Conflict and Innovation 1 Innovation and Cognitive Conflict

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Innovation and Cognitive Conflict:
Interventions Designed to Mitigate the Harms of Affective Conflict
Tim Cole, DePaul University
Dan Letchinger, DePaul University
The expansion of entrepreneurial education across campus (Morris, Kuratko & Cornwall,
2013) not only provides students with new opportunities, skills and insights; it also incorporates
voices from different disciplines into the conversation about how entrepreneurship can be taught
and practiced. Such a multi-disciplinary approach is certain to foster innovation within the field
of entrepreneurship.
Conflict and Innovation
As scholars with a background in interpersonal communication, we would like to offer
our perspective on an essential element of the process of innovation – the role of conflict.
Specifically, we would like to address how conflict can best be managed when seeking
innovative ideas and outcomes.
We were somewhat surprised to discover that entrepreneurial educators often advocate
adopting a collaborative approach to conflict (see, Kuratko, Hornsby & Goldsby, p. 219). As
interpersonal scholars, we see things differently. The point of adopting a collaborative conflict
style is not to arrive at the best possible solution. Collaborative conflict is designed to keep close,
interpersonal relationships in tact – to maintain cohesiveness – an idea best captured by the
saying: “Would you rather be right or happy?”
Cognitive Conflict. However, when the outcomes at stake involve getting it “right” – or
pivoting in a new direction – conflict can be helpful. A confrontational approach to disputes,
called “cognitive” conflict is a necessary component of the process of innovation (Mooney,
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Holahan, & Amanson, 2007). Cognitive conflict involves parties getting into a heated debate
about whose ideas are right versus wrong. This approach to conflict is best exemplified by the
highly innovative company, Amazon.com, whose approach to conflict was recently highlighted
in an article in The New York Times (Kantor & Streitfeld, 2015)…
“At Amazon, workers are encouraged to tear apart one another’s ideas in meetings”
“Of all of his [Jeff Bezos] management notions, perhaps the most distinctive is his belief
that harmony is often overvalued in the workplace — that it can stifle honest critique and
encourage polite praise for flawed ideas. Instead, Amazonians are instructed to “disagree
and commit” (No. 13) — to rip into colleagues’ ideas, with feedback that can be blunt to
the point of painful, before lining up behind a decision.”
“We always want to arrive at the right answer,” said Tony Galbato, vice president for
human resources, in an email statement. “It would certainly be much easier and socially
cohesive to just compromise and not debate, but that may lead to the wrong decision.”
Research on innovation and conflict backs the approach that Amazon embraces. Research
shows that a collaborative style of conflict is more likely to lead to the adoption of impoverished
outcomes (Badke-Schaub, Goldschmidt, & Meijer, 2010). Teams that adopt a collaborative style
of conflict are less likely to raise new ideas and solutions – rather they spend more time
discussing the same ideas over and over (Badke-Schaub, et al., 2010). Such a collaborative style
of conflict does not result in a significant improvement of a group’s original ideas and concepts.
On the other hand, teams produce better outcomes when different points of view and
opinions are debated (Mooney, et al., 2007). Teams perform best when ideas and assumptions
are directly challenged. Consistent with this reasoning, research on cohesiveness and group
decision-making indicates that moderate amounts of conflict produce better results than when
teams are overly cohesive or constantly at odds (De Dreu, 2006).
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The evidence suggests that when innovative outcomes are desired, it might be wise for
entrepreneurs to foster an environment where cognitive conflict is encouraged.
Cognitive Conflict and Affective Conflict. The problem with embracing cognitive
conflict is that it leads to affective conflict. While cognitive conflict involves debates over ideas,
affective conflict involves the personalization of issues at an emotional level – the feeling of
being attacked (Mooney, et al., 2007). Or as described by workers at Amazon (Kantor &
Streitfeld, 2015), heated conflict results in the following…
“You walk out of a conference room and you’ll see a grown man covering his face”
“Nearly every person I worked with, I saw cry at their desk.”
For better or worse, cognitive conflict and affective conflict go hand-in-hand (Mooney, et
al., 2007). It is difficult for people to engage in cognitive conflict without egos getting hurt in the
process. While cognitive conflict leads to innovation, affective conflict can drain time, resources,
and energy in ways that are not productive. Hurt feelings and tension can create workplace
negativity and high levels of turnover (Wright & Bonett, 2007).
As we see it, scholars with a background in interpersonal processes may be able to help
design and test interventions, which can allow innovators to engage in cognitive conflict while
quickly mitigating its negative effects.
Potential Interventions
Research emerging from the fields of social psychology, psychotherapy, and
interpersonal communication focuses on developing interventions that can effectively mitigate
the negative effects of engaging in heated arguments and disputes. These interventions are
designed to protect relationships from the strains of negative affect using minimal amounts of
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time and resources (Finkel, Slotter, Luchies, Walton, & Gross, 2013). Applying these practices
in an entrepreneurial setting may help individuals engage in cognitive conflict and reduce the
negative outcomes that are likely to occur. We believe that developing and testing interventions
may ultimately improve a team’s overall effectiveness when quality outcomes are required.
In this paper, we identify two potential interventions designed to reduce negativity
associated with conflict and discuss how these interventions may be used in an entrepreneurial
context. We also provide an empirical test of one of the interventions proposed.
Cognitive Reappraisal Intervention. In a marital context, research shows that having
individuals engage in a brief, written reappraisal of conflict can protect marriages from the harms
of conflict-related distress (Finkel et al., 2013). In this research, participants were asked to reflect
on the conflict they encountered by using a third-party perspective. Specifically, individuals were
asked to write about his or her conflict with a spouse through the eyes of a neutral observer: How
might an outsider view the outcome of the conflict in a positive light? This written assessment
was completed three times during a year taking a total of twenty-one minutes to complete. By
viewing disputes from a neutral perspective, participants were able to emotionally reinterpret
(see, Gross, 2002) what happened and mitigate the harm done.
Given the effectiveness of this intervention in a marital context, where emotions typically
run high, it is easy to imagine how a similar cognitive reappraisal intervention could be designed
and tested for a workplace context where conflict may lead to negative affect. Such an
intervention could be part of an ongoing task assigned to teams where cognitive and affective
conflict occurs on a regular basis.
Pause Intervention. In some situations, where feedback and conflict are particularly
intense, the immediate remediation of negative affect may be called for. For instance, conflict
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may become heated during a threat assessment of a new business model as assumptions
underlying value propositions, customer segments, costs estimates and potential revenue streams
are debated. In such instances, it might be helpful to mitigate the negative feelings that are likely
to arise. The Pause is an intervention designed for such contexts.
The Pause is a technique developed by William Hernández based on his conflictresolution work in Ecuador (Focusing Ecuador, 2012). This intervention is based on the notion
that it is important for an individual to focus on one’s body, feelings and their connection with
others through collaborative activities. William Hernández and Soti Grafanaki recognized the
potential of such practices for rebuilding a sense of community among team members and
developed a set of practices to help reduce negative feelings that arise during conflict. In its most
basic form the Pause intervention involves team members working together to pass an object
among themselves while maintaining eye contact.
While the Pause has been commonly used as a technique to reduce affective conflict in
Latin America, little theoretical and empirical work has been offered in support of its
effectiveness. We believe that there are several theoretical reasons why the Pause might be
effective at reducing negative feelings among group members.
To begin with, the Pause mimics many features of self-expansion activities – activities
where individuals participate in interactive and novel tasks together (Aron & Aron, 1986; Aron,
Norman, Aron, McKenna & Heyman, 2000). Due to their novel and interactive nature, selfexpansion activities release dopamine (see, for review, Aron, Lewandowski, Mashek & Aron,
2013) and individuals attribute this increase in positive affect to others (Aron & Aron, 1986;
Aron et al., 2013; Aron et al., 2000).
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The Pause also involves mutual gaze, which is associated with the neuropeptide, oxytocin
(Guastella, Mitchell, & Dadds, 2008). Oxytocin plays a critical role in human interaction – it
helps alleviate distress and facilitates trust among individuals (see, for review Guastella et al.,
2008; Nagasawa et al., 2015) even during times of interpersonal conflict (Ditzen et al., 2009). It
is thought that mutual gaze induces an “oxytocin-mediated positive feedback loop” where
prosocial feelings and behaviors increase levels of oxytocin, thereby resulting in more prosocial
feelings and actions (Nagasawa et al., 2015, p. 334).
While there are theoretical reasons to believe that the Pause activity may be effective at
reducing negative affect through the release of dopamine and oxytocin, the technique’s
effectiveness as not been tested. With this in mind, we conducted a pretest-posttest experiment to
determine if the Pause can reduce negative feelings caused by conflict.
Methods
Overview. As part of a routine learning module on conflict, students in an undergraduate
communication course participated in a twenty-minute, conflict-based activity known to create
negative affect – a Public Goods Game (PGG). Levels of affective conflict (interpersonal
tension) were observed. Students then participated in the Pause activity and another measure of
affective conflict was taken. After the last round of data collection, students were debriefed and
the class participated in a discussion on conflict resolution. The Pause activity, which is the focus
of this research, took roughly three minutes to complete.
Participants. Nineteen undergraduate students enrolled in a communication course at a large
private university participated in this study. In accordance with Human Subjects Protocols,
students were informed that data was being collected as part of a class activity. Students were
told that they did not have to participate in the activity and/or the data collection and they would
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not be penalized for their nonparticipation nor rewarded for their cooperation. The vast majority
of the participants were female (94.7%) and the median age was 21 (range 19 to 26).
Affective Conflict Scales. Two modified versions of Mooney et al.’s (2007) Affective
Conflict Scale were used in this study. The first scale, the Pre-Pause Affective Conflict Scale,
was composed of four items designed to measure anger and tension among the participants (see,
Appendix A). These items were modified to fit the context of a classroom setting rather than a
work team. The participants were asked to reflect on their experience right after participating in
the conflict activity (the PGG). The four items were assessed using a 7-point scale where “1”
represented strongly disagree and “7” represented strongly agree. The four items had a high
level of reliability (alpha = .85, M = 4.0, SD = 1.92).
The second scale, a Post-Pause Affective Conflict Scale, consisted of four items designed to
measure affective conflict after the Pause activity (see, Appendix B). The items were slightly
rewritten to take into account that the participants were completing the scale for a second time.
Again, the four items were assessed using a 7-point scale where “1” represented strongly
disagree and “7” represented strongly agree. This scale also had high levels of reliability (alpha
= .89, M = 1.65, SD = 1.14).
Public Goods Game. As part of a normal learning module on conflict, a version of a Public
Goods Game was played in class. Essentially, students working in teams could act cooperatively
as a whole or defect and act in terms of their self-interest. The outcomes of their choices
impacted the group as a whole. When all teams cooperated, all teams were rewarded. If one team
defected, the defecting team would win while cooperating teams were penalized. When all teams
defected, all teams were punished (a more detailed description of this activity can be found at
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http://www.univie.ac.at/virtuallabs/PublicGoods/index.html#pgg). Ten rounds of the PGG were
played giving students ample opportunity to cooperate and defect.
Pause Intervention. The Pause Intervention is simple. It stems from work by William
Hernandez and Soti Grananaki who developed a technique to help people focus on one's body
and call greater attention to emotional states as they unfold (Focusing Ecuador, 2012). Team
members gather standing in a circle and await instructions. A leader explains the task: Pass the
balloon (or any object on hand, though balloons work best) to the person next to him or her. Eye
contact must be maintained at all times when passing or receiving the balloon. At first, the object
is passed at a moderate pace, but gradually the leader increases the speed by saying "faster"
throughout the initial round. Eventually, the leader stops the round and asks everyone to take a
short break (roughly ten seconds). The second round begins the same as the first with individuals
passing the object while maintaining eye contact. This time however, the leader requests the
participants to pass the balloon more slowly, gradually slowing the process until each person has
possession of the balloon for about ten seconds. Once everyone has had at least two opportunities
to hold the balloon, the second round ends.
Procedures. During a lecture on conflict, the first author asked students to participate in
an activity designed to simulate the negative emotions experienced when disagreements occur. A
PGG activity was used to simulate conflict as part of a normal instructional exercise.
Immediately after the PGG activity, students completed a survey consisting of the Pre-Pause
Affective Conflict Scale. Following the completion of the survey students participated in the
Pause Activity. Immediately afterward, the students completed the Post-Pause Affective Conflict
Scale. Students were then debriefed on the exercise and participated in a discussion on conflict.
Results
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To determine if there was a difference in affective conflict after the Pause Intervention, a
paired t-test was conducted on the Pre- and Post-Pause Affective Conflict scores. The results
indicate that there was a reduction of interpersonal tension after participating in the intervention,
t(18) = -6.23, p. < .001).
Discussion
Innovation requires rapid testing and modification of assumptions, value propositions,
market segments, etc. Innovation is most likely to occur when ideas are openly debated and
challenged through cognitive conflict (Mooney et al., 2007). Such a confrontational style of
conflict, however, leads to affective conflict – hurt egos and interpersonal tension (Mooney et al.,
2007).
In this research, we present two possible interventions that may be helpful when trying to
alleviate the problems that occur when conflict is personalized. Specifically, we discuss how a
written, cognitive reappraisal intervention could help reduce the impact of negative affect
associate with conflict, given the protective function this technique provides couples in a marital
context (Finkel, et al., 2013).
We also discussed and conducted a pilot-test of the Pause Intervention – a simple activity
where group members participate in a collaborative task involving prolonged eye contact. The
results of our study show that the Pause Intervention was effective at reducing negative feelings
towards group members in a very brief period of time (3 minutes).
Comparing the level of affective conflict observed here to the level of negative affect across
94 workplace teams (Mooney et al., 2007) reveals that our simulated conflict game (PGG)
created fairly realistic levels of interpersonal tension. Our observed level of affective conflict
was in the top 99% of the affective conflict scores reported by Mooney and his associates, z =
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2.62 (assuming a normal distribution). After the Pause Intervention, however, the level of
Affective Conflict observed fell dramatically – to the bottom quartile of the scores reported by
Mooney at el., z = -.72.
In other words, affective scores dropped from the high point observed in past research to
relatively low levels of interpersonal tension. In fact, we observed a 58% drop in negative affect
in three minutes. We believe that the Pause Intervention is effective at reducing negative affect
because it involves both a self-expansion activity (Aron & Aron, 1986; Aron et al., 2000) and
prolonged eye contact, which are associated with increased levels of dopamine (Aron et al.,
2013) and oxytocin (Guastella et al., 2008).
Innovation is critical for economic and social growth. We hope that a deeper understanding
of the process of innovation and the challenges it presents will encourage scholars to find
solutions that help facilitate innovative outcomes. In light of the research presented here, we
hope to identify and test a wide range of interventions that can be used to quickly help teams
come together after heated disputes. Finding a diverse set of strategies for overcoming the
negative side effects of cognitive conflict will be of use to entrepreneurial educators and
practitioners across a wide range of contexts.
Finally, as our knowledge about interpersonal neurobiology (see, Cozolino, 2014) continues
to grow, we hope this knowledge will be used in ways that help advance entrepreneurial
practices.
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Appendix A
Pre-Pause Affective Conflict Scale
Mooney, Holahan and Amason’s (2007) affective conflict scale was modified to fit the context
of engaging in conflict in a classroom setting. The prompt question and items are provided below
(alpha = .85).
Reflecting on the conflict exercise, please respond using the scale below:
•
•
•
•
I was upset during the conflict exercise.
I felt that there were personal clashes during the conflict exercise.
There was tension in class because of the conflict exercise.
There was a sense of rivalry during the conflict exercise.
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Appendix B
Post-Pause Affective Conflict Scale
Mooney, Holahan and Amason’s (2007) affective conflict scale was modified to fit the context
of having engaged in conflict and then completed the Pause activity. The prompt question and
items are provided below (alpha = .89).
Reflecting on how you feel now, please respond to the items below:
•
•
•
•
I am still upset about the conflict exercise.
I still feel that there are personal clashes due to the conflict exercise.
There is still tension in class because of the conflict exercise.
There is still a sense of rivalry because of the conflict exercise.
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