EDTC 5720 - simplycurious

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EDTC
5720
Syllabus,
Summer
2008
EDTC
5720
Video
Games
&
Simulations
in
the
Classroom
Professor
Information
Dr.
Susan
Stansberry,
Associate
Professor
&
Program
Director
Educational
Technology,
Oklahoma
State
University
207
Willard,
Stillwater,
OK
74078
405.744.8007
susan.stansberry@okstate.edu
Course
Description:
This
course
introduces
students
to
the
philosophies,
theories,
processes,
and
practices
of
integrating
video
games
and
simulations
into
the
classroom.
In
the
text
for
this
course,
Don’t
Bother
Me
Mom
–
I’m
Learning,
Marc
Prensky
introduces
five
levels
of
learning
in
video
games:
1. How
–
How
do
you
play
this
game?
2. What
–
the
rules;
what
to
do
and
what
not
to
do
3. Why
–
strategy
4. Where
–
context
5. Whether
–
making
decisions
that
affect
outcomes
In
the
spirit
of
the
course,
the
syllabus
is
designed
around
these
levels
as
well.
How
to
Play
This
course
is
set
up
in
five
modules
that
are
designed
to
be
experienced
in
numerical
order
(1‐
5).
Individual
players
are
welcome
to
work
ahead
at
their
own
pace.
To
get
started,
access
http://oc.okstate.edu
in
a
web
browser.
Notice
the
link
that
says,
“Please
click
here
for
a
system
check
before
you
login.”
It’s
a
good
idea
to
check
your
system
to
make
sure
you’ve
got
all
the
recommended
plugins
and
are
using
a
supported
browser.
Also
notice
the
“Student
Help”
link
on
the
right
side
of
the
screen.
This
is
the
place
to
go
if
you
have
access
problems
with
OC.
Textbook:
Prensky,
Marc.
(2006).
Don’t
bother
me
mom
–
I’m
learning!
St.
Paul,
MN:
Paragon
House.
ISBN
1‐55778‐858‐8
Course
content‐related
questions
should
be
directed
to
your
instructor.
Once
you
are
logged
into
OC,
navigate
to
the
Content
area
and
the
Online
Discussion
area.
We’ll
be
using
these
two
areas
most,
but
you
will
also
find
grades
posted
in
the
gradebook
and
announcements
on
the
opening
page.
This
course
is
designed
to
be
offered
in
a
hybrid
format,
with
a
blend
of
face‐
to‐face
meetings
and
online
experiences.
Your
instructor
will
discuss
meeting
dates
on
the
first
day
of
class.
What
(Rules)
The
following
chart
briefly
lists
assignments
and
percentages
for
grading.
Details
for
each
assignment
are
posted
in
OC.
Assignment
%
of
Final
Grade
Participation
10%
Journal
15%
Standards
Assignment
30%
Course
Schedule
This
course
is
scheduled
for
6.30.08
through
7.25.08,
MTWR
9‐11:30am
in
103
Willard.
Much
of
the
course
will
be
online
in
OC.
Lesson
Plans
45%
Total
100%
Grading
Scale:
A
=
90‐100
B
=
80‐89
C
=
70‐79
D
=
60‐69
F
=
0‐59
“I
never
try
to
teach
my
students
anything.
I
only
try
to
create
an
environment
in
which
they
can
learn.”
–Albert
Einstein
“Since
their
earliest
years,
the
workers
now
coming
into
our
companies
have
solved
daily
mysteries
(Blues
Clues,
Sherlock
Holmes);
built
and
run
cities
(SimCity),
theme
parks
(Roller
Coaster
Tycoon),
and
businesses
(Zillionaire,
CEO,
Risky
Business,
Start‐up,
Lemonade
Stand);
built
civilizations
from
the
ground
up
(Civilization,
Age
of
Empires);
piloted
countless
airplanes,
helicopters,
and
tanks
(Microsoft’s
Flight
Simulator,
Apache,
Abrams
M‐1);
fought
close
hand‐to‐hand
combat
(Doom,
Quake,
Unreal
Tournament);
and
conducted
strategic
warfare
(Warcraft,
Command
and
Conquer)
–
not
once
or
twice,
but
over
and
over
and
over
again,
for
countless
hours,
weeks
and
months,
until
they
were
really
good
at
it.”
‐Marc
Prensky,
Digital
Game‐
Based
Learning,
p
38
Academic
Integrity
Policy:
Oklahoma
State
University
is
committed
to
the
maintenance
of
the
highest
standards
of
integrity
and
ethical
conduct
of
its
members.
This
level
of
ethical
behavior
and
integrity
will
be
maintained
in
this
course.
Participating
in
a
behavior
that
violates
academic
integrity
(e.g.,
unauthorized
collaboration,
plagiarism,
multiple
submissions,
cheating
on
examinations,
fabricating
information,
helping
another
person
cheat,
unauthorized
advance
access
to
examinations,
altering
or
destroying
the
work
of
others,
and
fraudulently
altering
academic
records)
will
result
in
your
being
sanctioned.
Violations
may
subject
you
to
disciplinary
action
including
the
following:
receiving
a
failing
grade
on
an
assignment,
examination
or
course,
receiving
a
notation
of
a
violation
of
academic
integrity
on
your
transcript
(F!),
and
being
suspended
from
the
University.
You
have
the
right
to
appeal
the
charge.
Contact
the
Office
of
Academic
Affairs,
101
Whitehurst,
405‐744‐5627,
academicintegrity.okstate.edu.
Why
(Strategy)
Hardware
and
software
requirements:
Players’
knowledge
of
and
operation
of
their
own
computer
is
their
personal
responsibility.
You
need
to
be
comfortable
enough
with
computer
and
Internet
use
to
download
software,
install
software,
search
effectively
and
efficiently
for
information,
communicate
online
in
a
variety
of
ways,
and
produce
documents
with
productivity
software.
Mindware
requirements:
Hardware
and
software
are
only
two
tools
players
need
in
this
course
–
the
other
necessities
are
willingness
to
try
new
things,
a
great
attitude,
self‐motivation,
self‐discipline,
and
self‐direction.
Special
Accommodations
for
Students:
If
any
member
of
this
class
feels
that
he/she
has
a
qualified
disability
and
needs
special
accommodations,
he/she
should
notify
the
instructor
and
request
verification
of
eligibility
for
accommodations
from
the
Office
of
Student
Disability
Services,
326
Student
Union,
http://sds.okstate.edu/.
Please
advise
the
instructor
of
such
disability
and
the
desired
accommodations
at
some
point
before,
during,
or
immediately
after
the
first
scheduled
class
period.
OSU
Course
Syllabus
Attachment:
Additional
information
regarding
enrollment
at
OSU
can
be
found
at:
http://osu.okstate.edu/acadaffr/aa/syllabusattac
hment‐Sum.htm.
This
website
provides
detailed
information
on
important
dates
for
the
semester,
university
holidays,
drop
and
add
policies,
contact
information
for
all
types
of
students
services.
Where
(Context)
This
course
is
an
elective
within
the
M.S.
in
Educational
Technology
program.
For
program
information,
see
http://edtech.okstate.edu.
It
is
also
under
the
umbrella
of
the
Professional
Education
Unit
http://peu.okstate.edu.
Whether
Decisions
you
make
related
to
your
attitude
and
engagement
in
this
course
will
clearly
impact
your
experience.
Summer
courses
move
quickly,
so
it
is
recommended
that
you
carefully
schedule
your
time
and
do
not
get
behind
on
reading
and
assignments.
Whether
meeting
F2F
or
not,
schedule
your
own
class
time!
Course
Website:
http://oc.okstate.edu
Program
Website:
http://edtech.okstate.edu

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