EDTC 5720 Syllabus, Summer 2008 EDTC 5720 Video Games & Simulations in the Classroom Professor Information Dr. Susan Stansberry, Associate Professor & Program Director Educational Technology, Oklahoma State University 207 Willard, Stillwater, OK 74078 405.744.8007 susan.stansberry@okstate.edu Course Description: This course introduces students to the philosophies, theories, processes, and practices of integrating video games and simulations into the classroom. In the text for this course, Don’t Bother Me Mom – I’m Learning, Marc Prensky introduces five levels of learning in video games: 1. How – How do you play this game? 2. What – the rules; what to do and what not to do 3. Why – strategy 4. Where – context 5. Whether – making decisions that affect outcomes In the spirit of the course, the syllabus is designed around these levels as well. How to Play This course is set up in five modules that are designed to be experienced in numerical order (1‐ 5). Individual players are welcome to work ahead at their own pace. To get started, access http://oc.okstate.edu in a web browser. Notice the link that says, “Please click here for a system check before you login.” It’s a good idea to check your system to make sure you’ve got all the recommended plugins and are using a supported browser. Also notice the “Student Help” link on the right side of the screen. This is the place to go if you have access problems with OC. Textbook: Prensky, Marc. (2006). Don’t bother me mom – I’m learning! St. Paul, MN: Paragon House. ISBN 1‐55778‐858‐8 Course content‐related questions should be directed to your instructor. Once you are logged into OC, navigate to the Content area and the Online Discussion area. We’ll be using these two areas most, but you will also find grades posted in the gradebook and announcements on the opening page. This course is designed to be offered in a hybrid format, with a blend of face‐ to‐face meetings and online experiences. Your instructor will discuss meeting dates on the first day of class. What (Rules) The following chart briefly lists assignments and percentages for grading. Details for each assignment are posted in OC. Assignment % of Final Grade Participation 10% Journal 15% Standards Assignment 30% Course Schedule This course is scheduled for 6.30.08 through 7.25.08, MTWR 9‐11:30am in 103 Willard. Much of the course will be online in OC. Lesson Plans 45% Total 100% Grading Scale: A = 90‐100 B = 80‐89 C = 70‐79 D = 60‐69 F = 0‐59 “I never try to teach my students anything. I only try to create an environment in which they can learn.” –Albert Einstein “Since their earliest years, the workers now coming into our companies have solved daily mysteries (Blues Clues, Sherlock Holmes); built and run cities (SimCity), theme parks (Roller Coaster Tycoon), and businesses (Zillionaire, CEO, Risky Business, Start‐up, Lemonade Stand); built civilizations from the ground up (Civilization, Age of Empires); piloted countless airplanes, helicopters, and tanks (Microsoft’s Flight Simulator, Apache, Abrams M‐1); fought close hand‐to‐hand combat (Doom, Quake, Unreal Tournament); and conducted strategic warfare (Warcraft, Command and Conquer) – not once or twice, but over and over and over again, for countless hours, weeks and months, until they were really good at it.” ‐Marc Prensky, Digital Game‐ Based Learning, p 38 Academic Integrity Policy: Oklahoma State University is committed to the maintenance of the highest standards of integrity and ethical conduct of its members. This level of ethical behavior and integrity will be maintained in this course. Participating in a behavior that violates academic integrity (e.g., unauthorized collaboration, plagiarism, multiple submissions, cheating on examinations, fabricating information, helping another person cheat, unauthorized advance access to examinations, altering or destroying the work of others, and fraudulently altering academic records) will result in your being sanctioned. Violations may subject you to disciplinary action including the following: receiving a failing grade on an assignment, examination or course, receiving a notation of a violation of academic integrity on your transcript (F!), and being suspended from the University. You have the right to appeal the charge. Contact the Office of Academic Affairs, 101 Whitehurst, 405‐744‐5627, academicintegrity.okstate.edu. Why (Strategy) Hardware and software requirements: Players’ knowledge of and operation of their own computer is their personal responsibility. You need to be comfortable enough with computer and Internet use to download software, install software, search effectively and efficiently for information, communicate online in a variety of ways, and produce documents with productivity software. Mindware requirements: Hardware and software are only two tools players need in this course – the other necessities are willingness to try new things, a great attitude, self‐motivation, self‐discipline, and self‐direction. Special Accommodations for Students: If any member of this class feels that he/she has a qualified disability and needs special accommodations, he/she should notify the instructor and request verification of eligibility for accommodations from the Office of Student Disability Services, 326 Student Union, http://sds.okstate.edu/. Please advise the instructor of such disability and the desired accommodations at some point before, during, or immediately after the first scheduled class period. OSU Course Syllabus Attachment: Additional information regarding enrollment at OSU can be found at: http://osu.okstate.edu/acadaffr/aa/syllabusattac hment‐Sum.htm. This website provides detailed information on important dates for the semester, university holidays, drop and add policies, contact information for all types of students services. Where (Context) This course is an elective within the M.S. in Educational Technology program. For program information, see http://edtech.okstate.edu. It is also under the umbrella of the Professional Education Unit http://peu.okstate.edu. Whether Decisions you make related to your attitude and engagement in this course will clearly impact your experience. Summer courses move quickly, so it is recommended that you carefully schedule your time and do not get behind on reading and assignments. Whether meeting F2F or not, schedule your own class time! Course Website: http://oc.okstate.edu Program Website: http://edtech.okstate.edu