Technical Report Human Machine Interface for Radar Systems November 14, 2002 Revision No. 3 Prepared by: Lav Varshney Syracuse Research Corporation 6225 Running Ridge Road North Syracuse, NY 13212-2509 Introduction The purposes of radar systems are to detect and locate targets. The information that is gathered by the radar system must be communicated to the human user of the system for analysis, interpretation, and decision-making. The user must also communicate to the radar system in order to issue commands, change settings, and perform other operations. The need to communicate information necessitates an effective Human-Machine Interface (HMI). HMI design for radar systems takes human factors into account, but is often constrained by technological limitations that prevent optimal interfaces from being implemented. The main focus of this paper will be on the machine-to-man communication path. This paper will discuss some commonly used radar system displays, some of the main principles in Human Factors Engineering (HFE), and the application of these principles in the development of modern radar system interfaces. Radar Information Radar systems can determine many different characteristics of targets. The primary information that is produced by radar systems is target location. A radar display must be able to communicate the target’s position effectively in three-dimensional space. Three coordinates are required to specify the location of a target in three-dimensional space. Generally, spherical coordinates are used, where range and angles of azimuth and elevation determine position. Range is defined as the radial distance from the radar to the target. Range always has a positive value. Azimuth angle, or bearing, is the angle from the radar to the target measured from a fixed north point along the arc of the horizon. The azimuth angle ranges from north (0°), through east (90°), south (180°), and west (270°), up to north again (360°). Elevation angle is determined by first finding the point on the horizon with the same azimuth angle as the target. The angle from that point to the target is the elevation angle. The elevation angle coordinate ranges from the horizon (0°) to the zenith (90°); sometimes the range is extended down to the nadir (-90°). In addition to the fundamental operation of locating targets, other information can also be determined by radar systems. Radial velocity can be determined using the Doppler effect. Targets can be classified according to velocity, size, and other factors. Targets can be tracked using probabilistic and signal processing techniques. This extra information, if determined, should also be presented to the user by the radar system in an easy to use fashion. SYRACUSE RESEARCH CORPORATION Page 1 of 11 Analog Radar System Displays The cathode ray tube (CRT) has historically been the main device used for radar displays. A CRT consists of an electron gun that projects a narrow beam of electrons along the axis of the tube, a means of deflecting the beam, and a fluorescent screen to indicate the deflection of the beam. There are two basic kinds of CRT displays, deflection-modulated CRT and intensitymodulated CRT. In deflection-modulated CRT, deflection of the electron beam indicates targets, whereas in intensity-modulated CRT, target indication is performed by intensifying the electron beam so that a luminous spot is presented on the face of the CRT. In general, the circuitry for deflection-modulated CRT is simpler and less susceptible to noise or interference. Intensitymodulated displays have the advantage of presenting data in an easy to interpret format. A number of different CRT screens are used for radar applications, differing in decay time and persistence. Persistence is the amount of time that a blip, the indication of a target, remains on the screen. Different phosphors are used to provide differing persistence and colors. The decay of the blip on the CRT should be long enough to allow the operator to see all target detections, but not so long that it interferes with information from the next scan. Color CRTs are often used to provide classification information. The three most common types of CRT displays are the A-scope, the Range-Height Indicator (RHI), and the Plan Position Indicator (PPI). The A-scope is a defection-modulated CRT display in which the vertical deflection is proportional to target echo amplitude and the horizontal coordinate is proportional to range. Such a display is normally used in weapons control radar systems. The azimuth and elevation angles are presented as dial or digital readouts that correspond to the actual physical position of the antenna. The ranges of individual targets on an A-scope are usually determined by using a movable range gate or step that is superimposed on the sweep. The A-scope is shown in Figure 1. SYRACUSE RESEARCH CORPORATION Page 2 of 11 Figure 1: A-Scope The RHI is an intensity-modulated display with height (altitude) as the vertical axis and range as the horizontal axis. This display is often used with height finding search radars to obtain altitude information. The sweep originates in the lower left side of the scope. It moves across the scope, to the right, at an angle that is the same as the angle of transmission of the height-finding radar. The bottom horizontal line indicates the line-of-sight to the horizon. The area directly overhead is straight up the left side of the scope. Target echoes are displayed on the RHI as blips. The operator determines altitude by adjusting a movable height line to the point where it bisects the center of the blip. Target height is then read directly from an altitude dial or digital readout. Vertical range markers are also provided to estimate target range. The RHI is shown in Figure 2. Figure 2. RHI Display The PPI, also called the P-Scope, is by far the most commonly used radar display. It is an intensity-modulated circular display on which echo signals are shown in plan position with range and azimuth angle displayed in polar coordinates. The origin of the polar coordinates is at the SYRACUSE RESEARCH CORPORATION Page 3 of 11 location of the radar, and is normally located at the center of the display. The PPI uses a radial sweep pivoting around the center. The result is a map-like display of the area covered by the radar beam. Azimuth angle to the target is indicated by the target's angular position in relation to a line extending vertically from the sweep origin to the top of the scope. The top of the scope is usually true north. Figure 3 shows the PPI display. Figure 3. PPI Display Digital Radar System Displays Synthetic video displays, which use digital computers to generate graphics, have superseded plain CRT displays within the past few decades. At first, these synthetic displays merely copied the existing CRT display format. The advantages gained included better visibility in bright ambient light conditions, and greater refresh rates to facilitate target tracking. The use of a computer to generate the graphics and control the display offers flexibility in such things as range scales, off center display, enlargement of selected areas, physical map outlines, and grid displays. More recent displays have incorporated many of these features, to enhance usability. As an example, the PPI display from the AN/PPS-5 battlefield surveillance radar is shown in Figure 4. This display allows the user to change many of the flexible parameters mentioned. SYRACUSE RESEARCH CORPORATION Page 4 of 11 Figure 4. AN/PPS-5 PPI Display HFE strategies have also been incorporated into many radar displays, as technical advances in digital radar displays have allowed. Human Factors Engineering HFE deals with knowledge concerning the characteristics of human beings that are applicable to the design of systems and devices of all kinds. The goal is to achieve compatibility in the design of interactive systems of people, machines, and environments to ensure their effectiveness, safety, and ease of performance. There are many general principles in HMI design that have been defined by HFE research. There should always be feedback to the user from the machine when a command is issued or a button pushed. For mechanical devices this may be the sound of a motor starting, for electronic devices it may be a light turning on, and for a software program it may be a radio button depressing. If a device gives no feedback, the user will generally assume that the command has not been received and will try to reissue the command. A machine should have predictable behavior for given input commands. For example, a single button should not perform different actions in different situations. In addition, a machine should have some transparency, so that the user can easily ascertain what is going on beneath the surface. A mechanical device may be designed so that the movements of important parts are SYRACUSE RESEARCH CORPORATION Page 5 of 11 visible. In electronic devices there may not be any mechanical parts to show, so the state of internal actions must be visualized with text or drawings. For example, a text field showing the transmission frequency in a frequency agile radar would allow the user to know the state of the frequency synthesizer. Another guiding principle in HMI design is not to interrupt the user. violation of this design principle occurs with pop-up windows. A common Pop-up windows break a computer's predictability because the unexpected occurrence of the message box radically changes what the keys do; violates the principle that the user should be in control; and breaks the user's train of thought, which can be quite annoying. Machine design should incorporate some tolerance of errors on the part of users. For example, if a radar operator enters a frequency out of range for a radar, the radar might go to the nearest allowable frequency, or perhaps stay at the frequency it was at before the change command was issued. HFE also teaches that computer screens should be bright enough that they are easy to read, but not so bright that they irritate the eyes. The refresh rate should be sufficient so that there is no flickering. A screen should be placed so that there isn't too much light from behind, to avoid glare and reflections. Dark text on a light background allows ease in distinguishing small details, but a very bright background is fatiguing to the eyes. Light text on a dark background is more comfortable to read. Alarms are often built into HMIs to inform the user of an unusual event or danger. An alarm has no value if it sounds so often that people lose confidence in it, hence the false alarm rate should be kept at a minimum. If audio-based, the volume of the alarm should be high enough that everybody can hear it, but never so high that it is painful, causes panic, or prevents talking. Surveillance staffs that have nothing to do but wait for alarms get dull and demoralized if they have nothing to do. So dull, in fact, that they fail to react promptly and adequately when an alarm finally occurs. Their job must be organized in such a way that they have plenty of other work to do when there are no alarms, and should participate in regular drills to rehearse what to do when an alarm does occur. One of the long-term goals in HMI design has been to take the natural means that humans employ to communicate, and incorporate them into the interface design. Almost any natural human communication involves multiple, concurrent modes of communications. For example in SYRACUSE RESEARCH CORPORATION Page 6 of 11 a conversation, the words themselves are not the only form of communication. The tone of a person’s voice, the expression on a person’s face, and the movement of a person’s arms all contribute to the communication. There are five main human senses: vision, hearing, touch, smell, and taste. The main human actuators are the body, hand, face, and voice. To approach the goal of natural man-machine communications, communication channels must be formed through many of the human senses and actuators. In terms of military radar design, this is often very difficult, due to the adverse conditions present. Combination video and audio displays are the one use of multisensory interaction that is common. Targets are presented as audio tones corresponding to Doppler frequency, and targets are shown on video displays such as PPI. Advanced Radar System Displays As computer workstations continue to increase in capability of displaying more information, the necessity for simple intuitive Graphical User Interfaces (GUI) for computer monitors becomes paramount. Many display design enhancements are in response to the fact that an overwhelming quantity of data must be assimilated by personnel making crucial life and death decisions within a short time. Touch screens can reduce HMI complexity and minimize response time for human interaction. Although touch screens have these advantages, humans tire when required to touch a screen for hours, so a combination of touch screen and mouse is considered optimal. The use of color coding to alert operators of events has been shown to reduce response time. An example of this for radar systems would be to change background color when the system becomes not ready, so that it becomes readily apparent. Artificially Intelligent decision aids have also proved useful. These aids would help the user decide a course of action for specific events. Software-based displays have also facilitated the incorporation of various other useful information elements. An example is geographical information in the form of map overlays and cursor location. Another example is the display of tracking algorithm-determined tracks. Symbolic representation, based on target classification is often used to present targets. Figure 5 shows a bistatic radar PPI display with map overlay, and tracking. SYRACUSE RESEARCH CORPORATION Page 7 of 11 Figure 5: PPI Display with Map Overlay and Tracking for Bistatic Radar Conclusion The introduction of PPI during World War II gave the Allies a large advantage in radar ability over the Axis powers and contributed to the Allied victory. This historical fact clearly demonstrates the importance of display systems for radar systems, since the advantage was provided by a better display system, not better detection capability. As technological developments allow, steps will be taken to improve radar displays. The interface between the radar system and the operator will greatly improve as HFE techniques are applied. Modern displays have started to incorporate these designs, and will possibly be the advantage in future military conflicts. SYRACUSE RESEARCH CORPORATION Page 8 of 11 List of Acronyms CRT Cathode Ray Tube GUI Graphical User Interface HFE Human Factors Engineering HMI Human Machine Interface PPI Plan Position Indicator RHI Range Height Indicator Figures Figures 1, 2, 3: Wolff, Christian, “Radar Indicators,” 2001. [Online]. Available: http://mitglied.lycos.de/radargrundlagen/scopes/sg-en.html. Figure 4: AN/PPS-5D Radar Set Technical Manual Figure 5: Thomas, Daniel, Signal/Data Processing. Radar 101 Lecture Series. Syracuse Research Corporation, Syracuse. 6 Nov. 2001. References [1] “About the HFES,” Human Factors and Ergonomics Society, 1995. [Online]. Available: http://www.hfes.org/About/Menu.html. [2] Fog, Agner, “Man-Machine Interface: Compendium on User-friendly Design,” Copenhagen Engineering College, 2000. [Online]. Available: http://www.eit.ihk-edu.dk/subjects/mmi/. [3] Hugill, Peter J., Global Communications Since 1844: Geopolitics and Technology. Baltimore, Maryland: Johns Hopkins University Press, 1999. [4] Radar Principles, United States Navy Electrical Engineering Training Series. [Online]. Available: http://www.tpub.com/neets/book18/index.htm. [5] Reintjes, J. Francis and Godfrey T. Coate, Principles of Radar. New York: McGraw-Hill, 1952. [6] Sharma, Rajeev, V.I. Pavlovic, T.S. Huang, “Toward Multimodal Human-Computer Interface,” Proceedings of the IEEE, vol. 86, no. 5, pp. 853-969, May 1998. [7] Skolnik, Merrill I., Introduction to Radar Systems. New York: McGraw-Hill, 1980. [8] Steinberg, R.K., K.M. Pathak, “Human-Engineered Real-Time Displays for U.S. Army Missions,” Proceedings of the Society for Information Display International Symposium, May 1994. SYRACUSE RESEARCH CORPORATION Page 9 of 11