Chapter 2 Memory Management: Early Systems Understanding Operating Systems, Fourth Edition Memory Management: Early Systems “Memory is second only to processes in importance (and in intensity) with which its managed by the OS” Tanenbaum. 2 Memory Management Ideally programmers want memory that is large fast non volatile Memory management done by OS memory manager Special purpose hardware Memory hierarchy small amount of fast, expensive memory – cache some medium-speed, medium price main memory Gigabytes of slow, cheap disk storage Translate these speeds to human scale 3 Memory Management • Memory Management means – Being aware of what parts of the memory are in use and which parts are not – Allocating memory to processes when they request it and de-allocating memory when a process releases it – Moving data from memory to disc, when the physical capacity becomes full, and vice versa. – Stopping programs interfering with memory that ‘doesn’t belong to them’ 4 Memory Management: Early Systems • Types of memory allocation schemes: – – – – Single-user systems Fixed partitions Dynamic partitions Relocatable dynamic partitions 5 Single-User Contiguous Scheme • Program is loaded in its entirety into memory and allocated as much contiguous space in memory as it needs – Jobs processed sequentially in single-user systems – Requires minimal work by the Memory Manager • Register to store the base address • Accumulator to keep track of the program size ie BIOS One Embedded System DOS 6 Memory Protection in Single-User Contiguous Scheme • To properly implement this scheme a boundary register is needed CPU – Special purpose H/W must be designed into CPUs – the contents of the register can only be modified by special privileged instruction • When a process references memory the system checks if its outside its boundary – Inside: then service the request – Outside: Error message and terminate program • boundary register 0x123 0x123 Of course the user program must access the OS from time to time to perform I/O for example – Does this through system calls – The system detects the call and switches to ‘kernel mode’ or ‘executive mode’ 7 Single-User Contiguous Scheme (continued) • Disadvantages of Single-User Contiguous Scheme: – Doesn’t support multiprogramming • Mono-programming is unacceptable for modern user • Modern users will not suffer the delay of swapping programs in/out to the hard disk – Not cost effective • Multiprogramming makes more effective use of the CPU .... When a single process is doing I/O the CPU is inactive 8 The secret is multiprogramming can improve the utilization of the CPU But now the problem is : how do we to organize the available memory so all the programs can reside there ? 9 Memory Management: Early Systems • Types of memory allocation schemes: – – – – Single-user systems Fixed partitions Dynamic partitions Relocatable dynamic partitions 10 Fixed Partitions • Main memory is partitioned; one partition/job – Partitions can be different sizes • The partition sizes remain static unless and until computer system is shut down, reconfigured, and restarted – Must remember where each space is in memory • Also requires protection of the job’s memory space – Requires matching job size with partition size – Allows multiprogramming 11 Fixed Partitions (continued) To allocate memory spaces to jobs, the operating system’s Memory Manager must keep some sort of table. A very simple example is shown below: Table 2.1: A simplified fixed partition memory table with the free partition shaded 12 Fixed Partitions (continued) • Job1 is allocated first space large enough to accommodate it • Job 2 is allocated next available space large enough to accommodate it •Job 3 ? •No partition big enough to accommodate it even though 70K of free space is available in Partition 1 where Job 1 occupies only 30K of the 100K available but unfortunately Job 1 owns all of this partition. 13 Fixed Partitions (continued) • Programmers – In the earliest multi-programming systems the programmer translated the job using an absolute assemble or compiler • This meant that the process had a pre-defined precise location defined for it in memory • The process could only run in that space • If that partition was occupied (while others were free) then this resulted in inefficiencies. – To overcome this problem programmers created (more complex) relocating compilers, assemblers, and loaders. • These programs produced a relocatable program that could run in any available (big enough) partition 14 Fixed Partitions (continued) • Disadvantages: – Requires entire program to be stored contiguously – Jobs are allocated space on the basis of first available partition of required size – Works well only if all of the jobs are of the same size or if the sizes are known ahead of time – Arbitrary partition sizes lead to undesired results • Too small a partition size results in large jobs having to wait such that their ‘turnaround time’ is extended • Too large a partition size results in memory waste or ‘internal fragmentation’ 15 Memory Management: Early Systems • Types of memory allocation schemes: – – – – Single-user systems Fixed partitions Dynamic partitions Relocatable dynamic partitions 16 Dynamic Partitions • Dynamic Partitions: Jobs are given only as much memory as they request when they are loaded – Available memory is kept in contiguous blocks – Memory waste is comparatively small • Disadvantages: – At first its great and it fully utilizes memory when the first jobs are loaded • Subsequent allocation leads to memory waste or ‘external fragmentation’ 17 Dynamic Partitions (continued) Figure 2.2: Main memory use during dynamic partition allocation 18 Dynamic Partitions (continued) 5K 10 K 35K of memory available but Job 8 still has to wait! 20K Figure 2.2 (continued): Main memory use during dynamic partition allocation 19 Where to put the jobs • With Dynamic memory allocation we give jobs just enough room • Easy for first job • What happens when we have lots of jobs all arriving one after the other and all with different requirements • We need some sort of allocation algorithm 20 Best-Fit and First-Fit Allocation • Free partitions are allocated on the following basis: – First-fit memory allocation: First partition fitting the requirements • Leads to fast allocation of memory space – Best-fit memory allocation: Smallest partition fitting the requirements • Results in least wasted space • Internal fragmentation reduced but not eliminated 21 Best-Fit Versus First-Fit Allocation • First-fit memory allocation: – Advantage: Faster in making allocation – Disadvantage: Leads to memory waste • Best-fit memory allocation – Advantage: Makes the best use of memory space – Disadvantage: Slower in making allocation 22 First-Fit Allocation Figure 2.3: An example of a first-fit free scheme 23 Best-Fit ? Figure 2.4: An example of a best-fit free scheme 24 A Note: The Memory Manager In the following slides we assume that the Memory Manager keeps two lists, – one for free memory (LHS) and – one for busy memory blocks (RHS) – Assume the two lists are of a fixed size and the elements in the list can contain values or be empty. – For simplicity the lists are often merged in the diagrams that follow 25 First-Fit Algorithm A new Job requires a 200 size block Free Memory List The various addresses where we can get free space. ......... Where can we put the Job? Please note that 4075 + 105 = 4180 ( so the space (1045) up to 5225 must be filled with jobs) After Job is placed in memory the list of addresses where free space is available changes 26 Best-Fit Algorithm • Algorithm for Best-Fit: – Goal: find the smallest memory block into which the job will fit – NB: Entire table must be searched before allocation 27 A Job requires 200 spaces Best-Fit Algorithm Where will it be placed? 28 More Allocation Schemes • Hypothetical allocation schemes: – Next-fit: Starts searching from last allocated block, for the next available block when a new job arrives – Worst-fit: Allocates the largest free available block to the new job • Opposite of best-fit • Good way to explore the theory of memory allocation; might not be the best choice for an actual system . 29 Another way to do it? • Alternative search strategy – Search the entire input queue looking for the largest job that fits into the partition – Do not waste a large partition on a small job • but smaller jobs are discriminated against • ☺ Have at least one small partition or ensure that small jobs only get skipped a certain number of times 30 When Jobs finish • How do we reclaim space when jobs finish? 31 Deallocation • Deallocation: Freeing an allocated memory space – For fixed-partition system: ☺ • Straightforward process. When job completes, Memory Manager resets the status of the job’s memory block to “free” • Any code—for example, binary values with 0 indicating free and 1 indicating busy—may be used 32 Deallocation (continued) • For dynamic-partition system: – Algorithm tries to combine free areas of memory whenever possible. This makes it more complex. – The system must prepare for three possible cases: • Case 1: When the block to be deallocated is adjacent to another free block • Case 2: When the block to be deallocated is between two free blocks • Case 3: When the block to be deallocated is isolated from other free blocks 33 Case 1: Joining Two Free Blocks Join This has to be de-allocated. It ‘buts-up’ to the next highest free memory location (although not to the free space below it... there is probably another process in the green area). 34 Case 1: Joining Two Free Blocks – The free memory list must be changed to reflect starting address of the new free block • In the example, 7600 – this was the address of the first instruction of the job that just released this block – Memory block size for the new free space must be changed to show its new size—that is, the combined total of the two free partitions • In the example, (200 + 5) 35 Case 2: Joining Three Free Blocks Now notice that the memory we will free is butted-up to free memory above and below it. We’ll end up with three free spaces. These can be joined together. This has to be de-allocated 36 Case 2: Joining Three Free Blocks. • Deallocated memory space is between two free memory blocks – Change list to reflect the starting address of the new free block • In the example, 7560— which was the smallest beginning address – Sizes of the three free partitions must be combined • In the example, (20 + 20 + 205) – Because location 7600 in our list has been combined the pointer in that list location must be changed to null to indicate that it no longer points to free memory space, hence ‘null’. 37 Case 3: Deallocating an Isolated Block 1 • Space to be deallocated is isolated from other free areas 2 1. System learns that the memory block to be released is ‘tight’ between 3 two other busy areas 2. Null entry in the busy list 3. Must search the free memory list for a null entry 4. And point that list element to the new free area 4 38 Memory Management: Early Systems • Types of memory allocation schemes: – – – – Single-user systems Fixed partitions Dynamic partitions Relocatable dynamic partitions 39 Problems so far • The fixed and dynamic memory management systems described so far share some unacceptable fragmentation characteristics that must be resolved • We’ll likely end up with lots of slivers of un-used memory 40 Relocatable Dynamic Partitions • Relocatable Dynamic Partitions: – Memory Manager relocates programs to gather together all of the empty blocks – Compact the empty blocks to make one block of memory large enough to accommodate some or all of the jobs waiting to get in • Sometimes called garbage collection – Its not easy 41 Relocatable Dynamic Partitions (continued) • Compaction: Reclaiming fragmented sections of the memory space – Every program in memory must be relocated so they are contiguous – So every address so must be relocated – Every reference to an address within the program must be updated – Data must not be harmed 42 Relocatable Dynamic Partitions (continued) Figure 2.5: An assembly language program that performs a simple incremental operation 43 Relocatable Dynamic Partitions (continued) The assembly language program (RHS) after it has been processed by the assembler appear on LHS. Notice the memory locations are flagged by apostrophe ‘ 44 Relocatable Dynamic Partitions (continued) • Compaction issues: – What goes on behind the scenes when relocation and compaction take place? – What keeps track of how far each job has moved from its original storage area? – What lists have to be updated? 45 Relocatable Dynamic Partitions (continued) • What lists have to be updated? – Free list must show the partition for the new block of free memory – Busy list must show the new locations for all of the jobs already in process that were relocated – Each job will have a new address except for those that were already at the lowest memory locations 46 Relocatable Dynamic Partitions (continued) • Special-purpose registers are used for relocation: – Bounds register • Stores highest location accessible by each program – Relocation register • Contains the value that must be added to each address referenced in the program so it will be able to access the correct memory addresses after relocation • If the program isn’t relocated, the value stored in the program’s relocation register is zero 47 Relocatable Dynamic Partitions (continued) Figure 2.7: Three snapshots of memory before and after compaction 48 Relocatable Dynamic Partitions (continued) Figure 2.8: Contents of relocation register and close-up of Job 4 memory area (a) before relocation and (b) after relocation and compaction 49 Relocatable Dynamic Partitions (continued) • Compacting and relocating optimizes the use of memory and thus improves throughput • Options for when and how often it should be done: – When a certain percentage of memory is busy – When there are jobs waiting to get in – After a prescribed amount of time has elapsed Goal: Optimize processing time and memory use while keeping overhead as low as possible 50 Summary • Four memory management techniques were used in early systems: single-user systems, fixed partitions, dynamic partitions, and relocatable dynamic partitions • Memory waste in dynamic partitions is comparatively small as compared to fixed partitions • First-fit is faster in making allocation but leads to memory waste • Best-fit makes the best use of memory space but slower in making allocation 51 Summary (continued) • Compacting and relocating optimizes the use of memory and thus improves throughput • All techniques require that the entire program must: – Be loaded into memory – Be stored contiguously – Remain in memory until the job is completed • Each technique puts severe restrictions on the size of the jobs: can only be as large as the largest partitions in memory 52 Objectives of this chapter were You will be able to describe: • The basic functionality of the three memory allocation schemes presented in this chapter: fixed partitions, dynamic partitions, relocatable dynamic partitions • Best-fit memory allocation as well as first-fit memory allocation schemes • How a memory list keeps track of available memory • The importance of deallocation of memory in a dynamic partition system 53 Objectives (continued) You should be able to describe: • The importance of the bounds register in memory allocation schemes • The role of compaction and how it improves memory allocation efficiency 54