will not be able to
get maximum strength into her swing.
9. If the player has a reputation to swing at everything, stay away from the strike zone. Why
throw her a good pitch when she’ll swing at one out of the strike zone?
10. Always stay ahead in the count. In that way you’ll force the batter to hit your best pitch. If
you fall behind, the hitter gains the advantage.
Adjusting To Game Situations
Each time you take the mound
There is a different condition that requires you to adjust your approach
Hitters vary
Weather conditions affect hitters, pitchers and fielders
Personal talents often change from game to game
Some days you may not be able to control pitches
Other days you may have a little extra zip on pitches
The Umpire’s Strike Zone
THE person who has the authority to influence your performance more than anyone
Umpire can heavily influence your pitching performance and the game
Learn the umpire’s strike zone
Discover what it is
Adjust your pitches accordingly
Don’t get upset, focus on the job
Arguing and yelling may even work against you
Most umpires differ with vertical strike zone
Width of strike zone is fairly consistent
By all means, use it to your advantage
Inning, Outs, And Score
Inning, score, and the number of outs may influence how you pitch to a batter
For example, late innings, tie score, tow outs, runner on third, best hitter at plate
Don’t throw her strikes
Pitch around her
Try to get her to swing at a bad pitch
If she swings you may be out of a jam
If she walks, then you’ve gotten past their best hitter without
giving up any runs
Another example, runner on third with fewer than two outs
Fly ball to outfield will score the runner
Want her to hit the ball on the ground
Steady diet of low strikes and drop pitches
Don’t make the mistake of changing your pitching philosophy with a big lead
Your team is winning, why do anything differently?
Stick with what has worked
Continue to pitch as if the score was 0-0
Fielding The Position
Part of the pitcher’s responsibility is to learn to field her position
With bunting and slap hitting, defensive skills are critical
Develop quick reactions
You are only forty-three feet from the plate
Balls get to you in a hurry
After follow-through, prepare for a ball hit back to the mound
Work in practice
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As you throw balls, just when you release have coach hit balls back to you
As you improve, have them hit to left or right to improve range
How much you contribute to bunt coverage is significant
It takes pressure off third and first baseman
At times you may even be able to tell third that you’ll field bunts that way
Useful if runners on first and second and no outs
Third baseman plays third for force-out
Allows first and third to play back to improve their range
Because of limited reaction time
Know where you are to throw the ball before delivering pitch
Ask yourself about certain situations
For example runner on first
Ball hit back to you quickly - throw to second for the force
Bunt down 3rd base line – throw goes to first
Backing Up Bases
Balls not hit in your vicinity, need to think about backing up bases
Need to be about fifteen feet behind the base and in line with throw
Also need to get involved in any rundowns
On balls to right side that takes 1B away from base
Have to cover the open base
Wild pitch or passed ball and runner on third, you must cover home plate for throw
Because of added responsibilities of developing fielding and hitting skills
Some pitchers like to make pitching practice an every-other-day routine
One day, work on speed and movement
Next day work on fielding and hitting drills
Stagger days on and off with other pitchers so someone is always available
Teamwork
Pitcher is most influential position on the field
However to achieve success, she must still have support of her teammates
Offense has to supply runs
Catcher, infielders, and outfielders have to catch and throw the ball flawlessly
At times hitters will struggle and fielders will make mistakes
These times require patience and understanding
Remember: on days when your pitches are getting hit hard, you will need your teammates
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