Complete list of what we need: A large power bar for the bottom of

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Complete list of what we need:
A large power bar for the bottom of the screen to display how much life level bosses have. It can just
be a bar like the players have.
It appears
(~15 frames)
Full still
(1 frames)
Empty still
(1 frames)
It's destroyed
(~15 frames)
=======================================================
~32 frames
Stage 3 Needed Sprites:
Town Mayor
Walking
(~8 frames)
Running panicked
(~8 frames)
Standing
(~5 frames)
Looking annoyed
(~9 frames)
=======================================================
~30 frames
Little Girl
Skipping
(~8 frames)
Running
(~8 frames)
Picking up teddy bear
(~4 frames)
Crushed (like being crushed from above) (~5 frames)
=======================================================
~25 frames
Haggard Towns People three males one female
Standing around looking sad
(~5 frames)
Turn around and look shocked like they are seeing a disaster (~7 frames)
Running panicked
(~8 frames)
=======================================================
~20 frames
Hay cart
On fire
(~10 frames)
======================================
~10 frames
Thief Smurv
Smurv Falling down and getup
(~18 frames) -color
Smurv Falling down and getup 2
(~23 frames) -color
Smurv getting up catching on fire
(~15 frames)
Smurv on fire Run loop
(~8 frames)
Smurv trips and burns up to ashes
(~15 frames)
======================================
~79 frames
Pile of Fire
Small image of fire looped
(~7 frames)
Larger image of fire looped
(~8 frames)
Small image of fire burns out
(~7 frames)
Larger image of fire burns out
(~8 frames)
=======================================================
~30 frames
Stage 4 Needed Sprites:
Ork Bonger
Fix dance walk cycle
(~8 frames)
=======================================================
~8 frames
Chef Ork with MuSigmaBeta symbol on apron, based on photos
Walk
(~10 frames)
Slice with butcher knife four variations (~45 frames)
Smack with spatula two variations
(~20 frames)
Throw knife from belt
(~8 frames)
Getting hit three variations
(~6 frames)
Fall down
(~12 frames)
Get up
(~12 frames)
=======================================================
~105 frames
Party Ork drinking beer based on photos
Hanging out drinking beer from a can
(~10 frames)
Running away
(~10 frames)
=======================================================
~20 frames
Party Ork Bathrobe based on photos
Hanging out drinking wine from glass
(~10 frames)
Running away
(~10 frames)
=======================================================
~20 frames
Party Ork Bathrobe based photos
Hanging out drinking wine from glass
(~10 frames)
Running away
(~10 frames)
======================================
~20 frames
Ork Babe based on photos
Dancing
(~15 frames)
Running away
(~10 frames)
=======================================================
~25 frames
Stage 5 Needed Sprites:
Baker Inventor face based on male Baker's Edge photo graph
Nerdy version
Running
(~12 frames)
Whacking player with trey three variations
Launch brownies
(~14 frames)
Hit three variations
(~6 frames)
Fall down
(~12 frames)
Get up
(~12 frames)
(~30 frames)
Turn back to camera and get trey from oven (background object) turns back around and
presenting the brownie pan.
(~12 frames)
We will need a good trey sprite filled with brownies and a ruined wrecked tray that's
empty and beat-up.
(~2 frames)
=======================================================
~100 frames
Hulked Ork Inventor version
Nerdy Ork gets up to his knees and hulks out ripping his shirt as he stands (~30 frames)
Runs
(~12 frames)
Whacking player with trey three variations
Fall down
(~12 frames)
Get up
(~16 frames)
Getting hit three variations
(~6 frames)
Launches exploding brownies
(~20 frames)
(~30 frames)
Turn back to camera and get trey and goes immediately back to run
(~12 frames)
Death involves him slumping down arm grasping up and forward and then exhaling
laying flat.
(~12 frames)
=======================================================
~120 frames
Baker's Female Ork Assistant
Back to camera mixing ingredients in a loop, every time a new batch is sent down she
turns towards the camera and gives a thumbs up, before going back to mixing.
(~10 frames)
Looks scared and ducks into her preparation space
=======================================================
~20 frames
Stage 8 Needed Sprites:
(~10 frames)
Papa Smurv
Raging stomps around preaching and screaming
Throw vodka bottle
(~10 frames)
Drinks Vodka
(~10 frames)
Kicks
(~10 frames)
Falls down
(~12 frames)
Gets up
(~12 frames)
(~12 frames)
Rants and raves to his fellow smurvs like he's on a soap box ending with Ordering them to
charge
(~32 frames)
Runs in a panic
(~12 frames)
=======================================================
~110 frames
Soviet Warrior Smurv
Stands idle
(~10 frames)
Salutes
(~10 frames)
Runs
(~12 frames)
Runs in a panic
(~12 frames)
Spear Stab
(~10 frames)
Spear slash
(~10 frames)
Spear Jump Stab
(~12 frames)
Gets knocked down
(~12 frames)
Gets up
(~12 frames)
=======================================================
~100 frames
Jokey Smurv (Carrying present)
Stands idle (with present)
(~10 frames)
Salutes (with present)
(~10 frames)
Skips (with present)
(~12 frames)
Runs in a panic (no present)
(~12 frames)
Places present down
(~10 frames)
Gets hit while holding present and explodes into a pile of ash
Gets hit while running falls down (no present)
Gets up (no present)
(~16 frames)
(~12 frames)
(~12 frames)
=======================================================
~94 frames
Present
A present with a bow
(~1 frames)
Present explodes
(~14 frames)
=======================================================
~15 frames
Smurvette (female smurv)
Stands looking flirty loop
(~10 frames)
Runs in a panic
(~12 frames)
=======================================================
~22 frames
And finally a Sprite shrine which is a single frame sprite image based on people in a few photographs,
done up like statues. This last frame is the work equivalent of about 10 frames.
Total frames: Approximately 1012 of course if you can make the animation look good with less frames,
that's acceptable too.
Our maximum budget at this time is $1500, although if we can pay as goals are met this amount can be
raised.
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