COMPETITOR ANALYSIS ASSOCIATES: DEREK POTTER ROBERT COLEMAN NING ITTIPONG SCOTT WOODEN Table of Contents INTRODUCTION EXECUTIVE SUMMARY MAJOR PLAYERS (MANAGEMENT) THE COMPANY STRATEGY THE CUSTOMER BRAND IDENTITY DIFFERENTIAL ADVANTAGE ANALYSIS POSITIONING FORECAST SUMMARY 2 INTRODUCTION EXECUTIVE SUMMARY The following work is an exhaustive marketing analysis of one of our client’s competitors, SanDisk, Inc. The analysis includes an overview of the company, principle managers, historical strategy, customer relationships, brand identity, and market positioning. The analysis is concluded with a forecast of SanDisk, Inc.’s actions and marketing strategies for the near future. THE COMPANY SanDisk, Inc., is a global corporation with over 900 employees and annual sales of nearly $2 billion. Headquartered in Sunnyvale, California, the company was founded in 1988 by Dr. Eli Harari, a world-renowned authority on non-volatile memory storage. The company is currently the world’s largest supplier of flash memory products, utilizing over 400 internally developed patents.1 SanDisk’s primary product line-up includes memory cards, flash drives, gaming cards, and MP3 players. As our client’s interests lie in the personal compressed audio market (MP3), we have largely neglected SanDisk’s other offerings in order to focus on this product. SanDisk reaches its end users through the use of over 100,000 retail storefronts and a multitude of partnerships with original equipment manufacturers (OEMs).2 In addition to manufacturing and distributing its own products, SanDisk also licenses its intellectual property to other companies in technology-oriented industries. 1 2 SanDisk home web page http://www.sandisk.com/ Sandisk corporate statement 2005 http://www.sandisk.com/corporate/ 3 MAJOR PLAYERS (MANAGEMENT) Chief Executive Officer and President Since the beginning the driving force behind SanDisk, Inc. has been its founder, president, and CEO, Dr. Eli Harari. Dr. Harari is a rare example of a technician turned entrepreneur. He was able to hold onto the reigns of the company he started and guide it to enormous success. Dr. Harari personally holds over 100 patents involving memory storage, which he developed with advanced degrees in physics and solid state sciences. Regarded as a pioneer in the flash memory field, he has over 30 years experience in the electronics industry.2 Chief Operating Officer and Vice-President SanDisk’s COO and VP, Sanjay Mehrotra, is a co-founder of the company and has extensive experience in the electronics industry. Mr. Mehrotra also has a technical background, with advanced degrees in electrical engineering and computer science.2 Senior Vice President – World Wide Sales SanDisk’s VP of sales, Greg Rhine, is a relative newcomer to the company, but has over 15 years of experience with technologyoriented firms. Mr. Rhine holds advanced degrees in business administration, making him one of the few major players in the organization without a technical background. His expertise lies in channel development and marketing.2 4 STRATEGY SanDisk first entered the MP3 market during the summer of 2004. It was a natural step for the company since they were already a major producer of flash memory products, the core technology used in the new generation MP3 players. SanDisk began shipping MP3 players in September of 2004; by January of 2005 they were the industry leader in the newly created flash-memory, portable player segment. However, this status was quickly overtaken by Apple with their introduction of the iPod shuffle, another flash based product which immediately gobbled up 43% of the flash based market share. Still, SanDisk maintains the number two position in the total compressed audio player market, (mini hard-drive and flash based combined), with 6.2 %. (San Francisco Chronicle) SanDisk, Inc., has a straightforward strategy – sell quality MP3 players at a lower price, while using their pre-existing retail / distribution channels to reach an established customer base. They are able to cut significant costs by utilizing their own flash memory cards in their Players. Due to SanDisk’s pre-existing relationships that have been built around the success of their memory products, the company has been able to get their products prominently displayed in retail stores such as Circuit City, Best Buy, CompUSA, Sears, Kmart, Costco and Radioshack. SanDisk is currently distributing their memory products on Wal-Mart’s shelves, but no SanDisk MP3 players are available as of November 2005. 5 SanDisk has a strong reputation within the compressed memory industry and with business professionals, but has very little marketing recognition within mainstream American society. (Market survey) This does not seem to be of much concern to SanDisk executives, as represented by a statement from Greg Rhine, senior vice president of worldwide sales. "Our marketing approach really is ... simple. We don't spend $50 million on a national campaign to bring attention to our product… When a customer is predisposed to buying a digital audio player and walks into a retailer, we want to be well presented on the shelf and stand out on the shelf." This strategic approach will only lead to growth for SanDisk if they produce a quality product that consumers can promote by way of “word of mouth.” There is a segment of consumers that will buy portable players on impulse, walking into a store and walking out with something that caught their eye. However, with the nature of the current pricing structure, (most of SanDisk’s products are $100 and up), the majority of people will research their purchase to some degree before they buy. As a result Sandisk will only see increases in sales if they are distributing a product that at the very least meets customer expectations. The cost of flash memory and MP3 players is declining, and will continue to decline in future years. This is demonstrated by the already sliding prices of the iPod, newer, better models are priced at 75% the cost of their predecessors. As the experience curve continues to grow for the industry, competitors will really only have two options: become a commodity or continue to innovate. It is through this commoditization that SanDisk will succeed. As the technology improves and becomes ever cheaper and more capable, many brands will emerge with the ability to produce very high capacity, quality products at low prices. In fact within three to five years it is not unlikely to see a player 6 priced at $50 capable of what the $350 iPods do now. The question will then become “What justifies higher prices?” The industry will hit a limit on the amount of memory people actually need for their songs. At the high end of the MP3 price range, that limit has already been hit. Who actually needs a 60-gigabyte hard drive on their music player? Does anybody actually have a practical use for 15,000 songs? Apple already realized this and has begun scaling back the size of hard drives in exchange for a smaller, sleeker design. Out of this phenomenon an interesting trend will emerge. There are 3 basic components that people desire from of their portable audio player: capacity, battery life, and a small sleek design. Price aside, this is what everyday people want from their player. There are other decision variables that go into the purchasing process; for example, software programming and pop culture appeal. However, the driving forces behind the industry as a whole are the three criteria listed above. It is because of these simple demands that Apple will slowly lose their massive market share, and companies such as SanDisk will emerge as major competitors. For each of those three criteria listed above there is a point of diminishing returns. At some point battery life will be sufficient, at some point people will not require any more memory, and at some point people just won’t want their player to be any smaller. The technology will continue to progress and the three criteria will be met by many competitors, offering products at lower costs than currently exist. When this occurs, players will no longer differentiate themselves on basic performance. Producers will have two choices: become a commodity and lower prices, or innovate and differentiate, creating new markets altogether. It is at this time SanDisk will begin to gain significant market share, employing a cost leadership strategy that will emphasize order qualifiers as 7 opposed to order winners. They will be able to achieve this through their existing distribution channels and by creating profit margins with their in-house memory cards. A look at SanDisk using traditional marketing techniques reveals the following Core Strategy: Core strategy Core strategy defines the differential advantage to be communicated to the target customers. The advantage can be divided into two groups: economic differential and differentiation based on product offering (Lehmann,2005). To obtain differential advantages, the company has to deliver more than what customers expect. There are five areas of concern for differentiation: quality, status and image, branding, convenience, and service and distribution (Lehmann, 2005). Using these criteria, SanDisk’s core strategy is simple: Sell MP3 players at lower prices and use existing retail partnerships. The company’s cost savings come from the fact that it makes its own flash memory. Moreover, the company sees the MP3 player market as an opportunity to sell more flash memory3. (www.sfgate.com). 3 Yi, M., & Evangelista, B. (2005). Sandisk quickly climbs up music charts Sunnyvale firm takes advantage of its flash memory. Retrieved from http://www.sfgate.com/cgibin/article.cgi?f=/c/a/2005/04/25/BUGGLCDPUF1.DTL 8 MP3 player Segment 3 Segment 4 iPod iPod Shuffle Sandisk Creative (Nomad, Zen Nano) Creative (Zen) HD Based Flash Based Seagate Sandisk (storage) Lexar Media Western Digital Sony Hitachi Global Storage Kingston Segment 2 Segment 1 Storage Joint Space of Sandisk MP3 player indicates which segment of Sandisk MP3 Player and it’s positioning. Segment 1: Storage-Flash Based4 Segment 2: Storage-Hard Drive Based5 Segment 3: MP3 Player-Hard Drive Based6 Segment 4: MP3 Player-Flash Based Sandisk Players: 4 5 Mintel Group. (2005). Flash Memory and Other Removable Data Storage. Retrieved from http://0reports.mintel.com.oasis.oregonstate.edu/sinatra/reports/my_reports/display/id=160954&anchor=at om/display/id=169806 IDG News Service. (2005). Hard Drive Shipments Stay Strong:Seagate Technology and Western Digital remain atop the market, research shows. Retrieved from http://www.pcworld.com/news/article/0,aid,122254,00.asp 6 Becker, D. (2004). It's all about the iPod. Retrieved from http://news.com.com/Its+all+about+the+iPod/2100-1041_3-5406519.html 9 Digital Audio Player Price: $179.99 SanDisk Digital Audio Player Price: $129.99 Digital Audio Player Price: $89.99 10 THE CUSTOMER One of the most highly influential economists, political commentators, and essayists of the century, Milton Friedman, is reported to have said, “The business of business is business.”7 Since business is not possible without customers, then it stands to reason that one of the primary concerns for today’s market leaders should be understanding and retaining their customers. Analyzing competitor’s customers to better understand their buying patterns and loyalties is becoming common practice in the hightech world and plays a substantial role in marketing strategies. SanDisk, Inc.’s customers should be regarded as future customers of our client and therefore the following information can be used to develop an appropriate marketing strategy to capture them. The first question to be addressed is “Who are SanDisk’s Customers?” We will answer this question by investigating their geographic, sociographic, and psychographic characteristics. SanDisk is a global company with products appearing in stores worldwide. Obviously with the United States being the largest consumer nation in the world, a considerable portion of their marketing effort is spent promoting and gaining product placement in the United States. Although many Sandisk players are sold via local 7 Figure 1.1 http://cepa.newschool.edu/het/profiles/friedman.htm accessed on November 19, 2005 11 retail stores, the availability of Internet and global e-commerce giants like Amazon.com makes SanDisk MP3 players available worldwide with just the click of a button. (Figure 1.1) A careful observation and comparison of the sales price, offered features, and general characteristics of SanDisk MP3 Players and Apple iPods (SanDisk’s largest competitor) is beneficial to our analysis of SanDisk’s customers. As discussed earlier, Apple iPod, with over 70% of the digital portable audio market, is obviously trying to capture everyone as their customer. SanDisk, with only 6% Figure 1.2 of the market, either is not tailoring their product for everyone, or just hasn’t had enough time to be successful at it. Therefore, a comparison of players Lowest Price Found at Brand will show what social group SanDisk Device Type is pursuing and what values they Memory Type Installed Memory expect their consumer to demand. The differences and similarities in features, prices, and characteristics available on the different SanDisk players (as Supported Digital Audio Formats Power Source Average Battery Life Additional Features iPod Shuffle $119.85 21 stores Apple Mp3 Player Internal Flash, Memory Stick 1 GB iPod Nano $188.99 20 stores Apple Mp3 Player, Multimedia Player Sansa M230 $116.08 1 store SanDisk Internal Flash Internal Flash GB Figure21.3 Mp3 Player 1 GB MP3, AAC, ACC, Apple Lossless, MP3 VBR, MP3 VBR, MP3, AIFF, WMA, WMA DRM, WAV WAV, Audible MP3 Integrated USB Battery Lithium Ion Battery: 1 AAA: 2 12 Hrs NA 14 Hrs 19 Hrs FM Tuner (20 Presets), Voice Recording feature, 1 Equalizer/ Bass Boost Yr Warranty described in Section I) compared to those of the iPod Shuffle and iPod Nano Table 1.1 12 are worthy of note. The overall size and look of these three players can be seen in Figure 1.28 (SanDisk m230 and iPod Shuffle) and Figure 1.39 (iPod Nano and iPod Shuffle). A feature and price comparison between the 1GB Shuffle, 2GB Nano, and a 1GB Sandisk Mp3 player is shown in Table 1.1, which is derived from Figure A1 in the Appendix. Some basic assumptions can be made at this point: SanDisk is pursuing a more price-conscious, probably PC-oriented, active person who demands and desires multiple features and multi-functional controls. The SanDisk player shown in Table 1.1 is one of SanDisk’s top-of-the-line products and is still cheaper than the iPod Shuffle, which is worthy of note. The entire Sandisk player will fit in the palm of your hand, and after nineteen hours of playback, a quick switch of the batteries gets you ready to go again. The Apple products must be re-charged through the USB port on the computer or have an expensive Lithium-Ion battery replaced. The typical SanDisk MP3 Player customer is not a habitual purchaser. They demand a quality product and only re-purchase when dissatisfied or when new technology makes their current product obsolete. Unlike an iPod user, SanDisk customers are less likely to flaunt their purchase or associate themselves with their player to the extent that the possession becomes a part of their identity.10 When asked “How does this product affect your life?” a SanDisk comsumer will frequently respond with, “I use it when I’m working out or running”11 as opposed to an iPod Nano owner’s response: “I “iPod Shuffle vs. Sandisk MP3” By David Ciccone, posted Saturday, Jan. 22nd, 2005 http://mobilitytoday.com/articles/iPOD_Shuffle_Sandisk_MP3/3.html 9 http://www.flickr.com/photos/niallkennedy/41524711/ 10 Journal of Consumer Research, Vol. 15 September 1988 “Possessions and the Extended Self”, Russell W. Belk 11 Anonymous SanDisk MP3 Player owner 8 13 love it and take it everywhere with me. It’s like I’m adding a soundtrack to my life.”12 Most SanDisk customers would buy another SanDisk product, but it is debatable whether they would if an alternative player with similar features were offered at a lower price. Sandisk customers are very price conscious and are constantly searching for the best deal. Overall, most SanDisk owners are happy with their purchases as evidenced by customer reviews readily accessible on the Internet on such sites as newegg.com (4.2 out of 5) and circuitcity.com (4.8 out of 5). While these reviews should not be viewed as an absolute indication of customer satisfaction, they do point toward a significant level of contentment. The next area of customer behavior that should be explored is “Where are SanDisk’s customers shopping?” The pure fact that someone shopping for a MP3 player is probably somewhat computer savvy already suggests that there would be wide availability of SanDisk players on Internet shopping websites. Such is indeed the case, with Amazon.com listing hundreds of available players and the SanDisk homepage linking customers to their products and offering to ship directly to their home. On the more traditional front of Brick and Mortar stores, where approximately 70% of their players are sold, SanDisk has positioned its players in such stores as Circuit City, Best Buy, Fry’s Electronics, Radio Shack, Staples, Office Max, and Target. It should be noted that Fred Meyer, Bi-Mart, and Wal-Mart do not carry SanDisk players which leads us to conclude that SanDisk is avoiding discount stores and marketing its product as superior to cheaper versions available in those stores. As with any electronic gadget, the Christmas season is an optimal time for 12 Erin T. Danielson, iPod Nano owner 14 purchasing reflected by quarterly sales seen in Figure 1.5 13.Clearly the fourth quarter for each year (2002-2004) showed higher revenues than the other quarters and since this quarter falls during the Christmas season, our earlier assumption appears legitimate. It should be noted, however, that sales are fairly evenly spread throughout the rest of the year, indicating relatively constant purchasing behavior by customers. We can also see that at any given time period, between 40% and 50% of SanDisk’s revenues come from North American sales, further substantiating our earlier claim that SanDisk spends a considerable portion of their marketing effort on promoting and selling in the United States. A glimpse into the relationships a SanDisk customer might experience with their MP3 Player could resemble Figure 1.6. Figure 1.6 This concept of “brand community”14 has been introduced as a model of understanding the way relationships surrounding the customer affect their lives and 13 SanDisk Quarterly Metrics, http://media.corporateir.net/media_files/irol/86/86495/metrics/QtrlyMetrics72105.pdf 14 “Building Brand Community”, McAlexander, James H, Schouten, John W, Koenig, Harold F, Journal of Marketing, January 2002 Vol. 66 Issue 1 p38-54 15 weave an intricate web of bonds. As you can see, the customer purchases the product not solely because she/he perceives it to fulfill a need, but also because it has an image of quality, it’s backed by a guarantee, it has the characteristics which suit the customers personality, and it fits the limitations of her/his bank account. While the player may not enhance or define the customer’s social status, it compliments their lifestyle and is compatible with their technological inclinations. The customer will likely research fellow consumer’s opinions and will be influenced up to the point of purchase, but beyond that point, the only personal contact they are likely to have is with the company for tech support, warranty issues, and future upgrades. The SanDisk Mp3 Player customer is not a complex purchaser influenced by a myriad of factors, but rather an assertive consumer who knows their desires and needs and has found SanDisk to be the company that offers a product that meets their criteria. 16 BRAND IDENTITY As discussed earlier, SanDisk is the worldwide leader in flash storage card products. It designs and develops the flash devices used in a wide variety of consumer electronics products. SanDisk’s flash storage card products enable mass-market adoption of digital cameras, feature phones, MP3 players, and other digital consumer devices. In 2004, the company launched their own digital audio players with embedded flash memory: the Sansa e100 Series and Sansa m200 Series. To analyze the brand identity of SanDisk’s MP3 player, we will use a differential advantage analysis framework to compare the competence of SanDisk with Apple and Creative Technology. As a result, the advantages and disadvantages of these companies will become apparent. Differential Advantage Analysis A useful way to examine a competitors’ competence is to divide the vital information into five categories (Lehmann, 2005): 1. Ability to conceive and design: this category measures the quality of new product development effort. 2. Ability to produce: this category relates the production capabilities of the company. 3. Ability to market: this category relates how aggressive, inventive, and effective the company’s marketing strategy is. 4. Ability to finance: this category relates how effectively the company uses its financial resources. 5. Ability to manage: this category relates the efficiency of company management, such as decision processes, planning, and organizational structure. 17 The overview of the 3 main brands - iPod (shuffle) – compared with the iPod shuffle because it has a similar function with SanDisk’s MP3 Player, and it is flash-based. Apple dominates the market, and it has shifted the digital audio player "from a consumer electronics product to a cultural phenomenon with the uniqueness of the iPod brand” (sfgate.com). There are two capacities: 512 MB and 1 GB. - Creative, Inc. is famous for its Sound Blaster sound cards and for launching the multimedia revolution. Creative, Inc. is now driving digital entertainment on the PC platform with products like its highly acclaimed Zen and MuVo lines of digital audio players. Here, we compare NOMAD (Muvo) and Zen Nano with SanDisk due to all of them being flash based. There are four capacities of flash memory: 128 MB, 256 MB, 512 MB and 1 GB. - SanDisk produces MP3 players that are flash based. There are four capacities: 256 MB, 512 MB, 1GB and 2GB. Differential advantage analysis: Category iPod (shuffle) Creative SanDisk Ability to conceive and design Consumers perceive that Apple is the leader of designing its product. Most of Apple’s products are trendy and innovative. The iPod shuffle has trendy features. The company is well known in with the Sound Blaster product line. Today, it adjusts this competence and enters the MP3 player market. The company is the leader in producing flash memory storage. It brings this competence to use in producing MP3 players. It is easy to use the interface. Ability to produce Apple out-sources its component manufacturing to countries that have low labor costs. So the cost Creative’s pricing strategy is its ability to manufacture highquality, sophisticated products in SanDisk has low cost in production due to the economy of scale ( its MP3player is based on flash memory) 18 of production is low. commercial volumes at a relatively low cost at its facilities in Malaysia and China, using modern surface mount technology assembly lines. Ability to market (Source: Mintel Group) Apple is well known in computer industry and it has many distribution channels to sell their product. Therefore, the company already has based on selling and advertising its product. Moreover, the company has a huge investment for advertising and promotion (10% of Manufacturer share of total MP3 player advertisement, 2003). As a result, the iPod is well known among MP3 player’s consumers. The company has a huge investment for advertising and promotion (13% of Manufacturer share of total MP3 player advertisement, 2003). In addition, the company has been awarded a patent in the US for the interface used on many digital music players. From this award, it gains reputation on its MP3 player. Consumers have already known that Sandisk produces flash memory. However, some consumers know that it produces MP3player (it might be that the company has just launched this product line in the fourth quarter of 2004). The company did not invest more for advertising. However, the company intention is to well present its product and stand out on the shelf. Ability to Finance (market share of MP3players flashbased: according to NPD Group) The first quarter of 2005, the company has 46.3 percent share. Pricing $99-$129 The first quarter of 2005, the company has 2.4 percent share. Pricing $29-$129 The first quarter of 2005, the company has 10.8 percent share. Pricing $80-$160 Ability to finance15 15 Paul Thurrott's Internet Nexus. (2005). Flash-based MP3 player market share. Retrieved from http://www.internet-nexus.com/2005_08_28_archive.htm 19 Analysis: iPod Shuffle : Strength: Market leader (in design and technology), strong community of users (a cultural phenomenon with the uniqueness of the iPod brand), marketing strategy, distribution channel, and outsourcing. Weakness: Inconvenient interface. Creative, Inc. (NOMAD, Zen Nano): Strength: Sounding system, outsourcing, advertising and promotion, pricing, interface (has been awarded). Weakness: Feature design SanDisk: Strength: Economy of scale (leader of flash memory), capacity of flash memory, interface, distribution channel and pricing. Weakness: Feature design, advertising and promotion. 20 POSITIONING Beyond deciding which segments of the market the company will target, it must decide what positions it wants to occupy in those segments. A product’s position is the way the product occupies in consumers’ minds relative to competing products. Positioning involves implanting the brand’s unique benefits and differentiation in customers’ minds (Kotler, 2004) The company and competitor’s objective SanDisk’s objective: to gain 40% market share.16 Choice of competitor targets Positioning involves some prioritization of the competitors. The hope is to identify the weakness of a company and easily overcome its sales. The leaders often take defensive steps and focus on second competitors, (Lehmann, 2005) which is SanDisk. SanDisk is not a statistically significant rival in market share of the iPod; however, it should not be considered insignificant, but rather a potential threat because of their rapid growth. This growth stems from features, customer appeal, and an interface that is perceived to be easier than iPod shuffle17. Thus, in the future, it is possible that the company may steal market share from iPod shuffle. 16 17 Sanjay Mehrotra,. (2005) Si20 Company Performance:Sandisk Corporation. Siliconindia , 58. Mobility Today. (2005). IPod Shuffle vs Sandisk MP3. Retrieved from http://mobilitytoday.com/article.php?a=iPOD_Shuffle_Sandisk_MP3.html 21 FORECAST SanDisk is positioned in the portable compressed audio market as the closest competitor to Apple iPod. They currently hold 6% of the market share since entering the market in summer of 2004. SanDisk went from 0% to 3% upon entry and jumped from 3% to 6% between June and July of 200518. They have three defined products19 and their existing distribution system from memory devices is helping them to infiltrate the market. They issue a product that is perceived to be high quality at a price that doesn’t directly compete with Apple iPod. The future at SanDisk Inc. in the MP3 Player department looks to be very bright. As the industry becomes more commoditized Sandisk will emerge of one of the cost leaders, in turn helping them achieve an increase in market share. Greg Rhine, Senior VP of worldwide sales for SanDisk, Inc., said his firm's MP3 business is here to stay. In fact, the company is getting ready to start selling a new line of music players that include slots for additional flash-memory cards for more music storage space. "We are fully engaged in and driving (our) MP3 business," he said (San Francisco Chronicle) SanDisk already has a strong foothold in the flash memory segment and is going to be able to use this foothold to springboard other better products into the market. We foresee SanDisk as becoming a major competitor for Apple, as well as our client, and a major industry player in the next 5 years. Forecasting techniques often assume only one factor versus time, or at most the relationship between two factors. This is very limiting, as real-life shows us that factors 18 19 “MPD Group/MPD Tech world http://www.sandisk.com/Products/Catalog(1010)-MP3_Players.aspx 22 influence each other constantly. Cross-impact analysis can be used to account for the interactions among effects.11 The initial external determinants and their initial probabilities are shown in the far left column and the conditional probabilities are assigned given the likelihood of the event occurring. (Figure 1.7) Conditional Probablility then what is the likelihood of this Event occuring: Flash memory SanDisk beats SanDisk market storage capacity iPod prices on growth continues continues to similar players at a reduced rate increase If the Event in this column occurs: SanDisk beats iPod prices 1 0.6 0* on similar players (.8) SanDisk market growth continues at a reduced rate 0.5 1 0* (.5) Flash memory storage capacity continues to 0.6 0.5 1 increase (.8) Flash memory keeps getting 0.8 0.6 0 cheaper (.8) *Flash memory is a technology which grows independently from market growth. Figure 1.7 Flash memory keeps getting cheaper 0* 0* 0.7 1 The Kane Simulation or KSIM is a deterministic simulation model, which uses event-impact concepts of traditional cross-impact analysis, but adds a time dimension through application of a differential equation.20 Using similar events and probabilities shown in the cross-impact analysis and inputting the data into the KSIM in the format required, yields a graph that resembles Figure 1.8. 20 Dr. Sillars, Module 7 CEM 550, Professor Oregon State University, November 2005 23 Figure 1.8 When using these types of forecasting models it is important to keep in mind that this is an academic model with probabilities and effects that are based on informed assumptions and in no way should these results be interpreted as statistical results. Rather, this tool is helpful for viewing cause and effect relationships over time given probable scenarios. As you can see from Figure 1.8, if SanDisk continues a marketing strategy where they attempt to beat the price of iPods and if flash memory continues its historical trend of rapidly increasing storage capacity and decreasing price, then SanDisk will likely see an increase growth in market share over time. 24 SUMMARY The analysis indicates that our client’s competitor, SanDisk, Inc., has the capability to compete in the compressed personal audio market. Although the company currently holds only 6% of the pie, it can be categorized as a future threat. The industry trend towards commoditization and the optimization of the three demand categories; slim sleek design, memory size, and battery life, will soon lead to an advantageous position for SanDisk. It is our assertion that SanDisk will indeed increase market share over the next three to five years. Whether they meet their stated goal of 40% is yet to be substantiated; however it is not unreasonable to expect market share to more than triple, up to around 20% of the total market. As the growth rate of the market slows down and eventually creeps towards maturity, a situation will emerge where a limited number of competitors have control of the market, instead of the thirty plus market players currently in the field. From what we have researched, it has become apparent that in the future, no one company will have a monopolistic hold on the category. Existing conditions lead us to believe that the top competitor may have roughly 40% market share with the other competitors distributing the remaining 60% in descending order amongst themselves. Since the market is still growing at an astounding rate, a decrease in market share could still mean a substantial increase in units sold. We believe a strong percentage of SanDisk’s future customers will be first time buyers of MP3 players as opposed to switchovers from competing companies When both SanDisk’s market share, and the market itself continue to grow, it will create a situation of compound opportunity for SanDisk’s portable audio division. This is 25 an opportunity that SanDisk will grasp, thus thrusting them into a long-term position of power within the portable compressed audio industry. 26