MOTOR BEHAVIOR: CONNECTING MIND AND BODY FOR OPTIMAL PERFORMANCE Jeffrey C. Ives, Ph.D 2 3 MOTOR BEHAVIOR: CONNECTING MIND AND BODY FOR OPTIMAL PERFORMANCE Jeffrey C. Ives, Ph.D. Professor and Graduate Program Chair Department of Exercise & Sport Sciences Ithaca College 4 MOTOR BEHAVIOR: CONNECTING MIND AND BODY FOR OPTIMAL PERFORMANCE Copyright 2009 Jeffrey C. Ives, Ph.D All rights reserved. This book is protected by copyright. No part of this book may be reproduced in any form or by any means, including photocopying, or utilized by any information storage and retrieval system without written permission of the copyright owner. 5 PREFACE Classes in motor behavior are among those that many students go into without much, if any, foreknowledge, and even less about how it can add to their skills and abilities in exercise science. Most students, and even many laypersons, have heard of biomechanists, kinesiologists, physical educators, sport psychologists, and exercise physiologists. There is, however, no such thing as a motor behaviorist. Instead, motor behavior knowledge contributes to each of these subdisciplines, and by doing so increases the applied skills of practitioners. The purpose of this book is to demonstrate in very practical ways how basic and applied knowledge of motor behavior can be used to enhance exercise prescriptions, devise better strength and conditioning programs for athletes, formulate more effective rehabilitation programs for injured recreational and high level athletes, improve the coaching of motor skill proficiency, and contribute to nearly every other venue served by exercise scientists. So, then, what exactly is motor behavior and how can it help in enhancing the knowledge, skills, and abilities of exercise scientists? In short, motor behavior refers to how the brain and the rest of the nervous system produces and controls purposeful and willful movement through the musculoskeletal system. These movements may be as finely crafted as a flirtatious wink or as explosive as an Olympic style lift. The study of motor behavior involves understanding the physiology of the nervous and muscle systems, but the example of the flirtatious wink reveals that motives and intentions and other cognitive actions influence our movements. The influence of cognitive actions on our movements, and vice versa, forms the basis of the mind-body connection. With a separate understanding of the mind and of the body a practitioner can devise programs to improve one or the other, but it is the savvy practitioner who understands the connection between mind and body and devises programs that address the whole, and the whole is much larger than the sum of the parts. The motor behavior field of study suffers a bit of an identity crisis, being called a number of different names depending on the specific focus. Motor learning and psychomotor control are terms used to describe the more cognitive (―mindful‖) components of motor behavior. These terms are often used in cognitive psychology and physical education. Motor control, neuromuscular control, neuromechanics, and movement 6 neuroscience are terms referring to the more physiological (―body‖) aspects of motor behavior. The term motor behavior is used here simply because it is more descriptive in identifying the physiological and psychological aspects of movement. Some terms are synonymous, some are not — no term by itself fully describes what is encompasses the field of motor behavior, or what is in this book. The emphasis of this book is on application. Basic scientific and theoretical principles are covered, but only insofar as necessary to understand how to practically apply motor behavior principles in exercise and sport science settings. Notably absent is in-depth coverage of neuromuscular physiology. Instead, the reader is assumed to have basic anatomy and physiology courses with coverage of the nervous and musculoskeletal systems, and a course in kinesiology or biomechanics. Also absent is broad coverage of motor learning concepts that are covered in other texts. In its place is a focused coverage of selected motor learning topics, like attention, that we have found to play a significant role in applied settings. An introductory course in psychology, particularly cognitive psychology, would be useful. Examined first is the physiological aspects contributing to movement – which we will call motor control – and then the psychological aspects – which we will call motor learning. These are the ―easy‖ parts. The hard part is figuring out how these work together. For example, how do emotion and motivation influence the rate of motor unit activation? Why do problem solving and other higher cognitive functions play a critical role in regaining joint stability following injury? Conversely, how do our proprioceptive and neuromuscular abilities (e.g., strength) influence how we will think and act? It is questions like these that dominate the last part of the book. 7 TABLE OF CONTENTS Preface Chapter 1. Introduction to Motor Behavior and the Mind-Body Connection Introduction The Important of Motor Skills Defining Goal-Directed Movement Summary and Application UNIT I: Motor Control Chapter 2. Neuromuscular Physiology Review of the Nervous System Propagation of the Action Potential The Motor Unit Coordination Revealed Summary and Application Chapter 3. Neuromechanics Mechanical Properties of Skeletal Muscle The Muscle-Tendon Complex Modeled as a Machine The Neuromechanical Machine at Work Summary and Application Chapter 4. Movement Production Motor and Sensory Systems and Reflex Movement Central Nervous System Initiation and Control of Movement Summary and Application Chapter 5. Movement Models The Need for Models Models of Movement Reflex Models Hierarchical Models The Systems Approach Summary and Application 8 UNIT 2. Motor Learning Chapter 6.Measuring Motor Skills Motor Skill Classification Measuring Motor Skill Performance Inferring Learning Stages of Motor Skill Learning Characteristics of Stages of Learning Transfer of Learning Summary and Application Chapter 7. Information Processing Multiple Resource Theory Memory Attention Intention, Effort, and Attention Summary and Application Chapter 8. Abilities and Individual Differences Determining Abilities Talent Identification Summary and Application Chapter 9. Instruction, Practice, and Training Basic Concepts in Instruction Feedback Practice Organization Mental Practice Putting it All Together: A Model of Practice Creating the Environment for Practice and Training Summary and Application UNIT 3. Mind, Body, and Brain Chapter 10. The Neurophysiology of Learning and Training Central Nervous System Adaptations to Learning Exercise Neuroscience Summary and Application 9 Chapter 11. Muscle Tone, Posture, and Balance Muscle Tone Posture and Balance Measuring Posture and Balance Posture, Balance, Core, and Low Back Pain Summary and Application Chapter 12. Orthopedic Injury, Rehabilitation, and Prehabilitation Orthopedic Injury Controlling Joint Stability Orthopedic Rehabilitation and Prehabilitation Summary and Application Chapter 13. Strength, Power, Speed, and Agility Strength and Power Psychophysical Mechanisms of Strength and Power Production Functional Strength and Power and the Rise of Psychophysical Training Speed and Agility Determining Strength, Power, Speed, and Agility Components Summary and Application Chapter 14. Psychophysical Training for Functional Health Psychophysical Training for General Populations Functional Training for Functional Health Functional Health Evaluation Exercise Prescriptions for Functional Health Summary and Application 10 11 CHAPTER 1 INTRODUCTION TO MOTOR BEHAVIOR AND THE MIND-BODY CONNECTION Chapter Outline I. II. III. IV. Introduction The Importance of Motor Skills Defining Goal-Directed Movement Summary and Application Introduction umans move in a vast array of ways, from the slightest twitch using just a few muscle fibers to an explosive action using nearly every muscle in the body. Movements are used to do work, communicate messages, and display emotion. Muscles are also used internally regulate physiological processes such as move food through the digestive tract and pump blood. All of these muscle actions and movements fall under the heading of what we call motor behavior. In its simplest form, motor behavior refers to the nature and cause of human movement. The term implies both physiological (motor) and psychological (behavior) aspects to movement. Such movements include moving the body through space (locomotion), posture and balance, and manipulation (e.g., hand gestures, ball kicking). Movements may be slow, deliberate, and intense with concentration. Movements may also be automatic or reflexive, occurring with little or no voluntary thought. The focus of this book is on goal-directed movements, which by definition are intentional and voluntary acts with an outcome purpose in mind, meaning that the mind plays a fundamental role in how movements are produced and carried out. This separates goal-directed movements from non-volitional movements in the body, like peristalsis in the gastrointestinal tract or the beating of the heart. H 12 Motor behavior has physiological and psychological components In studying motor behavior it is helpful to examine the two basic components of human movement separately, and then as a whole. The physiological component, motor control, is concerned primarily with the systems that carry out movements, particularly the neurophysiological and musculoskeletal systems. The term neuromuscular control is used synonymously with motor control. The behavioral component, motor learning, emphasizes the mind‟s role in acquisition (i.e., learning), planning, and modification of movement and how information processing and behavioral states regulate movement quality. In reality these two components work simultaneously with one another. The illustration below shows how the study of motor control emphasizes what is happening in the “body” whereas motor learning emphasizes what is happening in the “mind”; and that together they form a major part of the mind-body connection. MOTOR LEARNING MOTOR CONTROL memory motor learning action attention motivation arousal anxiety information processing intention cognition emotion perception problem solving spinal cord muscles/body/ movement sensory FB augumented FB proprioception, hearing, tactile, vision, etc. mind brain body Psychophysics is the difference between sensation and perception Sensory feedback processing typifies mind-body systems at work. Sensory feedback is provided by sensory receptors and the peripheral nervous system. These receptors detect stimuli from the external 13 environment like temperature and from the internal bodily environment like muscle stretch. The central nervous system gathers this information and interprets meaning, a process called perception. Sensation and perception are often erroneously used interchangeably only because we often cannot determine what the actual sensation is, only how we perceive it. The sensitivity and relationship between detection and interpretation is called psychophysics. Interpretation is vital because how we interpret the sensory information dictates our action, not the sensory info itself. A myriad of psychological factors determine what sensory information is used, why it is used, and how it is used. Emotion, reasoning, intention, motivation, and memories are notable psychological factors that influence the interpretation of sensory information. These factors determine if information is stored and give rise to meaning and importance. Interpretation of stimuli data may be incorrect because of disordered behavioral states and because of inaccurate sensory detection. Psychophysics is used in many different areas. Borg's rating of perceived exertion (RPE) scale and visual-analog pain scales are applications of psychophysics. Graded exercise tests are often stopped when someone points to the highest workload on the RPE scale – even if heart rate and other physiological measures indicate the person can go longer. In ergonomics, work limits are mostly set according to what is perceived as a work limit, rather than what physiological data may indicate. Utter, AC et al.. Med. Sci. Sports Exerc. 34:139-144, 2002. The Importance of Quality Movement The motor system provides the primary way in which humans interact with the world. Consider, for example, that speaking, writing, and “body language” are the main ways humans communicate, and all rely on neuromuscular processes to carry out behavioral intentions. Many of our most beautiful and transcendent accomplishments are carried out through skilled movements, including music, art, sport, and survival. Rage is beat out on drums or with fists, love communicated through tender touches, joy expresses with jumps. 14 But is it necessary that we learn to improve our movement control aside from that gained during normal day to day life experiences? According to Higgins (1991) it is important to enhance our movement capabilities because it extends problem-solving capabilities, and by extension, our ability to interact with the world. Movement quality plays an important role in personal independence, as individuals learn to walk, ride a bike, and drive. The consequences of poor motor behavior in activities like driving can be severe. The decline in movement skills with aging provides a clear example of how poor movement can negatively impact the quality of one‟s life. Specifically for exercise and sport scientists, it is well known that the primary distinction separating the highest level athletes from simply “high level” athletes in many sports, is motor behavior. The most difficult part of most athletic rehabilitation programs is not gaining back physiological capabilities (e.g., muscle strength), but rather, is gaining back movement control. Neuromuscular and perceptually based training, apart from standard physiologically based training, has been shown to reduce injuries in athletes, improve athletic performance, improve work productivity and lessen work-related injuries, improve physical function in elders, and improve life quality in many populations. There are other health and wellness implications as well, as those individuals with better movement quality may have fewer risks for things like cardiovascular disease (Houston et al., 2002). Defining Goal-Directed Movement A fundamental concept in motor behavior is, of course, goal directed movement. The most practical ways to understand motor behavioral processes is by examining and analyzing movement, in particular, what we call motor skills. Motor skills are defined as actions requiring voluntary body and/or limb movements to achieve a goal. A particular motor skill may involve large and small muscle forces, slow and deliberate thought, or rapid reactions. Sometimes they are done without any apparent thought whatsoever. Motor skills can be performed poorly or with great skill. Here we define several terms used to describe motor skill characteristics. Skill requires ability, but not vice-versa It is important to evaluate the quality of motor skill performance along with the type of movement. The quality of performance is defined as 15 the level of skill. Being skilled is separate from having ability, which is defined as a general capacity of an individual that is related to the performance of tasks. For example, running speed is an important ability contributing to successful performance in long jumping, baseball, and many other sports, but in and of itself does not mean that one will have skilled performance. One may have much ability, but little skill. On the other hand, having high levels of skill requires ability. Ability should not be thought of as a genetic component and skill a learned component. Abilities fall into many categories, some of which are genetic, some are learned, and many are a combination of both. Categories of abilities include physical proficiency (e.g., strength, power, flexibility, lung vital capacity), cognitive (e.g., information processing speed, memory, emotional control), and perceptual-motor (e.g., finger dexterity, precision and aiming control, multilimb coordination, kinesthesia and balance control). Motor skills require a cognitive component Perceptual motor skill and psychomotor skill are terms used to describe motor skills with specific features that require a large amount of cognitive effort and/or sensory feedback. This can be most any motor skill depending on the circumstances. By definition, these terms refer to movements that have any of the following features: a reaction time component (especially choice reaction time), require high levels of dexterity, precision, or accuracy, require high levels of timing or rate control, or require steadiness or speed of the hands or fingers. The term perceptual motor skill is specifically used to describe movements that arise from choices made from interpreting environmental cues (example below). This generally excludes movements like running, Coordination is often used walking, and whole body equilibrium and erroneously used to mean skill. coordination. It is easy to identify a skilled performer as being coordinated, In real life most motor skills are perceptual. but this is not always the case. Sports, driving a car, and walking down a busy street Coordination refers to all require considerable cognitive control. Vertical patterning of body and limb jumping provides a good example. In the lab, vertical movements relative to the patterning of the environment jumping is not considered a perceptual motor skill. (objects and events). Thus, a There is little cognitive effort, no reaction to a coordinated movement must stimulus, minimal precision, and little take into account the context in arm/hand/finger dexterity or coordination is needed. which it performed and the On the other hand, vertical jumping in a soccer game constraints imposed by the environment. as part of a heading movement is psychomotor. The 16 player must anticipate ball trajectory, time the jump, jostle and „feel‟ for position, aim the jump to position the head, consider where to head the ball (keeping in mind teammates, defenders, and game situation). The jump is now a complex movement requiring more than explosive muscle strength to be carried out successfully. In fact, it is the perceptual part of many motor acts that determines the efficiency, coordination, appropriateness, and overall effectiveness of the motor act. Summary and Application Motor behavior involves study of the physiological systems producing movement and the psychological systems involved in planning, learning, and regulating movement. This connection between mind and body implies that behavioral actions in the mind are transferred to the body, and actions in the body are transferred to the brain. Motor behavior, as much as any academic discipline, examines this relationship and provides insight to practical uses of the mind-body connection. Practical use centers on training or challenging both systems simultaneously to create more effective gains and better performance. How this is done is emphasized throughout this text. Bibliography and Other Sources Shumway-Cook, A., & Woollacott, M.H. (2001). Motor Control: Theory and Practical Applications. Lippincott Williams & Wilkins Magill, R. (2003). Motor learning and control: Concepts and applications. McGraw-Hill Mathiowetz, V., & Haugen, J. (1994). Motor behavior research: implications for therapeutic approaches to central nervous system dysfunction. The American Journal Of Occupational Therapy, 48(8), 733745 Higgins, S. S. (1991). Motor skill acquisition. Physical Therapy, 71(2), 123-139. Houston, T., Meoni, L., Ford, D., Brancati, F., Cooper, L., Levine, D., & Klag, M. (2002). Sports ability in young men and the incidence of cardiovascular disease. The American Journal of Medicine, 112(9), 689695. 17 UNIT 1 MOTOR CONTROL Motor control is the study of the nervous system and musculoskeletal systems regulating movements. In this unit we will focus on how these systems work as a unit, and less on the precise cellular level function, with the main objective being to determine rules or guidelines for how the neuromuscular system works. Specifically, we will focus on how the nervous system activates the muscles and what must be done to produce movements that are efficient and effective. The role of the sensory system and reflexive movements are examined as well as voluntary movements. 18 CHAPTER 2 NEUROMUSCULAR PHYSIOLOGY Chapter Outline I. Review of the Nervous System II. Propagation of the Action Potential III. The Motor Unit IV. Coordination Revealed V. Summary and Application Review of the Nervous System he human nervous system can be divided into the central nervous system (CNS) and the peripheral nervous system (PNS). The CNS includes the brain and spinal cord and is the integration and command center for the entire nervous system. The PNS can be divided into sensory and motor divisions. Sensory (afferent) division sends signals from the periphery to CNS. Motor (efferent) division sends signals from CNS to effector organs, namely the muscles. The PNS can also be divided into autonomic (involuntary) and motor (voluntary) systems. In this context the motor system is defined as that controlling voluntary motor behavior. The autonomic system used to regulate bodily processes at the subconscious level, including heart rate, ventilation, digestion, and other systems involving smooth muscle and glands. The autonomic system can be further divided into the sympathetic and parasympathetic divisions. Though the autonomic systems do play a supporting role in motor behavior, we will only consider them in brief. T Sensory, motor, and interneurons define neuron function At the heart of the nervous system are neurons; the nerve cell. Neuron cell bodies (soma) house typical cellular organelles and the nucleus. The key working features of neurons are the cell processes, including dendrites and the axon. Dendrites branch from the cell body acting as receptive sites for signals from other neurons. The dendrites 19 conduct impulses from synapses to the cell body in a manner called graded potentials. The axon is a single, generally long, process arising from a part of the cell body called the axon hillock. Long axons are also called nerve fibers. Axons may branch into axon collaterals and then into smaller branches called terminal branches. Axons transmit action potentials away from the cell body to synapses on other neurons. Large diameter axons transmit signals faster than small axons. Myelin sheaths insulate the axon and enable faster action potential conduction velocity. Gaps in the sheath, called nodes of Ranvier, help speed conduction velocity through a process called saltatory conduction. soma axon with myelin sheath axon collaterals dendrites hillock terminal branches nodes of Ranvier Neurons are classified in a number of different ways. The functional classification is based on direction of impulses; either toward or away from the CNS. A structural classification of neurons based on number of processes extending from soma, as unipolar, bipolar, or multipolar. Functionally, sensory neurons transmit information from sensory receptors in the PNS toward the CNS. These signals normally ascend (go up) toward the CNS, hence they are afferent. Most sensory neurons are unipolar, the cell bodies of a group (i.e., a nerve) of these neurons are generally grouped together in a bulb-like structure called a ganglia. The ganglia of spinal nerves lie just outside the spinal cord. Motor neurons carry signals away from the CNS (generally they descend) to the effector organs, and are thus also called efferent neurons. dorsal root sensory neuron sensory neuron axons cell bodies Most are multipolar and interneuron gangion the cell bodies are in the CNS (e.g., a motor neuron innervating a nerves muscle has its cell body in the anterior horn of spinal the spinal cord). nerve motor neuron axons ventral root spinal cord 20 Interneurons lie between motor and sensory neurons, linking the sensory and motor divisions. Most CNS neurons are interneurons. A cluster of neuron fibers enclosed within a connective tissue sheath is called a nerve. Nerves may contain only afferent or efferent fibers, but typical spinal nerves contain both afferent and efferent fibers. The typical arrangement of sensory and motor fibers, interneurons, spinal nerve, ganglion and sensory nerve bodies, is shown. Propagation of the Action Potential Generating the action potential requires a coordinated effort Synapses form the junction between two neurons, and enable a neuron‘s electrical signal to traverse from one neuron to another. Synapses allow passage of signal in one direction only and may occur between axon and dendrite, axon and cell body, and axon to axon. The more synapses along a neuron chain, the slower the transmission of the signal. Monosynaptic paths have one synapse, polysynaptic pathways more than one synapse. The neuron on the transmitting end of a synapse is called the presynaptic neuron and the receiving neuron is called the post-synaptic neuron. There are many different types of synapses, for our purposes we will only consider chemical synapses and the neuromuscular junction. The electrical signal transmitted down the axon and to other neurons is the action potential. The action potential is a bioelectric signal that does not degrade as it travels down an axon or as it travels from one neuron to another neuron or from neuron to effector organ, like muscles or glands. The synapse is a specialized part of neuron that mates with another neuron. In chemical synapses it works to transmit the action potential by sending chemicals from the presynaptic side to the postsynaptic side. When the action potential in the presynaptic neuron reaches the end of the axon (axon terminal) where the synapse is located, it causes small containers called synaptic vesicles to release a neurotransmitter. The neurotransmitter, such as acetylcholine (ACh) floats across the synaptic cleft (the actual space between the neurons) to bind to the axon postsynaptic axon terminal. hillock The neurotransmitter causes the postsynaptic side to 21 generate depolarizing currents in the postsynaptic neuron. Action potentials are generated in a neuron based on the amount of electrical impulses coming into that neuron. Dendrites on the cell body receive depolarizing stimuli from other neurons that synapse on them. These stimuli cause the postsynaptic neuron cell membrane to depolarize in a graded fashion, and these depolarizing currents travel to the axon hillock. At the hillock the graded potentials will sum, and if the total current is strong enough, an action potential will be created. The amount of current needed to create an AP is considered the threshold level. The more neurons acting on a post synaptic neuron at a given time enables more summation of the graded depolarizations, and thus a greater likelihood of forming an action potential. Temporal and spatial summation and EPSP/IPSP ratios all contribute to action potential generation Depolarizing stimuli on the post synaptic side can be excitatory (excitatory post-synaptic potentials or EPSPs) or inhibitory (IPSPs). The summing of the EPSPs can occur over time (temporal summation) from a single presynaptic input or from several different inputs (spatial summation). Thus, to generate an AP in the post synaptic neuron, there can be summation of rapid firing EPSPs from the pre-synaptic neurons, or summation of many different EPSPs from different pre-synaptic neurons. Of course, there can be a combination of both temporal and spatial summation. Also, some of the depolarizations will be inhibitory (IPSPs), which stop the formation of EPSPs, essentially reducing the amount of graded depolarizations summing at the hillock and effectively reducing the likelihood of an action potential. Thus, not only is generation of an action potential dependent on temporal and spatial summation, but also on the ratio of excitatory to inhibitory inputs. A general schematic depicting formation of a action potential is illustrated below. Consider a single motor neuron whose cell body is in the spinal cord and axon terminates on a muscle fiber. The inputs, both inhibitory and excitatory, come from other motor neurons, sensory afferents, interneurons, and direct connections 22 from the brain. To ―fire‖ this neuron (and subsequently activate the muscle) the neuron membrane potential must change to reach a threshold level. To do so the brain controls a precise combination of spatial inputs, temporal inputs, and the ratio of EPSPs to IPSPs. The resting membrane potential of the motor neuron is about -70mV, and in order to form an action potential the membrane potential must be changed to -50mV. After this -50mV threshold level is reached the cell membrane will undergo a rapid depolarization in the form of an action potential. Neurons can also be facilitated or inhibited Not enough EPSPs or too many IPSPs cause sub-threshold changes that are not sufficient to cause an action potential. However, staying in this sub-threshold state has benefits in that the neuron is more ready to fire, or less likely to fire. A neuron primed to fire is in a facilitated state, and can be fired quicker and with little additional neural input. Actively subduing the neuron to make it less likely to fire is called inhibition. Inhibition is a result of more IPSP inputs that move the resting membrane potential away from the threshold level. Changing the temporal and spatial summation and ratio of EPSPs to IPSPs not only allows facilitation, inhibition, and generation of the AP itself, but also controls the firing rate of the neuron. As we see below, controlling firing rate of a motor neuron can dramatically influence the force output in muscle. Millions of synapses may participate in the contraction of a single muscle Controlling the generation of a single action potential in a single neuron is intensely complex and little understood. This complexity can be seen in a single motor neuron that has about 10,000 excitatory and inhibitory inputs upon it. To form a single AP, or a specific firing rate of APs, the brain must mix and match the temporal and spatial summation and the ratio of EPSPs versus IPSPs. Scientists have little idea how the brain does this, let alone how an entire muscle is regulated. A muscle served by a motor neuron may have about 500 other motor neurons going to it, making for about 5,000,000 synaptic connections that must be monitored for this single muscle to be controlled. Going further, consider that even in a simple leg kick maybe a 100 or so muscles are controlled, meaning about 500 million synapses are involved. And this is only at the level of the spinal cord, which does not compare to the complexity in the brain. 23 The Motor Unit The motor unit is the basic unit of nervous system control Motor neurons are connected at the distal end of their axons to muscle fibers via synapses called neuromuscular junctions. The motor neuron axon branches off and can attach to just a few muscle fibers or hundreds of muscle fibers. A motor neuron and all the muscle fibers it innervates is defined as a motor unit (MU). A motor unit pool (or motoneuron pool) is a grouping of all motor units that activate a particular muscle or muscle group. Each motor neuron can excite from 15-2000 muscle fibers depending on the particular muscle. The innervation ratio is the ratio of one neuron to the number of muscle fibers it innervates. Muscles used for finer control have smaller innervation ratios and gross movement muscles tend to have larger innervation ratios. For instance, the first dorsal interosseous muscle in hand has about 120 motor neurons and 41,000 muscle fibers for an average ratio of about 1:342. A typical gastrocnemious muscle has about 580 motor neurons and 1,120,000 muscle fibers for an average ratio of 1:1931. All fibers within a motor unit are the same type. nerve mu1 mu3 mu2 muscle Motor units can be characterized by size, morphology, and function Small motor units are defined as motor units with small neurons (axon diameter and soma size), and large motor units have neurons with large axons. Generally, small motor units also have few muscle fibers and large motor units have many muscle fibers. The motor unit size definition is largely comparative as there is no precise axon size or innervation ratio separating small from large motor units. However, small and large motor units also tend to have certain characteristics. 24 Small motor units also tend to have slow twitch fibers (Type I or aerobic), large motor units tend to be fast twitch (Type IIB or IIX, FG, anaerobic). Intermediate size motor units may have type I or an intermediate fiber type like type IIa or FOG. Note that while the trend is for slow twitch fiber to have small innervation ratios and fast twitch to have large innervation ratios, such is not always the case and may vary between genders and among muscles. For example, a large motor unit with fast twitch fibers in the hand may have a relatively small innervation ratio compared to a large motor unit in the rectus femoris muscle. Note that muscle fiber type does not correspond to muscle fiber diameter. According to data from Chalmers (2011), slow twitch and intermediate type muscle fibers may be just as large, or larger, than fast twitch glycolytic fibers. Large motor units have larger diameter neurons that directly influence their recruitment. Large neuron cell sizes in large motor units generally need higher level of stimulation to reach threshold levels in order to be activated (see below), although the threshold level itself is the same as for smaller motor units. An important characteristic associated with slow twitch motor units is that slow twitch muscle fibers tend to have more muscle spindle sensory receptors surrounding them. Actions of slow twitch muscle fibers may thus stimulate more muscle spindle sensory activity than fast twitch. The significance of this we will discussed later. Motor unit behavior adheres to certain principles Motor units are the most fundamental unit of movement controlled by the brain. The brain can selectively activate just one motor unit or thousands upon thousands. There are certain ―rules‖ that govern the firing of a motor unit. Primary among these are the all-or-none principle and the size principle of recruitment. The all-or-none principle refers to the activation of muscle fibers within each motor unit. All muscle fibers contract or none contract. When the action potential in the motor neuron reaches the end of the axon it effectively splits and races undegraded down each axon collateral toward the neuromuscular junction. The action potential on the presynaptic neuron side creates what is called an end-plate potential on the post-synaptic muscle membrane. End-plate potentials are generally strong enough to generate a muscle action potential (MAP) and thus a muscle contraction. There is no need for spatial or temporal summation at the neuromuscular 25 junction, as a single action potential sent down the neuron is capable of causing a muscle contraction in each muscle fiber. Motor units are typically recruited by size based on Henneman‘s size principle of recruitment. That is, small motor units are recruited first, followed by larger motor units. Motor units are derecruited in reverse order. The primary reason for this is because larger motor units have larger diameter motor neurons which need a larger level of stimulation to be reach the critical threshold level and thus be activated. Coupled with the larger size neurons, larger motor units may have other morphological characteristics that delay their recruitment, such as number of dendrites, axon diameter, tissue electrical resistance, neurotransmitter receptor sensitivity, and distribution of synapses on dendrites and soma. The benefit of having small motor units recruited first cannot be underestimated. Small motor units enable finer control of movement, and the fatigue resistance of the slow twitch units The electrical activity of the muscle action potentials can be recorded enables them to be ―first in and last out.‖ with electrodes in a process known The consistency of the size principle always as electromyography (EMG). Electrodes can be inserted into the holding true is under some debate, as there are muscle (indwelling) or placed on research reports documenting larger motor units the skin surface above the muscle (surface EMG). A single muscle being recruited before smaller motor units. And twitch can be recorded as the sum although we will consider the size principle to be of all potentials from all the fibers in a motor unit. Generally this can mostly true, understand that other influences to the only be done with indwelling motor neuron pool could cause some out-of- order electrodes. Whole muscle EMG, known as the EMG interference recruitment. The type (e.g., concentric vs. pattern, is the sum of all potentials eccentric), speed, amount of sensory input, and from all motor unit muscle fibers that are in the electrode pick-up intent of the contraction all have been inferred to area. influence recruitment order, as has training. Motor unit behavior controls force output by recruitment, rate-coding, and coordination Motor units are activated for one fundamental purpose; and that is to control the force of muscular contractions. Motor units are activated to control small amounts of force within an individual muscle, and activated to control whole limb and body movements. The nervous system regulates three basic factors to control force output; 1) recruitment of motor units, 2) rate-coding of motor units, and 3) coordination of motor units and muscles. 26 Motor unit recruitment changes the amount of active muscle tissue Muscle force output can be changed by increasing or decreasing the number of active motor units, which effectively increases or decreases the amount of active muscle tissue. This activation follows the size principle of motor unit recruitment: small motor units are activated first followed by larger motor units. Because the larger motor units tend to be fast twitch with more muscle fibers, activating more motor units generally results in a large jump in the amount of active muscle tissue. The larger, fast twitch, motor units are not typically activated until at least 60% of maximum force output. Some motor units not activated until 85-90% of maximum force output, but this is highly dependent on the individual muscle. The adductor pollicis, for example, may have all units recruited at about 55%, whereas in the biceps b. all units may not be recruited until about 85%. The observation that some motor units may not be activated until about 85-90% of maximum force output has serious implications for strength training. What are these implications? Rate coding changes the force-generating capacity of the muscle tissue When a single action potential reaches the muscle and causes a muscle action potential, the muscle will respond in the form of a single twitch contraction immediately followed by relaxation. When repetitive action potentials reach the muscle fibers they cause the muscle to twitch repetitively. These repetitive twitches allow tension to increase by 27 summating, because there is not enough time for the muscle to relax. The firing rate of the action potentials will match the firing rate of the muscle twitches. Modifying the firing rate to increase or decrease force output is termed rate coding. Human muscle firing rates range from a minimum of 4-5 Hz to a maximum of about 50-60 Hz. Contrary to popular intuition, slow twitch fibers have faster maximal firing rates than fast twitch fibers. Fast firing rates cause tension summation in a couple of different ways. First, with repetitive action potentials there is not enough time for calcium to be re- 1 2 tension tension twitches twitches 4 3 TETANUS tension tension twitches twitches FUSED TETANUS uptaken, resulting in an abundance of calcium in the muscle cell. This leads to a maximal number of cross bridges forming. Also, since there is not enough time to relax the elastic elements in the muscle, they remained stretched and thus tension is increased. If the twitches are fast enough a state of tetanus will occur. In humans, under artificial stimulation, tetanus can increase the force output of a muscle over a single twitch by 1.5 to 10 times. It is questionable whether tetanus is a normal occurrence in humans, though. Like motor unit recruitment, the fastest firing rates are not seen until higher intensity contractions. For example, Conwit et al. (1999) noted stable firing rates in the quadriceps up to 30% MVC, and steady increases until 100% MVC. So how does the nervous system mix and match motor unit recruitment and firing rate? If more force is needed are motor units added or firing rates increased? Both happen, but exactly what happens is dependent on the particular muscle and type of movement. Small muscles, such as in the hand, may have full motor unit recruitment at 30% of maximum force, then all additional force is due to rate coding. Larger muscles may to do more rate coding early and not fully recruit all motor units until 80-90% of maximum force. The motor units recruited earliest tend to rise rapidly in firing rate then level off or plateau. The MUs 28 recruited later tend to rise rapidly in a linear manner. The leveling off is indicative of tonic motor units and these motor units are likely slow twitch. The linear motor unit recruitment is considered phasic and these motor unit are more likely fast twitch. These early recruited tonic motor units can stay active for longer time, most likely because of their fatigueresistant aerobic metabolism. Many other factors influence the interplay between recruitment and rate coding. For example, static contractions and dynamic contractions done at the same relative workload have different recruitment and rate coding behavior, and the same goes for concentric versus eccentric contractions (Sogaard et al.,1998; Kossev & Christova, 1998).When new motor units are recruited it has been speculated that the already active units slow their firing rates (by a process called disfacilitation) in order to smooth out the force increment (Broman et al., 1985), but not all scientists agree with this observation (Kamen & Du, 1999). Clearly, exactly how recruitment and rate coding work together is not fully known. The aging process has a clear impact on motor unit behavior. Starting about age 50 or earlier, and certainly by the 60s and 70s, changes in muscle physiology and CNS function alter the way motor units are recruited and firing rates modulated. In brief, in young people the fast firing rate units (small, slow twitch) are normally recruited first, but this is not necessary the case in elders. During sustained constant force contractions the firing rate tends to decline in young persons in order to A note on EMG. It would seem that an increase in MU recruitment – which also means larger MUs recruited – avoid fatigue, but not in elders. and and increase in firing rate, would not only increase Overall, average firing rates tend to force but electrical activity as measured by EMG. This is true, but only to a limited extent for isometric slow in the elderly, and recruitment contractions. There are many other factors involved in modulating electrical activity as detected by EMG that thresholds tend to get lower, which makes is difficult to relate EMG to force. may reflect a shifting in fiber type from Type II to Type I. Last, the High muscle action potentials are often multiphasic, i.e., reflecting a disordered action potential that may be a result of a denervation— reinnervation process that seems to happen in aging (Erim et al., 1999). Low Some of these factors may be the Low High Muscle Force reason why elders often use different strategies to control force output (Graves et al., 2000). 29 Coordination is the most important way force output is controlled Neuromuscular coordination is the most important way the nervous system controls muscle force output, from within-muscle force to whole body force expressions. Coordination can include timing of muscle activation (e.g., agonist-antagonist timing), regulation of synergist muscles, inhibition of antagonist muscles, altering the amount of cocontraction, and whole body sequencing – all of which fall under the heading of intermuscular coordination. Intermuscular coordination is defined as coordination of muscle groups and limbs and other body segments. Coordination also includes the timing and regulation of motor unit recruitment and firing rates, which is part of intramuscular coordination (defined as coordination within a muscle). Both inter- and intramuscular coordination are crucial in regulating muscle strength and power and movement accuracy in real life activities Intramuscular Coordination. We have already seen how motor unit recruitment and firing rates are mixed and matched to meet the task demands. This is at the core of intramuscular coordination, but there are specific control processes used in specific situations. One process is synchronization. Motor units tend to fire asynchronously, that is, out of timing with one another, which provides for smooth movements. However, some research data indicate that at times the activation of different units, and especially the firing rates of already active units, become synchronized to fire all at the same time. This ―pulling together‖ behavior enables an explosion of force. This is analogous to all members of a tug-of-war team pulling all at once with one big final heave-ho to win the contest. Along these same lines as synchronization is alteration of the firing rate pattern, or discharge patterning. A rapid doublet or triplet (2 or 3 rapid impulses) can increase the tension output greatly, and even if the firing rate returns to normal the tension may remain high, which may lessen the metabolic cost. Another form of discharge patterning is muscle wisdom. Muscle wisdom refers to the change in discharge rates during fatigue. During fatigue there tends to be a calculated slowing of a motor unit‘s firing rates that is not due to physiological reasons like the buildup of metabolic wastes. This slowing seems to be an automatic response in healthy muscle to balance force output with energy sparing. Muscle wisdom has also been ascribed to an initial high firing rate to ―jump start‖ a contraction, and then the firing rate declines (Conwit et al., 1999). Muscle wisdom is an adaptive process that matches the neural activity to 30 the changing conditions of the muscle, and is controlled in some fashion by the muscle itself (Kuchinad et al., 2004). Among the most newly explored intramuscular coordination mechanisms is the control of individual parts of a muscle. Compartmentalization (Richmond, 1998) refers to smaller and independently controlled groups of muscle fibers contained within a single muscle or group of muscles (e.g., quadriceps femoris). These compartments might be based on muscle morphology (a group of slow twitch or fast twitch), or on neural recruitment (a particular part of the muscle may only be activated during certain movements or force requirements) or on different biomechanical functions. Biomechanical compartments are well known, for example the shoulder deltoid has long been identified as having medial, anterior, 1 2 and posterior compartments. Yet new compartments continue to be identified, such that even the old three compartment deltoid is now recognized to have seven compartments (Wickham & Brown, 1998). Brown and his colleagues (2007) later identified 19 compartments across three shoulder muscles (pectoralis m., latissimus dorsi, deltoid) and noted that compartments were coordinated across muscles and that groupings of motor units across neighboring muscles were formed as functional ―task groups.‖ Compartmentalization of another sort is also seen in series-fibered muscles. Muscle fibers in long muscles like the sartorius generally extend from origin to insertion, but not always. Some fibers terminate on connective tissue within the belly of the muscle and do not go from origin to insertion. This makes for a proximal and distal section of the muscle, and histological studies have shown proximal and distal innervation zones. Accounting for compartmentalization during muscle training remains uncertain. The multi-compartment rectus abdominis provides an example of this uncertainty. Many professionals advocate different exercises, such as crunches, ―V-ups,‖ leg raises, and incline sit-ups are necessary to train the entire muscle. Research data do show that some exercises can have different activation patterns, but not all researchers are convinced (Lehman & McGill, 2001). Intermuscular Coordination. Intermuscular coordination refers to the actions of the muscles and limbs and other body segments working 31 together to produce efficient and purposeful movements in the context of environmental and task demands. When we see a skilled dance performance or an outstanding athlete in action we can easily recognize a coordinated movement. The movements seem smooth, graceful, powerful, and efficient. Movements may seem effortless without a lot of extraneous actions. What we see and understand as a coordinated action is really a precise patterning and role-playing of different muscles. Muscles are designed for certain roles, which may change from one moment to the next. Sometimes a muscle may function as an agonist, sometimes as a stabilizer, sometimes as a neutralizer. As we see below, how a muscle is controlled is largely dependent on what role it is playing at that moment. Coordination Revealed There may be rules governing the brain’s selection of coordination features Much is unknown about how the brain selects and activates compartments along with other inter- and intramuscular coordination factors, but emerging data from both humans and animals are beginning to shed light on a few rules or principles governing coordination mechanisms. These mechanisms can be illustrated by examining the calf muscles of humans and cats. Calf muscles, comprised of the triceps surae (soleus and two-headed gastrocnemious) and plantaris all insert as part of the Achilles tendon to produce plantar flexion, but that may be their only similarity. The soleus is single joint and is largely slow twitch, especially in cats. The bi-articular gastrocnemious tends to be Example of MG and SOL forces and electromyographic (EMG) more fast twitch, and has activities for consecutive step cycles of uphill walking (60°) on a walkway. Cats made a step or two at the bottom, level part of the independent control within walkway, then walked up the sloped part of the walkway, and each head. The plantaris finally performed a few more steps on the top, level part of the walkway. From: Kaya et al. J. Exp. Biol. 206: 3645, 2003 32 muscle in humans has little force-generating capacity and probably serves largely for proprioceptive purposes, but in the cat is a prime mover. The entire calf group has been shown to activate differently depending on the type of activity and respond differently to training. Walter Herzog and his colleagues have done extensive work with cats by inserting EMG electrodes into their muscles to determine muscle activation patterns and inserting force gauges into the cat tendons to measure muscle force output. These authors have found that force sharing among these muscles differs dramatically dependent on the task. When standing still, the cat soleus is active, wheras the gastrocnemous is minimally active. During walking the gastrocnemious and soleus increase in activity, but as walking becomes faster, or during uphill walking, the soleus activation increases only moderately as the gastrocnemious activity rises markedly. Furthermore, the force output of the soleus, even as EMG levels rise, stays the same or decreases. Both of these muscles are plantarflexor prime movers, so why is there a difference in activation and force production? The authors‘ speculated that if the gastrocnemious was active during standing then knee flexion would also occur, requiring quadriceps activity (knee extension) to counter it. It may seem intuitive that the soleus is activated more during standing because it is slow twitch, but this may be a minor reason. The gastrocnemious also has slow twitch fibers, and because of its large size probably has about the same number of slow twitch as the soleus. At a low level of gastrocnemious contraction is likely only the slow twitch fibers would be contracting. Overall, during standing use of the soleus is more metabolically efficient, but mostly because it is a single joint muscle and not because it is mostly slow twitch. The gastrocnemious may maintain some level of activity even during quiet standing in order to maintain readiness for postural disturbances. As the need for muscle force increases during uphill walking or fast walking, the soleus does not keep up with an increasing level of muscle activation or force output. The lack of an increase in soleus force is probably due to the electromechanical properties of the muscle. At faster velocities the contractile process cannot keep up due to force-velocity relationships. The authors have concluded that control of the soleus is much more dependent on intrinsic factors such as maintaining internal muscle stiffness, whereas controlling the gastrocnemious is based on extrinsic factors, such as maintaining plantar flexion force and speed. In addition, during various phases of the gait cycle the biarticular 33 gastronemious acts sequentially or simultaneously as a plantar flexor and as a knee flexor. During the fastest movements in cats, which are paw shaking and scratching, the soleus may go silent, while the gastrocnemius is highly active. It is apparent from these movements that the soleus cannot keep up with superfast cyclical contractions, and in fact, it might become a burden and interfere with fast movements. These authors have also found that during faster walking and running there is an increase in co-contraction between soleus and tibialis anterior. The authors speculated that cocontraction stiffens the joint, which eventually might help in joint stability or allow more efficient use of elastic energy. Based on these and other data, these authors have concluded that optimizing muscle activity is based on finding the most efficient metabolic use; given the constraints of the system and the demands of the task. For example, running fast is not metabolically efficient, but given the task demands to run fast the "system" tries to organize itself to be metabolically efficient. Conceptually this makes sense, but the experimental evidence for this is hard to come by because it is so hard to measure, and there are other researchers who do not agree with this suggestion that metabolic efficiency is the primary ―rule‖ for organizing movements. Muscle action is situation-dependent, which must underlie training program principles The important conclusion from these and other data are that the actions of muscles are situation-dependent. Simply referring to textbooks and similar sources to determine the actions of muscles provides an incomplete, if not erroneous, view of the actions of muscles. A muscle‘s inter- and intramuscular coordination is dependent on movement speed, force needs, the number of joints being moved, muscle length, and joint position. Further, is highly dependent on the outcome purpose of the contraction, whether it is limb movement, postural stabilization, or any number of other roles muscle contraction can play (Kornecki et al., 1998). What are the implications of this for training? Though cat data cannot be directly applied to humans, for illustrative purposes we can gather some insight on how to prescribe training not based on muscle activity but based on functional needs. Based on Herzog's data, doing seated calf raises (soleus isolating exercise) would hamper development of vertical jump performance. The reason for this is that a large slow soleus muscle may get in the way of explosive plantar flexion actions. 34 There is human experimental evidence to support this suggestion. Mackenzie et al. (1995) and Ng & Richardson (1990) have shown that high speed training (with low or no external weight) may improve the strength of the gastrocnemius but not the soleus. Mackenzie et al. even found the soleus got weaker after high speed training, but according to the Ng & Richardson study, this won't hamper vertical jump performance. Similar types of results could be found for the hamstrings and quadriceps, because it has been suggested that the hamstrings and rectus femoris are movers whereas the vastii have a more stabilizing role (Richardson & Bullock, 1986). These supporting and stabilizing muscles may not be as active in high speed movements. In the upper arm Kulig et al. (2001) found that during the lowering (eccentric) phase of arm curl exercises that the brachialis and biceps brachii were activated differently depending on the speed of movement. If the weight was lowered fast the biceps brachii was more active, if the weight was lowered slow the brachialis more active. Other studies have looked more deeply at motor unit behavior as a result of training. Van Cutsem et al. (1998) looked at ankle dorsiflexion muscle activity following high speed (ballistic movements) strength training. Strength and speed both increased. The size principle of motor unit recruitment was maintained, but motor units fired earlier and with faster firing rates after the training. That is, they had lower recruitment thresholds. High speed force was initiated with very rapid firing rate at the onset of high speed contractions and the force/speed was maintained by increased use of doublets or triplets. Other authors have suggested that much of these changes can be traced to changes in corticospinal and spinal cord circuitry (Carroll et al., 2001, 2002, 2008). Summary and Application In this chapter we focused on the motor unit. Controlling a single motor unit‘s firing behavior requires the coordination of thousands of neurons, and controlling a purposeful muscle movement requires controlling hundreds or thousands of neurons. It is a daunting task that is made somewhat simpler by the use of rules. Coordinating motor unit behavior (e.g., intramuscular coordination) or overall muscle and limb movement (intermuscular coordination) is based on movement purpose, and at least in some cases, metabolic efficiency. The take home point is that we can use this as a guide to training. Training, whether it is for rehabilitation or prevention, must take into account specific task requirements so that the neuromuscular system can 35 organize itself to produce task-specific coordination patterns that subsequently result in task-specific neurophysiological adaptations. Simply exercising muscles based on movements the muscle is capable of making will not produce highly coordinated actions or necessarily even develop the muscles in manners they were intended to work. Bibliography and Other Sources Broman, H., De Luca, C., & Mambrito, B. (1985). Motor unit recruitment and firing rates interaction in the control of human muscles. Brain Research, 337(2), 311-319. Brown, J., Wickham, J., McAndrew, D., & Huang, X. (2007). Muscles within muscles: Coordination of 19 muscle segments within three shoulder muscles during isometric motor tasks. Journal Of Electromyography And Kinesiology, 17(1), 57-73. Carroll, T., Herbert, R., Munn, J., Lee, M., & Gandevia, S. (2006). Contralateral effects of unilateral strength training: evidence and possible mechanisms. Journal of Applied Physiology, 101(5), 1514-1522. Carroll, T., Lee, M., Hsu, M., & Sayde, J. (2008). Unilateral practice of a ballistic movement causes bilateral increases in performance and corticospinal excitability. Journal of Applied Physiology, 104(6), 1656-1664. Carroll, T., Riek, S., & Carson, R. (2001). Neural adaptations to resistance training: implications for movement control. Sports Medicine (Auckland, N.Z.), 31(12), 829-840. Carroll, T., Riek, S., & Carson, R. (2002). The sites of neural adaptation induced by resistance training in humans. The Journal of Physiology, 544(Pt 2), 641-652. Christova, P., & Kossev, A. (2000). Human motor unit activity during concentric and eccentric movements. Electromyography and Clinical Neurophysiology, 40(6), 331-338. Christova, P., Kossev, A., & Radicheva, N. (1998). Discharge rate of selected motor units in human biceps brachii at different muscle lengths. Journal of Electromyography and Kinesiology, 8(5), 287-294. Conwit, R., Stashuk, D., Tracy, B., McHugh, M., Brown, W., & Metter, E. (1999). The relationship of motor unit size, firing rate and force. Clinical Neurophysiology,110(7), 1270-1275. Erim, Z., Beg, M., Burke, D., & de Luca, C. (1999). Effects of aging on motor-unit control properties. Journal Of Neurophysiology, 82(5), 2081-2091. 36 Graves, A., Kornatz, K., & Enoka, R. (2000). Older adults use a unique strategy to lift inertial loads with the elbow flexor muscles. Journal Of Neurophysiology, 83(4), 2030-2039. Kamen, G., & Du, D. (1999). Independence of motor unit recruitment and rate modulation during precision force control. Neuroscience, 88(2), 643-653. Kornecki et al. Muscle synergies during voluntary movement. In: S Kornecki (Ed.), Studies and Monographs No. 55, The Problem of Muscular Synergism. Proceedings of the XIth International Biomechanics Seminar, pp. 23-33, 1998) Kossev, A., & Christova, P. (1998). Discharge pattern of human motor units during dynamic concentric and eccentric contractions. Electroencephalography and Clinical Neurophysiology, 109(3), 245-255. Kossev, A., & Christova, P. (1998). Motor unit recruitment and discharge behavior in movements and isometric contractions. Muscle & Nerve, 21(3), 413-415. Kuchinad, R., Ivanova, T., & Garland, S. (2004). Modulation of motor unit discharge rate and H-reflex amplitude during submaximal fatigue of the human soleus muscle. Experimental Brain Research, 158(3), 345-355. Kulig, K. K., Powers, C. M., Shellock, F. G., & Terk, M. M. (2001). The effects of eccentric velocity on activation of elbow flexors: evaluation by magnetic resonance imaging. Medicine & Science in Sports & Exercise, 33(2), 196-200. Lehman, G., & McGill, S. (2001). Quantification of the differences in electromyographic activity magnitude between the upper and lower portions of the rectus abdominis muscle during selected trunk exercises. Physical Therapy, 81(5), 1096-1101. Mackenzie, M., & Ng, G. (1995). Investigation of progressive high speed non-weight bearing exercise to triceps surae: Changes in isokinetic peak torque production. New Zealand Journal of Physiotherapy, 23(2), 1719. Ng, G., & Richardson, C. (1990). The effects of training triceps surae using progressive speed loading. Physiotherapy Theory & Practice, 6(2), 77-84. Richardson, C., & Bullock, M. (1986). Changes in muscle activity during fast, alternating flexion-extension movements of the knee. Scandinavian Journal of Rehabilitation Medicine, 18(2), 51-58. Richmond, F.J. (1998). Elements of style in neuromuscular architechture. American Zoologist, 38:729-742. Søgaard, K., Christensen, H., Fallentin, N., Mizuno, M., Quistorff, B., & Sjøgaard, G. (1998). Motor unit activation patterns during 37 concentric wrist flexion in humans with different muscle fibre composition. European Journal of Applied Physiology and Occupational Physiology, 78(5), 411-416. Van Cutsem, M., & Duchateau, J. (2005). Preceding muscle activity influences motor unit discharge and rate of torque development during ballistic contractions in humans. Journal of Physiology, 562(Pt 2), 635-644. Van Cutsem, M., Duchateau, J., & Hainaut, K. (1998). Changes in single motor unit behaviour contribute to the increase in contraction speed after dynamic training in humans. Journal of Physiology, 513(Pt 1), 295305. Wickham, J., & Brown, J. (1998). Muscles within muscles: the neuromotor control of intra-muscular segments. European Journal of Applied Physiology and Occupational Physiology, 78(3), 219-225. Richardson et al., 1993 38 CHAPTER 3 NEUROMECHANICS Chapter Outline I. Mechanical Properties of Skeletal Muscle II. The Muscle-Tendon Complex Modeled as a Machine III. The Neuromechanical Machine at Work IV. Summary and Application Mechanical Properties of Skeletal Muscle s we have seen in previous sections, the nervous system takes into account properties of the muscle when activating the muscle. Muscle properties like strength and fatigue are factored into the brain‘s plan for movement. Not only that, but nervous system activation purposefully modifies the mechanical characteristics of the muscle-tendon complex. This relationship between the nervous system and the functional mechanical properties of the muscle is called neuromuscular mechanics (or simply neuromechanics). In order to understand neuromechanics it is necessary to look at the muscle-tendon complex not as an anatomical system, but rather, as a mechanical work-producing machine. Each major anatomical component of the muscle tendon complex can be identified as having mechanical properties that contribute to the overall functioning of the muscle. The nervous system then serves to control how these mechanical properties are varied in order to meet the needs of movement. A The muscle-tendon complex has extensibility, elasticity, and contractility Most all skeletal muscles are comprised of a central area of muscle tissue with tendons on both ends. Connective tissue, namely the epimysium, perimysium, and endomysium, run longitudinally throughout the muscle tissue and merge at the ends to form the tendons. Muscle tissue is an excitable tissue, meaning that it responds to electrical impulses. Functionally, the muscle-tendon complex has three important mechanical properties: (1) extensibility, its ability to stretch; (2) elasticity, the ability to recoil from stretch; and (3) contractility, the ability to shorten to 39 produce force. Only muscle tissue has contractile properties, and it can shorten about half its resting length. Though both muscle tissue and connective tissue have extensibility and elasticity, muscle tissue has a greater range of stretch and recoil, being able to stretch about 50% of its resting length. Elongation capability is proportional to muscle length, and inversely proportional to its cross-sectional area. Extensibility and elasticity are less in the tendon tissue. The Muscle-Tendon Complex Modeled as a Machine The muscle machine has elastic, viscoelastic, and contractile elements The functional properties of muscle and connective tissue work like a machine. Together with the interstitial fluid that bathes the tissues, the anatomical components of the muscle can be replaced with mechanical components. The first component of the muscle machine is the contractile element (CE), made up from the muscle fiber. Specifically, it is the actin and myosin sliding filaments in the sacromere that shorten to produce force. The second component is the parallel elastic element (PEE), made up of the connective tissue surrounding and The conventional thought was that force from the CE was transmitted to and through the running parallel to the muscle fibers series and elastic components to the bone. (perimysium, epimysium, endomysium, and While the tendons, of course, do this, the mechanical properties of the epi- peri- and fascia). The PEE acts like a spring that allows endomysiums and fascia in transmitting and the muscle to stretch when the muscle is storing force is now under debate. A host of externally stretched or when the CE contracts. other protein molecules and structures (costameres, nebulon, connectin (titin), The tissue‘s resistance to stretch is called its dystrophin, focal adhesions, desmin, skelemin) have been shown to provide connections within stiffness. Tissues with a low resistance to and outside of the sarcomeres and muscle stretch are called compliant. When stretched, fibers and transmit force (Patel and Lieber, 1997). In general, what this means is that the force is stored, and when released provides a forces produced by the contractile elements are recoiling or restorative force. The stored force dispersed along most all the axes of the muscle fiber, that is, from the inside of the muscle is non-linear, that is, the more the elements laterally across to the outside and are stretched the harder and harder it becomes longitudinally from one end to the other end of the muscle. These structures supposedly to stretch them, and the more and more force provide series and parallel elastic properties, thus increasing the complexity of force is stored. transmission. To quote from Patel and Lieber The third component is an elastic (1997), "The path of force transmission from the actomyosin complex to the tendinous component lying in series with the muscle insertion is poorly understood." For our tissue. This series elastic component (SEE) purposes then, we will not consider the actual structures that make up the PEE and is made up from the tendons and has the same anatomic SEE, other than the tendon; only how the functional characteristics of the parallel whole muscle behaves. elastic element. 40 The forth component is the fluid medium that surrounds the muscle and connective tissue. This fluid, the viscous element (VE) provides resistance to stretch and shortening and in doing so acts to dampen force. In the diagram below the VE is modeled as a piston moving in and out of a cylinder filled with fluid. Like a syringe, the piston can only move when sufficient force is built up to push the fluid through a small opening. The more viscous the fluid, the harder it is to push or pull the piston. The dampening of force works like a shock absorber to smooth out contraction force output, but beyond that the exact role the VE plays is largely unknown. The diagram below schematically illustrates the muscle elements. When the CE contracts it must first build up force against the SEE, PEE, and VE. The SEE and PEE stretch, and only when they have stored sufficient force does the limb move. Hence, the CE does not instantly move the limb when contracting. The delay between the time of contraction and actual limb movement or force output of the limb is called the electromechanical delay (EMD). Since the springs (SEE, PEE) and the viscous element (VE) are not linear, the harder and faster the muscle contracts, the more the spring tension and viscous element tension increase. The overall functioning of the VE is not well understood, so we will not include it in further discussion. The Neuromechanical Machine at Work The length-tension relationship reveals nervous system control of muscle mechanics The amount of isometric force a muscle can generate and store is dependent in part on the length of the muscle. This relationship is modeled as the length-tension curve and includes both contractile and elastic elements. The length-tension curve thus has three parts; an active curve 41 Tension Short: too much overlap and binding overlap e ti v Resting Length: optimal overlap ac based on contractile elements, a passive curve based on elastic elements, and an ov max era ll overall curve that is the sum of adding the active and passive components. The active portion curve is based ive on the amount of overlap of the actinss pa myosin filaments. The filaments form the 0 sarcomere, which is the force-generating 150 0 50 100 unit of the contractile element. The % of Resting Length diagram illustrates that when the muscle is short the filaments are grossly overlapped and when the muscle is long there is not enough overlap. Too much or too little overlap results in unavailability of actin-myosin binding sites and thus fewer cross-bridge formations. Fewer crossbridges result in less force. An optimal amount of overlap enables full crossbridge formation and is just longer than resting length. Long: less overlap The passive portion of the curve is non-linear due to the nature of the connective tissue. At longer stretches a large amount of force can be stored in the elastic element. This passive tension is stored and provides a recoiling force when released. The separation of the contractile and elastic elements in the lengthtension curve hides the complexity of this system in action. For example, a stretched muscle does not necessarily mean that the elastic and contractile elements are both stretched. Consider a high force contraction against a very heavy load. As the force is increased the contractile element shortens and the elastic element stretches. At this point there is no movement because the shortening of the contractile element is countered by the lengthening of the elastic element. When enough contractile force is generated and transmitted to the elastic element the load will move. As the limb begins to move the contractile element will shorten, but the elastic tissue will likely remain elongated. In the figure below are length-tension curves of the medial gastrocnemius muscle-tendon complex during various activities. Note that the shortening and lengthening behavior of the muscle and the tendon 200 42 differ between different types of contractions. How can this done under normal circumstances? Changes in length of fascicle and tendinous tissues during various human movements. DF, dorsiflexion; PF, plantar flexion; Lf, length of fascicle; Lt, length of tendinous tissues. Fukunaga et al., Exerc. Sport Sci. Rev., 30: 106110, 2002. The key to getting a large amount of muscle force or an efficient production of force is to have the contractile element near resting length and the elastic element stretched. In the graph below of the medial gastrocnemius muscle, note that ankle bending, jumping, and walking are in a good length-tension position throughout the important points of the movement. The contractile element can stay at near the same length (quasi-isometric) because the elastic element is lengthening and the muscle is involved in a two-joint action. Length-force relation of sarcomere during ankle bending, jumping, walking, and pedaling. Fukunaga et al., Exerc. Sport Sci. Rev., 30: 106-110, 2002. Movements like walking, vertical jumping, and squatting take advantage of the favorable length-tension relationship properties afforded by multijoint muscles. These movements are called concurrent movements. In a concurrent movement a multijoint muscle is contractile shortening on one joint to move a load, and at another joint is being 43 Tri c Su ep s r ae stretched. This enables the muscle tissue to maintain a quasi-isometric length. As the figures illustrate, the quasi-static portion of the movement occurs during the important force producing part of the movement, implying that the nervous system must control the muscle activation level and movement of the surrounding joints to maintain the favorable length tension curve. Sometimes the arrangement of multijoint muscles leads to a lengthtension disadvantage. Most biarticular Qua ds (or multiarticular) muscles are not long hip extens ion Ha m enough to permit full range of motion strin gs knee extens ion at the same time of both joints. For example, flexing the hip and extending plantarflexion the knee at the same time are a result of rectus femoris shortening at both joints. This shortening is rapid and pronounced, causing the rectus femoris length and shortening velocity to quickly get into the unfavorable areas of the length-tension-velocity curve. At the same time the hamstrings are lengthening at both joints, thus the elastic tension rises rapidly and may reach a point where full range of motion of hip flexion and knee extension is prohibited (and sometimes painful!). This type of movement is referred to as countercurrent. The nervous system also wants to limit muscle shortening velocity In a concentric contraction the shortening muscle loses force generating capabilities as the speed max of shortening increases. This is due Tension to inefficient coupling of the actinmyosin crossbridges and greater fluid viscosity at higher speeds. The cross0 bridges need time to connect and the fast 0 slow less time available the fewer crossEccentric Velocity Concentric Velocity bridges will form. The relationship Isometric between contraction velocity and = point of peak power force output forms the force-velocity curve. In the illustration note that at maximal speeds the force output is very low, and maximum force is produced during an isometric and eccentric contractions. The shape of the eccentric portion of the force 44 eccentric sh 0 100% % of max velocity Other Musculoskeletal Properties Influencing Nervous System Control The nervous system takes into account mechanical factors such as muscle length, velocity, and stretch. It also takes into account the fiber type distribution, anatomical arrangement of the muscle fibers (e.g., fusiform versus pennate), muscle size and fiber length, tendon length and thickness, and biomechanical musculoskeletal characteristics. The influence of these characteristics on movement production is summarized below in the table. Tendon length, thickness, and morphology Moment arm Fiber type Muscle fiber area Long tendon increases the range of muscle, increases dampening and energy storage. Thicker tendons are stiffer and more resistant to stretching, thus tend to transmit force quicker and with less force storage. The proportions and arrangements of the collagen, reticular, and elastic fibers give the connective tissues its functional properties as well as strength. Long moment arm enables more force. Short moment enables increased speed and ROM Fast twitch enables fast and power contractions, slow twitch and slow twitch provides fatigue resistance. Large fiber cross-sectional area enables increased force production. rc 0 sa or t om er e Lo len gt h lon g tension (% of max) velocity curve is highly variable depending on factors such a training status and muscle tested, and will not be discussed further. It is clear that a high shortening velocity is an inefficient use of the contractile machinery. Under normal circumstances the nervous system tries to avoid these movements, and does so in the same way it controls the length-tension curve. Of course the length-tension and force-velocity properties of the muscle cannot be separated. The length-tension-velocity curve below illustrates that muscle tension is low if velocity is high, regardless of muscle length. At low concentric 100% velocities muscle length is the important tension modulator. 45 Muscle fiber length and fiber arrangement Long fibers provide increased speed and increased range of motion. This does not necessarily mean that a long muscle has long fibers. But in general, a longitudinal muscle will have longer fibers than a pennate muscle, and a pennate muscle will have a larger cross-sectional area. Obliquely arranged muscle fibers may also provide force vectors different from longitudinal muscles. The muscle’s role in movement influences movement control Muscles contract in order to produce force, but that force may be used in numerous ways other than to move a body part. How that force can and will be used is largely dependent on the purpose of movement, and is a key outcome of coordination strategies. Muscles directly involved in producing the desired movement are agonists. Agonists can be either prime movers or synergists. Antagonist muscles oppose the action of the agonists. Other muscles have an indirect, but vital role in movement. Fixators and stabilizers usually contract statically to stabilize a body part against the pull of contracting muscles. Many of these muscles are categorized as postural muscles. Neutralizers act to prevent an undesired action of one of the agonists. It is important to understand that at any given moment the same muscle may act as an agonist, stabilizer, neutralizer, or even antagonist. Agonist and antagonist muscles may work together as synergists. All of these roles – to move, to stabilize, to neutralize, to oppose – require the muscle to contract in a different manner and require a different coordination scheme. For example, antagonist muscles must be controlled alongside the agonist, either by inhibition or co-contraction. It is generally desirable to have the antagonists inhibited (relaxed) during agonist action. This allows the agonist muscle to exert a full amount of joint torque and increases overall metabolic efficiency. Although antagonist quiescence during agonist action appears to be desirable, often times the contraction of the antagonists during agonist action (cocontraction) is desirable. Cocontraction can help stabilize the joint, especially during very rapid or very forceful agonist contractions. Cocontraction of the antagonist is also used to moderate the force output of the agonist, particularly in movements where accuracy predominates over speed. As a result of training or practice, such cocontraction is usually reduced. In the example below of a rapid forearm flexion with a quick stop, EMG records of the biceps b. and triceps b. muscles during unpracticed and practiced movements are shown. The biceps b. flexes the limb and the triceps b. stops the limb movement. Note 46 the amount of electrical activity overlap (co-contraction) in the unpracticed situation and how the muscles fire in much more discrete bursts in the practiced condition. Rapid forearm flexion with quick stop: Unpracticed movement Rapid forearm flexion with quick stop: Practiced movement biceps b. biceps b. triceps b. triceps b. Neuromechanics in action The mechanical muscle model is important because it enables us to examine what the nervous system is trying to control. In other words, changing the mechanical properties results in movement. Consider the figure below of a simple one joint system with an agonist muscle (biceps b.) on one side and an antagonist (triceps b.) on the other. The joint system is modeled as only a contractile element with a simple elastic spring – no viscous element. When the biceps contracts it stretches the spring, which is nothing more than increasing the spring's stiffness. Relaxation of the triceps' contractile element reduces stiffness. In order for our arm model to do a flexion movement, the stiffness of the agonist (biceps) is increased and the stiffness of the antagonist (triceps) is maintained or not increased to the same amount as the biceps. The nervous system may inhibit the triceps to decrease its neural activation. Of course, as the limb begins to flex, the triceps is stretched, which causes it to increase its passive and overall stiffness (which, actually, is not that much in a normal ROM movement). The stiffness of both muscles must be continually altered to get the limb to its desired point. The way the springs move the limb is called 47 the mass-spring model: mass refers to the amount of load (limb plus external weight) the springs must overcome. Thus, if you want to do a flexion movement you must unbalance the stiffness of the biceps and triceps muscles in favor of increasing biceps stiffness. This all suggests that the nervous system knows how much or how little stiffness to put into each muscle in order to control limb force, speed, and position. The Stretch-Shorten Cycle If a muscle is stretched rapidly prior to concentric contraction then it can produce more force. This phenomenon is called an eccentricconcentric contraction or the stretch-shorten movement, and is readily seen in a windup or a counter-movement action. Many common activities, like running, jumping, and throwing are movements of this type. It takes advantage of a phenomenon called the stretch-shorten cycle (SSC). Exactly why the force can be increased is not fully known, and several theories have been proposed. Regardless, this method is most effective if the countermovement is not passive, but is an active eccentric contraction, that is, the muscle being stretched is being activated at the same time. The theories behind the stretch shorten cycle include (1) release of stored elastic energy, (2) the preload effect, (3) excitation of reflex mechanisms, and (4) making available more time for contraction. The stretch shorten cycle stores and releases elastic energy The most commonly cited reason for stretch-shorten cycle enhancement is that it takes advantage of the stored elastic energy to enable more forceful contractions. The amount of stored energy is based largely on stretch velocity, and somewhat on the length of the stretch. The faster the velocity, the more stored energy, and the quicker the transition from stretch to shorten (or eccentric to concentric), the more stored energy is released. The stretch shorten cycle may conserve ATP for later use The stretch-shorten may make available more chemical energy (i.e., ATP) in a phenomenon called the preload effect. This is simply the fact that the contraction starts at a higher level of force (due to the eccentric contraction), and this spares available chemical energy. Force can now increase from a higher baseline value and take advantage of more 48 available chemical energy. There is not much empirical evidence to support this theory. The stretch shorten cycle may cause muscle facilitation through reflexes The stretch portion of the stretch shorten cycle may cause the muscle spindles to be excited, thus facilitating the muscle to contract stronger and with a faster rate of tension development. By doing this, not only is the power of the contraction increased, but the eccentric to concentric contraction coupling time is reduced, which increases the storage and use of elastic energy. There is some experimental evidence for this effect, but it is not a consistent finding. Continued SSC contractions (e.g., endurance running) may cause the elastic components to get compliant, which then may lead to a reduction in reflex gain, which in turn may lead to a lack of reflex potentiation of the SSC movement (Avela & Komi, 1998). Avela et al. (1999) later showed that repeated passive stretching also reduced reflex sensitivity, further supporting the idea that repeated stretch may make more compliant the mechanical properties of the muscle/tendon unit or the spindle itself and in so doing reducing reflex augmentation. The stretch shorten cycle creates a longer time for contraction Recent evidence has suggested that the most important factor in the stretch shorten cycle is that the eccentric contraction of a muscle prior to its concentric phase enables the muscle to contract for a longer period of time, thereby providing sufficient time to build force. Exercise Training and Mechanical Properties Some exercise training modes have a direct impact on the muscle mechanical system. Flexibility training (stretching), in particular, is specifically designed to reduce the elastic stiffness of the muscle tendon complex. Hypertrophied musculotendinous tissue also affects stiffness, but not to the same extent. The implications of these training induced changes are described below. Flexibility training mechanisms are largely unknown Flexibility exercises as typically done are intended to increase joint range of motion (ROM). A single stretching exercise session may lead to 49 transient increases in ROM, and a long term program may result in chronic increased in ROM. An increased joint ROM may result from (1) decreased stiffness of the muscle-tendon complex, (2) a longer muscle tendon complex, (3) more pain tolerance to stretching, or (4) relaxation of the contractile element. Surprisingly, very little is known about what actually happens in humans. Animal studies reveal that the effects of long-term stretching may increase muscle length by adding sarcomeres and/or add length to the tendon (Taylor et al.1990; Noonan et al., 1993). The viscoelastic properties of the muscle-tendon unit may be little affected. What happens in humans with normal stretching programs is unknown. Some investigators, though, have provided good evidence that the improvement in chronic ROM from a stretching program may be due to an increased pain tolerance to stretch and has little to do with changes in the muscle itself (e.g., Magnusson et al., 1996). Increased tolerance may be a purely a psychological adaptation or could be due to changes in sensory outflow from the muscle, though Weppler and Magnusson (2010) have proposed solid rationale that a reduction in sensory outflow and a reduction in pain signaling is the primary reason. On the other hand, the acute effects of stretching may be to alter the viscoelastic properties. In this case the muscle becomes more compliant, perhaps through changes in the intramuscular collagen. Several studies have shown that to get a lasting effect each muscle must be stretched for more that 45 seconds for more that 3 repetitions; upwards to 7.5 minutes of stretch per muscle (5 sets at 90s per set; Magnusson et al., 1996). At 7.5 minutes per muscle the effects lasted less than 1 hour. With less rigorous stretching the increased tissue compliance dissipates quickly. Magnusson et al. (2000) showed that the reduced stiffness seen after a 45 s stretch returned to normal before the next stretch that happened 30 s later. Others have shown that somewhat more rigorous stretching may have effects lasting only 10 minutes (Magnusson et al., 1998). Stretching has little impact on injury prevention or performance The lack of a definitive mechanism for stretching effects, coupled with evidence for rather transient effects, raises the question of the usefulness of stretching exercises. Indeed, a large amount of research over the past 15 years has demonstrated that stretching before strength and power performance reduces performance, and stretching to reduce injuries has not been demonstrated. Many of these studies are difficult to translate to real world situations because the stretching far exceeds what is normally 50 done prior to exercise, and that the subsequent exercise trials follow much too soon. For example, Taylor et al. (2009) noted that when static stretching was followed by sport-specific warm ups the negative effects of stretching were eliminated. In addition, static versus ballistic stretching may produce different results. Nevertheless, these studies give insight to how changes in the mechanical properties of the muscle influence movement. Reduced musculotendinous stiffness following an acute stretching bout is suggested to reduce the transmission of force through the system. A compliant musculotendinous system is suggested to absorb and dissipate force rather than transmit it. In addition, a compliant system alters the production of force because of changes in the length-tension-velocity conditions. With a compliant system the muscle will contract rapidly and shorten to a large degree prior to the elastic elements becoming stiff enough to transmit the forces to the bone. Thus, at the point of time the force can be transmitted, the sarcomeres are short and moving rapidly — both of which limit force production. An additional suggestion is that inhibitory reflexive pathways are excited, or facilitory pathways inhibited, by the stretch. Data regarding stretching and injury prevention is less clear and much more difficult to gather (Schilling & Stone, 2000). However, in an excellent review by Gleim and McHugh (1997), these authors stated that, ". . . we see no strong evidence proving that flexibility or stretching is associated with rates of strains, sprains, or overuse injuries that can applied across all sports or levels of competition . . . we may never know the true relationship between flexibility and injury." Hypertrophied tissues generally increase stiffness Tissue stiffness is dependent on the morphological and histochemical makeup on the tissue fibers, health of the tissue, the length of the tissue, and the thickness of the tissue. Typical stretching as described above may alter the morphological tissue characteristics or the length of the tissue to increase compliance. Hypertrophied muscle and tendon tissue, such as the result of a resistance training program, increases stiffness by increasing tissue thickness and perhaps tissue density. These changes in stiffness may be small, and may be balanced out by stretching exercises. 51 Summary and Application The mechanical properties of the muscle tendon complex, including its contractile characteristics, elasticity, and extensibility, are important factors in how the nervous system controls muscle force output and movements. The nervous system must take these properties into account, and even purposefully modify them, to produce efficient and effective movements. Exercise training influences the mechanical characteristics of the muscle tendon complex, and some laboratory evidence suggests that performance in strength and power activities may be hampered by stretching activities that increase compliance in the muscle tendon complex. On the other hand, other evidence suggests that the nervous system modifies its activation to control for changes in these mechanical properties, particularly if the stretching activities are not excessive. Taken as a whole, it appears that exercise training such as stretching to increase elasticity or resistance training to increase stiffness, are necessary interventions to enhance muscle tendon health. Bibliography and Other Sources Avela, J. J., & Komi, P. V. (1998). Reduced stretch reflex sensitivity and muscle stiffness after long lasting stretch shortening cycle exercise European Journal of Applied Physiology, 78(5), 403-410. Avela, J. J., Kyrolainen, H. H., & Komi, P. V. (1999). Altered reflex sensitivity after repeated and prolonged passive muscle stretching. Journal of Applied Physiology, 86(4), 1283-1291. Fukunaga, T. T., Kawakami, Y. Y., Kubo, K. K., & Kanehisa, H. H. (2002). Muscle and tendon interaction during human movements. Exercise & Sport Sciences Reviews, 30(3), 106-110. Gleim, G. W., & McHugh, M. P. (1997). Flexibility and its effects on sports injury and performance. Sports Medicine, 24(5), 289-299. Herda, T. J., Cramer, J. T., Ryan, E. D., McHugh, M. P., & Stout, J. R. (2008). Acute effects o static versus dynamic stretching on isometric peak torque, electromyography, and mechanomyography of the biceps femoris muscle. Journal of Strength & Conditioning Research, 22(3), 809-817. Magnusson SP, Simonsen EB, Aagaard P, et al. (1995). Viscoelastic response to repeated static stretching in the human hamstring muscle. Scand J Med Sci Sports. 5: 342–347. 52 Magnusson SP, Simonsen EB, Aagaard P, Kjaer M. Biomechanical responses to repeated stretches in human hamstring muscle in vivo. Am J Sports Med. 1996;24: 622–628. Magnusson, S. P., Aagaard, P. P., & Nielson, J. J. (2000). Passive energy return after repeated stretches of the hamstring muscle-tendon unit. Medicine & Science in Sports & Exercise, 32(6), 1160-1164. Magnusson, S. P., Aagard, P. P., Simonsen, E. E., & Bojsen-Moller, F. F. (1998). A biomechanical evaluation of cyclic and static stretch in human skeletal muscle. International Journal of Sports Medicine, 19(5), 310-316. Magnusson, S. P., Simonsen, E. B., Aagaard, P. P., Boesen, J. J., Johannsen, F. F., & Kjaer, M. M. (1997). Determinants of musculoskeletal flexibility: viscoelastic properties, cross-sectional area, EMG and stretch tolerance. Scandinavian Journal of Medicine & Science in Sports, 7(4), 195-202. Magnusson, S., Simonsen, E., Aagaard, P., Sørensen, H., & Kjaer, M. (1996). A mechanism for altered flexibility in human skeletal muscle. The Journal Of Physiology, 497 ( Pt 1)291-298. McHugh, M. P., & Cosgrave, C. H. (2010). To stretch or not to stretch: the role of stretching in injury prevention and performance. Scandinavian Journal of Medicine & Science in Sports, 20(2), 169181. Noonan, T. J., Best, T. M., Seaber, A. V., & Garrett, W. E. (1993). Thermal effects on skeletal muscle tensile behavior. American Journal of Sports Medicine, 21(4), 517-522. Patel, T., & Lieber, R. (1997). Force transmission in skeletal muscle: from actomyosin to external tendons. Exercise And Sport Sciences Reviews, 25321-363. Schilling, B. K., & Stone, M. H. (2000). Stretching: acute effects on strength and power performance. Strength & Conditioning Journal, 22(1), 44-47. Taylor, D. C., Dalton, J. D., Seaber, A. V., & Garrett, W. E. (1990). Viscoelastic properties of muscle-tendon units. The biomechanical effects of stretching. American Journal of Sports Medicine, 18(3), 300-309. Taylor, K., Sheppard, J., Lee, H., & Plummer, N. (2009). Negative effect of static stretching restored when combined with a sport specific warm-up component. Journal Of Science And Medicine In Sport / Sports Medicine Australia, 12(6), 657-661. Weppler, C., & Magnusson, S. (2010). Increasing Muscle Extensibility: A Matter of Increasing Length or Modifying Sensation? Physical Therapy, 90(3), 438-449. 53 CHAPTER 4 MOVEMENT PRODUCTION Chapter Outline I. Motor and Sensory Systems and Reflex Movements II. Central Nervous Systems Initiation and Control of Movement III. Summary and Application Motor and Sensory Systems and Reflex Movement p to now we have seen that the basic unit of movement (i.e., the motor unit) is controlled in many ways to get changes in force and speed and even movement direction. But we do not have a good idea of what gets the motor units active, or put differently, what provides the controlling influences. What makes a motor unit fire at a faster rate, or causes recruitment of more motor units? Why or how is one muscle compartment recruited when another is not? In order to answer these questions we need to take a look at the nervous system and how it works to activate muscle. First, we will look at the way reflexes work, as they are the simplest, then we will add in voluntary control and the integration of both. U Sensory receptors initiate reflex movements By definition, reflexes are non-voluntary movements initiated by a sensory stimulus. We will only consider somatic reflexes controlled by the motor system and not visceral reflexes controlled by the autonomic nervous system. Each somatic reflex has a sensory ending to detect and transduce a stimulus, a sensory neuron to transmit the signal, an integrating center like the spinal cord to encode and relay the signal, a motor neuron to transmit the signal to the effector organ, and an effector organ. The effector organ is, of course, muscle. The simplest reflex pathway, the stretch reflex, provides a basic illustration on how reflexes work. In a stretch reflex a stretch stimulus is detected by a muscle spindle sensory ending, the muscle spindle transduces the mechanical stimulus to a bioelectric signal, the signal is sent via sensory neurons to the dorsal 54 horn of the spinal cord where it synapses with a motor neuron going to the same muscle that was stretched. The motor neuron is activated and subsequently, initiates a contraction in the muscle that originated the stretch signal. This monosynaptic reflex loop is a component of many of our movement processes, as are reflex loops that are much more complex. At the peripheral end of a sensory neuron is a sensory ending, otherwise known as a receptor. Receptors are special organelles designed to detect stimuli from the environment and translate that stimuli into electrical signals the nervous system can understand. It is only through sensory endings that we become aware of the world around us and the world within our own body. Receptors come in many forms and can be classified according to several classification schemes. Two main classification schemes are location and type of stimulus detected. Receptor location can be broadly classified as within the viscera (internoreceptors or visceroreceptors) or external to the viscera (externoreceptors or somatoreceptors). Internoreceptors generally detect stimuli from within the body and largely serve to feed information back to the CNS regarding basic physiological processes, such as core temperature, acid balance, and smooth muscle movement. Most externoreceptors are located in the musculoskeletal system, and while they provide information on the internal environment, they also detect the external environment and the body‘s actions within the external environment. Receptors detect numerous types of stimuli and are classified based on these stimuli. Thermoreceptors (temperature), chemoreceptors (chemical and pH), baroreceptors (fluid pressure), photoreceptors (light), olfactory receptors (smell), taste receptors, auditory receptors (sound), mechanoreceptors (mechanical disturbances), and nocioreceptors (pain) are located throughout the body. Proprioceptors are specific types of mechanoreceptors designed to detect movement within the musculoskeletal system, and as such, play a vast role in motor behavior. Proprioceptors of many types are located in many tissues Proprioceptors are somatoreceptors feeding information to the CNS on bodily movement, including the amount and direction of movement, rate of movement change, and forces. This information is processed by the CNS and gives rise to kinesthesia, the conscious and subconscious awareness of body and limb positioning and movement in space. In addition to providing movement feedback, proprioceptors directly or indirectly initiate skeletal muscle reflex actions, and because of 55 their locations, some provide information regarding tissue homeostatis to the CNS. Proprioceptors are located in muscles, tendons, ligaments, skin, and numerous other tissues, particularly tissues surrounding joints. Each of these tissues can contain different types of proprioceptors, each proprioceptor supplying a different amount and type of information. Some proprioceptors have nerve endings contained within bulbous tissue corpuscles, surrounding tissues masses, or are free endings intertwined among tissue. The type of stimulus and how a sensory ending responds to that stimulus is dependent on the organization of the tissue and nerve endings. Some endings may respond to rapid stretch, some to slow sustained pressure, some to shear forces, some to direct pressure. Sensory endings in the inner ear, called the vestibular apparatus, are a special form of proprioceptor not classified as somatoreceptors. Mechanical stimuli to proprioceptors elicit generator potentials in the receptor membrane, and if strong enough, forms action potentials. The firing rate of action potentials is directly related to the strength of the stimuli. Receptor sensitivity is the ability of a receptor to detect or discriminate a stimulus. Low sensitivity means that it takes a large stimulus to elicit a response from the receptor, or that small changes in stimulus strength are not detected. Receptor acuity is similar to sensitivity, but generally refers to groups of receptors working together. Many receptors packed densely together, each with a small receptive field, enable a finer discrimination of stimuli than fewer receptors with larger receptive fields. Though sensory endings in nearly every type of tissue can provide some level of movement information, there are four types of proprioceptors that are most important. These are muscle spindles, Golgi tendon organs, joint kinesthetic receptors, and the vestibular apparatus. The muscle spindle is a complex and controllable sensory organ Muscle spindles are relatively large receptors located throughout a muscle, though generally concentrated in the muscle belly. The function of the muscle spindle is to detect muscle stretch and contraction characteristics in order to provide muscle functioning feedback to the CNS and to initiate a stretch reflex, also called a myotatic reflex. Both of these functions are critical in the production of coordinated movement. The seemingly simple function to detect muscle stretch hides the fact that the spindle is a highly complex sensory organ that is second only to the eye‘s photoreceptors in sophistication. The eye and muscle spindle are the only 56 sensory organs that can be directly controlled by the nervous system to influence their sensitivity and acuity. The spindle sensory endings are contained within a spindle-shaped (fusiform) connective tissue capsule. Stretched end to end within the capsule are specialized muscle fibers called intrafusal or fusimotor fibers. Intrafusal fibers differ from the surrounding extrafusal skeletal muscle by size and by the arrangement of muscle and connective tissues. Whereas skeletal muscle is arranged in series as tendon, muscle tissue, and tendon, intrafusal fibers are arranged in series as muscle tissue, tendon, and muscle tissue. The central tendinous area of the intrafusal fibers contains small gelatinous bags arranged in two basic forms. In nuclear chain fibers the bags are laid out in series like a chain, in nuclear bag fibers the bags are densely packed forming a bulbous middle section. Two types of sensory endings innervate the spindle. Annulospiral endings, with type Ia afferent neurons, wrap around the central area of the nuclear chain and nuclear bag fibers. Flower spray endings, with type spII afferent fibers, spread out along the intrafusal muscle portion of the intrafusal fibers, primarily the nuclear chain fibers. The flower spray and annulospiral endings both respond to stretch, but the arrangement and location of the endings together with the arrangement of the nuclear bags, results in different response patterns to the stretch. The varied arrangement of the endings allows for the spindle to be sensitive to rapid and phasic stretches, slow sustained and tonic stretches, stretch velocity, static position, and perhaps stretch force. It is important to note that muscle spindle morphology, including the presence of both nuclear bag and nuclear chain fibers and sensory endings arrangement, can markedly differ from one muscle or muscle region to another, giving each muscle spindle a particular specialization. What makes the spindle different from other sensory organs is the ability of the CNS to control spindle function by contracting or relaxing the intrafusal muscle fibers. Gamma motor neurons innervate the Ia afferents gamma efferents nuclear bag spII afferents intrafusal fibers nuclear chain 57 intrafusal fibers on both sides of the central bag region. These neurons are separate from the alpha motor neurons that innervate the extrafusal skeletal muscle surrounding the spindles. Some muscles spindles have beta motor neurons that innervate both intrafusal and extrafusal fibers. The muscle spindle responds to both passive stretch and active contraction Passive stretch to the surrounding extrafusal muscle tissue also stretches the spindle capsule and subsequently, the intrafusal fibers. As the intrafusal fibers lengthen the annulospiral and flow spray endings both spread out. This distortion causes disturbances to the endings‘ cellular membrane, which initiates the formation of generator potentials and if strong enough, action potentials. With longer stretch and faster stretch more action potentials are initiated. Depending on the stretch characteristics the annulospiral or flower spray endings may become more gamma efferents excited. Through the Ia and/or spII afferent neurons, the stretch Ia afferents information is fed back to the spinal cord, where connections are made initiating a contraction in the spII afferents homonymous muscle, otherwise known as the stretch reflex. A. “Resting” State Understanding the function of a muscle spindle during an active contraction is more challenging. When the extrafusal muscle contracts, it shortens. This B. Passive Stretch shortening would theoretically cause the muscle spindle to shorten and go slack, thereby removing any stretch disturbances to the sensory endings and causing the spindle to go inactive. This would limit the functionality of the spindle when C. Active Contraction the muscle shortens. However, this does not happen. During shortening contractions the intrafusal fibers are contracted via gamma motor neurons alongside the extrafusal fibers. This phenomenon is known as alpha-gamma linkage. The shortening of the intrafusal fibers on both ends of the center nuclear bag system stretches out the center section even as the whole muscle is shortening. Put differently, during a contraction the intrafusal fibers shorten and the center 58 section lengthens or stays the same length. Because the intrafusal fibers mimic to some extent the shortening of the extrafusal fibers, the brain can get feedback on overall muscle length and shortening mechanics. Further, because the feedback coming from annulospiral and flower spray endings differs depending on the muscle activity (eccentric contraction, concentric contraction, passive stretch), the brain can interpret these signals and accurately interpret contraction characteristics. The CNS can control muscle spindle sensitivity and signal routing The brain‘s ability to activate the intrafusal fibers enables it to set the sensitivity of the spindle, also known as gamma bias or reflex gain. Low level contraction of the intrafusal muscles tighten up the intrafusal fibers and the center section of nuclear bags, resulting in sub-threshold generator potentials or even slight afferent output. Either way, the spindle is primed and ready to respond to even the slightest stretch, and will respond strongly to even a moderate stretch. On the other hand, the brain may reduce spindle sensitivity by inhibiting gamma motor neurons. The stretch reflex response in the homonymous muscle is not the only function of the muscle spindle, nor is it as simple as reflex arc diagrams illustrate. Muscle spindle activity is ongoing and plays a direct or indirect role in nearly every movement we make. Some movements, like a windup before a throw, may make direct use of a strong phasic response. Spindle activity in other movements may need to be inhibited. Synergists are also facilitated and antagonist muscles are inhibited through a process called reciprocal inhibition. Inhibition is generally the result of the afferent signal being routed through Ia inhibitory interneurons within the spinal cord. On the contralateral limb there may be an opposite effect on the agonists (inhibited) and antagonists 59 (facilitated), or even distal effects. For example, spindle activity in the soleus may inhibit activity of the quadriceps. This is a complex neural circuit involving may type of interneurons, but it is likely initiated by the standard stretch reflex (Iles and Pardoe, 1999). High velocity stretches, such as that elicited by the classic tendon tap medical procedure, produces a phasic response. This response is strong and rapid, such as the knee jerk following the tendon tap. Slow stretches, like postural sway, produce a tonic response. The tonic response is slow and sustained and often occurs in extensor and postural muscles and are thus is often called a postural or antigravity reflex. The muscle spindle response is influenced by peripheral and central factors The strength of the spindle response is mediated by many factors, both peripheral and central. Peripheral muscle factors include the prior amount of muscle activity (called activation history), the type of activity, and the muscle length are just a few factors that influence the strength of the stretch reflex and the corresponding reciprocal inhibition. At the spinal cord the complex neural circuitry is used to control the expression of the reflex and reciprocal inhibition. For example, if the ankle dorsiflexors are fatigued then the strength of reciprocal inhibition arising from dorsiflexor spindle activity is increased, potentially making a strong contraction of the soleus and gastrocnemious more difficult (Sato et al., 1999). Different tasks may alter the amount of reciprocal inhibition. For example, the amount of reciprocal inhibition in the soleus induced by a contraction of the tibialis anterior is stronger during hopping and walking than standing, even when the strength of tibialis anterior contraction is the same (Lavoie et al., 1997). Prior training, experience, and biological health may result in different patterns of spindle response. Elders and young often have very different reflex responses (Chalmers & Knutzen, 2000). Hoffman and Koceja (1995) showed that stretch reflex gain is modulated by other afferent inputs, in their case visual and somatosensory. In particular, with 60 no vision or with unstable support surfaces, the reflex gain was reduced. With no vision and with unstable surfaces, the authors maintained that supraspinal inputs presynaptically inhibited the stretch reflexes in order to have more central control over posture. An alternative explanation is that more cutaneous inputs from the feet could inhibit the reflex. The importance of supraspinal modulation is also seen in persons with brain damage, as from a stroke. Under 'normal' conditions the brain tends to inhibit the reflex. When the brain is damaged it may not longer inhibit the constant stretch reflex activity. When this happens the stretch reflex remains constantly active and the agonist muscle stays in a state of spastic contraction. Because the antagonist muscle is also without supraspinal inhibition of its stretch reflex, the result can be two antogonistic muscles both being active and a state of rigidity. The overarching point is that the stretch reflex is far more than the knee jerk reflex. Muscle spindles are constantly at work, and the strength of the reflex action (including reciprocal inhibition) relies on more than simply the amount of stretch or amount of contraction of the agonist muscle. The reflex characteristics, including proximal and distal facilitory and inhibitory effects, are influenced by other reflex circuits and controlled by supraspinal centers to match the needs of the task. Golgi tendon organs (GTO) and the tendon reflex oppose the muscle spindle response . . . sometimes Golgi tendon organs are free sensory endings intertwined within tendon fascicles and in series with the muscle fibers. During stretch to the tendon the endings distort in a manner consistent with the stretch. Tendons, as opposed to muscle tissue, are very resistant to stretch and require a large amount of force to lengthen. Because of this the tendon organ is said to act like a force detector more so than a movement detector. However, current research suggests that the tendon organ can respond to small forces. Neuronal circuitry and early experimental evidence generally reinforces the belief that stimulation of the tendon organ via contraction of the muscle or external forces results in inhibition of the homonymous muscle and its synergists, and facilitates contraction of the antagonist muscle and its synergists. Notice that this Golgi tendon reflex circuitry does not result in a contraction of the effector organ, and in fact, is said to limit contraction force in order the protect the muscle and joints. In a review by Chalmers (2002) it was noted that tendon organ effects are much more complex than initially believed, having both 61 inhibitory and facilitory effects depending on the movement behavior, contraction type, stretch type (e.g., active versus passive), and type of muscle involved, such as flexors versus extensors. That the GTO can have opposite influences, even on the same muscle, demonstrates supraspinal influence over reflex activity. The tendon reflex and the stretch reflex are activated by the same stimuli but generally have opposing effects. This raises the question of which reflex will emerge, that is, which muscles will be facilitated, and which will be inhibited? Do they cancel one another out? This paradox is seen throughout the nervous system and seems to reveal design inefficiencies. Upon closer inspections, we see it reflects a sophisticated design enabling supraspinal systems to control automatic movement behaviors in numerous ways. For example, it appears that during novel and high force movements, especially with untrained persons, the tendon organ inhibitory actions override the spindle reflexes to keep the musculoskeletal framework within safety limits. As a consequence of training or experience, it appears that the tendon reflex is inhibited by supraspinal centers, enabling full facilitation by the spindles. Joint and skin proprioceptors often inhibit muscle contraction Within joint tissues and in the skin surrounding most joints are four to five different types of receptors. Those in the joints are specifically referred to as joint kinesthetic receptors. The skin receptors are not classically considered to be proprioceptors, but they do offer movement related information and are thus considered here to function in part as proprioceptors. Among the receptor types are Pacinian corpuscles found beneath the skin and in ligaments and tendon sheaths. They are stimulated by rapid joint angle changes that put pressure on the corpuscle. Ruffini endings are located in the deep skin and in the collagenous fibers of the joint capsule. They respond to continual states of mechanical deformation and provide information on joint position and joint position changes. 62 Other receptors in the skin, such as free dendritic endings, respond to touch and pain and can thus act as proprioceptors. In the hands (and perhaps feet) cutaneous afferents couple with hand motor neurons. In fact, slight pressure to the fingers can produce relatively strong contractions of digit muscles like the thenar muscles and the flexor digitorum superficialis (McNulty et al., 1999). Taken as a whole, joint capsule and internal joint receptors often have a strong inhibitory effect on the surrounding musculature, a feature known as arthrogenic muscle inhibition (AMI). AMI is theorized to protect joints from overloading, especially if the joint already has damage. For example, in knee joint injury the damage and inflammation may activate joint receptors that serve to inhibit the quadriceps, facilitate the triceps surae, and have either effect on the hamstrings depending on the exact nature of injury. For example, if the anterior cruciate ligament is damaged the hamstrings may be facilitated to help take over ACL function. Inhibition of the quadriceps may result in weakness, motor dyscontrol, and eventually, muscle atrophy (see Hopkins et al., 2001). In the shoulder, a mild stimulus to parts of the glenohumeral capsule (primarily the anterior portion and glenohumeral ligament) produces a strong and relatively long lasting inhibition to the surrounding musculature (Voigt et al., 1998). Addressing these reflexes is a key component of any orthopedic rehabilitation program and is discussed in more detail in the final chapters of this book. Vestibular and neck proprioceptors control righting reflexes Vestibular receptors, known also as labyrinthine receptors, detect the movement of fluid contained in the labyrinth of the inner ear. Fluid movement is caused by head and body movement relative to gravity, and velocity and acceleration of head movements. They serve as major contributors helping maintain balance and equilibrium. Neck receptors are located in the joint ligaments of the neck and provide information on head and neck position. They work in conjunction with the labyrinthine receptors to help maintain balance and equilibrium. Reflexes initiated by vestibular and neck systems are called righting reflexes, because they help ―right‖ one‘s orientation during falling. Righting is a result of re-orienting the head, and by activation of the arms and/or legs in specific patterns. According to Kandel et al. (1992) the vestibulocollic and cervicocollic reflexes in a forward lean will cause contraction of the dorsal neck muscles to bring the head into an upright position. Vestibulospinal 63 reflexes in a forward fall or lean will cause arm extension and flexion of lower limbs, which is a response to brace for the fall (arms) and prevent or limit the fall (legs). On the other hand, cervicospinal reflexes in a forward head tilt will cause arm flexion, which is antagonistic to the vestibular vestibulospinal reflex. There are many other variations of these reflexes, depending on the direction of head tilt and overall positioning of the legs and trunk. These reflexes are among the first seen in infants and are among the most suppressed or modified when learning new skills. Other reflex movements arise from other receptor types located throughout the body Receptor reflex responses rarely work alone and are generally coupled with other reflexes and automatic and voluntary movement behaviors. Consider, for instance, teeth clenching during high strength movements. Takada et al. (2000) found that teeth clenching facilitates the reflex responses in the lower leg muscles, and reciprocal inhibition between the soleus and pretibial muscles is abolished. The sum total of this effect enables the lower leg to be highly stiffened, perhaps to stabilize the body‘s posture. The actions of many sensory endings are to reinforce or inhibit other reflexes. Three well-researched reflexes, the extensor thrust reflex, the withdrawal reflex, and the crossed extensor reflex, provide notable examples of this reflex integration. In the extensor thrust reflex, pressure on somatoreceptors, particularly in the hands and feet, cause a reflex contraction, or facilitation, of extension muscles in that limb. During a pushing movement the extensor muscles continue to be reflexfacilitated which can strengthen the extension movement. Just the opposite happens with the flexor or withdrawal reflex. This reflex is initiated primarily by nocioceptors in response to a pain 64 stimulus like a sharp poke or burn. These receptors signal proximal limb flexor muscles to contract in order to withdraw from the pain stimulus. The crossed extensor reflex combines the withdrawal reflex with an extensor in the contralateral limb, and only functions in weight-bearing limbs. Activation of nocioceptors or pressure receptors causes flexion of that limb, and extension of the contralateral limb. This allows the body to maintain balance. For example, if the foot steps onto a nail, that leg would flex up and off the nail, the other leg would extend to compensate for the body weight being placed on it. Receptor and reflex summary Sensory receptors provide invaluable information to the CNS regarding the internal body environment and the actions of the body in the external environment. Feedback information from multiple sensory sources, proprioceptors and non-proprioceptors alike, provide multimodal information to the spinal cord, and eventually to the brain. Unless this vast array of information is filtered and encoded at both the spinal and supraspinal levels, it cannot be used effectively in the process of producing coordinated movement actions. Proprioceptors may also result in a direct or indirect muscle reflex contraction or inhibit muscle action. These reflexes are constantly working in the background to modify, regulate, and carry out nearly every type of movements. Inhibition and facilitation from reflexes may act on homonymous muscles or distal muscles. Though some reflexes are stable and predictable, multimodal inputs and supraspinal control over reflex activity leads to the expression of reflexes that can differ greatly from one circumstance to the next, or from one person to another. Central Nervous System Initiation and Control of Movement The majority of brain neuronal tissue is directly devoted to movement, and nearly every portion of the brain can have at least some input to movement behaviors. The complexity and interconnectedness of 65 the brain make it difficult to study and even more difficult to understand. Nevertheless, a basic understanding of neuroanatomy helps us appreciate this complexity and take it into consideration when training individuals to improve their motor behavior. How we can do this is illustrated using a simple example of a flight or fight response. The fight or flight response highlights the complexity of CNS control over movement Consider someone reaching down to grab his hiking shoe and placing his hand near a scorpion. For most people a complex series of events takes place. The visual information is routed through the thalamus to the visual cortex of the brain. From the thalamus and visual cortex the signal is routed to other structures like the amygdala and hippocampus. These structures regulate emotion and memory, and in this case, strongly influence the person‘s next move. For many people their memory and emotion would get the best of them, and would initiate an automated panic or startle-like response arising from the motor cortex. Conversely, an experienced desert hiker or scorpion handler would have learned to overcome the fear response and replaced it with a more purposeful and calm action. Indeed, the experienced individual may reach down and calmly grab the scorpion to remove it. This simple example illustrates that even though there are dedicated motor control centers of the brain, the movement plan that is constructed takes into account a vast amount of information from all areas of the brain. Appreciation of the brain‘s complexity reinforces the notion that training to improve movement function sometimes needs to take into account that complexity. Basic motor control neuroanatomy of the brain can be divided into the cerebrum, cerebellum, and brain stem The brain can be divided into three general regions; the cerebrum, the cerebellum, and the brain stem. The cerebrum is made up of two cerebral hemispheres, which can be further divided into an outer or superficial area of grey matter called the cerebral cortex and a deep area containing both gray and white matter. The cerebrum houses the conscious mind and acts to organize complex movements, store learned experiences, and receive sensory information. Brodmann Areas and the Homunculus are Cerebral Maps. The left and right cerebral cortexes can be mapped into the Brodmann areas. Brodmann areas relate to functional areas ranging from speech and hearing 66 to motor function. The Broadmann areas most directly related to the production of movement are the motor (cortex), sensory (cortex), and association (cortex). From the motor cortex pyramidal cell axons originate and form the pyramidal tract, the major motor-controlling tract of neurons. These motor neurons terminate in the spinal cord and typically make direct connections with other motor neurons that go out to the muscles. Motor neurons from the pyramidal and extrapyramidal tracts also make vast connections with other neurons in the brain and spinal cord. Areas of the motor cortex that correspond to body parts and muscles are arranged in a specific fashion. This map of this arrangement is called the homunculus. The motor homunculus and the corresponding sensory homunculus in the somatosensory cortex give a strong indication of the priority the brain gives to certain body parts. Muscles of the hands and face, though small in mass and number, have the largest representation in the brain. The large amount of brain tissue devoted to hands and face enable the brain to precisely control these muscles for communication and expression of emotion. The motor cortex obviously plays a large role in movement, but needs considerable inputs from other regions to produce coordinated movements. The motor cortex integrates this incoming info from other brain centers and then sends out a movement plan. Sensory areas, including the auditory, visual, and somatosensory cortex receive sensory information from the body and relay this information to the motor cortex. The association cortex also integrates sensory areas and appears to be involved with higher order tasks such as cognition. Deep in the cerebrum white matter are communication linkage areas, such as the corpus callosum. The corpus callosum links the left and right sides, allowing communication between the sides of the brain. Also deep in the cerebrum are pockets of gray matter called basal nuclei, or more commonly called the basal ganglia. These structures are generally deep to the cerebral white matter, but are also contained within it. These information processing areas are involved with initiation, stopping, and intensity of motor outflow, in addition to regulate learned acts of posture and equilibrium. The cerebellum and brain stem contribute to motor and non-motor activities The cerebellum sits at the base of the brain and is involved in smooth, coordinated movements. This may be especially true for very 67 rapid movements. Cells within this structure process and compares intended movement commands from the motor cortex and incoming PNS sensory information, and then feeds back updated information to the motor cortex. Research (Gao et al., 1996) has suggested that the cerebellum also plays a role in non-motor activities, such as interpreting sensory information, telling time, and solving puzzles. The brain stem sits at the junction of the brain and spinal cord and is made up of the midbrain, pons, and medulla oblongata. From these structures come programmed, automatic movement behaviors like locomotion and posture that are considered lower level movements. These structures act as a passageway for all fibers between the spinal cord and the cerebrum, processing and routing the signals like a switchboard through various nuclei structures. This complex neural network, called the reticular formation, receives and integrates info from all regions of the CNS. The spinal cord is also a CNS structure, linking the PNS to the CNS The spinal cord is the CNS component linking to the PNS. The outer white matter portion of the cord is mostly nerve fibers sending signals up and down the spinal column. The interior portion of the spinal cord is grey matter where signals are processed. The spinal cord can be mapped like the homunculus of the cortex, with motor and sensory tracts being located in certain areas. Direct motor functions within the spinal cord are reflex responses. The spinal cord may tune (spinal tuning) the descending supraspinal motor commands based on feedback to the spinal cord from the sensory receptors. Overview of CNS control of motor functions Voluntary movement follows a chain of events, each link in the chain connected to several other links with feedback and feedforward control. It appears at this point in time that the will to move begins somewhere in cortical or subcortical areas, but this is a topic of considerable debate. Within the association cortex, basal ganglia, and cerebellum movement plan information is gather together and refined. The plan is 68 relayed to the motor cortex through the thalamus. The cortex then sends the plan down the pyramidal and extrapyramidal tracts to the spinal motor neurons. Feedback mechanisms work at all levels to correct errors and refine the movement. Eventually the motor signals hit groups of lower motor neurons and interneurons were the command information is finalized. These motor neurons and interneurons are referred to as the final common pathway. Summary and Application The workings of the peripheral nervous system, namely the sensory endings and reflex movements, are important contributors to the overall scheme of movement control. Reflexes produce fundamental movement patterns, and sensory feedback provides critical information needed by the CNS to control and regulate movements. Control of movement by the brain is no longer believed to be contained solely within ―motor‖ areas of the brain, but influencing and controlling structures are distributed throughout nearly every brain region. The practical application of this information centers on the need to train brain integration. Factors such as experience, emotion, and purpose drive how the brain formulates movements, and thus these and similar psychological states must be taken into consideration in training and practice. For example, physical training while under different cognitive or emotional loads may train the brain in different manners, and may produce CNS adaptations more relevant to game like situations. Bibliography and Other Sources Chalmers, G. (2002). Do Golgi tendon organs really inhibit muscle activity at high force levels to save muscles from injury, and adapt with strength training? Sports Biomechanics, 1(2). p. 239-249 Chalmers, G. (2004). Re-examination of the possible role of golgi tendon organ and muscle spindle reflexes in proprioceptive neuromuscular facilitation. Sports Biomechanics, 3(1), p159 Chalmers, G., & Knutzen, K. (2000). Soleus Hoffmann-reflex modulation during walking in healthy elderly and young adults. The Journals Of Gerontology. Series A, Biological Sciences and Medical Sciences, 55(12), B570-B579. Gao, J-H, Parsons, L.M., Bower, J, M., Xiong, J., Li, J., & Fox, P.T. (1996). Cerebellum implicated in sensory acquisition and discrimination rather than motor control. Science, 272: 545-547. 69 Hoffman, M., & Koceja, D. (1995). The effects of vision and task complexity on Hoffmann reflex gain. Brain Research, 700(1-2), 303-307. Chalmers, GR. (2008).Can fast-twitch muscle fibres be selectively recruited during lengthening contractions? Review and applications to sport movements. Sports Biomechanics, 7 (1), p137 Hopkins, J. T., Ingersoll, C. D., Krause, B. A., Edwards, J. E., & Cordova, M. L. (2001). Effect of knee joint effusion on quadriceps and soleus motoneuron pool excitability. Medicine & Science in Sports & Exercise, 33(1), 123-126. Iles, J., & Pardoe, J. (1999). Changes in transmission in the pathway of heteronymous spinal recurrent inhibition from soleus to quadriceps motor neurons during movement in man. Brain: A Journal Of Neurology, 122 ( Pt 9)1757-1764. Kandel, E.R., Schwartz, J.H., and Jessell, T.M. (Eds.). (1992) Principles of Neuroscience. Appleton & Lange. Lavoie, B., Devanne, H., & Capaday, C. (1997). Differential control of reciprocal inhibition during walking versus postural and voluntary motor tasks in humans. Journal Of Neurophysiology, 78(1), 429-438. McNulty, P., Türker, K., & Macefield, V. (1999). Evidence for strong synaptic coupling between single tactile afferents and motoneurones supplying the human hand. The Journal Of Physiology, 518 ( Pt 3)883893. Sato, T., Tsuboi, T., Miyazaki, M., & Sakamoto, K. (1999). Posttetanic potentiation of reciprocal Ia inhibition in human lower limb. Journal Of Electromyography And Kinesiology, 9(1), 59-66. Takada, Y., Miyahara, T., Tanaka, T., Ohyama, T., & Nakamura, Y. (2000). Modulation of H reflex of pretibial muscles and reciprocal Ia inhibition of soleus muscle during voluntary teeth clenching in humans. Journal Of Neurophysiology, 83(4), 2063-2070. Voigt, M., Jakobsen, J., & Sinkjaer, T. (1998). Non-noxious stimulation of the glenohumeral joint capsule elicits strong inhibition of active shoulder muscles in conscious human subjects. Neuroscience Letters, 254(2), 105-108. 70 CHAPTER 5 MOVEMENT MODELS Chapter Outline I. The Need for Models II. Models of Movement III. Reflex Models IV. Hierarchical Models V. The Systems Approach VI. Summary and Application The Need for Models he study of motor control centers on how the brain activates muscles to produce coordinated and task-specific movements. Investigators have come to understand that numerous regions of the brain are involved in producing movements and sensory feedback from the body is used to modify movements. We saw that millions of synapses, thousands of motor units, and hundreds of muscles are orchestrated into producing an efficient movement, all while taking into muscle properties like fast twitch versus slow twitch fibers and viscoelasticity. Understanding how all these components work together can be best understood by examining the basic frameworks for movement, otherwise known as models. T Overcoming degrees of freedom is a complex challenge One of the most difficult problems in understanding human movement is the seemingly innumerable ways a movement can be made. Consider, for example, the simple act of reaching for and grasping a hot cup of tea. The brain must choose a precise pathway and speed for the hand based on movements of the wrist, elbow, and shoulder, determine the grip pattern and finger arrangement to hold the cup securely but without spilling the hot liquid. In doing so, the brain must balance muscle force output between agonist and antagonist muscles, choose which agonists, recruit certain motor units in these muscles, and provide postural stabilization of the trunk and shoulder. The individual must take into 71 account environmental factors, such as the temperature and slipperiness of cup, distance of the cup, lighting, and so forth. Any number of movement solutions can enable the final outcome of grasping the cup of tea, but the brain must choose just one. This problem is called the degrees of freedom problem. In the human movement context, degrees of freedom are the number of elements or components in the motor system that must be taken into account to perform the task. Why or how the brain chooses one solution over another is the object of much study. In the previous chapters we learned that there are a few rules the brain uses to formulate and execute movements, and these rules help reduce the degrees of freedom. These rules, along with other factors help us construct basic models of movement. A movement model is a general scheme or description on how movements are formed and carried out. Models of Movement Models also provide a general framework of what processes and physiological systems contribute to the formation and execution of motor acts. We use these models for two main purposes. First, the broad goal is to have a conceptual framework by which to understand how movements are formulated and executed. This enables further experimentation. Second, the models provide a framework for practical use. For example, with a basic framework for how movements are executed we can devise more effective programs for building muscle strength and hypertrophy, recovering from an ankle sprain, losing weight, training surgical techniques, recovering from nagging low back pain, improving a golf swing, helping children learn skills from tying shoes to hitting a slap shot, and learning to recognize a child‘s aptitude, plus many more. Reflex, hierarchical, and systems models each give a different view on movement production Three basic models of movement are presented; reflex, hierarchical, and systems. All of these models offer some level of explanation for how movements are formed and executed, but it is only the systems theory that we will use in an applied manner. Even with these models we really do not understand the learning and production of movements very well — there have been books written on the subject for even the simplest movements without any definitive answers. 72 This framework, and use of the framework to solve movement problems, is not complete until we get into the psychological aspects of motor control. However, we can provide some basic and practical guidelines at this point. Reflex Models Reflex models suggest that all movement stems from chaining together of reflex actions that provide building blocks of complex behavior. For lower animals it often works this way, for example, a hunger stimulus like a churning stomach prompts a frog to cue in and search for bugs. The buzzing and seeing of a fly triggers a tongue zap, and the fly on the tongue triggers swallowing. Learning comes from classical and operant conditioning, like the salivating of Pavlov‘s dogs. Reflex models are based on the presence of hardwired neural circuits such as central pattern generators (CPGs). CPGs are innate nervous system pathways that when activated produce a coordinated movement pattern. CPGs are innate nervous system circuits producing patterned movements CPGs are seen in many lower animal behaviors, such as locust flying. The figure below illustrates in very simple circuitry how the nervous system in locusts is designed to alternately activate elevator and depressor muscles to create wing movement. A single command neuron, arising from the brain or other nervous system structure, is all that is needed to provide the impulse to set the patterning in motion. Once Elevation Depression the wings get flapping they alternately cause stretch reflexes of the antagonist muscle, essentially driving their own reciprocal pattern of wing movement. Of course, it is much more Wing Elevation complicated than this, and in Command stop Neuron humans the CPGs may be so go deeply imbedded in the nervous go system architecture that their Integrating stop Center existence is debated (Duysens et Wing Depression al., 1998). A CPG is analogous to a CPG Circuit grandfather clock with a swinging 73 pendulum. The pendulum is the 'command neuron' that triggers a complex array of gears to eventually turn the hands of the clock. The hour hand, minute hand, and seconds hand all rotate at different speeds. No electronics, no brain, just a hardware process that runs on its own. Electronic timepieces also work this way, but have a battery along with a quartz crystal to provide timing impulses to the motors that drive the hands on an analog watch. But, can it really work this way for human movement, or even other higher animals? Exploiting CPGs holds promise in spinal cord injury rehabilitation Consider the spinal cat (a cat with its spinal cord cut just below the brain and the animal is kept alive). Such a cat will walk on a motorized treadmill. The stimulus from each paw stepping and moving on the treadmill triggers actions of the other legs to move in a coordinated walking and even trotting manner. Not only that, but practice at treadmill walking results in longer and more coordinated walking, suggesting that the spinal reflex circuits learn. These findings are supported by histochemical analyses showing changes in spinal neuron functioning. Accumulating evidence points to humans having a form of CPG for locomotion, as evidenced by body weight supported (BWS) training for spinal cord injury sufferers. BWS is treadmill walking with the individual partially supported by a harness system. Presumably, this type of 'training' forces the walking pattern and causes the spinal cord or lower brainstem to learn (Van de Crommert et al., 1998). Results are preliminary, but a small number of studies (e.g., Barbeau et al., 2003) have shown that BWS training to be more effective than traditional physical therapy in getting stroke and hemiparetic patients to walk, or walk better (faster, more symmetrical). Minassian and his colleagues (2007) did an elegant study in which they implanted Fig adapted from V. Dietz, Neuroscience & Biobehavioral Reviews 22(4); 495-499, 1998 74 Sketch of the study design and example of rhythmical, stepping-like movements and associated EMG activity. The spinal cord injured individual is in supine position with the stimulating epidural electrode above the lumbar cord. Surface electrodes are placed over both quadriceps (Q), hamstrings (H), triceps surae (TS), and tibialis anterior (TA). EMG recordings during tonic epidural stimulation (10 V, 25 Hz), with position sensor trace recording induced knee movements (KM) of the paralyzed lower limb. Minassian et al., Hum Move Sci, 26:275-295, 2007. electrodes in the spinal cord to provide a tonic stimulation to the lumbar region. With stimulation the patients began a stepping pattern in the legs. The researchers also gave lumbar cord stimulation during BWS training and found much greater leg muscle activation with the stimulation than without. Obviously, though, people move and organize complex movements in ways that cannot be explained by the reflex model. Other models, called hierarchical models, have been devised to account for brain involvement and decision-making. Hierarchical Models Hierarchical models are based on top-down control, in other words, higher brain centers send commands to lower brain centers, lower brain centers to the spinal cord, and the spinal cord sends signals to the muscles. OPEN LOOP Hierarchical systems assume that open cont rol c enter com m ands loop systems dominate over closed loop (brain) (f eedf orwar d) systems. In an open loop system all of the relevant motor command information is CLOSED LOOP feedforward. Complete movement cont rol c enter com m ands command signals originate in higher (brain) (f eedf orwar d) centers and eventually make their way to the muscles. Feedback (FB) information fe edba ck (f rom senso ry rece ptor s) from the muscles and other sensory m ovem ent eff ect ors (m uscle s) m ovem ent eff ect ors (m uscle s) 75 systems comes back into the brain centers, but is largely used to prepare or modify the next movement. The initiation of movement is purely open loop because there has been no preceding movement to provide feedback. In a closed loop system the FB provided by sensory receptors helps to modify the ongoing movement. Reflex models are largely closed loop with feedback to central integration centers essentially driving all feedforward commands. In hierarchical models the commands from higher brain centers (feedforward) originate independent of any feedback, though feedback may be used to modify existing or future commands. In addition, higher centers may oversee and regulate the expression of reflex movements. Schmidt's schema theory is the primary hierarchical model Schmidt‘s schema theory posits the existence of generalized motor programs (GMP) stored in the brain‘s memory centers. The GMP is defined as a general representation of various actions, or a class of actions. When the brain wants to make a movement it selects the most relevant motor program, which contains the necessary information to execute the movement. This GMP part of the model crosses over to motor learning theory, but provides useful guidelines on how the motor control systems work to reduce the degrees of freedom. The schema theory suggests that while closed loop systems exist, motor programs are used in the formation and execution of movement in a top down, open loop, fashion. Closed loop feedback may help modify ongoing movements and provide information for adapting the GMP for later movements. Similarly, the schema theory does not discount the presence of reflexes or other innate movement pattern like CPGs, but simply includes them as part of the GMP. Invariant Characteristics and Parameters. The GMP is characterized by invariant characteristics and parameters. Invariant characteristics, also called surface features, are those features of the class of actions that do not change, and includes relative force, relative timing (rhythm) of the skill components, and sequencing of the components. Parameters are features that change within the class of actions, and include overall force, overall duration, and the specific muscles used. Invariant characteristics and parameters work together. Consider a throwing movement with four parts. Part 1 is the backswing, part 2 is the transition phase from backswing to forward impulse, part 3 the forward impulse phase, and part 4 the follow-through. The movement is done at three speeds (which require different absolute force levels). Each 76 movement part contributes an equal Normal speed 20% 30% 40% 10% percentage of time (relative duration) Fast speed 20% 30% 40% 10% to the movement regardless of the 20% 30% 40% Slow speed 10% actual speed/time of the movement (the absolute duration). The parameters time to complete task specify how much absolute force is required to propel the ball normal, slow, and fast speeds, the actual duration of muscle activity in order the accomplish the task, and what muscles are actually involved. For instance, in the slow movement there might be fewer muscles involved. Experiments investigating motor program theory generally use simple movements and straightforward experimental manipulations, like slow speeds versus fast speeds and movements with and without accuracy requirements. Other experiments have focused on comparing left to right arm movement performance. These experiments, detailed below as the speed-accuracy tradeoff, bimanual control, and the bilateral deficit, strongly support the existence of motor programs, and further give us a solid view that movements involve both neurophysiological and psychological factors. The Speed-Accuracy Tradeoff. The speed-accuracy tradeoff is one of the most robust findings in human movement research. It is a simple concept that with more movement speed there is less accuracy, or conversely, one must slow down to produce Slow Speed Movement accurate movements. Fitts' law details this 150 ms 75 ms 20 ms relationship: MT = a + b(log2)(2D) where: W MT = movement time, D = distance moved, W = target width, a,b = constants biceps b. 15 V 15 V triceps b. Maximal Speed Movement Simply stated, movement time is a function of the distance moved and the target size. Longer movement times at a given distance (i.e., slower movement speeds), will occur when there are smaller targets, because the smaller target means more accuracy requirements. A longer distance will mean a longer movement time, but not necessarily a slower movement (more distance means more time can be used to build up force and speed, such as a wind-up). 100 ms 50 ms 20 ms biceps b. 20 V 20 V triceps b. 77 Thus a longer distance can often result in a faster movement, which can further decrease accuracy. Motor program theory explains how fast versus accurate movements are carried out. Below are EMG traces from slow and accurate and fast and inaccurate elbow flexion movements. The biceps b. activates to accelerate the limb and then the triceps b. fires to stop the limb at the target. For rapid movements the same basic movement pattern is used, but the muscles activation becomes larger and more compressed. This compression leaves less time for the agonist to vary its impulse, less time for the antagonist muscle to stop at the target, and leaves no time to gather and process feedback. Hence, the motor program needs to be specified more completely from the outset and limits adaptability if the movement is off target. To gain precise accuracy the movement is slowed down to allow honing in on the target and the use of ongoing feedback corrections if necessary. What if there are no accuracy requirements in this task? What if, instead of self-stopping the movement, there is a big pillow to stop the movement? How would the EMG traces then look? In the figure below note that the biceps b. is longer in duration and higher in amplitude in the non-targeted movement, and because the person doesn't have to brake the movement, the triceps burst is minimal. Why is there even this minimal amount of triceps activity? It is there for two reasons. The first is because it is part of the motor program of rapid movements. It is also there because because antagonistic muscles are functionally linked – sort of an invariant Targeted Movement characteristic. One muscle can scarcely be activated without having its antagonist do something, whether it is to stabilize the joint or ready the limb for a reversal movement. Antagonistic muscles commonly display alternating or reciprocal activation patterns that are inherent to how they work, based in Untargeted Movement part on reflex circuitry. Note also that the biceps EMG is bigger in amplitude and longer in duration. Without the need to stop — meaning there is no need to limit the propulsion force that might otherwise overcome the triceps b. stopping ability — the biceps can maximize its amplitude. But why is the biceps longer in duration? In the first example (when the movement needed to 78 stop), the biceps must turn itself off so that the triceps can turn itself on. If there is only a limited amount of time to activate the accelerating muscle and the braking muscle, and if the braking muscle can only be activated after the accelerating muscle, then the accelerating muscle must limit it time frame so as to allow enough time for the braking muscle to be activated and provide force. It is similar to moving your foot off the accelerator and moving it to the brake when driving. When moving fast and you need to stop, you must take your foot off the accelerator well before the stopping point so as to leave enough time/space to stop. Remember, the muscles are functionally linked in an alternating activation manner, and some of this linkage is through reflex activation. Thus, without the need to activate or provide the The speed-accuracy tradeoff time to and activate the triceps, the biceps can be illustrates how strategy to achieve a activated for a longer period of time. As you can desired outcome influences how muscles are activated. If we take see, many of the invariant characteristics of the this a bit further, self-knowledge GMP are based on neurophysiological and (conscious or sub-conscious) of neuromuscular properties. our own physiological capabilities can affect our psychological The GMP thus gives some explanation for strategies. An obvious example is how the brain takes into account motor control how pain leads individuals to adopt characteristics to formulate a movement plan. But movement patterns to guard against the pain. Consider a woman with this does not explain why speed is chosen over leg weakness or pain that accuracy or accuracy chosen over speed. influences her ability to stop or Psychological components help explain the why, or control speed. Would this influence her plans for movement, like strategy, of movement. Past experiences and descending stairs? How might a situational needs give rise to one choice or the past history of falling further other. For example, elders typically choose influence her strategy? Clearly the connection between the mind and accuracy over speed because of a learned body is real and plays a role in how cautiousness. Young males tend to do the we move. opposite, which likely has both a cultural and biological explanation. Strategy differences, even in a simple speed versus accuracy situation can result in different types of muscle activation. The psychological aspects vary the parameters in the GMP theory – a particular strategy may alter the force or duration of the activity. If the strategy is accuracy, then the absolute force may be decreased and absolute duration lengthened. This strategy may also cause us to use different muscles, for example using more wrist/hand than arm. Bimanual Coordination. Bimanual coordination is a movement situation involving simultaneous use of both hands. (Simultaneous use of the legs is bilateral coordination.) According to the motor program theory, commands must be sent to both arms at the same time: if you want to do two different things with each arm then you send a different motor 79 program commands to each arm. This seems simple, but in practice is difficult. The simple task of rubbing your head with one hand and patting your stomach with the other illustrates the difficulty in doing different tasks with each arm. So why is it so hard to do so? To answer this question, researcher Steven Kelso and his colleagues devised a number of experiments in which the arms or hands were assigned to do different tasks. Specifically, each arm was assigned to do long and short rapid movements by itself (unilateral movements), or in combination with the other arm (bilateral movements). Sometimes both arms did short movements or long movements (symmetrical), or sometimes one arm moved short and the other long (asymmetrical movements). They found that when the participants moved bilaterally in asymmetrical movements that the arms tended to move together so that they started and stopped at the same time. To do this, the arm moving a long distance sped up and the arm moving a short distance slowed down. They called this phenomenon assimilation. These results also suggested that both arms are constrained to work as a functional unit, which has been termed a coordinative structure. Coordinative structures are body segments or multiple muscles whose actions are intrinsically linked together to work as a single functional unit. The linking of these segments or muscles generally has some sort of neural or anatomical base, but is reinforced through practice or experience. By extension, the coordinative structure can be unlinked through practice – extensive practice in most cases. Another view on bilateral control comes from experiments on bicycle ergometer pedaling with one leg (unilateral) or both legs (bilateral). In an elegant experiment by Ting et al. (1998) they showed that the control mechanisms in a leg differ (and are less efficient) when pedaling with one leg than with both legs. Thus, even if pedal rate and force are the same, pedaling is 'uncoordinated' with one leg. This is because each leg relies on sensory information from the other leg to set coordination patterns. In the legs, especially, the reciprocal activation pattern (one leg flexes, the other extends) is strongly coupled, providing evidence that this coordinated structure may be part of some central pattern generator system. The generalized motor program theory fits well with coordinative structures. As the Kelso studies have showed, coordinative structures are tightly coupled by timing patterns. According the GMP theory, the absolute and relative timing between limbs is stored as a component of the task. In the cases of coordinated structures, this timing must also take into account, or be set by, sensory info from the limbs. For example, in the 80 bicycle experiment, the 'natural' reciprocal activation timing of the legs has a lot to do with sensory information. The GMP theoretically 'knows' this timing pattern and uses it to help set timing patterns. Even if there is some sort of a CPG, this does not mean the brain is uninvolved. The brain may work with the CPG to send down the right amount of activation energy (i.e., sets relative and absolute force) in a timing sequence consistent with the CPG/coordinative structures. Bilateral Transfer. Bilateral transfer is the ability to have motor skill proficiency in one limb transfer to another limb. We‘ll take a closer look at this phenomenon, using strength training as an example. Strength training in only one arm will result in strength gains in that arm. It will most likely also produce strength gains in the other arm. This is also called cross-transfer, cross-education, or cross-exercise. Some authors have reported up to 77% and 135% increases in strength in the untrained limb (Hortobagyi et al., 1997). There are two primary explanations for this phenomenon. One explanation is based on GMP theory in that the motor program used to produce movement in one limb is simply used in the other limb. During training the trained limb got stronger, in part, due to changes in the motor commands that were part of the motor program. This new and improved motor program was then applied to the untrained limb. The other explanation is that during training the motor program commands for the one arm were also being sent down to the untrained arm or to the brain structures controlling the untrained arm. This spilling over of the motor commands from one side of the brain to another is called central overflow, and spilling over of the commands to the untrained limb is referred to as neuromotor overflow. If this happens, then the untrained limb would get incidental training. Does this happen? During unilateral exercise, electrical activity (i.e., EMG) can often be seen in the unexercised arm. Purportedly this overflow trains the untrained arm, but neuromotor overflow in normal healthy people is so minimal that even if it exists it is not enough to cause a physiological training stimulus. EMG activity seen during exercise in an untrained limb is most often not an overflow of command signals, but rather, is postural stabilization. Muscle action and loads on one side of the body requires muscle action all over the body (including the opposite side) in order to stabilize the body against unbalanced forces. Studies with unilateral electrical muscle stimulation have reported strength gains in the non-stimulated arm, suggesting that neurophysiological modifications in the spinal cord contribute to cross education (Zhou, 2000). 81 In sum, the strength gains in the unexercised arm would not be from a physiologic training stimulus in A related issue is the concept of bilateral deficit. The that arm: the amount of muscle activity sum of maximal voluntary contractions (MVCs) of left and right unilateral (UL) lifts is often greater than a and force development, if it does occur, bilateral lift (both arms together). This phenomenon is is not enough to elicit a training response most often seen in untrained persons and has both in normal individuals. The most likely physiological and psychological explanations. The psychological explanation is that attention cannot be explanation for bilateral transfer is a directed to each limb equally, and thus maximal muscle learned motor program modified for the activation cannot be had during bilateral lifts. The untrained limb in combination with some neuromuscular explanation has been suggested by two good papers, approaching the question from two neural changes at the spinal level. different perspectives (Koh et al., 1993; Vandervoort et So what is learned and thus al., 1984). Both papers suggest that the bilateral deficit modified in the motor program, is due to fewer fast twitch fibers being recruited during bilateral activity. Because of this the bilateral deficit is especially for strength? We can speculate greater during faster or more powerful movements, and that changes to how motor units are that unilateral lifts are more prone to fatigue. Why the activated, coordination among synergist reduction in fast twitch activity? The authors suggested the dispersion of concentration (i.e., splitting of and antagonistic muscles, and controlling attention) decreasing voluntary drive and/or some reflex behaviors are all learned. reflex activation. What are the implications for weight There is good evidence for motor lifting and power training? Before you answer this, consider that some other authors have suggested that programs, but motor program theory has there is no bilateral deficit, that it is simply an limitations and does not provide a experimental testing-related artifact. Indeed, when we practitioner-friendly framework. One examine this phenomenon in lab, we will see that some people have a bilateral deficit, but some will have a emerging model, though, provides a bilateral advantage/surplus. practical framework that we can use in real-life settings. This model, called the systems approach, does not specifically include or exclude reflex models, coordinative structures, or motor programs, but rather, approaches the production of skilled and purposeful movements as outcome of many factors that interact among each other. It is important for the practitioner to understand the interactions of these factors, for by manipulating these factors can the most effective training be realized. The Systems Approach According to Shumway-Cook and Woollacott (2001), the fundamental concept in this theory is that movement "emerges from an interaction between the individual, the task, and the environment in which the task is being carried out. Thus, movement is not solely the result of muscle-specific motor programs or stereotyped reflexes, but results from a dynamic interplay between perceptual, cognitive, and action systems" (p. 22). The term ―approach‖ is used because this model provides 82 more than an understanding of movement formation, but also practical methods and tactics for implementing motor behavior training. Action systems include those bodily systems responsible for movement production, including neuromuscular, skeletal, and cardiovascular. The systems approach is not fully hierarchical but has heterarchical controllers. The Venn diagram below illustrates some of these interactions. Consider how the social environment influences the individual‘s movement choices or motivation, how task rules influences movement choices, consider how boundary lines are both task and environmental constraints. psychological, e.g., cognition memory emotion physiological, e.g., strength metabolism social expectations environment individual Social vs physical MOV rules task regulatory, e.g, support surface weather/lighting non-regulatory, e.g., crowd noise distractions boundary lines locomotion, e.g., walk run/cut k stabilization tbalance n manipulation grasp, hold n catch, etc The systems approach suggests that perception as equal, or more, important than sensation, and thus must factor into every part of movement individual factors that alter or affect perception. There are few factors that do not. Sensation is what we detect in the external environment, like temperature and light, and the internal bodily environment, like blood pH and muscle stretch. Perception is the interpretation of what is sensed. The same stimulus can be perceived in widely different ways on different occasions because of different circumstances – and can thus influence different responses. For example, the numbing fatigue and pain in a lead runner‘s legs can be a motivator to run harder; if feeling defeated the same fatigue and pain may cause the runner to drag. In sum, emotional state and other psychological factors must be considered as strong influences on motor performance. 83 Environmental factors and constraints imposed on the action must also be considered. For example, using a high-tech tennis racquet versus an old wood racquet might change not only player strategy, but also particular arm coordination mechanisms. When using the wood racquet the coordination system might set up in part to control heavy vibrations that occur due to the properties of wood and a small sweet spot. The coordination pattern might be to tighten the grip. With the high-tech racquet, vibration is less a concern and thus the racquet control is different. Recent evidence has it that the social and task environments to be the prime influences behind the home run barrage in major league baseball during the late 1990s. Team expectations, new stadiums, bat technology, strength training programs, and steroids were responsible for the large number of homeruns, but not necessarily because of technology or player strength. Rather, these factors influenced players to play differently, that is, to alter their swing to get more homeruns and to practice home-run hitting swings and be less concerned about striking out. One factor in how the action systems work is referred to as the dynamical action theory (also called the dynamical systems theory). This aspect of the systems theory suggests that the body has self-organizing principles, such as coordinative structures. Another self-organizing principle is that the body segments have certain masses and inertias and mechanical properties like viscoelasticity, all of which influence how that body part tends to move. For example, during walking most people walk at a pace that is similar to the natural pendular motion of the legs. This rate of swinging is based on the leg's length, mass, and center of gravity – all inherent mechanical properties. Inherent to dynamical systems is that all the systems interact and influence one another. Change in one system leads to changes in other systems as the interacting systems try to find a stable interaction that optimizes or makes consistent the performance of all systems working together, such as minimizing energy usage. For example, ventilation rate may be tied into running pace — not simply that ventilation must increase with the workload increase. Ventilation rate and running pace may also need to coordinate with the bouncing movements of the internal organs (e.g., lungs, as is demonstrated dramatically in quadrupeds, but also seen in humans with both mechanical and neural coupling, Lee & Banzett, 1997). Further, motor and respiratory timing becomes coupled during fine manipulation of objects, perhaps so that interthoracic pressures modify trunk stability during object manipulation or so that afferent flow somehow benefits object manipulation (Mateika & Gordon, 2000). The 84 nature of reciprocal activation patterns of antagonistic muscles also demonstrates a self-organizing system. Systems work together to find a stable and consistent interaction. Changing one system may have little impact on the whole system, but in some cases even a small disruption in one system can de-stabilize the functioning of the entire body. Such a destabilization may seem to be a negative phenomenon, but not always. Destabilization causes the body to change and adapt. For example, during fast walking a slight increase in walking speed causes a transition to a running gait. The slight increase in walking speed can throw off the whole system that a change to a running gait (a much different coordination pattern) is necessary, and running becomes the new stable state. The switch to running is a self-organizing principle involving the organizing of metabolic, muscular, neural, and mechanical factors, among others. It is often necessary to purposefully cause destabilization in order to promote new and better system functioning. Most physical training aims at destabilization, such as the intense mechanical and fatigue stress brought on by strength training. This stress breaks down tissues, which in turn causes repair processes to work to create new and stronger tissues. Destabilization does not always have such positive outcomes. Changing one variable, even for the ‗better‘ may have a minimal impact on overall performance. Improving strength, for example, may have no affect on sport performance. Sometimes other systems must adapt in a negative manner order to stabilize the system. The systems approach provides the best framework for practical use because it is not sufficient to simply know how the motor control system works in order to improve motor performance. It is necessary to know what factors – both intrinsic and extrinsic – are involved and how these factors influence the production of skilled movement. The systems theory gives a framework for identifying the relevant factors from task, environment, and individual standpoints. Summary and Application Models have been created to explain how movements are put together in an organized and logical fashion. Reflex models posit that many fundamental movement patterns and behaviors, such as walking, are simply automated hardwired reflex circuits controlled at spinal levels that require no thinking or decision making. Hierarchical models posit that higher brain centers control movement through a definitive command structure. Various aspects of movements are stored in memory as motor 85 programs and can be modified to different circumstances. Evidence for both reflex control and hierarchical control are strong, but neither models provides a workable framework that can be practically applied. Dynamic systems theory approaches the control of movement in a different way. This approach is based more on what factors influence the control and production of movement, and therefore gives rise to ways to modify movement behavior. Dynamic systems theory posits that purposeful movement arises from an interaction of environmental factors, task-related factors, and individual-specific factors. The brain selforganizes movements to meet the task demands in the face of constraints imposed by the environment, task, and individual. Shumway-Cook and Woollacott (2001) described one way to use the systems theory to prescribe exercise and movement interventions for rehabilitation purposes. Their approach was to start with the requirements of the final movement, that is, to take a task-oriented approach. Their guidelines start with a basic set of questions, but in all cases these questions are set up to evaluate the constraints and interactions of the individual, the environmental, and the task Consider these questions: 1. To what degree can the client perform functional tasks? What can they do, what can they not do? What do they want to be able to do? 2. What strategies does the person use to perform tasks? Can/does the client adopt or change strategies to changing task conditions? 3. What are the sensory, motor, and cognitive impairments that constrain the client? Can these impairments be changed? 4. Given the set of impairments, does the client perform optimally? Or, can some intervention help improve the clients' strategies to accomplish tasks despite the impairment? These questions, or this approach, can be used from highly dysfunctioning patients to highly skilled athletes, or to ‗average‘ people with typical ailments. Consider, for example, a somewhat overweight, middle-aged women, lacking in motor skills (e.g., doesn't know how to ride a bike, jumps poorly), with musculoskeletal problems like low back pain and stiffness. Assess what the person can do, what she cannot do, and what she wants to do. Perhaps she has trouble playing around or carrying her young children, but wants to. Perhaps she has trouble with climbing stairs, and perhaps she wakes up every morning stiff and sore. Ask how she accomplishes tasks. Does she only stand when wrestling with her children, but really wants to get down on the floor? What are the impairments – is she weak, lacks flexibility, does not know how to fall and roll? Cognitively is she frightened of getting down and dirty, literally? What can 86 be done as an intervention in a typical exercise science setting, like a health club? Answering this question goes beyond the typical exercise prescription of aerobic exercise 3-5 times per week, strength training 2-3 times per week, and the standard warm-up, cool down, and flexibility training. Instead, this is training for function. A summary of the systems theory that makes mention of many of the things discussed here can be found in Handford et al. (1997). Bibliography and Other Sources Barbeau, H., & Visintin, M. (2003). Optimal outcomes obtained with body-weight support combined with treadmill training in stroke subjects. Archives of Physical Medicine and Rehabilitation, 84, 14581465. Duysens, J., van Wezel, B., van de Crommert, H., Faist, M., & Kooloos, J. (1998). The role of afferent feedback in the control of hamstrings activity during human gait. European Journal of Morphology, 36(4-5), 293-299. Handford, C. C., Davids, K. K., Bennett, S. S., & Button, C. C. (1997). Skill acquisition in sport: some applications of an evolving practice ecology. Journal of Sports Sciences, 15(6), 621-640. Lee, H-T., & Banzett, R.B. (1997). Mechanical links between locomotion and breathing: Can you breathe with your legs? News in Physiological Sciences, 12:273-278 Mateika, J., & Gordon, A. (2000). Adaptive and dynamic control of respiratory and motor systems during object manipulation. Brain Research, 864(2), 327-337. Minassian, K. K., Persy, I. I., Rattay, F. F., Pinter, M. M., Kern, H. H., & Dimitrijevic, M. R. (2007). Human lumbar cord circuitries can be activated by extrinsic tonic input to generate locomotor-like activity. Human Movement Science, 26(2), 275-295. Shumway-Cook, A., & Woollacott, M.H. (2001). Motor Control: Theory and Practical Applications. Lippincott Williams & Wilkins Ting, L., Raasch, C., Brown, D., Kautz, S., & Zajac, F. (1998). Sensorimotor state of the contralateral leg affects ipsilateral muscle coordination of pedaling. Journal of Neurophysiology, 80(3), 1341-1351. Hortobagyi, T. T., Lambert, N. J., & Hill, J. P. (1997). Greater cross education following training with muscle lengthening than shortening. Medicine & Science in Sports & Exercise, 29(1), 107-112. Van de Crommert, H. W., Mulder, T. T., & Duysens, J. J. (1998). Neural control of locomotion: sensory control of the central pattern 87 generator and its relation to treadmill training. Gait & Posture, 7(3), 251263. Zhou, S. S. (2000). Chronic neural adaptations to unilateral exercise: mechanisms of cross education. Exercise & Sport Sciences Reviews, 28(4), 177-184. 88 UNIT 2 MOTOR LEARNING Motor learning is the study of how the brain plans, learns and executes movements, and those factors that influence the planning, learning, and executing of movements. Essential to understanding these actions is the measurement and classification of motor skills. In this unit we will also look at important information processing factors, especially attention, memory, and decision making, and finally, look at practice methods. 89 CHAPTER 6 MEASURING MOTOR SKILLS Chapter Outline I. Motor Skill Classification Systems II. Measuring Motor Skill Performance III. Inferring Learning IV. Stages of Motor Skill Learning V. Characteristics of Stages of Learning VI. Transfer of Learning VII. Summary and Applications espite its name, motor learning involves more than the learning and acquisition of motor skills. It includes any psychological or behavioral factor that influences the planning, production, and execution of motor skills. In order to better understand what these factors are and their influence on motor skills, it is necessary to classify and measure motor skill performance. D Motor Skill Classification Systems Not all movements are equal. Some movements require adaptation to a changing environment. Other movements are done with external objects like balls. Some movements are rapid or ballistic. Some are slow, sustained, and precise. There are, however, basic characteristics that can help categorize or classify movements. Classifying movements helps in teaching motor skills, monitor progression through rehabilitation, and in prescribing exercise. Characteristics of movements that are used in classification are generally based on (a) the precision of movement; and (b) the stability of the environment. Motor skills can be classified based on movement precision and environmental stability Classification based on movement precision generally refers to gross motor skills versus fine motor skills. Gross movements use large 90 muscle groups and generally have little precision, such as walking and jumping. Fine motor skills use small muscles and are precise, such as writing and sewing. Fine motor skills are almost by definition perceptual motor skills. A continuum exists between fine and gross movements, and many movements use both types, such as throwing. Classification based on environmental Researchers sometimes use a classification scheme based on stability refers to closed skills versus open defining the movement beginning skills. Closed skills are performed in an and endpoint. Discrete movements environment that is stable and predictable. have a clear beginning and endpoint such as a finger snap or The environment, or objects in the punch. Serial movements are a environment wait to be acted upon by the series of discrete movements such individual. Examples include bowling, as seen in playing the piano. Continuous movements have stationary target shooting, and golf. Closed arbitrary beginning and endpoints skills are self-paced, meaning that the and are repetitive skills such as individual chooses their own pace of action. swimming and running. The endpoints are determined by the Open skills are done in a changing and performer and the skill itself. This unpredictable environment. The performer classification system is mostly used acts according to what is happening in the in research situations, but does help with breaking down environment. Batting a ball, dribble a ball movement sequences for through defenders, and automobile driving are instructional purposes. open skills. Open skills are generally externally-paced, meaning that the environment influences the timing and initiation of the motor skill. Thus, open versus closed skills relates to what dictates what the performer does; self-paced versus externally-paced relates to what dictates when the performer acts. A taxonomy of action function and environmental stability provide a practical classification scheme Ann Gentile, a researcher at Columbia University, devised a classification scheme combining movement precision and environmental stability. A simplified version is illustrated below. Movement precision (―Action Function‖) in this model has been broken down into those movements that require a stable body (e.g., sitting, standing), body transport (e.g., locomotion, swimming, jumping), and object manipulation (generally with the hands, but also includes kicking, heading balls). As we go from tasks requiring a stable body to those that require body movement and object manipulation, the tasks get more complicated and generally require more attention and information processing. Gentile‘s classification scheme includes intertrial variability, which refers to whether the environmental context changes from one time or trial to another. This 91 distinction is often used in a research context and sometimes does not apply well in real life applications. Action Function Body is Stable Body Transport / Body Position Change Environmental Context No Object Manipulation Manipulation No Object Manipulation Manipulation Stationary: No intertrial variability Sleeping, sitting industrial sewing running on a track reps of clean & jerk lifts Stationary: With Intertrial variability standing at attention free throw shooting, rifle shooting marching drills golf, bowling (varying pin set ups) Motion: No intertrial variability Hide and seek (mostly an artificial context) Assembly line work, some video games treadmill running practice running the same pass patterns Motion: With Intertrial variability mostly an artificial context driving, bug swatting, some video games running outdoors among crowds and cars pitching, most team sports Use of this and other classification schemes are useful in many circumstances. Classifying the components of a movement aids in teaching and rehabilitation, primarily as a guide to progress from simple to complex. For example, orthopedic rehabilitation programs often progress from the simplest components, like standing balance, to the more complex components like running while manipulating an external object. Determining the complexities of movement further aids in understanding what psychological and physiological abilities contribute to the motor skill performance. Measuring Motor Skill Performance Determining the type of motor skill and its constituent components is important, as is measuring the quality of performance. Measuring movement quality enables an assessment of progression of improvement during training and rehabilitation, identifies areas of weaknesses and strengths, and provides information for feedback. Knowing quality of performance allows persons to be compared to standard metrics or to others. The measurement of motor skills necessarily includes the measurement of motor abilities. In fact, measuring abilities may give 92 insight to how an individual performs a skill. For example, after determining a volleyball player‘s hitting skill it would be useful to measure contributing abilities like vertical jump height and agility. Measuring motor performance is a two step process Evaluating a motor skill or ability requires two essential steps. The first is determining the appropriate and valid performance measure and the second is to test the performance measure with accuracy and reliability. This sounds simple, but both steps are difficult and when done incorrectly lead to assessments that are misleading and incorrect. Establishing the appropriate measure is filled with potential problems. Consider a collegiate cross-country running coach evaluating high school runners. The coach wants to find the best athlete to help her team win. What is the coach going to evaluate? She could base her evaluation on winning percentage, but competition so varies from school to school that the star at one school might not even make the team at another. She could look at the athletes‘ running times, but how could she compare an athlete running a sea level versus an athlete living in the mountains? She could evaluate abilities, like maximal oxygen consumption (VO2max), but how much does this really contribute to success? Perhaps she could get hold of psychological profiles of hardiness and confidence, but again, what associations do these have with winning? Determining the important and relevant and valid skills and abilities requires experience and trial and error. Rehabilitation situations provide good examples that the important criterion measures are not always obvious. For example, it may be more helpful in evaluating progression of cardiopulmonary rehabilitation to know depression scores rather than oxygen consumption, because depression scores directly relate to the patient‘s quality of life. Likewise, an injured athlete‘s hamstring to quadriceps strength ratio and figure-8 running speed may be less important indicators of return to play than a subjective measure of movement smoothness. After the performance measure is chosen, testing must take place. Unless the testing is accurate, reliable, and repeatable and actually tests for the desired performance measure, it is a waste of time. It is out of the scope of this book to discuss testing methodology, but it is important for practitioners to know that if the testing procedures are poor then there is no point in testing. There are no specific rules for choosing the right performance measure, but there are some guidelines. First, the measure must be valid, 93 that is, performance on the criterion measure must reflect performance of the motor skill. Second, the performance measure should be an important contributor to performance. For example, strength and speed and agility are important for soccer, but agility may be a more important contributor to soccer success. Third, the measure must be reliable, both in terms of administering the test and the subject‘s performance on the test. Performance measures can be grouped into response outcome measures and response production measures Performance measures, also called criterion measures, can be loosely grouped into two categories. The first, response outcome measures, measure the result of a particular skill. These measures reveal what happened, not how it happened. Response production measures indicate how a response was produced. Note that these categories are not mutually exclusive. Sometimes a response production measures can be used for response outcome measures and vice-versa. Response outcome measures include reaction time and error measures Specific response outcome measures generally include measures of speed (e.g., velocity), time (e.g., 0.25 seconds slow), accuracy, and direction. Among the most popular response outcome measures used in research but often overlooked in sport settings, is reaction time (RT). Reaction time is measure as the time from a stimulus to the onset of a response. It does not include movement and is thus used to measure the information processing time involved in a task. RT can be fractionated into premotor time (stimulus to onset of muscle electrical activity) and motor time (onset of muscle electrical activity to response initiation). Motor time can also be termed electromechanical delay (EMD). Longer RTs mean more information processing is required. Information processing is discussed in the next chapter. Reaction time itself is one component of total response time. Total response time (RpT) is the time from a stimulus to the completion of the response. It thus includes RT and movement time (MvT). Movement time is defined as the time from the onset of movement to the movement completion. Individuals with fast movements are often said to have fast reactions, but this is not necessarily the case. Reaction time and movement time are separate processes that often do not mirror one another. Put differently, something that slows down movement speed may have no influence on reaction time, or vice-versa. In some instances, though, the 94 same factor can slow down or speed up both reaction time and movement time. em g tra ce Wa rning Signal For eper iod St art or Go Signal Mo vem ent Initiat ion pre mot or time m otor t im e T erm ination of Response Mo vem ent T im e Reac tion T ime Response T im e The illustration above also shows a foreperiod that that is a time period that comes after a warning signal and before the stimulus. A warning is not the stimulus itself, but may enable the individual to anticipate that a stimulus is coming and even what that stimulus may be. Reaction Time Paradigms. The very fastest motor reaction times are about 150 – 250 ms and occur in situations in which there is only stimulus and one response. This simple RT paradigm requires the least amount of information processing and thus has the fastest times. More complex RT situations include discrimination RT and choice RT. Discrimination RT situations are characterized by having many stimuli, but only one of the stimuli is meaningful and there is only one response to the stimulus. These situations require more information processing than simple RT because the individual must determine whether the stimulus presented is the right one. Choice RT situation have two or more stimuli, and each stimuli has its own response. Choice RT is usually the most difficult and results in the slowest RTs, as individuals must not only the nature of the stimuli, but what response goes with the stimulus. In the laboratory, simple and complex RT paradigms are easily set up and manipulated with lights, buzzers, and key presses. Outside the laboratory simple RT situations are not easy to find, and complex RT situations can be overwhelming. Automobile driving provides excellent examples of complexity, such as when a ball rolls out into the road from between parked cars on the driver‘s right. The ball seems to be a simple stimulus, but the driver‘s responses are dependent on other stimuli as well, such as oncoming traffic. The basic response choices are swerve left, swerve right, brake, or do nothing. Generally there would be two common 95 responses; brake or swerve left. Both may result in loss of control, confusion on the road, and an accident. Swerving right is a poor choice because of the parked cars or the chance of a child following the ball. Doing nothing is often the best choice because hitting the ball is nothing compared to a vehicle accident. But this response rarely happens, because where there is a ball there is apt to be a child chasing after it. The best response, therefore, may be to brake, or to do a visual search for children, oncoming traffic, or tailgating traffic. If the driver has already done a visual search and knows the traffic and child situation, then the response choice is easy and can be made rapidly. In conclusion, what appears to be a simple visual stimulus with one logical response is really a complex situation-dependent reaction time paradigm that relies greatly on the driver‘s skill and specific environmental circumstances. Measures of Error. Error measurements are used to determine accuracy of responses, which can be spatial (in space) or temporal (in time). Several different types of error measures, used with both temporal and spatial accuracy, can be used to gain an understanding of what caused the error and how to instruct performers to better their performance. Each error score provides one bit of information and thus must be interpreted carefully to gather important information. Generally, an error score is provided after several trails. Constant error (CE) is simply the average error over a given number of trials. The score is based on both the magnitude and direction of error and thus provides not only a measure of how much error, but a bias or tendency in the performance. Absolute error (AE) is the average over a given number of trials of the error absolute values. Thus, no plus or minus or direction of the scores is provided, just the error magnitude. Variable error (VE) is the standard deviation of the group of error scores. It is a measure of the consistency of the responses and not the amount of error. Response production measures include biomechanical and EMG measures Response production measures are those that pertain to how, or even why, a movement was done. Kinematic measurements of displacement, velocity, and acceleration, and kinetic measures of force and torque describe characteristics of movement without necessarily revealing the outcome of the movement. These biomechanical measures can be made with sophisticated goniometric and videographic technology, but are often done in a more subjective or qualitative manner by observation. For instance, a coach may identify a poor ball toss as a reason why a tennis serve hit the net. 96 Electromyography provides information on muscle timing, strength of contraction, and muscle function that underlie motor skill performance. It can be used to examine muscle dysfunction and has other clinical uses in rehabilitation such as biofeedback. Inferring Learning If we have tested an individual before and after a period of practice, how do we know that learning has occurred? Does improvement from pretest to post test indicate that the person has learned? It may seem obvious that improvement means learning has taken place, but in fact, we do not directly observe learning; we only observe behavior and thus must determine if the motor behavior reflects learning. Learning is a relatively permanent change in capability Learning is defined as a relatively permanent change in one's capability to perform a skill as a result of practice or experience. This definition implies that the potential, or capability, is improved, not necessarily the actual performance. There are a number of things that may inhibit performance despite learning taking place. Motivation, anxiety, and fatigue are just a few of the things that can lower performance even though learning is taking place. The definition of learning also states that learning is a result of practice, which means that improved performance due to growth or maturation or luck does not reflect learning. Theoretically, we cannot directly assess learning as it is an internal phenomenon that is not directly observable. Instead, performance as the observable behavior is measured and learning is inferred from observation of performance. Usually performance can give a good indication of what is internal, but not always. In order to infer learning, several performance characteristics are assessed. The first is persistent improvement over time. The second is better consistency. Performance should become less variable from trial to trial and day to day. Performance plateaus make inferring learning difficult Improvement in performance over time rarely follows a steady path. Sometimes improvement rises rapidly, sometimes it levels out. In the illustrations below, each graph has areas of little or no improvement in performance. These areas are called plateaus. Even though performance improvement may have stopped, learning may still be continuing. 97 Plateaus may be caused by several factors. The first is that the individual may simply lack motivation or attentional focus, or may be fatigued. These factors are called performance variables in that they may affect performance and not necessarily learning. Learning variables can affect both learning and performance. Next, the plateau may reflect a poor performance measure. It could be the performance measure is so easy that the person maximizes the score quickly, leaving little room for improvement. This is call the ceiling effect. Likewise, if the measure is so difficult that improvement is difficult to come by, this is called the floor effect. Among the most common reasons for plateaus can also be the most frustrating. As peformance improves it is often necessary to progress through a hierarchy of new skills or learn new abilities, requiring the learner to change what they are doing. As learners are going through new tactics and strategies, performance may suffer. For example, an accomplished volleyball player may begin learning a topspin serve to replace her well-learned and successful straight serve. Performance of the serve stabilizes – she has reached a ceiling because there is little room for improvement of this base level skills. To get better the player must learn a topspin serve. In learning this new skill she becomes somewhat of a novice performer and her serve performance suffers. Nevertheless, she may be learning a great deal even if her serve performance does not reflect it. Last, a learner may hit a plateau when teaching is not appropriate or specific to meet the needs of the learner. Overall, plateaus are more of an artifact rather than a real phenomenon of learning. Stages of Motor Skill Learning The previous section on plateaus implies that learning occurs in stages over time, and it does. At various stages of learning there are different things, whether cognitive or physical, that become important in the learning process. Sometimes previously learned skills need to be abandoned. Sometimes new abilities must be gained so that new skills can be learned. At each stage the teaching and learning strategies may also 98 need to change. Fitts and Posner’s 3-stage model and Gentile’s 2-stage model give us an idea of what changes learners go through as they progress from one stage to another. These models help to identify where the learner is at, and what to expect for further improvement. Both models assume that learning starts cognitively and end with automatic movements. Learning stage models progress from cognitive to associative to autonomic stages Stage 1 of the Fitts and Posner model is the verbal-cognitive stage, or simply the cognitive stage, implying that most of the learning is not reflected in motor performance changes. During this stage the learning includes understanding rules, getting a feel for the concepts for movement, learning tactics, and even learning how to learn. Gentile termed this stage the idea of movement stage as the learner begins to grasp the fundamental ideas of movement and determines what must be done to move. To do so, the learner determines proper stimuli and establishes a movement pattern. In determining the proper stimuli the learner identifies stimuli that are relevant to the movement, like ball speed, and non-relevant stimuli or distractions that must be ignored. There is certainly improvement and learning in motor performance, but not necessarily to the extent of improvement in task knowledge. Performance in Stage 1 is characterized by many errors, gross errors, and high variability. Learners are not aware of how to correct the errors. The learner is also beginning to establishment movement patterns, which may include footwork and limb coordination. Stage 2 is the associative stage. Fundamentals are learned and fewer and smaller errors are made. Concentration is on skill refinement as the learner begins to detect and correct errors. Thus learners can alter their own practice and reduce performance variability. Stage 3 is the autonomous stage. It only comes with much practice, after which the skill becomes automatic. The learner is able to perform the skill without 'thinking'. Errors can be detected and corrected, often during the task itself. Gentile noted that during the last stage that the learner goes through phases of fixation and diversification. The learner fixates on specific movements developed in earlier stages, refining them to make them more effective, more consistent, and automatic. For ongoing learning to take place, movements must be then adapted to different situations, or adjustments made to fit specific needs. This means that a larger number of motor patterns must be developed. Gentile termed this adaptation to be diversification, effectively expanding the learner‘s movement repertoire 99 These three stages are sometimes labeled a beginner, intermediate, or expert stages, but these labels are not correct. There is a great range of skill levels that can fall within each stage. Automaticity, for instance, does not make one an expert. Bicycle riding is automatic for many people, but few of these people would be considered expert cyclists. Conversely, an expert gymnast may struggle learning a new routine, temporarily rendering them as beginner or intermediate performers. Characteristics of Stages of Learning Identifying the stage a learner is at is not an easy task. Simply inferring automaticity and levels of error correction are insufficient, in part because the learner may be at different stages in different component of a complex skill. There are other characteristics to look for that help identify a learner‘s progression and overall level of skill proficiency. In addition to error detection and correction, these characteristics are (1) knowledge structure, (2) how the goal of the skill was achieved, (3) changes in coordination, and (4) improved movement efficiency and muscle activation changes. Learning creates a different knowledge structure and better information processing As learners progress through the learning stages, they process information faster and more accurately. They know more information and are able to use that information in different ways. For example, experts use concepts, not just independent pieces of information. They also relate information together better, a process called chunking. For instance, late in a soccer game an offensive player may put together a series of ‗clues‘ about the game circumstances (e.g., score, fatigued defenders, defender tendencies developed over the course of the game) to decide and implement a particular tactical move. A different knowledge structure is accompanied by different visual search patterns. Early learners typically look at only the most direct and immediately important cues, such as watching the ball. Individuals later begin to learn to look for different stimuli or clues to help them anticipate and perform better. For example, experts watch the body language of opposing players in sports like tennis in order to anticipate where the player intends to hit the ball or move. At the highest level of success, it is most often these skills that distinguish the best players. 100 Better skilled persons change how the goal of a skill is achieved As learners improve they change how they accomplish goals. For instance, beginning soccer players may emphasize kicking power when goal shooting, whereas a more skilled player relies more on an accurate and deft touch. Beginners may drive the ball directly at the goalie, experts attempt to fool the goalie. How the learner achieves the goal of the skill is very task dependent and is a combination of the learner‘s knowledge base and an already accumulated skill set. Experts have better coordination and movement efficiency That experts have better coordination seems almost a definition of expert performance. This coordination looks different depending on the task, but there are some common characteristics of highly coordinated movements, some of which we examined in the motor unit behavior section. Overall, experts tend to use less muscle activation for a given task, which produces smoother and more energy efficient movements. On the other hand, experts often have the capability to call upon more neuromuscular resources to maximize performance. Whole body coordination differences are often easy to spot. Novices tend to look stiff and jerky, which can be a result of them linking together limb segments to act as a single unit. This helps simplify the action for the novice, in effect reducing the degrees of freedom. Experts smoothly transition forces from body to limb and have fewer extraneous movements. Learned Coordination and Physiological Consequences. The characteristics that describe one‘s progression through learning stages are not limited to learning motor skills. They are important even for progression in activities that many consider to be largely based on genetic physiological capacities. Consider the importance of muscle coordination and movement efficiency as they related to a study by Lay et al. (2002), who had fit subjects practice a rowing ergometer exercise over just 10 practice days. The subjects practiced at an intensity level too low to elicit physiological adaptations. After the 10 days of practice the subjects were able to exercise at a submaximal work level using less energy (e.g., VO2 consumption) and less EMG activation than before practice. Other results found more tightly coordinated muscle activation patterns and movement patterns as revealed by biomechanical analysis. These authors suggested that coordinative mechanisms were organized to minimize metabolic cost (or maximize efficiency). Similar results have been suggested for cycling, 101 where the differences between international and national level cyclists (all outstanding) are not in VO2, not in strength, but in the coordinated workload distribution across muscles that enables force sharing. Transfer of Learning One of the key features in learning is that what is learned in one situation can often be applied in another situation. This phenomenon, called transfer of learning, enables individuals to learn of new skills and diversify their movement repertoire, that is, if the transfer is positive. Positive transfer facilitates the learning of the secondary motor skill, whereas negative transfer impedes learning of the secondary skill. Transfer occurs more among similar tasks Transfer occurs more when there is similarity, or identical elements, among the skill components or context under which the skills are performed. For example, an overhand throw has elements similar to an overhand serve in volleyball and tennis. More transfer also occurs when there is similarity of information processing requirements or previous experiences. This type of transfer is often seen in applying team tactics and strategies from one sport to another sport, such as the basis for a zone defense used in many team sports. Another common example is that experienced athletes know the type of moves that throws a defender off balance, which can work in multiple sport settings. There is more transfer when there is both identical elements and similarity in information processing, but this transfer is not always welcome. Transferring learning from one skill or context to another usually leads to positive secondary performance, at least initially. In some cases, however, this transfer is negative and impedes the learning of the secondary skill because the individual finds it difficult to break away from the initial learning. Hockey and baseball players, for example, may have negative transfer when playing golf. At first, these players may have positive transfer of basic hand-eye coordination and body mechanics, but after time the automatic hockey and baseball swings fail to enable progression in the golf swing, which requires a more calculated and patterned action. The swing habits of hockey and baseball have thus become a difficult to break bad habit for golf. Learning in these cases may become difficult and confusing for the learner, though negative transfer should always be thought of a temporary. Negative transfer is most likely a result of cognitive factors, not identical elements. 102 Transfer has important benefits Without transfer it would be impossible to progress through the stages of motor skill learning. Simple tasks learned early are built up into complex skills. In addition, transfer enables those skills learned in practice settings to be applied in real situations. Because of transfer, we can gain a better understanding of the theoretical process of learning and how to go about sequencing the learning of a complex skill. For example fundamentals are learned before complex movement patterns, which is especially important for dangerous skills such as diving and some gymnastics routines. Summary and Applications Motor skill can be classified according to characteristics of the skills, including locomotion and manipulation, and the open versus closed environment the skill is performed. Classification schemes enable a better understanding of how motor skills are performed and are useful in learning and rehabilitation settings. Measuring the quality of performance is a challenge because of measurement difficulties, and validity and reliability issues. Nevertheless, is it important to measure performance as a way to gauge progression of improvement and to infer if learning is taking place. Two general types of performance measures – outcome and production – offer different way of assessing performance level and interpreting learning. Reaction time, as a measure of information processing, is an underutilized performance measure in sport and exercise settings. Learning progresses through stages, generally new learning is highly cognitive as learners get the feel for movements. Well-learned movements are automatic and are performed with more consistency and fewer errors. Among the other characteristics that are learned over time include better coordination and better information processing. In many instances higher skilled performers are best separated from other performers by knowledge base and better and faster information processing. This highlights the important premise that even with great physiological abilities like strength, and even with outstanding technical skills like basketball dribbling, such skills and abilities are useless unless they are done at the right time and under the constraints imposed by the task circumstances. For example, spending countless hours in the weight room may produce incredibly strong muscles as measured by maximal weight lifted, but unless that strength can be used at the right time under the right circumstances, the strength has gone to waste. 103 Bibliography and Other Sources Abernethy, B. B. (1999). The 1997 Coleman Roberts Griffith address movement expertise: a juncture between psychology theory and practice. Journal of Applied Sport Psychology, 11(1), 126-141. Baker, J. J., Cote, J. J., & Abernethy, B. B. (2003). Sport-specific practice and the development of expert decision-making in team ball sports. Journal of Applied Sport Psychology, 15(1), 12-25. Baker, J. J., Horton, S. S., Robertson-Wilson, J. J., & Wall, M. M. (2003). Nurturing sport expertise: factors influencing the development of elite athlete. Journal of Sports Science & Medicine, 2(1), 1-9. Coyle, E. F. (1995). Integration of the physiological factors determining endurance performance ability. Exercise & Sport Sciences Reviews, 2325-63. Lay, B. S., Sparrow, W. A., Hughes, K. M., & O'Dwyer, N. J. (2002). Practice effects on coordination and control, metabolic energy expenditure, and muscle activation. Human Movement Science, 21(5/6), 807-830. McPherson, S. L. (1994). The development of sport expertise: mapping the tactical domain. Quest (00336297), 46(2), 223-240;247-262. McPherson, S. L., & Vickers, J. N. (2004). Cognitive control in motor expertise. International Journal of Sport & Exercise Psychology, 2(3), 274-300. Wright, M., Bishop, D., Jackson, R., & Abernethy, B. (2010). Functional MRI reveals expert-novice differences during sport-related anticipation. Neuroreport, 21(2), 94-98. 104 CHAPTER 7 INFORMATION PROCESSING Chapter Outline I. Multiple Resource Theory II. Memory III. Attention IV. Intention, Effort, and Attention V. Summary and Applications he job of our central nervous system is to process information. In brief, information is identified, interpreted, and acted upon. Our brain reasons, acts, stores information, retrieves information, monitors and runs the physiological processes of our body, produces emotional and rational behaviors, communicates, and makes decisions. But it cannot necessarily do all this at one time. Our brain has limited capacities that, in turn, limit our performance. In this section we will look at multiple resource theory as a model of our brain‘s information processing, and then two information processing resources. These resources – memory and attention – factor prominently in the application of motor learning principles. T Multiple Resource Theory The processing the brain does is widespread and varied. Multiple resource theory posits that we have a variety of processing resources. Though our brain has areas to process specific types of information, such as verbal output, auditory, olfactory, visual sensory processing, and emotional reasoning, these do not necessarily correspond to resources as identified by multiple resource theory. Nevertheless, the theory adequately describes that our brain has the capability to process different types and amounts of information, though there is redundancy in the system. All of these resources have limited, but flexible capacities. Sometimes the resource capacities can be expanded, and are often times shrunk. Factors such as arousal, fatigue, motivation, and health can alter the capacity. 105 If two or more tasks require the same resource then conflicts may develop and slow down or impair processing. A single large processing requirement may also tax the resource capacity. If two or more different tasks are done then different resources may be called upon, thus capacity may not be limited. However, capacities can be taxed easily under multiple tasks. Driving in heavy traffic and bad weather provides a good example of taxing resources. Even as the driver slows down, there is a good chance the radio will be turned off and passengers told to quiet down. The need to concentrate on the environmental conditions is so consuming that all resources are diverted away from listening to music and carrying on conversations. Furthermore, there is a good chance that stress and anxiety will consume resources and divert attention. Current evidence on the dangers of texting and driving provide a sobering reality to the resource limitations of our brains. Memory Memory is a cognitive processing function that people tend to associate with facts and figures, and not motor skills. Indeed, the common phrase, ―Once you‘ve learned to ride a bike, you‘ll never forget,‖ implies that we do not need to try and remember motor skills. Memory, however, plays a critical role in the learning of skills and in high level performance. The simple ability to repeat large numbers of motor skills over and over again indicates that we have a large capacity for motor memory. During activities we rely on non-motor memory to improve performance. A soccer player, for instance, may scan the defense and instantaneously recall a previous pattern of play, giving the player information to anticipate a defensive strategy. Motor memory is sometimes mistakenly called muscle memory, a term that holds no real definition in the scientific literature. Memory can be roughly broken down into working memory and long term memory. Working, or short term, memory is the temporary use and storage system for information. It is the active system for information processing, especially for the immediate situational needs, such as decision making, problems solving, movement production and evaluation, and storage and retrieval of long term memory information. Information lasts only about 30 seconds in working memory. Capacity of working memory is about 7 (+ or – 2) words or digits. In movement, this translates to about 7 sequences in a movement (e.g., discrete gymnastic movements). Highly skilled people have larger working memory and long term memory capacities that are skill specific. 106 Long term memory is the ‗permanent‘ repository of information. Within long term memory is stored procedural, declarative, semantic, and episodic information. Procedural information refers to how to do something whereas declarative information is what to do. Semantic information is a general knowledge of the world – facts and concepts – gained through experience and episodic information is personally experienced events and the times they occurred. Improving and facilitating memory storage requires purposeful strategies There are three basic factors that must be taken into consideration regarding memory retention. First, the characteristics of the movement itself influence what is remembered. Second, remembering strategies influence retention, and third, the characteristics of practice influence what is remembered for and test situations. Movement Characteristics. Several factors about movements are related to the ability to remember them. Continuous skills are more resistant to forgetting than discrete skills, probably because of their repeated nature. Location and distance features are important features that are remembered – location seems to be better or easier remembered. Thus, pointing out important positions of the body is a good instructional method. For example, remembering an initial stance position gives information on the movement to follow, and remembering a final position enables the learner to work through the movement that lead to the end position. First and last positions of a movement are naturally better remembered, as are proper or natural movement sequences. Because of this, though, middle portions of movement sequences tend not to be remembered as well, though they may be just as important and thus may require additional memory effort. For example the middle stage of a golf swing with the club head back up over the head and the body cocked and ready to swing the club forward, is a crucial position for an effective golf swing. Though it is in the middle of the movement, if this critical point is identified to the learner as important and made meaningful, then it is much better remembered. Remembering Strategies. There are five basic memory strategies that can be used depending on the appropriate circumstances: (1) rote repetition, (2) meaningfulness, (3) preselection, (4) intention to remember, and (5) subjective organization. Rote repetition is repeating the movement again and again and again. This is a fundamental tenet of all of practice, but it does not necessarily mean that the exact same movement is repeated. Even the 107 seemingly most similar movements, like forehand drives hit off a ball machine, are coordinated in different ways as the nervous system continually refines the movement. According to Bernstein (1967), The process of practice towards the achievement of new motor habits essentially consists in the gradual success of a search for optimal motor solutions to the appropriate problems. Because of this, practice, when properly undertaken, does not consist in repeating the means of solution of a motor problem time after time, but in process of solving this problem again and again by techniques which we changed and perfected from repetition to repetition. It is already apparent here that, in many cases, "practice is a particular type of repetition without repetition" and that motor training, if this position is ignored, is merely mechanical repetition by rote, a method which has been discredited in pedagogy for some time. (p. 134) With this kind of repetition, what is stored in memory is the refined movement along with the ability to diversify the movement pattern. Meaningful movements are better learned and remembered. Attaching meaning can be more complex than simply stating that it meaningful; the learner needs to understand the meaning. It can be useful in attaching meaning to have the learner visualize the movement or attach a verbal label to a specific aspect of movement. These techniques may also serve as mnemonic devices. Preselecting the movement means have the learner selects what movements they wish to work on. In doing so, it is likely that the learner pays more attention and devises his or her own methods of remembering. Often times preselection is coupled with adding meaningfulness. The intention to remember seems an easy concept, but is often not done. Movements are best remembered when willful effort is given to try and remember the activities during practice. Subjective organization is a process in which movements or large skill sets are organized by the learner. Movements then tend to be organized not only in a way that is meaningful, but in a way that fits the way the learner learns. This does not mean that the learner is the only one responsible for practice and remembering, as this strategy may contribute to learning the wrong things. The instructor must help guide the learner‘s organization. Practice-Test Characteristics. A beginning driver may learn to use the clutch and brake and stick shift with great skill – remembering shift patterns and so forth – during simple driving on a protected track that poses no obstacles or dangers. These same skills, however, may not be displayed on congested city streets, in fact, the driver may freeze, grind 108 gears, or not know where the gears are located. This is an example of the practice circumstances being different from the ―test‖ circumstances and memory being specific to the characteristics of the learning environment. The more that practice is like the game the better the memorization will be in the game or on the test. Part of this is due to the storage of specific sensory information. Attention It is apparent from multiple resource theory that for optimal information processing to take place the amount of information coming into the system cannot be overwhelming. This can happen in two ways; the first is to limit what actually comes into the CNS and the second is for the CNS to filter out or ignore information before it is processed further. Both happen, but for our purposes it is most useful to examine the process of limiting information before it reaches our CNS. We do this by altering our attention. Attention is the mental process of selectively concentrating on one thing, that is, a specific allocation of processing resources. Attention can be placed on the external environment, on the internal bodily environment, or on mental processes themselves. For example, mental math and daydreaming both place attention on mental processes. Placing attention on specific things is called selective attention, and is one of the keys to avoid overburdening information processing resources. Selective attention implies that attention is placed on the most important, or most meaningful, things relevant to completing a task while ignoring other stimuli. Focus of attention is sometimes used interchangeably with selective attention, but means something different. Focus of attention refers to the quality of our concentration on a stimuli or ongoing situation. With a poor focus of attention our minds may drift to irrelevant information, thereby allocating information processing resources away from what is necessary. It is necessary, particularly in the sporting environment, to attention switch from one stimulus or information processing resource to another. A long distance runner, for example, may place attention on a nearby competitor, shift to tactical decisions, shift again to monitor his internal physiological state, and then shift back to tactics. A quick and transient switch in attention switching is called a momentary intention. For example, while playing tennis the player can attend to the ball, and then quickly switch attention to monitor the actions of the opposing player. In sum, the ability to focus attention, switch attention, and select the most meaningful cues and information to concentrate on, is necessary 109 to avoid a cognitive meltdown. How we identify the most meaningful and important information, how we increase our focus, and how we learn to switch attention is learned through practice and is very much situation and context specific. Attention demands vary with motor skill performance The attention requirements of motor skills are quite varied. Furthermore, for a specific motor skill the attention requirements may change depending on the situation or circumstances surrounding the execution of the skill, and may differ from person to person. One of the most noticeable aspects of attention is that the demands of attention (i.e., those things that require our attention) change over practice. In particular, some tasks demand less attention as skill level improves. As tasks become automatic the need to place attention on actual movement execution is reduced. This automaticity, though, does not mean that our minds are free to wander. What it means is that resources are freed up to be used elsewhere. Yogi Berra, Hall of Fame catcher for the NY Yankees, once remarked that ―you can‘t think and hit at the same time.‖ More specifically, Yogi was succinctly stating that you can‘t think about the swing while placing attention on the ball at the same time. The concept of automaticity illustrates that attention requirements change over learning stages. With improving skills the learner is freed to place attention on other cues, has an increased capability to place attention on new cues, and learns the important information to process and the irrelevant information to ignore. Conversely, these new attention skills improve motor skill performance. Attention skills are learned both explicitly and implicitly Attention skills are generally not explicitly taught, save for the exception to ―keep your eye on the ball,‖ or ―watch the other player‘s move.‖ Such limited instruction in attention is not necessarily an oversight because attention skills are learned both explicitly and implicitly. Specific practice at attention skills, like watching the ball, are explicit, whereas incidental learning that comes without an awareness of what is being learned is called implicit. High level athletes will often talk about picking up movement cues from opposing players, like shoulder rotation during a volleyball serve, but can rarely say when or how they learned it. Rather, they just ―picked it up along the way.‖ 110 Attention switching and selective attention are often learned through a trial and error approach. Over time and trials, learners figure out which cues are important and should be attended to, and which cues are irrelevant and should be ignored, particularly depending on the situation. Intentional practice should be used when appropriate to facilitate and speed up learning. Attention capacity and instruction Though the type of motor skills influences attention requirements, and often times attention skills are learned implicitly, there are a number of instruction concepts that can help the learner understand and learn the attention demands of a particular skill. These instruction hints emphasize movement initiation, breaking down the movement, and the focus on external cues. The initiation of the movement generally requires more attention than the rest of the movement, and without a good start the rest of the movement may suffer. Particularly for new learners, not only does the movement initiation demand attention, but by placing attention on the initiation of movement the whole movement may be better served. Not all components of the movement require the same amount of attention. Movements can be broken down and separated into parts that require a lot of attention or are more meaningful. In addition to the start of a movement, sometimes there are key phases in a movement that are attention-demanding. For example, the leaping off the ―jumping leg‖ during a lay-up in basketball. This important transition from dribble to shoot requires attention initially, and should be developed to a point of automaticity. Focusing on external cues rather than internal cues appears to facilitate performance and learning. For example, instead of focusing on the hands or ―feel‖ in a golf swing, the focus should be on the club head or a movement outcome. In the past decade an abundance of research reports, many from Gabriele Wulf and her colleagues, have shown that motor skills, are learned and performed better when attention is placed externally. It is believed that focusing on a specific movement outcome simplifies the brain‘s movement planning, and essentially enables the brain to organize the most effective solution to the movement problem. Focusing externally, also called a dissociative focus, has been shown to reduce ratings of perceived exertion in runners, but some reports indicate that accomplished aerobic athletes often maintain an internal, or associative, focus on their own physiological processes, like heart rate or 111 fatigue. This self-monitoring enables these athletes to regulate their efforts appropriate to the environmental challenges and their own race strategies. At high levels of effort it becomes extremely difficult to ignore the overwhelming physiological signals of fatigue, pain, and stress, but even then high level athletes are able to attention switch to external factors such as competitors and environmental circumstances. Knowing What is Meaningful. It is important to place attention on relevant and meaningful cues and information that will enable better performance. This is not always easy to do, even when proper focus and selective attention has been learned. There are a number of things that draw our attention, even if it is not relevant to the movement. These factors are unexpected stimuli, visual information, and meaningful but irrelevant information. Unexpected stimuli almost universally our attention. Loud noises, out of place movements, surprise bodily feelings like ―twinges‖, and other inconsistencies in what we expect draw our attention. Sometimes it is appropriate to attend to these stimuli, like an emergency siren, but often times it is not. Indeed, opposing players often make unexpected movements or sounds in an attempt to distract another player. Visual information tends to draw more attention than other sensory cues. But be aware that any strong stimuli, like loud noises, acrid smells, and pain draw much attention, particularly if unexpected. The most meaningful information or stimuli draws attention, but paradoxically, this information is not always understood by the learner to be relevant to the task. Attaching meaning to information is an essential part of the learning process, both implicit and explicit. Keep in mind that what is meaningful information can change rapidly during a task, and underlies effective attention switching. So how does a learner ascribe meaning to information so that they place attention and allocate resources most effectively? Learners can be instructed on what to place attention and why, but until a learner places his or her own meaning to stimuli or information, it will not fully capture attention. Learners must be challenged to explore and change where they place attention. In effect, their dynamic systems must be disrupted as they explore different ways of placing attention and processing information. Limited attention requires movement preparation and alertness Even with effective attention skills, there remain situations capable of overtaxing our attention and information processing resources, particularly when time to prepare for movement is limited. When these 112 resources are taxed we react and respond slowly, movement quality suffers, and our movements may be inappropriate. Consider, for example, a driver waiting at a traffic light. The light turns green and the driver carefully begins the move from brake to accelerator, but is startled by a honk from the car behind. Attention is shifted away from scanning the road and placed on a possible road-rage incident. The driver responds with a hard step on the gas and fails to place attention on the typical relevant information, like cross traffic and pedestrians. The driver hits a pedestrian who was slow to cross the street, all because of unexpected circumstances lead to attention switching and a poor movement choice. The poor choice was made because the driver did not have the time to prepare the movement fully. This scenario illustrates that movement preparation in addition to attention is vital for better movements. So, how can be best prepare for making movements? Movement Preparation Strategies in Time-Constrained Situations. Most sports, and many activities of daily living, are constrained by time limits or require a fast reaction. Movements in these contexts are made quickly following a stimulus or must proceed in rapid fashion to be effective, and thus require a rapid preparation time. Put differently, how can we make reaction time faster by speeding up sensory processing and movement planning? There are eight strategies for doing so: (1) Use warning signals, (2) Choose a sensory versus a motor set, (3) reduce the number of choices, (4) Make the stimulus predictable, (5) Make the stimulus compatible with the response, (6) Reduce response complexity, (7) Increase alertness, and (8) Practice information processing. Each of these is discussed below. Warning signals come before the actual stimuli and do more than just increase alertness or focus of attention. An appropriate warning signal gives the individual advance notice (anticipation) on an upcoming stimulus and/or response choice, which enables movement planning to begin before to the actual stimulus. The optimal warning signal timing varies with a task and signals arriving too early or too late may actually slow reaction time and hamper movement quality. In addition, sometimes the warning signal itself may give false information about an upcoming stimulus. Altering the warning signal – or giving a false signal – and varying the warning foreperiod, are common techniques used by athletes to fool opponents, such as quarterbacks manipulating the timing of their ―hut, hut‖ cadence. Experienced performers have learned what warnings are useful and those that are not. Choose a reaction time or a movement time set alters focus and processing speed. As we saw earlier, reaction time and movement time are 113 not related. If one concentrates on moving fast versus reacting fast then they have adopted a movement time set or motor set versus a strategy to react fast (reaction time set or sensory set). Sensory set RT is faster than motor set RT, but movements are often faster in motor time sets. Real differences between the sensory and motor sets are dependent on the task itself and the performer (e.g., expert vs. novice). Differences are more noticeable in novices. Reducing the number of choices speeds up processing. Preparing for a response takes more time if there are more choices; either in what stimulus to choose or what response to choose. These complex reaction time situations can slow down information processing as well as movement time, and thus eliminating the number of choices can speed up response time on both ends. Reducing the number of choices can be an explicit decision to only select certain cues or movement responses, or is an implicitly learned phenomenon. Experts tend to use cues, particularly situational cues, to anticipate or rank-order stimulus choices. For example, a baseball batter uses game history and current game situations to narrow down the potential pitch selection and location. A related issue concerns two or more stimuli arriving in short succession to one another, each requiring a different response. The second stimulus slows down the whole process. This phenomenon is called the psychological refractory period (PRP). The PRP is the time delay in which a planned response is delayed while another is being carried out – even if the tasks are different. The PRP is one of the mechanisms by which faking a player works. The defensive player must overcome the processing time of the initial fake before they can respond to the real move. Make the stimulus predictable speeds up processing. If the stimulus is predictable, then the number of choices is reduced, resulting in faster and more accurate responses. Stimulus predictability is an important factor in anticipation and the use of warning cues. For example, if a person's eyes look to the left (a warning), then they are more likely to move (moving is the stimulus) to the left. Predictability leads to an expectation bias – we lean towards looking for a particular stimulus or plan on a particular response. Note, however, if our expectation is wrong then our response time is slowed. If the warning interval is predictable the stimulus becomes more predictable. If the stimulus is compatible with the response then processing time is faster. Stimulus-response (S-R) incompatibility not only makes for slower RTs but there is more likelihood of a movement error. For example, a movement made to the left is slower if the stimulus is on the right versus a stimulus on the left. S-R compatibility is not always so 114 simple and sometimes non-compatible S-R situations must be practiced to make them compatible. A rear wheel skid while driving is one such situation that through practice a non-compatible S-R is made compatible. During a rear wheel skid, as on icy roads, the rear end of the vehicle slides out to the left or right. There are two seemingly compatible responses; one is to brake and the other is to turn the steering wheel away from the direction of the skid. Both are bad choices. The best choice is to not brake and turn the wheel (i.e., front wheels) into the direction of the skid. Novice drivers are confused by this, but when told to keep pointing the wheel in the direction they want to go it becomes a much more compatible response. Reducing response complexity speeds up information processing. The more complicated the response, such as a movement with many parts, the longer the RT. This is one of the few times that reaction time and movement time can be affected by the same thing. Reducing response complexity has much to do with making movements automatic. Alertness is defined as a high mental readiness for action, or high level of vigilance. Attention skills rely on alertness, and without alertness our ability to detect and interpret stimuli is slowed. Many physiological factors hamper alertness, like fatigue and health, but maintaining alertness in most activities is a conscious effort. Practicing information processing affects each of the proceeding factors. Plainly put, with more practice come faster RTs and better movements. This is especially true in complex movements or situations with multiple RT choices. Practice influences the other seven factors by enabling the individual to make use of warnings, choose a motor or sensory set (or combine them), reduce the number of choices, and reduce situational complexity and uncertainty. Practice also helps the learner synthesize important information so that anticipation can be used. Synthesizing information is part of the interpretation/perception process and helps plan tactics. When tactics or strategies to particular stimuli are known in advance, the resultant response can be carried out faster and more accurately. For example, an expert tennis player runs down a ball and hits a forehand drive down the line to the opponent playing at the net. The player must either hold ground to await a volley back down the sideline or quickly reverse direction to get ready for a cross court or drop volley. The player can anticipate and respond to what they think will happen, or they can react to the opponent. Either way, the player's experience with the opponent (tendencies, weaknesses, etc.), knowledge of their own capabilities and understanding of the particular circumstances (e.g., how off-balance am I?), allows them to prepare and carry out the response 115 better and faster. It has been suggested that mental practice to plan tactics to particular events can help speed up processing during actual events (Vealey & Greenleaf, 1998). Non-speeded movements also require attention and information processing Not all movements require fast reactions and fast movements. Nevertheless, purposeful movements still need preparation that requires information processing time. Our earlier discussion of the speed-accuracy tradeoff well illustrates that finely controlled movements require a great deal of information processing. Consider the simple act of writing a letter. The movement starts with reaching down for a pen. There is no need for rapid movements or reactions, but processing time is taken to decide on the pen and how to reach for it. Visual search for a pen (or a reliance on kinesthesia if a pen‘s location is already known), and decisions on how to pick it up must be made (e.g., in the correct finger position, or will the correct finger placement be made after the pen is picked up?). In this case the research evidence suggests that decisions are made by ensuring that the final movement outcome will place the arm and hand in the most comfortable position. Thus, an awkward movement might be initiated so that when the pen is brought to the final position on the paper it is comfortable and ready to go. Attention control helps control arousal and overcome stressful situations Among the most common disruptors of effective information processing are too much stress and too little stress. Stress is defined as the physiological and psychological changes that happen in response to changing conditions. When stress levels get high, particularly psychological stress, resources are challenged and distracting negative and irrelevant thoughts are common. Too much stress may contribute to anxiety and nervousness which exacerbates the resource loss. On the other hand, too little stress, which may be seen as a highly relaxed state, may result in low arousal levels that then decreases alertness and attentional focus, and may lower resource capacity. Manipulating Stress and Arousal. Arousal refers to the activation level of the emotional, mental, and physiological systems. The arousal level, before and during motor performance, affects movement quality and movement preparation time and is commonly manipulated by athletes and 116 non-athletes alike to get into a state of readiness. Arousal can be lowered through relaxation methods or increased by ―psyching up‖ methods. Stress and arousal should not be confused. Under high states of stress the body and mind may become highly aroused, such as during a fight or flight response. Stress may be accompanied by arousal of systems that can impede motor skill performance, like distracting memories and emotional thought patterns. Alternately, sometimes the response to stress can be to shut down mental and physiological systems, resulting in physiological and psychological lethargy. For optimal motor skill performance it is necessary to overcome excessive levels of stress and manage arousal to levels that are optimal for action and information processing. Two factors need to be taken into account regarding the optimal level of arousal for motor performance. They are the (1) motor skill type and the context under which the motor skill is performed, and (2) level of arousal of the performer. Different motor skills and different situations may require different levels of arousal. For example, football linemen tend to be more aroused than golfers. The optimal level of arousal for a given skill is related to the quantity of things that need to be done and the complexity of what needs to be done. Generally, if a task is more complex, then less arousal is necessary. But the level of muscular activation must also be factored in. Higher levels or arousal may enable a higher level of neuromuscular activity, and thus force output. But, individuals can learn to keep mental arousal while maintaining neuromuscular relaxation if that is what is necessary. The optimal level of arousal for the performer to match the movement situation is individual specific, but for each individual there appears to be levels that are too high and too low. The relationship between performance and arousal is shaped like an upside-down U. According to the inverted-U theory of arousal, at very low and very high levels of arousal performance suffers. The specifics of this theory have been debated and refuted, but it does appear that there exists an optimal level of arousal for a particular skill, which is dependent on several factors discussed below. Arousal and anxiety level of the high individual can be dependent on the situation p erformance where the skill is being performed. In general, level the importance of the situation and the uncertainty of the situation increase performer low low arousal, even to a state of anxiety. In these arousal level high 117 cases the level of arousal may be excessive for the situation, and if stress and anxiety are involved, then irrelevant Individual differences in arousal responses are or negative resources may be aroused. nicely illustrated in research by Noteboom and Individual differences in arousal and stress his colleagues (2001). These authors found that steadiness on a pinch force task declined are noteworthy. following arousal by electric shock but not by Attention Control and Arousal. arousal from doing math problems. Subjects in this study had to maintain a constant pinch Extreme arousal or anxiety can reduce force, but when electric shock (or threat of attentional capacity and can distract an shock) increased arousal (determined by individual with "bad thoughts." Consider physiological signs like heart rate and blood pressure) their steadiness got worse. When an experiment by Gage et al. (2003), who ―forced‖ to do difficult math under time had people walk on a normal surface and constraints the arousal increased just as with the on an elevated walkway that created a shock, but motor performance on the pinch force steadiness test was only minimally affected. falling threat and anxiety. Physiological Women‘s performances were more affected by data from galvanic skin responses the arousal than men‘s. Can you interpret these indicated anxiousness during elevated results? walking. During walking the subjects had a reaction time task to respond verbally to a buzzer. As the threat increased, reaction time slowed, indicating that anxiety took attention resources away from anticipating to the buzzer. Walking also slowed under the threat, showing the effects of anxiety on movement. Walking could have slowed due to the subjects being more careful (speed/accuracy tradeoff), and/or because attention was also drawn away from walking (walking does require attention resources) in addition to buzzer anticipation. Either way, anxiety reduced attention to the important tasks, resulting in slower reactions and slower walking. This experiment demonstrated that performers may need to reduce attention demands by either reducing the width and direction of focus. It is most common to narrow the focus to place attention on the most immediate and pressing needs. The performer may need to select a particular item to attend to and focus narrowly on it. Unfortunately, a very narrow focus may not be desirable for performance, especially if many environmental factors need to be scanned for cues, such as all the players‘ actions on the basketball court. In addition, some internal cues (e.g., thoughts, plans, activities, sensory info) that are desirable for good performance may be ignored when the focus is too narrow. Training and practice can help one to learn to focus attention, select appropriate cues, and be able to switch attention. It might seem that relaxation training is a good way to overcome anxiety and therefore eliminate the need to rely on a narrow focus. However, relaxation training is essentially practice of focusing attention on relaxation. Unless it is in some sort of rehabilitation or clinical setting, having attention placed on 118 relaxation takes away from attention on the important task at hand, like shooting the free throw, selecting a good pitch to hit, and so forth. The point is that relaxation training may not be effective unless attention control to the goal of the task is also practiced. Intention and Effort and Attention The importance of attention control cannot be overstated. The nature and quality of our attention contributes directly to the quality of motor performance and the physiological adaptations that arise from motor performance training. Attention skills are among the first motor learning skills that should be emphasized to learners, having an impact on most every other aspect of motor performance. Attention skills, however, do not stand alone. Useful attention skills cannot be learned or carried out with intention and effort. Intention provides purpose and direction Intention is primarily a psychological process; it provides a goal or a plan of action that includes the what, why, and how of a movement. On a large scale it provides a purpose and an outcome goal for training or practice. Intent can include easily identifiable goals like overcoming a specific deficiency or improving relaxation while shooting free throws. Intention can also include very specific physiological outcomes, such as training to cause maximal motor unit activation. Intention provides the larger reasoning or rationale for doing acts. For example, a child may have motor activity goal to ride a bike, but the intention may be either to escape bullies or go to the store. Without a specific purpose, meaning and importance are lost and knowing where to place attention becomes uncertain. In previous sections the importance of a movement being meaningful were highlighted. Intention also gives rise to how a plan is to be accomplished. Part of this is technical, for example, practice scheduling and using specific biomechanical techniques. To illustrate, consider a competitive time-trial cyclist. Of course the cyclist wants to get better, but what will it take to do so? Should the cyclist go out every day with maximal effort in order to fatigue her physiological systems? Perhaps, but it might be a better idea to have the intention to ride on the cusp of the anerobic threshold for as long as she can in order to better force a shift in the threshold value. Or, she could focus on rhythmic breathing and consistent velocities in an attempt to train efficiency. Either option may differentially train inter or intramuscular 119 coordination. Alternately, she could hop off the road bike and engage in specific resistance training designed to improve force sharing among the hip flexors and among the hip extensors. Effort must be intentional Another part of the intention process has to do with effort and motivation (these terms are not the same). In other words, how much effort one decides to give must be planned, especially if the effort required is maximal, as is often necessary. Effort is often erroneously considered to be mostly a physiological term, meaning how much time and energy one devotes to the task, and how much vigor one puts into practice or training. Yet, psychological effort must come before physiological effort. Preparation, cognitive effort, alertness and arousal, time taken to plan training, studying game films — all these require a degree of mental effort. Concentration requires mental effort. Overcoming fear or anxiety requires mental effort. Without full mental effort during practices or games one may drift off, loose attention, and motor performance suffers. In summary, intention gives rise to purposeful effort, and both set the foundation for effective attention. Maintaining intention, effort, and attention on a short term basis (e.g., one game or week) may be simple, but the outstanding performers do month after month and year after year. Summary and Applications Information processing was defined as the essential the job of the central nervous system. Taking in information, interpreting and making sense of information, storing, categorizing, and recalling information, and making decisions and executing plans are all part of the brain‘s role. The brain, however, is limited in its ability to process a lot of information or simultaneously process multiple types of information. Memory was seen as an important resource that factors into high level performance and is one cognitive processing resource with clearly identifiable strategies for improvement. One of the memory strategies is to make movements meaningful, which also plays a role in attention and intention. Attention control is the most important way to regulate resource use and may be the best first strategy to use to improve the information processing aspects of motor skill performance. Knowing where to place attention, the quality of attention, and the ability to switch attention dictates the amount and type of information being received by the CNS. 120 Attention control is also necessary to control stress and arousal in sport settings. Underlying attention control is intention. Without the proper intention our selective and focused attention are uncertain, and our ability to maximize mental and physical effort is limited. Intention serves to filter the incoming information and provides purpose to outgoing commands. Intention not only modifies attention and effort, but in doing so directly influences the nature of physiological performance and physiological adaptations arising from training and practice. Put differently, intent and effort influences motor unit recruitment and other characteristics of intramuscular coordination, dictates muscle activation schemes for whole body coordination, and motivates us. The take home message is that all training and practice, from individual exercises to year-long plans, must be intentional for maximum benefits. Bibliography and Other Sources Bernstein N. (1967). The Co-ordination and Regulation of Movements. Oxford, England: Pergamon Press. Gage, W., Sleik, R., Polych, M., McKenzie, N., & Brown, L. (2003). The allocation of attention during locomotion is altered by anxiety. Experimental Brain Research,150(3), 385-394. Noteboom, J., Barnholt, K., & Enoka, R. (2001). Activation of the arousal response and impairment of performance increase with anxiety and stressor intensity. Journal of Applied Physiology, 91(5), 2093-2101. Vealey, R.S. & Greenleaf, C.A. (1998) Seeing is believing: Understanding and using imagery in sport. In J.M. Williams (Ed.), Applied sport psychology: Personal growth to peak performance (pp. 237-269). Mountain View, CA: Mayfield Publishing Company. 121 CHAPTER 8 ABILITIES AND INDIVIDUAL DIFFERENCES Chapter Outline I. Determining Abilities II. Talent Identification III. Summary and Application f there is one thing that characterizes people, it is that we are all different. People come with a vast array of qualities that alone or in combination provide each with unique abilities. These abilities give rise to different skill sets and proficiencies, which enable people to solve problems and overcome challenges in vastly different ways. Two football running backs, for example, may be equally successful (yards gained per carry), but one gains yards by avoiding tacklers while the other runs through tacklers. The first running back may rely on abilities like agility, perceptual decision making, and visual search. In contrast, the second running back may make use of leg power, body mass, and an aggressive personality. Both runners in this example use motor abilities that contribute to their running skill. There are many such abilities, some of which are easily identifiable, some of which are difficult to identify, and some of which are clearly yet to be known. This is just one of the problems in trying to identify the essential abilities that underlie successful motor skill performance, or for identifying athletic potential in individuals. In this chapter we will first look at the nature of abilities, how to identify them, and the problems with using abilities to predict future motor skill success. I Determining Abilities Physical proficiency abilities are the simplest to identify Abilities that have been identified fall into three broad categories; (1) physical proficiency, (2) psychological, and (3), psychomotor. Physical proficiency abilities are those that are based largely on physiological and 122 anatomical characteristics. These abilities include those that are highly modifiable through training, such as muscle strength, muscle mass, flexibility, maximal oxygen uptake and metabolic properties, stroke volume, body weight, and running speed. These abilities also include those that are unchangeable or minimally changeable, such as muscle fiber type, height, bone and tissue strength, lung size, and many others. Keep in mind that some of these abilities are largely genetic and others are highly influenced by training. Physical proficiency abilities are often simple to identify either through direct observation or testing. Indeed, physical proficiency and physiological measures form the majority of testing across the range from athletic performance to medical testing in unhealthy persons. Strength, speed, power, and metabolism form the bulk of athlete testing, and measures like heart rate, blood pressure, and blood tests are just a few of the basic measures taken in nearly every medical evaluation. Psychomotor and psychological abilities are more difficult to quantify Psychomotor abilities are physical proficiency abilities that require a great deal of cognitive processing. Generally, this includes movements with a large accuracy or precision component, hand-eye coordination, reaction time, or motor decision making. Psychological abilities are numerous, but their contributions to successful motor performance are much less clear compared to physical proficiency abilities. General psychological abilities that have been identified as important in many sport situations include motivation, desire and enthusiasm, concentration, selfefficacy and confidence, task-related information processing, and hardiness. Other cognitive abilities with an uncertain relationship to motor performance, or that may vary depending on the motor task, include general intelligence, emotional coping, aggression, personality, and hope. Though some psychomotor abilities, like reaction time, are easy to measure in the laboratory, the validity of these measures to contribute to real-life and sporting environments is often uncertain. Psychological abilities, generally measured by pen and paper tests, are plagued by validity and reliability issues, which is one reason why only a few psychological abilities have been decidedly identified as important. Unlike the physical proficiency abilities, the genetic predisposition and trainability of the psychological and psychomotor abilities has been little investigated. Moreover, the psychological factors that give rise to psychological abilities, for instance, identifying psychological traits that enable one to gain more sport related information processing, are largely 123 unknown. Despite the cloud of ambiguity that surrounds the identification and measurement of psychological abilities, there is a growing recognition that psychomotor and psychological abilities are the key to performance at the highest levels. For example, even a simple agility test with a reaction time component (perceptual motor open skill) is a much better discriminator of higher level athletes than a simple closed skill agility test without the reaction time component (Sheppard et al., 2006). Visuomotor Ability. Vision plays the crucial role in many motor skills, particularly open skills involving the need to monitor the external environment. Vision plays a considerable role in feedback, but more than any other sensory system plays a role in movement preparation, that is, feedforward. In particular, visual search enables the performer to anticipate and pre-select and pre-set limb and body movements relative to the environment. Vision, like other sensory systems, involves both a physiological detection component and a ―software‖ perception component. The hardware is composed of the eye itself. Eye function is relatively easy to examine, generally with acuity tests (e.g., 20/20 on the Snellen eye chart), color vision, focal vision (about 2-5 degrees), and peripheral vision (about 200° horizontal and 160° vertical). It was thought that 20/20 or better vision was a prerequisite for any hand-eye coordination sport, and that these types of athletes had better vision than the general public. This, however, is not likely the case. Certainly there are reports of athletes with better than average vision, such as the 20/10 vision of Hall of Fame baseball player Ted Williams. Williams, however, dismissed this as being the important factor in seeing the ball, but rather, he maintained that it was his intense discipline and visual concentration that was important. Williams‘ comment supports the growing body of evidence that visual processing is more important than pure acuity. In sport, for example, visual search strategies and pattern recognition enable the performer to find and interpret information enabling them to anticipate and prepare for a response. Anticipation reduces reaction time and enables more efficient and more appropriate movements. Another component of anticipation is anticipation timing. Anticipation timing is when an individual begins whole body or limb movements in accord with an external reference, often for an interceptive action. For example, timing the baseball swing to meet the pitch or timing a pass to meet a moving player are common uses if anticipation timing. Anticipation, though, uses more than just timing and visual information. Consider a softball outfielder getting a jump on the ball. She may begin moving even before the ball is hit because she anticipates where 124 it will be hit. She can make this educated judgment because she picks up information on the type of pitch (slow, fast, curve, etc.), the location of the pitch (inside or away from the batter), the timing and speed of the pitch, the biomechanics of the batter's swing, and integrates all this with her knowledge of the batter's tendencies (e.g., pull hitter) and softball physics (e.g., slow pitches more likely to be "pulled", outside pitches more likely hit to the "opposite field"). As a result she anticipates the most likely area for the ball to be hit and begins running there before it is hit. Visual sensation is genetically linked, but is visual perception also genetic? Is it possible to improve both sensation and perception of vision? There is not a lot of evidence that experts in a chosen field have better sensation (e.g., acuity, focal and peripheral vision), nor is there compelling evidence that better visual acuity can be improved with visual training. It is well known that experts have better visual search, and growing evidence that visual search is modifiable through training. Exactly how much one‘s visual perception can improve, though, is unknown. Motor skill proficiency requires many abilities Successful motor skill performance, whether driving, knitting, or playing linebacker, nearly always requires multiple motor abilities. The contribution of some abilities to performance seems obvious, like vertical jump height to basketball playing. Yet, the importance of a particular ability to performance varies considerably among individuals. Basketball Hall of Famers Larry Bird and Magic Johnson had only average jumping ability by NBA standards, yet along with Michael Jordan (outstanding vertical leap) were the stars of their day. Bird and Johnson used other abilities – court sense, knowledge, shooting touch, body control – to gain success on the court. There are a few athletes that seem able to ―do it all.‖ The performance of multiple sport stars, like Jim Thorpe, Babe Didrikson Zaharias, and Deion Sanders, seem to imply the existence of a singular global motor ability that contributes to ultimate motor skill performance. In other words, is there some motor ability that is required for success in any sport, or in any given sport is there some ability that all the successful athletes have? The answer to the question appears to be a resounding ―no.‖ Research extending back to the 1950s has been unequivocal in documenting that success – even high level success – in one sport or motor skill does not in any way guarantee success in any other sport or motor skill. 125 The all-around athlete is best explained by an athlete having many abilities or a few extremely good abilities that are relevant to many skills. For example, power, speed, and visual search are abilities that are important to many sports, and some athletes manage to exploit these abilities and transfer them to other sports. This does not mean that any athlete with these skills can easily apply them across the board, not does it imply that there is a general motor educability, that is, a general ease to learn new skills. Talent Identification It makes sense that if one‘s motor abilities can be determined, then practice and training can be more deliberate in enhancing strengths and overcoming weaknesses. Moreover, it seems reasonable that prediction of motor performance proficiency would be possible if one‘s underlying motor abilities were identified. Both of these suggestions have merit, and both are widely practiced. However, there are a number of issues that make teaching and prediction based on motor abilities difficult. Determining abilities for practical use is difficult The first issue is the measurement of one‘s abilities. As we saw earlier, some abilities are difficult to measure or even categorize. The second issue concerns the matching of one‘s abilities with performance in a particular motor skill. There have been numerous studies that have identified certain features of athletes participating in certain sports. The best hitters in volleyball, for example, tend to have good vertical leaps and be tall. There are many players, though, that are tall with good vertical leaps that are not good hitters. Abernethy and his colleagues noted that muscle strength is able to discriminate players in many sports, but only to the extent of identifying high level from low level athletes. Within a performance level (e.g., NFL) strength does not appear to discriminate one athlete from another. These examples illustrate the difficulty in identifying the essential abilities necessary for good performance and that individuals bring their own ability mixture to motor skill performance. The widespread use of talent identification in children does not have research support Prediction of future performance based on current abilities is widespread, and is often referred to as talent identification. Talent in this 126 context is defined as the combination of skills and abilities contributing to overall success in sport or other activities. For example, personality tests, like the Myers-Briggs Inventory, are used in business to assess the qualifications and potential for success for managers. The NFL participates in the ―scouting combine,‖ a four day series of physical and mental proficiency tests to rate the potential for college players to succeed in the NFL. Perhaps the most striking example of talent identification is the selection of children by the Chinese to enter their Olympic training programs. In China, talent selection officers travel from elementary school to elementary school and measure flexibility, reaction time, body and bone anthropometrics, and other abilities. Children with outstanding abilities are sent to sport training schools specific to their abilities, like gymnastics school for children with high flexibility or weight lifting school for children with specific leg to torso to arm length ratios. While the Chinese authorities may marvel at this model of efficiency, there is little evidence that such a selection process has merit. Vaeyens and his colleagues (2009) have looked Olympic talent identification programs and concluded that they remain questionable, and further, noted that the extended institutional sport specific training for adolescents is not necessarily associated with elite sport achievement. Even the validity of the highly touted NFL scouting combine is questionable (Kuzmits et al., 2008). In all cases, particularly the testing of children and adolescents, fail to adhere to the two known principles of prediction; 1) Identifying the essential abilities of the target skill, and 2) The validity and reliability of the tests used. Talent identification may aid in domain selection Identifying the essential abilities of any motor skill is difficult, particularly as the motor skill becomes more complex. As described above, individuals may achieve high levels of success even with abilities that do not seem characteristic of the sport or activity. On the other hand, it is possible to identify abilities that contribute to domain selection. For example, short individuals may be drawn toward activities in which a slight stature is a definite advantage, such as gymnastics or horse riding. Individuals with a large percentage of fast twitch muscle fibers may avoid aerobic type activities. Domain selection, whether done ‗forcibly‘ by the government or by one‘s own volition, may have a large genetic component and may serve to eliminate activities rather than select specific activities. 127 Predicting motor skill success from abilities is problematic Domain selection aside, it is challenging to predict later success from early achievement in children or in novice performers. Generally, initial success (good or bad) does not predict future performance, because the abilities for success at an early stage are often different from those at a later stage. As performers go through learning stages they must acquire or make use of new abilities. For example, strength is a strong predictor of high school wrestling success, but not so at high levels such as Olympic level wrestlers. Though predicting growth and height is reliable, maturity and adaptability to practice and training are not. For example, there is no way to assess a child‘s capability for strength development. At this time, the evidence points to one factor that may contribute to success in many sports or activities. This factor is relative age, and it simply means that the older children within an age group will be more likely to succeed at each age progression. It is thought that these children are bigger and more mature than their counterparts, which are clear advantages at an early age. These advantages contribute to more success, and because of this success more time and effort is provided to these children. Moreover, this early success is a strong motivator for these children to continue to participate and work hard for more success. Mujika et al. (2009) described this bias as a loss of a lot of potential talent. Ability testing does have some merit Given the problems and pitfalls of measuring abilities, is there any reason to measure them? The answer is yes, because measuring abilities provides a metric upon which the effectiveness of practice, training, and rehabilitation may be evaluated. Knowing the abilities that seem to characterize the athletes in certain sports provides at least some direction for individuals regarding training and practice and domain selection. Summary and Application Individuals have a wide array of motor abilities that alone or in combination provide the basis for successful motor skill performance. These abilities include those that are physical proficiency, psychomotor, and psychological. Though some abilities have been clearly identified as major components of success in specific motor skills, determining the essential abilities for most all motor skills has proved difficult. What is 128 clear is that individuals can succeed at particular motor skills with different combinations of abilities. This does not imply that any motor skill activity can be accomplished with a high level of success with just any combination of abilities. Some abilities help discriminate potential activities through domain selection, either by providing a clear advantage or disadvantage. Aside from domain selection (though it too is questionable), attempting to predict a child or novice performer‘s later motor skill success based on the evaluation of abilities is filled with problems. There are simply too many factors involved with motor skill success to take stock in measuring just a few motor abilities, even in those cases where the abilities testing is reliable and valid. Ability testing does have it uses, however. It is well understood that for many sports and motor skills there is a base or minimal level of abilities, such as strength, speed, body size, visual acuity, and so forth, that empirically and theoretically contribute to performance. These measures provide minimal goals for individuals to strive for during practice and training. Measurement of abilities also helps identify overt weaknesses and strengths, and provides measurements upon which progression may be monitored during training or rehabilitation. Bibliography and Other Sources Abernethy, P., Wilson, G., & Logan, P. (1995). Strength and power assessment. Issues, controversies and challenges. Sports Medicine, 19(6), 401-417. Adams, A. J., & Kuzmits, F. E. (2008). Testing the Relationship Between a Cognitive Ability Test and Player Success: The National Football League Case. Athletic Insight, 10(1), 5. Gabbett, T., Kelly, J., & Sheppard, J. (2008). Speed, change of direction speed, and reactive agility of rugby league players. Journal Of Strength And Conditioning Research / National Strength & Conditioning Association, 22(1), 174-181 Kuzmits, F.E., & Adams, A.J. (2008). The NFL combine: Does it predict performance in the National Football League? Journal of Strength & Conditioning Research, 22(6), 1721-1727. Mujika, I., Vaeyens, R., Matthys, S. J., Santisteban, J., Goiriena, J., & Philippaerts, R. (2009). The relative age effect in a professional football club setting. Journal of Sports Sciences, 27(11), 1153-1158. Sheppard, J., Young, W., Doyle, T., Sheppard, T., & Newton, R. (2006). An evaluation of a new test of reactive agility and its relationship 129 to sprint speed and change of direction speed. Journal Of Science And Medicine In Sport / Sports Medicine Australia, 9(4), 342-349. Vaeyens, R., Gullich, A., Warr, C. R., & Philippaerts, R. (2009). Talent identification and promotion programmes of Olympic athletes. Journal of Sports Sciences, 27(13), 1367-1380. 130 CHAPTER 9 INSTRUCTION, PRACTICE, AND TRAINING Chapter Outline I. Basic Concepts in Instruction II. Feedback III. Practice Organization IV. Mental Practice V. Putting it All Together: A Model of Practice VI. Creating the Environment for Practice and Training VII. Summary and Application t the heart of motor learning are instruction and practice. Regardless of one‘s abilities, motor skill proficiency can best – or only – be attained through dedicated and purposeful practice or training. Practice is differentiated from training only in what is targeted for improvement. Practice is aimed at improving mental performance, tactics, strategies, team play, and motor skills. Training is aimed at improving physiological functioning and physical proficiency abilities. Though the principles presented in this chapter are generally referred to as practicerelated, they apply equally well to training. There are two components to practice, the learner and the instructor. In the last chapter we looked at characteristics of the learner. In this chapter we emphasize instruction and the integration of the learner with instructional methods, that is, practice. A Basic Concepts in Instruction Modeling is the most common, but is often overused and misused The most common method of instruction, particularly for new learners, is modeling, otherwise known as demonstration or observational learning. In modeling the instructor demonstrates the skill to be learned 131 and the learner then mimics the skill. The effectiveness of modeling is related to (1) who models and (2) the type of skill being modeled. Modeling is generally more effective with proficient and prominent modelers. Not only is the demonstration more likely to be correct, but learners are more likely to pay more attention and ascribe meaning to what is being learned. It may be, however, that the expert model is too good, confusing novice learners by the complexity of the movement. It can be useful to have learners observe other novices learning a motor skill. The observers pick up strategies that work and do not work, and in doing so are engage in problem solving to a much greater extent than simply observing an expert model. Not all motor skills can be equally well modeled. During observation of the motor skill, the learner‘s visual system picks up coordination information, relative information such as timing and sequencing of events. Thus, modeling works best for new skills or other skills where gross coordination patterns are needed over precise control. If precise control factors are needed and basic coordination patterns are already established, then modeling may not be effective. Auditory modeling, in which sounds accompany the movement, can aid in observational learning. Auditory modeling is particularly useful when precise timing of sequences is involved, and can provide a verbal labeling to important components of a skill. For example, many people make low level grunting sounds during striking tasks (e.g., hitting a ball) that crescendo into a full grunt or yell at the moment of impact. Observation has direct neurological consequences A growing amount of evidence points reveals that a visuomotor neuron system is activated when movements are observed. This system, the motor resonance system, acts differently depending on the motor actions being observed. The system is less active when observing nonhuman actors, or when the movement is impossible, or when the observer is entirely unfamiliar with the task. When the motor resonance system is active it appears to have four main functions for the brain; (1) to understand the action, (2) understand the intention, (3) to enable imitation, and (4) to understand behavioral state. In other words, parts of the motor system are active when watching motor behaviors in order to help the brain comprehend exactly what it is seeing, understand why (intention) the movement is being carried out, to help the brain later imitate or mimic the movement, and last, to help understand the emotions of the one being observed. 132 Regardless of the type of modeling, it appears most effective for new learners or accomplished learners trying something new. Only limited information on movements can be gleaned from observatoin, much of which can be confined to the cognitive phase of learning. Feedback The role of the instructor is vital. Faulty learning, poor progress, and reduced learner motivation are all potential outcomes of poor instruction. Good instruction is accomplished through mastering the two broad roles of the instructor; (1) feedback and communication, and (2) creating the appropriate learning environment. Within each of these roles are sub roles, such as mentoring, leadership, creating trust, technical advice, and so forth. In this section the focus is on providing feedback and creating a learning environment. Feedback can be internal or external Feedback (FB) is defined as information sent to the CNS regarding any actions of body or mind. Feedback can come from internal sources (e.g., proprioception) or external sources (e.g., coach). Internal feedback originates from sensory receptors and may be visceral or somatic. External feedback is information about performance that originates from anything other than the performer‘s own sensory system. By definition, external feedback is augmented feedback (AFB), because the source of the feedback enhances, modifies, or simply makes known information that the performer would not ordinarily receive. Augmented external feedback is nearly always provided by an instructor, though current technologies enable electronic instructors. Augemented sensory feedback, more commonly known as biofeedback, is the use of electronic devices to amplify biological processes to make them noticeable to the learner. Common biofeedback devices include heart rate and blood pressure monitors, respiratory rate monitors (pneumobellows), electrodermal monitors like galvanic skin response devices, electroencephalography (neurofeedback), and electromyography. AFB provides knowledge of results or knowledge of performance Augmented FB is given to (1) provide information concerning the movement or physiological functioning, or 2) to provide motivation. In either case, the AFB can be in the form of knowledge of results (KR) or 133 knowledge of performance (KP). Knowledge of results is information concerning the movement outcome and knowledge of performance is information about the movement characteristics that led to the movement outcome. KP would include feedback such as verbal indication of arm position during swimming, video assessment of leg position during hurdling, or a graphical biomechanical assessment of gait kinematics. KP is generally provided after the movement, but can be done during the movement as well. AFB may be important or detrimental to learning Augmented FB in skill acquisition can be vital or not important to skill acquisition, depending on the particular activity and the learner. Skill acquisition can be hindered if the learner becomes dependent on the AFB and thus performance drops when the AFB is removed. In these cases the learner has not learned their own sensory cues and thus cannot respond to them. AFB is very useful when the movement cannot be seen or if critical sensory information is not provided or is unreliable. Faulty sensory information is often seen in persons with injuries or certain disease states. AFB is also important when sensory information is available, but is unable to be used by the learner. This is a common feature in beginners who are unable to recognize or interpret their own sensory signals. In situations where the performance itself provides enough information, the addition of AFB becomes redundant and unimportant. This is most often the case when there is a detectable environmental reference by which the performer can assess their performance. For example, a basketball player does not need KR to inform them they missed the rim on a free throw. In brief, AFB can enhance skill acquisition under many circumstances, typically in new learning situations or when one is attempting to get off a plateau. Giving useful AFB must take into account content, complexity, and frequency Augmented feedback can vary in its content, type, complexity, and its frequency. All these factors can be varied to provide the best results. Content of Feedback. Providing AFB should be based on several factors: (1) The attention-direction of the FB, and (2) What part of the movement gets FB. Note that these two factors are most appropriate in early practice or initial learning sessions, which can include an 134 experienced performer learning a new technique. The attention-direction content of AFB serves to help focus attention on that particular aspect of the skill. If the AFB is too general then attention cannot be focused. Thus, it is important to realize that the AFB, while not only providing movement information, also serves to focus attention to a particular movement component. For KP especially, the skill must be broken down into most important and least important parts, that is, the components must be prioritized. Determining what aspect of movement receives AFB requires an instructor with knowledge of the motor skill and knowledge of the performer. Intuitively, it would seem that the poorest aspect of a motor skill should receive feedback, but this is not always the case. Sometimes a poor movement component is the result of glitches in prior components, causing a sequential worsening of movement performance over the progression of the movement. For example, poor ball control and shooting during a basketball layup is often the result of uncoordinated footwork and leaping. In this case feedback and instruction should be placed on footwork, and not shooting. Generally, that part of the skill that will significantly improve the entire skill is the best candidate for AFB. Determining which aspect of movement should receive AFB also includes whether AFB should be given on poor movements or on correct movements. For example, an athlete performing a squat lift could be given AFB regarding good back positioning or on poor knee range of motion. In general, information on incorrect movement or errors is more effective and should be used more, but both can and should be used. Information on correct movements These rowing stroke power curves illustrate often has an advantage in that it can be more different types of strokes and thus provide feedback to the rower. The rower may then motivating or confidence-inspiring, although adjust the stroke to match the desired power some people are more motivated by negative profile. comments. Augmented FB can be descriptive or prescriptive. Descriptive is a description of what was done (can be qualitative or quantitative) in the movement. Prescriptive is providing information not on what was done, but what needs to be done for a correct movement. In general, novices need more prescriptive, experts need more descriptive. Types of AFB. Augmented feedback comes is three main types, KP, KR, or sensory biofeedback. Each type, however, can be 135 delivered in different ways. Verbal FB is the easiest and most common for both KR and KP. Perhaps the second most common form of AFB, particularly in exercise and sport science settings, is physical guidance. The instructor physically leads the learner through the motion. This method can lead to early success but may be detrimental to retention. Thus, physical guidance can be used in early learning to acquaint the learner to the task. Video, such as game films or high speed biomechanical analyses, is likely the third most used KP technique. Video KP effectiveness is largely dependent on the performer's skill level and not so much the skill itself. Beginners generally need verbal KP on top of the video, while more experienced performers may be able to assess the important information without other instruction. Video KP may provide a single revelation type of moment for the learner, but it generally needs to be used for at least 5 weeks for most effectiveness. Other KP methods tend to involve high technology, such as graphical displays of biomechanical information. Biomechanical information, for example power curves during rowing strokes, is probably best reserved for the most skilled performers. How effective it really is somewhat speculative, even though it is growing in use with affordable camera systems and user friendly software. Among biofeedback KP, heart rate monitors to evaluate exercise intensity are the most common, and are used in settings from cardiac rehabilitation to high level athletes. Among other biofeedback devices, only galvanic skin response (GSR) devices to monitor relaxation are readily available to the lay person. In clinical settings, EMG biofeedback is used to help determine muscle activation patterns in addition to monitoring muscle relaxation. Other biofeedback methods include blood flow and blood pressure, skin temperature, respiration, and electroencephalography (EEG) for neurofeedback. Most of these are used for relaxation techniques but can be used for other applications as well. Complexity of Feedback. AFB can be highly complex and detailed, or as simple as statements commenting as ―good‖ or ―bad.‖ Determining the level of complexity begins with setting a performance bandwidth, that is, the amount of error that prompts a feedback correction. In general, beginners need a larger bandwidth or margin of error before AFB is provided, and experts need a smaller bandwidth. Instructors also need to consider if qualitative or quantitative AFB is appropriate. Generally, quantitative AFB is better because it is more precise, but the level of experience and practice time must be taken into account. The novice needs, or sometimes can only use, simpler AFB such as qualitative or simple quantitative. Qualitative AFB includes subjective 136 statements such as ―Too slow,‖ or ―Not enough velocity.‖ With more experience the AFB can get more complex and precise. Frequency and Timing of AFB. It has been often suggested that more feedback is better, but growing evidence suggests that too much AFB is detrimental. Too much feedback could lead to 'memory overload' or direct the learner to rely solely on the AFB as a crutch. In place of constant feedback, competent instructors may give feedback summaries after a specific number of trials or after a particular time period. In a similar manner, giving FB that is not available during regular competitions (such as practicing lifting techniques in front of a mirror; see Tremblay and Proteau, 1998) could have detrimental effects on actual performance. Eventually the learner will need to be weaned off the AFB. This can be done by altering the performance or error bandwidth or by giving summary feedback. Augmented FB can be given during or after performance. During performance this type of AFB is called concurrent AFB and should only be used in certain circumstances. Concurrent AFB can be distracting, not only when it arrives but as the learner anticipates its arrival. On the other hand, sometimes it is useful to point out movement errors as they occur to enable the learner to get a better grasp of the errors. Most AFB is given after performance. The timing of the AFB creates what is call the KR/KP delay and the post KR/KP interval. The figure below shows that immediately after a performance trial, and before AFB is provided, is a period of time known at the KR delay. After AFB is provided is the post KR interval that precedes the next trial. The lengths of these intervals should not be too long, but must be sufficiently long for the learner to engage in activity after the movement (physical and/or mental) with the intention to problem solve the task, such as figuring out what they did right or wrong, or simply what they did. tr ia l conc urr ent FB AFB KR de lay next t rial P ost KR inter val The post KR interval is the time after the FB is given and before the next trial is done. The learner used this time to plan the next movement, incorporating both the AFB and their own sensory information into the next movement. If the KR delay is too short (immediate) then they do not have time to problem-solve the integration of AFB and sensory 137 info. If the KR delay is too long the learner may forget either the AFB or sensory info. Practice Organization Different motor activities require different forms of practice, but there are several principles that apply across the board. First, it is important to determine if motor skills need to be practiced as a whole entity or broken down into constituent components. Second, variable practice is generally more effective than practice aimed at a single skill. Third, overlearning should be the target goal. Motor skills can be simplified by parting them out Most motor skills are not simple discrete acts, but complex sequences of limb and whole body movements. In the case of complex actions, it is generally better to break the skill down into its constituent components and practice the components separately. This part practice requires breaking down the skill based on the task complexity and organization. In general, tasks low in complexity but high in organization (the movement parts fit well together) should be practiced as a whole. Tasks high in complexity, but low in organization, should be practice in parts (e.g., tennis serve). In reality, skills lie in a continuum between complexity and organization, and complexity and organization are often defined by the learner. Practice can be parted out in three main ways, (1) fractionization, (2) segmentation, and (3) simplification. Fractionization is practicing separate components of a whole skill. It is important to break the skill components down into natural divisions. This method is helpful when there are specific trouble areas that need working on. Segmentation (also called the progressive part method) is practicing in sequences. For example, if the skill has parts 1, 2, 3, then the method would be to practice part 1, then 2, then 1 and 2 together, then 3, then 2 and 3 together, then 1 and 2 and 3 together. This method takes advantage of whole and part practice. Simplification is perhaps the most common practice principle, and involves stripping away the complexities of a skill and practicing the essential and simplified version. Not all skills can be effectively simplified, and doing so, as in the other part practice methods, requires the instructor to have a strong understanding of the motor skill and how it can be broken down. 138 Regardless of the part practice method used, or if whole practice is used, it is often useful to direct attention to specific components of the motor skill. For example, if the ball toss in a tennis serve is the critical element needing attention, the learner can be instructed to do the entire serve but focus largely on the ball toss. Variable practice enables better retention Different motor activities require different forms of practice, but there are several principles that apply under most circumstances. First, it is usually more beneficial to practice a variety of tasks under a variety of conditions (variable, random, or distributed practice) and avoid practicing the same thing the entire practice session (constant or massed practice). Variable practice which may cause an immediate performance decrement, but generally leads to better acquisition and retention. It is thought that variable practice forces individuals to switch attention better, forces concentration, and is more specific to actual performance situations. When done in a certain manner, variable practice promotes contextual interference, in which practicing in one setting or context may actually interfere with performance. Variable practice can be illustrated by a golfer at the driving range switching clubs every few balls, a baseball player seeing different pitches every couple of pitches, or a football team offense practicing offensive plays randomly as opposed to running the same play for 30 minutes straight. During variable practice a basketball team may practice several different offensive plays in random fashion, then move to shooting drills, and then back to offensive plays. Performance during variable practice may degrade relative to constant practice, but performance on retention tests is generally better following variable practice. This does not mean that massed practice does not have a place in the practice environment, nor does it mean that all skills or all individuals require the same types of variation in practice. It is important that the instructor set up organized and purposeful practice situations to meet the needs of the performer. Overlearning is one goal of practice Individual practice days and practice cycles (i.e., days, weeks, or months) should be set up to get to a point of overlearning. Overlearning is continual practice even past a point where performance seems to have peaked. There is, though, a point of diminishing returns. In other words, 139 instructors need to balance out the cost (practice time) to benefit (improvement) ratio. It is important to understand that the amount of practice is secondary to the quality of practice. Fatigue often accompanies effortful practice and training aimed at overlearning. Fatigue, by definition, affects performance, but it does not necessarily affect learning. If fatigue depletes mental resources and lowers attention, then practice may be ineffective. In addition, if the fatigue is task-specific and leads to faulty movement patterns, then it may be better to avoid fatigue. For example, if one does an arm weightlifting program before practicing free-throw shooting, arm and whole body coordination may be poor – leading to learning improper coordination. However, if one does the free-throw practice after running, and thus practices with leg and 'general' fatigue, then the practice may be like a real game situation. Fatigue, thus, becomes a practice variable that may promote contextual interference and better retention of motor performance. In general, learning is better with shorter, more frequent, and better organized practice. Mental Practice Among the practice techniques found in high level performers is that they engage in regular mental practice. Mental practice typically refers to imagery techniques, but some authors also include relaxation and stress control, positive self talk strategies, and concentration improvement as components of mental practice. In this section imagery is described as one mental practice technique and intention control as another. We maintain here that essential mental practice includes the manipulation and control of intentional thought patterns designed to influence the effectiveness and outcomes of physical practice and training. Imagery is used for skill acquisition and performance preparation Imagery is most often thought of as the mental or cognitive rehearsal of a skill, generally in the form of visualization (seeing the skill in one‘s mind) or imagery (imagining multiple sensory aspects of the skill, not just the visual). Imagery is by convention used as a general term that we will use. Imagery is used for two general purposes, (1) skill acquisition and (2) performance preparation. Skill acquisition typically involves the learner modeling the motor skill in their own mind over and over again. Learners may emphasize certain problem areas or emphasize the look or feel of the movement, depending on what is meaningful to them. Imagery 140 without physical practice in only marginally successful, whereas physical practice with imagery is generally better than physical practice alone. Imagery used for performance preparation is either rehearsal for a sequence of events (e.g., a gymnastics routine) or arousal modification. Rehearsal may include going over the entire performance, as in seeing the whole pattern of tactics and strategies during a game, or may emphasize one particular point in a discrete skill, like ball contact during baseball batting. It has stated that higher skilled performers use mental rehearsal to see themselves winning or doing remarkable performances, but the effectiveness of such ―glory‖ imaging in promoting high level performance is questionable. Arousal modification can be some form of psyching up to increase arousal or relaxation to lower arousal. Using imagery as a stress control technique should include some form of problem solving, which is one way to focus attention on important matters while reducing anxiety. Whether using imagery for rehearsal or arousal, the result may be enhanced confidence, anxiety reduction, and more focused attention. Perspective, viewing angle, and sensory modality are varied during imagery There are three general characteristics that are a part of the imagery process. They are the perspective (internal, external), the viewing angle, and the dominant sensory modality (e.g., kinesthetic versus visual). In the internal perspective the person views himself in the first person as he would in real life. In the external, or third person, perspective the person views himself from out of body. The viewing angle is what is actually included in the mind‘s picture, for example, from the top or from the back in a third person view, or the view of what the first person image is looking at. Viewing angle appears to largely dependent on the motor skill being imaged. The third factor in imagery is the dominant sensory modality. Imagers tend to emphasize either visual or kinesthetic information, even if sound and other sensory information is included (sound is often included as a modality alongside the kinesthetic). Regardless of which combination of perspective, angle, or sensory modality is imaged, there is growing belief that ―agency‖ is critical to how the brain is activated. Agency refers to the identity of the actual imaged person. Imagers may see themselves or others performing. Even if the imager is a first person of herself, if she puts herself in place of someone else, then she may not be in full control of her action. Holmes and Calmels (2008) summarized that identifying the best way to image, or the imaging characteristics of expert performers, has 141 proven difficult due to methodological problems and the lack of consistent results. In particular, image perspective, view, and agency, as well as imagery clarity and vividness, may differ widely even in high level athletes. These authors assert that imagery is generally so focused on the precise motor behavior of the performer that the social context is lost, which compromises the neural functional equivalence. Imagery scripts, thus, must have contextual information with intent for the most effectiveness. Imaging has direct neurological consequences Mental imaging of physiological effort has direct neurological implications, that is, the same areas of the brain are active is similar manners during imaging a task as when actually performing the task. Magnetic resonance imaging and other brain scanning methods have shown that real and imagined movements share a common physiological substrate, but changing agency, perspective, viewing angle, and sensory modality changes areas of the brain that are active. Some researchers have shown that reflex excitability is increased when imaging a muscle or movement, suggesting that thinking about movements causes a spinal cord facilitory effect on muscle activation. Care must be taken in interpreting these data, however, as the relationship between actual and imagined movements differ between skilled and unskilled performers and with an uncertain rationale for why. Holmes and Calmels (2008) cautioned that brain activity due to real or imagined movements may not be functionally equivalent. Imagery and observation as practice methods Holmes and Calmels (2008) suggest that observation of motor acts provides a better practice tool than imagery. We suggest that observation of motor acts before imagery puts the right context of imagery into place. Observation activates the motor resonance system, thereby giving the observer information on movement action, intention, and behavioral state of mind. For example, observing opponents, and then imaging oneself within the observation, theoretically takes advantage of the neural substrates supporting both observation and imagery. 142 Intention as mental practice contributes to neurophysiological adaptations and improved physical proficiency From the prior section it is evident that the characteristics of imaging and observation activate the brain ways that are profound and specific. These findings imply that to receive the desired physiological or motor response that the nature of the mental activity should be specific toward that response. A number of studies support this view. Albeit somewhat controversial, there are studies showing that weeks of mental imaging of weight lifting improves muscle strength. Studies showing effective mental strength training (Yue & Cole, 1992, Ranganathan et al., 2004) have used a first person perspective with external focus imagery in which the movement outcome, like moving an attached force transducer or lifting a table, is the intention. Such improvements have been ascribed to better central commands that are able to provide more activation and more efficient inter and intra muscle coordination. The key finding from these imagery studies is that the essential ingredient to the mental training is intention. Intention as the mental framework for physical practice leads to better physiological adaptations. Consider the elegant experiment by Behm & Sale (1993), who had subjects perform ankle max dorsiflexion strength training for 3 days per week over 16 weeks. One ankle was trained Force isokinetically at a fast speed, the other ankle trained isometrically. Under both 0 0 50 100 150 200 250 300 conditions the subjects tried, or Isokinetic Speed (d/s) intended, to do rapid ballistic movements. The graph shows that the isometric-trained leg did not improve isometric strength, but rather, had the best improvement in high speed strength. Coinciding with the power increases were increases in muscle activation speed, faster muscle relaxation, and several other neurophysiological changes. These results apparently violate the specificity of training principle in that the isometrically trained limb had the least gains isometrically and the most gains at high speed, that is, unless specificity includes the intent and effort of the motor act. The authors concluded that the key training stimulus appears to be the motor command and resultant motor unit activation Post Test-Isometric Post test-Isokinetic Pre test 143 patterns associated with high velocity movements. Put differently, the mind-set of the individual as revealed by movement intention, led to measurable neurophysiological adaptations that were as important as the actual physiological effort itself. In this way, mental practice should be considered an equal partner with physical practice and training. Putting it All Together: A Model of Practice Given the guidelines for feedback, practice organization, and mental practice, is there an overriding framework or model for designing and conducting practice sessions? Current theories and approaches suggest that the deliberate practice model proposed by Ericsson et al. (1994) is the most effective and unifying model. We will discuss the deliberate practice model, but first, we will examine two building block models that begin to integrate instructional and practice features thus far discussed. The first of these is Singer‘s 5-Step Approach and the second is Discovery Learning. The five step approach emphasizes mental preparation Singer and his colleagues developed the 5-step approach to learning and performing motor skills. The steps are (1) systematically ready oneself, (2) image the act, (3) focus attention on a cue, (4) execute without thought, and (5) evaluate the act and previous steps. The most important aspects of this process are the focus of attention and the execution without thought, which is also why this is called the non-awareness strategy. For example Singer et al. (1993) found the best learning when people do not think about how the movement ―feels‖ or do not pay attention to various other movement-related items. When given a cue (e.g., center of the target to focus on) and then instructed to ―just do it‖ the people learned better and faster and performed the skill better. In a sense, the 5-step approach is attempting to force the automaticity behaviors of expert performers. This strategy falls in line with research demonstrating that an external focus of attention is much better than an internal focus when learning and performing skills. The 5-step approach fits within the deliberate practice model and also fits within a discovery learning model discussed below. 144 Discovery learning emphasizes individual control over learning Discovery learning, or exploratory learning, is fundamentally rooted in an individual trial and error approach to learning. It requires the learner to search for optimal strategies to do a task, given the constraints of the task. This process includes finding the best perceptual cues or variables to produce motor responses that are specific to the environment and task constraints, and fit within the individual‘s own physiological and psychological makeup. Discovery learning, thus, fits precisely within the dynamical systems theory. Perceptual information can be descriptive or prescriptive, and can be in the form of the individual‘s own sensory feedback or augmented feedback. In order to effectively couple the body to the demands of the environment requires solving movement problems. For example, performers must analyze patterns of light and sound bouncing off environmental surfaces to regulate movement timing, and must integrate this information with vestibular, proprioceptive, and tactile sensory flow to coordinate their body in the environment. According to discovery learning theory, the learner must figure this out on his or her own. But how do they do this? And is it necessary for an instructor to be involved? In discovery learning explicit skills are not taught, but rather, the learner is taught or led how to learn the skill by him or herself. The instructor‘s role is very important in addition to being very difficult. Instead of providing prescriptive instructions or precise modeling, the instructor leads the learner through a progression of problems using limited augmented FB in the traditional sense. One of the first strategies of the instructor is to reduce the degrees of freedom and provide the optimal environment to learn. Consider, for example, a child learning to walk. The child sees the parents and others modeling walking, which encourages them to walk and gives them basic movement ideas. In all likelihood, watching others walk is not entirely necessary, in the same manner that the infant does not have a crawling model when learning to crawl. The parents‘ main role is to create a learning environment. Encouragement, hand holding (reducing the degrees of freedom and provides confidence), and encouraging walking on a rug (safety, good grip) are several ways parents optimize the learning environment to encourage the child to explore walking. The infant discovers for herself what movements she should make, how to make them, why to make them, and the obstacles and constraints to walking. Instructors, 'get inside' the learning situation to uncover obstacles, but do not provide prescriptive FB. Prescriptive FB is 145 only used to direct the learner's attention toward something important, or to tip them off. How is it that someone can learn skills without being told what to do? With too much modeling and too much augmented FB, the learner may divide attention between what the movement should look like or should be (e.g., the form) and what needs to be done to do the movement (e.g., forces, positions, etc.). With discovery learning the learner has no preconceptions about the movement form and focuses attention on the task purpose and meaning. During learning exploration the learner become more sensitive to sensory FB and learns to interpret or understand it. In addition, if one learns on their own, then they use the resources that they have available rather than trying to copy someone else‘s techniques that are based on that person‘s strengths and weaknesses. How do we reconcile the concepts of exploratory learning with the previous discussions of augmented FB and modeling of motor skills? Discovery learning seems contrary to these concepts, and in some cases, it is. We can reconcile and understand this information if we consider two things. First, much of the specific information about providing augmented FB and modeling was based on research from very simple movements done in a laboratory with artificially manipulated feedback conditions. From this research we have learned much about the types of feedback, but other research on more real life activities has given much more insight on how this feedback should be used. The second thing to consider is that all the research points to the need for learners to rely on their own sensory systems and own perception. An essential role of the instructor, thus, is to promote the learner‘s awareness of perceptual information, provide an environment in which problem solving and interpretation of sensory information can take place, and overall give the performer opportunities to modify and refine their own movements. Discovery learning seems, and is, incompatible with common instructional methods in which explicit techniques are rigidly modeled and precise augmented feedback given. Golf and tennis swings are two such examples. Gabriele Wulf, after finding consistent results showing that focusing attention on precise movement techniques slowed learning and reduced performance, questioned the use of teaching explicit techniques. Teaching explicit techniques and biomechanical methods prevents individuals from exploring and exploiting their individual psychological and physiological abilities. Different individuals cannot perform the exact same movement or accomplish the task in the same manner. Close inspection of the top performers in rigidly constrained biomechanical movements, like golf, reveals very different mechanics even if the overall 146 movement seems similar. That is, they accomplish goals (lifting a weight, shooting a basket, etc.) by different means. The deliberate practice model provides a unified framework for practice Ericsson and his colleagues over the past 15 years have done an abundant amount of research documenting the acquisition of expert performance. Using musicians primarily, but drawing upon research on athletes and other professionals, these authors identified a number of key factors that characterized how the experts practiced. The posited that maximal performance, even elite performance, is not gained because of innate abilities, nor is gained through more and more practice, but is a result of what they termed deliberate practice. These authors suggested that there is a direct or monotonic relationship between the time spent in deliberate practice and improvement in performance. Since the original framework was developed, other researchers have investigated its applicability to both individual and team sports, and have made suitable adjustments to the model that we include here. The features of deliberate practice Deliberate practice is characterized by six elements; (1) a task designed to take into account previous knowledge of the performer, (2) immediate feedback to the performer, (3) repetition of tasks or similar tasks, (4) a specific intention to improve skill or overcome weaknesses, (5) a strong motivation to improve, and (6) maximal effort. Task Based on Learner Knowledge. Simply put, practice must be designed for the individual based on their abilities and existing skill set. These abilities may also include physiological or psychological characteristics. The performer and the coach must be able to recognize what this previous knowledge is and build upon it. This feature requires the instructor, as in discovery learning, to get inside the learning situation match the performer‘s abilities, needs, and wants, with the practice environment. This concept also applies to team sports, in which team practice is designed around the attributes of the collective team abilities. Team sports pose a challenge to practice, because individuals must not only improve their individual skills, but must integrate these skills within the team. Immediate feedback/knowledge of results. This feature seems incompatible with discovery learning, but is not necessarily so. It does not mean that the performer gets augmented FB from a coach on every trial. 147 What is does mean is that the performer, with effort and intention, continually analyzes they do in order to improve, which, of course, requires feedback. For example, teams simply do not run through offensive or defensive plays over and over again. They analyze what went wrong and correct it the next time. Augmented FB from coaches is sometimes descriptive or prescriptive, but the best feedback is designed to encourage individuals and teams to figure out a solution on their own. In this regard, augmented feedback is often in the form of a question, even something as simple as, ―What are you going to do to avoid your opponent next time‖? Repetition of the task or similar tasks. Ericsson‘s data from musicians revealed that practice was highly repetitive. This should not be construed to mean that there was little or no variation. The nature of instrument playing makes it look like the repetition is consistent, but expert performers are constantly modifying their intentions, emotions, and approach to playing. Data from sport research reveals that considerable time is spent on the relevant tasks, including individual training, individual practice, and team practice. The basic tenet of ―do it, do it again, keep doing it until it is done right, and then do it more until it is better than right,‖ still holds true. Repetition of tasks is familiar to anyone attempting to learn a motor skill, from riding a bike and driving a car to weaving a basket and running hurdles. From our prior discussion of variable versus massed practice, it would seem that pure repetition would not be consistent with the idea that variable practice is better than massed practice. But repetition is more complex than it first seems. Nikolai Bernstein, a Russian neurophysiologist in the mid 1900s from whom many theories of motor control have been derived, once commented that repetition is not repeating the movement solution, but repeating the process of solving the movement or finding a movement solution. Each movement, for example each stroke of a tennis forehand drive off a ball machine, is a unique movement in that it attempts to be a better movement than the one before it. This can only happen effectively, of course, if the individual is intentionally attempting to do so. Bernstein‘s research on blacksmiths found that these highly skilled hammerers produced very precise patterns of hammer head movement, but that the movements of the associated limbs and joints varied a great deal. He observed that this was repetition without repeating, and highlights that the nervous system is continually striving to modify and adapt the large number of degrees of freedom to solve the movement problem. 148 Varying the movement context, such as adding contextual interference, promotes complex problem solving and thus trains information processing. Promoting information processing is a strength of the discovery learning approach and enables a much better transfer of motor performance from the practice setting to the game setting. This can be done even when the movement is ―repeated‖ over and over again. Specific intention to improve skill and/or overcome weaknesses in performance. The previous deliberate practice tenets are only useful if practice is intentional. The goal of practice is not simply the overarching goal to get better, but each practice session must have some improvement in some factor. Even if the course of learning results in a performance decrement (remember plateaus and learning stages), there must be a specific outcome and process goal to direct the course of practice and the performer‘s mind set. Put differently, the intent of practice is not to play, not to work hard, not to have fun, but all effort is focused toward improvement. Of course, this intentionality drives attention. Intention must be a combined effort of the instructor and learner, and based on the learner‘s level of performance, skills and abilities, and the identification of a pathway to expert performance. This pathway necessarily includes the practice of activities that are the most challenging, the most aversive, or that have the most room for improvement. Experts continually strive to learn the next step or overcome the next obstacle rather than continually practice what they already know. The expertise of a coach in matching the individual to a practice roadmap is a hallmark of successful coaching and cannot be underestimated. In order to overcome weaknesses athletes need to engage in a variety of activities to identify the weaknesses and overcome them. Helson and his colleagues (1998), for example, noted that soccer players and field hockey players engaged in individual training such as weight lifting and video analysis, team practice, sport specific learning like journaling, imaging, and coaching, and tailored everyday life activities around their sport, like sleeping and studying. A strong motivation by the individual to improve. Achieving a high level of performance is a long hard road filled with setbacks. Teasing out the smallest amount of improvement may take years and is thus not very motivating. The highest level performers not only have a strong motivation to succeed, but to improve and master performance. A maximal effort given in practice. Without maximal effort maximal improvement cannot be achieved. From previous chapters, we know that effort is both a psychological and physiological process. Effort must be maximal day in and day out, and year in and year out, with the 149 caveat that rest it vital. Effort during practice is directed differently than effort during work or play, based on intentionality. Effort during work is designed to produce a quality product reliably, and often automaticity and efficiency are desired. Therefore, exploring new methods of unknown reliability are overlooked in favor of well-entrenched methods that produce reliable results. Practice, however, should be intent and effortful toward improvement and thus reliability becomes less of a concern. The constraints of deliberate practice are difficult to overcome The characteristics of deliberate practice have associated with them constraints, making it difficult to actually engage is sufficient deliberate practice. These constraints, as observed by Ericsson and his colleagues, have come under some debate in recent years in regard to sport performance. These constraints are (1) time, (2) resource availability, (3) motivation, and (4) effort. The Time Constraint. According to deliberate practice theory, performers must engage in deliberate practice over at least 10 years to achieve expert performance, and over this time the experts accumulate more hours of purposeful practice than their less successful counterparts. This does not mean that a 16 year old gymnast engaged in 4 hours of hardcore practice at age 6, but does mean that she engaged in some form of gymnastics-relevant training at that age. Ericsson noted that the 10 year rule applied to those who began as children, because during the maturing years adaptation is more pronounced. Beginning an Olympic quest at age 20 does not fit the 10 year rule. Cote and his colleagues have extensively studied Australian and Canadian elite athletes and have determined that these athletes engage in three phases of sport commitment over time; the sampling years (ages 512), the specializing years (ages 13-15), and the investment years (16+). During the sampling years the children begin developing and refining a variety of motor skills from various sports and games. The number of sporting activities lessens during the specializing years as the athletes begin to focus their time and effort toward specific activities. In the investment years there is total commitment to the sport and expert performance becomes a life focus. These authors have categorized the nature of practice over the childhood development years as free play, deliberate play, structured practice, and deliberate practice. Deliberate play differs from deliberate practice in that the main outcome is fun rather than improvement. Note, however, that structuring the play environment requires the performer to take charge of their own practice environment to 150 meet intentional goals, and provides a backdrop to begin improving skills that ultimately increases participation enjoyment. The time frame tenet appears to hold true for both individual athletes and team athletes, though the nature of practice may differ. According to Helson et al. (1998) elite level team sport athletes not only spent more accumulated time in deliberate practice, but especially spent more time in team practice as they became more experienced. The Resource Constraint. Deliberate practice requires time, energy, and the availability of resources such as coaches and facilities. It also requires willing parents and often times, money. The resource constraint is more obvious in activities like gymnastics and figure skating, and is less obvious in sports like long distance running. In fact, elite distance runners have often come from resource poor countries like Ethiopia and Kenya. In these cases it is necessary to look at the resources that are available and how they contribute to success. In the case of Ethiopian distance runners, the abundant resources may be cultural support, time, difficult running terrain, and opportunities to run. Money and winter training facilities are less important. The relative age effect highlights the resource constraint. It is well recognized that in team sports, which are divided up by age groupings, that the older children in the age grouping are more successful due primarily to advanced physical development and emotional maturity. The children then tend to be more successful at higher age groups as well, which according to a number of researchers (Ericsson et al., 2009; Mujika et al., 2009) is due to them receiving more resources. Because of their early success the children are afforded more time, coaching, and encouragement by parents and other influential persons. The Motivation Constraint. Ericsson‘s data from musicians indicated that motivation to practice and commit to a life of singular focus was difficult, particularly because of a lack of rewards for practice and the lack of enjoyment engaging in practice activities. Data from athletes (e.g., Helson et al., 1998) suggests that athletes tend to enjoy engaging in a number of different practice activities, but motivation is still a problem for many. Ericsson et al. (2009) commented that it is plausible that motivation may be an inheritable characteristic; that enjoyment in domain specific activities, a penchant for hard work, and even a desire to be the best may have a genetic root. The Effort Constraint. Because maximal effort – both physical and mental – must be given in each practice session and over years, it is easy to become fatigued and it is necessary to take time for recovery. Generally, maximal effort cannot be given for more than 4 hours per day, and 2 hours 151 may be a more realistic time. Longer practices should be split up with times for recovery, which is especially important for athletes. The amount of time (per day and days/week) increases with adaptation to practice, but does not necessarily includes activities related to practice, like watching game films. Genetics versus practice; can we resolve the nature versus nurture question? Stories abound of child prodigies attaining high level performance in activities ranging from chess to music to sport. These stories suggest that expert performance can be obtained without years of practice, and that genetic qualities supersede practice. These stories, however, generally overstate the actual achievements of children (remarkable for age, but not expert compared to adult experts), and underestimate the amount of practice the children have had even at a young age. Nevertheless, it is clear that genetic qualities contribute to success. The genetic contributions to performance are easy to infer in young children, but it does not mean that these qualities are not obtainable, or even necessary, for expert performance in later years. Ericsson and his colleagues, and many sport science researchers like Baker and Cote, maintain that regardless of the existence or non-existence of genetic qualities that it is practice and not genetics that leads to expert performance. These authors note that genetic qualities may lead to domain selection, but after that the precocious child prodigy may simply get more attention and resources, and hence face fewer constraints, thus allowing them to achieve a higher level of performance. There are others, of course, that maintain that genetics provide the fundamental capabilities specific to certain sports and activities, and without them expert performance is impossible to achieve. Muscle fiber type, for example, is suggested to be important for more than simply domain selection. We will not attempt to answer this question, but have only provided a framework that regardless of genetic makeup, can enable individuals to reach their highest potential. Creating the Environment for Practice and Training Knowing how to create a training environment based on dynamic systems theory, discovery learning, and deliberate practice seems to be a daunting task. Ives and Shelley (2003) laid out a four-step process to do so they termed psychophysical training, specifically for the development of 152 sport specific strength and power. The goal of psychophysical training is to maximize the specificity of physiological adaptations to sport settings. These guidelines focus on the functional training goal of bringing the situational needs and constraints of real-life activities into the training environment to enhance training effectiveness. Some researchers (Bobbert & Van Soest, 1994; Voigt & Klausen, 1990) have reported that simply improving strength may not lead to enhanced power or speed of complex movements unless an athlete undergoes task-solving practice with their newly enhanced muscle strength. Thus, the athlete must blend the trining with the right environmental task constraints. This environment includes many psychophysical elements that are specific to individual sports. Altering movement intent and attention elements is a starting point for manipulating the cognitive environment necessary for enhancing the opportunity for sport-specific physiological adaptations to take place. The four steps are: 1. Determine the physiological, perceptual, and psychomotor factors and skills required for successful performance. This information can come from the scientific literature as well as coaches and athletes themselves. It may be necessary to draw upon data from similar sports if that is the only data available. It is imperative that sport-specific characteristics be identified, because the psychological skills for one sport, or generic skills, may not work for another sport (Birrer & Morgan, 2010). 2. Determine the specific constraints that influence movement and performance outcomes and the obstacles that need to be overcome for learning to take place. Define these obstacles and constraints as problems to be solved. This list should be specific to individual athletes based on their unique abilities, strengths, and weaknesses. 3. Create a training environment that addresses strength or power as well as the psychomotor and mental factors necessary for performance. As a starting point, address mental effort, attention, and intention to determine the mental factors necessary for training. Training need not address all of these factors at once and can progress from simple to more complex. 4. Carefully present constraints, obstacles, and cues in a fashion that allows the athlete to discover on their own the best way to accomplish goals. Monitor progress and present new constraints and obstacles when learning plateaus. A number of researchers have used similar guidelines with a high level of success. For example, Hewett et al. (1996) reported remarkable improvements in teenage girls' (volleyball players) jump height and power. They also found changes in neural coordination that the authors' linked to 153 improvements in injury prevention mechanisms. These improvements were far more than what is normally seen after a normal training program, and can likely be attributed to the unique training method used. Their plyometric training was more than just physiological effort. They used structured jumping and landing practice, emphasized on technique, and used verbal and visual cues. Summary and Application In this chapter the basic guidelines for organizing the practice environment and ways to provide feedback to learners was presented. The common feature of practice and of feedback was that it works best when it promotes intentional problem solving by the learner. Mental practice, in the form of imagery, was seen as an important component of practice when done intentionally. Setting an intentional mind set was suggested to be a component of mental practice leading to direct physiological adaptations necessary for improved performance. Three frameworks for practice were examined. Singer‘s 5-step approach confirms previous discussions of the important of an external focus of attention, intention, and imagery. Combining discovery learning tenets with deliberate practice provides a strong theoretical and practical framework for conducting practice based on focusing practice toward individual needs while promoting individual exploration of movement solutions. Movement solutions must be relevant to environmental, task, and individual constraints as indicated by dynamical systems theory. The role of the instructor in creating the most effective learning environment is essential to this process, and is very difficult. The ideas presented in this chapter, particularly discovery learning and deliberate practice, are not new. Performers, coaches, and instructors for centuries have used these principles, which have now been formalized and streamlined based on research findings. These principles apply not only to improving motor skill performance, but also in improving the fundamental physiological abilities through training. The concepts of feedback, intention, attention, effort and motivation, scheduling, and competent instruction are just as applicable in the training setting. By using deliberate practice strategies, coupled with an understanding of the critical role that neuromuscular control principles play in strength, power, speed, and in the training of specific sport skills, coaches and conditioning specialists can enhance athletic performance by more effective training in the weight room and on the field. 154 Bibliography and Other Sources Abernethy, B. B., Farrow, D. D., & Berry, J. J. (2003). Constraints and issues in the development of a general theory of expert perceptualmotor performance: a critique of the deliberate practice framework. In Starkes, J.L. and Ericsson, K.A. (ed.), Expert performance in sports: advances in research on sport expertise, Champaign, Ill., Human Kinetics, pp.345-369;436-441. Behm, D., & Sale, D. (1993). Intended rather than actual movement velocity determines velocity specific training response. Journal of Applied Physiology, 74(1), 359-368. Birrer, D. D., & Morgan, G. G. (2010). Psychological skills training as a way to enhance an athlete's performance in high-intensity sports. Scandinavian Journal of Medicine & Science in Sports, 20, 78-87. Bobbert, M., & Van Soest, A. (1994). Effects of muscle strengthening on vertical jump height: a simulation study. Medicine And Science In Sports And Exercise, 26(8), 1012-1020. Bonnet, M., Decety, J., Jeannerod, M., & Requin, J. (1997). Mental simulation of an action modulates the excitability of spinal reflex pathways in man. Brain Research: Cognitive Brain Research, 5(3), 221228. Byung-Hyun, K., Kook-Jin, J., & Dong-Won, Y. (2008). The Effects on Korean national fencing players of training in the atrategy of coping with acute stress. International Journal of Applied Sports Sciences, 20(2), 96-128. Cote, J. J., Baker, J. J., & Abernethy, B. B. (2003). From play to practice: a developmental framework for the acquisition of expertise in team sports. In Starkes, J.L. and Ericsson, K.A. (ed.), Expert performance in sports: advances in research on sport expertise, Champaign, Ill., Human Kinetics, pp.85-87;89-113;414-416 Coyle, E. F. (1995). Integration of the physiological factors determining endurance performance ability. Exercise & Sport Sciences Reviews, 2325-63. Decety, J., & Jeannerod, M. (1995). Mentally simulated movements in virtual reality: Does Fitts's law hold in motor imagery? Behavioural Brain Research, 72(1-2), 127-134. Decety, J., Jeannerod, M., Germain, M., & Pastene, J. (1991). Vegetative response during imagined movement is proportional to mental effort. Behavioural Brain Research, 42(1), 1-5. Ericsson, K. (2007). Deliberate practice and the modifiability of body and mind: toward a science of the structure and acquisition of expert 155 and elite performance. International Journal of Sport Psychology, 38(1), 4-34. Ericsson, K. A., Krampe, R. T., & Tesch-Roemer, C. C. (1993). The role of deliberate practice in the acquisition of expert performance. Psychological Review, 100(3), 363-406. Ericsson, K., & Lehmann, A. (1996). Expert and exceptional performance: Evidence of maximal adaptation to task constraints. Annual Review of Psychology, 47, 273-305. Ericsson, K., Krampe, R., & Heizmann, S. (1993). Can we create gifted people? Ciba Foundation Symposium, 178, 222. Ericsson, K., Nandagopal, K., & Roring, R. (2009). Toward a science of exceptional achievement: Attaining superior performance through deliberate practice. Annals of the New York Academy of Sciences, 1172:199-217. Ericsson, K., Roring, R. W., & Nandagopal, K. (2007). Giftedness and evidence for reproducibly superior performance: An account based on the expert performance framework. High Ability Studies, 18(1), 3-56. Fairweather, M., & Sidaway, B. (1993). Ideokinetic imagery as a postural development technique. Research Quarterly for Exercise and Sport, 64(4), 385-392. Hale, B. D., & Whitehouse, A. A. (1998). The effects of imagerymanipulated appraisal on intensity and direction of competitive anxiety. Sport Psychologist, 12(1), 40-51 Hale, B., Collins, D., & Smith, D. (1998). Imagery perspectives and karate performance. Journal of Sports Sciences, 16(1), 103. Hanton, S., Cropley, B., & Lee, S. (2009). Reflective practice, experience, and the interpretation of anxiety symptoms. Journal of Sports Sciences, 27(5), 517-533. Helsen, W. F., Starkes, J. L., & Hodges, N. J. (1998). Team sports and the theory of deliberate practice. Journal of Sport & Exercise Psychology, 20(1), 12-34. Hewett, T. E., Stroupe, A. L., Nance, T. A., & Noyes, F. R. (1996). Plyometric training in female athletes: Decreased impact forces and increased hamstring torques. American Journal of Sports Medicine, 24(6), 765-773. Higgins, S. S. (1991). Motor skill acquisition. Physical Therapy, 71(2), 123-139. Holmes, P., & Calmels, C. (2008). A neuroscientific review of imagery and observation use in sport. Journal Of Motor Behavior, 40(5), 433-445. 156 Ives, J., & Shelley, G. (2003). Psychophysics in functional strength and power training: Review and implementation framework. Journal of Strength and Conditioning Research, 17(1), 177-186. Jeannerod, M. (1995). Mental imagery in the motor context. Neuropsychologia, 33(11), 1419-1432. Jeannerod, M., & Decety, J. (1995). Mental motor imagery: A window into the representational stages of action. Current Opinion in Neurobiology, 5(6), 727-732. Kiers, L., Fernando, B., & Tomkins, D. (1997). Facilitatory effect of thinking about movement on magnetic motor-evoked potentials. Electroencephalography and Clinical Neurophysiology, 105(4), 262-268. Lee, D.N. (1993). Body-environment coupling. In: U. Neisser (Ed.), The perceived self. Ecological and interpersonal sources of selfknowledge (pp. 43-67). Cambridge: Cambridge University Press. Movahedi, A., Sheikh, M., Bagherzadeh, F., Hemayattalab, R., & Ashayeri, H. (2007). A practice-specificity-based model of arousal for achieving peak performance. Journal of Motor Behavior, 39(6), 457-462. Mujika, I., Vaeyens, R., Matthys, S. J., Santisteban, J., Goiriena, J., & Philippaerts, R. (2009). The relative age effect in a professional football club setting. Journal of Sports Sciences, 27(11), 1153-1158. Ranganathan, V., Siemionow, V., Liu, J., Sahgal, V., & Yue, G. (2004). From mental power to muscle power—gaining strength by using the mind. Neuropsychologia, 42(7), 944-956. Singer, R. N., Lidor, R. R., & Cauraugh, J. H. (1993). To be aware or not aware? What to think about while learning and performing a motor skill. Sport Psychologist, 7(1), 19-30. Soberlak, P. P., & Cote, J. J. (2003). The developmental activities of elite ice hockey players. Journal of Applied Sport Psychology, 15(1), 41-49. Stephan, K., Fink, G., Passingham, R., Silbersweig, D., CeballosBaumann, A., Frith, C., & Frackowiak, R. (1995). Functional anatomy of the mental representation of upper extremity movements in healthy subjects. Journal Of Neurophysiology, 73(1), 373-386. Takaishi, T., Yamamoto, T., Ono, T., Ito, T., & Moritani, T. (1998). Neuromuscular, metabolic, and kinetic adaptations for skilled pedaling performance in cyclists. Medicine and Science in Sports and Exercise, 30(3), 442-449. Tremblay, L., & Proteau, L. (1998). Specificity of practice: The case of powerlifting. Research Quarterly for Exercise and Sport, 69(3), 284-289. 157 Vereijken, B., & Whiting, H. (1990). In defence of discovery learning. Canadian Journal of Sport Sciences, 15(2), 99-106. Vereijken, B., Whiting, H., & Beek, W. (1992). A dynamical systems approach to skill acquisition. The Quarterly Journal of Experimental Psychology. A, Human Experimental Psychology, 45(2), 323-344. Vickers, J. N., & Williams, A. (2007). Performing under pressure: The effects of physiological arousal, cognitive anxiety, and gaze control in biathlon. Journal of Motor Behavior, 39(5), 381-394. Voigt, M., & Klausen, K. (1990). Changes in muscle strength and speed of an unloaded movement after various training programmes. European Journal of Applied Physiology and Occupational Physiology, 60(5), 370-376. Yue, G., & Cole, K. (1992). Strength increases from the motor program: Comparison of training with maximal voluntary and imagined muscle contractions. Journal of Neurophysiology, 67(5), 1114-1123. 158 UNIT 3 MIND, BODY, AND BRAIN Up to this point we have looked at the psychological and physiological aspects of controlling movements. We have seen evidence of mind and body interaction, but only on a limited basis for 'real' movements. In this section the physiological and psychological are integrated together and the full psychophysiological ramifications of training mind and body is examined. We will then look at how movements performed in real world circumstances are produced. We will discuss muscle tone and posture — important in their own right and basic properties of almost all other movements. Then we will look at training methods. 159 CHAPTER 10 THE NEUROPHYSIOLOGY OF LEARNING AND TRAINING Chapter Outline I. Central Nervous System Adaptations to Learning II. Exercise Neuroscience III. Summary and Application f the mind and body are truly connected then there should be direct evidence on how they influence one another. In this chapter we look at this evidence, first through learning effects on the brain and then exercise effects on the brain. I Central Nervous System Adaptations to Learning In a previous chapter it was emphasized repeatedly that one‘s mindset during practice and training influences the physiological adaptations that arose from the training. In this chapter we will look at the changes to nervous system that also accompany practice and training, or in other words, the neurophysiological changes that reflect learning. CNS changes reflects efficiency and resource adaptation It has been demonstrated by magnetic resonance imaging (MRI), electroencephalography (EEG), cerebral blood flow (CBF), and other imaging techniques that as a task is learned various areas of the brain become more and some areas become less active. Brain activity is revealed by changes in blood flow, metabolism, and electrical activity. Generally, after weeks of motor skill practice, less brain area is active during performance of the task. It is thought that this reflects some level of automaticity and freeing up of resources as the brain becomes more efficient in task execution. It has also been found in some cases that more brain areas are active after learning, which is thought to reflect use of previously unused resources in order to maximize movement capability. 160 In some cases it is not more or less brain area, but different brain areas that are used. It is speculated that how the movement is organized or planned appears to changed – even using different brain areas – but the nature of this change is speculative. Heavy strength training may increase the amount of "neural drive" to the muscles, in part due to increased descending commands (from supraspinal centers) and increased motor neuron excitability or reduced presynaptic inhibition in the spinal cord (Aagaard et al., 1998). Overall, is it believed that as learning takes place the brain adapts to devote the necessary resources to produce movements that are more efficient, more capable, and more functional to the environment. Morphological changes are many Along with changes in resource use, there is good evidence for changes in neuronal structure. More synaptic connections, more neurotransmitter receptor sites, and more efficient neurotransmitter receptor sites are formed and the most efficient neural pathways are found and used to a greater extent than other pathways. These changes reveal that the brain is quite plastic. It can change its morphological structure (e.g., new synapses), and even the somatotopic map of motor and sensory areas (the Brodmann areas and perhaps the homonculus) can be altered (Carroll et al., 2001; Classen et al., 1998; Jancke et al., 2000; Karni et al., 1998; Petersen et al., 1998; Smith et al., 1999.) Similar changes appear in the spinal cord. In general, it looks as if more synaptic connections can be made and certain neuronal pathways can be facilitated. The motor neurons themselves may become more excitable. These changes appear to be important in the development of enhanced motor drive related to strength and power development. Adaptation to the neurochemical systems The brain communicates with the body via two pathways. The first is the direct neuronal transmission system in which signals are passed back and forth through neurons. The second system, sometimes called the parallel neurochemical system, uses neurochemicals (hormones, neurotransmitters) to relay information. This transmission of information may happen within the brain itself or between brain and body. Some neurochemicals are released directly by neurons whereas others are released by glands and organs after being signaled by the nervous system. 161 Neurons can directly secrete chemicals to a wide-ranging area though terminations with blood vessels, thus releasing substances into the blood (e.g., neurohormones). Alternately, some neuron release chemicals just to the interstitial space surrounding the neuron (e.g., paracrines). Some neurochemicals have specific and direct synaptic targets, like other neurons, and are thus precise in their influence. Other neuorchemicals float around in blood or other fluids until they bind to appropriate receptors on specific cells that may be widely distributed throughout the body. These neurochemicals have widely varying actions on the target cells. They may serve as on-off switches, increase enzyme production, promote growth and protein synthesis, change the diffusion properties of the membrane, alter metabolism, change secretory and electrochemical properties, and likely other influences that have yet to be discovered. How the parallel communication system works on a grand, integrated scale is complex and not fully understood, and so some speculation is in order. We can speculate strongly that what happens in the brain is chemically transmitted to the body. For example, during stressful conditions the brain secretes certain neurochemicals that bind to receptors in particular areas of the brain, giving rise to emotions like anxiety. Moreover, the same type of brain receptors are found in the intestines, giving rise to ―gut feelings.‖ In another example, the same brain receptors found to bind to neurochemicals associated with depression and similar emotions are also found on immune system cells. These neurochemicals may bind on immune cells and decrease the cells' functional ability. Even less in known about the adaptations this systems undergoes, but it is speculated that the amount and types of neurochemicals, and the affinity of receptors to these chemicals, changes according to practice and training. Evidence to this effect can be best found in the study of behaviors on the immune system and health, a field of study known as psychoneuroimmunology (PNI). Chronic stress or depression may cause a relatively long-term depression of immune function through the receptorneurochemical connection. The evidence of stress-related disease reinforces this association. But what about motor behavior? Much less in known on this topic than PNI, but sometimes emotions are said to be stored in the body. More specifically, storage of negative emotions in the muscles is termed muscular guarding or emotional armor. It is well known that the peripheral biochemical system adapts a great deal to exercise or lack thereof. For example, to get more glucose into the muscle cell during exercise, more 162 glucose carriers are put into the muscle cell membrane to aid glucose transport into the cell. Insulin promotes this increase in glucose carriers after the insulin binds to insulin receptors on the cell membrane. Chronic adaptations to aerobic exercise include an increase in the number of insulin receptors and an increase in the affinity of these receptors to insulin, making the cells more responsive to circulating insulin. The essential issue here is that psychological state, including emotions, intent, effort, cognitive processing, influence how and what physiological adaptations occur. It also means that getting out of a bad motor habit or performance staleness (e.g., a plateau in weight lifting) takes considerable effort and intent and constant attention to avoid backsliding. Detraining and delearning are not the opposite of training and learning The neurophysiological changes that occur as a result of learning are not necessarily reversed in conditions of detraining and delearning. Muscles and tissues undergo atrophy and well understood metabolic changes, but detraining changes in the nervous system are not as well understood. Animal model studies suggest that chemical adaptations and dendritic sprouting due to training are lost after detraining, but these studies simply have not been conducted on humans. Studies on humans are equivocal on the loss or preservation of neural drive due to detraining caused by immobilization of a limb. Detraining and delearning in humans is generally the result of injury or disease. A simple view is that neurological adaptations and motor performance that occur during these times is simply deteriorates back to its pre-trained state or even further. However, the ―original‖ state cannot be obtained because of knowledge and experience that does not go away. The body must also make adaptations to the deteriorated condition. For example, if the muscles are weakened then the body might need to adapt entirely different coordination patterns to accommodate the weak muscles. This is a common phenomenon in injury or disease; people acquire entirely different movement patterns such as posture and gait to compensate for dysfunctional systems. Consider also that psychosocial factors quickly and dramatically influence motor behavior. Anxiety, tentative actions, and so forth result in modified movements. Researchers have classified some persons rehabilitating from injury as copers, adaptors, and non-copers, identifying their level of functional mobility. It is unknown at this point what physiological or psychological factors may 163 contribute to the recovery and subsequent classification from coper to noncoper. Getting back to top form may require entirely new approaches, even to the extent of unlearning compensatory movements. There are no easy answers but the remarkable capabilities and plasticity of the neurological and musculoskeletal systems will certainly allow considerable changes to take place. Exercise Neuroscience Exercise neuroscience is the study of the influence that physical exercise has on brain neurophysiology and brain function. Most research in this area has examined the role of exercise on mood state and cognitive function (exercise psychology), neurophysiological modifications in the brain resultant from fitness training, and central nervous system fatigue. Exercise likely has a positive influence on mood state Exercise – primarily aerobic exercise – is often recommended as a mental health wellness strategy. An abundant amount of research supports this recommendation, with evidence that mood can be enhanced, anxiety reduced, self-efficacy and positive affect improved, self-esteem improved, mild depressive symptoms reduced, and possibly a reduction in physiological reactivity to psychological stressors. These exercise effects can be experienced from an acute exercise bout or following chronic exercise. However, despite what seems to be a compelling amount of research and anecdotal evidence, these findings are not universal nor are they without problems. Much of the data are beset by methodological issues, like expectation effects, gender-related changes, issues regarding the exercise environment, and publication bias. For example, researcher Thomas Plante has shown that many people feel better before exercise, suggesting expectancy effects and not some exercise-induced psychophysiological adaptations. Researchers have yet to uncover if mood state alterations are rooted in biological adaptations. It is known that the parallel neurochemical system is highly active during exercise, for example, hormones contribute to amino acid (neurotransmitters such as tryptophan and serotonin) formation and uptake in the brain, which is hypothesized to modulate pain and CNS fatigue, but the data are unconvincing. Endogenous opioids and monoamines (e.g., endorphins, dopamine, and serotonin) can be released and have pain-reducing and mood altering 164 effects, but their exact role is unknown. At this point the best explanation for the effects of exercise on mood is a complex biopsychosocial model, that is, that a confluence of physiological processes, and social and psychological issues contribute to mood state and mental health outcomes. Exercise may influence cognitive function in elders Exercise is also recommended as a cognitive health strategy. A large number of individual reports showing improvement in cognitive function, memory, and learning, or delayed loss in executive function, in fit or exercising elders supports this view. Meta-analyses, though, show a weaker association between exercise and elderly cognitive function. Despite what is commonly reported in the popular press, the effect of exercise on slowing dementia is unknown, and there is a scarcity of data regarding the role of exercise in influencing cognitive function in young and middle-aged adults. The limited data on these populations suggests that acute exercise may improve short term cognitive performance, perhaps by maintaining goal orientation. Regardless of the uncertainty over cognitive outcomes due to exercise, there are clear and demonstrable neurobiological effects in elders who exercise, or are fit, or who maintain motor skill proficiency. According to a review by Cottman et al. (2007), human and animal models suggest many brain-related changes, including cell proliferation, increased blood flow, alterations in brain chemistry, neurotransmitters, receptors, synapses, capillarization, an overall slowing of brain tissue loss, and changes in brain activation areas have all been reported. Even with these data it is difficult to come to strong conclusions about the role of exercise and cognition function in elders. Outcome data is supported by brain imaging data, but there are psychosocial and self-selection interactions that come into play. A model of neurological protective mechanisms arising from exercise. Cotman et al., TINS, 30:464-472, 2007) 165 Exercise as a cognitive enhancer for children has little support, but is widely practiced Exercise has long been promoted to improve academic performance in school children, and indeed most data suggest a positive relationship between physical activity and academic performance. The evidence, though, is generally weak, short term only, and without a strong causal link. For example, is the exercise effect a neurobiological cause, or is it self-efficacy, or is it psychosocial, or some aspect of concentration? It is difficult to tease out these influences, in part because the sociocultural and socioeconomic interactions are large. The effect of exercise on learning disabilities like ADHD and dyslexia is highly controversial, and is without a great deal of supporting data. Central fatigue accompanies muscular fatigue Fatigue is defined as an inability to produce the required or expected force or work, though the behavioral expression of fatigue often does not correlate with the physiological indices. It is well known that faltering muscle physiological and biochemical mechanisms are associated with fatigue. Along with depletion of ATP and other energy substrates, the accumulation of lactate and other metabolic byproducts impair action potential propagation and cellular function. Researchers have shown that muscular fatigue is not the only site of fatigue, but that the central and peripheral nervous system may also falter. For example, there is speculation that excessive work leading to muscle weakness or fatigue may disrupt performance (e.g., balance performance) because of alterations to proprioceptive mechanisms (Johnston et al., 1998). There is strong evidence that fatiguing exercise (e.g., triathalon) reduces reflex sensitivity (e.g., stretch reflex is difficult to elicit and is weak). This could be due to disfacilitation (removal of facilitation from muscle spindles afferents) or presynaptic inhibition of the reflex circuitry (Avela et al., 1999). It could be that free nerve endings in the muscle (group II and IV -mostly chemoreceptors and nocioceptors) respond to a buildup of metabolic wastes. These free nerve endings have powerful effects on inhibitory interneurons connecting to motor neurons in the spinal cord. Experiments have shown that electrical stimulation given to fatigued muscles during maximal voluntary contractions elicit a stronger contraction than the voluntary effort alone, strongly suggest that the CNS has an involvement in fatigue. Other experiments have shown that unilateral fatiguing exercise results in fatigue on the contralateral limb, 166 further supporting the idea of central fatigue. It is speculated that fatiguing conditions lead to a loss in central drive, perhaps from lowered oxygen levels. It has been hypothesized that non-motor areas in the brain begin integrating signals differently which may alter sensations and behavioral states, and some evidence points to disruptions in neurochemical systems, including serotonin, acetylcholine, and dopamine. How these changes contribute to behavioral alterations, and how the behavioral alterations contribute to neurological changes, remain to be seen. Summary and Application Movement training, either through practice or exercise, has a real and measureable effect on the central nervous system. Morphological changes, neurochemical changes, and topographical changes highlight the considerable plasticity exhibited in the human brain that comes about from both generalized exercise training and specific practice. Though the neurophysiological changes are measureable, changes in cognitive function and mood are harder to pinpoint, in part due to many confounding factors. The application of this information is that exercise and practice must be thought of as nervous system training as much as body training. Psychophysiological outcomes are specific to the practice and training variables, and thus practice and training should be directed toward the desired outcomes. Bibliography and Other Sources Classen, J., Liepert, J., Wise, S., Hallett, M., & Cohen, L. (1998). Rapid plasticity of human cortical movement representation induced by practice. Journal Of Neurophysiology, 79(2), 1117-1123. Jäncke, L., Shah, N., & Peters, M. (2000). Cortical activations in primary and secondary motor areas for complex bimanual movements in professional pianists. Brain Research. Cognitive Brain Research, 10(1-2), 177-183. Karni, A., Meyer, G., Rey-Hipolito, C., Jezzard, P., Adams, M., Turner, R., & Ungerleider, L. (1998). The acquisition of skilled motor performance: fast and slow experience-driven changes in primary motor cortex. Proceedings of the National Academy of Sciences, 95(3), 861-868. Petersen, S., van Mier, H., Fiez, J., & Raichle, M. (1998). The effects of practice on the functional anatomy of task performance. Proceedings of the National Academy of Sciences, 95(3), 853-860. 167 Smith, M., McEvoy, L., & Gevins, A. (1999). Neurophysiological indices of strategy development and skill acquisition. Brain Research. Cognitive Brain Research, 7(3), 389-404. Cotman et al. A model of neurological protective mechanisms arising from exercise. TINS, 30:464-472, 2007 Herrington L, & Fowler E. (2006). A systematic literature review to investigate if we identify those patients who can cope with anterior cruciate ligament deficiency. Knee, 13(4):260-265. Pert, CB, Dreher, HE, & Ruff, MR. The psychosomatic network: foundations of mind-body medicine. Alternative Therapies in Health and Medicine, 4(4), 30-41, 1998) Aagaard et al., J. Sports Sci., 16:400-401, 1998) Avela et al., 1999 Carroll et al., Exer. Sport Sci. Rev., 29:54-59, 2001; Johnston et al., 1998 Pert, C. Molecules of Emotion, (1997) Thomas Plante 168 CHAPTER 11 MUSCLE TONE, POSTURE, AND BALANCE Chapter Outline I. Muscle tone II. Posture and Balance III. Measuring Posture and Balance IV. Posture, Balance, Core, and Low Back Pain V. Summary and Applications uscle tone and postural control are the foundation from which all goal-directed movements are produced. They are not generally considered motor skills themselves, but rather, are components of motor skills. Stability (i.e., balance) and biomechanical alignment (i.e., posture) are outcomes of tone and postural control. The importance of training these components have reached the popular fitness and sport settings, but with little understanding and little scientific backing for training rationale. Core training, for example, is an application of posture training that has exploded in its popularity but in our estimation generally lacks a thorough basis. In this chapter we look at balance as being an outcome of postural control, and muscle tone being a primary mechanism to control posture. M Muscle Tone The definition of muscle tone is much simpler than implied by fitness training centers that advertise ―toning and sculpting.‖ Muscle tone refers simply to the force with which the muscle resists lengthening, that is, its stiffness. High tone means the muscle is stiff and resistant to stretch; low tone means the muscle is compliant and stretches easily. High and low stiffness are both desirable at times, and therefore the idea that ―toning‖ the muscle is desirable has little meaning for healthy persons. 169 Tone is a function of elastic elements and neural activation Muscle tone is dependent on two factors, (1) the viscoelasticity of the muscle and tendon elastic elements and (2) the level of neural activation of the contractile elements. Muscles with rigid connective tissue and muscles with contracted muscle tissue have more tone than muscles without rigid tissues and muscles in a relaxed state. For example, a chronic baseline level of neural excitability, which often coincides with a sensitive muscle spindle, creates more tone by slightly contracting the muscle tissue which in turn tugs on the elastic elements. In deep relaxation the majority of the tone is provided by the inherent properties of the passive elastic elements because the muscle tissue is compliant. Pathological conditions reveal how these two elements contribute to tone. Excessive muscle tone, called hypertonia or rigidity, is often a result of spasticity. In spasticity and related pathologic conditions, hypertonia is a result of uncontrolled muscle contractions that keep the muscle in a stiffened state. Removal of supraspinal inhibition of reflexes causes the reflexes to go uncontrolled, thus resulting in hypertonia. The site of the CNS dysfunction will impact where the hypertonia appears. Some transient pathological conditions, like cramping, lead to increased muscle activation through dysfunction to the muscle membrane or peripheral neurons. Hypotonia is a pathologic condition of too low a level of muscle tone, and is generally a result of too little muscle activation. Hypotonia is a symptom of conditions like upper motor neuron disease, which causes low neural activation even at rest, and the inability to fire the muscles to stiffen them. This makes ―background‖ postural actions and trunk stabilization, like sitting up, difficult. Other conditions, albeit not necessarily pathological, influence tone. Circulating reproductive hormones in women during menstrual phases and pregnancy increase the elasticity of muscle and connective tissue, thus reducing tone. Increased temperature increases muscle elasticity, muscle damage from exercise or sickness may increase tone and result in pain. Measuring tone is subjective The ―right‖ amount of tone is vague and transient and hard to measure. The right amount of tone is that which enables effective and skilled posture and movement, although poorly constructed movements do not automatically imply faulty tone. Conversely, it is foreseeable that 170 improvement in tone and posture may improve upon even skilled movements. For these reasons tone is a muscle quality commonly measured despite the inherent measurement difficulties. Muscle tone in healthy persons is often measured by the amount of passive ROM of the joint and muscle length tests, but these measures are also dependent on many other factors like joint health. A better measure of tone is by using a force gauge to measure how much force it takes to move a limb through its ROM, though this measure is also problematic due to the influence of other joint factors. In clinical settings, for example pediatric physical therapy, hypertonicity and hypotonicity are often determined by palpation of the muscle tissue, muscle weakness, and observation of rigidity in the muscle in addition to assessing passive ROM. Poor muscle tone is often diagnosed when basic movement patterns, like sitting upright, are difficult. Palpation and observation of muscle tissue form and bulk are sometimes used to evaluate tone in healthy persons, particularly in comparing symmetry of muscle groups. Muscles that are flattened or sagging compared to their contralateral counterparts are sometimes suggested to be hypotonic due to inhibition, and muscles appearing tight and bulky are said to be hypertonic. The reliability and validity of these subjective measures have not been thoroughly investigated. Muscle tone has three primary functions Muscle tone is regulated for three main purposes (1) to maintain ―background‖ posture and joint stability, (2) to regulate the storage and release of elastic energy, and (3) to regulate force dampening. In maintaining posture and joint stability, stiffness of the relevant muscles are kept at a specific level to resist lengthening, thus limiting the sway amount or joint movement. Tone is set at a level to maintain a background level of posture and stability, that is, a baseline level necessary for function. 171 For example, along the length of the spine, the small paraspinal muscles like the intertransversus and interspinalis muscles are stiffened to increase vertebral joint stability and strategically relaxed to enable movement. As we saw in previous chapters, the muscle elastic elements store energy and then release it. This is especially true in walking and running and makes movement more efficient. Altering tone is one way to regulate the amount of energy stored and released. For example, during running the gastrocnemious is stiffened to better and faster transmit force from the muscles to the ground and take advantage of the stretch-shorten cycle. The diagram below shows a landing sequence with low gastrocnemius tone (left figures) and the high gastrocnemius tone (rightmost figures). A compliant muscle on the left results in an inability to stop ankle dorsiflextion, thus the heel crashes down and transmits high forces throughout the skeletal system. The rightmost figures have high stiffness, preventing the heel from hitting the ground. Coinciding with the regulation of energy storage and release, the elastic elements help dampen rough movements to smooth them out and make them less jerky. Altering tone stiffens or slackens the elastic elements, thus regulating the amount of dampening. Compliant Tone Stiff Tone Controlling the level of tone begins reflexively The neural system actively controls the amount of tone. At a low level contraction the muscle begins tugging on the elastic elements, thereby creating a stiffer muscle. Most of this neural control is done automatically by the muscle spindles in a typical reflex feedback manner. If the muscle is stretched too far because of low tone, the spindle is excited, which activates the homonymous muscle, which increases the stiffness of the muscle to counteract the stretch. The gain in the spindle feedback system refers to how strong a stretch is needed to elicit a contraction. A high gain, also known as high sensitivity, means that a small stretch will cause a large contraction. A low gain means a large stretch will result in a small contraction. This gain can be adjusted in several ways, it is sufficient to understand that the gain 172 can be controlled automatically by spinal and supraspinal centers and consciously from supraspinal centers. Tone is influenced by behavioral state and chronic adaptations Albeit controversial, there is some evidence to suggest that acute and chronic behaviors influence tone, generally leading to excessive tonicity and associated postural changes. In particular, fear responses and startle behaviors cause reflex potentiation and stereotypical movement behaviors, such as a cowering posture. Repeated trauma (physical and psychological), fear, and associated stressors may result in conditioned and chronic muscular actions, generally in the form of high tone (stiff muscles) and further resulting in maladapted postures, like tightened shoulders and a lowered head and Several movement re-education neck. For example, it can be speculated that methods, for example the years of repeated harassment and ridicule in Feldenkrais Method and the Alexander Technique, are young girls who are highly sexually developed purported to address movement for their age may lead them to minimize their dysfunction arising from muscular guarding. Proponents of these development with forward shoulders, forward methods maintain that by engaging in patterned and self-aware head, and an overall scrunching in of the body. It movements that emotional stress is possible that this ―hiding‖ type of response carried in the muscles can be released, thereby freeing up mind moves from an emotional response to being a and body. Countless anecdotes permanent fixture. A cowering posture, or support this idea, but solid experimental and clinical evidence aspects of it, is probably not uncommon to is lacking. others who have spent periods of time in fear of physical or mental abuse. Consider also the startle response. When startled or frightened, the shoulders move up and the head and neck retract. A large amount of neck and shoulder stiffness is created, which conceivably might lead to a chronic tension in people who are frequency subject to startle and fear. The important point to remember is that supraspinal centers use all of the information at their disposal to help regulate tone. An expanded view on the psychophysiology of tone comes from examining the effects of emotion on gait. Biomechanical and observational studies have shown that emotional state (e.g., depression) is so reflected in gait that gait biomechanics can be used as a psychotherapy diagnostic tool (e.g., Sloman et al., 1987). Gait differences in genders, cultures, settings reveal that gait is a very strong body language. Attempts to capture the emotion in motion range from biomechanical studies to dance evaluation using Labanonotation. Labononotion is a measurement tool to evaluate dance through what he termed body, effort, shape, and space. This 173 evaluation addressed the mechanics of movement as well as the emotion and other underlying psychological aspects contributing to the expression of the dance. Posture and Balance Posture is most commonly understood or defined as the way we stand, and indeed, the most common posture measurements evaluate the biomechanical alignment of standing. Alignment is a component of posture, but posture is much more than that. Posture is broadly defined as the carriage and orientation of our body parts to one another (e.g., biomechanical alignment) Turning a double play is a study in postural and the body to the environment at any given control and controlled disequilibrium The shortstop‘s trunk must be stabilized to enable a point in time. The purpose of postural control hard throw to first base, all while constrained is to maintain both alignment and spatial to touch second base and avoid being taken out by the runner. The body must also be stabilized orientation, in other words, to orient the body to enable the legs to avoid the runner, but ready in a stable position to enable effective for an anticipated impact from the runner. movement. Stability may be whole body stability to prevent falling, body part stability to enable other body parts a firm foundation to move, or joint stability. The amount of knee varus or valgus, for example, is a measure of knee posture. Whole body postural stability is one function, or one outcome, of postural control, and is more commonly referred to as balance. Balance is typically defined as the ability to maintain the center of mass (COM) within the base of support (BOS). Another definition is that balance is the ability to maintain the body in equilibrium and controlled disequilibrium. Postural control means more than standing still; it is maintaining a stable position that is ready for diverse actions while walking or running or falling. For example, good postural control will allow one to maintain a stable position even while reaching out and grasping something unexpectedly. Good postural control enables effective limb movements during off-balance situations, such as a targeted grasp of a hand railing 174 while falling. All of these situations fall under the heading of posture, and all are outcomes of postural control mechanisms. Posture relies on tone to support purposeful movement The relationship between tone and posture and purposeful movement is shown in the illustration (Wiesendanger, 1997). Person 1, standing on the shoulders of person 2, represents purposeful movement. Person 2 represents posture, and he is supported by person 3, who is tone. Purposeful movement will fail if either posture or tone is insufficient. Postural orientation can vary widely, but it cannot do so without tone ―pushing‖ with the right magnitude and timing. Many different systems contribute to postural control Postural control actions are dependent on or influenced by many different systems. At the most basic level postural control involves reflexes. Postural reactions are triggered by sensory inputs from the muscle, vestibular system, and visual system. Constantly ongoing is subcortical regulation of tone initiated by reflexive action and abrupt reflexive postural corrections, both of which aim to keep the body‘s center of mass in line with the support base using continual feedback and correction. Postural movements also result from ocular (visual) inputs, but normally in an open loop fashion. Visual systems, as we learned in an earlier chapter, provide information to anticipate and prepare for upcoming events; in postural control this is one aspect of what is termed anticipatory postural control (more on anticipatory postural control below). Auditory feedback also allows anticipatory control, but not to the same extent as vision. All sensory inputs are integrated in the CNS and weighted to provide the CNS with the most relevant data regarding ongoing balance and orientation requirements. For instance, under conditions of poor vision, or challenging vestibular conditions, the CNS may rely more on proprioceptive inputs. Postural control also relies on inherent neuromuscular systems and synergies, like CPGs and coordinative structures. Musculoskeletal components and function influence postural control, like elastic element stiffness, muscle strength, and muscle and joint health. Biomechanical constraints, both internal and external, impose limits on the control systems. Finally, postural control, particularly anticipatory control, is 175 influenced by psychological and perceptual mechanisms based on experiences, attention demands, emotional state, and intention. These systems – reflexive, sensory integration, neuromuscular, musculoskeletal, biomechanical, and psychological all contribute to three levels of postural control; (1) reflexive, (2) autonomic, and (3) voluntary. Standing body sway and righting reflexes are two notable examples of reflex mechanisms working in the background to maintain balance. Even during ―quiet‖ standing the body sways back and forth and side to side. As the body sways forward (due to gravity) the dorsal muscles, primarily the triceps surae, stretch. This stretch activates the muscle spindles, causing a stretch reflex contraction to stiffen the dorsal muscles and bring the body back into correct vertical alignment. Gravity then pulls the body forward again, and the process is repeated for every moment of standing. Spindle sensitivity is set to regulate the amount of sway and the vigorousness of the corrective response. Vestibular and neck reflexes work in conjunction with the muscle spindles at a subtle background level, and also at an more abrupt level during postural instability, such as an arm thrust designed for landing impact. Reflexive, autonomic, and voluntary systems combine for postural strategies Regardless if the postural reflex is initiated with a functional stretch reflex, or vestibular, or visual input, the postural mechanisms generally begin at the point in In our labs we‘ve seen some contact with the support surface (e.g., ankle). Then, students unable to break from using a stepping strategy even through a series of sequenced, coordinated, and under the smallest of perturbations. minimized stretch reflex activations the body is This is a learned response, similar to our observations that dancers balanced. If this does not work to balance the body, and gymnasts struggle to not use a hip strategy during large such as when standing on slippery ice, then another perturbations. Why? strategy is adopted. For example, reflex activations may start at the knee or hip instead of the ankle. Whole body adjustments to maintain balance generally begin at the ankle. This ankle strategy provides the quickest way to maintain balance under normal circumstances. If the ankle strategy is not sufficient to maintain balance, the hip strategy may be used. The hip strategy enables a larger amount of correction. In more extreme balance challenges a stepping strategy is employed. Another strategy, the suspensory strategy, involves going into a crouching flexed behavior to lower the center of mass. This is most often done by those afraid to fall or those in an entirely unfamiliar environment. The elderly and very young are more 176 likely to use this strategy. Although there seems to be a natural progression from one strategy to another, many physiological, biomechanical, psychological, or experiential factors can influence which strategy is employed. Ankle problems, for example, will lead one to use an alternative strategy. Automatic and conscious control of posture is highly task specific Working on top of postural reflexive actions are automatic subconscious postural systems and fully conscious voluntary actions. Automatic postural systems are a combination of both learned behaviors and modified reflexive actions that work as coordinative structures and synergistic movements. Automatic postural movements are generally specific to specific movements or specific perturbations, and occur without awareness or conscious initiation. For example, a loud warning of an incoming projectile, like ―Heads up!‖ results in different postural movements in people with different experiences. In most individuals this warning results in controlled startle response, with head down and arms up to protect the head. The body tightens up. Experienced individuals may respond with an abrupt arm protective action while maintaining an upright head to look for the projectile. Voluntary postural control is conscious control over postural systems to maintain stability, and is most often displayed in anticipation of an upcoming perturbation. Consider, for example, a novice exerciser playing catch with a heavy medicine ball. The first time the ball is caught the person may be knocked over due to the unanticipated force of the ball. After this unpleasant introduction the novice begins to voluntarily stiffen the trunk and legs, and take on a crouched and stable athletic posture in preparation to catch the ball. After considerable practice the catching posture becomes less stiff, more efficient, and automatic. The exerciser no longer needs to think about postural stiffening as this becomes a component of the catching action. Threat and uncertainty may increase voluntary control It is beneficial that postural control is largely reflexive and automatic, for this frees up cognitive and motor resources. During postural threats and uncertain environmental conditions, however, voluntary postural control often takes over. Numerous research reports have shown that with activities of increasing balance challenge (e.g., a swaying platform or changing visual references) that reaction time slows, which 177 indicates that cognitive resources like attention are going to postural control (Redfern and Jennings, 1998). Others (e.g., Benjuya and Melzer, 1998) have shown that a demanding cognitive task can reduce standing posture steadiness, which may be more prominent in the elderly (Rankin et al., 2000). Reflex gain is often reduced under conditions of poor vision and unstable surfaces (Hoffman and Koceja, 1995). In particular, with no vision the reflex gain is reduced (less reflexive strength, less chance to be activated). The same was true for the unstable surfaces. Some of these results may be due to changes in afferent input from visual and cutaneous receptors, but it could also be supraspinal in origin. Similar results have been found for walking on a balance beam – the amount of reflex gain is reduced when on the beam compared to walking on a treadmill (Llewellyn et al., 1990). What these studies show is that with increasing complexity (no vision, unstable surfaces, balance beam) individuals tend to not rely on the automatic processes, but rather, take over control of the postural balance more voluntarily and thus reduce reflex influences. Postural control is reactionary and anticipatory Postural control actions are designed to react to disturbances as well as prepare for anticipated disturbances. Reflexive and automatic postural actions predominate reactionary control, whereas automatic and voluntary predominate anticipatory control. Supraspinal control over postural reflexes is also a part of anticipatory control. Anticipatory postural control comes in two basic forms. The first is based on upcoming or expected environmental circumstances or bodily actions. These postural adjustments are based largely on visual inputs and previous knowledge. For example, prior to stepping on ice the trunk may stiffen. The second form is referred to as anticipatory postural adjustments or APAs. APAs are postural movements that accompany all or most all movements. They are designed to stabilize joints and body parts or the whole body prior to the execution of the motor skill. They are, in fact, a component of the motor skill. The figure on the right illustrates how APAs work. The subject in the figure pulls on the 178 lever (biceps b. contraction) in reaction to an auditory stimulus. Reaction time of the elbow flexion is about 200 ms. Before the biceps b. contracts is an APA contraction of the gastrocnemius; at a reaction speed (125 ms) that is faster than voluntary reaction time. The gastrocnemius contracts to stabilize the body to counteract the pulling force of the elbow flexion. This experiment reveals that the motor plan has two parts, the first is a postural stabilization and the second is the goal-directed movement. The APA may be an innate mechanism, but it is modifiable to environmental and task conditions, and individual characteristics. APAs are necessary components of even the most fundamental motor skills. During running, for example, leg stiffness is adjusted by the runner to meet the needs of different ground surfaces, even before the leg strikes the new surface. It has been shown that vertical movement of a runner‘s center of mass and head does not vary from a hard surface to a soft surface, indicating that postural stiffness is automatically adjusted to the ground softness (Ferris, Liang, Farley, 1999). Among the most dramatic illustrations of anticipatory postural control is during falling or landing from a jump. While in flight and prior to ground contact, the impact-absorbing limbs (legs or arms) contract to stiffen the muscles in order to prepare for impact forces. The precise coordination of this preactivation, such as the muscles involved and the timing and strength of contraction, is highly dependent on the task itself and is a preprogrammed phenomenon (Avela et al., 1996). In other words, the pre-activation landing sequence is sent down from the CNS and appears to work with and be modified by inputs from visual, vestibular, and proprioceptive sensory systems. Moreover, this whole coordination mechanism appears to be alterable through practice. Note that anticipatory postural adjustments can be turned off by the CNS in cases of high postural instability. This is probably because the APAs might actually destabilize the body is such cases, so they are reduced (Aruin et al., 1998). Proximal and distal muscles have different roles during APAs; proximal and trunk muscles seem to be more patterned and active with normal and expected movements, distal and limb muscle APAs may be more active during more unusual postural disruptions (Shiratori & Latash, 2000). According to Leonard (1998), APAs accompanying voluntary movement have four characteristics; (1) they can be either reactionary or anticipatory in order to minimize body displacement during the voluntary movements, (2) they are adaptable to conditions and contexts of movement, (3) they are influenced by an individual's intent and emotional state, and (4) they are modifiable through learning and experience. The 179 role of intention in postural adjustments was demonstrated in an elegant experiment by Earl and Frank (1992). These authors showed that leg and trunk postural control changed when subjects had to lift a tray with wine glasses versus tumblers. The fragile and unstable wine glasses required more precision, which modified the postural control. These authors also showed that postural control changed if the task was self-paced versus a timed pace. Measuring Posture and Balance Research based evaluation of postural control typically employs EMG to evaluate muscle activation patterns of postural support muscles during goal directed movements or during perturbed movements. In addition, sophisticated measures of sway (e.g., sway velocity and magnitude) and balance using force platforms or stabilometers are common research tools used to infer postural control mechanisms. Clinical evaluation of postural control is most often measured by evaluating static posture (standing or seated), sway, and various aspects of balance. The ideal posture is elusive The ―ideal‖ standing static posture is shown at right. Theoretically, with all the joints in alignment there is less stress through the musculoskeletal system, and therefore, less chance of developing chronic musculoskeletal pain and a decreased risk of injury. Despite the intuitive rationale of this suggestion, there is little evidence to support the idea that small or moderate deviations from postural alignment cause movement dysfunction and pain. Clearly some postural deviations are a result of pain, injury, disease, emotional guarding, or habitual mis-use, but the extent to which postural deviations cause pain, injury, emotional affect, or movement dysfunction has proven difficult to quantify. Part of the difficulty in classifying ―good‖ posture or ‖poor‖ posture is that some musculoskeletal systems are simply not able to be in alignment and individuals live perfectly well with mis-alignment. Indeed, many athlete groups, such as gymnasts, wrestlers, and soccer players have been found to have poorer static alignment than non-athletes. The cause and effect relationship between posture and performance is unknown. Similarly, there exists some data showing a correlation between poor back and shoulder posture 180 and injuries, but causal and effect factors and co-founding variables have not been identified. Balance measures emphasize sway and stability Balance is an outcome of postural control, and for this reason balance is used to infer postural control mechanisms. Balance measures vary widely in their nature and sophistication, ranging from simple timing of single leg standing to center of pressure measures on tilting computerized force platforms (also called stabilometers). Sway characteristics, including direction, magnitude, and velocity, are among the most common measures of balance and stability. Sway is objectively Functional limitation tests include the Romberg test and the functional reach test, and test batteries like the Performance measured on computerized platforms Oriented Mobility Test and the Berg Balance Scale. and also by visual observation. Large Strategy tests include the Clinical Test for Sensory and jerky amounts of sway are Integration and Balance (CTSIB) and tests that evaluate ankle, hip, and balance strategies. considered to reflect poor postural control. Though standards and norms have been established for some balance measures (generally by equipment manufacturers) and some balance measures have been associated with injury and impairments, interpreting many balance tests for otherwise healthy individuals are often ambiguous. For example, large sway magnitudes have been positively correlated with an increased risk of falls, yet some training program like Tai Chi have Tests for underlying impairments that may influence postural control the most. Lower extremity muscle strength, ankle been shown to increase sway ROM, Somatosensation and other sensory tests magnitude while decreasing fall risk. Balance tests are best used to identify problems, and the potential source of the problem or implication of the problem. To do so, balance tests are designed to test for (1) functional capabilities or functional limitations, (2) motor or sensory strategies, and (3) underlying sensory or motor or cognitive impairments. These tests are best suited in cases of dysfunction, for example examining sway characteristics following a concussion, or comparing single leg stability of a non-injured leg to an injured leg. 181 Posture, Balance, and Core Training Over the past 10 years there has grown a greater appreciation of the role of postural control in supporting and maintaining efficient movement. This has been followed by a host of exercise programs aimed at improving posture, balance, and core strength. Many of these programs are directly aimed at overcoming musculoskeletal problems like low back pain that purportedly stem from postural control dysfunction. Core training may be effective in reducing musculoskeletal problems Muscles of the ―core‖ specifically refer to the intrinsic musculoskeletal system of the trunk, but in practical usage must include the musculoskeletal system that attaches the trunk to the extremities and function more to stabilize and orient rather than move limbs. Trunk flexors, extensors, rotators, and lateral flexors (abdominal muscles, erector spinae, small paraspinal muscles, quadratus lumborum) are considered the main core muscles, but hip movers like the small rotators, illiacus and psoas, gluteals, and scapular stabilizers may also be considered core muscles. Core training, thus, aims to improve strength, endurance, and control of the core muscles. In practice this includes a variety of callisthenic type exercises, balance exercises Core training has two purposes, to (1) stabilize the spine and pelvis to prevent low back injury and pain, and (2) to provide a stable center base from which limb movements and associated motor skills can be effectively carried out. Core training almost always includes trunk flexion, extension and rotation movements, but only recently have isometric exercises, like lateral planks, become popular. Research from Stuart McGill and his colleagues at the University of Waterloo have identified a series of exercises useful to stabilize the spine and prevent low back injury. These exercises include a strong measure of isometric actions with the purpose to build endurance and neuromuscular control more so than strength. Exercise training has an uncertain effect on athletic performance or postural alignment Although one purpose of core training is to create a stable trunk in order to improve motor skill execution, there is little evidence in athletes and relatively healthy persons that core training actually improves performance. This lack of data, however, should not necessarily be interpreted that core and balance exercises do not work. Rather it reflects a 182 lack of data in general and difficulty in determining the contribution of abilities into specific motor skill performance. For literally hundreds of years exercise has been prescribed to fix misaligned posture, including severe abnormalities like scoliosis. Because posture abnormalities may be associated with muscle tightness and weakness and asymmetries, it is plausible that exercise training, in the form of stretching, calisthenics, and resistance training, may be an effective treatment. On the whole, however, there is little evidence showing demonstrable effects of exercise on posture. Even exercise programs touted to improve posture and carriage, like Pilates-based exercise, have only been shown to be minimally effective at best. Limited evidence does show some improvement in scoliosis when treated early in children, and there are scattered reports of specific postural improvements, such as hip and shoulder symmetry, following exercise interventions in injured persons or those with dysfunction. Exercise in these situations may aid in restoring postural alignment back to pre-injury levels. Balance training is best when task specific Generic balance exercises, such as wobble board exercises and movements on highly cushioned mats, have been shown to improve various laboratory measures of balance, and have been shown to improve some functional performance like walking speed in impaired individuals. Balance exercises have even been shown to improve reflex responses to perturbations in elderly subjects. Generic balance exercise may improve some aspects of motor performance in otherwise healthy persons, for example single leg balance training may improve leg strength, but specifically focused balance training can have a much larger impact on skills and abilities like vertical jump height, hopping stability, strength, and injury prevention. Taube and colleagues‘ review of balance training noted that balance training for postural stability has direct consequences to sensory systems, motor systems, and the CNS sensorimotor integration. The best balance training methods are task specific, which coincides with data showing that balance is not a general motor ability. For example, gymnasts have been shown to have better balance than other athletes, but only under conditions of reduced vision, implying a trainingrelated adaption. Effective balance training for injury prevention illustrates that task specificity is a psychophysical issue. Early work from Hewitt and his colleagues showed that jump training emphasizing biomechanically 183 correct landing (stable landings) within a game specific attentional focus environment was critical in the success of their program. Summary and Applications Postural control is controlled by three systems working in unison with one another. The ―lowest‖ level is purely reflexive – largely by muscle spindles – that controls sway, joint (e.g., spinal column) stability, and overall muscle tone. The second level is autonomic. Autonomic control is based on both innate (e.g., CPGs, coordinative structures) and learned behaviors that become automatic responses to movement or in preparation for movement. The final level is purely voluntary. These are willful postural adjustments to maintain stability, generally in anticipation of an upcoming postural threat. Two outcomes of postural control are biomechanical alignment (―posture‘) and balance. Identifying very poor posture is relatively easy, but uncovering the causes of poor posture and prescribing effective training solutions is difficult, and may not exist. Balance problems are also easy to identify, and with proper balance testing the underlying postural control dysfunction may be identified and rehabilitated. Posture training may only be useful in extreme cases, but balance training can have dramatic and far reaching influences on motor behavior. Generic balance training may have some effect on clinical populations, but task specific balance training can have large effects on both clinical and healthy – even athletic – populations. Bibliography and Other Sources Taube W, Gruber M, Gollhofer A, Spinal and supraspinal adaptations associated with balance training and their functional relevance. Acta Physiologica 2008 Jun; Vol. 193 (2), pp. 101-16 Hawes MC, The use of exercises in the treatment of scoliosis: an evidence-based critical review of the literature. Pediatric Rehabilitation, 2003 6 (3-4), pp. 171-82; Hrysomallis C, Goodman C, A review of resistance exercise and posture realignment. Journal Of Strength And Conditioning Research, 2001 15 (3), pp. 385-90 Kuo YL, Tully EA, Galea M,P Sagittal spinal posture after Pilatesbased exercise in healthy older adults. Spine, 2009, 34 (10), pp. 1046-51 Rankin, J., Woollacott, M., Shumway-Cook, A., & Brown, L. (2000). Cognitive influence on postural stability: a neuromuscular analysis 184 in young and older adults. The Journals Of Gerontology. Series A, Biological Sciences And Medical Sciences, 55(3), M112-M119. Hoffman, M., & Koceja, D. (1995). The effects of vision and task complexity on Hoffmann reflex gain. Brain Research, 700(1-2), 303-307. Shiratori, T., & Latash, M. (2000). The roles of proximal and distal muscles in anticipatory postural adjustments under asymmetrical perturbations and during standing on rollerskates. Clinical Neurophysiology, 111(4), 613-623. Sloman et al., 1987 Wiesendanger, 1997 Redfern and Jennings, 1998). Benjuya and Melzer, 1998) Llewellyn et al., 1990 Ferris, Liang, Farley, 1999 Avela et al., 1996 Aruin et al., EEG Clin. Neurophysiol., 109:350-359, 1998 Leonard (1998), Earl and Frank (1992 185 CHAPTER 12 ORTHOPEDIC INJURY, REHABILITATION, AND PREHABILITATION Chapter Outline I. Orthopedic Injury II. Controlling Joint Stability III. Orthopedic Rehabilitation and Prehabilitation IV. Summary and Application n the previous chapter balance training was seen to be an effective intervention for a number of movement dysfunctions. In this chapter we will look at common orthopedic injuries – namely joint injuries – and their effects on the neuromuscular system. I Orthopedic Injury Injuries to the bones, joints, and muscular system result in damage that extends beyond the main tissues. Joint injuries, in particular, typically involve damage to the identifiable tissue (e.g,. meniscus, ligament), but to surrounding tissues and sensory and motor systems. Furthermore, surgical interventions also cause damage. In a typical joint injury, the knee for example, the ligaments may be the primary injured tissue, but it likely that cartilage, the joint capsule, tendons, bursae, tendon sheaths, the surrounding skin, and other tissue in the area may be damaged. Each of these tissues has a specific function to maintain joint function, from providing mechanical stabilization to producing nutrients or lubrication. Nearly all tissues in the joint are likely to have at least one type of sensory ending, and often three to four different receptor types. These receptors may participate directly in reflex arcs, act as modifiers to muscle spindle activity, help maintain and monitor tissue homeostasis like inflammation, provide pain signals, and provide feedback to the CNS regarding joint integrity and joint action. The abundance and variety of receptors in some tissues marks these tissues as highly important 186 ―stimulus receivers,, and underscores the role that sensory detection plays in maintaining joint stability. Joint stability is compromised by more than mechanical damage Following a joint injury the stability of the joint may be compromised for several reasons. The most obvious is a reduction in mechanical stability due to weakened and damaged tissues. The second reason is that damage to the tissue alters the mechanical properties of the tissue, thereby changing the nature of the stimulus-response characteristics of the receptors within the tissue and the nature of the information sent to the CNS. Receptors may respond differently to changes in force, velocity, or acceleration, or may not longer be directionally tuned after tissue damage. Joint stabilizing reflexes may no longer work satisfactorily. The third reason is that this change in proprioception and other sensory signaling after injury must be re-interpreted by the CNS in regards to joint movement, joint health, and joint stability. That is, the brain must re-learn the meaning of the altered sensory signaling, and if it does not, joint stability may remain compromised. For example, arthrogenic muscle inhibition may continue long after injury, weakening the surrounding joint musculature. The last reason is that sensory ending and neurons themselves may be damaged, leading to a loss in sensory function. Data from Hogervorst & Brand, JBJS, 80-A:1365, 1998 187 Controlling Joint Stability The diagram below illustrates that joint stability is much more involved than reliance on musculotendinous and ligamentious mechanical support. At rest these are important systems, but during dynamic actions joint stability relies on postural control mechanisms, both reactionary and anticipatory. Reflex responses acting to stiffen muscles surrounding joints are a well-recognized phenomenon. Receptors in the anterior cruciate ligament, for example, have a direct reflex arc to activate the hamstrings musculature, helping to pull the tibia back into place following anterior displacement forces. Shoulder capsule sensory systems appear to have similar functions in maintaining glenohumeral positioning and stiffness. Despite the actions of these reflexes, which in some cases can be less than 50 ms in latency, they are typically too weak or too slow to maintain stability against large perturbations. A growing body of evidence points to feedforward and anticipatory postural control to maintain and ready the joint for large disturbances. Preactivation of knee and ankle musculature, for example, not only controls dampening and force transmission, but braces the joints against destabilizing forces. Furthermore, in highly trained individuals, feedforward and anticipatory control not only prepares the joints for expected stresses, but also for unexpected stresses and perturbations. Movement training to prepare for the unexpected, as described below, is the key element in successful injury prevention programs. The influence of joint receptors often extends far beyond the homonymous joint. Consider that the function of knee ligament receptors is often more to excite gamma motoneurons of the muscle spindles than to directly excite the alpha motoneurons of the skeletal muscle. That is, ligament receptors may act more to modulate the muscle spindle stretch reflex than directly activate skeletal muscle. Regardless, these receptors 188 are active not only when the joint goes to its limit, but during normal range of motion. When the ACL or other ligament is damaged, the sensory signals often result in aberrant reflexes or poor kinesthesia. Furthermore, distal joints and muscles can be affected, for example, ankle problems have been shown to affect gluteal muscle action and hip motion. Or, reflex response times can be lengthened. Generic pain can also affect muscle activation. For example, low back pain may alter the subconscious and automatic activation of gluteal muscles during gait. In all of these cases the poor motor control can be considered to be a result of inappropriate sensory functioning or inappropriate perception combined with adaptive voluntary motor control strategies. Mechanical insufficiency by the supporting connective and muscle tissue can most likely be overcome by traditional rehabilitation training, but it is just a part of the overall mechanisms that control the joint's stability. The nervous system, including perception, must be trained. Orthopedic Rehabilitation and Prehabilitation Traditional rehabilitation following joint or musculoskeletal injury focuses on tissue healing followed by range of motion and strength exercises, then followed by functional task specific activities. However, despite gains in strength and normal clinical findings, individuals may continue to have joint instability and fatigue – often appearing during performance. A large amount of data is emerging to indicate that improvements can be made to this approach. Newer models of musculoskeletal rehabilitation often begin the rehabilitation process sooner, stressing tissues even as they are healing. Typical strength and range of motion exercises are still necessary, but there is an earlier start to adding functional activities to the strength and range of motion exercises, for example, beginning sooner with closed chain exercises. The most notable changes in rehabilitation programs, and the key features of prehabilitation programs, are the move away from typical calisthenics, running, cutting, and jumping exercises designed stress the injured musculoskeletal system in task-specific ways. Instead, rehabilitation and prehabilitation focus on training better movement quality. Many of the same exercises are used in the new models, but the intention of the exerciser is different. The goal is to produce high quality movements within a task-specific framework, that is, to train coordination for injury prevention. These movement training programs have been labeled sensorimotor training, neuromuscular training, balance training, 189 jumping and landing training, and the misleading ―proprioceptive‖ training. Because these programs specifically target joint stability via better movement quality and improved postural control, we believe the most descriptive term is simply joint stability training, which is consistent with strength training and aerobic training in describing the intended outcome of the training program. Hewitt et al. (2006) summarized several key features of effective programs for knee and ankle injury prevention based on an extensive meta analysis of the literature. All programs – successful and non-successful – involve various forms of jumping, leaping, or hopping, generally in the form of plyometric training. Most programs incorporated running and cutting, and some use strength training. The successful programs all emphasized movement quality and postural control over fitness development, and teaching movement quality was the foremost responsibility of instructors. The successful programs had similarities in how movement quality was taught. The first was the use of critical analysis of movement technique and the use of feedback by instructors. Sport specific injury prevention strategies, such as landing techniques, were identified. Second, athletes were encouraged to use imagery alongside instructor verbal and visual cues in order to formulate movement solutions, rather than simply follow prescriptions. Third, athletes were encouraged to evaluate movements, for example using video, and devise their own prevention strategies. The programs shown to be effective follow deliberate practice and exploratory learning strategies. They are designed to overcome weaknesses (poor biomechanics and poor movement patterns), and movements are repeated in different contexts to solidify the basic movement patterns and to make them adaptable to changing environments. Though instructors have identified where the athlete needs to be (e.g., reducing valgus knee motion), it is up to the athlete to figure out the best way to reach that goal. From what we have learned in previous chapters, this type of training targets the psychophysiological systems as much as musculoskeletal systems. Proper exercise may influence sensory system repair Joint and postural stability training aims to improve sensory and motor integration and overall coordination mechanisms, but this raises the question of what happens when the sensory system is absent, such as in the case of tendon or ligament grafting. In ligament reconstruction surgery the damaged ligament is removed and replaced by the person‘s own tissue, but 190 no nervous system tissue is replaced. In an ACL reconstruction the new tissue is stapled to the bone and is left to heal. There may be sensory endings in the tissue, but no innervation by sensory neurons means that the tissue cannot serve as a proprioceptive device. Recent evidence, however, shows that these tissues may reinnervate and provide sensory signaling after months of healing. For example Tsuda et al. (2003) showed that these grafts can (but not always) regenerate new mechanoreceptor afferent pathway and reflex arcs. It is thought that existing mechanoreceptors may grow new afferent neurons, and it is unknown if new receptors can also be grown. Why some persons had regenerated, or strongly restored, sensory pathways and others did not is not clear, but there is some evidence that the level of regeneration was tied to the amount or quality of rehabilitation exercises. Whereas reinnervation may occur in cases of injury repair, there is a paucity of evidence of other sensory morphological changes as a result of training. For example, there is no evidence of intrafusal fibers hypertrophy, but there is some animal evidence of intrafusal fiber metabolic changes. Chronic changes in reflex behavior may happen, perhaps by more synaptic connections in the spinal cord or by more supraspinal enhancement of the reflex response. Long term morphological adaptations to GTO pathways are not known. What is clearly the case in altering sensorimotor behavior is that perception and resultant automatic and non-automatic voluntary response to the perception is changed. Summary and Application Musculoskeletal injuries are common in activities of daily living and athletics. Among the most serious of these injuries are traumatic injuries to the joints involving cartilage or ligaments. These types of injuries result in degradation of tissue mechanical performance and dysfunction to sensory and motor systems responsible for maintaining tissue integrity and joint function. Rehabilitation programs aimed at restoring function and prehabilitation programs aimed at preventing injury must focus on restoring/maintaining tissue integrity and sensory and motor functional performance. Joint and posture stability programs must focus on regional neuromuscular function and overall body motor behavior such as improved biomechanical movement control. This type of training, best called joint and postural stability training, should be a necessary addition to traditional physiological training designed to enhance physiological capabilities like strength, range of motion, and aerobic capacity. Joint and 191 postural stability training is done to prevent injury and generally prepare the body for the stresses of competition or life. When directly done to prevent injury or prepare for occupational stresses, it is termed work hardening. Bibliography and Other Sources Hewett TE, Ford KR, Myer GD. (????). Anterior cruciate ligament injuries in female athletes: Part 2, a meta-analysis of neuromuscular interventions aimed at injury prevention., The American Journal of Sports Medicine, 34 (3), 490-498. Myers JB, Lephart SM. (2002). Sensorimotor deficits contributing to glenohumeral instability. Clinical Orthopaedics and Related Research, 400, 98-104 Caraffa, A., Cerulli, G., Projetti, M., Aisa, G., & Rizzo, A. (1996). Prevention of anterior cruciate ligament injuries in soccer. A prospective controlled study of proprioceptive training. Knee Surgery, Sports Traumatology, Arthroscopy, 4(1), 19-21. Hewett, T., Lindenfeld, T., Riccobene, J., & Noyes, F. (1999). The effect of neuromuscular training on the incidence of knee injury in female athletes. A prospective study. American Journal of Sports Medicine, 27(6), 699-706. Tsuda, E., Ishibashi, Y., Okamura, Y., & Toh, S. (2003). Restoration of anterior cruciate ligament-hamstring reflex arc after anterior cruciate ligament reconstruction. Knee Surgery, Sports Traumatology, Arthroscopy, 11(2), 63-67. Hogervorst & Brand, JBJS, 80-A:1365, 1998 192 CHAPTER 13 STRENGTH, POWER, SPEED, AND AGILITY Chapter Outline I. Strength and Power II. Psychophysical Mechanisms of Strength and Power Production III. Functional Strength and Power and the Rise of Psychophysical Training IV. Speed and Agility V. Determining Strength, Power, Speed, and Agility Components VI. Summary and Application Strength and Power A rguably the most well recognized attributes of athletes in most sports is strength and power. Feats of strength and power, from throwing projectiles to wrestling opponents to jumping and lifting weights, are ubiquitous across nearly every sport, including sports once considered aerobic in nature. Strength and power training are so recognized as essential to the development of athletic performance that numerous lay and scholarly journals are devoted to this type of training. The fundamental tenets of strength training have been around since before the early Greeks, but considerable debate still rages about training variables. The purpose of this chapter is not to lay out these variables, but rather, to focus on what is known about strength and power training and how these variables can be applied in a psychophysical training regimen. Strength and power come in many varieties Strength is defined as the maximum force or torque one can exert under specific task constraints. That means that strength can be determined by a one-repetition (1-RM) max bench press, a maximal voluntary isometric (MVIC) squat lift, a knee extension on an isokinetic 193 dynamometer, or the weight of rocks one can lift. The task constraints may include movement speed (e.g., fast versus isometric), movement type (e.g., concentric versus eccentric; isoinertial versus isokinetic), postures, and muscle involvement, and so forth. Power as used in the context of strength training and conditioning is defined as the rate in which strength or force is exerted, or force x velocity. Maximum power is the point at which the force exerted multiplied by the speed of movement is maximal. Numerous subcategories of strength and power have been identified. Among these are high speed strength, low speed strength, reaction strength, explosive strength, and skill strength. High speed strength is maximal force production using relatively light loads (e.g., < 30% of max strength) done at maximal velocity, high load strength is maximal force developed using high loads at maximal concentric velocity. High speed strength and low speed strength could alternately be labeled high speed power and low speed power. The figure below illustrates the relationships among low speed, high speed, and peak power areas on the force-velocity curve. Reaction strength is capability of the neuromuscular system to withstand stretch-shorten cycle contractions, that is, contractions with a high eccentric load and a rapid eccentric to concentric reversal. Explosive strength is measured by the fastest rate of force development (RFD) of a max: 100% contraction, or the amount of time it takes to low speed strength reach a specific level of force. Skill strength Strength involves functional performance measures peak power of skills and abilities that are task specific. 30% high speed strength For example, box lifting for material 0 handling evaluation and two step approach 0 with a vertical jump for volleyball players max:100% Shortening Velocity are skill strength measures. Strength and power are defined in different ways because tasks require different variations of strength and power, and strength and power are not necessarily generalizable across the strength and power spectrum. Though there is some measure of transfer, strength and power performance and strength and power training are largely specific. Psychophysiological Mechanisms of Strength and Power Production The mechanisms of force production are well known and are described in basic kinesiology and exercise physiology textbooks. Briefly, force and power production are dependent on muscle mass, muscle 194 morphology (motor unit type), stretch-shorten cycle and other elastic element factors, biomechanical and anthropometric characteristics, and the neural control of motor unit behavior, including intramuscular and intermuscular coordination. The most important of these factors, the neural factors, are also highly modifiable in producing different forms or expressions of strength and power. The fundamental characteristics of training are also well known, including overload and specificity. Training with very high loads to induce motor unit firing changes has been termed neural training, training with lower loads but large number of repetitions to induce fatigue and muscle growth is called hypertrophy training, and training at the midpoint of the force velocity curve has been termed peak power training and sometimes ballistic training. Identifying the contributions of these factors to the expression of force production has largely come from controlled laboratory experiments, few of which bear resemblance to the use of muscle force in activities of daily living or sporting activity. The use of strength and power tests, for example, hold little predictive value in categorizing high level athletes, nor do they associate well with other abilities like speed and agility. Among the confounding issues with strength and power tests are psychological and skill-related factors. Cognitive strategies, generally in the form of ―psyching up‖ or focused attention contribute to greater strength production, at least in novice and intermediate level exercisers. MRI evidence indicates that psyching up strategies may increase CNS arousal and activation, which in turn may facilitate neural motor commands. Among the most challenging factors to address in the assessment and training of strength and power are skill related factors. Even the most simplified strength testing protocol requires technical skill to perform, and learning the technique may increase force output dramatically. It is these skill-related factors that make the transition from laboratory measures of strength to real world expressions of strength the most difficult, and have given rise to functional strength and power tests. Speed and Agility In combination with strength and power, speed and agility are considered essential components of athletic success. Speed is defined as linear velocity and is measured by sprint times, typically 100m, 40m, or 10m. Agility is defined as the capability to stop and start and change directions, and typically implies the ability to move laterally in a nonstandard gait, such as slide steps or carioca. Agility is measured by running 195 tests involving rapid cuts and changes in direction. Quickness is a term that is often used to describe either speed or agility, but is more related to agility. Quickness refers to acceleration or how fast speed can be developed, particularly from a stationary start. Straight line acceleration is inferred from 0-5m or 0-10m sprint times, or by taking split times in sprints. Quickness in cutting maneuvers or in accelerating from a direction change is the same as agility. Agility and acceleration are often reactionary Speed, acceleration, and agility rely on numerous physiological abilities, such as muscle fiber type and body size. However, factors once thought to be predictive of speed and agility, such as strength and power, are now in question. The capability of strength tests like isokinetic knee extension tests and squat tests to predict speed and agility performance is highly influenced by methodological and individual factors such as test familiarity, making such predictions difficult at best. Evidence of low correlations between speed and agility also reveal the independent nature of these abilities. Perhaps even more challenging in determining speed and agility factors are the differences between laboratory and actual performance environments. As much as any underlying factor contributing to sports performance, agility and straight line quickness are open skills dependent on environmental circumstances. The rapid changes in direction or speed are nearly always prompted from an external stimulus, and therefore have a reaction time component. Not only is the speed of the agility movement dependent on reaction time, but the quality of the movement is dependent on the decision making during the reaction period. Recent research comparing closed skill agility tests and open skill agility tests have confirmed that the decision making component of agility is separate from the movement component, and is a more important predictor of high level performance. Determining Strength, Power, Speed, and Agility Components Understanding an individual‘s needs in order to maximize training and practice is essential to the deliberate practice model, and training for strength, power, speed, and agility are among the most difficult skills and abilities to fit within the deliberate practice model. According to Newton and Dugan (2002) the key biomechanic features of the movements must be identified, either through direct testing, discussions with experts, or 196 scientific literature searches. Contraction type, range of motion, and speed of movement are just a few of the movement characteristics that need to be clarified. Analysis of high level performers may reveal certain qualities these athletes‘ possess and provide starting points for training. Ives and Shelley (2003) maintained that the perceptual challenges of the sport or specific task needs to be examined, including reaction time, decision making, environmental stability, and other psychological constraints. Like the biomechanical, environmental, and task specific constraints, these constraints must be introduced into the training environment. Functional Performance and the Emergence of Psychophysical Training A football lineman exploding from a crouched position is a precisely crafted motor skill taking into account a multitude of environmental, task, and individual specific constraints. Footing, timing, characteristics of the opponent, game circumstances, tendencies of teammates, fatigue, injuries, and desire are just a few of the factors that play a role in the formation of the explosive motor commands. The typical laboratory measure of explosive strength is sufficient in determining basic muscle capabilities, but not necessarily the use of those capabilities on the field. The need for more specific tests has given rise to functional strength, power tests, and agility tests, and subsequently, functional training programs. Functional strength and power training has been used for centuries, in fact, is seems that isolation of strength from the environment and the reduction of strength down to its constituent components is a relatively new phenomenon. The reemergence of functional strength and power tests begin in rehabilitation, spread to occupational and sports settings, and is just now beginning to make its way into wellness settings. Functional tests are characterized by constraining the test to important aspects of real world performance. Strength tests used in occupational settings, for example, may require boxes be lifted and placed on shelves rather than straightforward arm and leg strength tests. Psychophysical training adds decision making and attention demands Recently, functional tests and training have begun to add psychological constraints to further mimic real world applications. These psychological constraints mostly center on decision making and focus of 197 attention, both of which are driven by intention. For example, vertical jumps while reaching for a basketball creates a rebounding intention and focus of attention. Jump training up against a wall mimics the physical barrier of a volleyball net and forces movement adaptations. Moreover, the wall is an attention-demanding obstacle that distracts from the primary objective and creates injury threats. Designing and implementing psychophysical training programs was described in an earlier chapter. Ives and Shelley (2003) laid out the framework for identifying the psychological and perceptual constraints within sport related tasks, and inserting these constraints into effective strength and power training programs. Psychophysical training is not a replacement for training aimed squarely at physiological adaptations, nor should it be considered motor skill training, but rather, a bridge between the two. Summary and Application Strength, power, speed, and agility are seen as critical components to athletic success, yet the nature and extent of their association to success has been difficult to quantify. Furthermore, the routine use of strength and speed based training programs has not always been shown effective in improvement in athletic performance. We believe a major issue in transfer of abilities gained in the weight room to the playing field is the lack of true functional training methods, that is, training methods incorporating psychophysical aspects. Psychophysical training brings the perceptual aspects of the task and the environment into the training program, such that physiological systems are stressed both psychologically and physiologically. Knowledgeable trainers and coaches are able to bring the appropriate task and environmental constraints into the training environment in order to maximize transfer. Bibliography Aasa U, Jaric S, Barnekow-Bergkvist M, Johansson H. Muscle strength assessment from functional performance tests: role of body size. Journal Of Strength And Conditioning Research, 2003, 17 (4), pp. 664-70 Abernethy L, Bleakle C. Strategies to prevent injury in adolescent sport: a systematic review. British Journal of Sports Medicine, 2007; 41 (10), pp. 627-38 198 Abernethy P, Wilson G, Logan P. Strength and power assessment. Issues, controversies and challenges. Sports Medicine, 1995; 19 (6), pp. 401-17 Gabriel DA, Kamen G, Frost G. Neural adaptations to resistive exercise: mechanisms and recommendations for training practices. Sports Medicine, 36 (2), pp. 133-49, 2006. Ives JC, Shelley GA. Psychophysics in functional strength and power training: review and implementation framework. Journal Of Strength And Conditioning Research, 2003 17 (1), pp. 177-86 Ives, JC and BA Keller. Functional training for health. In: JK Silver & C Morin (Eds.), Understanding Fitness. How Exercise Fuels Health and Fights Disease. Westport, CT: Praeger Publishers, 2008. Jaric S. Role of body size in the relation between muscle strength and movement performance. Exercise And Sport Sciences Reviews, 2003 31 (1), pp. 8-12 Marcovic G. Poor relationship between strength and power qualities and agility performance. The Journal of Sports Medicine and Physical Fitness, 47 (3), pp. 276-83 McGuigan MR, Ghiagiarelli J, Tod D, Maximal strength and cortisol responses to psyching-up during the squat exercise. Journal of Sports Sciences, 2005 23 (7), pp. 687-92 Nedeljkovic A, Mirkov DM, Bozic P, Jaric S. Tests of muscle power output: the role of body size. International Journal of Sports Medicine 2009; 30 (2), pp. 100-6 Nedeljkovic A, Mirkov DM, Markovic S, Jaric S. Tests of muscle power output assess rapid movement performance when normalized for body size. Journal of Strength And Conditioning Research, 2009 23 (5), pp. 1593-605. Newton, RU, Dugan, E. Application of the strength diagnosis. Strength & Conditioning Journal, 24(5): 50-59, 2002. Sheppard JM, Young WB, Doyle TL, Sheppard TA, Newton RU. An evaluation of a new test of reactive agility and its relationship to sprint speed and change of direction speed. Journal of Science And Medicine in Sport 2006 9 (4), pp. 342-9 Tod D, Iredale F, Gill N. 'Psyching-up' and muscular force production. Sports Medicine, 2003; 33 (1), pp. 47-58 199 CHAPTER 14 PSYCHOPHYSICAL TRAINING FOR FUNCTIONAL HEALTH (Chapter adapted from Ives, JC and BA Keller. Functional training for health. In: JK Silver & C Morin (Eds.), Understanding Fitness. How Exercise Fuels Health and Fights Disease. Westport, CT: Praeger Publishers, 2008. Chapter Outline I. Psychophysical Training for General Populations II. Functional Training for Functional Health III. Functional Health Evaluation IV. Exercise Prescriptions for Functional Health Psychophysical Training for General Populations P sychophysical and functional training concepts are gradually making their way from the rehabilitation and athletic settings to fitness centers for use by relatively healthy adults. In the past, functional training has not included psychological concepts, but in this chapter, as elsewhere in this text, psychophysical training and functional training are synonymous concepts. The application of these concepts, however, is not often straightforward. In this chapter we describe the use of functional training for relatively healthy adult populations who are training to improve wellness and performance in activities of daily living, decrease the risks of injury and falls, and prevent decline in function later in life. Functional training begins with purpose Functional training for relatively healthy adults has become a buzzword applied to training modes that have certain characteristics. These characteristics include posture and balance, agility, ―core‖ training, free form resistance training (e.g., medicine balls and elastic bands), marital arts (e.g., Tai chi, yoga), and choreographed calisthenics. None of these characteristics, however, makes an exercise program functional. It is the purpose of exercise, not the type of exercise, that distinguishes functional training. 200 Functional training is broadly defined as training to improve realworld physical performance, otherwise known as activities of daily living. These activities of daily living (ADLs) are just that; they are the things people do on a daily or weekly basis. Some activities are home-based, like getting out of bed, bathing, gardening, walking up and down stairs, cooking, lugging grocery bags, carrying children, and housework. Some activities predominate at work, such as computer use, truck driving, tool and machine use, assembly work, firefighting and rescue, and any number of other occupational tasks. Other activities are specific to hobbies or leisure time activity. People often struggle to do these activities effectively and without pain, but prior injury or illness, overuse and maladaption to chronic use, deconditioning, or biological degeneration due to aging, may make that difficult. Functional training aims at improving either general movement qualities or specific movement skills so that these movements become easier, freer, more adaptable, and more comfortable when done in their real-life context. Functional training aims to improve functional health The counterpart to functional training, functional health, is one‘s capability to participate effectively in wide ranging activities of daily living, regardless of any underlying pathology or mental or physical illness. An adaptable motor system characterizes functional health, enabling a diverse repertoire of movements that permits individuals to engage in physical activities that are both necessary and desirable components of a rich and fulfilling life. The purpose of functional training is foremost to help one develop this repertoire to enable effective movements with confidence and without discomfort during normal daily activities at home, work, and play. This objective of functional training differs from that of conventional exercise regimens. The purpose of conventional cardiovascular and muscle fitness training is to enhance the basic physiological workings of the body, like increasing cardiac output, boosting cellular metabolism, and hypertrophying muscle tissue. Enhanced physiological systems are certainly a good thing – improving overall health and lowering disease risk – but this does not mean an automatic improvement to function efficiently and relatively pain-free throughout normal activities of daily life. The relationships among physiological mechanisms and real-life performance can be better understood by looking at the model of disablement, a framework sanctioned by the World Health Organization to track the progression from disease to disability. 201 The model of disablement shows the areas targeted for functional training The model of disablement describes a sequence of debilitating effects beginning with pathology, and moving toward impairment, functional limitation, and ending with disability. Pathology, the underlying disease or physiological abnormality, contributes to impairment in how tissues or systems operate. These systems may be physiological or psychological. Impairment contributes to functional limitation, which is difficulty in performing ADLs. If functional limitation disrupts ability to function in society, it becomes a disability. The figure below illustrates that this model is not a simple continuum; for the progression from pathology to disability is an interaction of multiple factors, and can even progress backward, as in the case of functional limitations and disabilities that lead to inactivity and hypokinetic diseases. The same impairment may result in a functional limitation in one person, a different limitation in another person, and no impairment in still another. Progression is linked to the extent of the impairment, the number of other impairments and comorbidities, psychosocial factors, strategies one uses to adapt to dysfunction, and a host of genetic and acquired risk factors that can predispose one to more serious consequences. exercise medical functional training strategies PATHOLOGY IMPAIRMENT FUNCTIONAL LIMITATION DISABILITY Progression along the continuum is mostly left to right (hence the double arrows), but not always (single arrow). It is not always direct as indicated by the curved arrows. Numerous risk factors influence if and how one level progresses to the next. Key risk factors are: -Demographic (e.g., age, socioeconomic status, education) -Physiological (e.g., body size, diet, gender) -Environmental (e.g., housing, climate, occupation) -Co-morbidities (e.g., hypertension, diabetes, obesity) Notice the overlap among the medical, exercise, and functional training interventions, but that functional training targets a broader scope than other methods. An important target for functional training is the development of effective strategies to prevent functional limitations from becoming disabilities. 202 The traditional medical and exercise approach addresses problems primarily at the pathological and impairment level, which potentially can have a positive effect on functional limitations and disability. This is certainly the right approach in many instances, but the complexity of disablement model means that even if a pathology or impairment restores to normal, the functional limitations and disability may remain. What is deemed normal or acceptable by rehabilitative standards may still include a tolerance of asymmetric movement or restricted joint motion that may be exacerbated with normal use or with a traditional exercise program. Likewise, often times the pathology or impairment cannot be reversed, forcing individuals to learn to live with the disabling consequences of chronic health problems. The functional training approach is designed to address functional limitations, and to a lesser extent, disability, thereby improving functional health. Functional Training for Functional Health There are two categories of health issues; therapeutic and preventative, that can benefit from functional training. Therapeutic health issues are functional limitations brought about by known health problems, such as osteoarthritis and low back pain. The therapeutic label should not be misunderstood to mean that the health issues are so bad as to require medical attention. Many lingering health problems remain after even successful medical interventions, or are not severe enough for individuals to believe medical intervention is necessary (e.g., sprained ankle, chronic low back discomfort). Preventive health issues include strategies to maximize current performance and minimize risks of future functional limitations. In this category are generally healthy individuals training for vocational readiness (work hardening and prehabilitation training), recreational activity-specific training including that for the weekend athlete, and those trying to prevent later functional decline, such as with mobility and fall prevention for older adults. There is considerable overlap between therapeutic and preventative functional training, as a program can address both current limitations and prevention of further decline in function. This is especially true in older adults, who often need to address current health issues and train to prevent disabling problems like falls. This situation is illustrated in the case study presented at the end of the chapter. Therapeutic: Musculoskeletal and Other Chronic Health Problems. Therapeutic functional training may improve physical function and reduce discomfort, even in the face of disease process or damaged 203 tissues that can lead to a number of movement problems. For example, arthritis, multiple sclerosis, old tissue damage from injury or disease, cardiovascular disease, and a large number of other chronic health problems, result in painful and dysfunctional movement patterns that cascade into more dysfunction and pain. Even minor problems considered by many to be simply bothersome or just a part of normal aging, like muscle aches, restricted joint range of motion, and muscle weakness, may contribute to the cascade of dysfunction and pain. Many of these health problems are found in the elderly, but by no means are middle aged and younger adults invulnerable. In fact, it is likely that most adult members of fitness centers exercise to overcome nagging musculoskeletal problems, and similar problems run rampant in both blue and white collar occupational settings. A large number of scientific studies have reported successful functional training outcomes. Factory workers have overcome chronic neck and shoulder musculoskeletal pain, young and middle-aged individuals have recovered from low back pain and learned to manage joint pain from prior injury. Knee and ankle injury prevalence have been reduced in young athletes, carpal tunnel syndrome and other repetitive strain injuries alleviated in office and factory workers, and better functioning in daily activities have been reported in sufferers of osteoarthritis and multiple sclerosis. Functional training has helped individuals with very poor exercise capacity due to cardiopulmonary problems to overcome some of their disability through improved functional strength and efficiency of movement. Seemingly, an impressive result for sure, but functional training is no cure all. It has also proven ineffective in many instances where, for example, degenerative or damaged joint architecture precluded normal joint range of motion. Preventative: Fall Prevention and Activities of Daily Living. Numerous reports over the past 20 years generally indicate that fall prevention programs are effective in relatively healthy elders, and frail and institutionalized elders suffering from physical and mental impairments. Often these programs include multiple strategies alongside functional exercise, like reducing psychotropic drug doses, safety education, and reduction of environmental risk factors. In recent years there have been several ―systematic reviews‖ that summarized scientific studies on functional training. These reviews indicate that functional exercise programs improve performance on functional laboratory tests (e.g., walking speed, grip strength, rising out of a chair), but real world performance like reducing the number of falls, has been difficult to measure. Even Tai Chi, widely popularized over the past 15 years in part 204 due to a few studies that showed large benefits for improving elderly mobility, has not shown to produce consistently positive effects. Part of the problem, as concluded by researchers like Verhagen and her colleagues at the Erasmus Medical Center in Rotterdam, is simply that many of these scientific studies do not sufficiently tease out the complexities that contribute to functional declines. Researchers do agree that effective exercise training programs tend to be multimodal (e.g., strength and balance and gait training) and individually targeted. The success of a functional training program hinges largely on the ability of the program exercises to carry-over to real-life activities. If there is one thing that has emerged from the science, it is that there is a great deal of individual variation in how one responds to training and how training adaptations transfer to the real world. Some individuals show remarkable improvements whereas others doing the same training program show none. This stands in contrast to standard fitness programs in which the vast majority of participants who engage in the same exercise mode of sufficient intensity realize some physiological improvements. This illustrates that most scientific studies of functional training lack the essential ingredient of providing individual based training prescriptions. Prominent geriatric exercise physiologist, Jack Rejeski, Ph.D, and his fellow scientists at Wake Forest University noted the that it is difficult to prescribe a standardized functional training programs, and assert that the large role sociocultural factors play in influencing real world performance is often overlooked. These scientists believe that functional training programs must, within the actual context of training, address beliefs and symptoms that influence how one performs physical tasks. Functional Health Evaluation Effective functional training requires careful client evaluation and observation to determine the individual needs of the client, the goals of the functional training program, and the exercise techniques to accomplish those goals. Unfortunately, there is no one-size-fits-all or gold standard of testing because the functional impairments and needs vary widely across individuals and populations. Thus, ingredients for an effective functional training program, whether therapeutic or preventative, should satisfy the following criteria to improve functional health; (1) identify individual needs, (2) application to real-world physical challenges, (3) appropriate for current level of physical function, (4) systematic increase in physical challenge, and (5) accessible for user in the environment in which the user 205 is most likely to function. Of course, these criteria fit precisely within the dynamic systems model of the individual, the task, and the environment. The functional health evaluation begins with individual needs Identification of individual needs begins with a functional health evaluation. The part of the process is the most challenging, in part because the majority of functional health evaluation protocols (also called functional performance evaluation) have been developed and used for unhealthy persons (physical rehabilitation and frail elders) and for specific vocational settings, and may not work well for relatively healthy adults. Nevertheless, by looking at the functional health evaluation process several general strategies for use in relatively healthy populations can be found. Functional health evaluation aims at understanding what movements and tasks are dysfunctional, why that movement is dysfunctional, how the individual deals with it, and finally, the goals of the individual. Typically, this includes a subjective assessment of the client based on questionnaires, medical history and quality of life (what, how and why of client‘s current state); an objective assessment of the client based on functional performance tests (what can/can‘t client do?); and finally, interpretation of subjective and objective information to evaluate degree of limitation and identification of goals. Functional performance assessment for relatively healthy middle aged adults and high functioning elders is scarce, but there have been some attempts to provide guidelines in testing these individuals based on modifications to functional training assessments for frail and unhealthy adults. Because low back pain is such a common condition among adults who consider themselves otherwise healthy, it is appropriate to assess risk factors for low back pain. Initial health screening begins with a medical history and a general assessment of the client‘s health-related quality of life, such as the SF-36. The SF-36 questionnaire measures eight dimensions from physical functioning and bodily pain to mental health and social functioning. Results from the initial screening may indicate the need for functional performance testing, but even if not, administering a limited number of general functional performance tests that have a sound basis for prediction of later functional limitations, is prudent. The functional performance test batteries provided here have reasonable test reliability, plausible validity to predict later disability, and are able to discriminate between higher functioning and moderate functioning individuals, and older versus 206 younger people. These tests focus on strength of the arms and legs, postural control, balance, and gait. They are described here with criterion values purposely omitted, only to help the reader understand the nature of the tests, because the actual testing and interpretation of the results requires some level of knowledge. Careful observation of movement quality during test performance is also essential. Stuart McGill, Ph.D., a spine biomechanist at the University of Waterloo, and author of what may be the evidence-based bible of low back function, Low Back Disorders; Evidence-Based Prevention and Rehabilitation, has devised several low back screening tests. One of his simpler tests, also listed with reference values, again, is for informational purposes only. Functional Test Batteries for Relatively Healthy Adults General Functional Performance General Functional Performance (Suni et al., Arch (Curb et al., J Am Geriatr Soc., 54:737-742, 2006) Phys Med Rehabil, 79:559-569, 1998) - Balance: unassisted single-leg stand, arms crossed (seconds) - Balance: computerized platform, foam pad, eyes closed (computer measures of sway) - Leg Strength: knee flexion/extension strength (isometric) - Arm Strength: elbow flexion/extension strength (isometric) - Hand Strength: grip dynamometer (isometric) - Leg Strength/Endurance: chair stands (10 timed stands, no arm use) - Walking Function: rapid 10 foot walk (seconds) - Walking Function/Aerobic: 6-minute walk (distance) - Balance: one leg stork stand balance, eyes open (up to 60 s) - Muscle Endurance: back extension (time up to 4 minutes) - Leg Strength: one-Leg squat/lunges (with up to 30% of bodyweight) - Arm Strength: modified push ups (# of pushups in 40s - Leg Power: jump and reach (jump height in cm) - Hip Flexibility: hamstring stretch (leg flexion range of motion) - Flexibility: side bending; left and right (cm) - Walking Function/Aerobic: 2 km walk test (time and heart rate to predict V02max) Low Back Function (McGill, Low Back Disorders: Evidence-Based Prevention and Rehabilitation, Human Kinetics, 2002) Right side bridge Left side bridge Extension Flexion Flex/Ext ratio RSB/LSB ratio RSB/Ext ratio LSB/Ext ratio Men 95 s 99 s 161 s 136 s .84 .96 .58 .61 Women Concern* 75 s 78 s 185 s 134 s .72 > 1.0 .96 .40 > 0.75 .42 > 0.75 *Unbalanced ratios suggest unbalanced muscle endurance, which may indicate problem areas Note: these data are from young adults of average age of 21. These numbers may not apply well to middle-aged and senior adults. 207 In summary, functional testing for unhealthy adults, and relatively healthy or frail older adults, requires knowledge and familiarity with functional assessment, to identify the appropriate testing methods, conduct the tests reliably and safely, and interpret the tests correctly. Functional health testing for healthy middle aged and highly functioning older adults is still in the developmental stage, but some gait, posture, and muscle function tests hold promise in providing guidelines for functional exercise prescription. Exercise Prescription for Functional Health Numerous exercise regimens have been passed on as functional training, but exercise mode is only important if it satisfies a functional purpose. Training to improve functional task outcomes requires understanding of the movements, environments, and circumstances in which activities are performed. Functional training brings the situational needs and constraints of the actual activity into the training environment and creates situations where there can be both training overload and exaggerated situational needs and constraints. Only by incorporating environmental situations and task demands into the training program can training be considered truly functional. Taken collectively, functional training for fall prevention, general mobility, specific ADLs can be addressed by basic fitness, functional mobility challenge training, and self-efficacy improvement. Functional training aimed at overcoming specific musculoskeletal and chronic health problems requires additional steps to train movement patterns that alleviate discomfort and avoid making the problem worse. This step requires more than can be covered here, and so we will focus on the three basic steps. Basic fitness must come first when dealing with unfit and frail persons First addressed are the basic components of fitness (strength, aerobic, flexibility), particularly in frail older adults and others who are highly deconditioned. The specific fitness demands of the task are emphasized while also taking into consideration impairments shown to be strongly associated with later functional declines. Leg and arm strength are important components of many tasks; and a lack of strength is implicated in many functional declines, and thus can be a starting point for many functional training programs. General mobility and movement training is then added, with increasing level of challenge, variability, and uncertainty 208 to focus on functional needs. The purpose of this functional ―mobility challenge‖ training is to enhance the response to balance threats that are necessary for real-life environments, develop adaptable and responsive postural control strategies, improve movement ease and effectiveness, and develop self-efficacy. The strategies devised in the mobility challenge training draw upon the environmental and task issues illustrated in Figure 5 and the functional impairments revealed through testing. Examples include walking over obstacles and on unstable or slippery surfaces, asymmetric load carrying while pivoting, ―speed‖ walking against the flow of foot traffic, reduced lighting, dual task challenges like engaging in a conversation while walking, reaching and stretching while walking, and combinations of the above. These first two tiers of the framework address the multiple biological and functional problems associated with falls and mobility problems. Development of self-efficacy is often ignored. It should be incorporated into the entire functional training package to facilitate transfer of the training to real life circumstances, and the sociocultural environment. Self-efficacy, or one‘s belief in their competence to perform or carry out tasks, is an important contributor to functional health and selfregulation of health behaviors like adherence to training. Understanding the self-efficacy beliefs of individual clients requires purposeful inquiry and careful observation and is a vital aspect of assessing the functional training needs in elders and those with low back pain and other chronic health problems. Training for self-efficacy may include educational sessions or just a careful progression of exercise challenges that develop a sense of mastery and empowerment in the clients. Notes on Posture and Balance Training. Posture and balance training are important components of many functional training programs, but often misunderstood and misapplied. A variety of different balance training exercises appear to be effective in training better automatic postural control, but like most functional training methods, the techniques are specific to the desired movement outcome and the individual‘s psychological and physiological characteristics. For example, jumping and landing training that emphasizes biomechanically stable landings can help prevent some knee and ankle injuries, but computerized balance training may not. Some types of back exercises – with and without psychosocial interventions – have been successful in reducing low back pain, as have some mental imagery training programs. Movement training and postural awareness approaches can be successful in helping office workers alter their movements and thereby reduce repetitive strain injuries to the wrists and shoulders, but sitting on a Swiss ball probably will not. The important 209 similarity among successful posture and balance techniques is inclusion of training that mimics actual task demands and environmental challenges. Functional training is appropriate for healthy adults as well What about functional training for healthy adults with no functional limitations? Can non-specific functional training prevent widespread functional decline in later years? The current trend in posture and balance training for healthy adults, such as wobble board balance exercises, Swiss ball training, and low intensity martial arts, certainly aims in this direction. However, it is unlikely that non-specific training will prevent multiple potential deficits. Generic postural training may enhance some balance mechanisms that contribute to some functional limitations. In addition, there is evidence that a challenging balance program may help maintain some sensory-motor systems (e.g., vestibulo-motor), and slow the development of impairments. To some extent, fitness training aimed at overcoming impairments (e.g., strength, stamina, flexibility, agility) can include functional challenges. In this way, fitness becomes integrated with motor skills and postural control and thus, more useful. Even if functional improvement is secondary to fitness training, it is still best to target the functional training toward prevalent functional health problems that are likely to arise. These prevalent health issues include fall prevention and limitations arising from back and shoulder musculoskeletal problems. There is no preferred mode, alone or in combination of other techniques, of training. Tai Chi may help prevent falls in some elders, strength training may be a better solution for others, and gait challenge training better for someone else. Body awareness and posture training has been shown to help workers overcome neck and shoulder pain at work, but then, so has relaxation training and some forms of strength training. In some workers these interventions have had no success. Unfortunately, even a rational and evidenced-based functional training program may end up being ineffective. If so, it is necessary to approach the problem from a different perspective and try again. Regardless, awareness and intention of the client to apply functional training concepts in all aspects of daily life are important ingredients for success. Summary and Application Functional training is truly only functional if it addresses psychophysical and functional health needs. As in sport and rehabilitation based training, functional training begins with assessing individual needs 210 taking into account environmental and task specific constraints. Assessing functional needs and functional health can be challenging for relatively healthy persons, but there is a small but growing body of evidence that these persons can engage in preventative functional training to at least delay or reduce eventual functional decline. Though exercise programs should begin with basic fitness in order to improve general health and physical capabilities, exercise programs should progress to more functional programs aimed at improving specific functional performance measures. It is important that these programs, particularly for those with functional decline, aim at improving selfefficacy. Bibliography Verhagen, A., Immink, M., van der Meulen, A., & Bierma-Zeinstra, S. (2004). The efficacy of Tai Chi Chuan in older adults: a systematic review. Family Practice, 21(1), 107-113. Rejeski, W., & Brawley, L. (2006). Functional health: innovations in research on physical activity with older adults. Medicine and Science in Sports and Exercise, 38(1), 93-99. Cress M, Buchner D, Questad K, Esselman P, deLateur B, Schwartz R. (1996). Continuous-scale physical functional performance in healthy older adults: a validation study. Archives of Physical Medicine and Rehabilitation. 77(12):1243-1250. Reuben D, Siu A. (1990). An objective measure of physical function of elderly outpatients. The Physical Performance Test. Journal of the American Geriatrics Society. 38(10):1105-1112. Tinetti, M. (1986). Performance-oriented assessment of mobility problems in elderly patients. Journal of the American Geriatrics Society, 34(2), 119-126.