Fantasy Novels - E

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Fantasy Novels
YA SF ABB
Abbott, Ellen Jensen
Watersmeet
Long ago, Vran led his people to a new land, driving off the hated “monsters” (dwarves, centaurs,
fauns) who had lived there for generations. Abisina has been outcast in Vranille for her “dwarf
dirty” coloring since birth. Her mother’s status as the healer keeps her safe until Charach, an evil,
charismatic leader, comes to cleanse Vranille of the unworthy. Abisina’s only hope is to find her
father in distant Watersmeet, but to get there, she will have to travel with one of the “vile halfmen,” Haret, a dwarf. During their dangerous journey, Abisina and Haret learn to trust each other,
and they find a home in Watersmeet, where all creatures live together under the leadership of
Abisina’s father. This new sense of place is threatened when the Vranians move to destroy all
nonhumans.
YA SF ABB
Abbott, Ellen Jensen The Centaur’s Daughter
Abisina had found a home in Watersmeet--the community her father led until he was killed by the
evil White Worm. But now, Watersmeet is as divided as the village she fled as an outcast. The
land faces a new threat, and an uneasy alliances between the humans and the creatures will
have to be formed to survive. If Abisina doesn't become the leader Watersmeet needs, she may
lose everything. But can she take her father's place? This powerful and moving fantasy deals with
timely issues about identity, prejudice, and war. This is the sequel to Watersmeet.
SR Section & YA FIC ALL
Allende, Isabel
City of the Beasts
When fifteen-year-old Alexander Cold accompanies his individualistic grandmother on an
expedition to find a humanoid Beast in the Amazon, he experiences ancient wonders and a
supernatural world as he tries to avert disaster for the Indians.
YA FIC AND
Anderson, Jodi Lynn
Tiger Lily
Before Peter Pan belonged to Wendy, he belonged to the girl with the crow feather in her hair. . .
.Fifteen-year-old Tiger Lily doesn't believe in love stories or happy endings. Then she meets the
alluring teenage Peter Pan in the forbidden woods of Neverland and immediately falls under his
spell. Peter is unlike anyone she's ever known. Impetuous and brave, he both scares and
enthralls her. As the leader of the Lost Boys, the most fearsome of Neverland's inhabitants, Peter
is an unthinkable match for Tiger Lily. Soon, she is risking everything—her family, her future—to
be with him. When she is faced with marriage to a terrible man in her own tribe, she must choose
between the life she's always known and running away to an uncertain future with Peter. With
enemies threatening to tear them apart, the lovers seem doomed. But it's the arrival of Wendy
Darling, an English girl who's everything Tiger Lily is not, that leads Tiger Lily to discover that the
most dangerous enemies can live inside even the most loyal and loving heart.
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Tween & YA FIC AND
Anderson, John David
Sidekicked
Andrew Bean might be a part of H.E.R.O., a secret organization for the training of superhero
sidekicks, but that doesn’t mean that life is all leaping tall buildings in single bounds. First, there’s
Drew’s power: Possessed of super senses – his hearing, sight, taste, touch, and smell are the
most powerful on the planet – he’s literally the most sensitive kid in school. There’s his superhero
mentor, a former legend who now spends more time straddling barstools than he does fighting
crime. And then there’s his best friend, Jenna – their friendship would be complicated enough if
she weren’t able to throw a Volkswagen the length of a city block. Add in trying to keep his
sidekick life a secret from everyone, including his parents, and the truth is clear: Middle school is
a drag even with superpowers. But this was all before a supervillain long thought dead returned
to Justicia, superheroes began disappearing at an alarming rate, and Drew’s two identities
threatened to crash head-on into each other. Drew has always found it pretty easy to separate
right from wrong, good from evil. It’s what a superhero does. But what happens when that line
starts to break down?
Tween & YA SF AND
Anderson, M.T.
The Game of Sunken Places
Thirteen-year-old Gregory Buchanan receives a letter from his Uncle Max and tells his friend
Brian, Uncle Max "lives in kind of a different world from the rest of us." Gregory and Brian
discover just how different that world is when they accept Maximiliam Grendle's invitation to visit.
The two boys discover a game board in the nursery and are swept into competition. But who is
their competitor? There are no apparent rules to this Game, either. The mysterious and
frightening Jack Stimple gives pointers, but refuses to reveal the rules. The Game takes the boys
to fantastic places in the woods around Grendle Manor: Clock Corner, the Petroglyph Wall,
Fundridge's Folly. They encounter an axe-wielding troll named Kalgrash, an ogre called Snarth,
and a tiny man, Wee Sniggleping. As the boys advance in the Game, additional locations on the
game board appear and they discover the mythical people for whom they compete.
Tween & YA SF AND
Anderson, M.T.
Suburb Beyond the Stars
Something very strange is happening in Vermont. It's not The Game of Sunken Places - Brian
and Gregory have been through that before, and there's not supposed to be another Game until
they say there's a Game. But still . . . when they go to visit a relative in the Vermont woods, they
find many things are . . . off. Like, people aren't where they're supposed to be. And houses are
everywhere. In fact, the houses seem to be taking over.
If anyone in the universe can make high adventure out of supernatural urban sprawl . . . well, it's
M. T. Anderson. And in The Suburb Beyond the Stars he brings both humor and intelligence to a
thrill ride that's part quest, part mystery, part fantasy, and part Abbott and Costello.
Tween FIC AND
Anderson, M.T.
The Empire of Gut and Bone
The land of New Norumbega is an unusual one--an empire of gut and bone, a kingdom of blood
and mucus. At its dark, dry heart is a ruling class that doesn't care about much besides itself . . .
and a ruler who is (literally) a one-eyed stump of flesh. Brian and Gregory have come to New
Norumbega for a reason--to get the Norumbegans to help them thwart an alien attack back home
on earth. But instead, the two boys find themselves caught up in both a robot rebellion and a
murder mystery after one of the Norumbegan leaders is sent to sleep . . . permanently. In New
Norumbega, it's very hard to know who to trust. There are assassins around every corner, and
secrets pave every conversation. Brian and Gregory will be lucky to make it out alive, never sure
if they are meant to catch the murderer . . . or be the killer's next victim.
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YA SF AND
Anderson, R.J.
Spell Hunter (Faery Rebels v 1)
Deep inside the great Oak lies a dying faery realm, bursting with secrets instead of magic. Long
ago the faeries mysteriously lost their magic. Robbed of their powers, they have become selfish
and dull-witted. Now their numbers are dwindling and their very survival is at stake.
Only one young faery—Knife—is determined to find out where her people's magic has gone and
try to get it back. Unlike her sisters, Knife is fierce and independent. She's not afraid of
anything—not the vicious crows, the strict Faery Queen, or the fascinating humans living nearby.
But when Knife disobeys the Faery Queen and befriends a human named Paul, her quest
becomes more dangerous than she realizes. Can Knife trust Paul to help, or has she brought the
faeries even closer to the brink of destruction?
YA SF ARB
Arbuthnott, Gill
The Keeper’s Tattoo
Ten years ago, Alaric, leader of the Shadowmen, killed most of the Keepers—teachers of ancient
knowledge that threatened his barbaric rule. Young Kit was captured, but his twin sister, Nyssa,
escaped. Only later will she learn that both she and her lost brother bear the secret words of their
people: three lines each of strange, unintelligible writing tattooed on their scalps. Now the
Shadowmen are on the attack again, determined to quell a growing rebellion. Nyssa must find her
brother, and together they must unlock the meaning—the power—behind the mysterious words.
Tween & YA SF ARC
Archer, E.
Geek Fantasy Novel
What happens when a science geek and magic collide? Be careful what you wish for. Really.
Because wishes are bad. Very bad. They can get you trapped in fantasy worlds full of killer bunny
rabbits, evil aunts, and bothersome bacteria, for example. Or at least that's Ralph's experience.
He's been asked to spend the summer with his strange British relatives at their old manor house
in order to set up their Wi-Fi network. But there's much more to it than that, of course. It's just that
nobody told Ralph. He's a gamer, sure. But this game is much stranger--and funnier--than
anything to be found on his xbox. He is a geek. This is his story.
YA FIC ARM
Armstrong, Kelley
Summoning (Darkest Powers v. 1)
My name is Chloe Saunders and my life will never be the same again.
All I wanted was to make friends, meet boys, and keep on being ordinary. I don't even know what
that means anymore. It all started on the day that I saw my first ghost—and the ghost saw me.
Now there are ghosts everywhere and they won't leave me alone. To top it all off, I somehow got
myself locked up in Lyle House, a "special home" for troubled teens. Yet the home isn't what it
seems. Don't tell anyone, but I think there might be more to my housemates than meets the eye.
The question is, whose side are they on? It's up to me to figure out the dangerous secrets behind
Lyle House . . . before its skeletons come back to haunt me.
YA FIC ARM Armstrong, Kelley
Awakening (Darkest Powers v. 2)
If you had met me a few weeks ago, you probably would have described me as an average
teenage girl someone normal. Now my life has changed forever and I'm as far away from normal
as it gets. A living science experiment not only can I see ghosts, but I was genetically altered by a
sinister organization called the Edison Group. What does that mean? For starters, I'm a teenage
necromancer whose powers are out of control; I raise the dead without even trying. Trust me, that
is not a power you want to have. Ever. Now I'm running for my life with three of my supernatural
friends a charming sorcerer, a cynical werewolf, and a disgruntled witch and we have to find
someone who can help us before the Edison Group finds us first. Or die trying.
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YA FIC ARM
Armstrong, Kelley
Counterfeit Magic
The first rule of a supernatural fight club? Don't kill your opponent.
When the fighters come with lethal spells, werewolf strength, and half-demon powers, that can be
a lot tougher than it sounds. It's hard to attract talent if they know they might not leave the ring
alive. So when fighters at a California club start dying, it's bad for business.
Witch detectives Paige Winterbourne and Savannah Levine take the case. Going undercover in
the power-heavy arena of the fight club is a welcome change of pace for Paige, relegated to the
role of The Wife as her husband struggles to find his place in his family's Cabal—the corporate
Mafia of the supernatural world.
As Paige is drawn deeper into new and dangerous corners of her world, she quickly discovers the
greatest threat isn't the killer in her sights. It's something much, much...
YA FIC ARM
Armstrong, Kelley
The Rising
Things are getting desperate for Maya and her friends. Hunted by the powerful St. Clouds and
now a rival Cabal as well, they're quickly running out of places to hide. And with the whole world
thinking they died in a helicopter crash, it's not like they can just go to the authorities for help. All
they have is the name and number of someone who might be able to give them a few answers.
Answers to why they're so valuable, and why their supernatural powers are getting more and
more out of control. But Maya is unprepared for the truths that await her. And now, like it or not,
she'll have to face down some demons from her past if she ever hopes to move on with her life.
Because Maya can't keep running forever.
YA FIC ASH
Ashby, Amanda
Fairy Bad Day
While most students at Burtonwood Academy get to kill demons and goblins, fifteen-year-old
Emma gets to rid the world of little annoying fairies with glittery wings and a hipster fashion sense.
She was destined to be a dragon slayer, but cute and charming Curtis stole her spot. Then she
sees a giant killer fairy - and it's invisible to everyone but her! If Emma has any chance of
stopping this evil fairy, she's going to need help. Unfortunately, the only person who can help is
Curtis. And now, not only has he stolen her dragon-slayer spot, but maybe her heart as well! Why
does she think it's going to be a fairy bad day?
YA SF AUB Aubin, Henry
Rise of the Golden Cobra
Though only 14, Nebi is caught in the events that will shape his country's future. When his master
is brutally slain, he barely escapes into the desert. As the sole survivor of the treacherous attack,
Nebi knows that only one man can stave off the destruction of this great civilization. That man is
Piankhy, ruler of the African kingdom of Kush. In desperation, Nebi flees to this remote but
powerful king.
Tween & YA SF AVI Avi
The Book Without Words
The Book Without Words, a work of spells that appears to be just blank pages, was stolen from a
monastery by a man named Thorston when he was young. Now Thorston is an old man, an
alchemist, and on his deathbed he seeks a green-eyed reader who can reveal the book's secrets
and grant him immortality. His servant girl, Sybil, and his talking raven, Odo, hunt for a greeneyed reader and find not one but two boys who fit the bill, one sweet and one sour; bury and
rebury their not-quite-dead master; and contend with a mysterious monk who is trying to retrieve
the book and with the city reeve, who wants the alchemist's gold.
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Tween & YA SF BAC Bachman, Stefan The Peculiar
Don't get yourself noticed and you won't get yourself hanged. In the faery slums of Bath,
Bartholomew Kettle and his sister Hettie live by these words. Bartholomew and Hettie are
changelings—Peculiars—and neither faeries nor humans want anything to do with them. One
day a mysterious lady in a plum-colored dress comes gliding down Old Crow Alley. Bartholomew
watches her through his window. Who is she? What does she want? And when Bartholomew
witnesses the lady whisking away, in a whirling ring of feathers, the boy who lives across the
alley—Bartholomew forgets the rules and gets himself noticed. First he's noticed by the lady in
plum herself, then by something darkly magical and mysterious, by Jack Box and the Raggedy
Man, by the powerful Mr. Lickerish . . . and by Arthur Jelliby, a young man trying to slip through
the world unnoticed, too, and who, against all odds, offers Bartholomew friendship and a way to
belong.
Tween & YA SF BAC
Bachmann, Stefan
The Whatnot (The Peculiar v. 2)
Pikey Thomas doesn’t know how or why he can see the changeling girl. But there she is. Not in
the cold, muddy London neighborhood where Pikey lives. Instead, she’s walking through the
trees and snow of the enchanted Old Country or, later, racing through an opulent hall. She’s pale
and small, and she has branches growing out of her head. Her name is Henrietta Kettle. Pikey’s
vision, it turns out, is worth something. Worth something to Hettie’s brother—a brave adventurer
named Bartholomew Kettle. Worth something to the nobleman who protects him. And Pikey is not
above bartering—Pikey will do almost anything to escape his past; he’ll do almost anything for a
life worth living. The faeries—save for a mysterious sylph and a mischievous cobble faery or
two— have been chased out of London. They’ve all gone north. The army is heading north, too.
So Pikey and Bartholomew follow, collecting information, piecing together clues, searching for the
doorway that will lead them to Hettie.
YA SF BAR Bardugo, Leigh Shadow and Bone
Surrounded by enemies, the once-great nation of Ravka has been torn in two by the Shadow
Fold, a swath of near impenetrable darkness crawling with monsters who feast on human flesh.
Now its fate may rest on the shoulders of one lonely refugee. Alina Starkov has never been good
at anything. But when her regiment is attacked on the Fold and her best friend is brutally injured,
Alina reveals a dormant power that saves his life—a power that could be the key to setting her
war-ravaged country free. Wrenched from everything she knows, Alina is whisked away to the
royal court to be trained as a member of the Grisha, the magical elite led by the mysterious
Darkling. Yet nothing in this lavish world is what it seems. With darkness looming and an entire
kingdom depending on her untamed power, Alina will have to confront the secrets of the Grisha . .
. and the secrets of her heart.
YA SF BAR Bardugo, Leigh Siege & Storm
Hunted across the True Sea, haunted by the lives she took on the Fold, Alina must try to make a
life with Mal in an unfamiliar land. She finds starting new is not easy while keeping her identity as
the Sun Summoner a secret. She can’t outrun her past or her destiny for long. The Darkling has
emerged from the Shadow Fold with a terrifying new power and a dangerous plan that will test
the very boundaries of the natural world. With the help of a notorious privateer, Alina returns to
the country she abandoned, determined to fight the forces gathering against Ravka. But as her
power grows, Alina slips deeper into the Darkling’s game of forbidden magic, and farther away
from Mal. Somehow, she will have to choose between her country, her power, and the love she
always thought would guide her--or risk losing everything to the oncoming storm.
YA SF BAR
Barker, Clive
Abarat
Candy Quackenbush leaves her home in Chickentown, Minnesota and enters the magical world
of Abarat, where she is pursued by the wicked Lord Carrion.
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YA SF BAR
Barker, Clive
Days of Magic, Nights of War (Abarat v. 2)
Candy Quackenbush's adventures in the amazing world of the Abarat are getting more strange
by the hour. Christopher Carrion, the Lord of Midnight, has sent his henchman to capture her.
Why? she wonders. What would Carrion want with a girl from Minnesota? And why is Candy
beginning to feel that the world of Abarat is familiar to her? Why can she speak words of magic
she doesn't even remember learning? There is a mystery here. And Carrion, along with his
fiendish grandmother Mater Motley, suspects that whatever Candy is, she could spoil their plans
to take control of the Abarat. Now Candy's companions must race against time to save her from
the clutches of Carrion, and she must solve the mystery of her past before the forces of Night and
Day clash and Absolute Midnight descends upon the islands.
YA SF BAR
Barker, Clive Absolute Midnight (Abarat v. 3)
“I know that many of you here have waited years for this Hour,” Mater Motley said, using that
voice that, though it was barely conversational in volume, was somehow heard everywhere. “The
waiting is over. Tomorrow there will be no dawn. Only midnight, absolute and eternal.” And so
begins a new chapter in the epic story of sixteen-year-old Candy Quackenbush and her journeys
through the world of the Abarat, where every hour is an island in one eternal day, and nothing is
as it seems. Candy travels through the Abarat from island to island and across the sea with an
unlikely band of friends: the escaped prisoner Malingo the Geshrat, the quarrelsome John
Brothers, who all share the same body but never the same opinion, and the many other colorful
characters they meet along the way. The problem is that trouble finds Candy wherever she goes.
And soon she discovers a secret plot, masterminded by the diabolical Mater Motley, who is
obsessed with becoming Empress of the Islands. Her method is simple. She will darken the skies,
putting out the suns, moons, and stars. She will bring absolute midnight.
YA FIC BAR Barnes, Jennifer Lynn
Tattoo
Bailey Morgan isn't the type of girl who shows a lot of skin, but somehow, she ends up in a
dressing room at the mall with her friend Delia applying a temporary tattoo to her lower back.
Never one to suffer fashion doubt, trendsetter Delia knows exactly where she wants her own
tattoo: on her stomach, right where her shirt ends-can you say 'midriff'? Annabelle, the quiet one,
chooses the back of her neck, and tomboy Zo plasters hers on the top of her foot. The tattoos will
last for three days, and Delia's sure that with them, the four friends will absolutely kill at the
school dance. Unfortunately, killing is just what someone has in mind, and Bailey, Delia,
Annabelle, and Zo are in for the battle of their lives. Along with her tattoo, each girl receives a gifta supernatural power to help them in their fight. As Bailey's increasingly frightening dreams reveal
the nature of their enemy, it becomes clear to the girls that it's up to them to save the world. And
if they can get Delia to stop using her newfound power to turn gum wrappers into Prada pumps,
they might actually stand a chance.
YA FIC BAR
Barnes, Jennifer Lynn
Fate
For the past two years, Bailey Morgan has lived a double life: high school student by day, ancient
mystical being by night. As the third Fate, Bailey literally controls the fate of the world, but as
Plain Old Bailey, her life is falling apart. She’s got a tattoo that was supposed to be temporary
(but isn’t), friendships that were supposed to last forever (but might not), and no idea what her
future holds after high school graduation. Then Bailey meets the rest of the Sidhe, an ancient
race defined by their power, beauty, and a sinister habit of getting what they want at any cost.
Before Bailey knows it, she’s being drawn into an otherworldly web more complicated than
anything she weaves as a mortal Fate.
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Tween & YA SF BAR
Barron, T.A. Merlin’s Dragon
In the years after Fincayra disappears and Merlin has been sent wandering, a young lizard-like
creature, with the wings of a bat and the magical power to produce any smell it encounters, is
born into the new world of Avalon. The unlikely hero-Basil, he is called-cannot find a single
creature like itself nor a person who can tell him what he is. But it is clear that Basil is much more
than he seems when he stumbles into an encounter with the great Merlin, saving his child's life,
then uncovers a secret plot by the evil Rhita Gawr. It's a race against time and across Avalon as
Basil, with the help of the faithful wind sister Ailah, searches for the great wizard to warn him.
Tween & YA SF BAR
Dragon v. 2)
Barron, T.A.
Doomraga’s Revenge (Merlin’s
Basil becomes Merlin's partner as they battle the mysterious shadows that threaten the new
Avalon. A dark magic has been spreading across Avalon. Initially, the events seemed unrelated:
a war in Fireroot between the dwarves and the fire dragons, blight in Stoneroot, and disputes
throughout the realms. But as Merlin and Basil scour the realms, they begin to realize that
looming behind the growing chaos is a single dark threat—an enemy that they've never
encountered. One that must be stopped before all of Avalon is lost. In this jaw-dropping sequel to
the mega-hit Merlin's Dragon, T. A. Barron sends Merlin, Rhia, and Basil, the greatest dragon
ever, on a mission across Avalon to root out this new enemy. But sacrifices will be made,
relationships will be tested, and precious lives will be lost.
Tween & YA SF BAR
Barron, T.A.
Ultimate Magic (Merlin’s Dragon v. 3)
Avalon is on the verge of total destruction: an army of warriors, a swarm of fire dragons, and a
lethal plague are all laying waste to Merlin's beloved land. But Merlin is nowhere to be found.
Leading the fight in his place is Basil, the once tiny lizard who is now the most powerful dragon in
Avalon. But to restore peace, the mastermind behind this chaos, Doomraga, will need to be
discovered and destroyed before his power grows stronger and Avalon and its inhabitants are
beyond saving. For Basil to triumph, he and his friends may need to make the ultimate sacrifice.
Tween & YA SF BAR
Barron, T.A
The Lost Years of Merlin
A young boy who has no identity nor memory of his past washes ashore on the coast of Wales
and finds his true name after a series of fantastic adventures.
Tween & YA SF BAR
Barron, T.A. Seven Songs of Merlin
Having stumbled upon his hidden powers, the young wizard Merlin voyages to the Otherworld in
his quest to find himself and the way to the realm of the spirit.
Tween & YA SF BAR
Barron, T.A. Fires of Merlin
Having voyaged to the Otherworld in his quest to find himself, the young wizard Merlin must face
fire in many different forms and deal with the possibility of losing his own magical power.
YA SF BED
Beddor, Frank
The Looking Glass Wars
Alyss Heart, heir to the Wonderland throne, is forced to flee when her vicious aunt Redd murders
her parents, the King and Queen of Hearts. She escapes through the Pool of Tears to Victorian
London, but she finds she has no way home. Adopted by the Liddells, who christen her Alice
Liddell and disapprove of her wild stories about Wonderland, Alyss begs Charles Dodgson to tell
her real story. Even though he writes Alice's Adventures in Wonderland, she knows no one
believes her. Years go by, with Alice repressing her memories. Then royal bodyguard Hatter
Madigan, determined to start a war for Wonderland's throne, crashes her wedding.
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YA SF BED Beddor, Frank
Seeing Redd (Looking Glass Wars v. 2)
Alyss of Wonderland's rules has only just begun, and already those who prefer chaos to peace
are threatening to destroy everything worth imagining. Trailed by newly appointed royal
bodyguard Homburg Molly, Alyss is doing her best to keep pace with the non-stop demands of
being queen while attempting to evade Molly for a few private moments with Dodge. Has Redd
somehow freed herself and her chief assassin, The Cat, from the confides of the Heart Crystal? If
not, then who has resurrected Redd's brutal foot soldiers the Glass Eyes and set them loose to
attack Wonderland on all sides?
YA SF BED
Beddor, Frank
ArchEnemy (Looking Glass Wars v. 3)
The Heart Crystal's power has been depleted, and Imagination along with it. The people of
Wonderland have all lost their creative drive, and most alarmingly, even Queen Alyss is without
her powers. But at least the vicious Redd Heart seems to be similarly disabled. Amazingly, she is
attempting to team up with her enemy, Alyss, in order to reclaim Wonderland from King Arch.
Alyss might have no choice but to accept Redd's overtures, especially when she begins to
receive alarming advice from the caterpillar oracles. . . .
YA SF BEL
Bell, Hilari
The Last Knight (Knight & Rogue v. 1)
Need a Hero? You've got one in Sir Michael Sevenson. Although there hasn't been a knight
errant in over two hundred years, this young noble has decided to revive the trade. He's found
himself a reluctant partner in Fisk, a clever rogue who has been given the choice of serving as
Michael's squire or going to jail for a very long time. Now Michael and Fisk are on a quest to right
wrongs, protect the innocent, and make the world a happier place. It's not going to be easy. On
their first attempt at rescuing a damsel in distress, they break a lady out of a tower, only to
discover she was there for good reason: awaiting trial for poisoning her husband. Now the wouldbe heroes must find Lady Ceciel and return her to justice or be condemned themselves.
YA SF BEL
Bell, Hilari
Rogue’s Home (Knight & the Rogue v. 2)
Sir Michael Sevenson and his squire, Fisk, can't seem to keep out of hot water. After five long
years, Fisk has been called home to Ruesport to investigate who framed his sister Anna's
husband, Max, as a blackmailer. Anna figures that Fisk, with his criminal past, is uniquely
qualified to find out who set Max up. Of course Michael feels he has to come along to help his
friend; but now he wears the tattoos of the unredeemed and fears he might be more hindrance
than help.
YA SF BEL
Bell, Hilari
Player’s Ruse (Knight & Rogue v. 3)
Sir Michael Sevenson and his squire, Fisk, were just beginning to enjoy the quiet life. They really
should have known better. When Lady Rosamund runs away from home to marry a traveling
player, former knight errant Michael makes a noble promise to help the object of his unrequited
love. The quest takes our would-be heroes to the coastal town of Huckerston, where savage sea
pirates called wreckers terrorize the coast. With the help of a reluctant Fisk, Michael plans on
catching the wreckers and winning back his lady; but when mysterious murders and dangerous
accidents threaten the town and its players, love might be the least of his problems. . . .
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Tween & YA SF BEL
v. 1)
Bell, Hilari
Shield of Stars (Shield, Sword & Crown
A former pickpocket, Weasel is the type of boy most people would avoid. Certainly, no one would
ever trust him — except for one man. Justice Holis took Weasel off the streets, gave him a home,
a job as his clerk, and a key to his house. Weasel's new life may be a bit boring, but for the first
time someone actually cares about him. Now Justice Holis is the one in trouble. Arrested for
treason, he will surely hang unless someone saves him — and that someone can only be
Weasel. But what can one boy do? Not much without help.So with a mysterious girl named Arisa
by his side, Weasel goes in search of the Falcon, the most dangerous bandit in Deorthas, but
also the one person who would be able — and possibly willing — to stage a prison break.
But Weasel's fate changes when he stumbles upon a shield. Could this be the one said to have
been lost for centuries, the one that bestows power on whoever holds it? If so, Weasel, once a
lowly pickpocket, could be the most powerful person in the land.
Tween & YA SF BEL
Crown v. 2)
Bell, Hilari
Sword of Waters (Shield, Sword &
"I'd like you to find the sword for me. Do you think you could handle that?" Arisa isn't certain how
to respond when her mother, the Falcon, formerly a dangerous bandit but now lord commander of
the army and navy of Deorthas, entrusts her with this extremely special mission. Everything
changed for Arisa when she and her friend Weasel stumbled upon the ancient shield rumored to
bestow power upon whoever holds it. With the shield, the Falcon was able to gain her new station,
bringing Arisa into a world of royalty Arisa isn't even sure she enjoys. Now the Falcon wants Arisa
to get close to young Prince Edoran, and join with Edoran and Weasel to search for the legendary
sword that matches the shield. As Arisa's search progresses, however, she realizes she may be
in danger from a deadly stranger. Worse -- she and her friends may be in even graver danger
from someone they know all too well!
YA SF BEL Bell, Hilari
Crown of Earth (Shield, Sword & Crown v. 3)
This book picks up where Sword of Waters (S & S, 2008) leaves off as Prince Edoran runs away
from his palace in order to try to save the life of his only true friend, Weasel. Along the way, he
joins forces with Arisa, whose mother, the Falcon, is threatening to take over the kingdom.
Edoran allows himself to be captured by his former tutor, but escapes with the help of one of the
Hidden of the old religion. He is spirited away to a fishing village where he learns that being a
pampered prince is not the life he wants. Fate brings all three friends together again, and Edoran
has the chance to save his friends and his kingdom, and truly embrace his destiny.
YA SF BEL
Bell, Hilari
Trickster's Girl (Raven Duet v. 1)
In the year 2098 America isn't so different from the USA of today. But, in a post-9/11 securityobssessed world, "secured" doesn't just refer to borders between countries, it also refer to
borders between states. Teenagers still think they know everything, but there is no cure for
cancer, as Kelsa knows first-hand from watching her father die. The night Kelsa buries her father,
a boy appears. He claims magic is responsible for the health of Earth, but human damage
disrupts its flow. The planet is dying. Kelsa has the power to reverse the damage, but first she
must accept that magic exists and see beyond her own pain in order to heal the planet.
YA SF BEL
Bell, Hilari
Traitor’s Son (Raven Duet v. 2)
In Trickster's Girl, when Kesla's journey comes to an end, she passes the pouch and the quest on
to someone else. She picks Jason, a native boy she thinks will be able to finish the job. But in fact,
a family feud has cut Jason off from his traditional roots, and he is even more doubtful and
resistant than Kesla was. But Raven, now a beautiful girl, is quite persuasive and manages to
convince Jason this is something not only that he can do, but that he must if he wants to heal his
family and the earth.
9
YA SF BEN
Bennett, Holly
Shapeshifter
Sive possesses two gifts. One is a lovely singing voice which she employs as a performer at the
king's court, and which attracts the attention of several admirers. The other is her ability to
transform into a fleet and beautiful doe. When evil Far Doirche seeks to commandeer her
hypnotic voice to control "the magical one," Sive is forced to escape to the mortal world, leaving
behind a life filled with the promise of beauty and love. There, she meets the powerful Finn Mac
Cumhail and discovers that love and beauty exist in both worlds. Unfortunately, so too, does evil,
and when Far Doirche pursues her, the comfort and safety of Finn's home grows frighteningly
fragile.
YA SF BER
Bernobich, Beth
Fox & Phoenix
The king of Long City is dying. For Kai Zu, the news means more than it does for most former
street rats in the small mountain stronghold, because he and the king's daughter are close friends.
Then the majestic ruler of the ghost dragons orders Kai to travel across the country to the
Phoenix Empire, where the princess is learning statecraft. In a court filled with intrigue, Kai and
his best (female) friend Yan must work together to help the princess escape and return to Long
City.
YA FIC BIL
Billingsley, Franny
Chime
Before Briony's stepmother died, she made sure Briony blamed herself for all the family's
hardships. Now Briony has worn her guilt for so long it's become a second skin. She often
escapes to the swamp, where she tells stories to the Old Ones, the spirits who haunt the
marshes. But only witches can see the Old Ones, and in her village, witches are sentenced to
death. Briony lives in fear her secret will be found out, even as she believes she deserves the
worst kind of punishment. Then Eldric comes along with his golden lion eyes and mane of tawny
hair. He's as natural as the sun, and treats her as if she's extraordinary. And everything starts to
change. As many secrets as Briony has been holding, there are secrets even she doesn't know.
YA SF BLA
Black, Holly
Tithe: A Modern Faerie Tale
Kaye never imagined that saving the life of the impossibly gorgeous Roiben would bring her to
the attention of the unseelie court, as the intended sacrifice for the tithe. Or does it?
YA SF BLA
Black, Holly
Valiant: A Modern Tale of Faerie
The author of Tithe (S & S, 2002) returns to her dark, dangerous, and amazing world of Faerie.
When 17-year-old Valerie catches her boyfriend and her mother fooling around, she runs away to
New York City. There she falls in with a small group of teens who live in the subway tunnels. But
there is something more to their stories than that of normal street kids. When Valerie begins to
notice odd things about the deliveries they make, and when she meets Ravus, a troll, she
understands that there is an entire world that she has never known existed-the world of Faerie.
Valerie and her friends begin to steal from Ravus's deliveries, using the Never that he provides to
the faeries as a drug. But those who receive the deliveries are being found dead. Is Ravus the
poisoner or could it be another of the fantastic creatures they have met?
10
YA SF BLA
Black, Holly
Ironside: A Modern Faery's Tale
In the realm of Faerie, the time has come for Roiben's coronation. Uneasy in the midst of the
malevolent Unseelie Court, pixie Kaye is sure of only one thing -- her love for Roiben. But when
Kaye, drunk on faerie wine, declares herself to Roiben, he sends her on a seemingly impossible
quest. Now Kaye can't see or speak to Roiben unless she can find the one thing she knows
doesn't exist: a faerie who can tell a lie. Miserable and convinced she belongs nowhere, Kaye
decides to tell her mother the truth -- that she is a changeling left in place of the human daughter
stolen long ago. Her mother's shock and horror sends Kaye back to the world of Faerie to find her
human counterpart and return her to Ironside. But once back in the faerie courts, Kaye finds
herself a pawn in the games of Silarial, queen of the Seelie Court. Silarial wants Roiben's throne,
and she will use Kaye, and any means necessary, to get it. In this game of wits and weapons,
can a pixie outplay a queen?
YA SF BLA
Black, Holly
White Cat (Curse Workers series v. 1)
Cassel comes from a family of curse workers -- people who have the power to change your
emotions, your memories, your luck, by the slightest touch of their hands. And since curse work is
illegal, they're all mobsters, or con artists. Except for Cassel. He hasn't got the magic touch, so
he's an outsider, the straight kid in a crooked family. You just have to ignore one small detail -- he
killed his best friend, Lila, three years ago. Ever since, Cassel has carefully built up a façade of
normalcy, blending into the crowd. But his façade starts crumbling when he starts sleepwalking,
propelled into the night by terrifying dreams about a white cat that wants to tell him something.
He's noticing other disturbing things, too, including the strange behavior of his two brothers. They
are keeping secrets from him, caught up in a mysterious plot. As Cassel begins to suspect he's
part of a huge con game, he also wonders what really happened to Lila. Could she still be alive?
To find that out, Cassel will have to out-con the conmen.
YA SF BLA
Black, Holly Red Glove (Curse Workers series v. 2)
Curses and cons. Magic and the mob. In Cassel Sharpe's world, they go together. Cassel always
thought he was an ordinary guy, until finds out he’s the most powerful curse worker around. A
touch of his hand can transform anything—or anyone—into something else. That was how Lila,
the girl he loved, became a white cat. Cassel was tricked into thinking he killed her, when actually
he tried to save her. Now that she's human again, he should be overjoyed. Trouble is, Lila's been
cursed to love him, a little gift from his emotion worker mom. And if Lila's love is as phony as
Cassel's made-up memories, then he can't believe anything she says or does. When Cassel's
oldest brother is murdered, the Feds recruit Cassel to help make sense of the only clue—crimescene images of a woman in red gloves. But the mob is after Cassel too—they know how
valuable he could be to them. Cassel is going to have to stay one step ahead of both sides just to
survive. But where can he turn when he can't trust anyone—least of all, himself?
YA SF BLA
Black, Holly Black Heart (Curse Workers v. 3)
Cassel Sharpe knows he’s been used as an assassin, but he’s trying to put all that behind him.
He’s trying to be good, even though he grew up in a family of con artists and cheating comes as
easily as breathing to him. He’s trying to do the right thing, even though the girl he loves is
inextricably connected with crime. And he’s trying to convince himself that working for the Feds is
smart, even though he’s been raised to believe the government is the enemy. But with a mother
on the lam, the girl he loves about to take her place in the Mob, and new secrets coming to light,
the line between what’s right and what’s wrong becomes increasingly blurred. When the Feds ask
Cassel to do the one thing he said he would never do again, he needs to sort out what’s a con
and what’s truth. In a dangerous game and with his life on the line, Cassel may have to make his
biggest gamble yet—this time on love.
11
YA SF BLA
Black, Jenna
Glimmerglass (Faeriewalker v. 1)
Dana Hathaway doesn't know it yet, but she's in big trouble. When her alcoholic mom shows up
at her voice recital drunk, again, Dana decides she's had enough and runs away to find her
mysterious father in Avalon: the only place on Earth where the regular, everyday world and the
captivating, magical world of Faerie intersect. But from the moment Dana sets foot in Avalon,
everything goes wrong, for it turns out she isn't just an ordinary teenage girl—she's a
Faeriewalker, a rare individual who can travel between both worlds, and the only person who can
bring magic into the human world and technology into Faerie. Soon, Dana finds herself tangled
up in a cutthroat game of Fae politics. Someone's trying to kill her, and everyone seems to want
something from her, from her newfound friends and family to Ethan, the hot Fae guy Dana figures
she'll never have a chance with... until she does. Caught between two worlds, Dana isn't sure
where she'll ever fit in and who can be trusted, not to mention if her world will ever be normal
again...
YA SF BLA
Black, Jenna
Shadowspell (Faeriewalker v. 2)
On top of spending most of her time in a bunkerlike safe house and having her dates hijacked by
a formidable Fae bodyguard, Faeriewalker Dana Hathaway is in for some more bad news: the
Erlking and his pack of murderous minions known as the Wild Hunt have descended upon Avalon.
With his homicidal appetite and immortal powers, the Erlking has long been the nightmare of the
Fae realm. A fragile treaty with the Faerie Queen, sealed with a mysterious spell, is the one thing
that keeps him from hunting unchecked in Avalon, the only place on Earth where humans and
Fae live together. Which means Dana’s in trouble, since it’s common knowledge that the Faerie
Queen wants her – and her rare Faeriewalker powers – dead. The smoldering, sexy Erlking’s got
his sights set on Dana, but does he only seek to kill her, or does he have something much darker
in mind?
YA SF BLA
Black, Jenna
Sirensong (Faeriewalker v. 3)
When Dana is invited to Faerie to be officially presented at the Seelie Court, it’s no easy decision.
After all, everyone knows Titania, the Seelie Queen, wants her dead. But Titania claims not to be
the one behind the death threats; and her son, Prince Henry, makes the decision a whole lot
easier when he suggests Dana might be arrested for (supposedly) conspiring with her aunt Grace
to usurp the Seelie throne. So she and her father better do as they're told . . .The journey through
Faerie is long—and treacherous. Dana thought it would be a good idea to have friends along, but
her sort-of-boyfriend, Ethan, and her bodyguard’s son, Keane, just can’t seem to get along, and
Kimber’s crush on Keane isn’t making things any easier. When a violent attack separates Dana
from their caravan, the sexy Erlking saves her just in the nick of time . . . and makes it clear that
he hasn’t given up on making her his own. Arriving at Titania’s beautiful palace should be a relief.
But Dana is soon implicated in an assassination attempt against Titania’s granddaughter, and is
suddenly a fugitive, forced to leave her father behind as she and her friends flee for their lives.
Will she be able to prove her innocence before the forces of the Seelie Court—or, worse, the
Erlking—catch up with her? And will she save her father before he pays the ultimate price in her
stead?
Tween & YA SF BOO Booraem, Ellen
Hate to be Called Fairies)
Small Persons With Wings: (They
Ever since she was teased for believing in fairies, Mellie has adopted a strictly scientific and
logical approach to life. But when her parents inherit her grandfather's inn, she learns that for
generations, her family members have been fairy guardians. The fairies exchanged some of their
powers for this protection but now they want their magic back. An evil temptress in disguise wants
the magic too, and before she knows it, Mellie is turned into a frog, her grandfather is discovered
alive, and her parents are trapped in an evil spell that only lets them see the truth (which can be
awfully brutal). Thank goodness for Timmo—the cute boy next door—and Durindana, a fairy
outcast, who help Mellie save the day and encourage her to loosen up her views on family, fairies,
and friendship.
12
Tween & YA SF BOW
Bow, Erin
Plain Kate
Plain Kate lives in a world of superstitions and curses, where a song can heal a wound and a
shadow can work deep magic. As the wood-carver’s daughter, Kate held a carving knife before a
spoon, and her wooden charms are so fine that some even call her “witch-blade” — a dangerous
nickname in a town where witches are hunted and burned in the square. For Kate and her village
have fallen on hard times. Kate’s father has died, leaving her alone in the world. And a
mysterious fog now covers the countryside, ruining crops and spreading fear of hunger and
sickness. The townspeople are looking for someone to blame, and their eyes have fallen on Kate.
Enter Linay, a stranger with a proposition: In exchange for her shadow, he’ll give Kate the means
to escape the town that seems set to burn her, and what’s more, he’ll grant her heart’s wish. It’s a
chance for her to start over, to find a home, a family, a place to belong. But Kate soon realizes
that she can’t live shadowless forever — and that Linay’s designs are darker than she ever
dreamed.
FIC & YA FIC BRA
Bray, Libba
A Great and Terrible Beauty
Two months after her mother's sudden and puzzling suicide, Gemma Doyle travels from India,
where she was raised, to England for her new life at an all-girls preparatory school. At Spence
Academy, Gemma feels dispirited by the stringent etiquette and her classmates' cruel pecking
order, but she finds herself befriended by a group of girls with aspirations of being more than
"proper ladies." Aside from school troubles, Gemma is also preoccupied with nightmarish visions,
and following her discovery of a long-lost diary that describes "the Order," she learns that she has
supernatural abilities that link her to the spirit world, her mother, and an evil force that wants to
usurp Gemma's powers. And it's almost too late before Gemma realizes that she holds the key to
her own and her friends' destinies.
YA FIC BRA
Bray, Libba
The Sweet Far Thing
IT HAS BEEN A YEAR OF CHANGE since Gemma Doyle arrived at the foreboding Spence
Academy. Her mother murdered, her father a laudanum addict, Gemma has relied on an
unsuspected strength and has discovered an ability to travel to an enchanted world called the
realms, where dark magic runs wild. Despite certain peril, Gemma has bound the magic to herself
and forged unlikely new alliances. Now, as Gemma approaches her London debut, the time has
come to test these bonds.The Order - the mysterious group her mother was once part of - is
grappling for control of the realms, as is the Rakshana. Spence's burned East Wing is being
rebuilt, but why now? Gemma and her friends see Pippa, but she is not the same. And their
friendship faces its gravest trial as Gemma must decide once and for all what role she is meant
for.
Tween & YA SF BRE
Breen, M.E.
Darkwood
Annie Trewitt, 12, lives with her aunt and uncle, who barely tolerate her existence. When she
overhears a conversation about sending her away, she decides it is time to leave on her own.
She braves the dark night and its terrors (no moon or stars in Howland, and kinderstalk roam the
forest) and becomes entwined in a series of adventures, among them a turn at a mine where
children toil until they drop. Escaping, she intends to tell the king that crates of ringstone are
being smuggled away. At the palace, Annie finds her sister, long presumed dead, and even more
intrigue.
YA SF BRE
Brennan, Herbie
Faerie Wars
Troubled by family problems, Henry finds his life taking a whole new dimension when he and his
friend, old Mr. Fogarty, become involved with Prince Pyrgus Malvae, who has been sent from the
faerie world in order to escape the treacherous Faeries of the Night.
13
YA SF BRE
Brennan, Herbie
Purple Emperor
The sequel to Faerie Wars, which, according to PW, "will bring much pleasure to fans of Eoin
Colfer's Artemis Fowl series, and to fantasy readers in general," takes readers back to the realm
of Pyrgus Malvae and his royal family in The Purple Emperor by Herbie Brennan. Though the first
book's battle saw the defeat of Lord Hairstreak and the Faeries of the Night, you can't keep a bad
faerie down. Hairstreak and his minions are back with a sinister plan to take over the Faerie
Realm: using dark magic, Hairstreak resurrects the recently assassinated Purple EmperorPyrgus's father-and turns him into a zombie servant.
YA SF BRE
Brennon, Herbie Ruler of the Realm
It is Henry’s third visit to the Faerie Realm, but this time in a rather different guise and to a rather
different kind of place. Holly Blue is Queen and Lord Hairstreak appears to be proposing a truce
between the Faeries of the Night and the Faeries of the Light. Meanwhile Prince Pyrgus has
stumbled across some mysterious crystal flowers with an apparently formidable secret weapon,
and there are rumours of a demon invasion led by Beleth, the Prince of Darkness.
Queen Blue, wary of her uncle’s uncharacteristic generosity, pays a visit to the Spicemaster’s
labyrinth in an attempt to divine the possible future of the Realm. She is warned to beware
someone close, little realizing just how careful she will need to be – and when she is kidnapped
by the most unlikely candidate, the Realm rapidly descends into chaos.
In a thrilling adventure Blue, Pyrgus and Henry will find themselves in the midst of a furious battle
to protect the future of the Realm and secure the throne for the rightful ruler.
YA SF BRE Brennan, Herbie
Faerie Lord
It has been two years since Henry left the Faerie Realm and he has still not adjusted to life back
in the Analogue World. But when Henry finds a middle aged Pyrgus in Mr. Fogarty’s backyard, he
is compelled to return to the world he left so suddenly. A mysterious plague is spreading
throughout the Realm causing faeries to age rapidly. No one knows what is causing it or how to
cure it. Pyrgus has a plan that Henry must be a part of but can’t include his sister, the Faerie
Queen, no matter how much she persists. However, almost immiediately upon Henry’s return, an
unlikely person transports him away from the Realm and he is forced to fend for himself in a
hostile land. Elsewhere, Lord Hairstreak, Brimstone and Chalkhill are putting their own plan into
motion that may be the undoing of the entire Realm without their even realizing it.
YA SF BRE
Brennan, Herbie The Faeman Quest
Herbie Brennan's popular and critically acclaimed Faerie Wars series is well known for its cast of
magical characters, hilarious dialogue, and wildly inventive flights of fantasy. Now, with The
Faeman Quest, Brennan returns to the world of Faerie to introduce a new character - Mella, the
daughter of King Consort Henry and Queen Holly Blue. When Mella accidentally travels to the
country of Haleklind, she discovers rebel forces preparing an invasion using a terrifying new
magical weapon.
Tween & YA SF BRE
Shadow Project
Brennan, Herbie
The Doomsday box: a
Danny Lipman is a young thief who stumbles into a clandestine operation that he does not
immediately understand. The staff of the Shadow Project allows him to escape after deciding that
he shows natural talent for their work but not before bugging his jacket. Danny soon learns that
the project is a joint MI6/CIA venture that makes use of teen operatives to conduct remote
viewing, a paranormal activity that allows agents to gather intelligence without risking themselves.
Or so they believed. Opal, the director's daughter and a skilled operative in her own right, is
somehow detained while on a mission and Danny is brought in to attempt a rescue. He is enticed
to work for them, in part by their promise to provide the best possible care for his Nan, who has
just had a stroke. From that point, nothing proceeds as Danny or anyone involved in the Shadow
Project imagined.
14
YA FIC BRE
Brennan, Sarah Rees
Demon’s Lexicon
Nick and his brother, Alan, have spent their lives on the run from magic. Their father was
murdered, and their mother was driven mad by magicians and the demons who give them power.
The magicians are hunting the Ryves family for a charm that Nick's mother stole — a charm that
keeps her alive — and they want it badly enough to kill again. Danger draws even closer when a
brother and sister come to the Ryves family for help. The boy wears a demon's mark, a sign of
death that almost nothing can erase...and when Alan also gets marked by a demon, Nick is
desperate to save him. The only way to do that is to kill one of the magicians they have been
hiding from for so long. Ensnared in a deadly game of cat and mouse, Nick starts to suspect that
his brother is telling him lie after lie about their past. As the magicians' Circle closes in on their
family, Nick uncovers the secret that could destroy them all.
YA FIC BRE
trilogy v. 2)
Brennan, Sarah Rees
Demon’s Covenant (Demon’s Lexicon
Mae Crawford’s always thought of herself as in control, but in the last few weeks her life has
changed. Her younger brother, Jamie, suddenly has magical powers, and she’s even more
unsettled when she realizes that Gerald, the new leader of the Obsidian Circle, is trying to
persuade Jamie to join the magicians. Even worse… Jamie hasn’t told Mae a thing about any of it.
Mae turns to brothers Nick and Alan to help her rescue Jamie, but they are in danger from Gerald
themselves because he wants to steal Nick's powers. Will Mae be able to find a way to save
everyone she cares about from the power-hungry magician's carefully laid trap?
YA SF BRE
Brennan, Sarah Rees
Untold (Lynburn Legacy)
On the surface, Sorry-in-the-Vale is a sleepy English town. But Kami Glass knows the truth.
Sorry-in-the-Vale is full of magic. In the old days, the Lynburn family ruled with fear, terrifying the
people into submission in order to kill for blood and power. Now the Lynburns are back, and Rob
Lynburn is gathering sorcerers so that the town can return to the old ways. But Rob and his
followers aren’t the only sorcerers in town. A decision must be made: pay the blood sacrifice, or
fight. For Kami, this means more than just choosing between good and evil. With her link to Jared
Lynburn severed, she’s now free to love anyone she chooses. But who should that be?
YA FIC BRI
Briggs, Andy
Rise of the Heroes (Hero.com v. 1)
Toby, Pete, Lorna, and Emily are just average kids—until they stumble upon a Web site called
Hero.com and download powers that turn them into superheroes. At first, flying, teleporting, and
shooting lasers from their eyes seems like nothing but fun. But when the supervillain Doc
Tempest kidnaps Toby and Lorna’s mom, things take a darker turn.
Now the heroes must band together and use their new skills—from super-strength to invisibility—
to rescue their mom, fight evil, and try to save the world from destruction.
Of course, little do they know that Villain.net is out there too, recruiting teens for the other side. . .
YA FIC BRI
Briggs, Andy
Virus Attack (Hero.com v. 2)
The villain Basilisk is back, and his nefarious plan to infiltrate Hero.com and take it offline has
worked—leaving Toby, Pete, Lorna, and Emily as the only Downloaders left on the planet! It’s up
to the four friends to stop Basilisk before his computer virus completely destroys the Hero
Foundation . . . but with glitchy, short-circuiting powers and some contention among their ranks,
it’ll be no simple task to outwit, outpace, and outplot the evil mastermind. Virus Attack is an
action-packed adventure, full of even more creative and exciting powers and intricately linked to
the anti-series, Villian.net.
15
YA FIC BRI
Briggs, Andy
Council of Evil (Villian.net v. 1)
A week ago, Jake Hunter was just an ordinary kid, leading his bully pack, picking on nerds at
school for lunch money, and trying to avoid detention. Then he clicked on a mysterious Web site,
Villain.net, that let him download powers like radioactivity and laser vision. Now he’s a
superpowered global fugitive wanted for theft, kidnapping, blackmail . . . and the pending
destruction of the planet. Not bad for a fourteen-year-old. But, as Jake soon discovers, there’s no
rest for the wicked—especially when your family’s in danger, your villainous mentor might be
plotting against you, and most of the world’s good guys are hot on your trail. Of course, little does
he know that Hero.com is out there too, recruiting teens for the other side. . . .
YA FIC BRU
Bruchac, Joseph
Wabi
Wabi was born an owl—a great horned owl who grew to become sucha strong, confident creature
that he was afraid of nothing. But now he is afraid. He fears that he might never win the heart of
the girl he loves. Somehow, despite his own intentions, he has fallen in love with a girl— a
beautiful, headstrong human girl. And so he begins the adventure of his life. He shape-shifts into
human form in order to be with her. But before he can win her love, he must face an even greater
challenge in a land he comes to think of as the Valley of Monsters.
YA SF BUJ
Bujor, Flavia
The Prophecy of the Stones
In a magical realm, three teenage girls-Jade, Opal, and Amber-are chosen to fulfill an ancient
prophecy. Although they meet as strangers, they must learn to trust one another with their lives
as they embark on an epic journey, armed only with magical stones and one another. On the day
of their fourteenth birthday, they set out on a quest that will require them to overcome heinous
enemies-like the ferocious raptors, birds of prey that feast on fear; and the torturous Ghibduls,
who inflict pain for sport and theater-in an effort to save an enchanted yet threatened land called
Fairytale. Along the way, they encounter miraculous horses that have the gift of reading their
riders' thoughts; the brave Adrien of Rivebel, who captures the heart of one of the girls; and
Oonagh, the girls' childlike guide, living in the remote crystalline grotto, who will advise them on
their course.At the same time, in a parallel world, a young girl named Joa fights for her life in a
hospital bed in Paris. While she is dreaming, her thoughts transport her to an unknown realm
where three young heroines fight a spectacular battle. Their success or failure will determine the
fate of Fairytale...and Joa's.
YA SF BUN
Bunce, Elizabeth
Starcrossed
In a glamorous castle full of Llyvraneth's elite, Celyn Contrare serves as a lady-in-waiting to shy
young Merista Nemair. Her days are spent dressing in velvet, attending Lady Merista, navigating
court gossip, and charming noblemen over lavish feasts. And at night, she picks locks, steals
jewels, forges documents, and collects secrets. Because Celyn isn't really a lady-in-waiting; she's
not even really Celyn Contrare. She's Digger, a sneak-thief on the run from the king's Inquisition,
desperate to escape its cruel instruments and hatred of magic. If she's discovered, it will mean
her certain death. But life as a lady-in-waiting isn't safe either. . . . The devious Lord Daul knows
her secret, and he's blackmailing her to serve as his personal spy in the castle. What she
discovers -- about Daul, about the Nemair, even about her own Lady Merista -- could signal civil
war in Llyvraneth. And for a thief trained never to get involved, taking sides could be the most
dangerous job yet.
YA SF BUN
Bunce, Elizabeth Liar’s Moon
As a pickpocket, Digger expects to spend a night in jail every now and then. But she doesn't
expect to find Lord Durrel Decath there as well--or to hear he's soon to be executed for killing his
wife. Durrel once saved Digger's life, and when she goes free, she decides to use her skills as a
thief, forger, and spy to investigate his case and return the favor. But each new clue only opens
up more mysteries. While Durrel's marriage was one of convenience, his behavior has been more
impulsive than innocent. His late wife had an illegal business on the wrong side of the civil war
raging just outside the city gates. Digger keeps finding forbidden magic in places it has no reason
to be. And it doesn't help that she may be falling in love with a murderer . . .
16
YA SF CAL
Calhoun, Dia
Avielle of Rhia
Avielle is a Rhian princess, but her own people fear her. She has the silver skin and hair of her
great-great-grandmother, a Dredonian who used her evil magic against Rhia. The 15-year-old,
ever fearful of taking after her relative, takes comfort in her lack of magic: no magic, she reasons,
no evil. Her eldest brother is in line for the throne, and she hopes to live out of the public eye.
Dredonia, however, is ruled by the Brethren of the Black Cloak, evil-wizard priests who "will
eagerly give their lives, be it only to see one Rhian dead." They attack, and Avielle is the only
member of the royal family who survives. She is taken in by a kind weaver and learns that her gift
is weaving. At first she hides her identity, but as the attacks continue and suspicion of Dredonian
Rhians grows, she must find the courage to come forward and save her people.
YA SF CAR
Carey, Janet Lee
The Beast of Noor
A creature called the Shriker has lured helpless victims to their gruesome deaths in Shalem
Wood for centuries. Miles and Hanna Ferrell learn that it was their own ancestor who was
responsible for the creation of the beast and his anger and taste for blood. When their friend
becomes the most recent victim, Miles is determined to kill the beast and right the wrong, before
his sister is taken next. It isn't long before Hanna goes in search of her missing brother, to save
him from becoming the very beast he has set out to destroy. Moving between parallel dimensions,
leaving behind their friends and family, these two youngsters must prove themselves capable of
surviving danger, making the right choices and always staying true to their inner selves and to
each other.
YA SF CAR
Carey, Janet Lee
Dragons of Noor
A dreamwalker who has lost her way. A shape shifter who fears his own dark power. A fire herd
punished for his magic. Can these three teens keep the human world of Noor and the magical
world of Oth from splitting apart? The ancient trees of Noor are dying. If the blight kills the last
azure trees whose deep roots bind the worlds, the bridge between Noor and Oth will split apart
forever. Already as Hanna, Miles, and Taunier sail to the source of the blight, the rent between
the worlds is widening, and magic is going out of Noor. The quest deepens when a strange wind
blows across Noor stealing young children, and Hanna is powerless to protect her younger
brother from the stealing wind. The Three journey east to the azure forests of Jarrosh. East to the
dragon lands. East to the place where the wind-stolen children were taken. In Jarrosh, among
dragons, the Three will be challenged to discover their hidden powers. Each of them must break
beyond the boundaries of self to discover the ancient magic joining all to all.
Tween & YA SF CAR
Carey, Janet Lee
Dragon’s Keep
In 1145, on Wilde Island, Rosalind counts the days by the saints and once a week has her mother
the queen trim the dragon claw that is the third finger of her left hand. Told in the first person,
Rosie's story unfolds slowly. Her mother has kept Rosie's claw hidden from the dragon-ravaged
populace, always wearing golden gloves so her daughter's will not be questioned. The dragon
comes to feed as dragons do, and is slaughtered by Lord Godrick and his son Kye. The dragon's
mate, however, comes to rescue his eggs and takes Rosalind as servant to tend them. Rose
learns from the dragons, believing that the key to her birthright is found in the children's chant,
"Bright fire. Dragon's fire. Broken sword. One black talon ends the war!" Wonderfully imagined
dragon lore and an elegant backstory connection to the Arthur Pendragon legend are woven with
rich strands of mother/daughter, child/nursemaid, friend/companion resonance, and the darkskinned, blue-eyed half-Muslim Kye is a worthy hero.
17
YA SF CAR
Carey, Janet Lee
Dragonswood
Wilde Island is not at peace. The kingdom mourns the dead Pendragon king and awaits the
return of his heir; the uneasy pact between dragons, fairies, and humans is strained; and the
regent is funding a bloodthirsty witch hunt, hoping to rid the island of half-fey maidens. Tess,
daughter of a blacksmith, has visions of the future, but she still doesn't expect to be accused of
witchcraft, forced to flee with her two best friends, or offered shelter by the handsome and
enigmatic Garth Huntsman, a warden for Dragonswood. But Garth is the younger prince in
disguise and Tess soon learns that her true father was fey, making them the center of an exciting,
romantic adventure, and an ancient prophecy that will bring about peace between all three races dragon, human, and fairy.
YA SF CAR
Carman, Patrick
Atherton: House of Power
Edgar, a gifted climber, secretly scales the treacherous walls separating the three worlds of
Atherton: the humble grove that is his home...a mysterious highland realm of untold beauty and
sinister secrets ...and a vast wasteland below, where a monstrous danger lurks that could destroy
them all. While searching the forbidden cliffs for a treasure lost in his faded memory, Edgar
discovers the first of many startling revelations to come: the three realms are beginning to
collapse, turning his entire world inside out. Atherton is not what it seems, but something far more
dangerous, with a history locked inside the mind of a madman and a future beyond Edgar's
wildest imagining.
sinister threat to two worlds?
Tween & YA FIC CAR
Prophecy v. 1)
Carroll, Michael
The Awakening (Quantum
It has been ten years since the great battle that wiped out all the superhumans. Whether they all
died that day or simply lost their powers and blended back into society, only one thing is certain:
They are gone. Or are they? Thirteen-year-olds Danny and Colin have recently begun changing.
How can they explain Danny’s newfound ability to move at the speed of light, or Colin’s surprising
strength? They can’t, but their parents—the lost generation of superhumans—can. They have
been watching and waiting for these changes. So have others—and not everyone is happy about
the boys’ new powers. Some will do anything to stop them.
Tween & YA FIC CAR
Prophecy v. 2)
Carroll, Michael
The Gathering (Quantum
It has been 10 years since all the adult superhumans have been stripped of their powers, but their
children have inherited superpowers too, and it's their turn to fight the supervillains. Danny is still
reeling from the loss of his arm and his superpowers and the reality that for years, a misguided
shape-shifting superhuman impersonated his father. Colin is imbued with acute hearing, sight,
and the ability to withstand extreme temperatures. His cousin, Renata, has the ability to change
form. After their identities are leaked to the press, they are forced to hide out in a secret location
where new superhumans are trained. Unbeknownst to them, their old enemy Dioxin, long thought
dead, has joined forces with a powerful cult leader bent on destroying them all. He's using
Dioxin's desire for revenge to help him discredit, kill, and divide them. They suspect there's a
traitor in their midst but it isn't until their safe house is attacked that they discover who it is.
18
Tween & YA FIC CAR
Prophecy v. 3)
Carroll, Michael
The Reckoning (Quantum
Not long ago the world thought its superhumans dead after a great battle wiped out heroes and
villains alike. Now, new heroes—and new villains— have miraculously emerged in the form of
teenagers. The new heroes find themselves on the cusp of WWIII, caused by their very
existence. One hero is torn between right and wrong as he falls under the spell of a former ally
turned villain, while another must come to terms with his dark role in the battle, as predicted by
Quantum's prophecy years ago. If the planet is to survive, our new heroes will need to prove
stronger than even they can imagine.
Tween & YA FIC CAR
Carroll, Michael
Super Human
Four thousand years ago the world's first super human walked the earth. Possessing the strength
of one hundred men, skin impervious to attack, and the ability to read minds, this immortal being
used his power to conquer and enslave nations. Now plans are in motion that will transport this
super human to the present, where he'll usher in a new age of tyranny unlike anything the world
has ever seen. Determined to stand against them, using powers they've only just begun to master,
is a ragtag group of young heroes. For them this first test may be their greatest . . . and last.
YA SF CAR
Carson, Rae
The Girl of Fire and Thorns
Once a century, one person is chosen for greatness. Elisa is the chosen one. But she is also the
younger of two princesses. The one who has never done anything remarkable, and can’t see how
she ever will. Now, on her sixteenth birthday, she has become the secret wife of a handsome
and worldly king—a king whose country is in turmoil. A king who needs her to be the chosen one,
not a failure of a princess. And he’s not the only one who seeks her. Savage enemies, seething
with dark magic, are hunting her. A daring, determined revolutionary thinks she could be his
people’s savior, and he looks at her in a way that no man has ever looked at her before. Soon it is
not just her life, but her very heart that is at stake. Elisa could be everything to those who need
her most. If the prophecy is fulfilled. If she finds the power deep within herself. If she doesn’t die
young. Most of the chosen do.
YA SF CAR
Carson, Rae Crown of Embers
She does not know what awaits her at the enemy's gate. Elisa is a hero. She led her people to
victory over a terrifying, sorcerous army. Her place as the country's ruler should be secure. But it
isn't. Her enemies come at her like ghosts in a dream, from foreign realms and even from within
her own court. And her destiny as the chosen one has not yet been fulfilled. To conquer the
power she bears, once and for all, Elisa must follow a trail of long-forgotten—and forbidden—
clues, from the deep, hidden catacombs of her own city to the treacherous seas. With her go a
one-eyed spy, a traitor, and the man whom—despite everything—she is falling in love with. If
she's lucky, she will return from this journey. But there will be a cost.
YA SF CAS Cashore, Kristin Graceling
Lady Katsa of Middluns and Prince Po of Lienid are both Gracelings, born with a special gift.
Since age eight, Katsa has unwillingly served her uncle, King Randa, as his enforcer, because of
her terrible ability to maim or kill barehanded. Accidentally meeting when Katsa undertakes a
mission for the secret Council, Po and Katsa realize that there is something desperately wrong in
the Seven Kingdoms, an evil somehow centered in the universally admired King Leck of Monsea.
When Leck turns his attentions to his own daughter, Bitterblue, Katsa and Po recognize the truth:
Leck too is Graced, with the ability to deceive, and his benevolence masks a horror that threatens
not only the child but also the Kingdoms.
19
YA SF CAS
Cashore, Kristen
Fire
She is the last of her kind...
It is not a peaceful time in the Dells. In King City, the young King Nash is clinging to the throne,
while rebel lords in the north and south build armies to unseat him. War is coming. And the
mountains and forest are filled with spies and thieves. This is where Fire lives, a girl whose
beauty is impossibly irresistible and who can control the minds of everyone around her.
YA SF CAS
Cashore, Kristin
Bitterblue
Eight years after Graceling, Bitterblue is now queen of Monsea. But the influence of her father, a
violent psychopath with mind-altering abilities, lives on. Her advisors, who have run things since
Leck died, believe in a forward-thinking plan: Pardon all who committed terrible acts under Leck's
reign, and forget anything bad ever happened. But when Bitterblue begins sneaking outside the
castle--disguised and alone--to walk the streets of her own city, she starts realizing that the
kingdom has been under the thirty-five-year spell of a madman, and the only way to move
forward is to revisit the past. Two thieves, who only steal what has already been stolen, change
her life forever. They hold a key to the truth of Leck's reign. And one of them, with an extreme
skill called a Grace that he hasn't yet identified, holds a key to her heart.
YA SF CAS Cass, Kiera The Selection
For thirty-five girls, the Selection is the chance of a lifetime. The opportunity to escape the life laid
out for them since birth. To be swept up in a world of glittering gowns and priceless jewels. To live
in a palace and compete for the heart of gorgeous Prince Maxon. But for America Singer, being
Selected is a nightmare. It means turning her back on her secret love with Aspen, who is a caste
below her. Leaving her home to enter a fierce competition for a crown she doesn't want. Living in
a palace that is constantly threatened by violent rebel attacks. Then America meets Prince
Maxon. Gradually, she starts to question all the plans she's made for herself—and realizes that
the life she's always dreamed of may not compare to a future she never imagined.
YA SF CAS Cass, Kiera The Elite (Selection v 2)
Thirty-five girls came to the palace to compete in the Selection. All but six have been sent home.
And only one will get to marry Prince Maxon and be crowned princess of Illea. America still isn’t
sure where her heart lies. When she’s with Maxon, she’s swept up in their new and breathless
romance, and can’t dream of being with anyone else. But whenever she sees Aspen standing
guard around the palace, and is overcome with memories of the life they planned to share. With
the group narrowed down to the Elite, the other girls are even more determined to win Maxon
over—and time is running out for America to decide. Just when America is sure she’s made her
choice, a devastating loss makes her question everything again. And while she’s struggling to
imagine her future, the violent rebels that are determined to overthrow the monarchy are growing
stronger and their plans could destroy her chance at any kind of happy ending.
YA SF CHA
Chadda, Sarwat
Devil’s Kiss
As the youngest and only female member of the Knights Templar, Bilqis SanGreal grew up
knowing she wasn’t normal. Instead of hanging out at the mall or going on dates, she spends her
time training as a warrior in her order’s ancient battle against the Unholy. Billi’s cloistered life is
blasted apart when her childhood friend, Kay, returns from Jerusalem, gorgeous and with a
dangerous chip on his shoulder. He’s ready to slide back into Billi’s life, but she’s met someone
new: amber-eyed Mike, who seems to understand her like no one else and effortlessly stakes a
claim on her heart. But the Templars are called to battle before Billi can enjoy the thrilling new
twist to her life. One of the order’s ancient enemies has resurfaced, searching for a treasure that
the Templars have guarded for almost a thousand years - King Solomon’s cursed mirror, a
source of unimaginable power. To save the lives of millions, Billi will have to put her heart aside
and make sacrifices greater than she could have imagined.
20
YA SF CHA
Chadda, Sarwat
Dark Goddess (Devil's Kiss v. 2)
New enemies, new romance, and new horrors, Billi's back, and it seems like the Unholy just can't
take a hint. Still reeling from the death of her best friend, Kay, Billi's thrust back into action when
the Templars are called to investigate werewolf activity. And these werewolves are like nothing
Bilil's seen before. They call themselves the Polenitsy - Man Killers. The ancient warrior women
of Eastern Europe, supposedly wiped out centuries ago. But now they're out of hiding and on the
hunt for a Spring Child -- an Oracle powerful enough to blow the volcano at Yellowstone -precipitating a Fimbulwinter that will wipe out humankind for good. The Templars follow the
stolen Spring Child to Russia, and the only people there who can help are the Bogatyrs, a group
of knights who may have gone to the dark side. To reclaim the Spring Child and save the world,
Billi needs to earn the trust of Ivan Romanov, an arrogant young Bogatyr whose suspicious of
people in general, and of Billi in particular.
Tween & YA SF CHA
Easy Steps
Chapman, Linda & Steve Cole
Be a Genie in Six
Be careful what you wish for. . . .
When new stepsiblings Milly, Michael, Jason, and Jess move to a town in the middle of nowhere,
the last thing they expect is to find a magic book. But then they stumble upon The Genie
Handbook, and their lives are changed forever. Each chapter in The Genie Handbook contains
one of six stages of training to be mastered, and the kids are thrilled to begin their schooling—
especially since once they become genies, they can wish themselves back to London and their
old lives. But then some of the wishes go wrong, and the magic starts to seem scarier. And when
the kids discover a mysterious couple watching them covertly, they realize there's more to the
handbook than they ever could have guessed. If the children's greatest wish of all is finally
granted, will their world change for better or for worse? Maybe sometimes it takes something
even more powerful than a genie to reveal your true heart's desire.
YA FIC CHI
Childs, Tera Lynn
Sweet Venom
Grace just moved to San Francisco and is excited to start over at a new school. The change is full
of fresh possibilities, but it’s also a tiny bit scary. It gets scarier when a minotaur walks in the
door. And even more shocking when a girl who looks just like her shows up to fight the monster.
Gretchen is tired of monsters pulling her out into the wee hours, especially on a school night, but
what can she do? Sending the minotaur back to his bleak home is just another notch on her
combat belt. She never expected to run into this girl who could be her double, though.
Greer has her life pretty well put together, thank you very much. But that all tilts sideways when
two girls who look eerily like her appear on her doorstep and claim they’re triplets, supernatural
descendants of some hideous creature from Greek myth, destined to spend their lives hunting
monsters. These three teenage descendants of Medusa, the once-beautiful Gorgon maligned in
myth, must reunite and embrace their fates in this unique paranormal world where monsters lurk
in plain sight.
YA FIC CHI
Childs, Tera Lynn
Sweet Shadows
Three teenage descendants of Medusa must figure out where their fate will take them. The
warring factions among the gods of Olympus are coming for them, the creatures of the abyss are
pushing into San Francisco, and the boys in their lives are hiding dangerous secrets.
Gretchen has fought the monsters the longest, but teaching the girls the ropes is hard. Can she
rely on Grace and Greer, or even trust herself to keep them safe? Greer has pressing social
commitments and little time to train her newfound powers. But her second sight won't leave her
alone. Grace is worried about her brother, Thane, who has disappeared. His secrets might have
to do with the heritage the triplets share.
How can the girls embrace the shadows of their legacy?
21
YA FIC CHI
Childs, Tira Lynn
Oh. My. Gods.
When Phoebe's mom returns from Greece with a new husband and moves them to an island in
the Aegean, Phoebe's plans for her senior year and track season are ancient history. Now she
must attend the uberexclusive academy, where admission depends on pedigree, namely,
ancestry from Zeus, Hera, and other Greek gods. That's right, they're real, not myth, and their
teen descendants are like the classical heroes-supersmart and superbeautiful with a few
superpowers. And now they're on her track team! Armed only with her Nikes and the will to win,
Phoebe races to find her place among the gods.
YA FIC CHI
Childs, Tera Lynn
Goddess Boot Camp
Phoebe, who recently discovered she's a descendant of Nike (the goddess, not the shoe), is
finding that supernatural powers come with a crazy learning curve. Her stepfather, headmaster of
the Academy for descendants of the Greek gods, has enrolled her at Dynamotheos Development
Camp—aka Goddess Boot Camp—with a bunch of ten-year-olds for the summer. Embarrassing
as that is, hopefully it'll help her gain control over her powers in time to pass the test of the gods,
continue training hard enough to qualify for the Pythian Games, and enjoy her godly boyfriend,
Griffin, all while avoiding the ultimate mistake of accidentally misusing powers.
YA SF CHI
Chima, Cinda Williams
The Warrior Heir (Heir Chronicles v .1)
Before he knew about the Roses, 16-year-old Jack lived an unremarkable life in the small Ohio
town of Trinity. Only the medicine he has to take daily and the thick scar above his heart set him
apart from the other high-schoolers. Then one day Jack skips his medicine. Suddenly, he is
stronger, fiercer, and more confident than ever before. And it feels great until he loses control of
his own strength and nearly kills another player during soccer team tryouts. Soon, Jack learns the
startling truth about himself: He is Weirlind; part of an underground society of magical people who
live among us. At the head of this magical society sit the feuding houses of the Red Rose and the
White Rose, whose power is determined by playing The Game a magical tournament in which
each house sponsors a warrior to fight to the death. The winning house rules the Weir. As if his
bizarre magical heritage isn’t enough, Jack finds out that he’s not just another member of Weirlind
he’s one of the last of the warriors at a time when both houses are scouting for a player. Jack’s
performance on the soccer field has alerted the entire magical community to the fact that he’s in
Trinity. And until one of the houses is declared Jack’s official sponsor, they’ll stop at nothing to
get Jack to fight for them.
YA SF CHI
Chima, Cinda Williams
Wizard Heir (Heir Chronicles v. 2)
Sixteen-year-old Seph McCauley has spent the past three years getting kicked out of one
exclusive private school after another. Unfortunately it's not his attitude that's the problem. It's the
trail of magical accidents" lately, disasters" that follow in his wake. Seph is a wizard, orphaned
and untrained—and now that the only person who could protect him has died, his powers are
escalating out of control. After causing a tragic fire at an after-hours party, Seph is sent to the
Havens, a secluded boys' school on the coast of Maine. At first, it seems like the answer to his
prayers. Gregory Leicester, the headmaster, promises to train Seph in magic and initiate him into
his mysterious order of wizards. But Seph's enthusiasm dampens quickly when he learns that
training comes at a steep cost, and that Leicester plans to use his students' powers to serve his
own mysterious agenda. In this companion novel to the exciting fantasy The Warrior Heir,
everyone's got a secret to keep: Jason Haley, a fellow student who's been warned to keep away
from Seph; the enchanter Linda Downey, who knew his parents; the rogue wizard Leander
Hastings, and the warriors Jack Swift and Ellen Stephenson. This wizard war is one that Seph
may not have the strength to survive.
22
YA SF CHI
Chima, Cinda Williams
Dragon Heir (Heir Chronicles v. 3)
Jason Haley has to find a way to make a difference. Discovering the dragon's hoard might be the
ticket, but Leander Hastings makes Jason take the amulets, sword, and most important, the
Dragonheart, to Trinity, Ohio, for safe keeping. Ever since Madison Moss took the hit of dark
magic intended for Seph McCauley, she has had terrifying nightmares, and her touch makes
Seph ill. Warren Barber, Claude and Devereaux D'Orsay, and the heads of the White and Red
Roses seek to control the Dragonheart stone, the source of power for the magical guilds. As
unlikely alliances form and Weir converge on Trinity, the stage is set for the final battle. The
thrilling Heir Trilogy concludes with this beautifully directed tale of color and character, smells and
spells. The backstory of the Dragonheart and the creation of the guilds are complex. Characters
are developed in depth rather than breadth, giving the tale an even greater richness than the first
two novels. Some characters surprise with their actions-or lack thereof-giving the tale an
unpredictability often not found in fantasy. With almost each chapter comes a change in focus,
and yet each thread pulls together from across the globe to center in Trinity, creating a Weirweb
destined to draw in readers.
YA SF CHI
Chima, Cinda Williams
Enchanter Heir (Heir Chronicles v. 4)
They called it the Thorn Hill Massacre—the brutal attack on a once-thriving Weir community.
Though Jonah Kinlock lived through it, he did not emerge unscathed: like the other survivors,
Jonah possesses unique magical gifts that set him apart from members of the mainline guilds. At
seventeen, Jonah has become the deadliest assassin in Nightshade, a global network that hunts
the undead. He is being groomed to succeed Gabriel Mandrake, the sorcerer, philanthropist, and
ruthless music promoter who established the Thorn Hill Foundation, the public face of Nightshade.
More and more, Jonah’s at odds with Gabriel’s tactics and choice of targets. Desperate to help
his dying brother Kenzie, Jonah opens doors that Gabriel prefers to keep closed. Emma Claire
Greenwood grew up worlds away, raised by a grandfather who taught her music rather than
magic. An unschooled wild child, she runs the streets until the night she finds her grandfather
dying, gripping a note warning Emma that she might be in danger. The clue he leaves behind
leads Emma into Jonah’s life—and a shared legacy of secrets and lingering questions. Was
Thorn Hill really a peaceful commune? Or was it, as the Wizard Guild claims, a hotbed of
underguild terrorists? The Wizards’ suspicions grow when members of the mainline guilds start
turning up dead. They blame Madison Moss and the Interguild Council, threatening the fragile
peace brokered at Trinity. Racing against time, Jonah and Emma work to uncover the truth about
Thorn Hill, amid growing suspicion that whoever planned the Thorn Hill Massacre might strike
again.
YA SF CHI
Chima, Cinda Williams
The Demon King (Seven Realms v 1)
Times are hard in the mountain city of Fellsmarch. Reformed thief Han Alister will do almost
anything to eke out a living for himself, his mother, and his sister Mari. Ironically, the only thing of
value he has is something he can't sell. For as long as Han can remember, he's worn thick silver
cuffs engraved with runes. They're clearly magicked-as he grows, they grow, and he's never been
able to get them off. While out hunting one day, Han and his Clan friend, Dancer catch three
young wizards setting fire to the sacred mountain of Hanalea. After a confrontation, Han takes an
amulet from Micah Bayar, son of the High Wizard, to ensure the boy won't use it against them.
Han soon learns that the amulet has an evil history-it once belonged to the Demon King, the
wizard who nearly destroyed the world a millennium ago. With a magical piece that powerful at
stake, Han knows that the Bayars will stop at nothing to get it back.
23
YA SF CHI Chima, Cinda Williams
The Exiled Queen (Seven Realms v. 2)
Haunted by the loss of his mother and sister, Han Alister journeys south to begin his schooling at
Mystwerk House in Oden’s Ford. But leaving the Fells doesn’t mean danger isn’t far behind. Han
is hunted every step of the way by the Bayars, a powerful wizarding family set on reclaiming the
amulet Han stole from them. And Mystwerk House has dangers of its own. There, Han meets
Crow, a mysterious wizard who agrees to tutor Han in the darker parts of sorcery—but the
bargain they make is one Han may regret. Meanwhile, Princess Raisa ana’Marianna runs from a
forced marriage in the Fells, accompanied by her friend Amon and his triple of cadets. Now, the
safest place for Raisa is Wein House, the military academy at Oden's Ford. If Raisa can pass as
a regular student, Wein House will offer both sanctuary and the education Raisa needs to
succeed as the next Gray Wolf queen.
YA SF CHI
Chima, Cinda Williams Gray Wolf Throne (Seven Realms v. 3)
Han Alister thought he had already lost everyone he loved. But when he finds his friend Rebecca
Morley near death in the Spirit Mountains, Han knows that nothing matters more than saving her.
The costs of his efforts are steep, but nothing can prepare him for what he soon discovers: the
beautiful, mysterious girl he knew as Rebecca is none other than Raisa ana’Marianna, heir to the
Queendom of the Fells. Han is hurt and betrayed. He knows he has no future with a blueblood.
And, as far as he’s concerned, the princess’s family killed his own mother and sister. But if Han is
to fulfill his end of an old bargain, he must do everything in his power to see Raisa crowned
queen. Meanwhile, some people will stop at nothing to prevent Raisa from ascending. With each
attempt on her life, she wonders how long it will be before her enemies succeed. Her heart tells
her that the thief-turned-wizard Han Alister can be trusted. She wants to believe it—he’s saved
her life more than once. But with danger coming at her from every direction, Raisa can only rely
on her wits and her iron-hard will to survive—and even that might not be enough.
YA SF CHI
Chima, Cinda Williams Crimson Crown (Seven Realms v. 4)
A thousand years ago, two young lovers were betrayed—Alger Waterlow to his death, and
Hanalea, Queen of the Fells, to a life without love.
Now, once again, the Queendom of the Fells seems likely to shatter apart. For young queen
Raisa ana’Marianna, maintaining peace even within her own castle walls is nearly impossible;
tension between wizards and Clan has reached a fevered pitch. With surrounding kingdoms
seeking to prey on the Fells’ inner turmoil, Raisa’s best hope is to unite her people against a
common enemy. But that enemy might be the person with whom she's falling in love. Through a
complicated web of lies and unholy alliances, former streetlord Han Alister has become a
member of the Wizard Council of the Fells. Navigating the cut-throat world of blue blood politics
has never been more dangerous, and Han seems to inspire hostility among Clan and wizards
alike. His only ally is the queen, and despite the perils involved, Han finds it impossible to ignore
his feelings for Raisa. Before long, Han finds himself in possession of a secret believed to be lost
to history, a discovery powerful enough to unite the people of the Fells. But will the secret die with
him before he can use it?
YA SF CLA
Clare, Cassandra
City of Bones (Mortal Instruments v.1)
When fifteen-year-old Clary Fray heads out to the Pandemonium Club in New York City, she
hardly expects to witness a murder -- much less a murder committed by three teenagers covered
with strange tattoos and brandishing bizarre weapons. Equally startled by her ability to see them,
the murderers explain themselves as Shadowhunters: a secret tribe of warriors dedicated to
ridding the earth of demons. But why would demons be interested in ordinary mundanes like
Clary and her mother? And how did Clary suddenly get the Sight? The Shadowhunters would like
to know....
24
YA SF CLA Clare, Cassandra City of Ashes (Mortal Instruments v.2)
In this breathtaking sequel to City of Bones, Cassandra Clare lures her readers back into the dark
grip of New York City's Downworld, where love is never safe and power becomes the deadliest
temptation.
YA SF CLA
Clare, Cassandra
City of Glass (Mortal Instruments v. 3)
To save her mother's life, Clary must travel to the City of Glass, the ancestral home of the
Shadowhunters — never mind that entering the city without permission is against the Law, and
breaking the Law could mean death. To make things worse, she learns that Jace does not want
her there, and her best friend, Simon, has been thrown in prison by the Shadowhunters, who are
deeply suspicious of a vampire who can withstand sunlight. As Clary uncovers more about her
family's past, she finds an ally in mysterious Shadowhunter Sebastian. With Valentine mustering
the full force of his power to destroy all Shadowhunters forever, their only chance to defeat him is
to fight alongside their eternal enemies. But can Downworlders and Shadowhunters put aside
their hatred to work together? While Jace realizes exactly how much he's willing to risk for Clary,
can she harness her newfound powers to help save the Glass City — whatever the cost?
YA SF CLA
v. 4)
Clare, Cassandra
City of Fallen Angels (Mortal Instruments
The Mortal War is over, and sixteen-year-old Clary Fray is back home in New York, excited about
all the possibilities before her. She's training to become a Shadowhunter and to use her unique
power. Her mother is getting married to the love of her life. Downworlders and Shadowhunters
are at peace at last. And—most importantly of all—she can finally call Jace her boyfriend.
But nothing comes without a price. Someone is murdering Shadowhunters, provoking tensions
between Downworlders and Shadowhunters that could lead to a second, bloody war. Clary's best
friend, Simon, can't help her. His mother just found out that he's a vampire and now he's
homeless. Everywhere he turns, someone wants him on their side—along with the power of the
curse that's wrecking his life. And they're willing to do anything to get what they want. Not to
mention that he's dating two beautiful, dangerous girls—neither of whom knows about the other
one. When Jace begins to pull away from her without explaining why, Clary is forced to delve into
the heart of a mystery whose solution reveals her worst nightmare: she herself has set in motion
a terrible chain of events that could lead to her losing everything she loves. Even Jace.
YA SF CLA
Clare, Cassandra
City of Lost Souls (Mortal Instruments v. 5)
The New York Times bestselling Mortal Instruments continues—and so do the thrills and danger
for Jace, Clary, and Simon. Can the lost be reclaimed? What price is too high to pay for love?
Who can be trusted when sin and salvation collide? Love. Blood. Betrayal. Revenge. Darkness
threatens to claim the Shadowhunters in the harrowing fifth book of the Mortal Instruments series.
25
YA SF CLA
Clare, Cassandra
Clockwork Angel (Infernal Devices v. 1)
Magic is dangerous—but love is more dangerous still. When sixteen-year-old Tessa Gray
crosses the ocean to find her brother, her destination is England, the time is the reign of Queen
Victoria, and something terrifying is waiting for her in London's Downworld, where vampires,
warlocks and other supernatural folk stalk the gaslit streets. Only the Shadowhunters, warriors
dedicated to ridding the world of demons, keep order amidst the chaos. Kidnapped by the
mysterious Dark Sisters, members of a secret organization called The Pandemonium Club, Tessa
soon learns that she herself is a Downworlder with a rare ability: the power to transform, at will,
into another person. What’s more, the Magister, the shadowy figure who runs the Club, will stop
at nothing to claim Tessa's power for his own. Friendless and hunted, Tessa takes refuge with
the Shadowhunters of the London Institute, who swear to find her brother if she will use her
power to help them. She soon finds herself fascinated by—and torn between—two best friends:
James, whose fragile beauty hides a deadly secret, and blue-eyed Will, whose caustic wit and
volatile moods keep everyone in his life at arm's length . . . everyone, that is, but Tessa. As their
search draws them deep into the heart of an arcane plot that threatens to destroy the
Shadowhunters, Tessa realizes that she may need to choose between saving her brother and
helping her new friends save the world. . . . and that love may be the most dangerous magic of
all.
YA SF CLA
Clare, Cassandra
Clockwork Prince (Infernal Devices v. 2)
In the magical underworld of Victorian London, Tessa Gray has at last found safety with the
Shadowhunters. But that safety proves fleeting when rogue forces in the Clave plot to see her
protector, Charlotte, replaced as head of the Institute. If Charlotte loses her position, Tessa will be
out on the street—and easy prey for the mysterious Magister, who wants to use Tessa’s powers
for his own dark ends.
YA SF CLA
Clare, Cassandra
Clockwork Princess (Infernal Devices v. 3)
THE INFERNAL DEVICES WILL NEVER STOP COMING! A net of shadows begins to tighten
around the Shadowhunters of the London Institute. Mortmain plans to use his Infernal Devices,
an army of pitiless automatons, to destroy the Shadowhunters. He needs only one last item to
complete his plan: he needs Tessa Gray. Charlotte Branwell, head of the London Institute, is
desperate to find Mortmain before he strikes. But when Mortmain abducts Tessa, the boys who
lay equal claim to her heart, Jem and Will, will do anything to save her. For though Tessa and
Jem are now engaged, Will is as much in love with her as ever. As those who love Tessa rally to
rescue her from Mortmain’s clutches, Tessa realizes that the only person who can save her is
herself. But can a single girl, even one who can command the power of angels, face down an
entire army?
YA SF CLA
Clarke, Cassandra Rose
The Assassin's Curse
Ananna of the Tanarau abandons ship when her parents try to marry her off to an allying pirate
clan: she wants to captain her own boat, not serve as second-in-command to her handsome yet
clueless fiance. But her escape has dire consequences when she learns the scorned clan has
sent an assassin after her. And when the assassin, Naji, finally catches up with her, things get
even worse. Ananna inadvertently triggers a nasty curse — with a life-altering result. Now
Ananna and Naji are forced to become uneasy allies as they work together to break the curse
and return their lives back to normal. Or at least as normal as the lives of a pirate and an
assassin can be.
26
YA FIC CLE
Clement-Davies, David
The Sight
In the shadow of an abandoned castle, a wolf pack seeks shelter. The she-wolf is about to give
birth, and her pups could not survive exposure to the bitter Transylvanian winter. But something
more threatening than snow and wind stalks the pack -- a lone wolf, Morgra, possessed of a
mysterious and terrifying power known as the Sight. And with her travels a raven, a bird that
feeds on the dead. Morgra's arts show her that one of the pups born beneath the castle holds a
key to power even stronger than her own -- power that could give her control of this world and the
next. Her soul, eaten up by the memory of an old crime, longs for this ultimate dominion. But the
pack she hunts is brave and loving. They will do anything to protect their own, even if it means
setting in motion a battle that will involve all of nature, including the creature wolves fear the most
-- Man.
YA FIC CLE
Clement-Davies, David
The Telling Pool
Can one young man defeat a beautiful, powerful enchantress to release his father from a terrible
spell? Welsh serf, Rhodri Falcon, believes he can. A rousing adventure story, the book examines
what it takes to hold fast to your dreams and achieve them. It is a story of family, friendship,
fighting for what you believe in, and what a true sacrifice of the heart can mean. With the help of a
wise old hermit and a magic pool of water that shows the recent past, Rhodri learns how his
father was imprisoned by a sorceress who stole his heart from his body. Determined to release
his father from the spell, Rhodri sets out to recapture his father's heart and defeat the
enchantress. On his quest he befriends a Jewish girl and her father, and learns about a darker
side of the Crusades that gives him a new perspective on the cause his father fought for. And
when Rhodri finds the cave and encounters the enchantress, what began as a quest to save his
father becomes a fight for all he holds dear, at the possible cost of his own life.
YA FIC CLE
Clement-Davies, David
Fell
The sequel to The Sight, it’s the story of Fell, the black wolf whose betrayal of his family in The
Sight almost led to the enslavement of all wolves by the evil Morgra. Wandering alone in the
forests of Transylvania, lost in the pain of his sister Larka's death, Fell rejects their shared gift of
seeing into the minds of others.. It is only when a message comes from his old friend Skart, the
eagle, that Fell begins to accept his destiny: to enter the world of humans and restore a lost girl to
her family, thus healing the wounds of a divided kingdom.
YA SF COK
Cokal, Susann The Kingdom of Little Wounds
On the eve of Princess Sophia’s wedding, the Scandinavian city of Skyggehavn prepares to fete
the occasion with a sumptuous display of riches: brocade and satin and jewels, feasts of sugar
fruit and sweet spiced wine. Yet beneath the veneer of celebration, a shiver of darkness creeps
through the palace halls. A mysterious illness plagues the royal family, threatening the lives of the
throne’s heirs, and a courtier’s wolfish hunger for the king’s favors sets a devious plot in motion.
Here in the palace at Skyggehavn, things are seldom as they seem — and when a single errant
prick of a needle sets off a series of events that will alter the course of history, the fates of
seamstress Ava Bingen and mute nursemaid Midi Sorte become irrevocably intertwined with that
of mad Queen Isabel. As they navigate a tangled web of palace intrigue, power-lust, and
deception, Ava and Midi must carve out their own survival any way they can.
Tween & YA SF COL
Collins, Suzanne
(Underland Chronicles v.1)
Gregor the Overlander
When Gregor falls through a grate in the laundry room of his apartment building, he hurtles into
the dark Underland, where spiders, rats, cockroaches coexist uneasily with humans. This world is
on the brink of war, and Gregor's arrival is no accident. A prophecy foretells that Gregor has a
role to play in the Underland's uncertain future. Gregor wants no part of it -- until he realizes it's
the only way to solve the mystery of his father's disappearance. Reluctantly, Gregor embarks on
a dangerous adventure that will change both him and the Underland forever.
27
Tween & YA SF COL
Collins, Suzanne
Bane (Underland Chronicles v.2)
Gregor and the Prophecy of
When giant cockroaches kidnap his baby sister Boots from Central Park, Gregor knows that he
has no choice but to descend to the Underland to find her. Readers will eagerly remember what
Gregor has tried to forget: that at the end of Gregor the Overlander (2003), the fey Nerissa had
hinted at the Prophecy of Bane. Bane, it appears, is a giant white rat, one whose coming
portends the end of the delicate balance of power in the Underland; Gregor is prophesied to be
the end of Bane, but not if the rats get Boots first. Collins crafts another edge-of-the-seat quest; a
race between Gregor and the rats reunites the boy with Queen Luxa and with Ares, his new batbond.
Tween & YA SF COL Collins, Suzanne
Warmbloods (Underland Chronicles v.3)
Gregor and the Curse of the
This third book continues the saga of Gregor's adventures in the amazing subterranean world
under New York City. This time the 11-year-old is trying to save victims of an Underland plague,
including Ares, his giant bat bond-mate, and Gregor's own mother. The quest for the cure takes
the boy and his friends into new sections of the Underland where plants are carnivorous and a
giant lizard serves as a guide. The Overlander is again joined on his quest by Boots, his toddler
sister; Ripred, the rat; and Temp, the giant cockroach. As before, the quest is guided by a
prophecy that only becomes clear in the later stages of the book.
Tween & YA SF COL Collins, Suzanne
(Underland Chronicles v.4)
Gregor and the Marks of Secret
It's only a few months since Gregor and Boots returned from the Underland, leaving their mother
behind to heal from the plague. Though Gregor's family receives frequent updates on her
condition, they all know Gregor must return to fulfill his role as the warrior who is key to the
Underlanders' survival. Accompanied by his now-talkative, potty-trained little sister Boots, still
considered the honorary "princess," Gregor joins forces with another princess - 12-year-old Luxa
- and Ripred the rat to defend the Underlanders and the vulnerable "Nibblers" or mice, from the
rat army.
Tween & YA SF COL
Collins, Suzanne
(Underland Chronicles v.5)
Gregor and the Code of Claw
Everyone in the Underland has been taking great pains to keep the new prophecy, The Prophecy
of Time, from Gregor. Gregor knows it must say something awful but he never imagined just how
awful: It calls for the warrior's death. Now, with an army of rats approaching, Gregor's mom and
his sister still in Regalia, Gregor the warrior must gather up his courage to help defend Regalia
and get his family home safely. The entire existence of the Underland is in Gregor's hands, and
time is running out. There is a code to be cracked, a mysterious new princess, and a queen who
wants control.
YA SF CON
v .1)
Constable, Kate
Singer of All Songs (Chanters of Tremaris
Calwyn has lived all her life among the priestesses of Antaris, tending to her bees and dreaming
of the mysterious world beyond the Wall. Then she discovers a man lying unconscious within the
Wall—Darrow, who tells her of the fear and hatred that hold sway in the Outlands, where the
magic arts of chantment are disappearing. They journey together to cities of golden stone and
seas ruled by blood moons, gathering other chanters to them. For it will take an unprecedented
unity to stand in the way of Samis, a ruthlessly ambitious sorcerer who seeks to become Emperor
of all Tremaris.
28
YA SF CON Constable, Kate
Waterless Sea (Chanters of Tremaris v. 2)
The second novel in the captivating Chanters of Tremaris trilogy follows Calwyn and her friends
to the desolate Merithuran Empire. As they search for a group of kidnapped children who have
the gift of chantment, they must negotiate both the unforgiving desert and the even more
treacherous Palace of cobwebs, where they uncover the dreadful secret that holds the Empire
together. Meanwhile, Darrow has broken away from the group to form a new alliance of his own.
Can he still be trusted? In this audiobook, Calwyn's quest for peace and justice has greater
consequences than she ever could have imagined.
YA SF CON
Constable, Kate
The Tenth Power (Chanters of Tremaris v. 3)
Calwyn used to be exceptional. She was the most talented of all the chanters of Tremaris, and
she’d fought hard to become their leader. But then there was an accident, and the magic inside
her went silent. Where there once was power, now there is nothing. Her whole life–the future she
had planned with Darrow–has somehow slipped away. All Calwyn wants to do is limp home and
hide. But she can’t, because although her power is gone and taken all happiness with it, her
responsibilities seem to grow every day. There’s a sickness attacking the chanters of Tremaris, a
sickness that seems to have infected the land itself. And even though Calwyn is now just an
ordinary girl with no magic left in her, she can’t sit by and watch the world die. This is a story
about tremendous courage and the strength of spirit that life sometimes demands. But it’s also a
story of hope, because sometimes when everything you know has failed you, there is another
way. Sometimes there is a tenth power–if only you can find it.
YA SF COO
Coombs, Kate Runaway Princess
In this parody of traditional fairy tale motifs, first-time novelist Coombs introduces a host of
comical heroes, heroines, villains and buffoons. Meg, the only daughter of King Stomgard and
Queen Istilda, is not your ordinary princess. She detests frilly dresses and would rather chase
frogs than learn to embroider. What 15-year-old Meg hates most is being "sequestered" in a
tower while princes from far and wide contend for her hand in marriage. The contest consists of
three tasks: slaying a dragon, hunting down a witch and ridding the kingdom of bandits.
Employing her wits, agility, and quite a lot of help from Cam, the gardener's boy, and Dilly, the
princess's personal maid, Meg manages to escape her prison and embark on the wildest
adventure of her life. Her goal is to beat the royal contenders at their own game and thus avoid
matrimony. Meg's quest to stay one step ahead of her suitors is sure to keep readers entertained,
especially when the dragon, witch and bandits turn out to be far more amiable than the vain
"bread-for-brains" princes, and Meg receives magical trinkets that enable her to perform some
interesting tricks.
Tween & YA SF COO
Coombs, Kate
The Runaway Dragon
When Meg’s dragon, Laddy, flies away from home, she knows she must go on a quest to find
him. But she hasn’t counted on her parents, the king and queen of Greeve, sending ten
guardsmen along. Fortunately, she is also accompanied by her best friends: Dilly, a lady-inwaiting and a cool head in any crisis not involving heights; Cam, a gardener’s assistant who
knows the exact value of a brick shed filled with sausages; Nort, a skinny guardsman who has
never given much thought to crows; and Lex, a young wizard with bad taste in horses, magic
carpets, and sorceresses. Of course, Meg’s quest goes topsy-turvy once she enters the
enchanted forest—and her adventure is just beginning. What’s more, meeting up with the dashing
bandit Bain again isn’t at all what she expected. Will this princess be able to rescue herself, let
alone anybody else?
29
YA FIC CRE
Cremer, Andrea
Rift
Sixteen-year-old Ember Morrow is promised to a group called Conatus after one of their healers
saves her mother's life. Once she arrives, Ember finds joy in wielding swords, learning magic,
and fighting the encroaching darkness loose in the world. She also finds herself falling in love with
her mentor, the dashing, brooding, and powerful Barrow Hess. When the knights realize Eira, one
of their leaders, is dabbling in dark magic, Ember and Barrow must choose whether to follow Eira
into the nether realm or to pledge their lives to destroying her and her kind.
Tween & YA SF CRI
Order v. 1)
Crilley, Paul
Rise of the Darklings (The Invisible
Emily Snow is twelve years old, supporting herself and her younger brother on the streets of
Victorian England by selling watercress. One early winter morning on her way to buy supplies,
she encounters a piskie--a small but very sarcastic fey creature that has been cornered by a
group of the Black Sidhe, piskies from an opposing clan. She rescues him and unknowingly
becomes involved in a war between the Seelie and the Unseelie, two opposing factions of fairies
that have been battling each other throughout the long centuries of human history, with London-and England itself--as the ultimate prize. When the Invisible Order--a centuries-old secret society
of humans that has protected mankind from the fey's interference--gets involved, things really
start to get complicated. Now she is the central figure in this ancient war that could permanently
change Earth. With no one to trust, Emily must rely on her own instincts and guile to make the
right choices that could save her family and all of mankind.
Tween & YA SF CRI
Crilley, Paul
The Fire King (Invisible Order v. 2)
With humans threatened by otherworldly creatures, orphans Emily and William Snow, and their
friends—the pickpocket Spring-Heeled Jack and the wisecracking Corrigan—find themselves two
hundred years in the past, trapped in the London of 1666. Desperately in need of help, they go in
search of Sir Christopher Wren, who was head of the Invisible Order, an organization dedicated
to fighting this threat. But Wren’s never even heard of the Order and has no interest in their
story. Stranded, the four cannot agree on their next step. But they’ll have to decide quickly,
because their enemies are on the move and the Fire King is ready to attack and burn London to
the ground.
YA SF CRO
Croggan, Alison
The Naming (Book of Pellinor v.1)
Maerad is a slave in a desperate and unforgiving settlement, taken there as a child when her
family is destroyed in war. She doesn't yet know she has inherited a powerful gift, one that marks
her as a member of the noble School of Pellinor and enables her to see the world as no other can.
It is only when she is discovered by Cadvan, one of the great Bards of Lirigon, that her true
identity and extraordinary destiny unfold. Now, she and her mysterious teacher must embark on a
treacherous, uncertain journey through a time and place where the forces of darkness wield an
otherworldly terror.
YA SF CRO
Croggon, Alison
The Riddle (Book of Pellinor v.2)
Maerad is a girl with a tragic and bitter past, but her powers grow stronger by the day. Now she
and her mentor, Cadvan, hunted by both the Light and the Dark, must unravel the Riddle of the
Treesong before their fractured kingdom erupts in chaos. The quest leads Maerad over terrifying
seas and vast stretches of glacial wilderness, ever closer to the seductive Winterking - ally of her
most powerful enemy, the Nameless One. Trapped in the Winterking's icy realm, Maerad must
confront what she has suspected all along: that she is the greatest riddle of all.
30
YA SF CRO Croggon, Alison
The Crow (Book of Pellinor v.3)
Hem is a weary orphan whose struggle for survival ends when he is reunited with his lost sister,
Maerad. But Maerad has a destiny to fulfill, and Hem is sent to the golden city of Turbansk, where
he learns the ways of the Bards and befriends a mysterious white crow. When the forces of the
Dark threaten, Hem flees with his protector, Saliman, and an orphan girl named Zelika to join the
Light’s resistance forces. It is there that Hem has a vision and learns that he, too, has a part to
play in Maerad’s quest to solve the Riddle of the Treesong.
YA SF CRO
Croggon, Alison
The Singing (Book of Pellinor v. 4)
In an increasingly battle-ravaged land, Maerad, Cadvan, and Hem desperately search for one
another as they make their separate journeys. The Black Army is advancing north, and even as
Maerad faces a mighty confrontation with the Landrost to save Innail, all of the Seven Kingdoms
are threatened with bitter and devastating defeat. Yet in Maerad and Hem lives the secret to the
mysterious Singing, and legend holds that if they release the music of Elidhu together, they have
the power to defeat the Nameless One. Can brother and sister find each other in time to fight this
all-powerful enemy, and are they strong enough — even reunited — to defeat him before all is
lost?
YA SF CRO
Cross, Gillian
Dark Ground
Robert wakes up naked and alone in a thick jungle. The last thing he remembers is being in a
plane with his family, but there is no sign of a crash or survivors. Then he discovers the shocking
truth—he is in the park near his house, but his familiar world has been transformed into an alien
landscape. When he finds others in the same position, he enlists their help in getting back home.
But the journey is more perilous than Robert could ever imagine.
YA SF CRO Cross, Gillian
The Black Room (Dark Ground Trilogy v. 2)
Robert has come back from a horrible ordeal in a strange parallel world.Now he can't stop
thinking about the people he left behind to face a winter that most won't survive. When Robert
sees a chance to save his friend Lorn, he is desperate to succeed. But is he prepared for the
realities of her world? Meanwhile, Lorn struggles to lead the little band of survivors, even as she
feels herself drawn to a secret tunnel where an unknown menace lurks.
YA SF CUR
Curley, Marianne
The Dark
Ethan and Isabel, heroes from The Named, are on a more exciting journey than ever and are
joined by Isabel's brother Matt, who is still getting accustomed to life in the Guard. Arkarian, their
ageless mentor, has been kidnapped and sent by the Goddess of Chaos to a frighteningly dark
underworld. His friends have been forbidden to rescue him, but and ever-increasing connection to
Arkarian drives Isabel to convince Ethan and Matt that they must risk everything to find him,
despite the consequences Each of the characters must face the demons of their inner-self and
draw upon what they find in their hearts in order to succeed.
YA SF CUR
Curley, Marianne
The Key
In the thrilling, final installment of the Guardians of Time trilogy, tentative guard members Matt
and Rochelle have emerged as crucial players in fulfilling the prophecy of the Named. Matt has
learned that he is the son of an immortal, while Rochelle is struggling with her newfound powers
and her fear that the group doesn't trust her. In fact, their leader is certain that someone in the
close-knit circle is a traitor-but who? As suspicions mount, friction threatens to tear apart the
Guard. Will the members of the Named be able to overcome their fears and unite the Guardians
of Time in their last stand against evil and chaos?
31
YA SF CUR
Curley, Marianne The Named
Ethan lives a secret life as a Guardian of the Named. Under the guidance of Arkarian, his mentor,
and with the help of Isabel, his unlikely but highly capable apprentice, Ethan has become a
valued member of this other-worldly corps. As the only defense against the evil Order of Chaos,
the Named travel through time to prevent the Order from altering history and thereby gaining
power in the present and the future. As the threat from the Order intensifies, secrets of the past
are revealed and villains and heroes are exposed. This gripping fantasy is set in modern times,
but is infused with intrigue from the past, super-natural characters and surprising plot twists.
Curley has written a winner through to the end.
YA SF CYP
Cypess, Leah
Mistwood
The Shifter is an immortal creature bound by an ancient spell to protect the kings of Samorna.
When the realm is peaceful, she retreats to the Mistwood. But when she is needed she always
comes. Isabel remembers nothing. Nothing before the prince rode into her forest to take her back
to the castle. Nothing about who she is supposed to be, or the powers she is supposed to have.
Prince Rokan needs Isabel to be his Shifter. He needs her ability to shift to animal form, to wind,
to mist. He needs her lethal speed and superhuman strength. And he needs her loyalty—because
without it, she may be his greatest threat. Isabel knows that her prince is lying to her, but she
can't help wanting to protect him from the dangers and intrigues of the court . . . until a deadly
truth shatters the bond between them. Now Isabel faces a choice that threatens her loyalty, her
heart . . . and everything she thought she knew.
Tween & YA FIC DEL
Apprentice v. 1)
Delaney, Joseph Revenge of the Witch (Last
For decades, Old Gregory has been the county's resident Spook and protector; but now his time
is coming to a close. To replace this aging guardian against evil, 30 apprentices are tested.
Twenty-nine of them fail; some flounder; some flee; some even perish during the trial. Only one
remains: Thomas Ward. Timid and uncertain, he worries that he might not pass his test or
perhaps not even survive.
Tween & YA FIC DEL
Apprentice v. 2)
Delaney, Joseph Curse of the Bane (Last
While trapped in the catacombs the Bane reaches out and takes control of people's minds,
making them selfish and greedy. The Spook is the only one who can rid the country of its evil
presence. With apprentice Tom Ward at his side, the Spook travels to Priestown to attend the
funeral of his brother and kill the Bane. Unfortunately, the ruthless Quisitor is also in town
rounding up innocent women whom he proclaims are witches and burning them at the stake. He
captures the Spook since he is a threat to his existence and throws him in jail to burn with the
other victims. Can Tom enter the catacombs and rescue the Spook without the Bane infiltrating
his mind? Does he have the knowledge, skills, and fortitude to risk his life for the good of all?
Tween & YA FIC DEL
Apprentice v. 3)
Delaney, Joseph
Night of the Soul Stealer (Last
It's going to be a long, hard, cruel winter. And there couldn't be a worse place to spend it than up
on Anglezarke. Thomas Ward is the apprentice for the local Spook, who captures witches and
drives away ghosts. As the weather gets colder and the nights draw in, the Spook receives an
unexpected visitor. Tom doesn't know who the stranger is or what he wants, but the Spook
suddenly decides it's time to travel to his winter house, Anglezarke. Tom has heard it will be a
bleak, forbidding place, and that menacing creatures are starting to stir somewhere on the moors
nearby. Can anything prepare Tom for what he finds there? What if the rumors about the evil
beast called the Golgoth are true? And how much danger will Tom be in if the secrets the Spook
has been trying to hide from the world are revealed?
32
Tween & YA FIC DEL
Apprentice v. 4)
Delaney, Joseph Attack of the Fiend (Last
Thomas Ward is the apprentice for the local Spook, who banishes boggarts and drives away
ghosts. But now a new danger is threatening Tom's world: the witches are rising and the three
most powerful clans are uniting in order to conjure an unimaginable evil.
Tom and the Spook set out to stop the witches before they unleash the demon. But when Tom
finds himself on his own, he wonders if he has the courage and cunning to defeat the most
powerful enemy he has ever encountered.
Tween & YA FIC DEL
Apprentice v. 5)
Delaney, Joseph
Wrath of the Bloodeye (Last
Thomas Ward has spent two years as the Spook's apprentice. He's faced unimaginable peril, and
survived. But a new danger has emerged: an ancient water witch, Bloodeye, is roaming the
County intent on destroying everything in her path. To strengthen his skills, Tom is sent to the far
north to train with the demanding Bill Arkwright. Arkwright lives in a haunted mill on the edge of a
treacherous marsh, and his training methods prove to be harsh and sometimes cruel. Will Tom's
new bag of tricks be enough to overcome a critical mistake that leaves him confronting Bloodeye
on his own?
Tween & YA FIC DEL
Apprentice v. 6)
Delaney, Joseph Clash of the Demons (Last
"You can't make alliances with witches and suchlike and hope to avoid being drawn toward the
dark." As the Spook's apprentice, Thomas Ward's first duty is to protect the County from ghosts,
boggarts, and other dangerous creatures. But now his mother has come back from her homeland
to seek his help. One of the most dangerous of the old witches, Ordeen, is about to return to
earth, bringing with her suffering and devastation. Tom's mother has mustered a powerful army—
including Tom's friend Alice, the Pendle witches, and the assassin Grimalkin—to confront
Ordeen. If Tom joins them, the Spook will refuse to take Tom back as his apprentice. What
sacrifices will be made in the battle against the dark?
Tween & YA FIC DEL Delaney, Joseph
The Spook’s Tale & Other Horrors
The Last Apprentice series follows the terrifying adventures of the Spook's apprentice, Thomas
Ward. But Tom's is only one story. There are others. . . .
The Spook himself was once an apprentice. How did he begin his training?
And what of Alice, the young witch who is Tom's closest ally? How did she overcome her dark
past? What did the witch assassin Grimalkin do to become the most deadly and feared witch in
the county? And, collected in a gallery of horrors, discover the rest of the county's menacing
villains and relive the vicious battles waged against them. Enter a land where creatures of the
dark creep out of the shadows. Do you dare?
Tween & YA FIC DEL
Apprentice v. 7)
Delaney, Joseph
Rise of the Huntress (Last
Things can never be the same again.
The Spook and his apprentice, Thomas Ward, have returned to the county after a long journey
and a hard battle. But their troubles are far from over. Their home has been over-run by enemy
soldiers. The Spook's house is in ruins, the boggart protecting it has fled, and the malicious
witches imprisoned in the gardens have escaped. Tom, Alice, and the Spook must flee, too,
across the ocean to the island of Mona. And it's on Mona that this small band fighting against the
dark will face an old enemy grown terrifyingly powerful. Will they be able to vanquish an evil that
crawls beneath the ground itself? At what cost? Will Tom and the Spook ever be able to return
home?
33
Tween & YA FIC DEL
Delaney, Joseph
Coven of Witches
Beware a girl in pointy shoes! A girl wearing pointy shoes might be a witch. And the first thing a
spook's apprentice learns is never, ever to trust a witch. In this bone-chilling collection of tales,
you will learn exactly why that is, as you encounter:
ï‚· a fair and beautiful woman with green scales running down her spine . . .
ï‚· a dead witch who lurks under rotting leaves and hunts for blood . . .
ï‚· Alice, Tom Ward's best friend, who once lived with one of the darkest witches of all . . .
ï‚· and a witch whose cry of revenge can kill.
The dark is all around. Who will survive?
Tween & YA FIC DEL
Apprentice v. 8)
Delaney, Joseph
Rage of the Fallen (Last
A dangerous few months lie ahead—ones which some of us will be hard-pressed to survive.
Thomas Ward has served as the Spook's apprentice for three years. He has battled boggarts,
witches, demons, and even the devil himself. Tom has enemies: The Fiend stalks him, waiting for
a moment of weakness. The terrifying Morrigan, goddess of witches, warned him never to step
foot on her homeland, Ireland. But now war has consumed their own country, and Tom, his friend
Alice, and the Spook must flee to Ireland. The dark rages strongly there. No one can be trusted.
Can Tom defeat the creatures that hunt him most fiercely?
Tween & YA FIC DEL
Delaney, Joseph Grimalken the Witch Assassin
"I'm coming for you, and nothing living or dead can stop me."
One witch is the most feared, the most ruthless, and the most deadly of all the witches in the
county. If she hunts for you, she will find you. If you have crossed her, you don't stand a chance.
She is the witch assassin, and her name is Grimalkin. Grimalkin's one alliance is with Tom Ward,
the Spook's apprentice. With Tom, she plans to rid the world of the most terrifying evil, the Fiend,
who once did her great wrong. For the first time, fans of the Last Apprentice series will hear the
story from Grimalkin's side, as she is hunted herself by creatures of darkness set on revenge.
Grimalkin has never been defeated. But can she survive an enemy created for the sole purpose
of destroying her?
Tween & YA FIC DEL
12)
Delaney, Joseph I Am Alice (Last Apprentice v.
Alice is the most powerful witch the county has ever seen. She may one day be the most evil. But
Alice is also the best friend -and true love- of Tom Ward. Together they work to defeat the Fiend the world's greatest evil- once and for all. They have nearly everything they need, all except a
blade hidden in the Dark, the Fiend's domain. So Alice ventures there to find it. She faces the
most terrifying creatures in existence. And she once again battles old enemies who bear grudges:
Bony Lizzie, Bloodeye, and more. And there's something Tom didn't tell her. To vanquish the
Fiend, Tom must sacrifice the person he loves most. Alice is hunting for the very blade that will
eventually kill her.
YA SF DEL De Lint, Charles Little (Grrl) Lost
When fourteen-year-old TJ and her family are forced to move from their farm to the suburbs, she
has to give up her beloved horse, Red-but she makes a surprising new friend. Elizabeth is a
"Little," a six-inch-high punked-out teen with an attitude, who has run away from home to make
her way in the world. TJ and Elizabeth-the Big and the Little-soon become friends, but each
quickly finds herself in a truly life-threatening situation, and they are unable to help each other.
34
YA FIC DEL
Delsol, Wendy
Stork
Sixteen-year-old Katla LeBlanc has just moved from Los Angeles to Minnesota. As if it weren’t
enough that her trendy fashion sense draws stares, Katla soon finds out that she’s a Stork, a
member of a mysterious order of women tasked with a very unique duty. But Katla’s biggest
challenge may be finding her flock at a new school. Between being ignored by Wade, the
arrogant jock she stupidly fooled around with, and constantly arguing with gorgeous farm boy and
editor-in-chief Jack, Katla is relieved when her assignment as the school paper’s fashion
columnist brings with it some much-needed friendship. But as Homecoming approaches, Katla
uncovers a shocking secret about her past — a secret that binds her fate to Jack’s in a way
neither could have ever anticipated.
YA FIC DEL
Delsol, Wendy Frost
After the drama of finding out that she's a Stork, a member of an ancient and mystical order of
women, and that her boyfriend, Jack, is a descendent of the Winter People able to control the
weather, Katla Leblanc is delighted when all signs point to a busy and peaceful Christmas. That is,
until the snowstorm Jack summons as a gift to Katla turns into the storm of the century, attracting
Brigid, a gorgeous scientist who, in turn, attracts Jack. Between the school play, a bedridden,
pregnant mother's to-do lists, and keeping an eye on her aging grandfather, Katla doesn't have
time to question Brigid's motives or deal with Jack's increasingly cold behavior. But Katla's
suspicions mount when Jack joins Brigid on a research expedition to Greenland, and when the
two of them go missing, it becomes clear that Katla is the only one who can save her beloved
Jack from the Snow Queen who holds him prisoner.
YA FIC DEL
Delsol, Wendy
Flock
After surviving her (shall we say) intense adventure in Iceland, Katla is psyched to be back for a
blissfully uneventful senior year of homecoming and fashion explorations. But her hopes of
dodging unfinished business are dashed by the arrival of two Icelandic exchange students: Marik,
an oddly alluring merman-in-disguise, and Jinky, a tough gypsy girl. It seems Katla not only
enraged the Snow Queen by rescuing her boyfriend, Jack, she also was tricked into promising
her frail baby sister to the water queen — and Marik has come to collect. What’s worse, Katla
doesn’t dare confide in anyone lest she endanger them, so even her soul mate, Jack, is growing
suspicious. And now Katla’s stork dreams, her guide for matching babies with mothers, have
become strange and menacing as well. Hold on for a thrilling finale as the heroine
of Stork and Frost calls on her wits (and her wit) to protect those she loves and face a final mythic
disaster.
YA SF DER
Derting, Kimberly The Pledge
In the violent country of Ludania, the language you speak determines your class, and there are
harsh punishments if you forget your place—looking a member of a higher class in the eye can
result in immediate execution. Seventeen-year-old Charlaina (Charlie for short) can understand
all languages, a dangerous ability she’s been hiding her whole life. The only reprieve from
oppression is within the drug-filled underground club scene. There, she meets a beautiful and
mysterious boy who speaks a language she’s never heard, and her secret is almost exposed. As
the violent clashes between the totalitarian monarchy and the rebel forces escalate, it becomes
clear that Charlie is the key to something much bigger: her country’s only chance for freedom
from the terrible grip of a deadly regime.
YA SF DER Derting, Kimberly The Essence (Pledge v 2)
Charlie is not weak, but she’s being pushed to the brink. In addition to suppressing the everpresent influence of Sabara, she’s busy being queen—and battling a growing resistance
determined to return Ludania to its discriminatory caste system. Charlie wants to be the same girl
Max loves, who Brook trusts, but she’s Your Majesty now, and she feels torn in two. As Charlie
journeys to an annual summit to meet with leaders of nearby Queendoms—an event where her
ability to understand all languages will be the utmost asset—she is faced with the ultimate
betrayal. And the only person she can turn to for help is the evil soul residing within
35
Tween & YA FIC DEQ De Quidt, Jeremy
The Toymaker
What good is a toy that will wind down? What if you could give a toy a heart? A real heart. One
that beat and beat and didn't stop. What couldn't you do if you could make a toy like that? From
the moment that the circus boy, Mathias, takes a small roll of paper from the dying conjuror, his
fate is sealed. For on it is the key to a terrifying secret, and there are those who would kill him
rather than have it told. Pursued by the sinister Dr. Leiter with his exquisite doll and malevolent
dwarf, preyed on by the circus master and his vicious painted wife, Mathias is drawn into a
relentless nightmare. A nightmare that will lead him to the Toymaker, and to a knife as cruel as
frost.
YA FIC DIC
Dickinson, Peter
Tears of the Salamander
Alfredo, a choir boy in 18th-century Italy, loses his family in a fire, and his mysterious Uncle
Giorgio spirits him away to their ancestral home below a volcano. There he learns that Uncle
Giorgio is the Master of the Mountain; he can control the volcano. He is also an alchemist, able to
make gold from the tears of the fiery salamander he captured from the heart of the mountain.
Alfredo is his heir, the next Master; and as Alfredo learns the history of his family and its power,
he begins to suspect that his uncle is actually a fearsome sorcerer.
YA SF DIX
Dixon, Heather
Entwined
Azalea is trapped. Just when she should feel that everything is before her . . . beautiful gowns,
dashing suitors, balls filled with dancing . . . it's taken away. All of it.
The Keeper understands. He's trapped, too, held for centuries within the walls of the palace. And
so he extends an invitation.
Every night, Azalea and her eleven sisters may step through the enchanted passage in their room
to dance in his silver forest.
But there is a cost.
The Keeper likes to keep things.
Azalea may not realize how tangled she is in his web until it is too late.
Tween & YA SF DUA
Duane, Diane
The Wizard’s Dilemma
When teenaged wizard Nita learns that her mother has cancer, she decides to do whatever it
takes to heal her - even if that means making a deal with the Lone Power that Nita has fought her
entire life.
Tween & YA SF DUA
Duane, Diane
So You Want to Be a Wizard
Best friends Nita and Kit are wizards trying to save the world, but their magic is based on the
forces of physics and tenets of astronomy. Using wizard’s manuals, they fight the Lone Power in
an alternate New York that contains pigeon-eating fire hydrants and the object of their quest, the
book that the Lone Power has stolen to reshape the universe to his own liking.
Tween & YA SF DUA
Duane, Diane
Deep Wizardry
Coming to the aid of a wounded whale, Kit and Nita are plunged into deep wizardry. The whale is
a wizard, and she enlists Kit and Nita in battle against the sinister Lone Power. Becoming whales
themselves, Nita and Kit join in an ancient ritual performed by whales, dolphins, and a single
fearsome shark But which poses more of a danger: the Lone Power or ed'Rashtekaresket, the
enormous shark as old as the sea?
Tween & YA SF DUA
Duane, Diane
High Wizardry
Don't take brilliant, shrewd Dairine Callahan for just any bratty younger sibling. Impatient for
adventure, knowledge and recognition, she finds her sister Nita's wizardry manual and reads the
Oath aloud. Disappointingly, nothing happens. But when her family's new computer arrives,
Dairene discovers more than the standard issue system software on it and launches herself on a
reckless, universe-wide, high-voltage magical conflict with the Lone Power.
36
YA SF DUA
Duane, Diane
A Wizard Abroad
To give Nita a vacation from magic, Nita's parents pack her off for a month-long stay with her
eccentric aunt in Ireland. But Ireland is even more steeped in magical doings than the United
States, and Nita soon finds herself and a host of Irish wizards battling creatures from a nightmare
Ireland - realm where humankind is the stuff of tales and storybooks, and where the legends and
monsters of the country's mythology are a deadly reality.
Tween & YA SF DUA
Duane, Diane
A Wizard Alone
While Nita grieves over her mother's death, Kit tackles a challenge as dangerous as it is strange:
Rescue a young wizard who has vanished on his first assignment. This new wizard is unlike any
other - he's autistic and he's a magical prodigy. His power is enormous. Now Kit and his dog,
Ponch, must track down the missing boy before the Lone Power finds him.
Tween FIC DUA
Duane, Diane
Wizards at War
In this eighth volume in the series, 14-year-old wizards Kit Rodriguez and Nita Callahan have just
returned from an extraterrestrial vacation and are getting ready to go back to school. Meanwhile,
Nita's wizardly younger sister, Dairine, and their father have been hosting three alien wizards in
their basement. Everything changes when the magical group learns that the universe is rapidly
filling with a mysterious dark matter that threatens to swallow all of the stars and worlds into
oblivion within a few weeks. It is already causing the adult wizards to lose their powers, and even
to forget that magic exists. Kit, Nita, Dairine, and their alien guests, along with Kit's magical dog,
Ponch, and Dairine's enchanted laptop, Spot, zip off to scour the galaxy for a prophesied secret
weapon-a person or thing that can overcome the impending catastrophe.
Tween & YA SF DUA
Duane, Diane
Wizard of Mars
In the hotly anticipated ninth installment of the Young Wizards series, Kit and Nita become part of
an elite team investigating the mysterious "message in a bottle," which holds the first clues to the
secrets of the long-lost inhabitants of Mars. But not even wizardry can help them cope with the
strange events that unfold when the "bottle" is uncorked and a life form from another era emerges.
Though the Martians seem friendly, they have a plan that could change the shape of more than
one world. As the shadow of interplanetary war stretches over both worlds, Kit and Nita must fight
to master the strange and ancient synergy binding them to Mars and its last inhabitants. If they
don't succeed, the history that left Mars lifeless will repeat itself on Earth.
YA FIC DUE
Duey, Kathleen
Skin Hunger (Resurrection of Magic v. 1.)
Sadima has always been able to understand animals. In her brother's eyes, that makes her crazy.
In her father's eyes...well, she has been too terrified to tell her father, since the only "magician" he
has ever seen is the one who killed her mother—while she was giving birth to Sadima—and
robbed them blind. Then, a young man named Franklin appears. He not only understands
Sadima, but also offers her the guidance of a burgeoning scholar, Somiss, who is working to
resurrect real magic in the world. When Sadima's father dies, she follows after the man,
determined to discover her talent (and she is a little bit in love). Hahp has never cared for his
father, and now the dislike has turned to hatred. A rich merchant who abuses his wife, Hahp's
father has decided to rid himself of his second son altogether by shipping him off to be trained as
a magician. Not much is known about the wizard school, except that it is hidden deep within a
maze of caves and few who enter its doors ever graduate...or live. As Hahp begins lessons with
the kind-hearted, ancient Franklin and terrifying, white-haired Somiss, he is forced to examine his
humanity, his motives, and, surprisingly, his remarkable talent. Duey's narrative alternates
between Sadima and Hahp, who live an unnamed number of years apart but whose fates are
ruled by the same two men, albeit in different stages of their lives and powers.
37
YA SF DUE
Duey, Kathleen
Sacred Scars (Resurrection of Magic v. 2)
Sadima, Franklin, and Somiss, driven out of Limòri by a suspicious fire, are living in a cave
hidden within the cliffs that overlook the city. Somiss is convinced the dark passages of the caves
were the home of ancient magicians, and his obsession with restoring magic deepens. Sadima
dreams of escape — for her, for Franklin, and for the orphaned street boys Somiss has
imprisoned in a crowded cage. Somiss claims he will teach these boys magic, that they will
become his first students, but Sadima knows he is lying. Generations later, Hahp is struggling to
survive the wizards' increasingly dangerous classes at the Limòri Academy of Magic. He knows
the fragile pact he has forged with his secretive roommate, Gerrard, will not be enough to put an
end to the evil. It will take all the students acting together to have any chance of destroying the
academy. Building trust, with few chances to speak or plan, will be almost impossible, but there is
no choice.
YA SF DUN
Dunmore, Helen
Ingo
Sapphire Trewhella and her older brother, Connor, have grown up exploring "their" beach and
cove near their cottage on the Cornwall coast. They play on the white sand, climb on the rocks,
and explore the tide pools and caves at the back of the beach. But they know that they must
always watch the tide. What they are about to discover is that their beloved cove is neutral
ground between two worlds—that of the Air people and that of Ingo, where the Sea people, the
Mer, live. When their father takes his boat out one evening and never returns, Sapphy's world
comes crashing down. She is suddenly drawn into the world of Ingo where she meets Faro, a Mer
boy, whose sister, Elvira, has already introduced Conner to the beautiful but dangerous deep sea.
Like the pull of the riptide beyond her cove, Ingo lures Sapphire to abandon her world. Suddenly
even the taste of fresh water sickens her and she craves salt. Will the pull of the Air world, the
love of her family, and a beautiful dog named Sadie be enough to keep her on land? Will she ever
find out what happened to her dad, who she believes is still alive?
Tween & YA SF DUN Dunmore, Helen
The Tide Knot (Ingo v. 2)
In a seaside town of sandy beaches and ocean breezes, Sapphy has never felt so far from the
sea. The crowded shore at St. Pirans is nothing like the cove at Sapphy's old home, where she
first found her way into the underwater world of Ingo. But Ingo's pull is strong, and it always finds
a way. Soon Sapphy and her brother, Conor, are swimming beneath the waves again, riding the
currents and teasing their Mer friend Faro. As Sapphy goes deeper into Ingo, she learns to feel
more at home in the sea—even as she begins to be aware of its dangers. There's the danger of
going in too deep, and breaking the delicate balance between Sapphy's life on land and her life in
Ingo. There's the mysterious disappearance of Sapphy's father, an experienced sailor who should
never have drowned. And then there's Ingo itself—a restless power as old as the world, as strong
as the tides, and more dangerous than anything Sapphy has ever known.
YA SF DUN
Dunmore, Helen
The Deep (Ingo v. 3)
Sapphire lives in two worlds. On land she walks the rocky shores of the Cornwall coast—but
under the sea she can swim like a seal by the side of her Mer friend Faro. Now both of Sapphy's
worlds are threatened. In the profound depths of the ocean, where the Mer cannot go, a monster
called the Kraken is stirring. He has the power to sweep Ingo away and shake the land from its
foundation. Because of her mixed blood, Sapphire can enter the Deep. With a great whale as her
guide, she will journey to a place so far from the sun, no light can find it—and confront an evil
that's even darker.
38
YA SF DUR
Durst, Sarah Beth
Ice
Cassie is the daughter of an Arctic scientist and lives in a research station on the ice. Her mother
is dead, according to her father, but Cassie remembers a story her grandmother used to tell her
about how her mother was the daughter of the North Wind and was stolen away by the trolls. As
the story opens, the teen is pursuing a polar bear when it steps into the ice and disappears.
Drawn by her feeling that there is something special about the animal, Cassie ventures out after it.
The bear is a munaqsri, a keeper of souls for the polar bears. Cassie agrees to be his wife if he
will rescue her mother. Although initially fearful, she develops a relationship with Bear based on
real love and companionship. All is well until she ignores the prohibition against looking at his
face while he is in human form at night. Bear becomes a prisoner of the trolls, and Cassie, now
pregnant, begins her quest to travel east of the sun and west of the moon to rescue her beloved.
YA SF DUR
Durst, Sarah Beth
Vessel
In a desert world of sandstorms and sand-wolves, a teen girl must defy the gods to save her tribe
in this mystical, atmospheric tale from the author of Drink, Slay, Love. Liyana has trained her
entire life to be the vessel of a goddess. The goddess will inhabit Liyana’s body and use magic to
bring rain to the desert. But Liyana’s goddess never comes. Abandoned by her angry tribe,
Liyana expects to die in the desert. Until a boy walks out of the dust in search of her. Korbyn is a
god inside his vessel, and a trickster god at that. He tells Liyana that five other gods are missing,
and they set off across the desert in search of the other vessels. For the desert tribes cannot
survive without the magic of their gods. But the journey is dangerous, even with a god’s help. And
not everyone is willing to believe the trickster god’s tale. The closer she grows to Korbyn, the
less Liyana wants to disappear to make way for her goddess. But she has no choice: She must
die for her tribe to live. Unless a trickster god can help her to trick fate—or a human girl can
muster some magic of her own.
YA SF EJS Ejsing, Jesper
Jarvis: The Sorcerer’s Apprentice
Jarvis can hardly believe his own luck: the sorcerer Harnigel has chosen him as his apprentice!
The entire village is astonished - the son of a goat herder, a sorcerer? What would such a simple
boy know about magic? Jarvis will soon learn the secrets of the Elder Tongue, of the Ledian
Runes and of incantations and wizardry he thought belonged only to fairy tales. Yet, Jarvis' own
story is soon to take a dark, mysterious turn. Why are there so many apprentices in Harnigel's
keep? Who was the keep's mistress and why did she disappear? Why has an emissary arrived
from the Red Council? What is behind the dangerous test Harnigel is preparing for his most
capable apprentices?
YA FIC ENT Enthoven, Sam
Black Tattoo
It is not every day that one acquires a new tattoo, especially one that moves! But once this
happens to Charlie, his life and the life of his best mate, Jack, will never be the same. The tattoo
that Charlie bears came from a demon known as the Scourge, who wants to use Charlie toward
his own ends. Charlie and Jack join forces with Esme, a girl trained to fight demons, in order to
stop the Scourge. After Esme's father is killed, she, Jack, and Charlie follow the Scourge straight
into hell. Once there, Charlie falls deeper under the Scourge's spell, while Esme and Jack try to
find a way to defeat the Scourge.
YA COMICS ERB
Erb, Greg
The Return of King Doug
Twenty-five years ago the Kingdom of Valdonia was under siege by an army of darkness. The
magical forces of good only had one hope - a chosen one destined to lead them to victory.
Douglas Peterson was that hero. Only he wasn't. He was an 8-year-old boy from Earth scared out
of his mind! The frightened boy turned tail and skedaddled, hoping to never see his childhood
wonderland again. Now as an adult, Doug is about to learn that his adventure in Valdonia was
only beginning and that there are some things you can never run away from.
39
YA FIC FAR
Farley, Terri
Seven Tears Into the Sea
Gwen, 17, has returned to a small beach community seven years after the scandal that forced her
family to flee. Now she's spending the summer working at her grandmother's inn and hoping to
put the past behind her. The very first morning she's there, however, she meets Jesse, a boy who
claims he already knows her, and knows what happened all those years ago. Overcome by her
attraction to him, Gwen spends more and more time with him and realizes that he has secrets he
isn't telling her.
Tween & YA SF FAR
Farmer, Nancy
The Sea of Trolls
The year is A.D. 793. In the next months, Jack and his little sister, Lucy, are enslaved by Olaf
One-Brow and his fierce young shipmate, Thorgil. With a crow named Bold Heart for mysterious
company, they are swept up into an adventure-quest in the spirit of The Lord of the Rings. Other
threats include a willful mother dragon, a giant spider, and a troll-bear with a surprising
personality -- to say nothing of Ivar the Boneless and his wife, Queen Frith, a shape-shifting halftroll, and several eight-foot-tall, orange-haired, full-time trolls.
Tween & YA SF FAR
Farmer, Nancy
The Land of the Silver Apples
This sequel to The Sea of Trolls lives up to the expectations set by the first novel. This Newbery
Honor author delivers an exciting blend of Norse and Celtic mythology and early Christianity to
create a fascinating world in which thirteen-year-old Jack must learn to control his magical
powers. Jack is a bard's apprentice who is slowly improving his skills. His younger and bratty
sister is stolen by otherworldly creatures (again), but this time she does not want to come home.
Lucy is part elf, which explains her selfishness, but Jack's search for her develops into a quest.
Thorgil returns in this novel, and her Northwoman fighting skills help the traveling assemblage.
Pega, an ugly servant girl, has a beautiful singing voice that awakens the ancient yarthkins and
causes the hobgoblin king to fall in love with her. Jack's friends travel from world to world,
meeting all kinds of goblins, kelpies, elves, Picts, and more.
Tween & YA SF FAR
Blessed
Farmer, Nancy
The Islands of the
This concluding volume of Farmer's trilogy opens with a storm that brings new adventures and
challenges for apprentice bard Jack, who is now 14. A destructive, restless spirit has been drawn
to his village by the presence of a magical bell, and Jack, his friend Thorgil, and the Bard set out
on a journey to the magic Notland, home of the mermaids, in order to set the spirit to rest. As in
the previous books, there are challenges and enemies aplenty, and readers will enjoy revisiting
characters from those titles, including Jack's changeling sister. The conclusion brings the
characters to a new understanding of their own pasts and strengths.
YA FIC FER
Ferraiolo, Jack
Sidekicks
Batman has Robin, Wonder Woman has Wonder Girl, and Phantom Justice has Bright Boy, a.k.a.
Scott Hutchinson, an ordinary school kid by day and a superfast, superstrong sidekick by night,
fighting loyally next to his hero. But after an embarrassing incident involving his too-tight
spandex costume, plus some signs that Phantom Justice may not be the good guy he pretends to
be, Scott begins to question his role. With the help of a fellow sidekick, once his nemesis, Scott
must decide if growing up means being loyal or stepping boldly to the center of things.
Tween & YA FIC FER
Ferris, Jean
Once Upon a Marigold
A young man with a mysterious past and a penchant for inventing things leaves the troll who
raised him, meets an unhappy princess he has loved from afar, and discovers a plot against her
and her father.
40
Tween & YA FIC FER
Ferris, Jean Twice Upon a Marigold
Since Queen Olympia's fateful fall into the river, newlyweds Christian and Marigold have been
living happily ever after. And they had every intention of keeping it that way—until they find out
that Olympia may not be as gone as they thought. Turns out Olympia is alive and well in a
faraway village, having lost her memory after her ill-timed tumble. But one day she awakes and
remembers her previous glory as queen. Accompanied by Lazy Susan (Sleeping Beauty's slacker
sister) and Stan Lucasa (a gentleman with a surprising destiny), Olympia returns, determined to
take back the kingdom. Yet, thanks to a cast of familiar characters, grabbing the throne may not
be as easy as Olympia thinks!
YA SF FFO Fforde, Jasper
The Last Dragonslayer
In the good old days, magic was indispensable—it could both save a kingdom and clear a
clogged drain. But now magic is fading: drain cleaner is cheaper than a spell, and magic carpets
are used for pizza delivery. Fifteen-year-old foundling Jennifer Strange runs Kazam, an
employment agency for magicians—but it’s hard to stay in business when magic is drying up. And
then the visions start, predicting the death of the world’s last dragon at the hands of an unnamed
Dragonslayer. If the visions are true, everything will change for Kazam—and for Jennifer.
Because something is coming. Something known as . . . Big Magic.
Tween & YA SF FIS
Fisher, Catherine
(Oracle Prophecies v. 1)
The Oracle Betrayed
Blending the mythology of Ancient Greece and Ancient Egypt, Fisher has created a society where
the god speaks through an oracle, and a select group of nine masked priestesses enact the
mysteries of their religion. Mirany, timid and terrified, is the most unlikely of the Nine, having
come to her position through the scheming and bribery of her father. Her first year as
Embroideress-of-the-God's Clothes had not been difficult, but when she is elevated to the Bearerof-the-God, the one who is required to bear the god's incarnation as scorpion or snake, Mirany
questions why she of all the others has been chosen. Their land suffers from a great drought, and
pleas to the Rain Queen have gone unanswered. Only when the Archon, the God-on-Earth,
passes Mirany a note and a warning before he is sacrificed does she recognize that all is not as it
seems and that politics, religion, and treachery are feeding each other. Her doubts grow even
stronger when she realizes the Speaker-to-the-God is a fraud, and she alone hears the god's
voice that instructs her to seek out the new Archon before a puppet is selected by the scheming
High Priestess and her accomplice, General Argelin. Mirany grows in strength and character
throughout the novel's adventures and rituals. By the end of this fast-paced and intriguing tale,
readers will be primed to revisit Fisher's rich blending of cultures in the second book of the trilogy.
Tween & YA SF FIS
Prophecies v. 2)
Fisher, Catherine The Sphere of Secrets (Oracle
Sphere continues the story of 10-year-old Alexos, in whom an ancient god resides, and his
friends: Mirany, one of the nine young women who cares for the Oracle; Seth, an ambitious scribe;
and Oblek, a drunken musician. Although Alexos has been recognized as the god by his people
and has been able to help them by bringing some rain, the land continues to suffer from a drought.
He decides to travel through the desert to the Well of Songs, where in a previous life he caused
trouble by stealing three golden apples, hoping to once again make the rivers flow. He takes Seth
and Oblek with him as well as a pair of tomb thieves who seek riches in the region. As the
companions face danger during their quest, Mirany is caught in a web of political intrigue and
must find a way to remain true to the Oracle and follow the god's wishes.
41
Tween & YA SF FIS
Prophecies v. 3)
Fisher,Catherine
Day of the Scarab (Oracle
How will their struggle end?
Madness reigns in the Two Lands. General Argelin has proclaimed himself king and is
systematically destroying all enemies — humans . . . and gods.
Mirany, the young priestess, is in hiding.
Alexos, the boy who should be ruler, is powerless.
Seth and the Jackal are scrambling to gather a small group of resisters without attracting notice
from Argelin — or from the sinister power he now controls in the sign of the scarab.
Their last hope lies in the Underworld. Mirany can lead their journey into death, but can she bring
them back?
YA SF FIS
Fisher, Catherine
Incarceron
The vast prison Incarceron, made of metal and cutting-edge technology, was designed as a
grand experiment: all undesirables would be sealed inside and given everything for a model
utopia. But the experiment failed as Incarceron grew self-aware and tyrannical, resources
dwindled, and prisoners divided into factions. Centuries later, prisoners exist under Incarceron’s
watchful eyes with one belief: no one from Outside enters, no one from Inside escapes. Finn,
however, believes he’s from Outside, and after he finds a crystal key that opens any door, he
embarks on a journey to escape. Outside Incarceron, Claudia, the warden’s daughter, is also
looking for escape, from an arranged marriage and from her role in a plot to end Protocol, which
forces inhabitants to live according to seventeenth-century norms. When she too finds a crystal
key, she comes into communication with Finn, who she believes is the true prince of the Realm.
YA SF FIS
Fisher, Catherine
Dark City (Relic Master v. 1)
Welcome to Anara, a world mysteriously crumbling to devastation, where nothing is what it seems:
Ancient relics emit technologically advanced powers, members of the old Order are hunted by the
governing Watch yet revered by the people, and the great energy that connects all seems to also
be destroying all. The only hope for the world lies in Galen, a man of the old Order and a Keeper
of relics, and his sixteen-year-old apprentice, Raffi. They know of a secret relic with great power
that has been hidden for centuries. As they search for it, they will be tested beyond their limits.
For there are monsters-some human, some not-that also want the relic's power and will stop at
nothing to get it.
YA SF FIS
Fisher, Catherine
Lost Heiress (Relic Master v. 2)
Even though Tasceron and its Emperor have fallen, there is a rumor that the heiress to the throne
still lives. If so, her life is in grave danger, especially from the Watch. Galen and Raffi must race
to find and protect her.
YA SF FIS
Fisher, Catherine
Hidden Coronet (Relic Master v. 3)
The coronet, a potent ancient relic, might be the only way to defeat the power that is destroying
Anara. But it has been lost for centuries, and only legend tells of its whereabouts. Will Galen and
Raffi be able to find it before the Watch does?
YA SF FIS
Fisher, Catherine
Margrave (Relic Master v. 4)
Galen and Raffi's quest has brought them to the Pits of Maar. There, below the surface of the
world, in the deepest darkness, a most evil thing is waiting for them to come.
42
YA SF FIS
Fisher, Catherine
Obsidian Mirror
The obsidian mirror. Its power is great and terrible. Men have been lost in it, the dead brought
back to life through it, and the future annihilated by it. Or this is what will happen unless the mirror
is destroyed. Three people seek the mirror: the first has been sent from the future to shatter its
power; the second will protect the mirror at all costs, obsessed with its power; and the third needs
the mirror to find a murdered father and save his life. But only one can succeed. The mirror can
send you to the past, but it will not bring you back.
J & YA SF FLA
Apprentice v. 1)
Flanagan, John
The Ruins of Gorlan (Ranger’s
They have always scared him in the past—the Rangers, with their dark cloaksand shadowy ways.
The villagers believe the Rangers practice magic that makes them invisible to ordinary people.
And now 15-year-old Will, always small for his age, has been chosen as a Ranger's apprentice.
What he doesn't yet realize is that the Rangers are the protectors of the kingdom. Highly trained
in the skills of battle and surveillance, they fight the battles before the battles reach the people.
And as Will is about to learn, there is a large battle brewing. The exiled Morgarath, Lord of the
Mountains of Rain and Night, is gathering his forces for an attack on the kingdom. This time, he
will not be denied. . . .
Tween & YA SF FLA
Apprentice v. 2)
Flanagan, John
The Burning Bridge (Ranger’s
Bracing for a final clash with the evil warlord Morgarath, the Rangers rally the kingdom’s allies,
and Will is chosen, along with his friend Horace, as special envoys to nearby Celtica. But the
simple mission soon takes an unsettling turn – the Celticans have disappeared, their town
abandoned. The scheming hand of Morgarath, it seems, has been far from idle. He has found a
way to bring his legions over the once impassible eastern mountains and is planning to ambush
the king’s army in a rout. Now with help many miles away, Will and Horace are the only ones
standing in the way of the dark lord’s plans.They have shown great skill and courage in their
training, but how will they fare in the face of true evil?
Tween & YA SF FLA
Apprentice v. 3)
Flanagan, John
The Icebound Land: (Ranger’s
Kidnapped after the fierce battle with Lord Morgarath, Will and Evanlyn are bound for Skandia as
captives aboard a fearsome wolfship. Halt has sworn to rescue Will, and he will do anything to
keep his promise—even defy his King.
Expelled from the Rangers he has served so loyally, Halt is joined by Will’s friend Horace as he
travels toward Skandia. On their way, they are challenged constantly by freelance knights—but
Horace knows a thing or two about combat. Soon he begins to attract the attention of knights and
warlords for miles around with his uncanny skill. Even so, will they be in time to rescue Will from a
horrific life of slavery?
Tween & YA SF FLA
Apprentice v. 4)
Flanagan, John
The Battle for Skandia (Ranger’s
Still far from their homeland after escaping slavery in the icebound land of Skandia, Will and
Evanlyn's plans to return to Araluen are spoiled when Evanlyn is taken captive by a Temujai
warrior. Though still weakened by the warmweed's toxic effects, Will employs his Ranger training
to locate his friend, but an enemy scouting party has him fatally outnumbered. Will is certain
death is close at hand, until Halt and Horace make a daring, last-minute rescue. The reunion is
cut short, however, when Halt makes a horrifying discovery: Skandia's borders have been
breached by the entire Temujai army. And Araluen is next in their sights. If two kingdoms are to
be saved, an unlikely union must be made. Will it hold long enough to vanquish a ruthless new
enemy? Or will past tensions spell doom for all?
43
Tween & YA SF FLA
Apprentice v. 5)
Flanagan, John
Sorcerer of the North (Ranger’s
Time has passed since the apprentice and his master, Will and Halt, led the Araluens to victory
against invaders, and Will is now a full-fledged Ranger with his own fief to look after. The fief
seems sleepy- boring, even-until the king is poisoned. Joined by his friend Alyss, Will is thrown
headfirst into an extraordinary adventure propelled by fears of sorcery, and must determine who
is trustworthy to the king and who is trying to take his throne.
Will and Alyss must battle growing hysteria, traitors, and most of all, time. The king is fading, but
when Alyss is taken hostage, Will is forced to make a desperate choice between loyalty to his
mission and loyalty to his friend.
YA SF FLA Flanagan, John Siege of Macindaw (Ranger’s Apprentice v. 6)
After years as a Ranger's apprentice, Will is now the protector of his first fief. Not long into his
service, everything that can go wrong does: Keren, a renegade knight, has taken over Castle
Macindaw, a strategic gateway to the North—poisoning the royal family in the process—and is
holding Will's friend Alyss captive. The situation grows direr when Will uncovers Keren's secret
alliance with the Scotti, who have plans to plunder Araluen. Time is of the essence, and Will must
recruit a motley crew to rescue Alyss and reclaim Castle Macindaw—before the Scotti can make
it their own.
Tween & YA SF FLA
Apprentice v. 7)
Flanagan, John
Erak’s Ransom (Ranger’s
Book 7, the latest adventure in the Ranger’s Apprentice series, chronologically takes place after
Book 4. Soon to conclude his apprenticeship and become a ranger, young Will joins Halt, Gilan,
Horace, Evanlyn, and Svengal on a perilous mission to free their friend Erak, who has been
captured by the Arridians and held for ransom. The vaguely Middle Eastern desert setting
provides new challenges, new allies, and new foes for the Araluens and their Skandian friends.
Tween & YA SF FLA
Apprentice v. 8)
Flanagan, John
Kings of Clonmel (Ranger’s
Mankind puts its faith in many things—gods, kings, money—anything for protection from the
world's many dangers. When a cult springs up in neighboring Clonmel, promising to quell the
recent attacks by lawless marauders, people flock from all over to offer gold in exchange for
protection. But this particular group, with which Halt is all too familiar, has a less than charitable
agenda. Secrets will be unveiled and battles fought to the death as Will and Horace help Halt in
ridding the land of a dangerous enemy.
Tween & YA SF FLA
9)
Flanagan, John
Halt's Peril (Ranger's Apprentice v.
The renegade outlaw group known as the Outsiders may have been chased from Clonmel, but
not before killing Halt’s only brother. Now Rangers Halt and Will, along with the young warrior
Horace, are in pursuit. The Outsiders have done an effective job of dividing the kingdom into
factions and are looking to overtake Araluen. It will take every bit of skill and cunning for the
Rangers to survive. Some may not be so lucky.
Tween & YA SF FLA
Flanagan, John
Rangers Apprentice: Lost Stories
Inspired by questions and letters his loyal readers have sent over the years, John Flanagan offers
a gift in response: a collection of "lost" tales that fill in the gaps between Ranger's Apprentice
novels. For the first time, readers can learn the truth behind how Will came to be orphaned and
what his real relationship to Halt is, or watch Alyss in action as the young Araluen diplomat
disguises herself and becomes the perfect spy.
44
Tween & YA SF FLA
v. 1)
Flanagan, John Outcasts (Brotherband Chronicles
They are outcasts. Hal, Stig, and the others - they are the boys the others want no part of.
Skandians, as any reader of Ranger's Apprentice could tell you, are known for their size and
strength. Not these boys. Yet that doesn't mean they don't have skills. And courage - which they
will need every ounce of to do battle at sea against the other bands, the Wolves and the Sharks,
in the ultimate race. The icy waters make for a treacherous playing field . . . especially when not
everyone thinks of it as playing.
Tween & YA SF FLA
v. 2)
Flanagan, John
Invaders (Brotherband Chronicles
Hal and the Herons have done the impossible. This group of outsiders has beaten out the
strongest, most skilled young warriors in all of Skandia to win the Brotherband competition. But
their celebration comes to an abrupt end when the Skandians' most sacred artifact, the Andomal,
is stolen—and the Herons are to blame. To find redemption they must track down the thief Zavac
and recover the Andomal. But that means traversing stormy seas, surviving a bitter winter, and
battling a group of deadly pirates willing to protect their prize at all costs. Even Brotherband
training and the help of Skandia's greatest warrior may not be enough to ensure that Hal and his
friends return home with the Andomal—or their lives.
YA SF FLA
Flanagan, John
The Hunters (Brotherband Chronicles v. 3)
Hal and his brotherband crew are hot on the trail of the pirate Zavac and they have one thing only
on their minds: Stopping the bloodthirsty thief before he can do more damage. Of course, they
also know Zavac has the Andomal, the priceless Skandian artifact stolen when the brotherband
let down their guard. The chase leads down mighty rivers, terrifying rapids, to the lawless fortress
of Ragusa. If Hal is to succeed, he will need to go beyond his brotherband training. He will need
to challenge the pirate one-on-one, knowing only one of them will survive.
Tween & YA SF FLE Fletcher, Charlie
Stoneheart (Stoneheart Trilogy v. 1)
A city has many lives and layers. London has more than most. Not all the layers are underground,
and not all the lives belong to the living. A twelve year old boy named George Chapman is about
to find this out the hard way. On a school trip he's punished for something he didn't do. In a tiny
act of rebellion, he lashes out at a small carving on the wall--unexpectedly breaking it off. And
then something horrible does happen: a stone Pterodactyl unpeels from the wall and starts
chasing him. George is already running before his mind starts trying to tell him this is impossible.
Tween & YA SF FLE Fletcher, Charlie
Ironhand (Stoneheart trilogy v. 2)
In this sequel to Stoneheart (Hyperion, 2007), George, 13, Edie, 12, and the Gunner continue to
flee from the Walker, a man cursed to walk the Earth forever, and from "taints," evil, soulless
statues. George has accidentally upset the balance in this alternate London, a place where
statues can get up and roam. Edie is kidnapped by the Walker, who wants to use her talents as a
"glint," someone who can touch stone or metal and see into history, and to lure George into his
malignant grasp. Meanwhile, the Walker has also dumped the Gunner, a World War I statue and
self-appointed protector of the children, into the depths beneath the city. If the Gunner cannot
return to his statue base by midnight, then he will never walk off his plinth again. George, alone
and confused by his new status as a potential "maker," someone with the ability to create statues,
sets out to rescue Edie and keep the Gunner from losing his "life."
45
YA SF FLE
Fletcher, Charlie
Silvertongue (Stoneheart Trilogy v. 3)
In this concluding book in the trilogy, George, 13, and Edie, 12, finally face their enemies the
Walker, the Last Knight, and the Ice Devil in a battle that may destroy them. In a cold, snowy
alternate London, the clock has struck 13, freezing time. An evil darkness has been released and
the city's inhabitants have disappeared, leaving only taints (malevolent statues come to life) and
spits (statues with a soul-like essence) to battle each other with George and Edie in the middle.
George has discovered he is a maker and that only he can mend the rent in the Stone and
vanquish the darkness. Edie's a glint who can see past events. She has seen her mother's and
her own death at the hands of the Walker and wants revenge. A stone vein is climbing up
George's arm and unless he can fight and win this final duel, it will continue to spread and turn
him into stone. The children are aided and protected by the Gunner, a World War I memorial
statue, a cat gargoyle, and a variety of other intriguing statues.
YA SF FLI
Flinn, Alex
A Kiss in Time
Talia fell under a spell . . . . Jack broke the curse.
I was told to beware the accursed spindle, but it was so enchanting, so hypnotic. . . .
I was looking for a little adventure the day I ditched my tour group. But finding a comatose town,
with a hot-looking chick asleep in it, was so not what I had in mind.
I awakened in the same place but in another time—to a stranger's soft kiss.
I couldn't help kissing her. Sometimes you just have to kiss someone. I didn't know this would
happen.
Now I am in dire trouble because my father, the king, says I have brought ruin upon our country. I
have no choice but to run away with this commoner!
Now I'm stuck with a bratty princess and a trunk full of her jewels. . . . The good news: My parents
will freak!
Think you have dating issues? Try locking lips with a snoozing stunner who turns out to be 316
years old. Can a kiss transcend all—even time?
YA FIC FLI
Flinn, Alex
Cloaked
I'm not your average hero. I actually wasn't your average anything. Just a poor guy working an
after-school job at a South Beach shoe repair shop to help his mom make ends meet. But a little
magic changed it all. It all started with a curse. And a frognapping. And one hot-looking princess,
who asked me to lead a rescue mission. There wasn't a fairy godmother or any of that. And even
though I fell in love along the way, what happened to me is unlike any fairy tale I've ever heard.
Before I knew it, I was spying with a flock of enchanted swans, talking (yes, talking!) to a fox
named Todd, and nearly trampled by giants in the Everglades. Don't believe me? I didn't believe
it either. But you'll see. Because I knew it all was true, the second I got cloaked.
Tween & YA SF FUN Funke, Cornelia Inkheart (Inkheart Trilogy v. 1)
One cruel night, Meggie's father, Mo, reads aloud from INKHEART, and an evil ruler named
Capricorn escapes the boundaries of fiction, landing instead in their living room. Suddenly,
Meggie's in the middle of the kind of adventure she thought only took place in fairy tales.
Somehow she must master the magic that has conjured up this nightmare. Can she change the
course of the story that has changed her life forever?
Tween & YA SF FUN
Funke, Cornelia
Inkspell (Inkheart Trilogy v. 2)
Although a year has passed, not a day goes by without Meggie thinking of INKHEART, the book
whose characters became real. But for Dustfinger, the fire-eater brought into being from words,
the need to return to the tale has become desperate. When he finds a crooked storyteller with the
ability to read him back, Dustfinger leaves behind his young apprentice Farid and plunges into the
medieval world of his past. Distraught, Farid goes in search of Meggie, and before long, both are
caught inside the book, too. But the story is threatening to evolve in ways neither of them could
ever have imagined.
46
Tween & YA SF FUN
Funke, Cornelia
Inkdeath (Inkheart Trilogy v. 3)
The Adderhead--his immortality bound in a book by Meggie's father, Mo--has ordered his
henchmen to plunder the villages. The peasants' only defense is a band of outlaws led by the
Bluejay--Mo's fictitious double, whose identity he has reluctantly adopted. But the Book of
Immortality is unraveling, and the Adderhead again fears the White Women of Death. To bring
the renegade Bluejay back to repair the book, the Adderhead kidnaps all the children in the
kingdom, dooming them to slavery in his silver mines unless Mo surrends. First Dustfinger, now
Mo: Can anyone save this cursed story?
YA SF GAI
Gaiman, Neil
M is for Magic
Ten short stories and one poem, some presented here for the first time, allow one of the modern
masters of fantasy to strut his stuff, particularly that of the deliciously creepy variety. A man who
has put off the troll under the bridge in his youth yields to ennui at last and gives over his life; a
sinister Jack-in-the-box plants madness in the minds of children; a living boy is raised in a
graveyard by the dead. There's some lighthearted material as well, though. A hardboiled
detective tries to solve the murder of Humpty-Dumpty; a master con artist spins the yarn of his
greatest swindle; a little old lady very nearly thwarts the quest for the Holy Grail when she buys it
in a junk shop. The variety and pacing makes every transition a surprise.
Tween & YA SF GAI Gaiman, Neil
Interworld
Joey Harker isn't a hero. In fact, he's the kind of guy who gets lost in his own house.
But then one day, Joey gets really lost. He walks straight out of his world and into another
dimension. Joey's walk between the worlds makes him prey to two terrible forces—armies of
magic and science who will do anything to harness his power to travel between dimensions.
When he sees the evil those forces are capable of, Joey makes the only possible choice: to join
an army of his own, an army of versions of himself from different dimensions who all share his
amazing power and who are all determined to fight to save the worlds.
FIC & YA SF GAI
Gaiman, Neil
Stardust
In the sleepy English countryside of decades past, there is a town that has stood on a jut of
granite for six hundred years. And immediately to the east stands a high stone wall, for which the
village is named. Here in the town of Wall, Tristran Thorn has lost his heart to the hauntingly
beautiful Victoria Forester. One crisp October night, as they watch, a star falls from the sky, and
Victoria promises to marry Tristran if he'll retrieve that star and bring it back for her. It is this
promise that sends Tristran through the only gap in the wall, across the meadow, and into the
most unforgettable adventure of his life.
YA SF GAR
Garrison, Terie
Autumnquest (Dragonspawn v. 1)
It is unlawful for anyone but cruel King Erno to have dragons. So when Donavah finds one, newly
hatched, in her brother Breyard's room, she begs him to let it go. The Royal Guard discovers the
crime and takes Breyard away to be executed. Heartbroken and guilt ridden, Donavah runs away
from school to save him. Pursued by the king's savage soldiers, her treacherous journey turns
into one of self-discovery as Donavah learns to use her maejic gift for animal communication. She
forms a special bond with Xyla, who turns out to be no ordinary dragon. When Xyla is captured,
everyone is depending on Donavah-whose destiny is somehow linked with this mystical beast-to
rescue her. As her brother's execution looms near, Donavah wonders how she can possibly save
both of them.
47
YA SF GAR Garrison, Terie Wintermaejic (Dragonspawn v. 2)
In this captivating sequel to AutumnQuest, Donavah is learning to control her vast maejic powers
under the tutelage of Yallick, a revered mage. Maejic is outlawed in Alloway, and dreadful news
of the Royal Guard drives the majes-along with Xyla the red dragon-from their hidden forest
sanctuary. No one realizes the traitor in their midst until it's too late and Donavah is brutally
attacked. Stripped of her voice, the use of her hands, and her maejic, she is utterly helpless until
rescued by a handsome and mysterious young man.
Evil forces are scheming to dispose of the mages and overthrow the king. Their fate rests on
Donavah-perhaps their only hope for restoring the rightful rule of the dragons. Crippled physically
and spiritually, can the young mage break free from the terrible spell before all is lost?
YA SF GAR
Garrison, Terie
Springfire (Dragonspawn v. 3)
The third book in the imaginative DragonSpawn Cycle begins as Donavah and the red dragon
Xyla narrowly escape the dreaded dragonmasters. Suddenly they are transported from the midst
of a deadly battle to Stychs, a legendary and mystical land that looks just like Donavah's home
world-though just how and why she is there yields more questions than answers.
Only dragons can move between the two worlds so quickly, and Xyla is now gravely ill from the
strain. Donavah and her friends must undertake a treacherous journey to find the other red
dragons if Xyla is to be healed. Along the way Donovah is kidnapped and cruelly imprisoned by a
rogue magician, an ordeal that leaves her forever scarred. Rescued by the desert sages of
Delaron, Donavah finally learns of her role in an ancient prophecy-a prophecy that must be
fulfilled if maejic is to survive in Alloway.
YA SF GAR Garrison, Terie Summerdanse (Dragonspawn v 4)
On the cusp of an evil plot to overthrow the Kingdom of Alloway, fifteen—year—old Donavah
finds herself a pawn in the hands of an evil mage. In the culmination of this imaginative saga of
dragons, maejic, and time—defying lands, the girl who can communicate with dragons and
animals is now fighting for herself, her family, and the rightful return of the Red Dragons. Held
hostage, Donavah must be wary of whom to trust and whom to run from, as traitors, thuggish
guardsmen, and a corrupted king are all working against the good of the land. Fearing for the life
of the young man who once saved her from certain death, Donavah's spirit is crushed after she
unknowingly led him into danger.
Tween & YA SF GEO
George, Jessica Day
Princess of the Midnight Ball
A tale of twelve princesses doomed to dance until dawn… Galen is a young soldier returning from
war; Rose is one of twelve princesses condemned to dance each night for the King Under Stone.
Together Galen and Rose will search for a way to break the curse that forces the princesses to
dance at the midnight balls. All they need is one invisibility cloak, a black wool chain knit with
enchanted silver needles, and that most critical ingredient of all—true love—to conquer their foes
in the dark halls below. But malevolent forces are working against them above ground as well,
and as cruel as the King Under Stone has seemed, his wrath is mere irritation compared to the
evil that awaits Galen and Rose in the brighter world above.
YA SF GEO George, Jessica Day
Sun and Moon, Ice and Snow
Blessed—or cursed—with an ability to understand animals, the Lass (as she’s known to her
family) has always been an oddball. And when an isbjorn (polar bear) seeks her out, and
promises that her family will become rich if only the Lass will accompany him to his castle, she
doesn’t hesitate. But the bear is not what he seems, nor is his castle, which is made of ice and
inhabited by a silent staff of servents. Only a grueling journey on the backs of the four winds will
reveal the truth: the bear is really a prince who’s been enchanted by a troll queen, and the Lass
must come up with a way to free him before he’s forced to marry a troll princess.
48
Tween & YA SF GEO
George, Jessica Day
Dragon Slippers
To raise the family out of poverty, Creel's aunt concocts a plan to sacrifice Creel to a dragon so
that a wealthy knight will save and marry her. But Creel has her own plans, and to finance her
adventure, she decides to bargain for a piece of the dragon's gold. But this dragon hoards shoes,
not gold, and Creel is given a beautiful pair of blue slippers, which she soon discovers have
special powers. Finding herself victim of an evil princess and in the middle of a war that threatens
to destroy everything including her dragon friends, it is up to Creel to outwit the enemy and save
the innocents.
Tween & YA SF GEO
George, Jessica Day Dragon Flight
This sequel to Dragon Slippers (Bloomsbury, 2007/VOYA June 2007) continues the story of Creel
and her dragon compatriots. With the Dragon Wars over, Creel has settled into running her dress
shop and making clothes for the new queen-to-be while at the same time trying to ignore the cold
shoulder she seems to be receiving from Prince Luka. Adventure soon pulls her out of this dull
existence when news arrives that a neighboring country is preparing to invade with an army of
dragons. Reuniting with old and new friends, Creel and Prince Luka marshal dragon and human
forces alike to overcome an evil dragon lord who is bent on revenge.
YA FIC GID
Gideon, Melanie
Pucker
Thomas Quicksilver, known to his classmates as "Pucker," has always been an outsider. His
crazy mother, the secret of his family’s strange origins, and above all, the terrible scars on his
face from a childhood fire— these things have kept Thomas isolated and lonely. But now, at
seventeen, Thomas is suddenly given the chance to change all that. To be magically healed,
even beautiful; to have girls throwing themselves at him. To fit in. The question is, what is he
willing to sacrifice? His home? His personality? His mother’s life?
YA SF GIE
Gier, Kerstin
Ruby Red (Ruby Red Trilogy v 1)
Sixteen-year-old Gwyneth discovers that she, rather than her well-prepared cousin, carries a
time-travel gene, and soon she is journeying with Gideon, who shares the gift, through historical
London trying to discover whom they can trust.
YA SF GIE
Gier, Kerstin Sapphire Blue (Ruby Red Trilogy v 2)
Gwen’s life has been a rollercoaster since she discovered she was the Ruby, the final member of
the secret time-traveling Circle of Twelve. In between searching through history for the other timetravelers and asking for a bit of their blood (gross!), she’s been trying to figure out what all the
mysteries and prophecies surrounding the Circle really mean. At least Gwen has plenty of help.
Her best friend Lesley follows every lead diligently on the Internet. James the ghost teaches
Gwen how to fit in at an eighteenth century party. And Xemerius, the gargoyle demon who has
been following Gwen since he caught her kissing Gideon in a church, offers advice oneverything.
Oh, yes. And of course there is Gideon, the Diamond. One minute he’s very warm indeed; the
next he’s freezing cold. Gwen’s not sure what’s going on there, but she’s pretty much destined to
find out.
YA SF GIE
Gier, Kerstin Emerald Green (Ruby Red Trilogy v 3)
Since learning she is the Ruby, the final member of the time-traveling Circle of Twelve, nothing
has gone right for Gwen and she holds suspicions about both Count Saint-German and Gideon,
but as she uncovers the Circle's secrets she finally learns her own destiny.
49
YA SF GOL
Golding, Julia
Dragonfly
Princess Taoshira of the Blue Crescent Islands is appalled when she is ordered to marry Prince
Ramil of Gerfal in order to unite their lands. And he's not too pleased, either. They hate each
other on sight. So, when Tashi and Ramil are kidnapped, they fear there's no escape - from their
kidnappers or from each other. Can they put aside their differences long enough to survive
ambush, unarmed combat, brainwashing, and imprisonment? And will the people they meet on
their adventure help them or betray them to the enemy?
YA SF GOO
Goodman, Alison
Eon (Dragoneye Reborn v. 1)
In a land with supernatural dragons, it is a thing of power and wonder to be a Dragoneye.
Dragoneyes are men of wealth and authority who control the dragons. A time of choosing is
coming, and Eon, a Dragoneye candidate, and his master are risking everything on his being
selected by a dragon. Eon harbors great secrets. He can see all twelve dragons when most
Dragoneyes can only see one. But more critically, Eon is actually Eona, a fifteen-year-old girl
posing as a twelve-year-old boy. If she is found out, she and her master will be killed for their
deception. Eon gains power, finds friends in high places and enemies in higher ones, and must
grow up quickly. The book ends with a cliffhanger, assuring a sequel. Goodman creates a
medieval, Asian-tinged world with unique mythology and magic that nonetheless feels genuine.
Eon faces real enemies, has bona fide relationships, and must overcome authentic problems.
The powers Eon has tapped into are elemental, difficult to control, and scary. The politics with
which she plays are bigger than life, and their consequences are frightening.
YA SF GOO
Goodman, Allison
Eona (Dragoneye Reborn v. 2)
Eon has been revealed as Eona, the first female Dragoneye in hundreds of years. Along with
fellow rebels Ryko and Lady Dela, she is on the run from High Lord Sethon's army. The
renegades are on a quest for the black folio, stolen by the drug-riddled Dillon; they must also find
Kygo, the young Pearl Emperor, who needs Eona's power and the black folio if he is to wrest
back his throne from the selfstyled "Emperor" Sethon. Through it all, Eona must come to terms
with her new Dragoneye identity and power-and learn to bear the anguish of the ten dragons
whose Dragoneyes were murdered. As they focus their power through her, she becomes a
dangerous conduit for their plans. . . .
YA SF GOT
Goto, Hiromi
Half World
A prophecy tells that only a child born of the lifeless Half World can reunite the three worlds of
Flesh, Spirit, and the Half World that have been split asunder. Enter Melanie Tamaki, fleeing from
some school bullies. She arrives home to find that her mother, bedridden when she left for school,
is mysteriously gone. Melanie receives a creepy phone call from someone demanding that she go
to the "Half World" or else her mother will be hurt. She turns to elderly Mrs. Wei for help and, from
her, hears of the prophecy. Mrs. Wei feeds her and gives her a pendant of a jade rat. So fortified,
Melanie sets off on her quest. Her mother has collected the artwork of Escher and Bosch and,
upon arrival in Half World, Melanie begins to understand why. In this world literally bereft of color
every being is grotesque, most barely recognizable as human at all. Cast among these horrors,
Melanie must remain hidden until she can rescue her mother and somehow save the three
realms.
YA SF HAD
Haddix, Margaret Peterson
Just Ella
In this continuation of the Cinderella story, fifteen-year-old Ella finds that accepting Prince
Charming's proposal ensnares her in a suffocating tangle of palace rules and royal etiquette, so
she plots to escape.
50
Tween & YA SF HAD
Haddix, Margaret Peterson
Palace of Mirrors
A lively companion to Just Ella (S & S, 1999). Cecilia, 14, has a secret. Despite her peasant
appearance, she is the true princess of Suala, hidden from birth to protect her from the
conspirators who murdered her parents. To evade capture, she leaves her village with her friend
Harper and heads for the capital city to claim her throne. Imagine her surprise when Desmia, the
figure-head princess, reveals 11 other "true princesses" locked in the palace dungeons. Visiting
from Fridesia, Ella turns up to help Desmia, Cecilia, and Harper unravel this political intrigue.
Tween & YA SF HAL
Hale, Shannon
Princess Academy
Miri lives on a mountain where, for generations, her ancestors have quarried stone and lived a
simple life. Then word comes that the king's priests have divined her small village the home of the
future princess. In a year's time, the prince himself will come and choose his bride from among
the girls of the village. The king's ministers set up an academy on the mountain, and every
teenage girl must attend and learn how to become a princess. Miri soon finds herself confronted
with a harsh academy mistress, bitter competition among the girls, and her own conflicting
desires to be chosen and win the heart of her childhood best friend. But when bandits seek out
the academy to kidnap the future princess, Miri must rally the girls together and use a power
unique to the mountain dwellers to save herself and her classmates.
Tween & YA SF HAL
Hale, Shannon Princess Academy: Palace of Stone
Coming down from the mountain to a new life in the city seems a thrill beyond imagining. When
Miri and her friends from Mount Eskel set off to help the future princess Britta prepare for her
royal wedding, she is happy about her chance to attend school in the capital city. There, Miri
befriends students who seem so sophisticated and exciting . . . until she learns that they have
some frightening plans. They think that Miri will help them, that she should help them. Soon Miri
finds herself torn between loyalty to the princess and her new friends’ ideas, between an old love
and a new crush, and between her small mountain home and the bustling city.
J & YA FIC HAL
Hale, Shannon
Book of a Thousand Days
When Dashti, a maid, and Lady Saren, her mistress, are shut in a tower for seven years for
Saren's refusal to marry a man she despises, the two prepare for a very long and dark
imprisonment. As food runs low and the days go from broiling hot to freezing cold, it is all Dashti
can do to keep them fed and comfortable. But the arrival outside the tower of Saren's two
suitors—one welcome, and the other decidedly less so—brings both hope and great danger, and
Dashti must make the desperate choices of a girl whose life is worth more than she knows.
YA SF HAL
Hale, Shannon
Forest Born
Rin is sure that something is wrong with her…something really bad. Something that is keeping
her from feeling at home in the Forest homestead where she’s lived all her life. Something that is
keeping her from trusting herself with anyone at all. When her brother Razo returns from the city
for a visit, she accompanies him to the palace, hoping that she can find peace away from home.
But war has come to Bayern again, and Rin is compelled to join the queen and her closest
allies—magical girls Rin thinks of as the Fire Sisters—as they venture into the Forest toward Kel,
the land where someone seems to want them all dead. Many beloved Bayern characters
reappear in this story, but it is Rin’s own journey of discovering how to balance the good and the
bad in herself that drives this compelling adventure.
51
YA SF HAM
Hamilton, Kersten
Tyger Tyger (Goblin Wars v. 1)
Teagan Wylltson's best friend, Abby, dreams that horrifying creatures—goblins, shape-shifters,
and beings of unearthly beauty but terrible cruelty—are hunting Teagan. Abby is always coming
up with crazy stuff, though, so Teagan isn't worried. Her life isn't in danger. In fact, it's perfect.
She's on track for a college scholarship. She has a great job. She's focused on school, work, and
her future. No boys, no heartaches, no problems. Until Finn Mac Cumhaill arrives. Finn's a bit on
the unearthly beautiful side himself. He has a killer accent and a knee-weakening smile. And
either he's crazy or he's been haunting Abby's dreams, because he's talking about goblins, too . . .
and about being The Mac Cumhaill, born to fight all goblin-kind. Finn knows a thing or two about
fighting. Which is a very good thing, because this time, Abby's right. The goblins are coming.
YA SF HAM
v. 2)
Hamilton, Kersten
In the Forests of the Night (Goblin Wars
The battle against goblinkind continues . . . but which side will Teagan be on? Teagan, Finn, and
Aiden have made it out of Mag Mell alive, but the Dark Man’s forces are hot on their heels. Back
in Chicago, Tea’s goblin cousins show up at her school, sure she will come back to Mag Mell, as
goblin blood is never passive once awoken. Soon she will belong to Fear Doirich and join them.
In the meantime, they are happy to entertain themselves by trying to seduce, kidnap, or kill Tea’s
family and friends. Tea knows she doesn’t have much time left, and she refuses to leave Finn or
her family to be tortured and killed. A wild Stormrider, born to rule and reign, is growing stronger
inside her. But as long as she can hold on, she’s still Teagan Wylltson, who plans to be a
veterinarian and who heals the sick and hurting. The disease that’s destroying her—that’s
destroying them all—has a name: Fear Doirich. And Teagan Wylltson is not going to let him win.
YA SF HAN
Hanley, Victoria
The Light of the Oracle
Bryn is the daughter of a humble stone-cutter. So no one is more surprised than she when the
Master Priest seeks her out to become a student at the famous Temple of the Oracle; a training
school for future priests and priestesses. But her innately gifted nature proves a threat to the evil
embedded within the Temple, and Bryn encounters unimaginable danger. Is she able to struggle
with the unknown and to save the whole world from untold misery? Or will the powers of darkness
succeed?
Tween & YA SF HAR
Hardy, Janice
The Shifter (Healing Wars v. 1)
Nya is an orphan struggling for survival in a city crippled by war. She is also a Taker—with her
touch, she can heal injuries, pulling pain from another person into her own body. But unlike her
sister, Tali, and the other Takers who become Healers, Nya's skill is flawed: she can't push that
pain into pynvium, the enchanted metal used to store it. All she can do is shift it into another
person, a dangerous skill that she must keep hidden. If discovered, she could be used as a
human weapon. But one day Nya pushes her luck too far and exposes her secret to a pain
merchant eager to use her shifting ability for his own sinister purposes. She refuses—until Tali
and other League Healers start disappearing mysteriously. Now Nya must decide: How far will
she go to get Tali back alive?
Tween & YA SF HAR
Hardy, Janice Blue Fire (Healing Wars v. 2)
Part fugitive, part hero, fifteen-year-old Nya is barely staying ahead of the Duke of Baseer’s
trackers. Wanted for a crime she didn’t mean to commit, she risks capture to protect every Taker
she can find, determined to prevent the Duke from using them in his fiendish experiments. But
resolve isn’t enough to protect any of them, and Nya soon realizes that the only way to keep them
all out of the Duke’s clutches is to flee Geveg. Unfortunately, the Duke’s best tracker has other
ideas. Nya finds herself trapped in the last place she ever wanted to be, forced to trust the last
people she ever thought she could. More is at stake than just the people of Geveg, and the closer
she gets to uncovering the Duke’s plan, the more she discovers how critical she is to his victory.
To save Geveg, she just might have to save Baseer—if she doesn’t destroy it first.
52
Tween & YA SF HAR
Harris, Joanne Runemarks
Seven o’clock on a Monday morning, five hundred years after the end of the world, and goblins
had been at the cellar again. . . . Not that anyone would admit it was goblins. In Maddy Smith’s
world, order rules. Chaos, old gods, fairies, goblins, magic, glamours–all of these were
supposedly vanquished centuries ago. But Maddy knows that a small bit of magic has survived.
The “ruinmark” she was born with on her palm proves it–and makes the other villagers fearful that
she is a witch (though helpful in dealing with the goblins-in-the-cellar problem). But the
mysterious traveler One-Eye sees Maddy’s mark not as a defect, but as a destiny. And Maddy
will need every scrap of forbidden magic One-Eye can teach her if she is to survive that destiny.
Tween & YA SF HAR
Harrison, Michelle
13 Treasures
Tanya is no ordinary girl. She can see fairies. But not the fairies we imagine. Evil fairies who cast
spells on her, rousing her from her sleep and propelling her out of bed. At wit's end with her
daughter's inexplicable behavior, Tanya's mother sends her away to live with her grandmother at
Elvesden Manor, a secluded countryside mansion on the outskirts of a peculiar Essex town.
There is plenty to explore, as long as Tanya stays away from Hangman's Wood- a vast stretch of
forest, full of catacombs and notorious for people losing their lives. Fifty years ago a girl vanished
in the woods, a girl Tanya's grandmother will not speak of. As Tanya learns more about this girl,
she finds herself dangerously close to vanishing into the fairy realm forever.
Tween & YA SF HAR
Trilogy v 2)
Harrison, Michelle
13 Curses (13 Treasures
The 13 Treasures have become the 13 Curses. When fairies stole her brother, Red vowed to get
him back. Now trapped in the fairy realm, she begs to be seen before the fairy court where she
strikes a bargain: Her brother in exchange for all thirteen charms from Tanya's bracelet.
Back at Elvesden Manor, Red, Tanya, and Fabian begin a desperate hunt, but as they soon find
out, the fairies have done more than hide the charms; they've enchanted them with twisted
qualities of the thirteen treasures they represent. And the longer the charms are missing, the
more dangerous they become. Can Red, Tanya, and Fabian find all thirteen charms? And if they
do, will the fairies keep their promise?
YA SF HAR
Harrison, Michelle
13 Secrets (13 Treasures Trilogy v. 3)
Happy with life at Elvesden Manor, Rowan is doing her best to put the past behind her. But it's
tough to forget the past when fairy messengers won't leave her be, no matter how many magical
boundaries are put in place to keep them away. When Tanya arrives to spend the summer at the
manor, she notices that Rowan is acting strangely and becomes determined to find out what
she's hiding. As Rowan sets about a risky secret quest, those she is working with soon begin to
vanish one by one -- each in a way that is symbolic of the Thirteen Treasures. With time running
out, will Tanya be able to prevent the past from consuming Rowan altogether? In this stunning
finale to the 13 Treasures Trilogy, Michelle Harrison delivers a dark tale of mystery and adventure,
set against a deliciously wicked fairy world.
YA SF HAR
Harrison, Mette Ivie
The Princess and the Hound
He is a prince, heir to a kingdom threatened on all sides, possessor of the animal magic, which is
forbidden by death in the land he'll rule. She is a princess from a rival kingdom, the daughter her
father never wanted, isolated from true human friendship but inseparable from her hound. Though
they think they have little in common, each possesses a secret that must be hidden at all costs.
Proud, stubborn, bound to marry for the good of their kingdoms, this prince and princess will steal
your heart, but will they fall in love?
53
YA SF HAR Harrison, Mette Ivie
The Princess and the Bear
He was once a king, turned into a bear as punishment for his cruel and selfish deeds.
She was a once a princess, now living in the form of a hound.
Wary companions, they are sent—in human form—back to a time when magic went terribly
astray. Together they must right the wrongs caused by this devastating power—if only they can
find a way to trust each other. But even as each becomes aware of an ever-growing attraction,
the stakes are rising and they must find a way to eliminate this evil force—or risk losing each
other forever.
YA SF HAR
Harrison, Mette
Mira Mirror
Two sisters. One a witch and a queen. The other transformed by her sister's touch into a mirror—
a mirror with voice and memory and magic, but no power to transform herself back to the girl she
once was. And then, mysteriously, the queen disappears and another girl finds the mirror. This
girl has troubles of her own, but she is also a means to escape and soon the girl and the mirror
are on their way to find the magic that will bring both pain and hope to both of them. Mette
Harrison's mesmerizing voice spins a breathtaking tale of love, lies, and redemption.
YA SF HAR
Hartman, Rachel
Seraphina
Four decades of peace have done little to ease the mistrust between humans and dragons in the
kingdom of Goredd. Folding themselves into human shape, dragons attend court as
ambassadors, and lend their rational, mathematical minds to universities as scholars and
teachers. As the treaty's anniversary draws near, however, tensions are high. Seraphina
Dombegh has reason to fear both sides. An unusually gifted musician, she joins the court just as
a member of the royal family is murdered—in suspiciously draconian fashion. Seraphina is drawn
into the investigation, partnering with the captain of the Queen's Guard, the dangerously
perceptive Prince Lucian Kiggs. While they begin to uncover hints of a sinister plot to destroy the
peace, Seraphina struggles to protect her own secret, the secret behind her musical gift, one so
terrible that its discovery could mean her very life.
YA FIC HAS
Hasekura, Suna
Spice & Wolf v 1
The life of a traveling merchant is a lonely one, a fact with which Kraft Lawrence is well
acquainted. Wandering from town to town with just his horse, cart, and whatever wares have
come his way, the peddler has pretty well settled into his routine-that is, until the night Lawrence
finds a wolf goddess asleep in his cart. Taking the form of a fetching girl with wolf ears and a tail,
Holo has wearied of tending to harvests in the countryside and strikes up a bargain with the
merchant to lend him the cunning of "Holo the Wisewolf" to increase his profits in exchange for
taking her along on his travels. What kind of businessman could turn down such an offer?
Lawrence soon learns, though, that having an ancient goddess as a traveling companion can be
a bit of a mixed blessing. Will this wolf girl turn out to be too wild to tame?
YA FIC HAS Hasekura, Isuna Spice & Wolf v 2
Following his good fortune in Pazzio, Lawrence is confident that he is on the path to realizing his
dream of becoming a town merchant. One ill-informed business decision, though, leaves him
teetering on the brink of bankruptcy and ruin! With no assets to his name - other than the cunning
of his fetching traveling companion, Holo the Wisewolf - Lawrence may need to resort to illicit
means to put his affairs in order. With all of the merchant's plans hinging on one beautiful young
shepherdess - for whose vocation Holo holds no affection - Lawrence's prospects, both personal
and professional, are looking grim!
54
YA FIC HAS
Hasekura, Isuna
Spice & Wolf v 3
Having narrowly escaped financial ruin, Lawrence turns his attention to helping Holo find her
ancient homeland in the North. But how long can a traveling merchant afford to wander the
countryside looking for a village that he suspects may have ceased to exist long ago? When a
rival merchant sets his sights on Lawrence's beautiful companion, though, can Lawrence truly be
confident that Holo will remain by his side? Has the time come when Lawrence must ask himself
whether his relationship with the Wisewolf is business or pleasure?
Tween & YA SF HIG
Hightman, Jason
The Saint of Dragons
Simon St. George can't remember anything before he came to live at boarding school. He doesn't
know anything about his parents; he doesn't even know whether they are alive or dead. Then one
day two men turn up claiming to be Simon's father. One, who drives a white Rolls Royce, carries
a distinct aura of evil. The other, too scruffy and dirty to be anyone's idea of a father, turns out to
be Aldric St. George, the last trained dragon fighter on earth. He wants to bring his son into the
family business so that together they can try to destroy the last remaining, vicious dragon who
poses as an art dealer with a white Rolls. Then the St. Georges discover that he isn't the last
dragon after all. Dragons from Russia, Paris, Venice, Beijing, London and elsewhere are planning
to take over the earth. Father and son travel around the world in a magical ship hunting down the
threatening dragons.
YA SF HIG
Hightman, Jason
Samurai (Saint of Dragons v 2)
In this adventure-filled sequel to The Saint of Dragons (HarperCollins, 2004), descendants of the
famed St. George fight to rid the world of dragon demons responsible for all of the world's
problems. The demons have human forms, their serpentine beings seen only by the
Dragonhunters, a species that includes Aldric St. George and his teenage son, Simon. Here, they
must find Alaythia, a magician who assists them in their struggles and a love interest for Aldric.
Their quest involves them in life-threatening combat with a series of dragons that has unleashed
such evils as sweatshops, medical science gone awry, and eating disorders. Their search leads
them to Japan, where they form a shaky alliance with descendants of the ancient samurai
warriors led by Taro and his magician wife, whose son Kyoshi is Simon's cousin. Their common
goal is the destruction of the Dragon of Japan and Dragon of Bombay.
Tween & YA SF HIL
Chronicles v. 1)
Hill, Stuart
The Cry of the Icemark (Icemark
A beautiful princess and an intrepid warrior, Thirrin Freer Strong-in-the-Arm Lindenshield is only
13. But she has been preparing for this moment her whole life. Now she must find a way to
protect her tiny kingdom from the most terrible invasion it has ever known. To beat back the
cunning general Scipio Bellorum and his conquering army, Thirrin will forge an extraordinary
coalition of noble Snow Leopards, ancient Vampires, and ferocious Wolf-folk. She will find
unexpected strength in her friendship with a young warlock. And she will rally her allies with her
country's fierce battle cry, "Blood! Blast! And Fire!"
YA SF HIL
Hill, Stuart
Blade of Fire (Icemark Chronicles v. 2)
Many years have passed since Queen Thirrin and her allies defended the Icemark against a
brutal invasion. But now General Bellorum is back, along with his bloodthirsty spawn, twin sons
even more vicious than him. Thirrin and Oskan also have a family: two girls and three boys. But
darkness lurks within the House of Lindenshield: Medea, the couple's cold-hearted, fifteen-yearold daughter, who's just coming into her magical powers, may be the downfall of the kingdom. It's
up to her brother, Charlemagne, crippled by polio as a child, to return from exile and rescue the
land he loves.
55
YA SF HIL
3)
Hill, Stuart Last Battle of the Icemark (Icemark Chronicles v.
Oskan and Thirrin thought their bad-seed daughter was gone for good -- burnt to a cinder and
cast out onto the Spirit Plain. But banishment did not kill Medea: It made her stronger. Now, allied
with Cronus, embodiment of all evil, the young sorceress is plotting revenge. Queen Thirrin is
distracted by a new invader whose troops ride huge triceratops-like beasts into battle. But the
warlock Oskan realizes the true threat to the kingdom is the demon army assembled by his
daughter. To ensure the Icemark's eternal safety, he knows he must destroy her soul--even at the
risk of his own.
YA SF HOC Hocking, Amanda
Switched (Trylle Trilogy v. 1)
When Wendy Everly was six years old, her mother was convinced she was a monster and tried to
kill her. Eleven years later, Wendy discovers her mother might have been right. She’s not the
person she’s always believed herself to be, and her whole life begins to unravel—all because of
Finn Holmes. Finn is a mysterious guy who always seems to be watching her. Every encounter
leaves her deeply shaken…though it has more to do with her fierce attraction to him than she’d
ever admit. But it isn’t long before he reveals the truth: Wendy is a changeling who was switched
at birth—and he’s come to take her home. Now Wendy’s about to journey to a magical world she
never knew existed, one that’s both beautiful and frightening. And where she must leave her old
life behind to discover who she’s meant to become…
YA SF HOC Hocking, Amanda
Torn (Trylle Trilogy v. 2)
When Wendy Everly first discovers the truth about herself—that she’s a changeling switched at
birth—she knows her life will never be the same. Now she’s about to learn that there’s more to
the story…She shares a closer connection to her Vittra rivals than she ever imagined—and they’ll
stop at nothing to lure her to their side. With the threat of war looming, her only hope of saving the
Trylle is to master her magical powers—and marry an equally powerful royal. But that means
walking away from Finn, her handsome bodyguard who’s strictly off limits…and Loki, a Vittra
prince with whom she shares a growing attraction. Torn between her heart and her people,
between love and duty, Wendy must decide her fate. If she makes the wrong choice, she could
lose everything, and everybody, she’s ever wanted…in both worlds.
YA SF HOC
Hocking, Amanda Ascend (Trylle Trilogy v. 3)
Wendy Everly is facing an impossible choice. The only way to save the Trylle from their deadliest
enemy is by sacrificing herself. If she doesn’t surrender to the Vittra, her people will be thrust into
a brutal war against an unbeatable foe. But how can Wendy leave all her friends behind…even if
it’s the only way to save them? The stakes have never been higher, because her kingdom isn’t
the only thing she stands to lose. After falling for both Finn and Loki, she’s about to make the
ultimate choice…who to love forever. One guy has finally proven to be the love of her life—and
now all their lives might be coming to an end. Everything has been leading to this moment. The
future of her entire world rests in her hands—if she’s ready to fight for it.
YA SF HOC
Hocking, Amanda
Wake (Watersong v 1)
Gemma Fisher seems to have it all—she’s carefree, pretty, and falling in love with Alex, the boy
next door. He’s always been just a friend, but this summer they’ve taken their relationship to the
next level, and now she’s falling harder for him every day. But Gemma doesn’t know that her
ordinary life is about to change forever. Penn, Lexi and Thea are strangers in town for the
summer—and they’ve been watching her. Three sisters with mysterious powers, they invite
Gemma to join their exclusive circle, and it changes her in ways she never imagined. Suddenly
she’s stronger, faster, and more beautiful than ever. But her new powers come with a terrifying
price. And as she uncovers the truth, she’s is forced to choose between staying with those she
loves—or entering a new world brimming with dark hungers and unimaginable secrets.
56
YA SF HOC
Hocking, Amanda Elegy (Watersong v. 4)
An ancient curse robbed Gemma Fisher of everything that matters most—her friends, her family
and the guy she loves. But now that she found the scroll that binds the curse, she finally has a
chance to get her old life back. She just needs to destroy the scroll—but it’s not as easy as she
hoped. Protected by ancient magic, it seems utterly indestructible. Making matters worse, Penn
has grown even more obsessed with stealing Daniel for her own…and she’s about to succeed.
Gemma’s frantic search leads her to someone who might be able to help—the mysterious
immortal who cursed Penn and her sisters thousands of years ago. As Gemma and her friends
unravel the tragic history of the curse, they plunge deeper into a world of shocking secrets and
twisted vendettas—and it’ll take all their courage, love and the power of their friendship just to
survive. Gemma has so much to fight for and she’s never wanted anything more, but will it be
enough to stop her enemies?
YA SF HOD
Hodge, Rosamund
Cruel Beauty
Based on the classic fairy tale Beauty and the Beast, Cruel Beauty is a dazzling love story about
our deepest desires and their power to change our destiny. Since birth, Nyx has been betrothed
to the evil ruler of her kingdom-all because of a foolish bargain struck by her father. And since
birth, she has been in training to kill him. With no choice but to fulfill her duty, Nyx resents her
family for never trying to save her and hates herself for wanting to escape her fate. Still, on her
seventeenth birthday, Nyx abandons everything she's ever known to marry the all-powerful,
immortal Ignifex. Her plan? Seduce him, destroy his enchanted castle, and break the ninehundred-year-old curse he put on her people. But Ignifex is not at all what Nyx expected. The
strangely charming lord beguiles her, and his castle-a shifting maze of magical rooms-enthralls
her. As Nyx searches for a way to free her homeland by uncovering Ignifex's secrets, she finds
herself unwillingly drawn to him. Even if she could bring herself to love her sworn enemy, how
can she refuse her duty to kill him? With time running out, Nyx must decide what is more
important: the future of her kingdom, or the man she was never supposed to love.
YA SF HOF
Hoffman, Mary
City of Masks (Stravaganze v. 1)
Political intrigue unfolds against the glittering backdrop of an alternative Venice, in the first of a
promised trilogy. Fifteen-year-old Lucien copes with chemotherapy in present-day London, but
when he falls asleep clutching an exotic journal, he wakes up in Bellezza, the Venice-analog of a
parallel Renaissance Italy. This rare gift of "stravagation"—using a talisman to travel between
worlds—brings Lucien the protection of a powerful nobleman and friendship with the headstrong
young Arianna; but also entangles him in the maneuverings of Bellezza’s glamorous Duchessa
against the wily Chemici (read: Medici) clan. Meanwhile, as his visits to Bellezza become more
enthralling, Lucien’s body in his home world is slowly dying.
YA SF HOF
Hoffman, Mary
City of Stars (Stravaganza v. 2)
Georgia is an ordinary girl, living in London with her mother, stepfather and bully of a stepbrother
and coping with the difficulties of growing up. But all that changes when she buys a tiny figurine in
the form of a winged horse and suddenly finds herself swept up into the world of the Stravagante.
Her talisman, the figurine, transports her to Remora the Talian parallel to Siena, Italy. There she
meets Lucien, the Stravagante we first met in City of Masks and many other fascinating people
who are in the midst of preparing for the Stellata, the city's annual horse race.
YA SF HOF
Hoffman, Mary
City of Flowers (Stravaganza v 3)
The latest story in the Stravaganza series unravels amid ever-more-dangerous politics and
intrigue. Sky, a new Stravagante, is whisked away from his dreary life in London to Giglia, the
Talian version of Florence. Featuring favorite characters from the first two titles in the series,
including Georgia and Falco, as well as a host of exciting new characters, this breathtaking
adventure will not disappoint. But beware - in the beautiful City of Flowers, much that seems
beautiful is in fact poisonous...
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Tween & YA FIC HOR
(Gatekeepers v. 1)
Horowitz, Anthony
Raven’s Gate
Matt is being punished for a crime he saw, but didn't commit. Instead of being locked up, he is
being sent to the middle of nowhere to live with a new foster mom, as part of a government
scheme called The Leaf Project. But Matt's new home provides anything but peace and quiet. His
new guardian is involved in very sinister things . . . and the whole town seems to be on her side.
Everybody who tries to help Matt winds up disappearing . . . or dead. The truth is much bigger
than Matt or the town--but Matt is the only person who can stop the ultimate evil from being
unleashed.
Tween & YA FIC HOR
Horowitz, Anthony
Evil Star (Gatekeepers v. 2)
Matt thought his troubles were over when he closed Raven's Gate . . . but in fact they were just
beginning. His fate -- and the fate of the world -- is tied to four other kids across the globe. The
second is a street kid in Peru. He and Matt have never met; they don't even speak the same
language. But destiny is going to throw them together as the evil threat of the Old Ones grows . . .
and another Gate suddenly comes into play.
Tween & YA FIC HOR
Horowitz, Anthony
Nightrise (Gatekeepers v. 3)
Only the Gatekeepers—five brave teenagers—can prevent the return of the evil Old Ones who
seek to destroy humanity. Fourteen-year-old Native American twins Jamie and Scott are
Gatekeepers, though at first they don't know it; all they know is that they have psychic powers
and can read and even control minds. A sinister international corporation called Nightrise,
controlled by the Old Ones, learns of the twins' telepathy act on a Reno, Nevada stage and tries
to kidnap them, but Jamie manages to escape with the help of a woman who is seeking her own
kidnapped son. In order to rescue his twin, Jamie must gain entry to the juvenile correctional
facility in the desert where Scott is being held. But there is even more at stake, Jamie learns, as
in a dream world he meets the other Gatekeepers and prepares to do battle with them against the
Old Ones.
YA SF HOU
Houck, Colleen
Tiger's Curse (Tiger’s Curse v 1)
Passion. Fate. Loyalty.
Would you risk it all to change your destiny?
The last thing Kelsey Hayes thought she'd be doing this summer was trying to break a 300-year
old Indian curse. With a mysterious white tiger named Ren. Halfway around the world.
But that's exactly what happened. Face-to-face with dark forces, spellbinding magic, and mystical
worlds where nothing is what it seems, Kelsey risks everything to piece together an ancient
prophecy that could break the curse forever. Tiger's Curse is the exciting first volume in an epic
fantasy-romance that will leave you breathless and yearning for more.
YA SF HOU
Houck, Colleen Tiger’s Quest (Tiger’s Curse v 2)
Kelsey returns home to Oregon, where Mr. Kadam has enrolled her in college, but danger sends
her back to India to begin another quest, this time with Kishan, to try to break the curse that
forces Kisham and his brother Ren to live as tigers.
YA SF HOU Houck, Colleen
Tiger’s Voyage (Tiger’s Curse v. 3)
With the head-to-head battle against the villainous Lokesh behind her, Kelsey confronts a new
heartbreak: in the wake of his traumatic experience, her beloved Ren no longer remembers who
she is. As the trio continues their quest by challenging five cunning and duplicitous dragons, Ren
and Kishan once more vie for her affections--leaving Kelsey more confused than ever.
Fraught with danger, filled with magic, and packed with romance, TIger's Voyage brings Kelsey
and her two tiger princes one step closer to breaking the curse.
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YA SF HOU
Houck, Colleen Tiger’s Destiny (Tiger’s Curse v. 4)
With three of the goddess Durga's quests behind them, only one prophecy now stands in the way
of Kelsey, Ren, and Kishan breaking the tiger's curse. But the trio's greatest challenge awaits
them: A life-endangering pursuit in search of Durga's final gift, the Rope of Fire, on the Andaman
Islands in the Bay of Bengal. It's a race against time--and the evil sorcerer Lokesh--in this
eagerly anticipated fourth volume in the bestselling Tiger's Curse series, which pits good against
evil, tests the bonds of love and loyalty, and finally reveals the tigers' true destinies once and for
all.
YA FIC HOW
Howard, A.G.
Splintered
This stunning debut captures the grotesque madness of a mystical under-land, as well as a girl’s
pangs of first love and independence. Alyssa Gardner hears the whispers of bugs and flowers—
precisely the affliction that landed her mother in a mental hospital years before. This family curse
stretches back to her ancestor Alice Liddell, the real-life inspiration for Lewis Carroll’s Alice’s
Adventures in Wonderland. Alyssa might be crazy, but she manages to keep it together. For now.
When her mother’s mental health takes a turn for the worse, Alyssa learns that what she thought
was fiction is based in terrifying reality. The real Wonderland is a place far darker and more
twisted than Lewis Carroll ever let on. There, Alyssa must pass a series of tests, including
draining an ocean of Alice’s tears, waking the slumbering tea party, and subduing a vicious
bandersnatch, to fix Alice’s mistakes and save her family. She must also decide whom to trust:
Jeb, her gorgeous best friend and secret crush, or the sexy but suspicious Morpheus, her guide
through Wonderland, who may have dark motives of his own.
Tween & YA SF JAC
series)
Jacques, Brian
Martin the Warrior (Redwall
On the shore of the Eastern Sea, in a cold stone fortress, a stoat named Badrang holds dozens of
innocent creatures as slaves, part of his scheme to build an empire where he will rule as
unquestioned tyrant. Among those slaves is a mouse named Martin who has a warrior's heart
and a burning desire for freedom—freedom not only for himself, but for all of Badrang's victims.
There is no risk he will not take, no battle he will not fight, to end the stoat's evil reign and in the
process regain the sword of his father, Luke the Warrior—the sword that Badrang stole from him
when he was but a lad!
Tween & YA SF JAC
Jacques, Brian
Long Patrol (Redwall series)
The murderous Rapscallion army is on the move. Dealt a humiliating defeat by Lady Cregga
Rose Eyes, the Badger Lady of Salamandastron, who still pursues them, the Rapscallions are
heading inland to take an even greater prize: the peaceful Abbey of Redwall. The elite fighting
unit of hares, the Long Patrol, is called out to draw them off. At the forefront is the young hare
Tammo, the lead sword in one of the most ferocious battles Redwall has ever faced—ready to
fight to the death!
Tween & YA SF JAC
series)
Jacques, Brian
Mariel of Redwall (Redwall
In the fourth volume of the epic Redwall saga, a mouse-ship is attacked by the pirate rat Gabool
and his heinous band of cut-throats. Hapless voyagers Mariel and her father Joseph the
Bellmaker are mercilessly thrown into the sea by the pirates. Mariel washes ashore, starved and
near death, and is taken in by the hospitable inhabitants of Redwall Abbey. Sure that her poor
father is dead, Mariel swears an oath of vengeance against the filthy pirates who killed her father.
With the help of a motley band of animals, Mariel leads the charge to recover a bell and avenge
her father.
59
Tween & YA SF JAC
series)
Jacques, Brian
Outcast of Redwall (Redwall
Abandoned as an infant by his father, the evil warlord Swartt Sixclaw, Veil is raised by the
kindhearted Bryony. Despite concerns from everyone at Redwall, Bryony is convinced that Veil's
goodness will prevail. But when he commits a crime that is unforgivable, he is banished from the
abbey forever. Then Swartt and his hordes of searats and vermin attack Redwall, and Veil has to
decide: Should he join Swartt in battle against the only creature who has ever loved him? Or
should he turn his back on his true father?
Tween & YA SF JAC
Jacques, Brian
Mossflower (Redwall series)
Right from the start of this rousingly old-fashioned prequel to Redwall , readers will submerge
themselves in the culture of the woodlanders and their council, the Corim, against the wicked
Kotir. Kotir is the name of the group holed up at the castle, led by Tsarmina, a wildcat who
poisons her father and imprisons her good brother Gingivere so that she may rule in her own way.
Into the woodlanders' midst comes Martin the Warrior, who becomes fast friends with Gonff the
mousethief and others; they soon set off to find the only warrior who can lead them to victory.
More important than the outcome of the story, where good triumphs over evil, are the characters:
baby hedgehogs Ferdy and Coggs, doing their valiant best to become warriors; the kindly
Gingivere, who finds his heart's joy as a farmer; Lady Amber, the squirrel Chief and her band of
archers; Chibb, the robin who will spy for anyone as long as he is paid in candied chestnuts.
Martin's heroics pale in comparison to the acts of his fellow-fighters, so colorful are their
escapades. While Redwall fans will enjoy this, no prior knowledge of that book is necessary.
Tween & YA SF JAC
series)
Jacques, Brian
Lord Brocktree (Redwall
On the way to free Salamandastron from the invading evil wildcat Ungatt Trunn and his Blue
Horde, the badger Lord Brocktree collects a group of supporters.
Tween & YA SF JAC
series)
Jacques, Brian
The Legend of Luke (Redwall
When Martin hears a song about his father, Luke the Warrior, he is compelled to discover his
father’s fate.
Tween & YA SF JAC
Jacques, Brian
Taggerung (Redwall series)
In the latest Redwall volume, trouble brews outside the abbey walls as the evil leader of a vermin
clan trains a kidnapped otter for a life of conquest.
Tween & YA SF JAC
Jacques, Brian
Rakkety Tam (Redwall series)
Jacques once again delivers a heroic tale of friendship, valor, and a battle between good and evil.
Gulo the Savage and his army of vermin invade Mossflower Country to murder his brother and
capture the coveted Walking Stone. Rakkety Tam MacBurl, a highland warrior, and his
companion Wild Doogy Plumm, join forces with the hares of the Long Patrol Regiment and the
occupants and friends of Redwall Abbey to defeat the villains.
YA SF JAC
Jacques, Brian
High Rhulain (Redwall series)
The otters of Green Isle have been subjugated for so long that they can only trudge on and cling
to once-fresh hopes of being saved by the prophesized High Rhulain. Meanwhile, Tiria Wildlough,
a youthful ottermaid at Redwall Abbey, dreams of becoming a warrior. When a badly injured
osprey arrives at the Abbey, seeking help for its wounds and bringing tales of enslaved otter, the
warrior-in-waiting makes her move.
60
Tween & YA SF JAC Jacques, Brian
Eulalia! (Redwall series)
Lord Asheye of Salamandastron has a prophecy: A new Badger Lord must take his place and
reign over the legendary badger fortress. But who is this young warrior who shuns both armor
and sword? And how is he to be found? Mad Maudie, a feisty haremaid of the Long Patrol, is just
the one to track him down. Meanwhile, the unsuspecting future Badger Lord has been captured
by a scurrilous group of Sea Raiders led by the infamous fox, Vizka Longtooth, who intends on
conquering Redwall Abbey. It is up to our young hero to defend Redwall so that he may fulfill his
destiny as leader of Salamandastron.
Tween & YA SF JAC
Jacques, Brian
Triss (Redwall series)
Triss, Shogg, and Welfo escape from slavery at Riftgard and are pursued across the sea toward
Redwall by Princess Kurdah, Prince Bladd, and a band of freebooters who seek the rumored
treasure of Brockhall.
Tween FIC JAC
Jacques, Brian
Doomwyte (Redwall series)
On a moonless night, two rats follow hypnotic lights into the forest, never to be seen again. Such
is the power of the Doomwytes, sinister ravens led by the deadly Korvus Skurr. And when the
young mouse Bisky persuades the creatures of Redwall Abbey to go in search of a fabled
treasure, hidden long ago by one of the abbey's most notorious thieves, they do not suspect
Skurr and his ravens will be vying for that very treasure. Bisky and his fellow Redwallers must
summon all their courage to face the evil horde of slithering snakes and vicious ravens. From
underground tunnels to the tops of trees, the fearless Redwallers, with the help of their woodland
friends, battle some of their most vicious enemies yet in an exhilarating, terrifying treasure hunt.
Tween & YA SF JAC Jacques, Brian The Sable Quean (Redwall series)
He appears out of thin air and vanishes just as quickly. He is Zwilt the Shade, and he is evil. Yet
he is no match for his ruler, Vilaya the Sable Quean. Along with their hordes of vermin, these two
have devised a plan to conquer Redwall Abbey. And when the Dibbuns go missing, captured one
by one, their plan is revealed. Will the Redwallers risk the fate of their Abbey and all of
Mossflower Wood to save their precious young ones from imprisonment? Perhaps Buckler,
Blademaster of the Long Patrol, can save the day. He has a score of his own to settle. And fear
not, these Dibbuns are not as innocent as they appear. After all, they're from Redwall.
YA SF JAC
Jacques, Brian
Rogue Crew (Redwall series)
Redwall Abbey has never seen a creature more evil or more hideous than Razzid Wearat.
Captain of the Greenshroud, a ship with wheels that can sail through water as well as the forest,
this beast is a terror of both land and sea, traveling Mossflower Country, killing nearly everythingand everyone- in his path. And his goal? To conquer Redwall Abbey. From Salamandastron to
the High North Coast, the brave hares of the Long Patrol team up with the fearless sea otters of
the Rogue Crew to form a pack so tough, so rough, only they can defend the abbey and defeat
Razzid Wearat once and for all.
YA SF JEN
Jennewein, James & Tom S Parker
Runewarriors
It's the eve of the Festival of Greatness and Dane has a big problem. He's yet to choose his
nickname. Dane the Dangerous? Dane the Despicable? He can't decide. But when Dane sees
his proud father shamed by the evil tyrant Thidrek the Terrifying, Dane's indignation earns him a
moniker that sticks—Dane the Defiant! And when Thidrek kidnaps Dane's beloved Astrid in hopes
of trading her for the ultimate power of the gods, Dane defiantly goes after him like a bat out of
Valhalla. Braving treacherous seas, deadly creatures, and a lovestarved Frost Giant, Dane and
his rowdy band of Norseboys embark on an epic quest to end Thidrek's reign of terror and take
their place among the greatest Viking heroes of all time.
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Tween & YA FIC JIN
Jinks, Catherine
Evil Genius
Cadel Piggott has a genius IQ and a fascination with systems of all kinds. At seven, he was
illegally hacking into computers. Now he’s fourteen and studying for his World Domination
degree, taking classes like embezzlement, misinformation, forgery, and infiltration at the institute
founded by criminal mastermind Dr. Phineas Darkkon. Although Cadel may be advanced beyond
his years, at heart he’s a lonely kid. When he falls for the mysterious and brilliant Kay-Lee, he
begins to question the moral implications of his studies for the first time. But is it too late to stop
Dr. Darkkon from carrying out his evil plot? An engrossing thriller with darkness and humor,
freaks and geeks, Evil Genius explores the fine line between good and evil in a strange world of
manipulations and subterfuge where nothing is as it seems.
YA FIC JIN
Jinks, Catherine Genius Squad
Now that the Axis Institute for World Domination has been blown up; the founder, Dr. Phineas
Darkkon has died; and Prosper English (who enrolled Cadel in the first place) is in jail for myriad
offenses, Cadel Piggott has round-the-clock surveillance so he'll be safe until he testifies against
Prosper English. But nobody seems to want Cadel. Not Fiona, his social worker; not Saul
Greeniaus, the detective assigned to protect him. When he is approached by the head of Genius
Squad--a group formed to investigate GenoME, one of Darkkon's pet projects--Cadel is dubious
Genius Squad can offer him a real home and all the technology his heart desires. But why
can't he bring himself to tell Saul what the group is really up to? And how can Genius Squad
protect Cadel once Prosper English breaks out of jail?
YA SF JON
Jones, Carrie
Need
When Zara shuts down after the sudden death of her stepfather, her mother sends Zara to live in
Bedford, Maine, with his mother. Zara finds that she is not only unaccustomed to the cold
temperature and ice but also not used to life in a small town where everyone knows everyone
else's story. As Zara begins to make friends, she discovers that many unusual things have been
happening lately, from strange accidents, boys going missing, and gold glitter on the ground to a
tall, pale guy who seems to be following her. Things in Bedford are actually a whole lot more
strange and far creepier than Zara could ever have imagined. The woods around Bedford are
populated by pixies and the King-without a queen-is no longer able to control his powerful need or
his subjects.
YA SF JON
Jones, Carrie
Captivate (Need v. 2)
The last few weeks have been hard for Zara. She "kidnapped her dad...accidentally saved a
pixie...car blew up...skin changed color...not to mention...a Spanish test and an art project due
and...nothing to wear to the dance." Worse yet, the trapped pixies (Read the author's first book,
Need, to learn about pixies and why Zara and her friends have trapped them in an isolated
house.) have escaped and are wreaking havoc in the town. Nick, her boyfriend forever and a
"were," who can transform into a wolf, has been grievously injured and taken by a Valkyrie to
Valhalla. There he will become a warrior when Ragnarok (the final world-ending battle of Norse
mythology) comes to pass. Will Zara allow the pixie king- in-waiting, to kiss her and irrevocably
change her from half human/half pixie to fully pixie?
YA SF JON
Jones, Carrie
Entice (Need v. 3)
Zara and Nick are soul mates, meant to be together forever. But that's not quite how things have
worked out. For starters, well, Nick is dead. Supposedly, he's been taken to a mythic place for
warriors known as Valhalla, so Zara and her friends might be able to get him back. But it's taking
time, and meanwhile a group of evil pixies is devastating Bedford, with more teens going missing
every day. An all-out war seems imminent, and the good guys need all the warriors they can find.
But how to get to Valhalla? And even if Zara and her friends discover the way, there's that other
small problem: Zara's been pixie kissed. When she finds Nick, will he even want to go with her?
Especially since she hasn't turned into just any pixie. . . She's Astley's queen.
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YA SF JON
Jones, Carrie Endure (Need v. 4)
There was a time, not long ago, when all Zara wanted was to have Nick back. Rescuing him from
Valhalla should have made all her problems disappear. He’s Bedford’s greatest warrior, not to
mention Zara’s true soul mate. Except, Nick isn’t the person he used to be. And neither is Zara.
She’s a warrior now, and a pixie queen. Astley’s queen. She has a plan to stop the evil pixies that
are ravaging her town, and her ideas are not the same as Nick’s or Astley’s. One thing they can
all agree on though: war is here. And if Cassidy’s premonitions are correct, then not every warrior
will make it in the end, and Zara’s gravest choice is yet to come.
Tween & YA SF JON
Jones, Diana Wynne
Howl’s Moving Castle
Sophie Hatter reads a great deal and soon realizes that as the eldest of three daughters she is
doomed to an uninteresting future. She resigns herself to making a living as a hatter and helping
her younger sisters prepare to make their fortunes. But adventure seeks her out in the shop
where she sits alone, dreaming over her hats. The wicked Witch of the Waste, angered by
"competition" in the area, turns her into a old woman, so she seeks refuge inside the strange
moving castle of the wizard Howl. Howl, advertised by his apprentice as an eater of souls, lives a
mad, frantic life trying to escape the curse the witch has placed on him, find the perfect girl of his
dreams and end the contract he and his fire demon have entered. Sophie, against her best
instincts, and at first unaware of her own powers, falls in love. So goes this intricate, humorous
and puzzling tale of fantasy and adventure.
YA SF JON
Jones, Diana Wynne Chronicles of Chrestomanci (v. 1)
In this multiple parallel universes of the Twelve Related Worlds, only an enchanter with nine lives
is powerful enough to control the rampant misuse of magic—and to hold the title Chrestomanci...
The Chants are a family strong in magic, but neither Christopher Chant nor Cat Chant can work
even the simplest of spells. Who could have dreamed that both Christopher and Cat were born
with nine lives—or that they could lose them so quickly?
YA SF JON
Jones, Diana Wynne Chronicles of Chrestomanci (v. 2)
In this multiple parallel universes of the Twelve Related Worlds, only an enchanter with nine lives
is powerful enough to control the rampant misuse of magic — and to hold the title Chrestomanci...
There is a world in which the peaceful city-state of Caprona is threatened by the malevolent
machinations of a mysterious enchanter...and another in which magic is outlawed and witches
are still burned at the stake. In two worlds the practice of magic has gone dangerously awry,
there is only one solution — call upon the Chrestomanci.
YA SF JON
Jones, Diana Wynne
Year of the Griffin
Elda, griffin daughter of two wizards, and her five unusual friends come to Wizards’ University to
study; instead they encounter misused magic, plagues of mice who are actually transformed
assassins and pirates, and a surprise translocation to the Red Planet.
YA SF JON
Jones, Diana Wynne
The Merlin Conspiracy
Roddy and Nick, two teenagers with magical powers they are just learning to use, find that they
must work together to save Roddy's home world of Blest from destruction by power-hungry
wizards.
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Tween & YA SF JON
Jones, Diana Wynne
The Pinhoe Egg
Cat Chant and Marianne Pinhoe have discovered something exciting-something truly precious,
very strange, and valuable. An egg. An egg that has been hidden away in an attic for whoknows-how-many years. An egg protected by some strong "Don't Notice" spells. An egg that
Marianne gives to Cat, even though he lives at nearby Chrestomanci Castle. Chrestomanci
himself, the strongest enchanter in the world, is sure to be interested in the egg-and interference
from the Big Man is the last thing Marianne's family of secret rogue witches wants. But how
much longer can the Pinhoes keep their secrets? Gammer, the leader of the clan, has gone mad,
a powerful bad luck spell is wreaking havoc, and there's an unexplained plague of frogs. Not to
mention the mysterious barrier Cat finds in the forest. Marianne and Cat may be the only two
who can set things right. But first Marianne must accept her own powerful magic, and Cat must
uncover the secrets behind the mystical Pinhoe Egg.
Tween & YA SF JON
Jones, Diana Wynne
The Game
Hayley’s parents disappeared when she was a baby. Since then, she has been raised and
homeschooled by her grandparents. Grandad is overworked and travels a lot; Grandma is much
too strict and never lets her meet any children her own age. When Hayley does something
wrong—she is not quite sure what—they pack her off to her aunts in Ireland. To Hayley’s shock,
her family is much bigger than she thought; to her delight, the children all play what they call “the
game,” where they visit a place called “the mythosphere.” And while she plays the game, Hayley
learns more about her own place in the world than she had ever expected.
Tween & YA SF JON
Jones, Diane Wynne House of Many Ways
Charmain Baker is in over her head. Looking after Great-Uncle William's tiny cottage while he's ill
should have been easy. But Great-Uncle William is better known as the Royal Wizard Norland,
and his house bends space and time. Its single door leads to any number of places-the bedrooms,
the kitchen, the caves under the mountains, the past, and the Royal Mansion, to name just a few.
By opening that door, Charmain has become responsible for not only the house, but for an
extremely magical stray dog, a muddled young apprentice wizard, and a box of the king's most
treasured documents. She has encountered a terrifying beast called a lubbock, irritated a clan of
small blue creatures, and wound up smack in the middle of an urgent search. The king and his
daughter are desperate to find the lost, fabled Elfgift-so desperate that they've even called in an
intimidating sorceress named Sophie to help. And where Sophie is, can the Wizard Howl and fire
demon Calcifer be far behind?
Tween & YA SF JON
Jones, Diana Wynne
Conrad’s Fate
Stallery Mansion looms high in the English Alps above the town of Stallchester, where a 12-yearold boy named Conrad lives with his mother and his uncle. He wants to go to Upper School, but
instead his uncle sends him off to Stallery to become a page boy, insisting that he must work off
his bad karma by putting an end to some bad person in power up at the mansion—who, exactly,
the uncle doesn't know, but it's Conrad's job to find out. On the way to Stallery, Conrad meets
mysterious, cocky Christopher, who also becomes a page boy. Christopher, who discloses that
he is a nine-lived enchanter from another universe, is really there in search of a runaway
enchantress. The two boys discover that Stallery Mansion is built on a probability fault, where a
lot of possible universes come together, and unnerving small changes take place constantly; their
uniforms change color unexpectedly, for example. Even more ominously, some nasty people are
trying to seize power, and it's up to Conrad and Christopher to try to stop them.
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Tween & YA SF JON
Jones, Diane Wynne
Enchanted Glass
Aidan Cain has had the worst week of his life. His gran died, he was sent to a foster home, and
now malicious beings are stalking him. There is one person Gran told Aidan to go to if he ever got
into trouble—a powerful sorcerer who lives at Melstone House. But when Aidan arrives on the
doorstep, he finds that the sorcerer's grandson, Andrew, has inherited the house. The good news
is that Aidan can tell immediately that Andrew's brimming with magic, too—and so is everyone
else at Melstone. The bad news is that Andrew doesn't remember anything his grandfather taught
him. Chaos is swiftly rising, and he has no idea how to control it. A sinister neighbor is stealing
power from the land, magic is leaking between realms . . . and it's only a matter of time before the
Stalkers find Aidan. If Aidan and Andrew can harness their own magics, they may be able to help
each other. But can they do it before the entire countryside comes apart at the seams?
YA SF JON Jones, Frewin The Faerie Path (Faerie Path v. 1)
Swept away into a court of magic and beauty, she discovers she is Tania, the lost princess of
Faerie. Since Tania's mysterious disappearance five hundred years before, Faerie has been sunk
in darkness and gloom. With her return, Faerie comes alive again as a land of winged children,
glittering balls, and fantastic delights. But Tania can't forget Anita's world, or the boy she loved
there. Torn between two loves and between two worlds, Tania slowly remembers why she
disappeared, and realizes that she is the only one who can stop a sinister plan that threatens the
entire world of Faerie.
YA SF JON
Jones, Frewin
The Lost Queen (Faerie Path v. 2)
Tania is a princess of Faerie. And now she must return to the Mortal World.
Once upon a time, Tania was an ordinary girl. But then she was swept into another world, where
she was the long-lost princess of the elegant and magical court of Faerie, and only she could
save the court from great peril. Now Tania—and her true love, Edric—will go back to the Mortal
Realm to seek Queen Titania, lost hundreds of years ago while searching for Tania. Their return
leads to struggles with Tania's much-loved mortal parents and friends as she and Edric try to
conceal their secret. But much more serious dangers lurk: The sinister Lord Drake is not yet
defeated, they are pursued by dark supernatural forces, and Tania's two worlds are about to
collide in amazing and frightening ways she never could have anticipated.
YA SF JON
Jones, Frewin
The Sorcerer King (Faerie Path v. 3)
Tania has brought the long-lost Queen Titania back to Faerie from the Mortal World of modern
London. But when they cross between the worlds, they find only devastation.
The Sorcerer King of Lyonesse—ancient enemy of the Faerie Court—has been released from his
amber prison. As the wicked sorcerer regains his power, King Oberon, Tania's father, is
imprisoned and the Faerie Court is being destroyed. Tania and her true love, Edric, must travel
the Realm to try to find and rescue King Oberon, who is their only hope for defeating the evil
Sorcerer King. And Tania must prepare for battle . . . and to fight a war that she may not survive.
YA SF JON
Jones, Frewin
The Immortal Realm (Faerie Path v. 4)
In an instant, a time of joy and celebration turns to one of heartbreak and fear.
Tania has finally found a way to bring her two worlds together, and while enjoying a long-awaited
meeting of her Mortal and Faerie families, with her beloved Edric by her side, all seems right for
the princess. But when a Faerie baby suddenly falls ill, followed by more and more Faeries—
including her own sister Cordelia—Tania knows that something is terribly wrong.
With no time to lose, Tania joins forces with her sisters to find a cure before this dark plague kills
everyone she loves. Yet as the illness spirals out of control, Tania realizes that what they really
need is help from the Mortal World. But will bringing another stranger to Faerie only make things
worse? With countless lives hanging in the balance and a fast-growing Faerie suspicion of all
things Mortal—including Tania herself—Tania makes a desperate move that will either save the
land and people she has come to hold dear . . . or destroy their only chance for survival.
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YA SF JON
Jones, Frewin
Destiny’s Path (Warrior Princess v. 2)
Ranwen refuses to take orders from anyone—even the Shining Ones, the ancient gods whose
power is feared throughout the land. They want her as their Chosen One, destined to save her
country from the Saxons. But Branwen doubts she's truly ready to be a leader.
Then a messenger from the skies shows her a vision of a bleak and violent future—a future in
which Branwen has abandoned her destiny, and those most dear to her suffer unspeakable
horrors. There's a blurry line between good and evil, and those Branwen trusts the most are
capable of the greatest betrayal. The Shining Ones have spoken. Will Branwen answer their call?
YA SF JON
Jones, Frewin
The Emerald Flame (Warrior Princess v. 3)
The Emerald Flame of her people. Branwen has finally accepted that the Shining Ones have
chosen her to save her country from the Saxon invaders. But the next stage in her journey
includes a seemingly impossible mission, and the path before her is filled with darkness and
danger. Branwen is pushed to the brink of disaster, and with each step she takes, she is being
pulled farther from the life she once knew—the life she still desperately misses. Guided by the
spirits, with both her fearless friend Rhodri and the dashing, sometimes maddening Iwan by her
side, Branwen must overcome terrifying odds if she is to succeed in her quest. But a true Warrior
Princess won't back down . . . even when an old enemy returns.
YA SF JOR
Jordan, Sherryl
The Hunting of the Last Dragon
After Jude becomes the sole survivor from his village after a dragon attack, he finds himself
becoming friends and unlikely allies with Jing-Wei, the "freak" in a sideshow, in a quest that could
kill them both.
YA SF JOR
Jordan, Sherryl
The Raging Quiet
Newly married to an impoverished nobleman, Marnie travels with her husband to the distant
village of Torcurra. As she enters the village Marnie sees the locals whipping a poor youth, a
seeming lunatic. The home her husband Isake has promised is a hovel; he himself, a drunk.
Marnie's brief, unhappy marriage ends when Isake dies in a fall. She is left to deal with the
villagers, who blame her for Isake's death and soon suspect her of witchcraft. Only the local
priest, Father Brannan, is Marnie's true friend, and before long the boy, Raven--who is not mad
but deaf--responds eagerly when Marnie communicates with him by signs. Before he died, Isake
promised that his ruined cottage held a treasure. Soon Isake's brother arrives in Torcurra, and
tries to drive Marnie out. His insinuations encourage the villagers to seize her as a witch, and
Father Brannan must administer the terrible ordeal that alone can prove her innocence.
YA SF JOR
Jordan, Sherryl
Time of the Eagle
I was the first child born to a hunted people, in the first winter of their flight. My earliest memory is
of being carried on my mother's hip across barren plains, with wild mountains all around, and of
rough tents made of skins stretched across sticks planted in the dust, of hunger and thirst and a
feeling I did not like or understand, but which I know now was the fear that shadowed my people,
as a wolf shadows a wounded deer. Avala dreams of becoming a healer, but her dreams are not
the same as her destiny. Hers is a mighty but lonely fate, for she is the chosen one—the one who
will bring the Time of the Eagle, when the hunted will become the hunters and win back their
freedom. It is a destiny that requires the spirit of a warrior and the heart of a healer. But does
Avala have the courage to set the Eagle on its flight?
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YA SF JOR
Jordan, Sophie
Firelight
Marked as special at an early age, Jacinda knows her every move is watched. But she longs for
freedom to make her own choices. When she breaks the most sacred tenet among her kind, she
nearly pays with her life. Until a beautiful stranger saves her. A stranger who was sent to hunt
those like her. For Jacinda is a draki—a descendant of dragons whose greatest defense is her
secret ability to shift into human form. Forced to flee into the mortal world with her family, Jacinda
struggles to adapt to her new surroundings. The only bright light is Will. Gorgeous, elusive Will
who stirs her inner draki to life. Although she is irresistibly drawn to him, Jacinda knows Will's
dark secret: He and his family are hunters. She should avoid him at all costs. But her inner draki
is slowly slipping away—if it dies she will be left as a human forever. She'll do anything to prevent
that. Even if it means getting closer to her most dangerous enemy.
YA SF JOR
Jordan, Sophie
Vanish
To save the life of the boy she loves, Jacinda did the unthinkable: She revealed the most closely
guarded secret of her kind. Now, back within the protection of her pride, she is seen as a traitor.
As isolated as she is, Jacinda has no regrets—because of her, Will is still alive, even if she can
never see him again, even if he has no memories of that fateful night. . . . Then, against all odds,
Will finds her and asks her to run away with him. But the cost of following her heart may be higher
than she ever could have imagined.
YA SF JOR
Jordan, Sophie
Hidden
Jacinda was supposed to bond with Cassian, the "prince" of their pride. But she resisted her fate
long before she fell in love with Will—a human and, worse, a hunter. When she ran away with
Will, it ended in disaster, with Cassian's sister, Miram, captured. Weighed down by guilt, Jacinda
knows she must rescue her to set things right. Yet to do so she will have to venture deep into the
heart of enemy territory. The only way Jacinda can reach Miram is by posing as a prisoner
herself, though once she assumes that disguise, things quickly spiral out of her control. As she
learns more about her captors, she realizes that even if Will and Cassian can carry out their part
of the plan, there's no guarantee they'll all make it out alive. But what Jacinda never could have
foreseen is that escaping would be only the beginning. . . .
YA SF KAG
Kagawa, Julie
The Iron King (Iron Fey v. 1)
Meghan Chase has a secret destiny—one she could never have imagined…Something has
always felt slightly off in Meghan's life, ever since her father disappeared before her eyes when
she was six. She has never quite fit in at school…or at home. When a dark stranger begins
watching her from afar, and her prankster best friend becomes strangely protective of her,
Meghan senses that everything she's known is about to change. But she could never have
guessed the truth—that she is the daughter of a mythical faery king and is a pawn in a deadly
war. Now Meghan will learn just how far she'll go to save someone she cares about, to stop a
mysterious evil no faery creature dare face…and to find love with a young prince who might
rather see her dead than let her touch his icy heart.
YA SF KAG
Kagawa, Julie
The Iron Daughter (Iron Fey v. 2)
Half Summer faery princess, half human, Meghan has never fit in anywhere. Deserted by the
Winter prince she thought loved her, she is prisoner to the Winter faery queen. As war looms
between Summer and Winter, Meghan knows that the real danger comes from the Iron fey—
ironbound faeries that only she and her absent prince have seen. But no one believes her.
Worse, Meghan's own fey powers have been cut off. She's stuck in Faery with only her wits for
help. Trusting anyone would be foolish. Trusting a seeming traitor could be deadly. But even as
she grows a backbone of iron, Meghan can't help but hear the whispers of longing in her all-toohuman heart.
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YA SF KAG
Kagawa, Julie The Iron Queen (Iron Fey v. 3)
My name is Meghan Chase.
I thought it was over. That my time with the fey, the impossible choices I had to make, the
sacrifices of those I loved, was behind me. But a storm is approaching, an army of Iron fey that
will drag me back, kicking and screaming. Drag me away from the banished prince who's sworn
to stand by my side. Drag me into the core of conflict so powerful, I'm not sure anyone can
survive it. This time, there will be no turning back.
YA SF KAG
Kagawa, Julie
Iron Knight (Iron Fey v. 4)
To cold faery prince Ash, love was a weakness for mortals and fools. His own love had died a
horrible death, killing any gentler feelings the Winter prince might have had. Or so he thought.
Then Meghan Chase—a half human, half fey slip of a girl—smashed through his barricades,
binding him to her irrevocably with his oath to be her knight. And when all of Faery nearly fell to
the Iron fey, she severed their bond to save his life. Meghan is now the Iron Queen, ruler of a
realm where no Winter or Summer fey can survive. With the unwelcome company of his
archrival, Summer Court prankster Puck, and the infuriating cait sith Grimalkin, Ash begins a
journey he is bound to see through to its end—a quest to find a way to honor his vow to stand by
Meghan's side. To survive in the Iron Realm, Ash must have a soul and a mortal body. But the
tests he must face to earn these things are impossible. And along the way Ash learns something
that changes everything. A truth that challenges his darkest beliefs and shows him that,
sometimes, it takes more than courage to make the ultimate sacrifice.
YA SF KAG Kagawa, Julie The Lost Prince (Iron Fey: Call of the
Forgotten v 1)
Don't look at Them. Never let Them know you can see Them. That is Ethan Chase's
unbreakable rule. Until the fey he avoids at all costs—including his reputation—begin to
disappear, and Ethan is attacked. Now he must change the rules to protect his family. To save a
girl he never thought he'd dare to fall for. Ethan thought he had protected himself from his older
sister's world—the land of Faery. His previous time in the Iron Realm left him with nothing but fear
and disgust for the world Meghan Chase has made her home, a land of myth and talking cats, of
magic and seductive enemies. But when destiny comes for Ethan, there is no escape from a
danger long, long forgotten.
YA SF KAG
Kagawa, Julie Iron Legends
Enter the world of the internationally bestselling Iron Fey series. Dangerous faeries.
Heartbreaking romance. Thrilling action and limitless adventure. The world of the fey has never
been so powerful. This collection includes three novellas set in the world of the Iron Fey plus the
Guide to the Iron Fey with exclusive information about Julie Kagawa's unforgettable world of
Faery.
YA SF KAG
2)
Kagawa, Julie
Iron Traitor (Iron Fey: Call of the Forgotten v
After his unexpected journey into the lands of the fey, Ethan Chase just wants to get back to
normal. Well, as "normal" as you can be when you see faeries every day of your life. Suddenly
the former loner with the bad reputation has someone to try for-his girlfriend, Kenzie. Never mind
that he's forbidden to see her again. But when your name is Ethan Chase and your sister is one
of the most powerful faeries in the Nevernever, "normal" simply isn't to be. For Ethan's nephew,
Keirran, is missing, and may be on the verge of doing something unthinkable in the name of
saving his own love. Something that will fracture the human and faery worlds forever, and give
rise to the dangerous fey known as the Forgotten. As Ethan's and Keirran's fates entwine and
Keirran slips further into darkness, Ethan's next choice may decide the fate of them all.
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YA SF KAT
Kate, Lauren
Teardrop
Never, ever cry... Seventeen-year-old Eureka won't let anyone close enough to feel her pain.
After her mother was killed in a freak accident, the things she used to love hold no meaning. She
wants to escape, but one thing holds her back: Ander, the boy who is everywhere she goes,
whose turquoise eyes are like the ocean. And then Eureka uncovers an ancient tale of romance
and heartbreak, about a girl who cried an entire continent into the sea. Suddenly her mother's
death and Ander's appearance seem connected, and her life takes on dark undercurrents that
don't make sense. Can everything you love be washed away?
YA FIC KEA
Keaton, Kelly
Darkness Becomes Her
Ari can’t help feeling lost and alone. With teal eyes and freakish silver hair that can’t be changed
or destroyed, Ari has always stood out. And after growing up in foster care, she longs for some
understanding of where she came from and who she is. Her search for answers uncovers just
one message from her long dead mother: Run. Ari can sense that someone, or something, is
getting closer than they should. But it’s impossible to protect herself when she doesn’t know what
she’s running from or why she is being pursued. She knows only one thing: she must return to
her birthplace of New 2, the lush rebuilt city of New Orleans. Upon arriving, she discovers that
New 2 is very...different. Here, Ari is seemingly normal. But every creature she encounters, no
matter how deadly or horrifying, is afraid of her. Ari won’t stop until she knows why. But some
truths are too haunting, too terrifying, to ever be revealed.
YA FIC KEA Keaton, Kelly Beautiful Evil
After the epic graveyard battle at the end of Darkness Becomes Her, Ari and her friends know
what they’re up against: Ari is facing the Medusa curse and is haunted by the image of what she
will become. To make matters worse, the heinous goddess Athena has kidnapped young Violet
and is threatening to destroy Ari. Ari, along with the superhot Sebastian, is doing everything she
can to learn more about Athena and to get Violet back. But the battle of good and evil is bigger
than she realizes, and she’s about to be pulled into a world more horrific than she could ever
imagine....
YA SF KEN
Kenyon, Sherrilyn
Infinity (Chronicles of Nick v. 1)
At fourteen, Nick Gautier thinks he knows everything about the world around him. Streetwise,
tough and savvy, his quick sarcasm is the stuff of legends. . .until the night when his best friends
try to kill him. Saved by a mysterious warrior who has more fighting skills than Chuck Norris, Nick
is sucked into the realm of the Dark-Hunters: immortal vampire slayers who risk everything to
save humanity. Nick quickly learns that the human world is only a veil for a much larger and more
dangerous one: a world where the captain of the football team is a werewolf and the girl he has a
crush on goes out at night to stake the undead. But before he can even learn the rules of this new
world, his fellow students are turning into flesh eating zombies. And he’s next on the menu.
As if starting high school isn't hard enough. . .now Nick has to hide his new friends from his mom,
his chainsaw from the principal, and keep the zombies and the demon Simi from eating his
brains, all without getting grounded or suspended. How in the world is he supposed to do that?
YA SF KEN
Kenyon, Sherrilyn
Invincible (Chronicles of Nick v. 2)
Nick Gautier’s day just keeps getting better and better. Yeah, he survived the zombie attacks,
only to wake up and find himself enslaved to a world of shapeshifters and demons out to claim his
soul. His new principal thinks he’s even more of a hoodlum than the last one, his coach is trying
to recruit him to things he can’t even mention and the girl he’s not seeing, but is, has secrets that
terrify him. More than that, he’s being groomed by the darkest of powers and if he doesn’t learn
how to raise the dead by the end of the week, he will become one of them...
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YA SF KEN
Kenyon, Sherrilyn
Infamous (Chronicles of Nick v. 3)
The world has fallen in love with Nick Gautier and the Dark-Hunters. Now Nick’s saga continues
in the next eagerly anticipated volume... Go to school. Get good grades. Stay out of trouble.
That’s the mandate for most kids. But Nick Gautier isn’t the average teenager. He’s a boy with a
destiny not even he fully understands. And his first mandate is to stay alive while everyone, even
his own father, tries to kill him. He’s learned to annihilate zombies and raise the dead, divination
and clairvoyance, so why is learning to drive and keep a girlfriend so dang hard? But that isn’t the
primary skill he has to master. Survival is. And in order to survive, his next lesson makes all the
others pale in comparison. He is on the brink of becoming either the greatest hero mankind has
ever known. Or he’ll be the one who ends the world. With enemies new and old gathering forces,
he will have to call on every part of himself to fight or he’ll lose everyone he cares about. Even
himself.
YA SF KEN
Kenyon, Sherrilyn
Inferno (Chronicles of Nick v. 4)
Nick has his driver's license and he's not afraid to use it. But turning sixteen isn't what he thought
it would be. While other boys his age are worried about prom dates and applying for college, Nick
is neck deep in enemies out to stop him from living another day. No longer sure if he can trust
anyone, his only ally seems to be the one person he's been told will ultimately kill him. But life
spent serving the undead is anything except ordinary. And those out to get him have summoned
an ancient force so powerful even the gods fear it. As Nick learns to command and control the
elements, the one he must master in order to combat his latest foe is the one most likely to
destroy him. As the old proverb goes, fire knows nothing of mercy, and if Nick is to survive this
latest round, he will have to sacrifice a part of himself. However, the best sacrifice is seldom the
sanest move. Sometimes it's the one that leaves your enemies confused. And sometimes, you
have to trust your enemy to save your friends. But what do you do when that enemy is you?
Tween & YA SF KER
Lamp v. 1)
Kerr, P.B.
Akhenaten Adventure (Children of the
Meet John and Philippa Gaunt, twelve-year-old twins who one day discover themselves to be
descended from a long line of djinn. All of a sudden, they have the power to grant wishes, travel
to extraordinary places, and make people and objects disappear. Luckily, the twins are introduced
to their eccentric djinn-uncle Nimrod, who will teach them how to harness their newly found power.
And not a moment too soon . . . since John and Philippa are about to embark on a search to
locate a monstrous pharaoh named Akhenaten and his eerie tomb.
Tween & YA SF KER
the Lamp v. 2)
Kerr, P.B.
The Blue Djinn of Babylon (Children of
John and Philippa Gaunt, twelve-year-old twins who have recently discovered themselves to be
descended from a long line of djinn and in possession of magical powers, continue on their
extraordinary adventures in this sequel to The Akhenaten Adventure. When a powerful book of
djinn magic goes missing, John and Philippa are called upon to retrieve it. Only, the book isn't
really missing. The trap was set and Philippa is abducted by the Blue Djinn. In this latest
installment of the twins' magical adventures, John and his uncle Nimrod must find Philippa before
it's too late.
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Tween FIC KER
the Lamp v. 3)
Kerr, P.B.
The Cobra King of Kathmandu (Children of
The third installment in P.B. Kerr's "Children of the Lamp" series follows djinn twins Philippa and
John Gaunt across the globe in their attempt to solve the mystery of the Cult of the Nine Cobras.
Thieves searching for the twins' wisdom teeth leave behind a medallion inscribed with a snake.
Fellow-djinn Dybukk's best friend is murdered—killed by venom. And Uncle Nimrod and his friend
Mr. Rakshasas disappear without a trace. From New York to London to Nepal to India, Philippa,
John, and Dybukk encounter numerous adventures as they piece together the story behind a
valuable picture, a legendary guru, and a priceless talisman.
YA SF KER
the Lamp v.4)
Kerr, P.B.
The Day of the Djinn Warriors (Children of
Djinn twins John and Philippa are off on another whirlwind adventure that takes them around the
globe and into unknown worlds. And it's a race against time as they attempt to rescue their
mother from her fate as the Blue Djinn of Babylon. Can the twins stop the mysterious terracotta
warriors, rescue their parents, AND save the world before it's too late?
Tween & YA SF KER
Lamp v. 5)
Kerr, P.B. The Eye of the Forest (Children of the
In their latest adventure, John and Philippa Gaunt find themselves tangled up in a spellbinding
mystery that takes them deep into the heart of the Amazon jungle in book five of the NY TIMES
bestselling Children of the Lamp series. When a collection of Incan artifacts goes missing, the
Blue Djinn of Babylon dispatches the twins and Uncle Nimrod to recover them. Along the way,
though, John and Philippa encounter their friend Dybbuk, who was drained of his djinn powers
but is determined to get them back. In a fury, he's headed to an ancient Incan Empire where he
believes he can regain his strength. Dybbuk will stop at nothing . . . even if it means destroying
the rain forest, opening a cursed portal, and disturbing the enchanted kingdom of the Incas that
has slept for thousands of years. Can the twins stop their friend before he destroys everything?
Tween & YA SF KER Kerr, P.B. The Grave Robbers of Genghis Khan
(Children of the Lamp v. 7)
Djinn twins John and Philippa are off on another enchanting, and dangerous, adventure in the last
book in the bestselling Children of the Lamp series. As volcanoes begin erupting all over the
world, spilling golden lava, the twins must go on a hunt for the wicked djinn who wants to rob the
grave of the great Genghis Khan. Can the twins stop this latest disaster before the world is
overwhelmed? Join John and Philippa, their parents, Uncle Nimrod, and Groanin as they must
defeat an evil more powerful than any they've ever faced before. . . .
YA FIC KES
Kessler, Jackie Morse
Rage (Riders of the Apocalypse)
Missy didn’t mean to cut so deep. But after the party where she was humiliated in front of
practically everyone in school, who could blame her for wanting some comfort? Sure, most
people don’t find comfort in the touch of a razor blade, but Missy always was . . . different. That’s
why she was chosen to become one of the Four Horsemen of the Apocalypse: War. Now Missy
wields a new kind of blade—a big, brutal sword that can cut down anyone and anything in her
path. But it’s with this weapon in her hand that Missy learns something that could help her
triumph over her own pain: control.
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YA FIC KES Kessler, Jackie Morse
Loss (Riders of the Apocalypse)
Fifteen-year-old Billy Ballard is the kid that everyone picks on. But things change drastically when
Death tells Billy he must stand in as Pestilence, the White Rider of the Apocalypse. Now armed
with a Bow that allows him to strike with disease from a distance, Billy lashes out at his
tormentors...and accidentally causes an outbreak of meningitis. Horrified by his actions, Billy begs
Death to take back the Bow. For that to happen, says Death, Billy must track down the real White
Rider, and stop him from unleashing something awful on humanity—something that could make
the Black Plague look like a summer cold. Does one bullied teenager have the strength to stand
his ground—and the courage to save the world?
YA FIC KES
Kessler, Jackie Morse
Hunger (Riders of the Apocalypse)
Lisabeth Lewis has a black steed, a set of scales, and a new job: she’s been appointed Famine.
How will an anorexic seventeen-year-old girl from the suburbs fare as one of the Four Horsemen
of the Apocalypse? Traveling the world on her steed gives Lisa freedom from her troubles at
home—her constant battle with hunger, and her struggle to hide it from the people who care
about her. But being Famine forces her to go places where hunger is a painful part of everyday
life, and to face the horrifying effects of her phenomenal power. Can Lisa find a way to harness
that power—and the courage to fight her own inner demons?
YA FIC KES
Kessler, Jackie Morse Breath (Riders of the Apocalypse)
Contrary to popular belief, the Four Horsemen of the Apocalypse aren’t just harbingers of doom—
they actually keep life in balance. But what happens when their leader and creator, Death,
becomes suicidal? Before the first living thing drew its first gasping breath, he was there. He has
watched humanity for millennia. And he has finally decided that humanity is not worth the price he
has paid time and again. When Death himself gives up on life, a teenager named Xander Atwood
is the world's only hope. But Xander bears a secret, one that may bring about the end of
everything. This heart-pounding final installment of the Riders of the Apocalypse series looks at
the value of life, the strength of love, and how a small voice can change everything . . . forever.
YA SF KIN
Kincy, Karen
Other
Feathers unfurl from my skin. My plummet curves into a swoop, and I tuck my talons beneath my
body. From girl to great horned owl in about a second. Pretty good, huh?
Gwen Williams is like any other modern teenager with one exception: she's a shapeshifter. Never
having known her Pooka-spirit father, Gwen must struggle with the wild, wonderful magic inside
of her alone—and in secret. While society may tolerate vampires, centaurs, and "Others" like
Gwen, there are plenty of folks in Klikamuks, Washington, who don't care for her kind. Now
there's a new werewolf pack in town, and Others are getting killed, including Gwen's dryad friend.
The police are doing zilch. In the midst of terrible loss and danger, Gwen meets a cute Japanese
fox spirit who's refreshingly comfortable with his Otherness. Can Gwen find the courage to
embrace her true self and find the killer—before she becomes the next victim?
YA SF KIT
Kittredge, Caitlin
The Iron Thorn (Iron Codex v. 1)
In the city of Lovecraft, the Proctors rule and a great Engine turns below the streets, grinding any
resistance to their order to dust. The necrovirus is blamed for Lovecraft's epidemic of madness,
for the strange and eldritch creatures that roam the streets after dark, and for everything that the
city leaders deem Heretical—born of the belief in magic and witchcraft. And for Aoife Grayson,
her time is growing shorter by the day. Aoife Grayson's family is unique, in the worst way—every
one of them, including her mother and her elder brother Conrad, has gone mad on their 16th
birthday. And now, a ward of the state, and one of the only female students at the School of
Engines, she is trying to pretend that her fate can be different.
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YA SF KIT
Kittredge, Caitlyn
The Nightmare Garden (Iron Codex v. 2)
Everything Aoife thought she knew about the world was a lie. There is no Necrovirus. And Aoife
isn't going to succomb to madness because of a latent strain—she will lose her faculties because
she is allergic to iron. Aoife isn't human. She is a changeling—half human and half from the land
of Thorn. And time is running out for her. When Aoife destroyed the Lovecraft engine she
released the monsters from the Thorn Lands into the Iron Lands and now she must find a way to
seal the gates and reverse the destruction she's ravaged on the world that's about to poison her.
YA FIC KNI Knight, Karsten
Wildefire
Ashline and her wild-child sister, Eve, never appeared too remarkable, besides being Polynesian
in a white suburban town. That is, until Eve kills a rival of Ashline’s over something completely
petty. Shocked, Ashline moves across the country to a remote private school, hoping to put the
terrible past behind her. But her fresh start doesn’t go as planned. After a series of dangerous
and mysterious occurrences, Ashline is astonished to learn that she and four of her classmates
are actually demigods who were compelled to meet at this middle-of-nowhere school. Now that
she knows she is a volcano goddess, Ashline has to decide what to do with the knowledge—and
whether to share it with Colt, the hunky park ranger she can’t stop thinking about. There are two
very powerful organizations vying for control, and they have very different ideas on how the
demigods should use their powers. Both groups want Ashline on their side—and they’re willing to
fight for her.
YA SF KNO
Knox, Elizabeth Dreamhunter (Dreamhunter Duet v. 1)
Laura comes from a world similar to our own except for one difference: it is next to the Place, an
unfathomable land that fosters dreams of every kind and is inaccessible to all but a select few,
the Dreamhunters. These are individuals with special gifts: the ability to catch larger-than-life
dreams and relay them to audiences in the magnificent dream palace, the Rainbow Opera.
People travel from all around to experience the benefits of the hunters' unique visions. Now
fifteen-year-old Laura and her cousin Rose, daughters of Dreamhunters, are eligible to test
themselves at the Place and find out whether they qualify for the passage. But nothing can
prepare them for what they are about to discover. For within the Place lies a horrific secret kept
hidden by corrupt members of the government. And when Laura's father, the man who
discovered the Place, disappears, she realizes that this secret has the power to destroy everyone
she loves . . .
YA SF KNO
Knox, Elizabeth
Dreamquake (Dreamhunter Duet v. 2)
The dreamhunting began as a beautiful thing, when Tziga Hame discovered that he could enter
the Place and share the dreams he found there with other people. But Tziga Hame has
disappeared and Laura, his daughter, knows that the art of projecting dreams has turned sour.
On St. Lazarus’s Eve, when elite citizens gather at the Rainbow Opera to experience the sweet
dream of Homecoming, Laura, determined to show them the truth, plunges them into the
nightmare used to control the convict workers. The event marks the first blow in the battle for
control of the Place, the source of dreams. Then, when Laura’s cousin, Rose, uncovers evidence
that the government has been building a secret rail line deep into the Place, Laura follows it to
find out what lies at its end. As she struggles to counter the government’s sinister plans, a deeper
mystery surfaces, a puzzle only Laura can unravel, a puzzle having to do with the very nature of
the Place. What is the Place, after all? And what does it want from her?
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YA SF KON
Kontis, Alethea Enchanted
It isn’t easy being the rather overlooked and unhappy youngest sibling to sisters named for the
other six days of the week. Sunday’s only comfort is writing stories, although what she writes has
a terrible tendency to come true. When Sunday meets an enchanted frog who asks about her
stories, the two become friends. Soon that friendship deepens into something magical. One night
Sunday kisses her frog goodbye and leaves, not realizing that her love has transformed him back
into Rumbold, the crown prince of Arilland—and a man Sunday’s family despises. The prince
returns to his castle, intent on making Sunday fall in love with him as the man he is, not the frog
he was. But Sunday is not so easy to woo. How can she feel such a strange, strong attraction for
this prince she barely knows? And what twisted secrets lie hidden in his past—and hers?
YA SF KRI Kristoff, Jay
Stormdancer
Griffins are supposed to be extinct. So when Yukiko and her father are commanded to capture
one for the murderous Shogun of the Shima Isles, they fear their lives are over. After disaster
befalls the mission, Yukiko finds herself stranded in the wilderness with only the crippled griffin
Buruu for company. Working together, the pair make a stand against the authorities, facing
intrigue, betrayal and murder in the hope of seeing their homeland saved and Buruu flying
again. The first installment of an exciting new fantasy series, Stormdancer is sure to electrify the
growing numbers of steampunk fans as well as lovers of classic epic fantasy.
Tween & YA FIC LAF La Fevers, R.L. Theodosia and the Staff of Osiris
Theodosia Throckmorton is in a fix. Allowed to attend a reception given by one of the directors of
her parents’ museum, she stumbles across Mr. Tetley of the British Museum—in most unusual
circumstances! Since Theo has last seen him in a showdown in an ancient Egyptian tomb, his
reappearance could mean only one thing: the Serpents of Chaos are back.
Once again Theodosia will have to take on secret societies, evil curses, and dark magic too
sinister to imagine, especially if it falls into the wrong hands. Blocked at every turn, Theodosia will
have to rely on her own skill and cunning—along with a little help from the most unexpected
places.
Tween & YA FIC LAF
Chaos
LaFevers, R.L.
Theodosia and the Serpents of
Theodosia Throckmorton has her hands full at the Museum of Legends and Antiquities in London.
Her father may be head curator, but it is Theo—and only Theo—who is able to see all the black
magic and ancient curses that still cling to the artifacts in the museum. Sneaking behind her
father's back, Theo uses old, nearly forgotten Egyptian magic to remove the curses and protect
her father and the rest of the museum employees from the ancient, sinister forces that lurk in the
museum's dark hallways.
Tween & YA FIC LAF
LaFevers, R.L. Theodosia and the Eyes of Horus
Being able to detect black magic isn’t all tea and crumpets—and for Theodosia Throckmorton, it
can be a decidedly tricky business! When Sticky Will drags Theo to a magic show featuring the
Great Awi Bubu, she quickly senses there is more to the magician than he lets on . . . Meanwhile,
back at the Museum of Legends and Antiquities, Henry is home for the spring holidays and
discovers an artifact that alchemists have been hunting for centuries. Soon, every occultist in
London is after it.
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Tween & YA FIC LAF
LaFevers, R.L.
Theodosia and the Last Pharaoh
In this fourth book in the series, Theodosia sets off to Egypt to return the Emerald Tablet—
embedded with the knowledge of some of the ancient world’s most guarded secrets.
Accompanied by her cat, Isis (smuggled along in a basket), Theo plans to return the artifact, then
explore the mysteries surrounding her own birth and oh, yes— help her mother dig up treasures
on her archeological expedition. But nothing ever works out as planned, especially when a
precious treasure appears suddenly, and then just as suddenly disappears . . .
When the Serpents of Chaos get involved, Theo finds she’s digging up a lot more than she
expected!
YA SF LAM
Lam, Laura
Pantomime
R.H. Ragona’s Circus of Magic is the greatest circus of Ellada. Nestled among the glowing blue
Penglass – remnants of a mysterious civilisation long gone – are wonders beyond the wildest
imagination. It’s a place where anything seems possible, where if you close your eyes you can
believe that the magic and knowledge of the vanished Chimeras is still there. It’s a place where
anyone can hide. Iphigenia Laurus, or Gene, the daughter of a noble family, is uncomfortable in
corsets and crinoline, and prefers climbing trees to debutante balls. Micah Grey, a runaway living
on the streets, joins the circus as an aerialist’s apprentice and soon becomes the circus’s rising
star. But Gene and Micah have balancing acts of their own to perform, and a secret in their blood
that could unlock the mysteries of Ellada.
Tween & YA SF LAN
Landry, Derek
Skulduggery Pleasant
When 12-year-old Stephanie's eccentric Uncle Gordon dies, a mysterious man bundled in an
overcoat, scarf, sunglasses, and a hat shows up at both the funeral and the reading of the will.
This man, as it turns out, is Skulduggery Pleasant, a walking, talking skeleton who rescues
Stephanie when she is attacked while alone in the house that she has just inherited. It seems that
a particularly evil person named Serpine is trying to obtain a scepter that will allow him to rule the
world. Stephanie is swept into a world of magic, secrets, power, and intrigue as she and
Skulduggery try to keep one step ahead of Serpine and various other nefarious folk.
Tween & YA SF LAN
Pleasant v. 2)
Landy, Derek
Playing With Fire (Skulduggery
Valkyrie Cain, once known as Stephanie Edgley, is a direct ascendant of the Ancients, a people
who know about the secret world of sorcerers and midges in the normal-seeming small-town
world of Haggard, Ireland. Unfortunately, an evil element exists as well—The Faceless Ones,
who were once exiled from this world and the evil ones who want these beings to return. When
Skulduggery takes Valkyrie under his bony wing, Valkyrie must learn to live two lives: her
"reflection," a sort of double, wears the school uniform and attends school as Stephanie, not only
filling in, but absorbing a sound education, news and gossip which Valkyrie gains. As the rookie
apprentice to the living-dead-wizard detective, Valkyrie is on her way to becoming an elemental
and learning magic. Apprentice means hands-on experience: combating villains who are not of
this world—vampire Dusk, Scapegrace, Baron Vengeous, disciples of Lord Vile, and so on. So far,
Skulduggery has been there when Valkyrie has needed help, but what happens when he doesn't
appear in time? Valkyrie fears this will one day be a "pop quiz" she must pass.
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Tween & YA SF LAN Landy, Derek
Pleasant v. 3)
The Faceless Ones (Skulduggery
Skullduggery Pleasant, the skeleton detective, and his teen apprentice Valkyrie Cain, aka
Stephanie Edgley, must again battle the forces of evil to save the world. But this time they are
barred from the scene of the crime by the Sanctuary, the police force for magical powers in
Dublin. Teleporters are being murdered and the Diablerie has infiltrated the Sanctuary. The
mysterious Batu and his hitman Billy Ray Sanguine must be stopped. Along with Tanith Low,
China Sorrows, and Ghastly Bespoke, Skullduggery and Valkyrie fight to prevent Batu from
opening a gate that would allow the Faceless Ones to enter the mortal realm and take over the
world. To do so, Skullduggery and Valkyrie must protect the last surviving Teleporter, an arrogant,
immature teen named Fletcher Renn. They must also find a black crystal to repair the Sceptor,
the only effective weapon against the Faceless Ones.
Tween & YA SF LAN
Langrish, Katherine
Troll Fell (Troll Trilogy v. 1)
Peer Ufsson's life takes a bad turn when he goes to live with his two uncles on the Troll Fell after
his father's death. The Grimsson brothers are horrible to Peer, making him slave at their mill and
threatening to feed his beloved dog to their vicious wolfhound. When they are not making Peer's
life miserable, the Grimssons are making trouble for their neighbors. Hilde's father has gone aViking, and the Grimssons are plotting to take her family's land in his absence. As time passes,
Peer begins to suspect that his uncles might have even more sinister plans for him that involve
him going under the Troll Fell and never coming back. Peer and Hilde join together with a cast of
imaginative creatures on an adventure that leads over the hills and under the Troll Fell to stop the
Grimssons.
Tween & YA SF LAN
v.2)
Langrish, Katherine
Troll Mill (Troll Trilogy
Readers of Langrish's previous novel, Troll Fell, will be eager to find out how Peer Ulfsson has
fared after being freed from the clutches of his evil uncles and taken in by Ralf and Gudrun as
one of their own. This story opens with a dramatic scene. Kersten, his friend Bjorn's wife, thrusts
her baby into his arms as she races to the sea. Confused and afraid after Bjorn sets his boat off
in a storm to find his wife, Peer stumbles home to Gudrun with the strange, dark girl. The
mythology of the Selkies, the seal people who can take human form, the legend of Granny Green
Teeth who lives under the water and, of course, the dark world of the trolls form the backdrop of
this fantasy-filled book that is, overall, Peer's coming-of-age story. Not only is he pulled into
Bjorn's tragedy and questioning his own beliefs, he finds himself struggling to establish a future
for himself and to understand his feelings for his best friend, Hilde.
Tween & YA SF LAN
Languish, Katherine
Troll Blood (Troll Trilogy v.3)
Peer and Hilde are thirsty for adventure. When a Viking longship arrives in their village, they set
sail, eager to explore the world. The Water Snake is heading for Vinland, a place far across the
sea inhabited by a civilization of people and new mysterious creatures, some good and some
perilous. But dangers untold lie closer than Peer and Hilde could have imagined. The ship's
captain and his sword-wielding son are not what they seem, and Peer is forced to flee alone into
the wild unknown. When dark forces and kindly creatures both vie for his life, Peer must rely on
the help of strangers and befriends the natives of Vinland. At the end of it all, where will his loyalty
lie?
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YA SF LAR
Larbalestier, Justine
Magic or Madness
For fifteen years, Reason Cansino has lived a life on the run. Together with her mother, Sarafina,
she has moved from one place to another in the Australian countryside, desperate not to be
found by Reason's grandmother Esmeralda, a dangerous woman who believes in magic. But
when Sarafina suffers a breakdown, Reason is forced to move in with her grandmother in Sydney.
The moment Reason walks through Esmeralda's back door and finds herself on a New York City
street, she's confronted by an unavoidable truth-magic is real. This thrilling novel will bring
readers through revelation upon revelation, leading to Reason's ultimate discovery of the price
she must pay if she uses her magic.
YA SF LAR
Larbalestier, Justine
Magic Lessons (Magic or Madness v. 2)
Fifteen-year-old Reason Cansino has learned the painful truth that she— like her mother,
grandmother, and new friends Tom and Jay-Tee—must make a choice: to use the magic that
lives in her blood and die young, or refuse to use the magic and lose her mind. Now a new threat
leaves Reason stranded alone in New York City, struggling to control a power she barely
understands. But could the danger she faces also hold the key to saving her life?
YA SF LAR Larbalestier, Justine
Magic’s Child
(Magic or Madness v. 3)
In the third and final installment in the Magic or Madness trilogy, only Reason can find answers
within her family's magic to save everyone that matters most to her.
YA SF LAR Larbalestier, Justine How to Ditch Your Fairy
Welcome to New Avalon, where everyone has a personal fairy. Though invisible to the naked eye,
a personal fairy, like a specialized good luck charm, is vital to success. And in the case of the
students at New Avalon Sports High, it might just determine whether you make the team, pass a
class, or find that perfect outfit. But for 14-year-old Charlie, having a Parking Fairy is worse than
having nothing at all—especially when the school bully carts her around like his own personal
parking pass. Enter: The Plan. At first, teaming up with arch-enemy Fiorenza (who has an AllThe-Boys-Like-You Fairy) seems like a great idea. But when Charlie unexpectedly gets her
heart’s desire, it isn’t at all what she thought it would be like, and she’ll have resort to
extraordinary measures to ditch her fairy. The question is: will Charlie herself survive the fairy
ditching experiment?
Tween & YA SF LAW
Law, Ingrid
Savvy
Mississippi Beaumont ("Mibs" for short) simply cannot wait for her 13th birthday. There's the
allure of finally becoming a teenager, of course, but in the Beaumont family, 13 is when family
members get their "savvy," or unworldly power. For Mibs's older brother Fish, it's control over the
elements, and for her mother it's the ability to do everything perfectly. Unfortunately, Mibs's
excitement is cut short when her father is injured in a car accident. Convinced that her new
powers will be able to save her Poppa, she and some new friends climb aboard a bus toting pink
bibles on her birthday, in the hopes of getting to the hospital. Instead they find themselves
headed in the wrong direction with the cops looking for them, Mibs's powerful brother seriously
angry, and the son of a preacher man she has a crush on coming dangerously close to figuring
out the Beaumonts' secret. Mibs's real savvy isn't what she expected, and neither are her
traveling companions.
YA SF LEV
Levine, Gail Carson
The Two Princesses of Bamarre
With help from a beguiling sorcerer and a pair of seven-league boots, Addie, the timid princess of
Bamarre, undertakes a perilous quest into a magical wilderness to save her beloved, bold sister
from the Gray Death.
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Tween & YA SF LEV
Levine, Gail Carson
Ever
Falling in love is never easy, but falling in love with an immortal god while your days on earth are
numbered is almost more than a young girl can bear.
Newbery Honor author Gail Carson Levine has created a stunning new world of flawed gods,
unbreakable vows, and ancient omens in this spellbinding story of Kezi, a girl confronted with a
terrible destiny. Attempting to thwart her fate, Kezi and her love, Olus -- the god of wind and
loneliness -- embark on a series of dangerous and seemingly impossible quests.
Tween & YA SF LEV
Levine, Gail Carson
A Tale of Two Castles
Newly arrived in the town of Two Castles, Elodie unexpectedly becomes the assistant to a brilliant
dragon named Meenore, and together they solve mysteries. Their most important case concerns
the town’s shape-shifting ogre, Count Jonty Um: Someone is plotting against him. Elodie must
disguise herself to discover the source of the threat amid a cast of characters that includes a
greedy king, a giddy princess, and a handsome cat trainer.
YA SF LIN
Lindsey, Mary
Fragile Spirits
Paul has always known he was a Protector, fated to serve a Speaker who could hear the voices
of spirits lingering after death and help those souls find peace. Vivienne never listens to the
voices of the dead. Paul has always followed the Protector’s rule book, preparing diligently for
the day when he’d be matched with his Speaker and fulfill his destiny. Vivienne never does what
she’s told. So when Paul is matched with Vivienne, they both find the pairing less than
satisfactory. But a kidnapping, a malevolent spirit and a power stronger than both of them may
just prove that they are two halves of the same whole.
YA FIC LIN
Link, Kelly
Pretty Monsters
Through the lens of Link's vivid imagination, nothing is what it seems, and everything deserves a
second look. From the multiple award-winning "The Faery Handbag," in which a teenager's
grandmother carries an entire village (or is it a man-eating dog?) in her handbag, to the nearfuture of "The Surfer," whose narrator (a soccer-playing skeptic) waits with a planeload of
refugees for the aliens to arrive, Link's stories are funny and full of unexpected insights and
skewed perspectives on the world.
YA FIC LIV
Livingston, Lesley
Wondrous Strange
Since the dawn of time, the Faerie have taken. . . . For seventeen-year-old actress Kelley
Winslow, faeries are just something from childhood stories. Then she meets Sonny Flannery,
whose steel-gray eyes mask an equally steely determination to protect her. Sonny guards the
Samhain Gate, which connects the mortal realm with the Faerie's enchanted, dangerous
Otherworld. Usually kept shut by order of icy King Auberon, the Gate stands open but once a
year. This year, as the time approaches when the Samhain Gate will swing wide and nightmarish
Fae will fight their way into an unsuspecting human world, something different is happening . . .
something wondrous and strange. And Kelley's eyes are opening not just to the Faerie that
surround her but to the heritage that awaits her. Now Kelley must navigate deadly Faerie
treachery—and her growing feelings for Sonny—in this dazzling page-turner filled with luminous
romance.
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YA FIC LIV Livingston, Lesley
Darklight
Faerie can't lie . . . or can they?Much has changed since autumn, when Kelley Winslow learned
she was a Faerie princess, fell in love with changeling guard Sonny Flannery, and saved the
mortal realm from the ravages of the Wild Hunt. Now Kelley is stuck in New York City, rehearsing
Romeo and Juliet and missing Sonny more with every stage kiss, while Sonny has been forced
back to the Otherworld and into a deadly game of cat and mouse with the remaining Hunters and
Queen Mabh herself. When a terrifying encounter sends Kelley tumbling into the Otherworld, her
reunion with Sonny is joyful but destined to be cut short. An ancient, hidden magick is stirring,
and a dangerous new enemy is willing to risk everything to claim that power. Caught in a web of
Faerie deception and shifting allegiances, Kelley and Sonny must tread carefully, for each next
step could topple a kingdom . . . or tear them apart.
YA FIC LIV
Livingston, Lesley Tempestuous
"I don't love Sonny Flannery." That's the lie Kelley Winslow told to protect the boy she loves from
a power he doesn't know he possesses. Sonny is devastated, but Kelley's not about to let things
end in heartbreak. To get Sonny back, she needs to find out who's after his magick—and how to
use her own. But can she do it without getting dangerously distracted by Fennrys Wolf, whose
legendary heart of stone seems to suddenly melt whenever he's around her?
YA SF LO
Lo, Malinda
Ash
Cinderella retold In the wake of her father's death, Ash is left at the mercy of her cruel stepmother.
Consumed with grief, her only joy comes by the light of the dying hearth fire, rereading the fairy
tales her mother once told her. In her dreams, someday the fairies will steal her away, as they are
said to do. When she meets the dark and dangerous fairy Sidhean, she believes that her wish
may be granted. The day that Ash meets Kaisa, the King's Huntress, her heart begins to change.
Instead of chasing fairies, Ash learns to hunt with Kaisa. Though their friendship is as delicate as
a new bloom, it reawakens Ash's capacity for love-and her desire to live. But Sidhean has already
claimed Ash for his own, and she must make a choice between fairy tale dreams and true love.
YA SF LO
Lo, Malinda
Huntress
Nature is out of balance in the human world. The sun hasn't shone in years, and crops are failing.
Worse yet, strange and hostile creatures have begun to appear. The people's survival hangs in
the balance. To solve the crisis, the oracle stones are cast, and Kaede and Taisin, two
seventeen-year-old girls, are picked to go on a dangerous and unheard-of journey to Tanlili, the
city of the Fairy Queen. Taisin is a sage, thrumming with magic, and Kaede is of the earth,
without a speck of the otherworldly. And yet the two girls' destinies are drawn together during the
mission. As members of their party succumb to unearthly attacks and fairy tricks, the two come to
rely on each other and even begin to fall in love. But the Kingdom needs only one huntress to
save it, and what it takes could tear Kaede and Taisin apart forever. The exciting adventure
prequel to Malinda Lo's highly acclaimed novel Ash is overflowing with lush Chinese influences
and details inspired by the I Ching, and is filled with action and romance.
YA SF LOU
Lourey, Jess
Toadhouse Trilogy
Aine believes herself to be a regular teenager in 1930s Alabama, but when a blue-eyed monster
named Biblos attacks, she discovers that the reclusive woman raising her isn't really her
grandmother and that she's been living inside a book for the past five years. With her blind
brother, Spenser, she flees the pages of the novel she's called home, one terrifying step ahead of
Biblos' black magic. Her only chance at survival lies in beating him to the three objects that he
desires more than life. As she undertakes her strange and dangerous odyssey, Aine must
choose between a family she doesn't remember and her growing attraction to a mysterious young
man named Gilgamesh. Only through treacherous adventures into The Time Machine, Dr. Jekyll
and Mr. Hyde, A Tale of Two Cities, and the epic Indian saga The Ramayana will she learn her
true heritage and restore the balance of the worlds... if she can stay alive.
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YA SF LOW Lowe, Helen
Thornspell
Helen Lowe reimagines the Sleeping Beauty story from the point of view of the prince who is
destined to wake the enchanted princess in this lush, romantic fantasy-adventure.
Prince Sigismund has grown up hearing fantastical stories about enchantments and faie spells,
basilisks and dragons, knights-errant and heroic quests. He'd love for them to be true—he's been
sheltered in a country castle for most of his life and longs for adventure—but they are just stories.
Or are they? From the day that a mysterious lady in a fine carriage speaks to him through the
castle gates, Sigismund's world starts to shift. He begins to dream of a girl wrapped, trapped, in
thorns. He dreams of a palace, utterly still, waiting. He dreams of a man in red armor, riding a red
horse—and then suddenly that man arrives at the castle!
Sigismund is about to learn that sometimes dreams are true, that the world is both more magical
and more dangerous than he imagined, and that the heroic quest he imagined for himself as a
boy . . . begins now.
Tween & YA FIC LUB
Lubar, David
Wizards of the Game
Eighth grader Mercer, whose passion is the fantasy role-playing game Wizards of the Warrior
World, hopes to use a fundraiser to bring a gaming convention to his middle school, but instead
he attracts four genuine wizards who are trapped on Earth and want his help in returning to their
own world.
YA FIC LUB
Lubar, David
True Talents
It’s been over a year since fourteen-year-old Eddie “Trash” Thalmeyer and his friends from
Edgeview Alternative School found out about their special hidden talents. Trash can move things
with his mind, Torchie is a fire-starter, Cheater reads minds, Lucky finds lost objects, Flinch can
predict the future, and Martin can see into people’s souls. Now back home with their families, all
the boys want to do is get back to their normal lives, start attending high school, and keep in
touch with their friends from Edgeview. When Trash tests his power in a bank and accidentally
steals a fistful of cash, he is kidnapped by the ruthless leader of a shadowy company whose
purpose is to gather information about psychic phenomena—and who is willing to do anything to
get it…. Torchie, Cheater, Lucky, Flinch, and Martin join forces to rescue their friend using their
hidden talents, and discover their true talents in the process.
Tween & YA FIC LUP
Lupica, Mike
Hero
Fourteen-year-old Billy Harriman can feel the changes. The sharpening of his senses. The
incredible strength. The speed, as though he can textmessage himself across miles. The
confidence and the strange need to patrol Central Park at night. His dad had been a hero, a
savior to America and a confidante of the president. Then he died, and the changes began in
Billy. What Billy never knew was that his father was no ordinary man—he was a superhero,
battling the world's evil. This is a battle that has been waged for generations and that knows no
boundaries. And now it's Billy's turn to take on the fight. It's Billy's turn to become a hero.
YA SF MAA Maas, Sarah
Throne of Glass
In a land without magic, where the king rules with an iron hand, an assassin is summoned to the
castle. She comes not to kill the king, but to win her freedom. If she defeats twenty-three killers,
thieves, and warriors in a competition, she is released from prison to serve as the king's
champion. Her name is Celaena Sardothien. The Crown Prince will provoke her. The Captain of
the Guard will protect her. But something evil dwells in the castle of glass--and it's there to kill.
When her competitors start dying one by one, Celaena's fight for freedom becomes a fight for
survival, and a desperate quest to root out the evil before it destroys her world.
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YA SF MAA
Maas, Sarah
Crown of Midnight
After a year of hard labor in the Salt Mines of Endovier, eighteen-year-old assassin Celaena
Sardothien has won the king's contest to become the new royal assassin. Yet Celaena is far from
loyal to the crown – a secret she hides from even her most intimate confidantes. Keeping up the
deadly charade—while pretending to do the king's bidding—will test her in frightening new ways,
especially when she's given a task that could jeopardize everything she's come to care for. And
there are far more dangerous forces gathering on the horizon -- forces that threaten to destroy
her entire world, and will surely force Celaena to make a choice. Where do the assassin’s
loyalties lie, and who is she most willing to fight for?
YA FIC MAC
MacCullough, Carolyn
Once a Witch
It's hard to be the only normal one in a family in which everyone has a Talent that allows them to
do such things as disappear, control the weather, read the future, or turn people to stone. Tamsin
is bitter that she does not have a magical gift and dreams of the day she can move far away. So
when a mysterious Scottish stranger, Alistair, shows up at her family's bookstore and assumes
that the 17-year-old is her very Talented sister, Rowena, Tamsin jumps at the chance to help him
find the family heirloom for which he is searching. She enlists the help of her childhood friend,
Gabriel, who has recently reappeared in her life. Tamsin and Gabriel travel through time to find
what sinister Alistair wants, and in doing so they will set in motion a chain of events that could
mean the destruction of her family.
YA SF MAC
MacHale, DJ
The Merchant of Death (Pendragon v. 1)
Bobby Pendragon is a seemingly normal fourteen-year-old boy. He has a family, a home, and
even Marley, his beloved dog. But there is something very special about Bobby. He is going to
save the world. And not just Earth as we know it. Bobby is slowly starting to realize that life in the
cosmos isn't quite what he thought it was. And before he can object, he is swept off to an
alternate dimension known as Denduron, a territory inhabited by strange beings, ruled by a
magical tyrant, and plagued by dangerous revolution. If Bobby wants to see his family again, he's
going to have to accept his role as savior, and accept it wholeheartedly. Because, as he is about
to discover, Denduron is only the beginning....
YA SF MAC
MacHale, DJ
The Lost City of Fear (Pendragon v. 2)
Fourteen-year-old Bobby Pendragon is not like other boys his age. His uncle Press is a Traveler,
and, as Bobby has learned, that means Uncle Press is responsible, through his journeys, for
solving interdimensional conflict wherever he encounters it. His mission is nothing less than to
save the universe from ultimate evil. And he's taking Bobby along for the ride. Fresh from his first
adventure on Denduron, Bobby finds himself in the territory of Cloral, a vast world that is entirely
covered by water. Cloral is nearing a disaster of huge proportions. Reading the journals Bobby
sends home, his friends learn that the desperate citizens of the endangered floating cities are on
the brink of war. Can Bobby - suburban basketball star and all-around nice guy - help rid the area
of marauders, and locate the legendary lost land of Faar, which may hold the key to Cloral's
survival?
Tween FIC MAC
MacHale, DJ
The Never War (Pendragon v. 3)
Fourteen-year-old Bobby Pendragon is a loyal friend, sports star, devoted pet owner — and
Traveler. Along with his uncle Press, Bobby has visited the alternate dimension of Denduron and
participated in a civil war. He's also waded through the endangered underwater territory of Cloral.
Now Bobby once again finds himself thrust beyond the boundaries of time and space into a place
that seems somewhat familiar: First Earth. Bobby and the Traveler from Cloral — Spader —
have flumed to New York City, 1937. Against a backdrop of gangsters, swing music, and the
distant sound of a brewing war, the two must uncover the evil Saint Dane's newest plot. But is
Bobby ready for the difficult choices ahead?
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Tween FIC MAC
MacHale, DJ
The Reality Bug (Pendragon v. 4)
In his ongoing battle to save Earth and its parallel worlds from the demon Saint Dane, fifteenyear-old Bobby Pendragon travels to Veelox, a world whose inhabitants have abandoned their
real lives in favor of virtual reality.
Tween FIC MAC
MacHale, D.J.
Black Water (Pendragon v. 5)
Just when fifteen-year-old Bobby Pendragon thinks he understands his purpose as a Traveler —
to protect the territories of Halla from the evil Saint Dane — he is faced with an impossible choice.
The inhabitants of Eelong are in danger of being wiped out by a mysterious plague. The only way
Bobby can stop it is to bring the antidote from another territory. Since moving items between
territories is forbidden by the Traveler rules, if Bobby chooses to save Eelong he could endanger
himself, his friends, and the future of every other being in Halla.
Tween & YA SF MAC
MacHale, D.J.
Rivers of Zadaa (Pendragon v.6)
The battle continues. The struggle of good versus evil continues as Bobby Pendragon follows
Saint Dane to the territory of Zadaa. Saint Dane's influence has fueled the fire of discontent
between two warring tribes: the Rokador and the Batu. This is also the territory where the
Traveler Loor lives as a member of the Batu. Together she and Bobby must work to thwart Saint
Dane's efforts to destroy Zadaa. But as Bobby pursues Saint Dane, he begins to notice changes
in himself. He is no longer a flip kid looking for excitement. He is a young man beginning to see
this quest as more than a series of adventures. He is also learning that as a Traveler, he has
powers no normal human should have.
Tween & YA SF MAC
MacHale, D.J.
Quillan Games (Pendragon v. 7)
Bobby Pendragon has chased the demon Saint Dane to the territory of Quillan, and to a
mysterious city where people gamble on games with their most valuable possession…their lives.
With Saint Dane orchestrating the competition, Bobby's only hope of saving the territory is to
become a player. The future of Halla will rest on the lessons of battle he has learned as a warrior,
his instincts as a Traveler, and his courage to do what it takes to win.
Tween & YA SF MAC
8)
MacHale, D.J.
Pilgrims of Rayne (Pendragon v.
When Bobby Pendragon first arrives on the tropical world of Ibara, he finds paradise. As he works
to uncover clues about the turning point this seemingly idyllic territory will soon face, all he can
determine is that the people of Ibara are blissfully happy. It's not long before Bobby discovers,
however, that they are also blissfully...oblivious. The leaders of Ibara are keeping a devastating
secret from their people, one that gives Saint Dane all the opportunity he needs to launch his final
assault on Halla. While Bobby struggles to learn the truth in time to thwart Saint Dane, Courtney
Chetwynde desperately searches for Mark Diamond. On the heels of a shocking tragedy, Mark
has disappeared. Worse, he seems to be under Saint Dane's influence. It's up to Courtney to find
Mark and stop him from making a grave mistake that could change the future of all existence.
Tween & YA SF MAC
MacHale, DJ Raven Rise (Pendragon v. 9)
This is where it begins. The showdown for Halla. At stake is nothing less than all that ever was
and all that will be.There's only one thing missing--Bobby Pendragon. While Bobby remains
trapped on Ibara, the battle moves to his home territory: Second Earth. Mark Dimond and
Courtney Chetwynde are left on their own to defend Second Earth agsinst the forces of Saint
Dane. They must face off against a charismatic cult leader who has risen to power by revealing a
shattering truth to the people of Earth: They are not alone.The Convergence has broken down the
walls. The territories are on a collision course. The final phase of Saint Dane's quest to rule Halla
is under way. And Bobby Pendragon is nowhere to be found.
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Tween & YA SF MAC
MacHale, DJ
Soldiers of Halla (Pendragon v. 10)
It has all been leading to this. Every victory. Every loss. All the thrills and sadness; the hope and
despair. Bobby Pendragon's heart-pounding journey through time and space has brought him to
this epic moment. He and his fellow Travelers must join forces for one last desperate battle
against Saint Dane. At stake is not only the tenth and final territory, but all that ever was or will
be. Everywhere. This is the war for Halla. Every question is answered. Every truth is revealed.
The final battle has begun.
YA SF MAC Jablonski, Carla
the Travelers)
Pendragon Before the War (Book One of
In this first of three thrilling Pendragon prequels, read about Vo Spader's death-defying
adventures in the underwater world of Cloral, Gunny Van Dyke's race to find a murderer in 1930's
Manhattan on First Earth, and the tough challenges Kasha faced on Eelong well before Bobby
Pendragon arrived . . .
YA SF MAL
Malone, Patricia
The Legend of Lady Ilena
Ilena, daughter of Moren and Grenna, has lived in the Vale of Enfert for all of her 15 years, but it
is not her true home. Her parents refused to speak about the place they came from or their
lineage. After the deaths of both of her parents, her questions remain unanswered. Ilena sets out
alone on the dangerous trip across Britain. Her skills as a warrior are tested against raiders from
the West and Painted Ones from the Far North, but her most formidable challenge awaits her at
Dun Alyn. Will she be able to accept her true identity and fulfill her destiny?
Tween & YA SF MEL
Meloy, Maile The Apothecary
It's 1952 and the Scott family has just moved from Los Angeles to London. Here, fourteen-yearold Janie meets a mysterious apothecary and his son, Benjamin Burrows - a fascinating boy
who's not afraid to stand up to authority and dreams of becoming a spy. When Benjamin's father
is kidnapped, Janie and Benjamin must uncover the secrets of the apothecary's sacred book, the
Pharmacopoeia, in order to find him, all while keeping it out of the hands of their enemies Russian spies in possession of nuclear weapons. Discovering and testing potions they never
believed could exist, Janie and Benjamin embark on a dangerous race to save the apothecary
and prevent impending disaster.
YA SF MAR Marchetta, Melina
Chronicles v. 1)
Finnikin of the Rock (Lumatere
Finnikin was only a child during the five days of the unspeakable, when the royal family of
Lumatere were brutally murdered, and an imposter seized the throne. Now a curse binds all who
remain inside Lumatere’s walls, and those who escaped roam the surrounding lands as exiles,
persecuted and despairing, dying by the thousands in fever camps. In a narrative crackling with
the tension of an imminent storm, Finnikin, now on the cusp of manhood, is compelled to join
forces with an arrogant and enigmatic young novice named Evanjalin, who claims that her dark
dreams will lead the exiles to a surviving royal child and a way to pierce the cursed barrier and
regain the land of Lumatere. But Evanjalin’s unpredictable behavior suggests that she is not what
she seems — and the startling truth will test Finnikin’s faith not only in her, but in all he knows to
be true about himself and his destiny.
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YA SF MAR
v. 2)
Marchetta, Melina
Froi of the Exiles (Lumatere Chronicles
Three years after the curse on Lumatere was lifted, Froi has found his home . . . or so he
believes. Fiercely loyal to the Queen and Finnikin, Froi has been taken roughly and lovingly in
hand by the Guard sworn to protect the royal family, and has learned to control his quick temper
with a warrior's discipline. But when he is sent on a secretive mission to the kingdom of Charyn,
nothing could have prepared him for what he finds in its surreal royal court. Soon he must unravel
both the dark bonds of kinship and the mysteries of a half-mad princess in this barren and
mysterious place. It is in Charyn that he will discover there is a song sleeping in his blood . . . and
though Froi would rather not, the time has come to listen.
YA SF MAR Marchetta, Melina
Chronicles v. 3)
Quintana of Charyn (Lumatere
Separated from the girl he loves and has sworn to protect, Froi must travel through Charyn to
search for Quintana, the mother of Charyn's unborn king, and protect her against those who will
do anything to gain power. But what happens when loyalty to family and country conflict? When
the forces marshalled in Charyn's war gather and threaten to involve the whole of the land,
including Lumatere, only Froi can set things right, with the help of those he loves.
YA SF MAR
Marillier, Juliet
Wildwood Dancing
High in the Transylvanian woods, at the castle Piscul Draculi, live five daughters and their doting
father. It's an idyllic life for Jena, the second eldest, who spends her time exploring the
mysterious forest with her constant companion, a most unusual frog. But best by far is the
castle's hidden portal, known only to the sisters. Every Full Moon, they alone can pass through it
into the enchanted world of the Other Kingdom. There they dance through the night with the fey
creatures of this magical realm. But their peace is shattered when Father falls ill and must go to
the southern parts to recover, for that is when cousin Cezar arrives. Though he's there to help the
girls survive the brutal winter, Jena suspects he has darker motives in store. Meanwhile, Jena's
sister has fallen in love with a dangerous creature of the Other Kingdom--an impossible union it's
up to Jena to stop. When Cezar's grip of power begins to tighten, at stake is everything Jena
loves: her home, her family, and the Other Kingdom she has come to cherish. To save her world,
Jena will be tested in ways she can't imagine--tests of trust, strength, and true love.
YA SF MAR Marmell, Ari
Thief’s Covenant
Once she was Adrienne Satti. An orphan of Davillon, she had somehow escaped destitution and
climbed to the ranks of the city's aristocracy in a rags-to-riches story straight from an ancient fairy
tale. Until one horrid night, when a conspiracy of forces—human and other—stole it all away in a
flurry of blood and murder. Today she is Widdershins, a thief making her way through Davillon's
underbelly with a sharp blade, a sharper wit, and the mystical aid of Olgun, a foreign god with no
other worshippers but Widdershins herself. It's not a great life, certainly nothing compared to the
one she once had, but it's hers. But now, in the midst of Davillon's political turmoil, an array of
hands are once again rising up against her, prepared to tear down all that she's built. The City
Guard wants her in prison. Members of her own Guild want her dead. And something horrid,
something dark, something ancient is reaching out for her, a past that refuses to let her go.
Widdershins and Olgun are going to find answers, and justice, for what happened to her—but
only if those who almost destroyed her in those years gone by don't finish the job first.
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YA SF MAR
Marr, Melissa
Wicked Lovely
Rule #3: Don't stare at invisible faeries.
Aislinn has always seen faeries. Powerful and dangerous, they walk hidden in mortal world.
Aislinn fears their cruelty—especially if they learn of her Sight—and wishes she were as blind to
their presence as other teens.
Rule #2: Don't speak to invisible faeries.
Now faeries are stalking her. One of them, Keenan, who is equal parts terrifying and alluring, is
trying to talk to her, asking questions Aislinn is afraid to answer.
Rule #1: Don't ever attract their attention.
But it's too late. Keenan is the Summer King who has sought his queen for nine centuries.
Without her, summer itself will perish. He is determined that Aislinn will become the Summer
Queen at any cost—regardless of her plans or desires.
Suddenly none of the rules that have kept Aislinn safe are working anymore, and everything is on
the line: her freedom; her best friend, Seth; her life; everything.
YA SF MAR Marr, Melissa Ink Exchange (Wicked Lovely v. 2)
Unbeknownst to mortals, a power struggle is unfolding in a world of shadows and danger. After
centuries of stability, the balance among the Faery Courts has altered, and Irial, ruler of the Dark
Court, is battling to hold his rebellious and newly vulnerable fey together. If he fails, bloodshed
and brutality will follow. Seventeen-year-old Leslie knows nothing of faeries or their intrigues.
When she is attracted to an eerily beautiful tattoo of eyes and wings, all she knows is that she
has to have it, convinced it is a tangible symbol of changes she desperately craves for her own
life. The tattoo does bring changes—not the kind Leslie has dreamed of, but sinister, compelling
changes that are more than symbolic. Those changes will bind Leslie and Irial together, drawing
Leslie deeper and deeper into the faery world, unable to resist its allures, and helpless to
withstand its perils. . . .
YA SF MAR
Marr, Melissa
Fragile Eternity (Wicked Lovely v. 3)
Seth never expected he would want to settle down with anyone—but that was before Aislinn. She
is everything he'd ever dreamed of, and he wants to be with her forever. Forever takes on new
meaning, though, when your girlfriend is an immortal faery queen. Aislinn never expected to rule
the very creatures who'd always terrified her—but that was before Keenan. He stole her mortality
to make her a monarch, and now she faces challenges and enticements beyond any she'd ever
imagined. In Melissa Marr's third mesmerizing tale of Faerie, Seth and Aislinn struggle to stay
true to themselves and each other in a milieu of shadowy rules and shifting allegiances, where
old friends become new enemies and one wrong move could plunge the Earth into chaos.
YA SF MAR
Marr, Melissa
Radiant Shadows (Wicked Lovely v. 4)
Half-human and half-faery, Ani is driven by her hungers. Those same appetites also attract
powerful enemies and uncertain allies, including Devlin. He was created as an assassin and is
brother to the faeries' coolly logical High Queen and to her chaotic twin, the embodiment of War.
Devlin wants to keep Ani safe from his sisters, knowing that if he fails, he will be the instrument of
Ani's death. Ani isn't one to be guarded while others fight battles for her, though. She has the
courage to protect herself and the ability to alter Devlin's plans—and his life. The two are drawn
together, each with reason to fear the other and to fear for one another. But as they grow closer,
a larger threat imperils the whole of Faerie. Will saving the faery realm mean losing each other?
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YA SF MAR
Marr, Melissa
Darkest Mercy (Wicked Lovely v. 5)
The Summer King is missing; the Dark Court is bleeding; and a stranger walks the streets of
Huntsdale, his presence signifying the deaths of powerful fey. Aislinn tends to the Summer
Court, searching for her absent king and yearning for Seth. Torn between his new queen and his
old love, Keenan works from afar to strengthen his court against the coming war. Donia longs for
fiery passion even as she coolly readies the Winter Court for battle. And Seth, sworn brother of
the Dark King and heir to the High Queen, is about to make a mistake that could cost his life.
Love, despair, and betrayal ignite the Faery Courts, and in the final conflict, some will win . . . and
some will lose everything. The thrilling conclusion to Melissa Marr's New York Times bestselling
Wicked Lovely series will leave readers breathless.
YA FIC MAR
Marr, Melissa
Faery Tales and Nightmares
Marr fills in some of the gaps between installments of her Wicked Lovely series with this
collection of short stories, most previously published in anthologies or online. While the majority
of the stories feature fan favorites (such as Niall, Irial, Seth, Keenan, or Donia), vampires, selkies,
and shapeshifters also have a chance to shine. All 11 offerings showcase Marr's trademark blend
of paranormal romance, folklore, and dark fantasy, with characters placed in complex situations
and forced to make hard choices for the sake of love and fulfillment.
YA SF MAR Marr, Melissa & Kelley Armstrong Shards & Ashes
The world is gone, destroyed by human, ecological, or supernatural causes. Survivors dodge
chemical warfare and cruel gods; they travel the reaches of space and inhabit underground
caverns. Their enemies are disease, corrupt corporations, and one another; their resources are
few and their courage is tested. Powerful original dystopian tales from nine bestselling authors
offer bleak insight, prophetic visions, and precious glimmers of light among the shards and ashes
of a ruined world.
YA SF MARR Marr, Melissa
Carnival of Souls
In a city of daimons, rigid class lines separate the powerful from the power-hungry. And at the
heart of The City is the Carnival of Souls, where both murder and pleasure are offered up for
sale. Once in a generation, the carnival hosts a deadly competition that allows every daimon a
chance to join the ruling elite. Without the competition, Aya and Kaleb would both face bleak
futures—if for different reasons. For each of them, fighting to the death is the only way to try to
live. All Mallory knows of The City is that her father—and every other witch there—fled it for a life
in exile in the human world. Instead of a typical teenage life full of friends and maybe even a little
romance, Mallory scans quiet streets for threats, hides herself away, and trains to be lethal. She
knows it's only a matter of time until a daimon finds her and her father, so she readies herself for
the inevitable. While Mallory possesses little knowledge of The City, every inhabitant of The City
knows of her. There are plans for Mallory, and soon she, too, will be drawn into the decadence
and danger that is the Carnival of Souls.
YA SF MAR Marriott, Zoe
Daughter of the Flames
The royal nanny brings the small child Zahira Elfenesh (the youngest of the royal family) to the
high mountain temple fortress after Zahira's uncle burns down the royal home and kills the rest of
the royal family. The child, near death due to a blow to the head from a beam caught on fire, only
survives because of the quick action of the servant and the head of the religious order—resulting
in Zahira's hidden identity, even from herself. Now ten years later, Zahira's uncle once again
terrorizes Zahira's people—only this time his antics reach all the way to the religious center of the
country, the temple where Zahira lives. Now in order to survive and save her people, Zahira must
not only come to terms with who she is but she must also learn to trust a Sedorne Lord (a
nobleman from her uncle's country). With a fierce determination to save her people, the help of
ten years of training as a martial arts warrior, and a bit of romance, Zahira will not only fight for
her country but a place in a fantasy reader's heart.
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YA SF MAR
Marriott, Zoe
Shadows on the Moon
A powerful tale of magic, love, and revenge set in fairy-tale Japan. Trained in the magical art of
shadow-weaving, sixteen-year-old Suzume is able to re-create herself in any form — a fabulous
gift for a girl desperate to escape her past. But who is she really? Is she a girl of noble birth living
under the tyranny of her mother’s new husband, Lord Terayama? Or a lowly drudge scraping a
living in the ashes of Terayama’s kitchens? Or is she Yue, the most beautiful courtesan in the
Moonlit Lands? Whatever her true identity, Suzume is destined to use her skills to steal the heart
of a prince in a revenge plot to destroy Terayama. And nothing will stop her, not even the one
true aspect of her life- her love for a fellow shadow-weaver.
YA SF MCB McBride, Regina
Fire Opal
There was a time when Maeve O'Tullagh led a simple life; a time when she and her mother,
Nuala, collected kelp on the foreshore near their cottage in Ard Macha; a time when she played
among the Celtic ruins with her older brothers and daydreamed about the legendary Holy Isles,
an enchanted land ruled in a past age by a beautiful goddess. But after Maeve's sister, Ishleen,
is born, her mother sinks into a deep, impenetrable trance. For years, Maeve tries to help her
mother "awaken," and then the unthinkable happens: Ishleen succumbs to the same mysterious
ailment as Nuala. Heartbroken to think that her sister and her mother might be lost to her forever,
Maeve sets off on an unimaginable quest to a world filled with fantastical creatures, a web of
secrets, a handsome, devious villain who will stop at nothing to have her hand in marriage—
braving them all to retrieve a powerful glowing stone that will help her recover the souls of her
loved ones and bring them home to Ard Macha.
Tween & YA SF MCC
McCaffrey, Anne
Dragonsong
Forbidden by her father to indulge in music in any way, a girl on the planet Pern runs away,
taking shelter with the planet's fire lizards who, along with her music, open a new life for her.
Tween FIC MCC
McCaffrey, Anne
Dragonsinger
Pursuing her dream to be a Harper of Pern, Menolly studies under the Masterharper, learning that
more is required than a facility with music and a clever way with words.
Tween FIC MCC
McCaffrey, Anne
Dragondrums
When his boy soprano voice begins to change, Piemur is drafted by Masterharper Robinton to
help with political work and is sent on missions that lead him into unusual and sometimes
dangerous adventures.
YA SF MCC McCullough, Kathy Don’t Expect Magic
Delaney Collins doesn't believe in fairy tales. And why should she? Her mom is dead, her best
friend is across the country, and she's stuck in California with "Dr. Hank," her famous life-coach
father—a man she barely knows. Happily ever after? Yeah, right. Then Dr. Hank tells her an
outrageous secret: he's a fairy godmother—an f.g.—and he can prove it. And by the way? The
f.g. gene is hereditary. Meaning there's a good chance that New Jersey tough girl Delaney is
someone's fairy godmother. Even though she's not the pink and sparkly type, Delaney soon finds
herself with a client: Flynn Becker, a boy at her new school who's hopelessly in love with a girl
who doesn't know he exists. Flynn's wish is Delaney's command. With her customized black
boots and chopstick wand, Delaney does everything in her power to make Flynn's wish come
true. But what happens when a fairy godmother needs a wish of her own?
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YA SF MCK
McKiernan, Dennis
Once Upon A Winter’s Night
The story begins "...in days long past, when the mystical yet touched the real." The tale is about
Camille, a poor farmer's daughter with long golden hair and a voice like an angel. One winter
night, there comes a knock at the door, and a huge bear delivers a marriage proposal from Prince
Alain of Summerwood, who has heard her singing in the fields. Alain lives in Faery - the strange,
mystical land bordering the mortal world Camille and her family dwell in. Camille reluctantly
accepts, knowing that the prince's generous bride-price and yearly stipend will help her family,
especially her frail little brother Giles. Thus, Camille begins her journey, traveling through
Springwood, Winterwood, and Autumnwood, finally arriving at Summerwood Castle. What awaits
her is not only the promised wealth and riches, but also a darker edge to her new life and a curse
only she can lift. It doesn't take Camille long to win the heart of her new prince and fall head over
heels herself, but she is not permitted to see him during the day, and only with a mask covering
his face after dusk. Somehow, Camille must break this evil spell and free not only her beloved,
but an entire kingdom as well.
YA SF MCK
McKiernan, Dennis
Once Upon an Autumn Eve
Liaze, Princess of the Autumnwood, discovers a wounded knight has breached the boundary
between her faery world and the land of mortal man-and recognizes him as the man her heart
has been waiting for. But when he is snatched from her by a dark force, Liaze must undertake a
perilous quest to retrieve her love.
YA SF MCK
McKiernan, Dennis
Once Upon a Summer Day
McKiernan (Once Upon a Winter's Night) embellishes another classic fairy tale, this time Sleeping
Beauty, in this enjoyably frothy fantasy. A blindfolded, golden-haired damsel in distress appears
in the dreams of the dashing Prince Borel of the Winterwood and pleads for his aid. With only a
moon (28 days) in which to save her ere something dire comes afoot or aswing or aslither, Borel
immediately sets out on his quest across the land of Faery.
YA SF MCK
McKiernan, Dennis
Once Upon a Spring Morn
The fairy Princess Celeste of Springwood finds a lover in the chevalier Roel after he rescues her
from brigands in McKiernan's entertaining fourth and final "seasonal" fantasy (after Once Upon an
Autumn Eve), which takes its inspiration from the Childe Roland fairy tale. The feisty princess
joins Roel on his quest to rescue his virginal sister, Avelaine, from the Lord of the Changelings
before the evil ruler can defile the girl, impregnate her and steal her soul. On their travels through
exotic kingdoms, Celeste and Roel must solve the Fates' riddles, outwit an Ogre, navigate past
the Sirenes, best Greek mythical figures in Elysian Fields and pass through the Egyptian
Underworld.
YA SF MCK
McKiernan, Dennis
Once Upon a Dreadful Time
The vile witch Hradian sets events in motion to free her master, the wizard Orbane, who's been
trapped in the Castle of Shadows. But her scheme results in unforeseen consequencesthreatening not only the world of Faery but that of mortals as well.
Rising to the challenge, the heroes and heroines of Winterwood, Summerwood, Springwood, and
Autumnwood join forces to rally humans and Fey alike to a cause that may be lost before it
begins.
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YA SF MCK
McKinley, Robin
Door in the Hedge
Master storyteller Robin McKinley here spins two new fairy tales and retells two cherished
classics. All feature princesses touched with or by magic. There is Linadel, who lives in a
kingdom next to Faerieland, where princesses are stolen away on their seventeenth birthdaysand Linadel's seventeenth birthday is tomorrow. And Korah, whose brother is bewitched by the
magical Golden Hind; now it is up to her to break the spell. Rana must turn to a talking frog to
help save her kingdom from the evil Aliyander. And then there are the twelve princesses,
enspelled to dance through the soles of their shoes every night. . . . These are tales to read with
delight!
Tween & YA SF MCK McKinley, Robin
Chalice
As the newly appointed Chalice, Mirasol is the most important member of the Master's Circle. It is
her duty to bind the Circle, the land and its people together with their new Master. But the new
Master of Willowlands is a Priest of Fire, only drawn back into the human world by the sudden
death of his brother. No one knows if it is even possible for him to live amongst his people.
Mirasol wants the Master to have his chance, but her only training is as a beekeeper. How can
she help settle their demesne during these troubled times and bind it to a Priest of Fire, the touch
of whose hand can burn human flesh to the bone?
YA SF MCK McKinley, Robin
Pegasus
Because of a thousand-year-old alliance between humans and pagasi, Princess Sylviianel is
ceremonially bound to Ebon, her own Pegasus, on her twelfth birthday. The two species coexist
peacefully, despite the language barriers separating them. Humans and pegasi both rely on
specially-trained Speaker magicians as the only means of real communication. But its different for
Sylvi and Ebon. They can understand each other. They quickly grow close-so close that their
bond becomes a threat to the status quo-and possibly to the future safety of their two nations.
Tween & YA SF MCK McKinley, Robin
Dragonhaven
Jake Mendoza lives at the Makepeace Institute of Integrated Dragon Studies in Smokehill
National Park. Smokehill is home to about two hundred of the few remaining draco australiensis,
which is extinct in the wild. Keeping a preserve for dragons is controversial: detractors say
dragons are extremely dangerous and unjustifiably expensive to keep and should be destroyed.
Environmentalists and friends say there are no records of them eating humans and they are a
unique example of specialist evolution and must be protected. But they are up to eighty feet long
and breathe fire. On his first overnight solo trek, Jake finds a dragon-a dragon dying next to the
human she killed. Jake realizes this news could destroy Smokehill-even though the dead man is
clearly a poacher who had attacked the dragon first, that fact will be lost in the outcry against
dragons. But then Jake is struck by something more urgent-he sees that the dragon has just
given birth, and one of the babies is still alive. What he decides to do will determine not only their
futures, but the future of Smokehill itself.
89
YA SF MCK
McKinley, Robin & Peter Dickinson
of Elemental Spirits
Fire: Tales
In this companion to Water (Putnam, 2002), McKinley and Dickinson explore the range of their
storytelling abilities. The settings of these five tales range from ancient to modern, but they are all
united by encounters with magical creatures with an affinity for fire. In "Phoenix," Ellie's love for
forests leads her to Dave and Welly, caretakers of the ancient Phoenix, displaced from its
Egyptian home to damp, chilly Britain. "Hellhound" features animal-loving Miri, whose choice of a
red-eyed shelter dog proves providential when she must face a malevolent spirit. In "Fireworm,"
Tandin spirit-walks to defeat the fireworm that threatens his clan, though in doing so he develops
empathy for the creature and its mate and distances himself from his people. "Salamander Man"
finds orphaned Tib caught up in a bewildering chain of events, which results in him taking the
form of a flaming giant to free the salamanders and rid his city of corrupt magicians. "First Flight,"
the longest piece, deals with Ern, who helps a dragon with a missing eye find its way back into
the Flame Space, which dragons use to travel quickly through time and space.
YA SF MCK
McKinley, Robin
Shadows
Maggie knows something’s off about Val, her mom’s new husband. Val is from Oldworld, where
they still use magic, and he won’t have any tech in his office-shed behind the house. But—more
importantly—what are the huge, horrible, jagged, jumpy shadows following him around? Magic is
illegal in Newworld, which is all about science. The magic-carrying gene was disabled two
generations ago, back when Maggie’s great-grandmother was a notable magician. But that was a
long time ago. Then Maggie meets Casimir, the most beautiful boy she has ever seen. He’s from
Oldworld too—and he’s heard of Maggie’s stepfather, and has a guess about Val’s shadows.
Maggie doesn’t want to know… until earth-shattering events force her to depend on Val and his
shadows. And perhaps on her own heritage. In this dangerously unstable world, neither science
nor magic has the necessary answers, but a truce between them is impossible. And although the
two are supposed to be incompatible, Maggie’s discovering the world will need both to survive.
YA FIC MEA Meacham, Margaret
Humans
A Fairy’s Guide to Understanding
Be careful what you wish for! Fourteen-year-old Morgan Yates has just moved into a bigger
house in a new neighborhood. But Morgan misses her old friends and wishes things could go
back to the way they were before. And before she knows it, Gretta—her fairy-godmother-intraining—is back and flightier than ever, and this time she's working on her masterpiece, "A
Fairy's Guide to Understanding Humans." Then Gretta decides that the best way to understand
humans is to become one. After all, what could possibly go wrong?
Tween & YA SF MEB
Mebus, Scott
Gods of Manhattan
Look. What do you see? Sidewalks, skyscrapers, pigeons? But there's more. More that only
twelve-year-old Rory Hennessey can see. More that only Rory can reveal to others.
So, look again. What do you see? Layered on our own New York is a spirit city inhabited by
warrior cockroaches, malevolent subway trains, kung fu rodents, hungry gargoyles, and children
made entirely of papier-mache. Built by history and legend, it's ruled by the Gods of Manhattan,
lions of New York like Peter Stuyvesant and Babe Ruth.
Now everyone is racing to find Rory-the boy who can see. The boy who can change the destiny
of New York.
90
Tween & YA SF MEB
Manhattan v. 2)
Mebus, Scott
Spirits in the Park (Gods of
A month has passed since Mannahatta—the spirit city that coexists alongside Manhattan—was
revealed to Rory, when an earthquake rocks New York. The island itself is attempting to shake off
the Trap around Central Park, and only Rory has the power to open it before even greater
catastrophe strikes. But centuries-old wounds must be healed before Rory turns the key. With
New York's most notorious figures—including Captain Kidd and Bill the Butcher—at his side and
on his trail, Rory discovers that the answer to peace lies with the one man he never wants to see
again: his father.
Tween & YA SF MEB
Manhattan v. 3)
Mebus, Scott
The Sorcerer’s Secret (Gods of
War is brewing in Mannahatta, the spirit city that coexists alongside Manhattan, as the truce
between the Munsee Indians and the Gods grows increasingly fragile. Rory—who has the ability
to see both worlds—is the City's last, best hope for survival. In their race to expose power-hungry
Willem Kieft's nefarious plans to incite war, Rory and his friends traverse the boroughs to uncover
the secrets of Mannahatta's past that could finally restore order to the city.
With the future of the godly and mortal realms in the balance, New York's notorious villains and
celebrated heroes face off in a heart-stopping battle of epic proportions.
YA FIC MEL
1)
Melling, O.R.
Hunter’s Moon (Chronicles of Faerie v.
Idealistic Findabhair and her cautious cousin Gwen have always shared a love of fantasy and
hunted for a door into other worlds. The teens plan to spend their summer hitchhiking through
Ireland, but when Findabhair is abducted from a barrow by the King of the Faeries himself, Gwen
has to become self-reliant and overcome her fears in order to rescue her cousin. When she finds
a gateway into the Faeries' world, she is unprepared for the beauty of their land, and for her
cousin's decision to stay. Complicating the matter is Gwen's memory of the words from a dream:
"I, too, was the Hunted and the Sacrificed." Fearing for her cousin's life, Gwen must take help in
whatever form it comes to see Findabhair safely delivered from the Faerie lands.
YA SF MEL
Melling, O.R.
Summer King (Chronicles of Faerie v. 2)
This second book in The Chronicles of Faerie series introduces a new heroine, eighteen-year-old
Laurel, an American of Irish descent who travels to Ireland to revisit the site of her twin sister's
unexplained death one year earlier, during a graduation trip they took together. Armed with her
sister's journal, containing what appear to be references to fantasy worlds, Laurel finds her way
into the Land of Faerie and learns that she must save the Summer King and see that the
Midsummer Fire is lit. Together with Ian, her romantic interest from the previous summer, Laurel
moves back and forth between Faerie and contemporary Ireland, carrying out her mission with
the aid of an eagle king, a woman pirate, and a cast of fairy characters .
YA SF MEL
Melling, O.R. Book of Dreams (Chronicles of Faerie v. 3)
Dana Faolan, the spunky half-faerie heroine of The Light-Bearer’s Daughter, the third book in The
Chronicles, has been using her access to the land of Faerie to escape the troubles of being a
teenager in a new town. But a dark, mysterious enemy is determined to sever the two worlds
forever, thus dooming both. It will take all of Dana’s bravery and resourcefulness, plus the help of
friends old and new, to save her two homes, especially when it becomes clear that the answer
lies in an act of terrible sacrifice.
91
YA SF MIC
Michaelis, Antonia
Tiger Moon
How does a story of India begin? Does it begin with the three great rivers—the Ganges, the
Yamuna, the unseen Sarasvati pouring her dreaming waters down from the snowy mountains to
the hot, dry plain? This bewitching story within a story, set in magical India, explores the power of
narrative to change the course of lives. Raka, the doomed young bride of a violent merchant,
weaves a tale of rescue so vivid, it might just come true. She tells a servant boy the story of
Farhad, a thief and unlikely hero, who must retrieve a famous jewel in order to save a kidnapped
princess from a demon king. Farhad’s unforgettable companion on the journey is a wisecracking
white tiger with an unnatural fear of water. It is their unusual and funny friendship, and the final
sacrifice that they must make, that is the heart of this grand, beautiful novel about summoning the
hero within.
YA SF MIE
Mieville, China
Un Lun Dun
What is Un Lun Dun? It is London through the looking glass, an urban Wonderland of strange
delights where all the lost and broken things of London end up . . . and some of its lost and
broken people, too–including Brokkenbroll, boss of the broken umbrellas; Obaday Fing, a tailor
whose head is an enormous pin-cushion, and an empty milk carton called Curdle. Un Lun Dun is
a place where words are alive, a jungle lurks behind the door of an ordinary house, carnivorous
giraffes stalk the streets, and a dark cloud dreams of burning the world. It is a city awaiting its
hero, whose coming was prophesied long ago, set down for all time in the pages of a talking
book. When twelve-year-old Zanna and her friend Deeba find a secret entrance leading out of
London and into this strange city, it seems that the ancient prophecy is coming true at last. But
then things begin to go shockingly wrong.
YA SF MIL
Milford, Kate
The Boneshaker
When a traveling medicine show arrives in Natalie’s small Missouri town, she feels in her gut that
something about this caravan of healers is a bit off. Her uneasiness leads her to investigate the
intricate maze of the medicine show, where she discovers a horrible truth and realizes that only
she has the power to set things right.
YA SF MIL
Milford, Kate The Broken Lands
A crossroads can be a place of great power. So begins this deliciously spine-tingling prequel to
Kate Milford’s The Boneshaker, set in the colorful world of nineteenth-century Coney Island and
New York City. Few crossroads compare to the one being formed by the Brooklyn Bridge and the
East River, and as the bridge’s construction progresses, forces of unimaginable evil seek to bend
that power to their advantage. Only two orphans with unusual skills stand in their way. Can the
teenagers Sam, a card sharp, and Jin, a fireworks expert, stop them before it’s too late? Here is a
richly textured, slow-burning thriller about friendship, courage, and the age-old fight between
good and evil.
YA SF MLA
Mlawski, Shana
Hammer of Witches
Baltasar Infante, a bookmaker’s apprentice living in 1492 Spain, can weasel out of any problem
with a good story. But when he awakes one night to find a monster straight out of the stories
peering at him through his window, he’s in trouble that even he can’t talk his way out of. Soon
Baltasar is captured by a mysterious arm of the Spanish Inquisition, the Malleus Maleficarum, that
demands he reveal the whereabouts of Amir al-Katib, a legendary Moorish sorcerer who can
bring myths and the creatures within them to life. Baltasar doesn’t know where the man is—or
that he himself has the power to summon genies and golems. Baltasar must escape, find alKatib, and defeat a dreadful power that may destroy the world. As Baltasar’s journey takes him
into uncharted lands on Columbus’s voyage westward, he learns that stories are more powerful
than he once believed them to be—and much more dangerous.
92
YA SF MOE
Moestra, Rebecca & Kevin Anderson
Crystal Doors
Gwen and Vic are two fourteen-year-olds who have lost their mysterious mothers in equally
mysterious ways. After walking into an experiment involving a room of crystals, the teens find
themselves transported to the magical island of Elantya. Imagine their surprise when they learn
that their mothers both were from the island and have gifted their children with unique abilities.
Finding themselves trapped indefinitely on the island because of the destruction of the crystals,
Gwen and Vic are enlisted to aid in a feud with the mer-people, who are being held in thrall by a
wicked dark sage.
YA SF MOE
Moestra, Rebecca & Kevin J. Anderson
(Crystal Doors v. 2)
Ocean Realm
Gwen and Vic are still celebrating their victory in the battle with the merlons when they learn that
Vic's father has finally made it through the crystal doors to the magical island of Elantya.
However, their victory is short-lived when they and their friends are kidnapped by their
underwater enemies and taken beneath the sea. They soon learn of a scheme that could bring
Elantya to ruins. Can they escape in time to save the island from destruction?
YA FIC MOO Moore, Perry
Hero
Thom Creed's father, Hal, is an ex-superhero, homophobe, and deformed pariah. Ever since
Thom's mother-literally-disappeared and a freak "accident" left Hal's hand mangled and many
innocent people dead, things have not been too rosy on the Creed homestead. Hal forbids any
mention of heroic activities and scoffs at those with special powers. When Thom discovers that
he can heal people, he receives an invitation to the verboten League. There he is paired with
others who have complementary gifts-clairvoyance, hyper speed, and even the power to make
people ill-but they are anything but amiable. Thom's realization that he is gay, along with his
struggle to keep his new status as a hero secret, further drive a rift between father and son. An
unexpected security breech that occurs within the League helps Thom and his team discover that
they have surprising allies and enemies.
YA SF MOR
Moriarty, Jaclyn
The Spell Book of Listen Taylor
The Zing family lives in a world of misguided spell books, singular poetry, and state-of-the-art
surveillance equipment. They use these things to protect the Zing Family Secret -- one so huge it
draws the family to the garden shed for meetings every Friday night. Into their world comes
socially isolated middle grader Listen Taylor, whose father is dating a Zing. Enter Cath Murphy, a
young teacher at the elementary school that Cassie Zing attends, suffering from a broken heart.
How will the worlds of these two young woman connect? Only the reader can know!
Tween & YA SF MOR
Morton-Shaw, Christine
The Riddles of Epsilon
Jessica White, 14, is trying to adjust to her parents' abrupt move to the Isle of Lume (off the
English coast) when she discovers the ghostly presence of Epsilon and the fascinating letters of
Sebastian Wren, who lived 100 years earlier. Slowly the clues come together, revealing that the
danger (or is it madness?) her mother faces appears to be the same thing that destroyed
Sebastian's mother. Epsilon clearly has something for Jess to do, but he speaks only in riddles,
poems, and haunting songs out of Lume's history. Morton-Shaw's first novel deals ultimately with
an age-old curse and the battle for power between good and evil.
93
YA SF MOS
Moss, Jenny
Shadow
In a time of kings, queens, and conspiracy, it's impossible to know whom one can trust. . . .
In a kingdom far away and long ago, it was prophesied at her birth that the queen would die
before her sixteenth birthday. So Shadow, an orphan girl the same age as the young queen, was
given the duty to watch her every move. And as prophesies do tend to come true, the queen is
poisoned days before her birthday. When the castle is thrown into chaos, Shadow escapes with a
young knight, whom she believes was betrothed to the queen. Unsure of why she is following Sir
Kenway, but determined to escape as far as possible from the castle, her long-time prison,
Shadow sets off on an adventure with the handsome knight who has been charged with
protecting her. As mystery builds, and romantic tension does, too, Shadow begins to wonder what
her role in the kingdom truly is. Soon, she learns, it is up to her to save her land.
YA SF MUR
Murdock, Catherine Gilbert
Princess Ben
Benevolence is not your typical princess and Princess Ben is certainly not your typical fairy tale.
With her parents lost to unknown assassins, Princess Ben ends up under the thumb of the
conniving Queen Sophia, who is intent on marrying her off to the first available "specimen of
imbecilic manhood." Starved and miserable, locked in the castle's highest tower, Ben stumbles
upon a mysterious enchanted room. So begins her secret education in the magical arts:
mastering an obstinate flying broomstick, furtively emptying the castle pantries, setting her hair on
fire... But Ben's private adventures are soon overwhelmed by a mortal threat facing the castle and
indeed the entire country. Can Princess Ben save her kingdom from annihilation and herself from
permanent enslavement?
YA SF MUR Murdock, Catherine Gilbert
Wisdom’s Kiss
Princess Wisdom, known as Dizzy, longs for a life of adventure beyond the staid old kingdom of
Montagne. Tips, a soldier, longs to keep his true identity a secret. Fortitude, an orphaned maid,
longs only for Tips. These three souls might possibly attain their dreams while preserving their
empire from ruin — if only they can bear one another’s company long enough to come up with a
plan. Magic, cunning, and one very special cat join forces in this hilarious tale told in diaries,
letters, encyclopedia entries, and even a play, all seamlessly stitched together by Catherine
Gilbert Murdock, author of Dairy Queen and Princess Ben.
YA FIC NAP Napoli, Donna Jo
The Wager
Don Giovanni was once the wealthiest and handsomest young man in Messina. Then a tidal
wave changed everything. When a well-dressed stranger offers him a magical purse, he knows
he shouldn’t take it. Only the devil would offer a deal like this, and only a fool would accept. Don
Giovanni is no fool, but he is desperate. He takes the bet: he will not bathe for 3 years, 3 months,
and 3 days. Beauty is a small price to pay for worldly wealth, isn’t it? Unless he loses the wager—
and with it his soul.
YA SF NAP
Napoli, Donna Jo
Sirena
The gods grant immortality to the mermaid Sirena when she rescues a human man from the sea
and they fall in love, but his mortality creates great conflict between love and honor when he is
called to defend Greece in the Trojan War.
YA SF NAR
Narsimhan, Mahtab
Silver Anklet
What if the only way to get rid of your worst enemy was to sacrifice your brother?
When hyenas snatch Tara's brother, Suraj, and two other children from the local fair in Morni,
Tara and her newfound companions decide to rescue them on their own. Tara soon discovers
that Zarku, her nemesis with the third eye, is back and intent on revenge. A deadly game of hide
and seek ensues, and Tara and her companions must work together to survive. But it is soon
clear that Zarku is only after Tara; the others are dispensable. Should Tara risk the lives of her
friends? Or can she once again defeat Zarku and save her brother, armed only with belief in
herself and a silver anklet?
94
YA FIC NES Ness, Patrick
More Than This
A boy named Seth drowns, desperate and alone in his final moments, losing his life as the
pounding sea claims him. But then he wakes. He is naked, thirsty, starving. But alive. How is that
possible? He remembers dying, his bones breaking, his skull dashed upon the rocks. So how is
he here? And where is this place? It looks like the suburban English town where he lived as a
child, before an unthinkable tragedy happened and his family moved to America. But the
neighborhood around his old house is overgrown, covered in dust, and completely abandoned.
What’s going on? And why is it that whenever he closes his eyes, he falls prey to vivid, agonizing
memories that seem more real than the world around him? Seth begins a search for answers,
hoping that he might not be alone, that this might not be the hell he fears it to be, that there might
be more than just this. . . .
YA SF NIC
Nicholson, William
The Wind Singer
After Kestrel Hath rebels against the stifling rules of Amaranth society and is forced to flee, she,
along with her twin brother and a tagalong classmate, follow an ancient map in quest of the
legendary silver voice of the wind singer, in an attempt to heal Amaranth and its people.
Tween & YA SF NIC
Nicholson, William
Slaves of the Mastery
Fifteen-year-old Bowman uses his newly-discovered powers to join with his twin sister Kestrel in
an attempt to liberate their people from the "beautiful but cruel" civilization which has enslaved
them.
YA SF NIC
Nicholson, William
Firesong
Having saved their family and the rest of the Manth people from slavery, twins Bowman and
Kestrel are free to seek their promised land.
YA SF NIC
Nicholson, William
The Seeker (Noble Warriors v. 1)
This first novel in the Noble Warriors sequence begins when sixteen-year-old Seeker's older
brother is publicly humiliated and--with no explanation--exiled from the Nomana, a revered order
of warrior monks. Seeker refuses to believe that his beloved older brother is capable of
committing a betrayal that would warrant such severe consequences, so he sets off alone on a
journey to rescue his brother and find out at last what really happened. Along the way he meets
two other young people who are on quests of their own, and in a shocking turn of events, the
three are soon caught up in a harrowing and bloody race to save the Nomana--and themselves-from destruction.
YA SF NIC
Nicholson, William
Jango (Noble Warriors v. 2)
In joining the warrior society of the Nomana, Seeker, Morning Star, and the Wildman have
achieved everything they thought they desired. Yet, as hidden doubts develop, the three friends
find themselves pulled in separate directions. Seeker has gained more power in their training than
he or anyone ever imagined, and with this, a new responsibility that isolates him from the others.
Morning Star is consumed with unexpected feelings of love for a friend and begins to lose faith in
her abilities. The Wildman's hunger for power puts him at odds with the teachings of the Nomana,
and he struggles to understand his purpose. But the three heroes' fates again intertwine when an
evil plan is set in motion that would destroy everything they have ever known, and this enemy is
one that the Nomana may not be able to stand up to alone.
95
Tween & YA SF NIE
Nielson, Jennifer False Prince
In a discontent kingdom, civil war is brewing. To unify the divided people, Conner, a nobleman of
the court, devises a cunning plan to find an impersonator of the king's long-lost son and install
him as a puppet prince. Four orphans are recruited to compete for the role, including a defiant
boy named Sage. Sage knows that Conner's motives are more than questionable, yet his life
balances on a sword's point -- he must be chosen to play the prince or he will certainly be killed.
But Sage's rivals have their own agendas as well. As Sage moves from a rundown orphanage to
Conner's sumptuous palace, layer upon layer of treachery and deceit unfold, until finally, a truth is
revealed that, in the end, may very well prove more dangerous than all of the lies taken together.
An extraordinary adventure filled with danger and action, lies and deadly truths that will have
readers clinging to the edge of their seats.
Tween & YA SF NIE
Nielsen, Jennifer
Runaway King
A kingdom teetering on the brink of destruction. A king gone missing. Who will survive? Find out
in the highly anticipated sequel to Jennifer A. Nielsen's blockbuster THE FALSE PRINCE! Just
weeks after Jaron has taken the throne, an assassination attempt forces him into a deadly
situation. Rumors of a coming war are winding their way between the castle walls, and Jaron
feels the pressure quietly mounting within Carthya. Soon, it becomes clear that deserting the
kingdom may be his only hope of saving it. But the further Jaron is forced to run from his identity,
the more he wonders if it is possible to go too far. Will he ever be able to return home again? Or
will he have to sacrifice his own life in order to save his kingdom?
YA SF NIX
Nix, Garth
The Ragwitch
As Julia and her brother, Paul, explore a deserted beach on Australia's northern coast, they find
an enormous nest filled with the largest, strangest black feathers -- feathers that neither of them
can identify. But there is something else in the nest, hidden among the feathers -- a small rag doll.
When Julia cleans the doll off, it is more beautiful than any she has ever seen. Almost
hypnotizingly beautiful. Indeed, this is no ordinary doll -- as Julia discovers when the doll absorbs
Julia's spirit and takes over her body. In order to save his sister from the evil Ragwitch, Paul
follows them on a harrowing journey across time into another dimension! There he must battle the
Ragwitch and her forces of evil. If not, Julia will be lost....forever.
YA SF NIX
Nix, Garth
Sabriel
Sabriel must journey through the land of the Dead to save her father and her land against the
greatest enemy that her people ever have faced, but how do you kill the Dead?
YA SF NIX
Nix, Garth
Lireal: Daughter of the Clayr
When a dangerous necromancer threatens to unleash a long-buried evil, Lirael and Prince
Sameth are drawn into a battle to save the Old Kingdom and reveal their true destinies.
YA SF NIX
Nix, Garth
Abhorsen
Abhorsen-In-Waiting Lirael and Prince Sameth, a Wallmaker, must confront and bind the evil
spirit Oranis before it can destroy all life.
YA SF NIX Nix, Garth Across the Wall: A Tale of the Abhorsen and Other
Stories
In this aptly titled collection, the author of the Keys to the Kingdom trilogy ventures into numerous
settings, genres, and tones. Across the Wall includes an urban fairy tale and an unworldly
western; perhaps more important to fans, it contains a never-before-published novella set in the
realm of Abhorsen.
96
Tween & YA SF NIX
1)
Nix, Garth Mister Monday (Keys to the Kingdom v.
Arthur Penhaligon's first days at his new school don't go too well, particularly when a fiendish
Mister Monday appears, gives Arthur a magical clock hand, and then orders his gang of dogfaced goons to chase Arthur around and get it back. But when the confused and curious boy
discovers that a mysterious virus is spreading through town, he decides to enter an otherworldly
house to stop it. After meeting Suzy Blue and the first part of "the Will" (a frog-looking entity that
knows everything about the House), Arthur learns that he's been selected as Rightful Heir to the
House and must get the other part of the clock hand in order to defeat Monday. That means
getting past Monday's henchmen and journeying to the Dayroom itself. Thankfully, Arthur is up to
the challenge, but as he finds out, his fight seems to be only one-seventh over.
Tween & YA SF NIX
2)
Nix, Garth
Grim Tuesday (Keys to the Kingdom v.
Arthur Penhaligon didn't think he would ever have to return to the very strange house that nearly
killed him on Monday -- the house that contains a fantastical and sinister realm inside. But the
next day brings new challenges -- in the form of an enemy named Grim Tuesday, who threatens
the safety of both Arthur's family and his world. Arthur must retrieve the Second Key from Grim
Tuesday in order to save everything -- an adventure that will force him to steal a Sunship, survive
a very weird work camp, befriend a bearlike spirit, and fight the void Nithlings. And even after all
that, he will still have to venture into the scary Far Reaches for an ultimate showdown. The stakes
are high. And time is ticking.
Tween & YA SF NIX
Kingdom v. 3 )
Nix, Garth
Drowned Wednesday (Keys to the
Dame Wednesay, called Drowned Wednesday, has called Arthur to come to tea with her.
Unfortunately there is a mixup and he ends up in the middle of the ocean trying to float in his
hospital bed. He is rescued and through a series of mishaps discovers where the third key is
kept and how to help Wednesday, who has been cursed with an unending hunger. Arthur wants
to find the key and to help finish the quest sooner rather than later, as he has finally realized that
this will not end until he has all of the keys. Can he do it or will he too be consumed by Drowned
Wednesday?
Tween & YA SF NIX
Nix, Garth
Sir Thursday (Keys to the Kingdom v. 4)
After their Border Sea adventures, Arthur and Leaf return home, but there is no rest for the weary.
Apparently, Arthur can't even get through the Front Door. Somebody or something has stolen his
identity and taken over his life. But before he can get his bearings, our young hero is whisked off
to join the Glorious Army of the Architect.
Tween & YA SF NIX
Nix, Garth
Lady Friday (Keys to the Kingdom v. 5)
Could it be worse? Four of the seven Trustees have been defeated and stripped of their keys;
Suzy Blue and Fred Gold Numbers have been captured by the Piper, whose New Nithling
brigades control most of the Great Maze. Meanwhile, Superior Saturday is raising havoc
wherever she can, turning off elevators and blocking the front door. In the midst of this depressing
chaos, Arthur must weigh a suspicious offer from Lady Friday. No doubt about it: The race to find
the secret of the Middle House is on!
97
Tween & YA SF NIX
Kingdom v. 6)
Nix, Garth
Superior Saturday (Keys to the
Arthur Penhaligan has wrested five of the Keys from their immortal guardians, the Trustees of the
Will. But gaining the Sixth Key poses a greater challenge than any he has faced before. Superior
Saturday is not just one of the Trustees—she is also the oldest Denizen and the most powerful
and knowledgeable sorcerer within the House. She has tens of thousands of sorcerers at her
command, and she has been preparing her forces all along for the Will's escape and the activites
of the Rightful Heir. As Saturday's schemes become evident, Arthur is beset on all sides. The
House is being destroyed, and only the power of the Keys can hold back the tide of destruction.
Arthur's home city is under attack. His allies are unreliable. He can't even get into the apparently
impregnable Upper House...and even if he does, finding the Sixth Part of the Will and gaining the
Sixth Key might not be enough to counter Saturday's sorcerous hordes or stop her bid for
ultimate power. The stakes are getting higher and higher. Can Arthur survive?
Tween & YA SF NIX
Nix, Garth
Lord Sunday (Keys to the Kingdom v. 7)
On the seventh day, there was a choice.
The house is falling apart, and when it is destroyed, all existence will be destroyed with it. Arthur
Penhaligon and his friends Leaf and Suzy are caught in the chaos, separated by events but
drawn together in their fight to survive. They must use every power at their disposal — magical or
practical — to defeat the enemies attacking them from all sides. For Arthur, the biggest challenge
comes from Lord Sunday, the most elusive of the Trustees of the Will. Lord Sunday’s magic is
unlike any Arthur has encountered before — and his secrets have the potential to destroy not
only Arthur but also the people he holds most dear. On Monday, Arthur Penhaligon was just an
ordinary boy thrust into an extraordinary situation. From Tuesday to Saturday, he emerged as the
Rightful Heir to the Architect who created everything within the House. Now, on Sunday, he will
face a choice of astonishing proportions — the remarkable conclusion to a completely unforeseen
adventure.
YA SF NOR Norton, Andre & Jean Rabe
Dragon Mage
Shy realizes that she is lucky to be taken in by her grandparents after her father dies–but life
above an antique store in Slade's Corners, Wisconsin is not exactly the place a teenage girl
wants to be. One day while going through boxes of her father's boyhood stuff, she comes upon a
rare old set of dragon puzzles … all of which are missing pieces. Her grandmother recalls the
fantastic tales Shy's father would tell about his travels to lands of dragons and adventure. She
always thought that these fantasies were inspired by the puzzles Shy has found. Shy realizes that
by mixing and matching the different sets she can complete a single dragon puzzle that combines
all of the others. Upon doing so she is whisked away to ancient Babylon where she must continue
the duties of her father's legacy as a servant to the dragon and a savior of the world.
YA SF OKO Okorafor, Nnedi
Akata Witch
Twelve-year-old Sunny lives in Nigeria, but she was born American. Her features are African, but
she's albino. She's a terrific athlete, but can't go out into the sun to play soccer. There seems to
be no place where she fits. And then she discovers something amazing - she is a "free agent,"
with latent magical power. Soon she's part of a quartet of magic students, studying the visible and
invisible, learning to change reality. But will it be enough to help them when they are asked to
catch a career criminal who knows magic too?
98
YA SF OKO
Okorafor-Mbachu, Nnedi
Zahrah the Windseeker
Zahrah Tsami is a unique child. Her long dadalocks are intertwined with vines and attract various
comments and stares from the people of Ooni. They fear Zahrah's appearance because it
reminds them of the past and the knowledge of the Windseekers. Zahrah does her best to ignore
them with the help of her friend, Dari. Dari is also different from the other Ooni children. He longs
to explore the Forbidden Greeny Jungle and discover its dark and prohibited mysteries. Dari's
curiosity gets the better of him when he is bitten by a war snake and falls into a deep sleep.
Zahrah must find the courage within and harness her dada wisdom to help Dari overcome his
deadly slumber.
YA SF OKO
Okorafor-Mbachu, Nnedi The Shadow Speaker
Africa in 2070 has been a land infused with magic ever since the nuclear fallout from the Great
Change. Fourteen-year-old Ejii is a shadow-speaker who can communicate with the hovering
shadows all around her, and through them, with the innermost being of those she encounters. But
the world of the future is no less brutal and warlike than our own world of today, and Ejii is sent on
a dangerous mission with Sarauniya Jaa, the Red Queen of the Niger, who once beheaded Ejii's
own savagely controlling father to put a bloody end to his tyranny. Can Ejii and Jaa now forestall
devastating war between Earth and the four other worlds that have been opened to it?
YA SF ONE O'Neal, Elis
The False Princess
Princess and heir to the throne of Thorvaldor, Nalia's led a privileged life at court. But everything
changes when it's revealed, just after her sixteenth birthday, that she is a false princess, a standin for the real Nalia, who has been hidden away for her protection. Cast out with little more than
the clothes on her back, the girl now called Sinda must leave behind the city of Vivaskari, her best
friend, Keirnan, and the only life she's ever known. Sinda is sent to live with her only surviving
relative, an aunt who is a dyer in a distant village. She is a cold, scornful woman with little
patience for her newfound niece, and Sinda proves inept at even the simplest tasks. But when
Sinda discovers that magic runs through her veins - long-suppressed, dangerous magic that she
must learn to control - she realizes that she can never learn to be a simple village girl. Returning
to Vivaskari for answers, Sinda finds her purpose as a wizard scribe, rediscovers the boy who
saw her all along, and uncovers a secret that could change the course of Thorvaldor's history,
forever.
YA SF ORO
O’Rourke, Erica
Tangled
Constance started to keen as the air around us began to thrash and twist, the caustic scent of
ozone burning my nose. As I watched, her dark gold hair began to lift and kink into knots. "I'm
here. It'll be okay."It was the last thing I said before my best friend's little sister went supernova in
the second-floor girls' bathroom, taking me with her. A month ago, Mo Fitzgerald risked her life to
stop an ancient prophecy and avenge her best friend's murder. Now, she only want to keep her
loved ones safe. But the magic -- and the Chicago Mob -- have other plans. Mysterious, greeneyed Luc is back, asking for help -- and a second chance. Colin, her strongest protector, is hiding
a shocking secret. And inside Constance, the magic is about to go terribly wrong. Tangled in a
web of love and betrayal, Mo must choose between the life she's dreamed of and the one she's
destined for.
YA SF ORO O’Rourke, Erica
Torn
When Mo Fitzgerald witnesses her best friend's murder, she must enter a world of raw magic and
shifting alliances in order to find the murderer, and she becomes entangled with two different and
equally dangerous boys between whom she must choose.
99
YA SF OWE Owen, James Here, There Be Dragons (Chronicles of the
Imaginarium Geographic v. 1)
An unusual murder brings together three strangers, John, Jack, and Charles, on a rainy night in
London during the first World War. An eccentric little man called Bert tells them that they are now
the caretakers of the Imaginarium Geographica -- an atlas of all the lands that have ever existed
in myth and legend, fable and fairy tale. These lands, Bert claims, can be traveled to in his ship
the Indigo Dragon, one of only seven vessels that is able to cross the Frontier between worlds
into the Archipelago of Dreams. Pursued by strange and terrifying creatures, the companions
flee London aboard the Dragonship. Traveling to the very realm of the imagination itself, they
must learn to overcome their fears and trust in one another if they are to defeat the dark forces
that threaten the destiny of two worlds.
YA SF OWE Owen, James The Search for the Red Dragon (The
Chronicles of the Imaginarium Geographica v. 2)
It has been nine years since John, Jack, and Charles had their great adventure in the Archipelago
of Dreams and became the Caretakers of the Imaginarium Geographica. Now they have been
brought together again to solve a mystery: Someone is kidnapping the children of the Archipelago.
And their only clue is a mysterious message delivered by a strange girl with artificial wings: "The
Crusade has begun." Worse, they discover that all of the legendary Dragonships have
disappeared as well. The only chance they have to save the world from a centuries-old plot is to
seek out the last of the Dragonships -- the Red Dragon -- in a spectacular journey that takes them
from Sir James Barrie's Kensington Gardens to the Underneath of the Greek Titans of myth. With
friends both familiar and new, they will travel through an extraordinary landscape where history,
myth, and fable blend together to tell the oldest story in the world. And along the way, the
Caretakers of the Geographica will discover that great deeds alone do not make heroes, and that
growing up may be unavoidable...but growing old doesn't have to be.
YA SF OWE
Owen, James
The Indigo King (Chronicles of the
Imaginarium Geographica v. 3)
This third entry in The Chronicles of the Imaginarium Geographica continues the exciting exploits
of John (J. R. R. Tolkien), Jack (C. S. Lewis), and Charles (Williams) as they shoulder their
responsibilities as Caretakers of the connections between the real world and the Archipelago of
Dreams. Ably illustrated by the author, this book carries forward Owen's imaginative blending of
mythology, Arthurian legends, and classic fairy tales. Hugo Dyson, the Caretakers' friend,
disappears into the past. Aided by a cryptic message from Hugh, the three friends attempt to
retrieve him and end up in an alternate England's past. Changed by the nefarious Winter King
and the damage to the Keep of Time, the time line must be restored by the Caretakers. Failure to
do so will destroy the present. Shocked and confused, Hugo meets and befriends Hank Morgan,
sent to the past by Samuel Clemens; they are in Camelot. Owen ingeniously weaves together the
two story lines, commingling the Grail legend, Odysseus, Circe and Calypso, Jack the Giant Killer,
A Connecticut Yankee in King Arthur's Court, animals evocative of The Wind in the Willows, and
twins from ancient times who become Merlin and Mordred.
100
YA SF OWE Owen, James The Shadow Dragons (Chronicles of the
Imaginarium Geographica v. 4)
The Caretakers of the Imaginarium Geographica are at war. The Imperial Cartological Society,
led by Richard Burton, have collected all of the doors from the Keep of Time, and are building a
new tower in our world at the request of an old enemy: The Winter King’s Shadow. He has a
terrible weapon – The Spear of Destiny – that can be used to command the shadows of anyone it
touches…including the protectors of the Archipelago, the dragons. With a ship called The Iron
Dragon, the Shadow King regains passage to the Archipelago where he uses the power of the
Spear and the portals of Time to enlist an unstoppable army of Dragon Shadows. And after the
Archipelago falls, he intends to betray the Allies in our world – but not to align himself with the
opposition. The Shadow King intends to use the turmoil of WWII to take over BOTH worlds.
All the legendary Caretakers, past and present, come together on a great island in the
northermost part of the Archipelago to decide the ultimate fate of the Imaginarium Geographica,
as a terrible battle ravages the lands around them. And their only hope lies with a small group of
companions who are on the quest for the broken sword Caliburn: the Grail Child Rose Dyson; her
mechanical companion, the owl Archie; a mouse with an attitude; a dead Professor of Ancient
Literature; and the mythical knight, Don Quixote. They must sail beyond the ends of the
Archipelago in search of the sword, and the only being alive who can repair it: a scholar, who,
once upon a time, was called Madoc.
YA SF OWE Owen, James Dragon’s Apprentice (Chronicles of the
Imaginarium Geographica v. 5)
Seven years after the events of The Shadow Dragons, John, Jack and Charles are finally able to
return to their beloved Archipelago of Dreams. But even as their return is celebrated by old
friends, new concerns shadow the reunion: the threat of Ecthroi, primordial Shadow. And perhaps
even worse, the apparent splintering of Time itself. Now, the Caretakers must fight against their
most fearsome enemy ever and attempt to restore Time. They must journey through a forgotten
Door from the destroyed Keep of Time in order to seek out the Dragon's Apprentice. If they fail, it
will mean the end of both of the worlds. But success will carry its own price—a price that may be
too high even for the Caretakers to bear.
YA SF OWE Owen, James The Dragons of Winter (Chronicles of the
Imaginarium Geographica v. 6)
The Archipelago of Dreams is no more…but the battle to save it has just begun in the penultimate
book in the acclaimed Chronicles of the Imaginarium Geographica series.
The Caretakers are at war. The Archipelago of Dreams has fallen to the Echthroi, and the link to
the Summer Country has been lost. The Keep of Time must be rebuilt, and the secret lies
somewhere in Deep Time at the beginnings of the World, when the Summer Country and the
Archipelago were one and the same. Fortunately, there is still hope: the Grail child, Rose Dyson,
and the new Cartographer Edmund McGee have learned how to map time, and through a
precarious balance of travel to the past and the future, they have a chance of repairing the
present. Rife with allusions to history’s great literary figures and personalities, from Gilgamesh
and Medea to Edgar Allan Poe and H.G. Wells, this absorbing adventure, the sixth in the
Imaginarium Geographica series, leads its heroes to a land where all secrets may be found:
Known at the beginning of time as the City of Jade, history came to call it Atlantis. And it is there
that the Architect of the Keep may have trained the young angel who built the city—an angel
named Samaranth.
101
SF & YA SF PAO
Paolini, Christopher
Eragon (Inheritance v.1)
When Eragon finds a polished blue stone in the forest, he thinks it is the lucky discovery of a poor
farm boy; perhaps it will buy his family meat for the winter. But when the stone brings a dragon
hatchling, Eragon realizes he has stumbled upon a legacy nearly as old as the Empire itself.
Overnight his simple life is shattered, and he is thrust into a perilous new world of destiny, magic,
and power. With only an ancient sword and the advice of an old storyteller for guidance, Eragon
and the fledgling dragon must navigate the dangerous terrain and dark enemies of an Empire
ruled by a king whose evil knows no bounds. Can Eragon take up the mantle of the legendary
Dragon Riders? The fate of the Empire may rest in his hands....
SF & YA SF PAO
Paolini, Christopher
Brisingr (Inheritance v. 2)
OATHS SWORN . . . loyalties tested . . . forces collide. Following the colossal battle against the
Empire’s warriors on the Burning Plains, Eragon and his dragon, Saphira, have narrowly escaped
with their lives. Still there is more at hand for the Rider and his dragon, as Eragon finds himself
bound by a tangle of promises he may not be able to keep.First is Eragon’s oath to his cousin
Roran: to help rescue Roran’s beloved, Katrina, from King Galbatorix’s clutches. But Eragon
owes his loyalty to others, too. The Varden are in desperate need of his talents and strength—as
are the elves and dwarves. When unrest claims the rebels and danger strikes from every corner,
Eragon must make choices— choices that take him across the Empire and beyond, choices that
may lead to unimagined sacrifice. Eragon is the greatest hope to rid the land of tyranny. Can this
once-simple farm boy unite the rebel forces and defeat the king?
SF & YA SF PAO
Paolini, Christopher
Eldest (Inheritance v. 3)
The land of Alagaesia is suffering under the Empire of the wicked Galbatorix, and Eragon and his
dragon Saphira, last of the Riders, are the only hope. But Eragon is young and has much to learn,
and so he is sent off to the elven forest city of Ellesmera, where he and Saphira are tutored in
magic, battle skills, and the ancient language by the wise former Rider Oromis and his elderly
dragon Glaedr. Meanwhile, back at Carvahall, Eragon's home, his cousin Roran is the target of a
siege by the hideous Ra'zac, and he must lead the villagers on a desperate escape over the
mountains. The two narratives move toward a massive battle with the forces of Galbatorix, where
Eragon learns a shocking secret about his parentage and commits himself to saving his people.
YA SF PAO Paolini, Christopher Inheritance (Inheritance Cycle v. 4)
Not so very long ago, Eragon—Shadeslayer, Dragon Rider—was nothing more than a poor farm
boy, and his dragon, Saphira, only a blue stone in the forest. Now the fate of an entire civilization
rests on their shoulders. Long months of training and battle have brought victories and hope, but
they have also brought heartbreaking loss. And still, the real battle lies ahead: they must confront
Galbatorix. When they do, they will have to be strong enough to defeat him. And if they cannot,
no one can. There will be no second chances. The Rider and his dragon have come further than
anyone dared to hope. But can they topple the evil king and restore justice to Alagaësia? And if
so, at what cost?
YA SF PAP Papademetriou, Lisa
from Jersey
The Wizard, the Witch & Two Girls
When mortal enemies Veronica Lopez and Heather Simms get hit by a bar code scanner while
fighting over the last copy of Queen of Twilight, it takes them a moment to realize that they aren’t
in a New Jersey bookstore anymore. In fact, they’re in the novel. Too bad they don’t realize it until
after they accidentally kill the book’s heroine, Princess Arabelle, aka "The One." Only The One
can restore light and peace to the land of Galma, long held in thrall to the evil Twilight Queen.
Now Vero and Heather have no choice but to try to save Galma from the Twilight Queen. But can
the two girls find their way to the end of the story and home again without destroying Galma—or
killing each other?
102
YA SF PAT
Pattou, Edith
East
A young woman journeys to a distant castle on the back of a great white bear who is the victim of
a cruel enchantment.
YA FIC PAV Paver, Michelle
Darkness v.1)
Wolf Brother (Chronicles of Ancient
Young Torak is of an ancient world where people live in clans and life is mystically entwined with
the natural world and its spirits. Trees and animals have souls, and frightening specters lurk in
shadows. After his father is killed by a demon-possessed bear, Torak begins a predestined trek in
pursuit of the animal, which threatens all existence in the forest. His guide is a wolf—with whom
he is able to speak—and his other companion a strong-willed, able girl named Renn.
YA FIC PAV
Paver, Michelle
Darkness v.2)
Spirit Walker (Chronicles of Ancient
Deadly disease stalks the Raven Clan, and Torak, an orphan adopted by the close knit
community, senses that vanquishing the horrible illness is his challenge to conquer, alone.
Slipping out of the camp with only a note inscribed on a stone to Renn, his best friend, seems to
be the course of wisdom. Nevertheless, Renn sees the act as a foolhardy and deadly choice.
Following her friend, Renn is later joined by Wolf, Torak's adopted four-legged brother. The
separate quests of each of the teens lead straight into adventure, danger, betrayal, and death.
Torak must convince the Seal Clan Mage that he is searching for a cure or he will be left to the
mercy of the ocean. Renn and Wolf must find Torak in time to save him.
YA FIC PAV
Darkness v.3)
Paver, Michelle
Soul Eater (Chronicles of Ancient
As winter descends on the Far North, icy blizzards pummel the land. But after the kidnapping of
his pack brother Wolf, Torak has few thoughts of the weather or the threat of starvation.
Desperate to rescue his friend, he races into the frozen wilderness, but rescue though will not
come easy: The Soul-Eater plans to sacrifice Wolf.
YA FIC PAV Paver, Michelle Outcast (Chronicles of Ancient
Darkness v. 4)
For two moons Torak has hidden a terrible secret—and now it is revealed. He bears the mark of
the Soul-Eater, and must pay the price. Cast out from the clans, he is alone and on the run: cut
off from his best friend, Renn, and his beloved pack-brother, Wolf.
He flees to the haunted reed-beds of Lake Axehead, where he is hunted by the Otter Clan,
taunted by the Hidden People, and, as soul-sickness claims him, he falls prey to an even greater
menace. Tormented by secrets and broken trust, he uncovers a deception that will turn his world
upside down.
YA FIC PAV Paver, Michelle
Darkness v. 5)
Oath Breaker (Chronicles of Ancient
Angry after discovering Bale's attraction to Renn, Torak leaves his friend alone one night to guard
the fire opal in this fifth entry of the Chronicles of Ancient Darkness. By morning, the fire opal has
disappeared and Bale lies dead at the foot of the Crag. At first, Bale's death appears to be an
accident, but closer examination of the body proves that he was murdered by the soul-eater,
Thiazzi. Overcome by guilt, Torak vows to avenge Bale's death, setting off with his foster father,
Fin-Kedinn, and Renn. Their journey leads them into the Deep Forest where they blunder into a
clan war.
103
YA FIC PAV Paver, Michelle
Darkness v. 6)
Ghost Hunter (Chronicles of Ancient
Her cry rips the souls from your marrow. With her spear she snares them. She devours them.
Eostra truly is an eater of souls. Winter is coming. Souls' Night draws near. Eostra, the Eagle
Owl Mage, holds the clans in the grip of terror. Torak must leave the Forest and seek her lair in
the Mountain of Ghosts, while Renn faces an agonizing decision. Wolf, their faithful pack-brother,
must overcome wrenching grief. And in the final battle against the forces of darkness, Torak will
make the most shattering choice of all.
Tween & YA FIC PAV Paver, Michelle
Gods and Warriors
Young Hylas—goatherd, Outsider, thief—is hunted by powerful warriors who want him dead and
have kidnapped his sister. Hylas is forced to flee his home, but not before a mysterious stranger
gives him a bronze dagger. While on the run, Hylas must use his skill and wits to survive a
shipwreck and a great white shark attack, befriend a dolphin, and help Pirra, the runaway
daughter of a High Priestess. Together with Pirra, the dolphin, and the valuable bronze sword,
Hylas fights to discover why he's being hunted and find his sister before the warriors find them.
YA SF PET
Peterfreund, Diana
Rampant
Unicorns are not magical, sparkly creatures of fairy tale, but violent, venomous beasts that could
only be killed by virgin girls descended from Alexander the Great and that were hunted to
extinction more than a century ago—or so Astrid Llewelyn's mother always told her. Naturally, the
16-year-old is dismayed to learn that all but the last part is true. Like her ancestors, Astrid fits the
criteria for a unicorn hunter, and her obsessed-with-glory mom sends her off to Italy to train for
battle against the latest wave of unicorn attacks. The scientifically inclined Astrid is reluctant to
enter this mysticism-laced world, but her interest is piqued by research into the Remedy, a
panacea somehow connected to the unicorns.
YA SF PET
Peterfreund, Diana
Ascendant
Astrid Llewelyn is now a fully trained unicorn hunter, but she can’t solve all her problems with just
a bow and arrow. Her boyfriend, Giovanni, has decided to leave Rome, the Cloisters is in dire
financial straits, her best friend’s powers seem to be mysteriously disintegrating, and Astrid can’t
help but feel that school, home, and her hopes of becoming a scientist are nothing but impossible
dreams. So when she’s given the opportunity to leave the Cloisters and put her skills to use as
part of a scientific quest to discover the Remedy, Astrid leaps at the chance. Finally, she can
have exactly what she wants—or can she? At Gordian headquarters, deep in the French
countryside, Astrid begins to question everything she thought she believed: her love for Giovanni,
her loyalty to the Cloisters, and—most of all—her duty as a hunter. Should Astrid be saving the
world from killer unicorns, or saving the unicorns from the world?
YA SF PET Peters, Andrew Ravenwood
Who holds the seeds to save a sky-high world? Arborium is at risk, the sharpened blades of rival
Maw poised to saw off its bark and branches. What can a poor plumber's apprentice armed with
little more than a monkey wrench do to stop the chopping? Carved into a massive, mile-high
canopy, the forest kingdom of Arborium stands upon the tallest of trees. Within them, 14-year-old
Ark holds the lowest of jobs: unclogging toilets. He's already up to his elbows in gunk when he
REALLY steps in it. He overhears a plot echoing through the pipes: Maw, a ruthless glass-andsteel superpower, is scheming to wield its axes of evil to strip Arborium of its wood -- a natural
resource now more precious than gold. The fate of a kingdom in the filthy hands of a plumber
boy?
104
YA COMICS PET
Petersen, David Mouse Guard: Fall 1152
In the world of Mouse Guard, mice struggle to live safely and prosper amongst harsh conditions
and a host of predators. Thus the Mouse Guard was formed: more than just soldiers that fight off
intruders, they are guides for common mice looking to journey without confrontation from one
hidden village to another. The Guard patrol borders, find safeways and paths through dangerous
territories and treacherous terrain, watch weather patterns, and keep the mouse territories free of
predatory infestation. They do so with fearless dedication so that they might not just exist, but
truly live. Saxon, Kenzie and Lieam, three such Guardsmice, are dispatched to find a missing
merchant mouse that never arrived at his destination. Their search for the missing mouse reveals
much more than they expect, as they stumble across a traitor in the Guard's own ranks.
YA COMICS PET
Petersen, David
Mouse Guard: Winter 1152
In the Winter of 1152, the Mouse Guard face a food and supply shortage threatening the lives of
many mouse through a cold and icy season. Some of the Guard's finest - Saxon, Kenzie, Lieam,
and Sadie, led by Celanawe, the legendary Black Axe - traverse the snow-blanketed territories
acting as diplomats to improve relations between the mouse cities and the Guard, and find
themselves on a race against time to deliver crucial medicines. This is a winter not every Guard
may survive...
YA FIC PHI
Philip, Gillian Firebrand (Rebel Angels)
At the end of the sixteenth century, religious upheaval brings fear, superstition, and doubt to the
lives of mortals. Yet unbeknownst to them, another world lies just beyond the Veil: the realm of
the Sithe, a fierce and beautiful people for whom a full-mortal life is but the blink of an eye. The
Veil protects and hides their world…but it is fraying at the edges, and not all think it should be
repaired. Discarded by his mother and ignored by his father, sixteen-year-old Seth MacGregor
has grown up half wild in his father’s fortress, with only his idolized older brother, Conal, for
family. When Conal quarrels with the Sithe queen and is forced into exile in the full-mortal world,
Seth volunteers to go with him. But life beyond the Veil is even more dangerous than they
expected, and Seth and Conal soon find themselves embroiled in a witch-hunt—in which they are
the quarry. Trapped between the queen’s machinations at home and the superstitious violence of
the otherworld, Seth must act before both of them are fed to the witch-hunters’ fires…
FIC & YA FIC PIC
Lines
Picoult, Jodi and Samantha Van Leer
Between the
What happens when happily ever after…isn’t? Delilah is a bit of a loner who prefers spending her
time in the school library with her head in a book—one book in particular. Between the Lines may
be a fairy tale, but it feels real. Prince Oliver is brave, adventurous, and loving. He really speaks
to Delilah. And then one day Oliver actually speaks to her. Turns out, Oliver is more than a onedimensional storybook prince. He’s a restless teen who feels trapped by his literary existence and
hates that his entire life is predetermined. He’s sure there’s more for him out there in the real
world, and Delilah might just be his key to freedom. Delilah and Oliver work together to attempt
to get Oliver out of his book, a challenging task that forces them to examine their perceptions of
fate, the world, and their places in it. And as their attraction to each other grows along the way, a
romance blossoms that is anything but a fairy tale.
YA FIC PIE
Pierce, Meredith Ann
The Darkangel
Ariel is kidnapped by the Darkangel, swept up into his dozen black wings and carried to his
distant keep. There she is to serve his brides - thirteen creatures who were once beautiful,
before the Darkangel drained away their souls. Ariel would free them, but now that she too is one
of the Darkangel’s captives, she can do no other than obey - even while she knows she must
destroy him. When he has found his final bride, he will come fully into his sinister powers. Ariel
must kill him first, even though deep within him is a spark of goodness that makes her love him a spark that could redeem even his evil.
105
YA FIC PIE
Pierce, Meredith Ann
A Gathering of Gargoyles
Painfully aware that her husband, Irrylath, is still not free of the White Witch's spell, Aeriel sets out
on a dangerous quest to gather the winged steeds that Irrylath and his brothers need to do battle
against the powerful witch.
YA FIC PIE
Pierce, Meredith Ann
The Pearl of the Soul of the World
With the aid of a shimmering pearl, Ariel battles the White Witch to free her husband Irrylath.
YA SF PIE
Pierce, Tamora Wild Magic (Immortals v. 1)
In this first volume of a series, Pierce returns to the world and characters she introduced in her
Song of the Lioness fantasy epic. Here, she tells the story of Daine, a 13-year-old orphaned girl
with an extraordinary talent for communicating with animals. The teenager is swept up in the first
skirmishes of a war, and is forced to master her fears and learn how to marshall her magical
abilities.
Tween & YA SF PIE Pierce, Tamora Wolf Speaker (Immortals v. 2)
Veralidaine Sarrasri, a.k.a. Daine, is on the road with her mentor and tutor, the master mage
Numair Salmalin; her faithful pony, Cloud; and Skysong, the dragon kit she is raising. They are
answering a summons from the Long Lake wolf pack that was once Daine's only family. Help is
urgently needed to oppose the "two-leggers" who are despoiling the pack's home, but as they
enter the valley, Daine and Numair learn that more is amiss. High treason is afoot, and only
extreme efforts-natural and magical-can save the Kingdom of Tortall. Orphaned Daine, now 14,
has always been able to mind-speak with animals, but now she is also learning to heal their
wounds magically, to enter their minds and see with their eyes, and to change temporarily into
animal form.
YA SF PIE Pierce, Tamora Emperor Mage (Immortals v. 3)
This third entry in the Immortals series again centers on the adventures of Daine, now 15.
Because of her wild magic, which gives her a strong affinity with animals and the ability to heal
them, Daine is part of a delegation sent to work out a peace treaty with a barbarous emperor
whose beloved captive birds are deathly ill. Pierce continues to build on the universe she created
for the Song of the Lioness series about Alanna, who's a secondary character here, and as Daine
grows in her powers so does the power of the narrative. Daine's ability to communicate with
animals and to shape shift into animal form is comparable with that of characters in Andre
Norton's renown tales involving human-animal communication. Daine's companion, the
irrepressible, incurably curious young dragon, Kitten, is appealing as a character, as is the
resourceful marmoset, Zek, whom Daine rescues and takes under her wing. The climactic scenes
in which Daine brings to life the bones of the long-dead dinosaurs and fellow creatures in the
great natural history hall and leads them in the destruction of the castle and downfall of the
emperor are truly riveting.
Tween & YA SF PIE
(Immortals v. 4)
Pierce, Tamora
The Realms of the Gods
Daine and Numair are suddenly swept into the otherworldly home of the gods after facing certain
death on earth. But they cannot remain there for long because they are both needed to help fight
the desparate battle raging in Tortall. And so they undertake the dangerous journey back to
earth...a journey that will teach them a great deal about life and about each other, a journey that
will lead to the startling culmination of the conflicts, both mortal and immortal, that have long
plagued Tortall.
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YA SF PIE
Pierce, Tamora
Alanna: The First Adventure
Eleven-year-old Alanna, who aspires to be a knight even though she is a girl, disguises herself as
a boy to become a royal page, a learning many hard lessons along her path to high adventure.
YA SF PIE
Pierce, Tamora
In the Hand of the Goddess
Pursuing her desire to be a knight, Alanna learns many things in her role as squire to Prince
Jonathan, but fears Duke Roger, an ambitious sorcerer with whom she knows she will one day
have to deal.
YA SF PIE Pierce, Tamora
The Woman Who Rides Like a Man
On her first tour as a knight errant, Alanna assumes a position of influence with a fierce desert
tribe, makes some changes in the role of women in society and continues her own emotional
development.
YA SF PIE
Pierce, Tamora
The Lioness Rampant
At last, Alanna of Trebond has become the first female knight errant in Tortall. She sets out on
an impossible quest to find the Dominion Jewel, a legendary gem that, in the right hands, has
limitless power for good. But while she searches for the one thing that can save her war-torn
country, her nemesis returns from the dead and begins to wreak havoc. Only Alanna has the
power to prevent Tortall’s total destruction…..
Tween & YA SF PIE
Pierce, Tamora
First Test
Ten-year-old Keladry of Mindalen, daughter of nobles, serves as a page but must prove herself to
the males around her if she is ever to fulfill her dream of becoming a knight.
Tween & YA SF PIE
Pierce, Tamora
Page
Sensible and hard-working heroine Keladry of Mindelan completes her page training, overcomes
the skepticism of the training master and the malice of some older pages, and comes to the
rescue of an abandoned and abused servant girl.
Tween & YA SF PIE
Pierce, Tamora
Squire
Squire Keladry must learn the duties of a warrior while overcoming the entrenched sexism of her
society.
YA SF PIE
Pierce, Tamora
Trickster’s Choice
Tamora Pierce brings readers another Tortall adventure! Alianne is the teenage daughter of the
famed Alanna, the first lady knight in Tortall. Young Aly follows in the quieter footsteps of her
father, however, delighting in the art of spying. When she is captured and sold as a slave to an
exiled royal family in the faraway Copper Islands, it is this skill that makes a difference in a world
filled with political intrigue, murderous conspiracy, and warring gods.
YA SF PIE
Pierce, Tamora
Trickster’s Queen
In this sequel to the well-received Trickster's Choice (Random, 2003), Pierce deftly weaves an
unforgettable story about Alianne (Aly) of Pirate's Swoop. As the novel opens, the wife and
children of the late Duke Mequen Balitang return to the capital city of Rajmuat from their exile on
their distant estate. Aly has become a maid to Lady Dovasary, daughter of the late duke, and,
more importantly, she is now the spymaster of the raka rebellion that is determined to put
Dovasary's sister on the throne in place of the four-year-old luarin king. The light-skinned luarin
have oppressed the dark-skinned raka for centuries, and the luarin co-regents now in charge of
the Copper Isles are losing their grip on reality as well as on their kingdom. With Aly in control,
the raka rebellion is able to stir up enough unrest to cause the uprising to begin.
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Pierce, Tamora
Sandry’s Book (Circle of Magic v. 1)
Four young misfits find themselves living in a strictly disciplined temple community where they
become friends while also learning to do crafts and to use their powers, especially magic.
Tween & YA SF PIE
v. 2)
Pierce, Tamora
Tris’s Book (Circle of Magic
With the defenses of Winding Circle Temple seriously weakened by an earthquake, Tris and her
fellow mages-in-training try to join their different magic powers to protect the Winding Circle
community from a pirate attack.
Tween & YA SF PIE
Pierce, Tamora
Daja’s Book (Circle of Magic v. 3)
While at Gold Ridge castle to the north of Winding Circle, Daja and the three other mages-intraining, who have become her friends, evelop their unique magical talents as they try to prevent
a devastating forest fire from consuming everything in its path.
Tween & YA SF PIE
Pierce, Tamora
Briar’s Book (Circle of Magic v.4)
Briar Moss and his three mage friends must face their most difficult challenge in order to find a
cure for the plague and save the life of their friend Rosethorn.
YA SF PIE
Pierce, Tamora
Magic Steps (Circle Opens v. 1)
Four years after we last saw the young mages Sandry, Tris, Daja, and Briar in the Circle of Magic
quartet, Sandry is back. Now 14 years old, she is helping her great-uncle, Duke Vedris IV, ruler of
Emelan, recover after a heart attack. But there's no rest for the weary mage. A mysterious
murderer is afoot, and it quickly becomes clear that Sandry and her reluctant young protégé,
Pasco, are the only ones who can stop the killings. Unfortunately, Pasco comes from a long line
of harriers, or provost's guards, and his burly family does not think highly of a boy who dances
magical spells. It takes some fancy footwork to convince Pasco of the need for his special brand
of magic, and Sandry is just the girl for the job.
YA SF PIE Pierce, Tamora
Street Magic (Circle Opens v. 2)
After years of training, 14-year-old Briar Moss, a reformed street-gang member, is now an
accredited mage. While in the city of Chammur, he meets Evvy, a street urchin unknowingly
gifted with powerful stone magic. Evvy needs a mentor, as well as protection from a local gang
seeking to exploit her talents. Reluctantly, Briar becomes her teacher and guardian and soon
finds himself caught between warring gangs whose violent lifestyles will lead to continuing
tragedy unless he intervenes.
Tween & YA SF PIE Pierce, Tamora
Cold Fire (Circle Opens v.3)
Daja and Frostpine expect to have a peaceful winter's visit with old friends in Kugisko, a port in
the vast empire of Namon. But there is no peace when mysterious fires begin to blaze across the
vulnerable city. Daja assists Bennat Ladradun, a local firefighter with a tragic past, to fight the
flames. The two become fast friends-until they realize the fires have been deliberately set, and
their relationship is deeply tested. Daja's magic helps her track down the firestarter, but no magic
can protect her or Ben from the effects of madness and betrayal.
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Tween & YA SF PIE
Pierce, Tamora
Shatterglass (Circle Opens v. 4)
In this concluding volume of the second quartet of novels about four young mages with unusual
powers, it is Trisana Chandler's turn to take on her first student. Tris's visit to Tharios, a medieval
city of castes, brings her into contact with a glassblower named Kethlun Warder. Keth has been
struck by lightning, which has awakened his latent magical gifts and remains a part of his powers.
He creates a living glass dragon and globes that show images of the victims of a serial killer. The
Ghost has been murdering members of the city's entertainer caste and leaving their bodies
displayed in various public areas. Along with a police mage, Tris and Keth follow the images,
which results in a face-to-face confrontation with the killer.
YA SF PIE
Pierce, Tamora The Will of the Empress (Circle Reforged v. 1)
This novel begins two years after the "Circle of Magic" and "The Circle Opens" series. Readers
are reintroduced to the four characters who made the other series so popular: Sandry, who has
worked at her uncle's these past two years; Tris, who has developed a new power that she is
afraid to share; Daja, who immediately renews her link with Sandry; and Briar, who is afraid to
open up because of his memories of the war. Sandry still holds the circle that binds these four
individuals together, creating a strong whole out of four very diverse parts. When the book opens,
they refuse to reopen the link that has made them stronger due to changes in their lives. Sandry
discovers that the lands she holds for the Empress will be given away unless she returns home.
Her uncle talks her friends into accompanying her. She hopes to visit her lands and leave by fall,
but the Empress has other plans for her, including marriage. After the Empress meets her friends,
she devises plans to keep them all.
Tween & YA SF PIE
2)
Pierce, Tamora
Melting Stones (Circle Reforged v.
Four years have passed since Evvy left the streets of Chammur to begin her training as a stone
mage. At fourteen, she's unhappy to be on a new journey with her mentor, prickly green mage
Rosethorn, who has been called to the Battle Islands to determine why the plants and animals
there are dying. Evvy's job is to listen and learn, but she can't keep quiet and do nothing. With the
help of Luvo, the living stone heart of a mountain, Evvy uncovers an important clue. Now, with the
island on the brink of disaster, it's up to Evvy to avert the destruction that looms ahead.
YA SF PIE
Pierce, Tamora Tortall & Other Lands: A Collection of Tales
A collection of stories set in the fantasy realms created by Tamora Pierce.
Tween & YA SF PIE
Pierce, Tamara
Battle Magic
On their way to the first Circle temple in Gyongxe, mages Briar, Rosethorn, and Evvy pay a visit
to the emperor's summer palace. Although treated like royalty when they first arrive, the mages
soon discover that the emperor plans to invade Gyongxe, posing a fatal threat to the home
temple of the Living Circle religion. Accompanied by one of the emperor's prize captives, the
three mages rush to Gyongxe to warn its citizens of the impending attack. With the imperials hot
on their trail, Briar, Rosethorn, and Evvy must quickly help the country prepare for battle. But
even with the help of new allies, will their combined forces be enough to fight the imperial army
and win the war?
YA SF PIE
Pierce, Tamora
Terrier (Beka Cooper v. 1)
Beka Cooper is a rookie with the law-enforcing Provost's Guard, and she's been assigned to the
Lower City. It's a tough beat that's about to get tougher, as Beka's limited ability to communicate
with the dead clues her in to an underworld conspiracy. Someone close to Beka is using dark
magic to profit from the Lower City's criminal enterprises--and the result is a crime wave the likes
of which the Provost's Guard has never seen before.
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YA SF PIE
Pierce, Tamora
Bloodhound (Beka Cooper v. 2)
Beka Cooper is finally a Dog—a full-fledged member of the Provost’s Guard, dedicated to
keeping peace in Corus’s streets. But there’s unrest in Tortall’s capital. Counterfeit coins are
turning up in shops all over the city, and merchants are raising prices to cover their losses. The
Dogs discover that gamblers are bringing the counterfeit money from Port Caynn. In Port Caynn,
Beka delves deep into the gambling world, where she meets a charming banking clerk named
Dale Rowan. Beka thinks she may be falling for Rowan, but she won’t let anything—or anyone—
jeopardize her mission. As she heads north to an abandoned silver mine, it won’t be enough for
Beka be her usual “terrier” self. She’ll have to learn from Achoo to sniff out the criminals—to be a
Bloodhound. . . .
YA SF PIK
Pike, Aprilynne
Wings (Laurel series v, 1)
Laurel was mesmerized, staring at the pale things with wide eyes. They were terrifyingly
beautiful-too beautiful for words.Laurel turned to the mirror again, her eyes on the hovering petals
that floated beside her head. They looked almost like wings. In this extraordinary tale of magic
and intrigue, romance and danger, everything you thought you knew about faeries will be
changed forever.
YA SF PIK
Pike, Aprilynne
Spells (Laurel series v. 2)
"I can't just storm in and proclaim my intentions. I can't steal' you away. I just have to wait and
hope that, someday, you'll ask," Tamani said.
"And if I don't?" Laurel said, her voice barely above a whisper.
"Then I guess I'll be waiting forever."
Although Laurel has come to accept her true identity as a faerie, she refuses to turn her back on
her human life and especially her boyfriend, David to return to the faerie world. But when she is
summoned to Avalon, Laurel's feelings for the charismatic faerie sentry Tamani are undeniable.
She is forced to make a choice a choice that could break her heart.
YA SF PIK
Pike, Aprilynne
Illusions (Laurel series v. 3)
"I don't do patrols, I don't go hunting, I just stick close to you. You live your life. I'll keep you safe,"
Tamani said, sweeping a lock of hair from her face. "Or die trying." Laurel hasn't seen Tamani
since she begged him to let her go last year. Though her heart still aches, Laurel is confident that
David was the right choice. But just as life returns to normal, Laurel realizes that a hidden enemy
lies in wait. Once again, Laurel must turn to Tamani to protect and guide her, for the danger that
now threatens Avalon is one that no faerie thought would ever be possible. And for the first time,
Laurel cannot be sure that her side will prevail.
YA SF PIK
Pike, Aprilynne
Destined (Laurel series v. 4)
Tamani looked at her gravely, and reached up to tuck her hair behind her ear. He hesitated for
an instant, then his hands found the sides of her face, pulling her to him. He didn't kiss her, just
held her face close to his, their foreheads resting together, their noses almost touching. She
hated how much it felt like good-bye. Laurel now knows the truth: Yuki is a rare Winter faerie, the
most powerful—and deadly—of all, and Klea plans to use her to help conquer and destroy Avalon.
But Klea's reach extends far beyond one wild Winter faerie. With Tamani, David, and Chelsea by
her side, Laurel prepares to face what may be Avalon's final days, in the stunning conclusion to
the Wings series.
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YA FIC PIK
Pike, Christopher
Alosha (Alosha Trilogy v. 1)
Almost everyone, at some time, dreams of being the hidden king or queen of a far-off land.
Almost everyone dreams that someday that secret identity will be revealed, heralding a new life
filled with magic and power and love. Teenager Ali Warner has good reason to believe in such a
fantasy.   While hiking in the woods behind her house, Ali stumbles across a plot by the
elementals--mysterious creatures who live in a neighboring dimension--to invade and destroy the
Earth. Not only that, she discovers that she has been chosen to stop the attack. Why Ali? It is
very possible that she is more than human . . . Eager to earn her magical abilities and learn her
true identity, Ali sets out on a great adventure. The journey will take her far from home and
through a series of dangerous tests that require not only courage and strength, but an insight into
life itself.   Accompanied by a devious leprechaun, a loyal troll, and three close friends, Ali
strives to reach the top of a forbidden mountain and lay claim to the Yanti, an ancient talisman of
great power that even the elementals cannot control.
YA SF PIK
Pike, Christopher
Shaktra (Alosha Trilogy v. 2)
In Alosha, Ali Warner discovered that she was not an ordinary teenager but actually Queen of the
Fairies. Through seven terrifying trials, Ali reclaimed her magical powers and managed to defeat
an elemental army that was preparing to destroy the Earth. At the same time, she took
possession of the Yanti, a mystical talisman whose powers she has barely begun to understand.
Now Ali searches for her missing mother in the elemental world. Accompanied by an African
youth she meets on the slopes of Mt. Kilimanjaro, and by the troll and leprechaun who are her
faithful companions, Ali faces new dangers at every turn. Attacked by nearly indestructible
creatures born of a nightmare, a wounded Ali and her friends are rescued by a young dragon,
Drash, who vows to accompany them to the mysterious Crystal Palace, the center of Fairy power.
There Ali learns that the elemental world is on the verge of destruction at the hands of a sinister
being known only as the Shaktra.
YA SF PIK
Pike, Christopher
The Secret of Ka (Alosha Trilogy v. 3)
One minute Sara's bored on vacation in Istanbul. The next, she's unearthed a flying carpet that
cleverly drags her to the mysterious Island of the Djinn—or genies. By her side is Amesh, a cute
guy she has a crush on but doesn't yet trust. When Amesh learns the secret of invoking djinn, he
loses control. He swears he'll call upon only one djinn and make one wish. The plan sounds safe
enough. But neither Sara nor Amesh are any match for the monster that that swells before them.
It hypnotizes Amesh, compelling him to steal Sara’s flying carpet and leave her stranded on the
island. Discovering the carpet has sparked a new path for Sara, one that will lead her to battle
creatures even deadlier than djinn. In this fight, Sara can save mankind, herself, or the boy she
cares for. Who will she be forced to sacrifice?
YA SF PON
Pon, Cindy
Silver Phoenix
Ai Ling wants to be a dutiful daughter, but surely marrying the vile widower Master Huang is a
bad idea. If Ai Ling finds her missing father, then won't she and her mother be freed from
blackmail and manipulation? Ai Ling sets off across the kingdom of Xia to find her vanished father,
but finds herself embroiled in both Imperial and mystical intrigue. Her quest is aided by her new
friends, the exotically handsome half-Xian Chen Yong and his flirtatious foster brother, Li Rong,
both seeking Chen Yong's birthparents. Together, they rescue gods, fight zombies and travel to
dangerous lands where three-eyed men ride flying chariots. Luckily, Ai Ling has newfound
powers that aid in their fight against the forces threatening both the trio and the entire land of Xia.
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YA SF PON
Pon, Emily
Fury of the Phoenix
The Gods have abandoned Ai Ling.
Her mysterious power haunts her day and night, and she leaves home—with just the moon as her
guide—overwhelmed by her memories and visions and an unbearable sense of dread. For Ai
Ling knows that Chen Yong is vulnerable to corrupt enchantments from the under-world. How can
she do nothing when she has the skill and power to fight at his side? A dream has told her where
he is, the name of the ship he is traveling on, his destination. So she steals off and stows away
on board. The ocean voyage brings with it brutal danger, haunting revelations, and new
friendships, but also the premonition of a very real and terrifying threat. Zhong Ye—the powerful
sorcerer whom Ai Ling believed she had vanquished in the Palace of Fragrant Dreams—is
trapped in Hell, neither alive nor dead. Can he reach from beyond the grave to reunite with Silver
Phoenix and destroy Chen Yong? And destroy whatever chance Ai Ling has at happiness, at
love?
Tween & YA SF PRA
Pratchett, Terry
The Carpet People
In the beginning, there was nothing but endless flatness. Then came the Carpet . . . That’s the old
story everyone knows and loves. But now the Carpet is home to many different tribes and
peoples, and there’s a new story in the making. The story of Fray, sweeping a trail of destruction
across the Carpet. The story of power-hungry mouls—and of two brothers who set out on an
adventure to end all adventures when their village is flattened.
Tween & YA FIC PRA
Pratchett, Terry
Nation
Mau is the only one left after a giant wave sweeps his island village away. But when much is
taken, something is returned, and somewhere in the jungle Daphne—a girl from the other side of
the globe—is the sole survivor of a ship destroyed by the same wave. Together the two confront
the aftermath of catastrophe. Drawn by the smoke of Mau and Daphne's sheltering fire, other
refugees slowly arrive: children without parents, mothers without babies, husbands without
wives—all of them hungry and all of them frightened. As Mau and Daphne struggle to keep the
small band safe and fed, they defy ancestral spirits, challenge death himself, and uncover a longhidden secret that literally turns the world upside down. . . .
YA FIC PRA Pratchett, Terry
Dodger
A storm. Rain-lashed city streets. A flash of lightning. A scruffy lad sees a girl leap desperately
from a horse-drawn carriage in a vain attempt to escape her captors. Can the lad stand by and let
her be caught again? Of course not, because he's . . . Dodger. Seventeen-year-old Dodger may
be a street urchin, but he gleans a living from London's sewers, and he knows a jewel when he
sees one. He's not about to let anything happen to the unknown girl—not even if her fate impacts
some of the most powerful people in England. From Dodger's encounter with the mad barber
Sweeney Todd to his meetings with the great writer Charles Dickens and the calculating politician
Benjamin Disraeli, history and fantasy intertwine in a breathtaking account of adventure and
mystery.
Tween & YA SF PRA
Aching v. 1)
Pratchett, Terry
The Wee Free Men (Tiffany
Armed only with a frying pan and her common sense, Tiffany Aching, a young witch-to-be, is all
that stands between the monsters of Fairyland and the warm, green Chalk country that is her
home. Forced into Fairyland to seek her kidnaped brother, Tiffany allies herself with the Chalk's
local Nac Mac Feegle - aka the Wee Free Men - a clan of sheep-stealing, sword-wielding, sixinch-high blue men who are as fierce as they are funny. Together they battle through an eerie
and ever-shifting landscape, fighting brutal flying fairies, dream-spinning dromes, and grimhounds
- black dogs with eyes of fire and teeth of razors - before ultimately confronting the Queen of the
Elves, absolute ruler of a world in which reality intertwines with nightmare. And in the final
showdown, Tiffany must face her cruel power alone....
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Tween & YA SF PRA
v. 2)
Pratchett, Terry
A Hat Full of Sky (Tiffany Aching
Tiffany Aching, the young witch who bested the Queen of the Faeries in Wee Free Men is back in
the best of the Discworld series yet. Tiffany leaves her much-loved, native land of Chalk to learn
witching from Miss Level, who appears to be twins but is actually one person with two bodies.
Unbeknownst to either of them, a hiver, an ancient entity that takes over the minds of powerful
people, has set its sights on Tiffany. She is the first natural witch born on the Disc since Granny
Weatherwax. With the help of Granny and the insane-yet-devoted "pictsies," the Nac Mac
Feegles, Tiffany wins the day. She also learns self-reliance, humility, and judicious use of power.
Tween & YA SF PRA
Pratchett, Terry
Wintersmith (Tiffany Aching v. 3)
Britain's second most popular--remember Rowling?--and certainly most prolific series author
returns to the adventures of Tiffany Aching, apprentice witch from The Wee Free Men
(HarperCollins, 2003/VOYA August 2003) and A Hat Full of Sky (2004/VOYA June 2004). Now
thirteen, Tiffany is living with a 113-year-old witch called Miss Treason, who is blind but borrows
other eyes (mouse, raven, Tiffany's) to see. Despite Miss Treason's reputation for extreme
weirdness, Tiffany likes her and picks up a useful bit of witchcraft lore. For a witch, it is all about
appearances, even appearances contrived with mail-ordered witch props. But then Tiffany
foolishly joins a black Morris dance and attracts the elemental spirit of Winter. The infatuated
Wintersmith quickly causes problems. Think Tiffany-shaped snowflakes and icebergs, not to
mention quantities of snow. Miss Treason dies and Tiffany, still pursued by the Wintersmith, goes
to live with Nanny Ogg, a witch with a past. Tagging along are the Feegles-blue, six-inch-high,
tartan-wearing, hard-drinking pictsies happily dedicated to protecting Tiffany, particularly if it calls
for a good fight.
YA SF PRA Pratchett, Terry
I Shall Wear Midnight (Tiffany Aching v. 4)
It starts with whispers.
Then someone picks up a stone.
Finally, the fires begin.
When people turn on witches, the innocents suffer. . . .
Tiffany Aching has spent years studying with senior witches, and now she is on her own. As the
witch of the Chalk, she performs the bits of witchcraft that aren t sparkly, aren t fun, don t involve
any kind of wand, and that people seldom ever hear about: She does the unglamorous work of
caring for the needy. But someone or something is igniting fear, inculcating dark thoughts and
angry murmurs against witches. Aided by her tiny blue allies, the Wee Free Men, Tiffany must
find the source of this unrest and defeat the evil at its root before it takes her life. Because if
Tiffany falls, the whole Chalk falls with her.
YA SF PUT
Putney, M.J.
Dark Mirror
Lady Victoria Mansfield, youngest daughter of the earl and countess of Fairmount, is destined for
a charmed life. Soon she will be presented during the London season, where she can choose a
mate worthy of her status. Yet Tory has a shameful secret—a secret so powerful that, if exposed,
it could strip her of her position and disgrace her family forever. Tory’s blood is tainted . . . by
magic. When a shocking accident forces Tory to demonstrate her despised skill, the secret she’s
fought so hard to hide is revealed for all to see. She is immediately exiled to Lackland Abbey, a
reform school for young men and women in her position. There she will learn to suppress her
deplorable talents and maybe, if she’s one of the lucky ones, be able to return to society. But
Tory’s life is about to change forever. What lies ahead is only the beginning of a strange and
wonderful journey into a world where destiny and magic come together, where true love and
friendship find her, and where courage and strength of character are the only things that
determine a young girl’s worth.
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YA FIC RAL
Rallison, Janette
My Fair Godmother
After her boyfriend dumps her for her older sister, sophomore Savannah Delano wishes she
could find a true prince to take her to the prom. Enter Chrissy (Chrysanthemum) Everstar:
Savannah’s gum-chewing, cell phone–carrying, high heel-wearing Fair Godmother. Showing why
she’s only Fair—because she’s not a very good fairy student—Chrissy mistakenly sends
Savannah back in time to the Middle Ages, first as Cinderella, then as Snow White. Finally she
sends Tristan, a boy in Savannah’s class, back instead to turn him into her prom-worthy prince.
When Savannah returns to the Middle Ages to save Tristan, they must team up to defeat a troll, a
dragon, and the mysterious and undeniably sexy Black Knight.
YA SF RAN
Randall, David
Clovermead: In the Shadow of the Bear
Twelve-year-old Clovermead Wickward dreams about the thrill of a sword fight, the excitement of
heroic quests, and the clash of mighty armies. The last thing she expects is for those dreams to
come true. but it seems that her beloved father, Waxmelt, is not who she believed him to be, and
as Clovermead becomes aware of strange new powers within her, she realizes that her father is
harboring secrets that threaten to tear their small family apart. At the same time, the good nuns
of Lady Moon are waging an epic battle against the onslaught of the evil bearpriests of Lord
Ursus, whose powers are fed by blood and carnage. Clovermead and Waxmelt suddenly find
themseles thrust into the middle of this war, and Clovermead comes to understand that the clash
between good and evil is raging not only on the battlefield but also within herself. The fate of the
land and her family hang in the balance and Clovermead must determine which force is strongest
within her.
YA SF RAN
Bear
Randall, David
Chandlefort: In the Shadow of the
In this much anticipated sequel to Clovermead: In the Shadow of the Bear, Clovermead is settling
into her new role as Demoiselle and trying to keep her shape-shifting abilities in check, when she
meets a mysterious stranger who claims to be a friend of the birth father she never knew. He
begs Clovermead not to tell her mother, Lady Cindertallow, that he has returned to Chandlefort,
as he fears for his life. In exchange for her silence, the stranger promises to tell her about her
father when they meet again. Curious to learn more about the father who died before she was
born, Clovermead agrees to keep his secret. She soon learns, however, that it is not the
stranger's life but rather her own life, the life of the mother she is just now getting to know, and
the future of the whole of Chandlefort that is in danger. When her mother is gravely injured while
on a hunting expedition, Clovermead learns the stranger is not at all who he pretends to be.
Suddenly her shape-shifting abilities come in handy as she fights to save those she loves from
Lord Ursus and his evil bear-priests. This classic tale of the struggle between good and evil is
imaginative, well paced, well told, and a must read for fantasy fans everywhere.
YA SF RAN
Randall, David
Sorrel: In the Shadow of the Bear
The fight against the evil Lord Ursus continues, and the fate of the battle lies in the hands of
fifteen-year-old Clovermead Wickward. Chandlefort's army is in need of reinforcements, and
Clovermead is charged by her mother, Lady Cindertallow, to seek allies among the nomadic
Hordes of the Tansy Steppes. At the same time, Lord Ursus has dispatched Clovermead's old
enemy Lucifer Snuff to contest her. A battle of diplomacy ensues, and it is only one of many
struggles that Clovermead must face. First, Clovermead must choose between her mission to
the Hordes and the pleas of her best friend, Sorrel. All the while the survival of Chandlefort is
pitted against Clovermead's promise to free Lord Ursus's enslaved bears. But the most painful
choice of all awaits Clovermead in a face-to-face confrontation with Lucifer Snuff. In the end,
Clovermead must decide between the logic of war and her heart's instinct for mercy, relying on
her sacred gifts -- the ability to shift into bear-form and to speak the bear-language -- to have
even the slightest chance at victory.
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YA FIC REE Reeve, Philip Here Lies Arthur
Gwynna is just a girl who is forced to run when her village is attacked and burns to the ground. To
her horror, she is discovered in the wood. But it is Myrddin the bard who has found her, a traveler
and spinner of tales. He agrees to protect Gwynna if she will agree to be bound in service to him.
Gwynna is frightened but intrigued-and says yes-for this Myrddin serves the young, rough, and
powerful Arthur. In the course of their travels, Myrddin transforms Gwynna into the mysterious
Lady of the Lake, a boy warrior, and a spy. It is part of a plot to transform Arthur from the leader
of a ragtag war band into King Arthur, the greatest hero of all time. If Gwynna and Myrrdin's
trickery is discovered, what will become of Gwynna? Worse, what will become of Arthur? Only the
endless battling, the mighty belief of men, and the sheer cunning of one remarkable girl will tell.
YA SF REE
Reeve, Philip
Fever Crumb
Fever Crumb is a girl who has been adopted and raised by Dr. Crumb, a member of the order of
Engineers, where she serves as apprentice. In a time and place where women are not seen as
reasonable creatures, Fever is an anomaly, the only female to serve in the order. Soon though,
she must say goodbye to Dr. Crumb-nearly the only person she's ever known-to assist
archeologist Kit Solent on a top-secret project. As her work begins, Fever is plagued by memories
that are not her own and Kit seems to have a particular interest in finding out what they are. Fever
has also been singled out by city-dwellers who declare her part Scriven. The Scriveners, not
human, ruled the city some years ago but were hunted down and killed in a victorious uprising by
the people. If there are any remaining Scriven, they are to be eliminated. All Fever knows is what
she's been told: that she is an orphan. Is Fever a Scriven? Whose memories does she hold? Is
the mystery of Fever, adopted daughter of Dr. Crumb, the key to the secret that lies at the heart
of London?
YA FIC REE
Reeves, Dia
Slice of Cherry
Kit and Fancy Cordelle are sisters of the best kind: best friends, best confidantes, and best
accomplices. The daughters of the infamous Bonesaw Killer, Kit and Fancy are used to feeling
like outsiders, and that’s just the way they like it. But in Portero, where the weird and wild run
rampant, the Cordelle sisters are hardly the oddest or most dangerous creatures around.
It’s no surprise when Kit and Fancy start to give in to their deepest desire—the desire to kill. What
starts as a fascination with slicing open and stitching up quickly spirals into a gratifying murder
spree. Of course, the sisters aren’t killing just anyone, only the people who truly deserve it. But
the girls have learned from the mistakes of their father, and know that a shred of evidence could
get them caught. So when Fancy stumbles upon a mysterious and invisible doorway to another
world, she opens a door to endless possibilities….
J & YA COMICS REN
Renier, Aaron
The Unsinkable Walker Bean
Walker Bean never wanted to be a high-seas pirate waging a pitched battle against the forces of
the deep. It just worked out that way. Mild, meek, and a little geeky, Walker is always happiest in
his grandfather’s workshop, messing around with his inventions. But when his beloved
grandfather is struck by an ancient curse, it falls on Walker to return an accursed pearl skull to the
witches who created it—and his path will be strewn with pirates, magical machines, ancient lore,
and deadly peril.
115
YA SF RHO Rhodes, Morgan Falling Kingdoms
In a land where magic has been forgotten but peace has reigned for centuries, a deadly unrest is
simmering. Three kingdoms grapple for power—brutally transforming their subjects' lives in the
process. Amidst betrayals, bargains, and battles, four young people find their fates forever
intertwined:
Cleo: A princess raised in luxury must embark on a rough and treacherous journey into enemy
territory in search of a magic long thought extinct.
Jonas: Enraged at injustice, a rebel lashes out against the forces of oppression that have kept
his country impoverished—and finds himself the leader of a people's revolution centuries in the
making.
Lucia: A girl adopted at birth into a royal family discovers the truth about her past—and the
supernatural legacy she is destined to wield.
Magnus: Bred for aggression and trained to conquer, a firstborn son begins to realize that the
heart can be more lethal than the sword. . . .
The only outcome that's certain is that kingdoms will fall. Who will emerge triumphant when all
they know has collapsed?
Tween & YA FIC RIO Riordan, Rick
Jackson & the Olympians v. 1)
The Lightning Thief (Percy
Percy Jackson is a good kid, but he can’t seem to focus on his schoolwork or control his temper.
And lately, being away at boarding school is only getting worse -- Percy could have sworn his
pre-algebra teacher turned into a monster and tried to kill him. When Percy’s mom finds out, she
knows it’s time that he knew the truth about where he came from, and that he go to the one place
he’ll be safe. She sends Percy to Camp Half Blood, a summer camp for demigods (on Long
Island. Soon a mystery unfolds and together with his friends -- one a satyr and the other the
demigod daughter of Athena -- Percy sets out on a quest across the United States to reach the
gates of the Underworld (located in a recording studio in Hollywood) and prevent a catastrophic
war between the gods. But to succeed on his quest, Percy will have to unravel a treachery more
powerful than the gods themselves.
Tween & YA FIC RIO Riordan, Rick
the Olympians v. 2)
Sea of Monsters (Percy Jackson &
Percy Jackson’s seventh-grade year has been surprisingly quiet. Not a single monster has set
foot on his New York prep-school campus. But when an innocent game of dodgeball among
Percy and his classmates turns into a death match against an ugly gang of cannibal giants, things
get . . . well, ugly. And the unexpected arrival of Percy’s friend Annabeth brings more bad news:
the magical borders that protect Camp Half-Blood have been poisoned by a mysterious enemy,
and unless a cure is found, the only safe haven for demigods will be destroyed.
Tween & YA FIC RIO
Riordan, Rick
Jackson & the Olympians v. 3)
Titan’s Curse: (Percy
When the goddess Artemis goes missing, she is believed to have been kidnapped. And now it's
up to Percy and his friends to find out what happened. Who is powerful enough to kidnap a
goddess? They must find Artemis before the winter solstice, when her influence on the Olympian
Council could swing an important vote on the war with the titans. Not only that, but first Percy will
have to solve the mystery of a rare monster that Artemis was hunting when she disappeared -- a
monster rumored to be so powerful it could destroy Olympus forever.
116
Tween & YA FIC RIO Riordan, Rick The Battle of the Labyrinth (Percy
Jackson & the Olympians v. 4)
Percy Jackson isn’t expecting freshman orientation to be any fun. But when a mysterious mortal
acquaintance appears on campus, followed by demon cheerleaders, things quickly move from
bad to worse. In this latest installment of the blockbuster series, time is running out as war
between the Olympians and the evil Titan lord Kronos draws near. Even the safe haven of Camp
Half-Blood grows more vulnerable by the minute as Kronos’s army prepares to invade its once
impenetrable borders. To stop the invasion, Percy and his demigod friends must set out on a
quest through the Labyrinth–a sprawling underground world with stunning surprises at every turn.
Tween & YA FIC RIO
Riordan, Rick
Jackson & the Olympians v. 5)
The Last Olympian (Percy
All year the half-bloods have been preparing for battle against the Titans, knowing the odds of a
victory are grim. Kronos’s army is stronger than ever, and with every god and half-blood he
recruits, the evil Titan’s power only grows. While the Olympians struggle to contain the rampaging
monster Typhon, Kronos begins his advance on New York City, where Mount Olympus stands
virtually unguarded. Now it’s up to Percy Jackson and an army of young demigods to stop the
Lord of Time.
YA FIC RIO Riordan, Rick Percy Jackson & the Olympians: The Demigod
Files
How do you handle an encounter with Medusa on the New Jersey interstate? What's the best
way to take down a minotaur? Become an expert on everything in Percy's world with this musthave guide to the Percy Jackson and the Olympians series. Complete with interviews, puzzles,
games, and original short stories by Rick Riordan.
Tween & YA FIC RIO
Riordan, Rick
Red Pyramid (Kane Chronicles v. 1)
Since their mother's death, Carter and Sadie have become near strangers. While Sadie has lived
with her grandparents in London, her brother has traveled the world with their father, the brilliant
Egyptologist, Dr. Julius Kane. One night, Dr. Kane brings the siblings together for a "research
experiment" at the British Museum, where he hopes to set things right for his family. Instead, he
unleashes the Egyptian god Set, who banishes him to oblivion and forces the children to flee for
their lives. Soon, Sadie and Carter discover that the gods of Egypt are waking, and the worst of
them —Set— has his sights on the Kanes. To stop him, the siblings embark on a dangerous
journey across the globe - a quest that brings them ever closer to the truth about their family and
their links to a secret order that has existed since the time of the pharaohs.
Tween & YA FIC RIO
2)
Riordan, Rick
Throne of Fire (Kane Chronicles v.
In this exciting second installment of the three-book series, Carter and Sadie, offspring of the
brilliant Egyptologist Dr. Julius Kane, embark on a worldwide search for the Book of Ra, but the
House of Life and the gods of chaos are determined to stop them.
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Tween & YA FIC RIO
v. 1)
Riordan, Rick
The Lost Hero (Heroes of Olympus
After saving Olympus from the evil Titan lord, Kronos, Percy and friends have rebuilt their beloved
Camp Half-Blood, where the next generation of demigods must now prepare for a chilling
prophecy of their own:
Seven half-bloods shall answer the call,
To storm or fire the world must fall.
An oath to keep with a final breath,
And foes bear arms to the Doors of Death.
Now, in a brand-new series from blockbuster best-selling author Rick Riordan, fans return to the
world of Camp Half-Blood. Here, a new group of heroes will inherit a quest. But to survive the
journey, they’ll need the help of some familiar demigods.
Tween & YA FIC RIO
Olympus v. 2)
Riordan, Rick
Son of Neptune (Heroes of
Percy is confused. When he awoke after his long sleep, he didn’t know much more than his name.
His brain-fuzz is lingering, even after the wolf Lupa told him he is a demigod and trained him to
fight. Somehow Percy managed to make it to the camp for half-bloods, despite the fact that he
had to continually kill monsters that, annoyingly, would not stay dead. But the camp doesn't ring
any bells with him.
Hazel is supposed to be dead. When she lived before, she didn’t do a very good job of it. When
the Voice took over her mother and commanded Hazel to use her “gift” for an evil purpose, Hazel
couldn’t say no. Now, because of her mistake, the future of the world is at risk.
Frank is a klutz. His grandmother claims he is descended from ancient heroes and can be
anything he wants to be, but he doesn’t see it. He doesn’t even know who his father is. He keeps
hoping Apollo will claim him, because the only thing he is good at is archery—although not good
enough to help the Fifth Cohort win at war games. His big and bulky physique makes him feel like
a clumsy ox, especially in front of Hazel, his closest friend at camp. He trusts her completely—
enough, even, to share the secret he holds close to his heart.
Beginning at the “other” camp for half-bloods and extending as far north as the land beyond the
gods, this breathtaking second installment in the Heroes of Olympus series introduces new
demigods, revives fearsome monsters, and features other remarkable creatures, all of whom are
destined to play a part in the most important quest of all: the Prophecy of Seven.
FIC, Tween & YA SF ROW
Sorcerer’s Stone (v. 1)
Rowling, J.K.
Harry Potter and the
In the nonmagic human world--the world of "Muggles"--Harry is a nobody, treated like dirt by the
aunt and uncle who begrudgingly inherited him when his parents were killed by the evil Voldemort.
But in the world of wizards, small, skinny Harry is famous as a survivor of the wizard who tried to
kill him. He is left only with a lightning-bolt scar on his forehead, curiously refined sensibilities,
and a host of mysterious powers to remind him that he's quite, yes, altogether different from his
aunt, uncle, and spoiled, piglike cousin Dudley.
FIC, Tween & YA SF ROW
Chamber of Secrets (bk 2)
Rowling, J.K.
Harry Potter and the
Reluctantly spending the summer with the Dursleys, his mean relatives who fear and detest
magic, Harry is soon whisked away by his friends Ron, Fred, and George Weasley, who appear
at his window in a flying Ford Anglia to take him away to enjoy the rest of the holidays with their
very wizardly family. Things don't go as well, though, when the school term begins. Someone, or
something, is (literally) petrifying Hogwarts' residents one by one and leaving threatening
messages referring to a Chamber of Secrets and an heir of Slytherin. Somehow, Harry is often
around when the attacks happen and he is soon suspected of being the perpetrator.
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FIC, Tween & YA SF ROW
Prisoner of Azkaban (v. 3)
Rowling, J.K.
Harry Potter and the
The third book in J.K. Rowling's Harry Potter series catapults into action when the young wizard
"accidentally" causes the Dursleys' dreadful visitor Aunt Marge to inflate like a monstrous balloon
and drift up to the ceiling. Fearing punishment from Aunt Petunia and Uncle Vernon (and from
officials at Hogwarts School of Witchcraft and Wizardry who strictly forbid students to cast spells
in the nonmagic world of Muggles), Harry lunges out into the darkness with his heavy trunk and
his owl Hedwig. As it turns out, Harry isn't punished at all for his errant wizardry. Instead he is
mysteriously rescued from his Muggle neighborhood and whisked off in a triple-decker, violently
purple bus to spend the remaining weeks of summer in a friendly inn called the Leaky Cauldron.
What Harry has to face as he begins his third year at Hogwarts explains why the officials let him
off easily. It seems that Sirius Black--an escaped convict from the prison of Azkaban--is on the
loose. Not only that, but he's after Harry Potter. But why? And why do the Dementors, the guards
hired to protect him, chill Harry's very heart when others are unaffected?
FIC, Tween & YA SF ROW
of Fire ( v.4)
Rowling, J.K.
Harry Potter and the Goblet
Harry is now 14 years old and in his fourth year at the Hogwarts School of Witchcraft and
Wizardry, where big changes are afoot. This year, instead of the usual Inter-House Quidditch Cup,
a Triwizard Tournament will be held, during which three champions, one from each of three
schools of wizardry (Hogwarts, Durmstrang, and Beaux-batons), must complete three challenging
magical tasks. The competitors must be at least 17 years old, but the Goblet of Fire that
determines the champions mysteriously produces Harry's name, so he becomes an unwilling
fourth contestant. Meanwhile, it is obvious to the boy's allies that the evil Voldemort will use the
Tournament to get at Harry.
FIC, Tween & YA SF ROW
of the Phoenix (v. 5)
Rowling, J.K.
Harry Potter and the Order
Harry has just returned to Hogwarts after a lonely summer. Dumbledore is uncommunicative and
most of the students seem to think Harry is either conceited or crazy for insisting that Voldemort
is back and as evil as ever. Angry, scared, and unable to confide in his godfather, Sirius, the teen
wizard lashes out at his friends and enemies alike. The head of the Ministry of Magic is
determined to discredit Dumbledore and undermine his leadership of Hogwarts, and he appoints
nasty, pink-cardigan-clad Professor Umbridge as the new Defense Against the Dark Arts teacher
and High Inquisitor of the school, bringing misery upon staff and students alike. This bureaucratic
nightmare, added to Harry's certain knowledge that Voldemort is becoming more powerful,
creates a desperate, Kafkaesque feeling during Harry's fifth year at Hogwarts. The adults all
seem evil, misguided, or simply powerless, so the students must take matters into their own
hands. Harry's confusion about his godfather and father, and his apparent rejection by
Dumbledore make him question his own motives and the condition of his soul.
FIC, Tween & YA SF ROW
Blood Prince (v. 6)
Rowling, J.K.
Harry Potter and the Half-
The war against Voldemort is not going well; even Muggle governments are noticing. Ron scans
the obituary pages of the Daily Prophet, looking for familiar names. Dumbledore is absent from
Hogwarts for long stretches of time, and the Order of the Phoenix has already suffered losses.
And yet...As in all wars, life goes on. Sixth-year students learn to Apparate -- and lose a few
eyebrows in the process. The Weasley twins expand their business. Teenagers flirt and fight and
fall in love. Classes are never straightforward, though Harry receives some extraordinary help
from the mysterious Half-Blood Prince.
119
FIC, Tween & YA SF ROW
Deathly Hallows (v. 7)
Rowling, J.K.
Harry Potter and the
The heart of Book 7 is a hero's mission--not just in Harry's quest for the Horcruxes, but in his
journey from boy to man--and Harry faces more danger than that found in all six books combined,
from the direct threat of the Death Eaters and you-know-who, to the subtle perils of losing faith in
himself. Attentive readers would do well to remember Dumbledore's warning about making the
choice between "what is right and what is easy," and know that Rowling applies the same difficult
principle to the conclusion of her series. While fans will find the answers to hotly speculated
questions about Dumbledore, Snape, and you-know-who, it is a testament to Rowling's skill as a
storyteller that even the most astute and careful reader will be taken by surprise.
Tween & YA SF RUB Ruby, Laura
Chaos King
Georgie is special. Not only is she the one person who can disappear at will, but since she found
her parents, she's become The Richest Girl in the Universe. She may be special, but is she
lucky? Her parents have forbidden her to vanish, her new school is full of snooty heiresses, she's
had a growth spurt that makes her as graceful as a grizzly, and her best friend in the world, a
belligerent boy named Bug, seems to have abandoned her. But adventure is just around the
corner, as a madman who calls himself The King of Chaos has Georgie and Bug in his sights. In
their efforts to save themselves from his insane plans, Georgie and Bug discover some of the
amazing secrets of the city that they love. Their journey will lead them to confront a pack of blasé
vampires, a living lion of stone, a disgruntled teenage poet, a candy-loving sloth, The Second
Richest Girl in the Universe, a fussy man named Mr. Fuss, and finally, to the brink of the
unimaginable . . .
Tween & YA SF RUB
Ruby, Laura
The Wall and the Wing
Take one girl named Gurl, one boy named Bug, one cat named Noodle, mix them together at
Hope House for the Homeless and Hopeless, throw in a gangster named Sweetcheeks, a grasshaired Professor, and a room full of toy monkeys, and the result is the makings of a far-out
adventure in an alternative New York City, where people fly and sewer rats worship kitties. This
novel flips reality on its side and sends readers up into the air and down into the bowels of the city
with Gurl and Bug as they plot their escape from Hope House only to find that they are not who
they think they are and that they cannot avoid running smack into their pasts. Their quest will take
them on a wild ride through this magical city, where they'll confront chatty birds and mind-bending
monkeys, an eccentric genius with a head full of grass and a pocket full of kittens, and the
handsome but lethal Sweetcheeks Grabowski - the gangster who holds the key to Gurl's past . . .
and the world's future.
YA SF RUP
Rupp, Rebecca
The Waterstone
Twelve-year-old Tad, finding that he holds an ancient wisdom and the power to draw beings
together, embarks on a quest to seek a powerful crystal which, when retrieved from the evil Nixie,
will restore balance to the world.
YA SF RUS
Russon, Penni
Undine
Undine gets along well with her unconventional mother, she adores her baby brother, and she
has a devoted kindred spirit in her best friend and next-door neighbor, Trout. It's inconvenient that
Trout has a sloppy crush on her, but Undine tries to overlook this. Undine is basically satisfied . . .
until strange things begin happening to her. It starts with an odd feeling, a shadow in the mirror, a
whisper only Undine can hear: It's time to come home. And it builds. One hot day, when Undine
imagines knitting together a few scattered clouds, she creates a massive thunderstorm. Who is
Undine? Where does her power come from? What is she meant to do? Undine needs answers to
these questions, so she sets off in search of a father she'd always believed was dead and a self
she's only beginning to discover. But Undine's magic is powerful, wild, and dangerous -- and her
feelings as she uncovers the truth are even fiercer. Will Undine find herself or lose herself . . . and
everyone she loves?
120
YA FIC RUS
Russon, Penni
Breathe
The heroine of Undine sets out to visit her father (whom she located in that novel) in Breathe by
Penni Russon. Undine has promised her mother that she won't use her magic, but her best friend,
Trout, has grown restless under the frustration of his unrequited love for Undine. Has he put them
both in a precarious position when he welcomes the attentions of a young woman who seems to
know a lot about the two friends?
YA SF SAB
Sabin, E. Rose
A Perilous Power
Trevor Blake has always known he possessed magical gifts. But in the small farming town where
Trevor lives with his family, the practice of magic is forbidden--and those who reveal their gifts are
persecuted. So when his uncle tells him about the underground gifted Community in the city of
Port-Of-Lords, Trevor and his best friend, Les Simonton, set off to find it. There, they hope to
receive training in the use of their powers. As soon as Trevor and Les arrive in Port-of-Lords, the
trouble begins. Unwittingly, the boys become embroiled in a power struggle among the
Community's members. Not sure of whom to trust or where to turn, Trevor and Les may be forced
to call upon the most perilous power of all....
YA FIC SAB
Sabin, E. Rose
A School For Sorcery
When seventeen-year-old Tria Tesserel begins her studies at the Leslie Simonton School for the
Magically Gifted, she is unprepared for the dangers she will face. Oryon—a classmate of
formidable power but bent to dark purpose—decides to ally himself to evil. Conspiring with
witches known as Dire Women, Oryon causes two classmates to disappear...imprisoned in a
terrifying world beyond anyone’s reach: except Tria’s. Tria will have to make a journey unlike any
she has ever known. A journey into the heart of Evil.
Tween & YA SF SAG
Sage, Angie
Magyk (Septimus Heap v. 1)
The seventh son of the seventh son, aptly named Septimus Heap, is stolen the night he is born
by a midwife who pronounces him dead. That same night, the baby's father, Silas Heap, comes
across a bundle in the snow containing a new born girl with violet eyes. The Heaps take this
helpless newborn into their home, name her Jenna, and raise her as their own. But who is this
mysterious baby girl, and what really happened to their beloved son Septimus?
Tween & YA SF SAG
Sage, Angie
Flyte (Septimus Heap v. 2)
The defeated, but not destroyed, DomDaniel is still bent on ruling the Castle as ExtraOrdinary
Wizard by removing Jenna, the rightful heir to the throne. This time it's Simon Heap who, as the
necromancer's new Apprentice, pursues Jenna through both new and familiar territory.
Meanwhile, a sinister plot unfolds at the Castle to banish the current ExtraOrdinary Wizard,
Marcia Overstrand, by means of a Darke Shadow that follows her around and grows ominously
more visible by the day.
Tween & YA SF SAG Sage, Angie Physik (Septimus Heap v. 3)
When Silas Heap unSeals a forgotten room in the Palace, he releases the ghost of a Queen who
lived five hundred years earlier. Queen Etheldredda is as awful in death as she was in life, and
she's still up to no good. Her diabolical plan to give herself everlasting life requires Jenna's
compliance, Septimus's disappearance, and the talents of her son, Marcellus Pye, a famous
Alchemist and Physician. And if Queen Etheldredda's plot involves Jenna and Septimus, then it
will surely involve Nicko, Alther Mella, Marcia Overstrand, Beetle, Stanley, Sarah, Silas, Spit Fyre,
Aunt Zelda, and all of the other wacky, wonderful characters that made magyk and flyte so
memorable.
121
Tween & YA SF SAG
Sage, Angie
Queste (Septimus Heap v. 4)
There's trouble at the Castle, and it's all because Merrin Meredith has returned with Darke plans
for Septimus. More trouble awaits Septimus and Jenna in the form of Tertius Fume, the ghost of
the very first Chief Hermetic Scribe, who is determined to send Septimus on a deadly Queste. But
Septimus and Jenna have other plans—they are headed for the mysterious House of Foryx, a
place where all Time meets and the place where they fervently hope they will be able to find
Nicko and Snorri, who were trapped back in time in physik. But how will Septimus escape the
Queste?
Tween & YA SF SAG Sage, Angie
Syren (Septimus Heap v. 5)
In this fifth book in the Magykal series, Septimus ends up on a captivatingly beautiful island, one
of seven set in a sparkling sea. He's stranded there with his badly injured dragon, Spit Fyre,
along with Jenna and Beetle. There are some strange things about the island, including a
Magykal girl named Syrah, a cat-shaped lighthouse that has lost its Light, and an eerie presence
that sings to Septimus—can he escape the persistent call? Trouble is also brewing for Lucy and
Wolf Boy, who have become entangled with some nefarious sailors at sea, and for Milo Banda,
Jenna's father, who is harboring a mysterious treasure chest in his ship's hold.
Tween & YA SF SAG
Sage, Angie
Darke (Septimus Heap v. 6)
In the sixth book of the Magykal series, Alther Mella has been Banished, a Darke Domaine
engulfs the Castle, and a Darke dragon is on the loose. Septimus Heap must use all of his skills
to save the Castle and the Wizard Tower from destruction: He must enter the Darke. But he
cannot do this alone. With the help of Jenna, Alther Mella, Marcellus Pye, and Septimus's
estranged brother, Simon Heap, Septimus and Marcia Overstrand battle the spreading
Darkenesse. Will Septimus succeed in protecting his Magykal world?
YA SF SAG
Sage, Angie
Fyre (Septimus Heap v. 7)
Favorite characters return in this stunning seventh and final book in Angie Sage's New York
Times bestselling magykal series: ExtraOrdinary Wizard Marcia Overstrand, Alchemist Marcellus
Pye, and of course Septimus Heap, Jenna, Beetle, Simon, Lucy, and the rest of the Heap gang.
Jenna will soon be Queen and Beetle is now Chief Hermetic Scribe. Septimus, however, must rid
the Castle of the Darke Domaine by destroying the Two-Faced Ring. His skills in both Magyk and
Physik will be tested, as will his loyalties.
Tween & YA SF SAL Salvatore, R.A.
Stowaway (Stone of Tymora v. 1)
Barely a teen and already guarding a secret that could jeopardize his young life, Maimun is
marked for death. With the help of a mysterious stranger, the boy escapes his village and flees
out to sea, stowing away on the pirate hunting ship, Sea Sprite, where he comes across a most
unlikely ally: the dark elf Drizzt Do'Urden. With a half-demon determined to destroy him, and a
crew of sailors resentful of the trouble he's caused, Maimun must find the courage to prove his
worth, both to his friends and to himself.
Tween & YA SF SAN Sanderson, Brandon
Librarians (Alcatraz series v. 1)
Alcatraz Versus the Evil
A hero with an incredible talent. . . for breaking things. A life-or-death mission. . . to rescue a bag
of sand. A fearsome threat from a powerful secret network. . . the evil Librarians. Alcatraz Smedry
doesn't seem destined for anything but disaster. On his 13th birthday he receives a bag of sand,
which is quickly stolen by the cult of evil Librarians plotting to take over the world. The sand will
give the Librarians the edge they need to achieve world domination. Alcatraz must stop them! . . .
by infiltrating the local library, armed with nothing but eyeglasses and a talent for klutziness.
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Tween & YA SF SAN Sanderson, Brandon Alcatraz versus the
Scrivener’s Bones (Alcatraz series v. 2)
The Evil Librarians are still up to their antics and it's up to Alcatraz Smedry to put a stop to it! This
second book will take Alcatraz and company on an exploration of the Library of Alexandria, which
-- despite Librarian rumors -- was never destroyed. It is a mysterious place and everyone knows
that it holds dark secrets. Can Alcatraz, with his talent for breaking things, break into this secret
world? Or will the Evil Librarians once again prevail?
Tween & YA SF SAN Sanderson, Brandon
Crystallia (Alcatraz series v. 3)
Alcatraz versus the Knights of
When Alcatraz and Grandpa Smedry make a pilgrimage to the Free Kingdom city of Crystallia,
the Smedry home base, Alcatraz is shocked to see that he is, in fact, a legend. When he was a
baby he was stolen by the Evil Librarians, and his mother, a Librarian herself, was behind the
whole scheme. Now, with his estranged father, who is acting indeed strange, Bastille, who has
been stripped of her armor, and Grandpa Smedry, who is, as always, late to everything (that's his
Talent), Alcatraz tries to save a city under siege. From who? Why, the Librarians of course!
Tween & YA SF SCO Scott, Michael
Immortal Nicholas Flamel v. 1)
The Alchemyst (The Secrets of the
Nicholas Flamel is a legend. Seven hundred years ago, he was the greatest alchemist of his day
because he possessed a secret formula guaranteeing him immortality. The formula is hidden in
the Book of Abraham the Mage, an ancient book of magic that Flamel is sworn to protect. The
book is also coveted by his most feared enemy, the evil sorcerer Dr. John Dee. Dee has forged
an alliance with the Dark Elders, members of a race of godlike beings that roamed the earth long
before humans. With the book in their possession, they can return the Dark Elders to power and
enslave the human race. But Flamel has a secret weapon in teenaged twins Sophie and Josh,
who have untapped powers that might be the only hope for the human race.
Tween & YA SF SCO Scott, Michael
Immortal Nicholas Flamel v. 2)
The Magician (Secrets of the
After fleeing Ojai, Nicholas, Sophie, Josh, and Scatty emerge in Paris, the City of Lights. Home
for Nicholas Flamel. Only this homecoming is anything but sweet. Perenell is still locked up back
in Alcatraz and Paris is teeming with enemies. Nicollo Machiavelli, immortal author and
celebrated art collector, is working for Dee. He’s after them, and time is running out for Nicholas
and Perenell. For every day spent without the Book of Abraham the Mage, they age one year—
their magic becoming weaker and their bodies more frail. For Flamel, the Prophesy is becoming
more and more clear. It’s time for Sophie to learn the second elemental magic: Fire Magic. And
there’s only one man who can teach it to her: Flamel’s old student, the Comte de SaintGermain—alchemist, magician, and rock star. Josh and Sophie Newman are the world’s only
hope—if they don’t turn on each other first.
Tween FIC SCO Scott, Michael
Nicholas Flamel v. 3)
The Sorceress (Secrets of the Immortal
Paris is destroyed, but Nicholas Flamel faces a full brutal round of challenges in this installment of
Michael Scott's popular fantasy series. Nicholas is growing weaker, and he knows that he must
take Josh and Sophie Newman to London to gather what secrets they can from Gilgamesh the
King. There are only two big problems: Gilgamesh is stark raving mad and their path is blocked
by those dreaded flesh eaters, the Hooded Ones.
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Tween & YA SF SCO
Nicholas Flamel v. 4)
Scott, Michael
The Necromancer (Secrets of
San Francisco: After fleeing to Ojai, then Paris, and escaping to London, Josh and Sophie
Newman are finally home. And after everything they've seen and learned in the past week,
they're both more confused than ever about their future. Neither of them has mastered the
magics they'll need to protect themselves from the Dark Elders, they've lost Scatty, and they're
still being pursued by Dr. John Dee. Most disturbing of all, however, is that now they must ask
themselves, can they trust Nicholas Flamel? Can they trust anyone?
Alcatraz: Dr. Dee underestimated Perenelle Flamel's power. Alcatraz could not hold her, Nereus
was no match for her, and she was able to align herself with the most unlikely of allies. But she
wasn't the only one being held on the island. Behind the prison's bars and protective sigils were a
menagerie of monsters-an army for Dee to use in the final battle. And now Machiavelli has come
to Alcatraz to loose those monsters on San Francisco. Perenelle might be powerful, but each day
she weakens, and even with Nicholas back at her side, a battle of this size could be too much for
her. Nicholas and Perenelle must fight to protect the city, but the effort will probably kill them both.
London: Having been unable to regain the two final pages of the Codex, Dee has failed his
Elder and is now an outlaw-and the new prey of all the creatures formerly sent to hunt down
Flamel. But Dee has a plan. With the Codex and the creatures on Alcatraz, he can control the
world. All he needs is the help of the Archons. But for his plan to work, he must raise the Mother
of the Gods from the dead. For that, he'll have to train a necromancer. And the twins of legend
will make the perfect pupils. . .
Tween & YA SF SCO Scott, Michael
Immortal Nicholas Flamel v. 5)
The Warlock (Secrets of the
In the fifth installment of this bestselling series, the twins of prophesy have been divided, and the
end is finally beginning. With Scatty, Joan of Arc, Saint Germain, Palamedes, and Shakespeare
all in Danu Talis, Sophie is on her own with the ever-weakening Nicholas and Perenelle Flamel.
She must depend on Niten to help her find an immortal to teach her Earth Magic. The surprise is
that she will find her teacher in the most ordinary of places.
Tween & YA SF SCO Scott, Michael Enchantress (Secrets of the
Immortal Nicholas Flamel v. 6)
The two that are one must become the one that is all. One to save the world, one to destroy it.
San Francisco: Nicholas and Perenelle Flamel have one day left to live, and one job left to do.
They must defend San Francisco. The monsters gathered on Alcatraz Island have been released
and are heading toward the city. If they are not stopped, they will destroy everyone and
everything in their path. But even with the help of two of the greatest warriors from history and
myth, will the Sorceress and the legendary Alchemyst be able to defend the city? Or is it the
beginning of the end of the human race?
Danu Talis: Sophie and Josh Newman traveled ten thousand years into the past to Danu Talis
when they followed Dr. John Dee and Virginia Dare. And it’s on this legendary island that the
battle for the world begins and ends. Scathach, Prometheus, Palamedes, Shakespeare, SaintGermain, and Joan of Arc are also on the island. And no one is sure what—or who—the twins will
be fighting for. Today the battle for Danu Talis will be won or lost. But will the twins of legend
stand together? Or will they stand apart— one to save the world and one to destroy it?
YA SF SER Service, Pamela
Tomorrow’s Magic
It's 500 years after the nuclear holocaust that devastated the earth's population and left the few
survivors dealing with unending winter. At their remote British boarding school, Wellington Jones
and Heather McKenna have a lot in common. Both are misfits trying to avoid attention, and both
are fascinated by Earl, a tall, calm, older boy with no recollection of his past, but a remarkable
knack for showing up when he is needed most.When a blow to the head brings Earl's memory
back, he claims that he is actually Merlin . . . a 2000-year-old wizard.
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Service, Pamela F
Yesterday’s Magic
When Heather McKenna is kidnapped by the sorceress Morgan LeFay, it is up to Heather’s friend
Welly and the wizard Merlin (yes, that Merlin) to rescue her. Set five hundred years in the future
following a nuclear devastation, the technological world has ground to a halt but magic is
beginning to take hold again, and the powerful icons of myth are starting to fight over control of
the world. From the Russian witch Baba Yaga, to the Native American trickster god, Raven, the
most ancient magical forces are beginning to awaken, and they have very different ideas about
the future of the earth.
YA SF SHA
Shadowhunters and Downworlders
Join Cassandra Clare and a Circle of more than a dozen top YA writers, including New York
Times bestsellers Holly Black, Rachel Caine, and Kami Garcia, as they write about the Mortal
Instruments series, its characters, and its world.
Tween & YA SF SHE
Sherman, Delia
Changeling
Neef is a changeling, a human baby stolen by fairies and replaced with one of their own. She
lives in "New York Between," a parallel Manhattan of elves, fairies, demons, and mythological
spirits. Neef has always been protected by her (rat) nursemaid,Astris, until she winds up breaking
Fairy Law. Now, unless she can meet the challenge of the Lady of Central Park, she’ll be
sacrificed to the bloodthirsty Wild Hunt. But Neef is a native New Yorker, streetwise and sharp,
and she’s determined to beat the rap.
YA SF SHI Shinn, Sharon
1)
The Safe-Keeper’s Secret (Safe Keepers v.
A mysterious rider brings a newborn baby to the home of the Safe-Keeper of Tambleham village.
(Safe-keepers keep the secrets of those who confide in them for a coin or some other small
token). That same safe-keeper, Damiana, gives birth to a baby a short time later. Raising both
children as her own, she keeps the secret of both of their birthrights; however, most of the
residents of Tambleham assume that Reed is the illegitimate son of King Marcus and that
Fiona—who wants to be a safe-keeper herself—is Damiana's true daughter. The two children,
fiercely loyal to each other, grow into young adults who view the world in very different ways.
Fiona simply wants to stay at home and learn the trades of herbalist and safe-keeper; Reed is
anxious to explore the world and the choices it offers. But when they find that Damiana is dying,
both young people find that life sometimes molds people to its will, forcing them to contemplate
ideas or realities not previously considered. With the aid of their friend Isadora, the Dream-Maker,
Fiona and Reed learn how to face their futures and in doing so, positively impact those they love
and value.
YA SF SHI Shinn, Sharon
Truth-teller’s Tale (Safe Keepers v. 2)
Innkeeper's daughters Adele and Eleda are “mirror twins”—identical twins whose looks are
reflections of each other's—and their special talents are like mirrors, too. Adele is a Safe-Keeper,
entrusted with hearing and never revealing others' secrets; Eleda is a Truth-Teller, who cannot
tell a lie when asked a direct question. The town of Merendon relies on the twins, no one more
than their best friend, Roelynn Karro, whose strict, wealthy father is determined to marry her off to
the prince. When the girls are seventeen, a handsome dancing-master and his apprentice come
to stay at the inn, and thus begins a chain of romance, mistaken identity, and some very
surprising truths and falsehoods.
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YA FIC SHI
Dream-Maker’s Magic (Safe Keepers v. 3)
Shinn, Sharon
Kellen’s mother has always insisted that her only child was born male, not female—so Kellen has
been raised as a boy. Then she is forced to go to school, where she meets Gryffin, whose mind is
as strong as his legs are damaged, and the two become friends and allies. A few years later, the
two get jobs working at a nearby inn, the Parmer Arms. When it is discovered that Gryffin is the
kingdom’s new Dream-Maker—someone whose mere presence can help dreams come true—he
is whisked away to the castle, leaving Kellen behind. By now, their friendship is shading into
something more.Will it endure?
YA FIC SHO
Showalter, Gena
Intertwined
Aden Stone is not your typical 16-year-old. Since birth he has had four souls trapped within him
that possess special powers: the ability to time travel, raise the dead, possess a body, and predict
the future. As a result, he has spent his whole life in and out of mental institutions diagnosed as a
violent schizophrenic. Now able to control the voices in his head, Aden has moved to Crossroads,
OK, to live in a halfway house for delinquent boys. His goal in life is to find a means to free these
souls and at last be at peace. When he meets Mary Ann Gray, she miraculously acts as a
neutralizer, and for the first time in his life, he truly feels normal. The two become fast friends,
establishing a sibling-type bond. Little do they realize that when they first met, their connection
sent a power surge throughout the world drawing every paranormal creature from fairies to
vampires to Crossroads on a quest for power. To complicate matters, Aden becomes romantically
involved with a vampire princess and Mary Ann with her werewolf bodyguard. Together the teens
must figure out a way to protect themselves, and all of humanity.
Tween & YA SF SHU Shulman, Polly
The Grimm Legacy
Elizabeth has a new job at an unusual library— a lending library of objects, not books. In a secret
room in the basement lies the Grimm Collection. That's where the librarians lock away powerful
items straight out of the Brothers Grimm fairy tales: seven-league boots, a table that produces a
feast at the blink of an eye, Snow White's stepmother's sinister mirror that talks in riddles.
When the magical objects start to disappear, Elizabeth embarks on a dangerous quest to catch
the thief before she can be accused of the crime—or captured by the thief.
YA SF SHU Shulman, Polly
The Wells Bequest
Leo never imagined that time travel might really be possible, or that the objects in H. G. Wells’
science fiction novels might actually exist. And when a miniature time machine appears in Leo’s
bedroom, he has no idea who the tiny, beautiful girl is riding it. But in the few moments before it
vanishes, returning to wherever—and whenever—it came from, he recognizes the other tiny rider:
himself! His search for the time machine, the girl, and his fate leads him to the New-York
Circulating Material Repository, a magical library that lends out objects instead of books. Hidden
away in the Repository basement is the Wells Bequest, a secret collection of powerful objects
straight out of classic science fiction novels: robots, rockets, submarines, a shrink ray—and one
very famous time machine. And when Leo’s adventure of a lifetime suddenly turns deadly, he
must attempt a journey to 1895 to warn real-life scientist Nikola Tesla about a dangerous
invention. A race for time is on!
YA FIC SHU
Shusterman, Neal
Everlost (Skinjacker Trilogy v. 1)
When Nick and Allie are killed in a car crash they find themselves in a kind of limbo called
Everlost, superimposed on but invisible to the world of the living and populated by the spirits of
children and teenagers. The two young people make their way to the ghostly Twin Towers in New
York City, where a girl named Mary tenderly presides over a community of these "Afterlights."
Nick falls in love with Mary and is ready to settle in, but Allie is determined to somehow claw her
way back to the world of the living. She sets out to find the Haunter, who knows how to pull things
out of the living world, and finds out how to "skinjack," entering the bodies of the living. She also
encounters the McGill, a gruesome monster who captains a ghost pirate ship, and she and Nick
discover there may be worse things than being dead.
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YA FIC SHU
Shusterman, Neal
Everwild (Skinjacker Trilogy v. 2)
Going against Mary Hightower's wishes, Nick, "the chocolate ogre," is slowly trying to reach every
kid in Everlost to hand each and every one a coin, which will release them from Everlost. Mikey
McGill and Allie have joined a band of skinjackers who have more of an impact on the living world
then any other inhabitant of Everlost. Except Mikey can't skinjack and Allie can - and there is a
very good reason: Allie is not actually dead.
YA FIC SHU Shusterman, Neal
Dark Side of Nowhere
Jason is having a bad day. The kind of day when you just don't feel like yourself. Only for Jason,
it's not just a feeling. He really isn't himself. Not any more. Who is he? That's the problem. Jason
isn't sure. And it's not just him. Everyone in town is acting weird. His friends. His parents.
Everyone. Billington is usually such a normal town. As Jason is about to discover, nothing will
ever be normal again.
YA SF SIM
Simner, Janni Lee Thief Eyes
When 16-year-old Haley accompanies her geologist father to Iceland, she's determined to
discover exactly what happened the previous year when her mother disappeared. She finds that
out, as well as discovering that she, too, is in danger from a centuries-old magical spell.
YA SF ST
St.Crow, Lili
Nameless: A Tale of Beauty & Madness
When Camille was six years old, she was discovered alone in the snow by Enrico Vultusino,
godfather of the Seven—the powerful Families that rule magic-ridden New Haven. Papa
Vultusino adopted the mute, scarred child, naming her after his dead wife and raising her in
luxury on Haven Hill alongside his own son, Nico. Now Cami is turning sixteen. She’s no longer
mute, though she keeps her faded scars hidden under her school uniform, and though she opens
up only to her two best friends, Ruby and Ellie, and to Nico, who has become more than a brother
to her. But even though Cami is a pampered Vultusino heiress, she knows that she is not really
Family. Unlike them, she is a mortal with a past that lies buried in trauma. And it’s not until she
meets the mysterious Tor, who reveals scars of his own, that Cami begins to uncover the secrets
of her birth . . . to find out where she comes from and why her past is threatening her now.
Tween & YA SF STE Stewart, Trenton Lee The Mysterious Benedict
Society
Dozens of children respond to this peculiar ad in the newspaper and are then put through a series
of mind-bending tests, which readers take along with them. Only four children-two boys and two
girls-succeed. Their challenge: to go on a secret mission that only the most intelligent and
inventive children could complete. To accomplish it they will have to go undercover at the
Learning Institute for the Very Enlightened, where the only rule is that there are no rules. But what
they'll find in the hidden underground tunnels of the school is more than your average school
supplies. So, if you're gifted, creative, or happen to know Morse Code, they could probably use
your help.
Tween & YA SF STE Stewart, Trenton Lee Mysterious Benedict Society
and the Perilous Journey (Mysterious Benedict Society v. 2)
The fabulous foursome readers embraced as The Mysterious Benedict Society is back with a new
mission, significantly closer to home. After reuniting for a celebratory scavenger hunt, Reynie,
Kate, Sticky, and Constance are forced to go on an unexpected search--a search to find Mr.
Benedict. It seems that while he was preparing the kids' adventure, he stepped right into a trap
orchestrated by his evil twin Mr. Curtain. With only one week to find a captured Mr. Benedict, the
gifted foursome faces their greatest challenge of all--a challenge that will reinforce the reasons
they were brought together in the first place and will require them to fight for the very namesake
that united them.
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Tween & YA SF STE Stewart, Trenton Lee The Mysterious Benedict
Society and the Prisoner’s Dilemma (Mysterious Benedict Society v. 3)
Reynie, Kate, Constance, and Sticky return for a third adventure. This time, the megalomaniac
Ledroptha Curtain schemes to regain his deadly Whisperer machine. As Constance develops her
powers of mental telepathy, Reynie and the others use their gifted minds to puzzle through
Curtain's master plan even as they fall prey to his kidnapping attempt. Imprisoned by wellmeaning and sinister characters alike, the Society members face choices that test their loyalty as
well as their intellect.
YA SF STI
Stiefvater, Maggie
Lament
Sixteen-year-old Deirdre Monaghan is a painfully shy but prodigiously gifted musician. She's
about to find out she's also a cloverhand—one who can see faeries. Deirdre finds herself
infatuated with a mysterious boy who enters her ordinary suburban life, seemingly out of thin air.
Trouble is, the enigmatic and gorgeous Luke turns out to be a gallowglass—a soulless faerie
assassin. An equally hunky—and equally dangerous—dark faerie soldier named Aodhan is also
stalking Deirdre. Sworn enemies, Luke and Aodhan each have a deadly assignment from the
Faerie Queen. Namely, kill Deirdre before her music captures the attention of the Fae and
threatens the Queen's sovereignty. Caught in the crossfire with Deirdre is James, her
wisecracking but loyal best friend. Deirdre had been wishing her life weren't so dull, but getting
trapped in the middle of a centuries-old faerie war isn't exactly what she had in mind . . .
YA SF STI
Stiefvater, Maggie
Ballad
James Morgan has an almost unearthly gift for music. And it has attracted Nuala, a soulsnatching faerie muse who fosters and then feeds on the creative energies of exceptional
humans until they die. James has plenty of reasons to fear the faeries, but as he and Nuala
collaborate on an achingly beautiful musical composition, James finds his feelings towards Nuala
deepening. But the rest of the fairies are not as harmless. As Halloween—the day of the dead—
draws near, James will have to battle the Faerie Queen and the horned king of the dead to save
Nuala's life and his soul.
YA FIC STI
Stiefvater, Maggie
Shiver
For years, Grace has watched the wolves in the woods behind her house. One yellow-eyed wolf-her wolf--is a chilling presence she can't seem to live without. Meanwhile, Sam has lived two
lives: In winter, the frozen woods, the protection of the pack, and the silent company of a fearless
girl. In summer, a few precious months of being human . . . until the cold makes him shift back
again. Now, Grace meets a yellow-eyed boy whose familiarity takes her breath away. It's her
wolf. It has to be. But as winter nears, Sam must fight to stay human--or risk losing himself, and
Grace, forever.
YA FIC STI
Stiefvater, Maggie
Linger
In Maggie Stiefvater's Shiver, Grace and Sam found each other. Now, in Linger, they must fight to
be together. For Grace, this means defying her parents and keeping a very dangerous secret
about her own well-being. For Sam, this means grappling with his werewolf past . . . and figuring
out a way to survive into the future. Add into the mix a new wolf named Cole, whose own past
has the potential to destroy the whole pack. And Isabelle, who already lost her brother to the
wolves . . . and is nonetheless drawn to Cole. At turns harrowing and euphoric, Linger is a
spellbinding love story that explores both sides of love - the light and the dark, the warm and the
cold - in a way you will never forget.
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Tween & YA SF STO
Stone, Jeff
Tiger (Five Ancestors v 1)
Twelve-year-old Fu and his temple brothers Malao, Seh, Hok, and Long don’t know who their
parents were. Raised from infancy by their grandmaster, they think of their temple as their home
and their fellow warrior monks as their family. Then one terrible night, the temple is destroyed by
an army led by a former monk named Ying, whose heart is bent on revenge. Fu and his brothers
are the only survivors. Charged by their grandmaster to uncover the secrets of their past, the five
flee into the countryside and go their separate ways. Somehow, Grandmaster has promised, their
pasts are connected to Ying’s. Understanding that the past is the key to shaping the future, the
first book in the series follows Fu as he struggles to find out more and prove himself in the
process. Fu’s name literally means “tiger,” for he is the youngest-ever master of the fierce fighting
style modeled after that animal.
Tween & YA SF STO
Stone, Jeff
Monkey (Five Ancestors v. 2)
At 11-years-old, Malao is the youngest of the Five Ancestors. Master of the monkey fighting style,
he's curious and quick, fast and fun-loving. But now, with the destruction of the temple and the
deaths of his older brothers and Grandmaster, Malao the fun-loving monkey is forced to face
things he'd rather not. As he grapples with these new and unwelcome feelings, Malao has an
encounter with a dangerous band of bandits, is adopted by a troop of monkeys commanded by a
one-eyed albino, and hears tantalizing rumors of a mysterious recluse called the Monkey King,
who is said to act, and look, a lot like him. . . .
Tween & YA SF STO
Stone, Jeff
Snake (Five Ancestors v. 3)
Twelve-year-old Seh is a snake-style master and a keeper of secrets. Close-lipped and everwatchful, he has used his highly attuned senses to collect information about his brothers, his
temple, and even Grandmaster. Now, with the temple and Grandmaster gone, Seh sheds his
orange robe like an old skin, joins a bandit gang, and meets a mysterious woman whose name
means Cobra--all the while trying to stay one step ahead of vengeful Ying!
Tween & YA SF STO
Stone, Jeff
Crane (Five Ancestors v. 4)
Hok, a crane-style Kung Fu master, is also a master at hiding. For the past 12 years, she has
hidden the fact that she is a girl. Now her rogue brother, Ying, and his army have placed a huge
price on her head. Fortunately, she manages to make it to Keifeng where she finds her mother
and a "round-eye" with the very funny name of Charles. Together Hok and Charles start to make
some sense of the magnitude of Ying's plans.
Tween & YA SF STO
Stone, Jeff
Eagle (Five Ancestors, v. 5)
For year, Ying hated his grandmaster for denying him the opportunity to train as a Dragon, and
held a deep resentment for his five younger brothers–grandmaster’s favorites. He took his
revenge and burnt the Cangzhen temple to the ground, but the five youngsters survived and
continue to be a thorn in his side. Yet, when betrayed by the emperor and imprisoned, it was his
younger sister, Hok, who rescued him. Now Ying begins to realize that Tonglong has been
manipulating him for a long time. Ying needs to figure out who are his friends and who are his
enemies . . .and he needs to figure it out fast!
Tween & YA SF STO
Stone, Jeff Mouse (Five Ancestors, v. 6)
Little street urchin ShaoSu has always wanted to belong. His small size makes him an easy
target for bullies and baddies and this little “mouse” always needs a place to hide. When he is
befriended by Hok and Ying, he thinks he has found a new family, and eagerly tags along as they
continue on their travels. What he doesn’t know is that his new friends are the most wanted
criminals in China, and their adventures will land him in the middle of a battle not only for their
lives, but for the future of China itself.
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Stone, Jeff
Dragon (Five Ancestors, v. 7)
Long, the dragon-style warrior, saw his temple burned, his brothers killed, and his novice siblings
fleeing to the four winds. But that was many months ago. Now the five young warriors have
reunited with Ying, the redeemed renegade who put all of these events in motion, and ShaoShu,
the mousy street thief, to prevent the wily mantis Tonglong from taking over China. Time is short
and distances are great, and the future of China lies in the hands of five young monks.
YA SF STR
Stratton, Allan
The Grave Robber’s Apprentice
Hans doesn't know who he is or where he came from. When he was a baby, he washed ashore in
a wooden box and was adopted by the conniving grave robber, Knobbe the Bent. Now fate has
thrown him together with Angela von Schwanenberg, a young countess fleeing for her life from
the evil Archduke Arnulf and his dreaded Necromancer. Together, these friends are on a daring
quest to discover Hans' true identity and to save Angela's parents from the archduke.
Tween & YA FIC STR
Stringer, Helen
Spellbinder
Belladonna Johnson, 12, who has the family trait of seeing ghosts, appreciates the gift after her
parents' car accident. They happily haunt the house, her mother still prepares meals, Belladonna
still spends evenings watching Staunchly Springs with them, and her daily chore is to pick up a
newspaper for her father. But suddenly ghosts start to disappear, including her parents. Elsie
Blaine, the young Victorian ghost that haunts Belladonna's school, is the only one around, and
even Steve, her mischievous chemistry lab partner, can see her. He becomes Belladonna's
amusing sidekick on a quest to discover the truth. In the Land of the Dead, they meet strange Dr.
Ashe and discover that he has something to do with the disappearances. Magical creatures,
amulets, and verses are all a part of this delightful tale that leads Belladonna and Steve on a
deadly adventure.
Tween & YA SF STR
( Bartimaeus , v. 1)
Stroud, Jonathan
The Amulet of Samarkand
Nathaniel has been apprenticed to Mr. Underwood for several years. At the age of 12, he has
finally been Named and is on his way to becoming a real magician. Suddenly, London is in an
uproar. The Amulet of Samarkand has been stolen from the powerful magician Simon Lovelace.
Only Nathaniel knows what really happened because it was he who commanded the 5000-yearold djinni Bartimaeus to steal it for him. Now, with a rebellious demon under his control and all of
London searching for the thief, he must figure out a way to keep the amulet hidden.
Tween & YA SF STR
( Bartimaeus v. 2)
Stroud, Jonathan
The Golem’s Eye
At only fourteen, Nathaniel is a rising star: a young magician who is quickly climbing the ranks of
the government. There is seemingly nothing he cannot handle, until he is asked to deal with the
growing Resistance movement, which is disrupting London life with its thefts and raids. It's no
easy task: the ringleader Kitty and her friends remain elusive, and Nathaniel's job -- and perhaps
his life -- are soon as risk. As the pressure mounts, he is distracted by a new series of terrifying
attacks in the capital. But is it the Resistance again, or something more dangerous still? To
uncover the perpetrators, Nathaniel must take desperate measures: a journey to the enemy city
of Prague and -- worse -- summoning once again the troublesome, enigmatic, and quick-witted
djinni Bartimaeus. Meanwhile, Kitty and her fellow rebels are planning their most daring exploit of
all -- one that will make their fortune and change the history of London forever.
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Tween & YA SF STR
(Bartimaeus v. 3)
Stroud, Jonathan
Ptolemy’s Gate
Three years have passed since the magician Nathaniel helped prevent a cataclysmic attack on
London. Now an established member of the British Government, he faces unprecedented
problems: foreign wars are going badly; Britain’s enemies are mounting attacks close to London;
and rebellion is fomenting among the commoners. Increasingly imperious and distracted,
Nathaniel is treating Bartimaeus worse than ever. The longsuffering djinni is growing weak and
vulnerable from too much time in this world and is nearing the end of his patience. Meanwhile,
Nathaniel’s longtime rival Kitty has been stealthily completing her research on magic, demons,
and Bartimaeus’s past. She has a daring plan that she hopes will break the endless cycle of
conflict between djinn and humans. But will anyone listen to what she has to say? In this glorious
conclusion to the Bartimaeus trilogy, the destinies of Bartimaeus, Nathaniel, and Kitty converge
once more. Together the threesome faces treacherous magicians, a complex conspiracy, and a
rebellious faction of demons. To survive, they must test the limits of this world and question the
deepest parts of themselves. And most difficult of all–they will have to learn to trust one another.
Tween & YA SF STR
(Bartimeus v. 4)
Stroud, Jonathan
The Ring of Solomon
Bartimaeus, everyone’s favorite (wise-cracking) djinni, is back in book four of this best-selling
series. As alluded to in the footnotes throughout the series, Bartimaeus has served hundreds of
magicians during his 5,010 year career. Now, for the first time, fans will go back in time with the
djinni, to Jerusalem and the court of King Solomon in 950s BC. Only in this adventure, it seems
the great Bartimaeus has finally met his match. He’ll have to contend with an unpleasant master
and his sinister servant, and runs into just a “spot” of trouble with King Solomon’s magic ring….
YA SF SUM Summers, Gillian The Tree Shephard’s Daughter (Faire Folk
Trilogy v. 1)
When her mother dies, fifteen-year-old Keelie Heartwood is forced to leave her beloved California
to live with her nomadic father at a renaissance festival in Colorado. After arriving, Keelie finds
men in tights and women in trailer trash-tight bodices roaming half-drunk, calling each other lady
and lord even after closing time! Playacting the Dark Ages is an L.A. girl’s worst nightmare. Keelie
has a plan to ditch this medieval geekland ASAP, but while she plots, strange things start
happening -- eerie, yet familiar. When Keelie starts seeing fairies and communicating with trees,
she uncovers a secret that links her to a community of elves. As Keelie tries to come to grips with
her elfin roots, disaster strikes, and Keelie’s identity isn’t the only thing that is threatened.
YA SF SUM Summers, Gillian Into the Wildewood (Faire Folk Trilogy v .2)
It's been three weeks since half-elf, half-human Keelie Heartwood finished her first Renaissance
Faire tour with her full-elf father. After finding out the secret of her heritage, learning to
communicate with tree spirits, and nearly being killed by a rogue fairy, she's ready to start over at
a new Faire where she can relax. When her father demands she get a job to cover her shopping
habit, though, Keelie's idyllic dream is shattered by a series of embarrassing Faire jobs in even
more embarrassing costumes. Even worse, she's now being haunted by the guardian of the
forest—a unicorn—who desperately needs her help to save the trees, but whose powerful spell
may cost Keelie her life.
131
YA SF SUM Summers, Gillian
Trilogy v. 3)
The Secret of the Dread Forest (Faire Folk
Now that she has (sort of) defeated a diabolical elf, Keelie Heartwood reluctantly joins her father
in the Dread Forest. Her "real" friends are gone, her dad is preoccupied with his new
responsibilities as Lord of the Forest and now it seems that her budding romance with the hunky
Sean is dashed. Except for her impossible guardian cat Knot, and Alora, a demanding and bratty
little princess tree, Keelie has no one to hang with—unless you count that nasty elf-girl Elia, who
suddenly wants to be Keelie's frenemy. Meanwhile, an age-old rift in Keelie's family and among
the elves reaches a dangerous climax as humans and dark magical forces alike encroach on the
elves' enchanted realm. The fate of the Dread Forest—and of all who dwell within it—lies in
Keelie's hands.
YA SF SUT
Sutherland, Tui
So This is How it Ends (Avatars v. 1)
In New York, Kali wakes to an empty subway car, and an even emptier city. Venus and Gus
survive an earthquake in Los Angeles and realize they have to deal with more than just the
aftershocks. In Chile, Tigre finds himself in an unfamiliar jungle, and strangely not alone. And
Amon, in Egypt, can see his path but is blind to the full picture. They are suddenly trapped in a
deserted world, five teenagers with no hope of escape. Why have they survived? What force-or
intelligence-connects them? Drawn inexorably toward one another, they only know their future
involves an experience outside anything they could have imagined. Fantasy newcomer Tui T.
Sutherland creates a future in which teens have the power to complete the destruction of Earth-or
to save it.
YA SF SUT Sutherland Tui
Shadow Falling: (Avatars v. 2)
Caught in an ancient rivalry not of their making, on an earth devoid of all other humans, a group
of teens learns they are avatars of immortal gods, put on earth in a form that’s only too mortal.
Now they are bound to fight one another—and only one of them can survive. Do they resist the
forces controlling them and unite to save themselves and perhaps even return to their own time?
Or can one of them win this battle and seize immortality and the life of a god?
YA SF SUT Sutherland, Tui Kingdom of Twilight (Avatars v. 3)
Ruthlessly stabbed by a fellow avatar, Diana suddenly finds herself hopelessly wandering through
the underworlds, fighting her way past everything and anything vile, struggling to find a way back
to life. Up above, her fellow avatars—Gus, Kali, and Tigre—have set sail to Africa, hoping to find
refuge and a healer to bring Diana back from death. Time is racing against the avatars, because
once Diana reaches the Greek underworld, Hades, she is gone. Forever.
But that problem pales in comparison to the larger issue at hand—only one avatar can take back
the power of the gods and live forever.
Beautifully weaving together myth and realism, Tui T. Sutherland delivers the breathtaking
conclusion to a trilogy that places the fate of the world in the outcome of a battle between powerhungry pantheons of gods and four teen avatars.
YA FIC SWA
Swain, Heather
Me, My Elf and I
It's not often you see an elf in the middle of Brooklyn, let alone a tall, blond, gorgeous elf in the
middle of one of the most prestigious performing arts high schools in the country. And yet, that's
just where Zephyr Addler finds herself: smack dab in the middle of a bustling New York City
school, worlds away from the secluded woodland community she knows so well. But Zephyr
knows that she has to figure out how to live in the world. And dress in the world. Thanks to a little
friendly advice from her new friend Mercedes, Zephyr starts to get the hang of Brooklyn. That is,
until Zephyr snags a role in a commercial, beating out the most popular girl in school, Bella
Dartagnan. Now with Bella and her friends out to get her, can Zephyr out-maneuver the mean
girls (and catch the eye of a certain cute boy) without losing herself?
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Tween & YA SF TAY
v. 1)
Taylor, Laini
Blackbringer
(Faeries of Dreamdark
When the ancient evil of the Blackbringer rises to unmake the world, only one determined faerie
stands in its way. However, Magpie Windwitch, granddaughter of the West Wind, is not like other
faeries. While her kind live in seclusion deep in the forests of Dreamdark, she’s devoted her life to
tracking down and recapturing devils escaped from their ancient bottles, just as her hero, the
legendary Bellatrix, did 25,000 years ago. With her faithful gang of crows, she travels the world
fighting where others would choose to flee. But when a devil escapes from a bottle sealed by the
ancient Djinn King himself—the creator of the world—she may be in over her head. How can a
single faerie, even with the help of her friends, hope to defeat the impenetrable darkness of the
Blackbringer?
Tween & YA SF TAY
Taylor, Laini
Silksinger (Dreamdark v. 2)
One faerie, the last of her clan, must fight to complete her sacred duty
Whisper Silksinger is the last of the secret guardians of the Azazel, one of the powerful Djinn who
dreamed the world into being. Relentlessly pursued by bloodthirsty devils, she flees to the city of
Nazneen to restore the Azazel to his temple. At the same time, Hirik Mothmage is also on a
secret quest, to find the Azazel and restore his disgraced clan's ancient honor.
And behind them all flies Magpie Windwitch, first champion of the new age of faeries, desperate
to rescue Whisper and the Azazel alike before they fall in the clutches of a sinister hidden enemy.
YA SF TAY
Taylor Laini
Lips Touch Three Times
Three tales of supernatural love, each pivoting on a kiss that is no mere kiss, but an action with
profound consequences for the kissers' souls.
YA SF TAY
Taylor, Laini
Daughter of Smoke and Bone
Around the world, black handprints are appearing on doorways, scorched there by winged
strangers who have crept through a slit in the sky. In a dark and dusty shop, a devil's supply of
human teeth grown dangerously low. And in the tangled lanes of Prague, a young art student is
about to be caught up in a brutal otherwordly war. Meet Karou. She fills her sketchbooks with
monsters that may or may not be real; she's prone to disappearing on mysterious "errands"; she
speaks many languages--not all of them human; and her bright blue hair actually grows out of her
head that color. Who is she? That is the question that haunts her, and she's about to find out.
When one of the strangers--beautiful, haunted Akiva--fixes his fire-colored eyes on her in an alley
in Marrakesh, the result is blood and starlight, secrets unveiled, and a star-crossed love whose
roots drink deep of a violent past. But will Karou live to regret learning the truth about herself?
YA SF TAY
Taylor, Laini
Days of Blood and Starlight
Once upon a time, an angel and a devil fell in love and dared to imagine a world free of
bloodshed and war. This is not that world.
Ar student and monster's apprentice Karou finally has the answers she has always sought. She
knows who she is--and what she is. But with this knowledge comes another truth she would give
anything to undo: She loved the enemy and he betrayed her, and a world suffered for it.
In this stunning sequel to the highly acclaimed Daughter of Smoke & Bone, Karou must decide
how far she'll go to avenge her people. Filled with heartbreak and beauty, secrets and impossible
choices, Days of Blood & Starlight finds Karou and Akiva on opposing sides as an age-old war
stirs back to life. While Karou and her allies build a monstrous army in a land of dust and starlight,
Akiva wages a different sort of battle: a battle for redemption. For hope.
But can any hope be salvaged from the ashes of their broken dream?
133
Tween & YA SF THO Thompson, Kate
New Policeman
Who knows where the time goes?
There never seems to be enough time in Kinvara, or anywhere else in Ireland for that matter.
When J.J.'s mother says that what she really wants for her birthday is more time in her day, J.J.
decides to find her some. But how can he find time for her, when he barely has enough time to
keep up with school and his music? And where will he get time to find out if the shocking rumor is
true-that his great-grandfather was a murderer? It seems as though J.J.'s given himself an
impossible task. But then a neighbor reveals a secret to him-there is a place where time stands
still. J.J. realizes he's the only person who can make the journey, but to do so he'll have to vanish
from his own life.
And when J.J. disappears from the village, enter the new policeman. . . .
Tween & YA SF THO Thompson, Kate
The Last of the High Kings
This sequel to Thompson's enchanting, award-winning fantasy, The New Policeman, is set a
number of years later. Its hero, J.J., is now married and the father of four children. He's still living
in rural Ireland and not in the kingdom of the fairy folk, despite his fairy blood. His 11-year-old
daughter Jenny, however, is a fairy changeling, able to converse with a lonely ghost who has
guarded a stone beacon for thousands of years in order to prevent the old nature gods from
taking over the world. A shape-shifting goat wants Jenny to convince the ghost to leave his post,
while an elderly neighbor has plans of his own. It seems almost everyone has a hidden agenda,
and Jenny must figure out who to trust—and who to outwit.
Tween & YA SF THO Thompson, Kate
The White Horse Trick
The world is drowning. Freak storms and devastating hurricanes sweep across the countryside.
No one has enough food or firewood—electricity is an option only for the tyrannical
Commander—and then the Commander begins stealing young children away. Pup's little brother
is one of the missing. Determined to save his brother, Pup confronts the Commander and finds
himself “volunteered” for a special force. One that will slip through the barriers of time into a land
where the sun never sets . . . just as another boy from Kinvara did long ago. With the future of
both realms at stake, the fairies and humans must take drastic measures to stop the destruction.
But not everyone wants the human race to survive. . . .
Tween, SF & YA SF TOL
Back Again
Tolkien, J.R.R.
The Hobbit: Or There and
Whisked away from his comfortable, unambitious life in his hobbit-hole by Gandalf the wizard and
a company of dwarves, Bilbo Baggins finds himself caught up in a plot to raid the treasure hoard
of Smaug the Magnificent, a large and very dangerous dragon.
SF & YA SF TOL
Tolkien, J.R.R.
The Lord of the Rings Trilogy (The
Fellowship of the Ring, The Two Towers, The Return of the King)
Through the urgings of the enigmatic wizard Gandalf, young hobbit Frodo Baggins embarks on an
urgent, incredibly treacherous journey to destroy the One Ring. This ring - created and then lost
by the Dark Lord, Sauron, centuries earlier - is a weapon of evil, one that Sauron desperately
wants returned to him. With the power of the ring once again his own, the Dark Lord will unleash
his wrath upon all of Middle-earth. The only way to prevent this horrible fate from becoming reality
is to return the Ring to Mordor, the only place it can be destroyed. Unfortunately for our heroes,
Mordor is also Sauron's lair.
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YA FIC TOM
Tomlinson, Heather
Toads & Diamonds
Diribani has come to the village well to get water for her family's scant meal of curry and rice. She
never expected to meet a goddess there. Yet she is granted a remarkable gift: Flowers and
precious jewels drop from her lips whenever she speaks. It seems only right to Tana that the
goddess judged her kind, lovely stepsister worthy of such riches. And when she encounters the
goddess, she is not surprised to find herself speaking snakes and toads as a reward. Blessings
and curses are never so clear as they might seem, however. Diribani’s newfound wealth brings
her a prince—and an attempt on her life. Tana is chased out of the village because the province's
governor fears snakes, yet thousands are dying of a plague spread by rats. As the sisters' fates
hang in the balance, each struggles to understand her gift. Will it bring her wisdom, good fortune,
love . . . or death?
YA FIC TUN
Tunnell, Michael
Wishing Moon
Aminah is literally knocked over by Aladdin's lamp, and she has the moon-shaped scar on her
forehead to prove it. Once she discovers the power that she now possesses, she bickers with her
jinni (who is no Barbara Eden) and comes to the conclusion that she wants to use the three
wishes given to her per moon cycle to help people. First she takes care of her monetary needs,
and then she enlists the jinni's help in finding people who need her help. After assisting a tailor
with his business, she sets her wishing abilities on a baker who feeds the poor with his bread,
leaving virtually nothing to sell to make money. Soon Aminah has fallen in love with the baker,
which causes her trouble with the people with whom she shares a house—people she has come
to know as her family—and with her rather obstinate jinni. What will happen when the spoiled
princess who threw the old lamp at Aminah finds her and takes the lamp back? Will all of
Aminah's good deeds evaporate?
YA SF TUR
v. 1)
Turner, Megan Whalen
The King of Attolia (Queen's Thief
By scheming and theft, the Thief of Eddis has become King of Attolia. Eugenides wanted the
queen, not the crown, but he finds himself trapped in a web of his own making. Attolia's barons
seethe with resentment, the Mede emperor is returning to the attack, and the king is surrounded
by the subtle and dangerous intrigue of the Attolian court. When a naive young guard expresses
his contempt for the king in no uncertain terms, he is dragged by Eugenides into the center of the
political maelstrom. Like the king, he cannot escape the difficulties he makes for himself. Poor
Costis knows he is the victim of the king's caprice, but he discovers a reluctant sympathy for
Eugenides as he watches the newly crowned king struggle against his fate.
Tween & YA SF TUR
Thief v. 2)
Turner, Megan Whalen
Queen of Attolia (Queen’s
When Eugenides, the Thief of Eddis, stole Hamiathes's Gift, the Queen of Attolia lost more than a
mythical relic. She lost face. Everyone knew that Eudenides had outwitted and escaped her. To
restore her reputation and reassert her power, the Queen of Attolia will go to any length and
accept any help that is offered...she will risk her country to execute the perfect revenge.
Eugenides can steal anything. And he taunts the Queen of Attolia, moving through her
strongholds seemingly at will. So Attolia waits, secure in the knowledge that the Thief will slip,
that he will haunt her palace one too many times. When Eugenides finds his small mountain
country at war with Attolia, he must steal a man, he must steal a queen, he must steal peace. But
his greatest triumph--and his greatest loss--comes in capturing something that the Queen of
Attolia thought she had sacrificed long ago...
Tween & YA SF TUR
Thief v. 3)
Turner, Megan Whalen
The Thief (Queen's
Gen flaunts his ingenuity as a thief and relishes the adventure which takes him to a remote
temple of the gods where he will attempt to steal a precious stone.
135
YA SF TUR
Turner, Megan Whalen
(Queen’s Thief, v. 4)
A Conspiracy of Kings
Sophos, under the guidance of yet another tutor, practices his swordplay and strategizes escape
scenarios should his father's villa come under attack. How would he save his mother? His sisters?
Himself? Could he reach the horses in time? Where would he go? But nothing prepares him for
the day armed men, silent as thieves, swarm the villa courtyard ready to kill, to capture, to kidnap.
Sophos, the heir to the throne of Sounis, disappears without a trace. In Attolia, Eugenides, the
new and unlikely king, has never stopped wondering what happened to Sophos. Nor has the
Queen of Eddis. They send spies. They pay informants. They appeal to the gods. But as time
goes by, it becomes less and less certain that they will ever see their friend alive again. Across
the small peninsula battles are fought, bribes are offered, and conspiracies are set in motion.
Darkening the horizon, the Mede Empire threatens, always, from across the sea. And Sophos,
anonymous and alone, bides his time. Sophos, drawing on his memories of Gen, Pol, the
magus—and Eddis—sets out on an Badventure that will change all of their lives forever.
Tween & YA SF UEH
Uehashi, Nahoko
Moribito: Guardian
of the Spirit Balsa was a wanderer and warrior for hire. Then she rescued a boy flung into a
raging river -- and at that moment, her destiny changed. Now Balsa must protect the boy -- the
Prince Chagum -- on his quest to deliver the great egg of the water spirit to its source in the sea.
As they travel across the land of Yogo and discover the truth about the spirit, they find
themselves hunted by two deadly enemies: the egg-eating monster Rarunga . . . and the prince's
own father.
YA SF UEH Uehashi, Nahoko
(Moribito series v. 2)
Guardian of the Darkness
Balsa returns to her native Kanbal to clear the name of Jiguro, her dear mentor, who saved her
life when she was six years old. But what should be a visit of truth and reconciliation becomes a
fight for her life when she learns that Jiguro had been a member of King Rogsam's personal
bodyguard. After Jiguro fled Kanbal with her, Rogsam sent the other bodyguards after them one
by one--Jiguro's best friends, whom he had to kill to protect Balsa. Now, with the help of two
Kanbalese children, Balsa must unwind the conspiracy surrounding Jiguro and the mystery of the
Guardians of the Dark.
Tween & YA SF URS
1)
Ursu, Anne Shadow thieves (Cronus Chronicles v.
See that girl, the one with the bright red hair, overstuffed backpack, and aura of grumpiness?
That's Charlotte Mielswetzski. And something extra-ordinary is about to happen to her. Oh, it's
not the very cute kitten that appears out of nowhere and demands to go home with her. It's not
the sudden arrival of her cousin Zee, who believes he's the cause of a mysterious sickness that
has struck his friends back in England. It's not her creepy English teacher Mr. Metos, who takes
his mythology lessons just a little too seriously. And it's not the white-faced, yellow-eyed men in
tuxedoes, who follow Charlotte everywhere. What's so extraordinary is not any one of these
things....It's all of them. And when Charlotte's friends start to get sick one by one, Charlotte and
Zee set out to find a cure. Their quest leads them to a not-so-mythical Underworld, where they
face rhyme-loving Harpies, gods with personnel problems, and ghosts with a thirst for blood.
Charlotte and Zee learn that in a world overrun by Nightmares, Pain, and Death, the really
dangerous character is a guy named Phil. And then they discover that the fate of every person -living and dead -- is in their young hands.
136
Tween & YA SF URS
2)
Ursu, Anne
The Siren Song (Cronus Chronicles v.
Inside an ordinary middle school in an ordinary city, a small redheaded eighth grader is doing
something very ordinary, indeed. Ever since Charlotte Mielswetzski and her cousin, Zee, saved
the world, life has been rather ordinary. Ordinary, that is, if you call being ultramegagrounded (in
Charlotte's case) or treated as if you might fall to pieces (in Zee's case) ordinary. Either way,
heroes deserve better. Of course, no one knows Charlotte and Zee are heroes. It's not like they
can simply announce that Greek myths are real or proclaim they have returned from the
Underworld, where they rescued all of mankind from Philonecron, a deranged demigod with
delusions of grandeur. Instead, they are forced to keep this terrible knowledge to themselves, and
are stuck in a state of extraordinary ordinariness. But things aren't quite as ordinary as they seem.
For Philonecron is the grandson of Poseidon, and you don't mess with the progeny of the second
most powerful god in the universe. And Philonecron himself isn't so happy about having all of his
delicious plans thwarted by mortal children. He wants revenge, and with his grandfather to help
him, he is going to get what he wants. For Charlotte and Zee, their not-so-ordinary lives are about
to be disrupted once again. This time it's not the world they must save -- it's themselves.
Tween & YA SF URS
v. 3)
Ursu, Anne
The Immortal Fire (Cronus Chronicles
After their near-fatal battle with Poseidon, Charlotte and Zee would love to relax and forget all
over again that the Greek gods are real. But with the world in peril and no one else to save it, that
just isn’t an option. Charlotte and Zee meet the Prometheans, an ancient brotherhood who have
found a weapon capable of bringing Zeus to his knees. But using this weapon will come at a great
cost—one Charlotte and Zee are not willing to pay. They strike out on their own for Mount
Olympus, with the Prometheans, an angry Chimera, and all sorts of mythological beings on their
tail….
YA SF VAN
Vande Velde, Vivian
Dragon’s Bait
Fifteen-year-old Alys is not a witch. But that doesn't matter—the villagers think she is and have
staked her out on a hillside as a sacrifice to the local dragon. It's late, it's cold, and it's raining,
and Alys can think of only one thing—revenge. But first she's got to escape, and even if she
does, how can one girl possibly take on an entire town alone? Then the dragon arrives—a
dragon that could quite possibly be the perfect ally. . . . Wrongly condemned of witchcraft, fifteenyear-old Alys is tempted to take revenge on her accusers when the dragon to which she has been
sacrificed turns out to be an ally.
YA SF VAN
Vande Velde, Vivian
Now You See It….
Wendy isn't as blind as a bat--there are bats that can see better than she can. Which is why,
when her new glasses break, she's all too happy to wear the dorky pair of sunglasses she finds
on her lawn. They seem to match her prescription, and that's all that matters if she's going to be
able to make it through her school day. But the glasses correct her vision too much--she begins
to see things that no one else can see: cheerful corpses, frightening crones disguised as
teenyboppers, and portals to other worlds--places where people are all too aware of the magical
properties of her new shades . . . and will do anything to get them.
137
YA SF VAU Vaughn, Carrie
Steel
It was a slender length of rusted steel, tapered to a point at one end and jagged at the other, as if
it had broken. A thousand people would step over it and think it trash, but not her. This was the
tip of a rapier. Sixteen-year-old Jill has fought in dozens of fencing tournaments, but she has
never held a sharpened blade. When she finds a corroded sword piece on a Caribbean beach,
she is instantly intrigued and pockets it as her own personal treasure. The broken tip holds
secrets, though, and it transports Jill through time to the deck of a pirate ship. Stranded in the
past and surrounded by strangers, she is forced to sign on as crew. But a pirate's life is bloody
and brief, and as Jill learns about the dark magic that brought her there, she forms a desperate
scheme to get home—one that risks everything in a duel to the death with a villainous pirate
captain.
YA SF VAU Vaught, SR & JB Redmond
(Oathbreaker v. 1)
Assassin’s Apprentice
During Harvest in the of world Eyrie, the Stone Guild seeks children with Fae blood. A child with
blood that "speaks" is taken and trained to be an assassin. Fifteen-year-old Aron is terrified as
Harvest approaches. He does not want to leave his family and become a murderer, but if the
Guild comes for him he has to join them. If he refuses or runs away, he will be a target of the
assassins, rather than one of them. The worst happens, and Aron is forcibly taken to the
stronghold of the Stone Guild. On the way, Aron faces intense battle, extreme tragedy, and the
discovery of his own magical gifts. Aron must reevaluate himself, his companions, his often bad
choices, and what being a member of the Stone Guild really means. Once at Triune, Aron must
satisfy his destiny without becoming an Oathbreaker.
YA SF VIZ Vizzini, Ned The Other Normals
Given the chance, fifteen-year-old Peregrine "Perry" Eckert would dedicate every waking moment
to Creatures & Caverns, an epic role-playing game rich with magical creatures, spell casting, and
deadly weapons. The world of C&C is where he feels most comfortable in his own skin. But that
isn't happening—not if his parents have anything to do with it. Concerned their son lacks social
skills, they ship him off to summer camp to become a man. They want him to be outdoors playing
with kids his own age and meeting girls—rather than indoors alone, with only his gaming alter ego
for company. Perry knows he's in for the worst summer of his life. Everything changes, however,
when Perry gets to camp and stumbles into the World of the Other Normals. There he meets
Mortin Enaw, one of the creators of C&C, and other mythical creatures from the game, including
the alluring Ada Ember, whom Perry finds more beautiful than any human girl he's ever met.
Perry's new otherworldly friends need his help to save their princess and prevent mass violence.
As they embark on their quest, Perry realizes that his nerdy childhood has uniquely prepared him
to be a great warrior in this world, and maybe even a hero. But to save the princess, Perry will
have to learn how to make real connections in the human world as well.
YA FIC WER
Werlin, Nancy
Impossible
Lucy Scarborough is seventeen when she discovers that the women of her family have been
cursed through the generations, forced to attempt three seemingly impossible tasks or to fall into
madness upon their child's birth. How can Lucy succeed when all of her ancestors have tried and
failed? But Lucy is the first girl who won't be alone as she tackles the list. She has her fiercely
protective foster parents beside her. And she has Zach, whose strength amazes her more each
day. Do they have enough love and resolve to overcome an age-old evil?
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YA SF WER
Werlin, Nancy
Extraordinary
Phoebe finds herself drawn to Mallory, the strange and secretive new kid in school, and the two
girls become as close as sisters . . . until Mallory's magnetic older brother, Ryland, shows up
during their junior year. Ryland has an immediate, exciting hold on Phoebe—but a dangerous
hold, for she begins to question her feelings about her best friend and, worse, about herself. Soon
she'll discover the shocking truth about Ryland and Mallory: that these two are visitors from the
faerie realm who have come to collect on an age-old debt. Generations ago, the faerie queen
promised Pheobe's ancestor five extraordinary sons in exchange for the sacrifice of one ordinary
female heir. But in hundreds of years there hasn't been a single ordinary girl in the family, and
now the faeries are dying. Could Phoebe be the first ordinary one? Could she save the faeries, or
is she special enough to save herself?
YA FIC WHI
White, Kiersten
Paranormalcy
Evie’s always thought of herself as a normal teenager, even though she works for the
International Paranormal Containment Agency, her ex-boyfriend is a faerie, she’s falling for a
shape-shifter, and she’s the only person who can see through paranormals’ glamours.
But Evie’s about to realize that she may very well be at the center of a dark faerie prophecy
promising destruction to all paranormal creatures.
So much for normal.
YA FIC WHI
2)
White, Kiersten
Supernaturally (Paranormalcy v.
Evie finally has the normal life she's always longed for, but she's shocked to discover that being
ordinary can be . . . kind of boring. So when she's given the opportunity to work for the
International Paranormal Containment Agency again, she leaps at the chance. But then Evie's
faerie ex-boyfriend Reth appears, and tells her that a battle is brewing between the faerie courts
that could throw the whole paranormal world into chaos. The prize in question? Evie herself.
YA FIC WHI
White, Kiersten
Endlessly (Paranormalcy series v. 3)
Evie's paranormal past keeps coming back to haunt her. A new director at the International
Paranormal Containment Agency wants to drag her back to headquarters. The Dark Faerie
Queen is torturing humans in her poisonous realm. And supernatural creatures keep insisting that
Evie is the only one who can save them from a mysterious, perilous fate. The clock is ticking on
the entire paranormal world. And its fate rests solely in Evie's hands. So much for normal.
YA FIC WHI
White, T.H. Sword in the Stone
The Sword in the Stone is the first novel in The Once and Future King, T. H. White's epic fantasy
re-telling of the Arthurian legend. A cartoon adaptation by Walt Disney made it into an enduring
favourite for the young. But like Tolkien'sThe Lord of the Rings, it appeals to adults and children
alike.
Tween & YA SF WHI
Whitley, David
The Midnight Charter
In the walled city of Agora, residents literally live or die based on their worth. Everything is traded,
from goods and services to lives—even emotions can be bottled and sold—all bound in contracts
(“Everyone makes their way by bartering something, for there is always someone who will trade”).
Just shy of his 12th birthday, Mark is sold by his father to Dr. Theophilus, who is researching a
widespread plague. After recovering from the shock of being sold (and from the plague), Mark
becomes fast friends with Lily, servant to the powerful astrologer Count Stelli. But the children's
lives diverge quickly: when the doctor is cast out of Count Stelli's tower, Mark and Lily contract
with each other to switch masters. Meanwhile, the city's most powerful citizens have plans for
them, and both find their beliefs and lives pitted against forces they barely understand—and
against each other.
139
YA SF WHI
Whitley, David
The Children of the Lost (Agora Trilogy v. 1)
At the end of The Midnight Charter, Mark and Lily had been cast out of the city of Agora. Now,
they must survive in a dense forest filled with strange villages, terrifying nightmares, and powerful
witches. It’s even more frightening than the slums and secrets of Agora. In an adventure that
expands with every turn of the page, David Whitley delivers a novel as thrilling and horrifying as
his characters’ darkest dreams.
YA SF WIE
Wiebe, Joanna
The Unseemly Education of Anne Merchant
So many secrets for such a small island. From the moment Anne Merchant arrives at Cania
Christy, a boarding school for the world’s wealthiest teens, the hushed truths of this strange,
unfamiliar land begin calling to her—sometimes as lulling drumbeats in the night, sometimes as
piercing shrieks. One by one, unanswered questions rise. No one will tell her why a line is
painted across the island or why she is forbidden to cross it. Her every move—even her
performance at the school dance—is graded as part of a competition to become valedictorian, a
title that brings rewards no one will talk about. And Anne discovers that the parents of her peers
surrender million-dollar possessions to enroll their kids in Cania Christy, leaving her to wonder
what her lowly funeral director father could have paid to get her in and why. As a beautiful senior
struggles to help Anne make sense of this cloak-and-dagger world without breaking the rules that
bind him, she must summon the courage to face the impossible truth—and change it—before she
and everyone she loves is destroyed by it.
YA SF WIL
Williams, Allen
The Witches' Kitchen
Deep in the walls of a witches' cottage lays an ancient magical kitchen. Dangling over that
kitchen's cauldron, pinched between the fingers of two witches, is a toad. And the Toad has no
idea how she got there, and no memory of even her name. All she knows is she doesn't think she
was always a Toad, or that she's ever been here before. Determined to recover her memories
she sets out on a journey to the oracle, and along the way picks up a rag-tag team of friends: an
iron-handed imp, a carnivorous fairy, and a few friendly locals. But the Kitchen won't make it easy.
It is pitch black, infinite, and impossible to navigate, a living maze. Hiding in dark corners are
beastly, starving things. Worse yet are the Witches themselves, who have sent a procession of
horrific, deadly monsters on her trail. With some courage and wisdom, the Toad just might find
herself yet-and with that knowledge, the power to defeat the mighty Witches.
YA SF WIL
Williams, Maiya
The Golden Hour
Thirteen-year-old Rowan and his eleven-year-old sister Nina, still bereft by the death of their
mother the year before, experience an unusual adventure through time when they come to stay
with their two eccentric great-aunts in a small town on the Maine coast.
YA SF WIL
Williams, Maiya
The Hour of the Cobra
This time fourteen-year-old Xanthe leads the adventure as the four time-traveling kids from The
Golden Hour make a trip back to ancient Egypt to rescue the library at Alexandria from
destruction by Caesar's troops. Xanthe is particularly excited to visit Egypt, where she hopes to
get a glimpse of Cleopatra. But she gets more than the quick peek she bargained for when young
Cleopatra mistakes her for the goddess Isis. The princess begs Xanthe to intervene in a royal
feud between Cleopatra and her brother Ptolemy. Xanthe, who's feeling overshadowed by her
own brother, Xavier, is tempted to help the princess, thus changing history and setting off a chain
of events that traps Rowan and Nina in time limbo.
140
YA FIC WOO
Wooding, Chris
Malice
—"Tall Jake, take me away." Say the words six times, burn the secret ingredients, and you will be
whisked into the comic-book world of Malice—or so the rumor goes. Seth and Kady don't believe
the stories for one second. The teens who have disappeared must be runaways, and the artist
who draws the comic must use the missing persons' photos, right? Then their friend Luke
disappears, and only a few days later a character who looks remarkably like him appears in an
episode of Malice. Seth decides to go into the comic to stop Tall Jake from taking any more kids.
When he arrives, he discovers a world with violent clockwork creatures, monsters that drink time,
and other trapped teens. Meanwhile, in the real world, Kady begins searching London for the
source of the comic, and in doing so finds herself in more danger than she ever imagined.
Complete with erratic comic-book panels in which heavily slashed lines enhance the chaotic
violence of the novel, this nail-biter will keep readers glued to the story until the very last page is
turned.
YA FIC WOO
Wooding, Chris
Havoc
This much-anticipated sequel to the hybrid novel/comic Malice (Scholastic, 2009) jumps
immediately into fast-paced action. Best friends Seth and Kady hadn't put much stock in the
urban legend claiming kids who perform a certain ritual will be spirited away into the comic-book
world of Malice, a dangerous place controlled by the villainous Tall Jake. But now Kady is trapped
there, and Seth is the only one who can come to her aid—if he can find a way to get there.
Through multiple points of view, Seth and his friends take readers through heart-pounding twists
and turns as the adventures alternate between the steampunk setting of Malice and our world,
where Tall Jake seeks to extend his reign.
YA SF WOO
Wooding, Chris
Poison
Poison has always been a willful, contrary girl, prone to being argumentative and stubborn. So
when her sister is snatched by the mean-spirited faeries, she seeks out the Faerie Lord to get her
back. But finding him isn't easy, and the quest leads Poison into a murderous world of intrigue,
danger, and deadly storytelling. With only her wits and her friends to aid her, Poison must survive
the attentions of the Faerie Lord, rescue her sister, and thwart a plot that's beyond anything she
(or the reader) can imagine. . . .
YA FIC WOO
Wooding, Chris
Storm Thief
Young thieves Rail and Moa are in serious trouble when they steal a mysterious artifact created
by a more advanced past civilization, a device that has the ability to open any door. They go on
the run, accompanied by a strange golem, a hybrid of flesh and metal. The three are pursued by
a minion of Rail and Moa's thief-mistress, who wants the artifact, and also by the secret police,
who are trying to recover both the golem and the artifact for their own nefarious purposes. The
setting is the isolated island city of Orokos, which is subject to probability storms in which
anything can happen--entire districts can suddenly vanish, or just the color of Moa's eye shadow
can change--and energy ghosts that kill on contact roam the streets. Can the three make it across
the dangerous city to a hidden community that has been secretly building boats to escape the
island, or is a dramatic fate in store for all the residents of Orokos, provoked by the potentially
destructive power of the door-opening artifact?
141
YA SF WOO
Woon, Yvonne
Dead Beautiful
On the morning of her sixteenth birthday, Renée Winters was still an ordinary girl. She spent her
summers at the beach, had the perfect best friend, and had just started dating the cutest guy at
school. No one she'd ever known had died. But all that changes when she finds her parents dead
in the Redwood Forest, in what appears to be a strange double murder. After the funeral
Renée’s wealthy grandfather sends her to Gottfried Academy, a remote and mysterious boarding
school in Maine, where she finds herself studying subjects like Philosophy, Latin, and the “Crude
Sciences.” It’s there that she meets Dante Berlin, a handsome and elusive boy to whom she feels
inexplicably drawn. As they grow closer, unexplainable things begin to happen, but Renée can’t
stop herself from falling in love. It’s only when she discovers a dark tragedy in Gottfried’s past that
she begins to wonder if the Academy is everything it seems. Little does she know, Dante is the
one hiding a dangerous secret, one that has him fearing for her life.
YA SF WRE Wrede, Patricia & Caroline Stevermer Sorcery and Cecelia,
or the Enchanted Chocolate Pot
In 1817 in England, two young cousins, Cecilia living in the country and Kate in London, write
letters to keep each other informed of their exploits, which take a sinister turn when they find
themselves confronted by evil wizards.
YA SF WRE
Wrede, Patricia C. & Caroline Stevermer
The Grand Tour
Kate and Cecilia are still writing in this sequel to Sorcery and Cecilia (an ALA Best Book for YAs),
but now the cousins are together, and they write as "From the depositon of Mrs. James Tarleton,"
and "From the commonplace book of Lady Schofield," because now they are married to the men
they met in the first book. As a foursome, they embark upon the grand tour of Europe for their
extended honeymoon journey, first crossing the Channel to get to Calais (where they meet Beau
Brummell) and on to Paris, then the Alps, Milan, Venice, Florence, and Rome. The year is 1817,
just after the defeat of Napoleon and the end of the Napoleonic Wars. As Michelle Winship wrote
in her review of the first book in KLIATT, "Jane Austen meets Harry Potter" in this story,
combining the formality of the comedy of manners of Austen with magic spells and sorcery. An
odd combination, but charming.
YA SF WRE Wrede, Patricia and Caroline Stevermer Mislaid Magician or
Ten Years After
Ten years have passed since Kate and Cecy married Thomas and James, and England is now
being transformed by the first railways. When the Duke of Wellington asks James to look into the
sudden disappearance of a German railway engineer, James and Cecy's search reveals a
shocking truth: The railway lines are wreaking havoc with ancient underground magic, which
could endanger the very unity of England. Meanwhile, Kate has her hands full taking care of all
their children, not to mention the mysterious mute girl they rescued from a kidnapper!
YA SF WRE
Wrede, Patrica
Mairelon the Magician
Kim, a young street waif disguised as a boy, takes up with traveling magician Mairelon and his
coachman Hunch after she is paid to search Mairelon's wagon and is caught in the act. She
agrees to travel with Mairelon, help with his staging, learn some real magic, and eventually assist
in unravelling the story of the Saltesh Set, a magical array of silverware that Mairelon has been
falsely accused of stealing.
Tween & YA SF WRE
Wrede, Patricia
Dealing With Dragons
Cimorene is everything a princess is not supposed to be: headstrong, tomboyish, smart. . . .
and bored. So bored that she runs away to live with a dragon . . . and finds the family and
excitement she's been looking for.
142
Tween & YA SF WRE
Wrede, Patricia
Searching for Dragons
Cimorene, the princess who refuses to be proper, meets her match in the not-quite-kingly
Mendanbar. With the aid of a broken-down magic carpet and a leaky magical sword, the two
tackle a series of dragon-nappings.
Tween & YA SF WRE
Wrede, Patricia
Calling on Dragons
Queen Cimorene turns to her friends Morwen, Telemain, and Kazul for help when troublesome
wizards make their way back into the Enchanted Forest and begin to soak up its magic.
Tween & YA SF WRE
Wrede, Patricia
Talking to Dragons
Queen Cimorene sends her sixteen-year-old son Daystar into the Enchanted Forest with the only
weapon that can combat an evil wizard's magic in an effort to restore the balance of power in the
kingdom.
YA SF WRE
Wrede, Patricia
Far West
Eff is an unlucky thirteenth child...but also the seventh daughter in her family. Her twin brother,
Lan, is a powerful double seventh son. Her life at the edge of the Great Barrier Spell is different
from anyone else's that she knows. When the government forms an expedition to map the Far
West, Eff has the opportunity to travel farther than anyone in the world. With Lan, William,
Professor Torgeson, Wash, and Professor Ochiba, Eff finds that nothing on the wild frontier is as
they expected. There are strange findings in their research, a long prarie winter spent in too-close
quarters, and more new species, magical and otherwise, dangerous and benign, than they ever
expected to find. And then spring comes, and the explorers realize how tenuous life near the
Great Barrier Spell may be if they don't find a way to stop a magical flood in a hurry. Eff's unique
way of viewing magic has saved the settlers time and again, but this time all of Columbia is at
stake if she should fail.
Tween & YA SF YEP
Yep, Laurence
City of Fire
When her older sister dies trying to prevent the theft of one of her people’s great treasures,
twelve-year-old Scirye sets out to avenge her and recover the precious item. Helping her are
Bayang, a dragon disguised as a Pinkerton agent; Leech, a boy with powers he has not yet
discovered; and Leech’s loyal companion Koko, who has a secret of his own. All have a grudge
against the thieves who stole the treasure: the evil dragon Badik and the mysterious Mr. Roland.
Scirye and her companions pursue the thieves to Houlani, a new Hawaiian island being created
by magic. There, they befriend Pele, the volatile and mercurial goddess of volcanoes. But even
with Pele on their side, they may not be able to stop Mr. Roland from gaining what he seeks: the
Five Lost Treasures of Emperor Yu. Together, the treasures will give him the power to alter the
very fabric of the universe.
Tween & YA SF YEP
Yep, Laurence
City of Ice
From the islands of Hawaii, Scirye and her loyal companions have pursued the villainous Mr.
Roland and evil dragon Badik all the way to the city of Nova Hafnia in the Arctic Circle. With the
help of a trader and his daughter, the companions manage to chase their enemies into the vast
and desolate Wastes. They are determined to stop Mr. Roland from getting his hands on the
second of the Five Lost Treasures of Emperor Yü, which will give him the power to alter the very
fabric of the universe. But few who enter the Wastes ever return, and Scirye has no choice but to
call on the Spirit of the North for help. As wild and unpredictable as the Arctic itself, will the Spirit
turn out to be friend or foe?
143
YA SF YOV Yovanoff, Brenna
The Replacement
Mackie Doyle is not one of us. Though he lives in the small town of Gentry, he comes from a
world of tunnels and black murky water, a world of living dead girls ruled by a little tattooed
princess. He is a Replacement—left in the crib of a human baby sixteen years ago. Now,
because of fatal allergies to iron, blood, and consecrated ground, Mackie is fighting to survive in
the human world. Mackie would give anything to live among us, to practice on his bass or spend
time with his crush, Tate. But when Tate's baby sister goes missing, Mackie is drawn irrevocably
into the underworld of Gentry, known as Mayhem. He must face the dark creatures of the Slag
Heaps and find his rightful place, in our world, or theirs.
YA SF ZET Zettel, Sarah Dust Girl (American Fairy Trilogy v. 1)
Callie LeRoux is choking on dust. It settles on the food in the kitchen. It seeps through the cracks
in the hotel that Callie and her mother run in Kansas. It’s slowly filling her lungs. Callie’s begged
her mother to leave their town, like their neighbors have already done, but her mother refuses.
She’s waiting for Callie’s long-gone father to return. Just as the biggest dust storm in history
sweeps through the Midwest, Callie discovers her mother’s long-kept secret. Callie’s not just
mixed race—she’s half fairy, too. Now, Callie's fairy kin have found where she's been hidden, and
they're coming for her. While red dust engulf the prairie, magic unfolds around Callie. Buildings
flicker from lush to shabby, and people aren’t what they seem. She catches glimpses of a tail, a
wing, dark eyes full of stars. The only person Callie can trust may be Jack, the charming exbootlegger she helped break out of jail.
YA SF ZET Zettel, Sarah
Golden Girl (American Fairy Trilogy v. 2)
Callie LeRoux has put her grimy, harrowing trip from the depths of the Dust Bowl behind her. Her
life is a different kind of exciting now: she works at a major motion picture studio among powerful
studio executives and stylish stars. Still nothing can distract her from her true goal. With help from
her friend Jack and guidance from the great singer Paul Robeson, she "will" find her missing
mother. But as a child of prophecy and daughter of the legitimate heir to the Seelie throne, Callie
poses a huge threat to the warring fae factions who've attached themselves to the most powerful
people in Hollywood . . .
YA FIC ZIN
Zink, Michelle
Prophecy of the Sisters
Sixteen year-old Lia Milthorpe has just recently lost her father, leaving her parentless. But when a
strange mark appears on her wrist, she realizes she is being branded with much more than her
newfound title of orphan. Lia and her twin sister Alice are part of an ancient prophecy that has
turned generations of sisters against each other. Lia hides this discovery from Alice and even
from her beloved James, but to escape from the burden this secret bestows she must end the
prophecy-before her sister. Only then will she understand the mysterious circumstances of her
parents' deaths, the true meaning of the mark on her wrist, the lengths to which her sister will go
to defeat her, and the impact the resolution of the prophecy could have.
YA FIC ZIN Zink, Michelle
Sisters v. 2)
Guardian of the Gate (Prophecy of the
The ultimate battle between sisters is nearing, and its outcome could have catastrophic
consequences. As sixteen year-old Lia Milthorpe searches for a way to end the prophecy, her
twin sister Alice hones the skills she'll need to defeat Lia. Alice will stop at nothing to reclaim her
sister's role in the prophecy, and that's not the only thing she wants: There's also Lia's boyfriend
James. Lia and Alice always knew the Prophecy would turn those closest to them against them.
But they didn't know what betrayal could lead them to do. In the end, only one sister will be left
standing.
144
YA FIC ZOM
Zombies vs Unicorns
It's a question as old as time itself: which is better, the zombie or the unicorn? In this anthology,
edited by Holly Black and Justine Larbalestier (unicorn and zombie, respectively), strong
arguments are made for both sides in the form of short stories. Half of the stories portray the
strengths—for good and evil—of unicorns and half show the good (and really, really bad-ass) side
of zombies. Contributors include many bestselling teen authors, including Cassandra Clare, Libba
Bray, Maureen Johnson, Meg Cabot, Scott Westerfeld, and Margo Lanagan. This anthology will
have everyone asking: Team Zombie or Team Unicorn?
145
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