Lecture'2:'PHASE'ONE:'Opportunity'Identification'&'Selection:' Strategic'Planning'for'New'Products'and'Services' ! MarketNDRIVEN!view:!Determine!the!needs!and!wants!of!target!markets!and!to!deliver!the!desires! satisfaction!more!effectively!and!efficiently!than!competitors!(rooted!in!the!marketing!concept)! " " " Intelligence!generation!(finding!information)! Intelligence!dissemination!(sharing!information)! OrganizationalXwide!response!(all!aim!to!satisfy!customer)! !$But$this$can$lead$to$failing$to$see$emerging$markets/competitors/technologies$ MarketingNDRIVING!view:!influencing!the!structure!of!the!market!and/or!behaviour!of!its!players!in! a!direction!that!enhances!the!competitive!position!of!the!business! " " " Educating!customers! Revolutionise!channel!structure!(ie.!remove!parts!of!distribution!channels!via!online)! Surpass!customer!expectations!by!revolutionise!value!propositions!(ie.!bundles)! Corporate!Framework!Guiding!the!NPD/NSD!Process! 1) Mission!Statement! 2) Competitive!posture!of!company:!Leader,!follower,!challenger!or!niche! 3) Product!platform!planning:!a!technology,!design!or!subsystem!that!can!be!shared!by! product!families!–!common!area!of!design!(ie.!cars!from!single!product!platform!to!save!$$)! # TRADENOFFS:!Balance!customer!&!manufacturer!needs! # Need!for!cross!functional!communication! # Different!company!practices!(ie.!luxury!vs!family!car!options)! 4) Brand!platform!planning:!launching!pad!for!scores!of!products! 5) Product!innovation!charter!(PIC):!Mission!&!platform!strategies!at!micro!level!–!A!document! designed!by!senior!management!to!guide!SBU’s!on!innovation!role!!!“Mission!statement”! !!Keeps!firms!within$their$abilities$and$provides$direction!to!pursue!(removes!scope$creep)! i) Background:!key!ideas!from!situational!analysis! ii) Focus:!Ensure!business,!technology!competencies!&!customers!match!innovation! a. Technology!drivers:!the!firms!core!technology!focus! b. Market!drivers:!consumer!groups!&!their!problems! c. CoXcreation:!apply!to!other!products!&!work!with!other!company/consumers! !!Info!via!formal!market!research,!lead!users!&!proper!R&D/marketing!dialogue!! iii) Goals/objective:!long!term!and!short!term! iv) Guidelines:!rules!by!upper!management! PIC!Special!Guidelines! $ Degree!of!Innovativeness:!FirstXtoXmarket,!adaptive!product!&!Imitation! $ Timing:!First,!quick!second,!slow!&!late! $ Miscellaneous:!Avoid!competition,!recognise!weaknesses,!patents!&!product!integrity! Sources!of!Opportunity!Identification! 1) 2) 3) 4) 5) 6) Scanning!the!environment:!customers!preference/demographic!changes! UnderXutilization!of!resources!(inc.!product!capacity)!or!new!resources!! Identify!new!uses!of!old!products! Mandates!originating!external!to!the!firm!(new!regulatory!restrictions)! Internal!mandates!(from!new!corporate!leadership!ie.!new!CEO)! Front!line!employees!–!a!key!source!of!services!innovation! Idea!Generation! $ Internally$focused:!structure!processes!to!monitor!customers,!map!processes!for!service! improvements!&!use!frontline!employee!feedback! $ Externally$focused:!work!with!lead!users!(client!focused!learning)!&!!adopt!best!practice! strategies!(benchmarking!by!looking!at!what!other!firms!are!doing)! NPD!in!BOP!Markets!(Base!of!the!economic!pyramid)! ! !Marketing!to!the!poor:!small!margin!+!large!volume!=!profit! 1) 2) 3) 4) 5) 6) Focus!on!price!performance! Innovation!using!hybrid!solutions!(not!old!technology)! New!products!easily!adaptable!across!large!BOP!markets!(ie.!countries)! NonXconventional!multiXlevel!marketing!approaches! Product!must!endure!hostile!environment! Product!coXcreation!(with!users)!=!market!success! INNOVATION!requires!MARKET!KNOWLEDGE!and!TECHNOLOGY!to!deliver!to!customer!needs! Lecture'3:'PHASE'2:'Concept'Generation' Creativity:!relating!to!or!involving!the!imagination!or!original!ideas,!especially!in!the!production!of!an! artistic!work.!!!Current!schooling!can!stifle!creativity;!nature!has!to!be!conducive!of!creative!idea! 1) 2) Thinking!productivity!(rethink!problem)!not!reproductively!(use!existing!way)! - The!“Genius!Thinking!Strategy”! " Many!ways!to!look!at!problem! " Make!thought!visible! " Make!novel!contributions! " Force!relationships!(connections!between!things!other!do!not!see)! " Think!in!opposites! " Prepare!themselves!for!chance! Role!of!training!(brain!storming,!more!focused)! - Reality!Distortion!Field!(RDF):!Make!people!believe!impossible!is!possible!(SJ)! - Encourage!Creativity!via:! " Accommodative!(independence)!approach! " Create!competitive!teams! " Group!(creative!people!together)!&!swapping!of!positions! " Grants!(available!money)! " Nurturing!a!culture!of!creativity!(comfortable!with!failure)!–!3M!chairman! " Investing!in!Idea!banks!(stored!past!ideas)!X!‘Episodic!learning’!&!‘unlearning’! " Special!Rewards! Removal!of!Road!Blocks! - Ideas!are!fragile:!don’t!use!terms!such!as!“simply!wont!work”! - Itemised!response:!positive!structured!response!to!new!ideas! - Encouraging!conflict!via!‘Creative!Abrasion’!and!‘brashers’! - Facilitating!cross!functional!creativity:!Difference!disciplines! 3) Barriers!to!Firm!Creativity! 1. 2. 3. 4. Cross!functional!diversity:!can!lead!to!creative!stimulation!but!problem!solving!difficulties! Allegiance!to!function!areas:!all!members!need!to!have!stake!in!success!to!put!in!effort! Social!cohesion:!strong!team!ties!can!stifle!debate!and!innovation! Role!of!top!management:!To!encourage!teams!to!be!adventurous!(want!radical!changes)! Product'Conception'Creation! A!verbal/prototype!statement!of!what!is!going!to!be!changed!&!how!the!customer!will!gain!or!lose! ! !RULE:!2/3!inputs!=!feasible!new!product!concept;!all!3!=!new!product!(value!creation)! 1. Form:!physical!thing! 2. Technology:!source!from!where!form!is!to!be!attained! 3. Benefit/Need:!to!customer!–!their!desire! Innovation$can$start$at$any$of$the$3$points:$(model$highly$market$driven$–$must$see$need$for$product)$ i) ii) iii) Customer!NEED!!!firm!develops!TECHNOLOGY!!!produces!FORM!(mXdriven)! Firm!develops!TECHNOLOGY!!!find!match!in!NEED!!!produces!FORM!(mXdriven)! Envisions!FORM!!!develops!TECHNOLOGY!for!form!!!find!customer!NEED!(mXdriving)! A$product$concept$is$an$important$because$it$determines$whether$an$idea$is$worth$of$development$–$ it$gives$customers$enough$information$so$they$can$make$judgements$and$give$feedback$ Methods!for!generating!product!concepts!(should!be!an!ACTIVE!not!REACTIVE!process)! i) ii) ! Gathering!readyNmade!product!concepts!(form!tech/need)! % SOURCES!of!readyXmade!concepts! i. INSIDE:!employees!(R&D,!marketing,!tech,!manufacturing)!&!others! ii. OUTSIDE:!End/lead!users,!resellers,!public,!consultants,!secondary!sources! o End$Users:$Surveys,$observations,$tool$kits$$ o Lead$Users:$Crowdsourcing$(customer$ideas)$–$already$solving$issues$ a. Dell$–$improve$existing$products$via$10000$collected$ideas$ b. Apple$–$monitored$reviews/blogs$to$understand$needs$ % Open!Innovation:!Firm!searches!from!external!sources!for!research,!innovation,! technologies!&!products!(increased!speed,!less!risk,!innovative!ideas)! Tailored:!use!a!managed!process!run!by!NPD!team!(need!tech!form)! Two!joint!Concept!testing!stages!(is!skipped!by!“accidental”!innovations):! 1. CONCEPT!TEST:!Market!research!on!what!people!think!of!the!concept!via!a!NPC!statement! a. Prepare!Product!Concept!Format!(NPC!statement)! i. Narrative!(factual/persuasive!statement),!Visual,!Prototype!or!VirtualX3D! b. Clarify!Purpose!of!Concept!Test! i. Communication!device,!eliminate!poor!concepts,!identify!strong!concepts,! understand!consumer!reactions!to!concepts,!estimate!purchase!intentions! and!sales,!potential!target!markets!&!help!develop!the!idea! c. Decide!format!($),!Select!commercialization!&!Determine!price!($)! i. Select!respondent!type!(s)!!!Potential!end!user,!stakeholders!&!lead!users! d. Select!response!situation! i. !Inhouse/outsourcing,!direct,!collection!(less!cost),!real!time!response!survey! e. Define!the!interview! i. Survey:!explore!respondent!current!practice!&!comments!on!new!concept! ii. Sample!methods:!prob:!random/!nonXprob:!quota/convenient/judgement! iii. Sample!size:!cost!v.!representativeness!(accuracy)! iv. Administering!the!test:!inXperson,!telephone,!mail!(response!rate!&!quality)! f. Conduct!trial!interviews! i. Issues!with!‘TOP!BOX’!scores!(eg.!overall!strength)!–!blind!reliance;!doesn’t! mean!they!will!buy!(instead!ask!direct!purchase!intention!Qs)! g. Interview,!tabulate,!analyse! i. Estimate!buying!intention!(top!2!response)!=!DEF!BUY!+!PROB!BUY!=!%! 2. FULL!SCREEN:!analyse!results!and!potentially!modify!concept!dependant!on!findings! a. Should!technical!resources!be!devoted!to!the!project?! i. Feasibility!–!can!we!do!it!(technical)!&!do!we!want!to!do!it?!(commercial)! b. Managing!Project! i. Rework!concept,!sort!&!rank!concepts!&!track!failed!concepts! c. CrossNfunction!Communication! i. Spot!potholes!of!product!development!where!more!people!will!be!needed! & Small!firms/packaged!food/simple!variations!skip!full!screen!–! technical!feasibility!&!ability!to!market!product!are!already!known! The!Scoring!Model:!Scores!each!factor!(technical/commercial)!and!weights!their!importance! $ Scorers:!Major!functions!(marketing/tech/op/finance),!managers!&!staff!specialists! o Issues:!too!optimistic,!score!neutral,!moody,!inaccurate,!swayed!by!group,!erratic! Alternative$Full$Screen$Methods$ 1. Profile!Sheet:!graphically!arranges!scoring!on!different!factors! 2. Empirical!Model,!Expert!System’s!&!Analytic!Hierarchy!Process! Limitations$of$Scoring$Methods$ $ Not!perfect:!reject!products!that!would!help!round!out!product!lines/!forestall!competitor! entry!into!the!market!&!reject!too!many!(according!to!sales!market)!