Medieval Europe Board Game Assignment Purpose: Individually or in a group of up to four, create a Crispin board game that requires the players to have knowledge of Medieval Europe to play. Requirements: Grading: A game board and pieces for the game that function properly and reflect the characters and setting of Crispin A rule sheet or book that explains the rules without a member of the group needing to be there A game title and a decorated box for the game Questions or somehow involve trivia from each topic covered in social studies class and from the book Crispin Grading will be based on five categories – Fun and Playability Creativity Attractiveness Test of knowledge Papacy France England Holy Roman Empire Spain Byzantine Empire Ottoman Empire Your game should incorporate the following topics: Geography of Europe Christianity Feudalism Church Medieval Law Crusades Plague Crispin: The Cross of Lead Your game will be scored on a scale of one to five in each of these categories. The assignment is worth twenty points total for social studies and twenty points for literature. Input from peer reviews of each game will have input into the grade, but will not determine the final grade for each category. It is your job to make an attractive, creative game that your classmates can have fun playing as well as review their knowledge of Medieval Europe. This assignment is due April 27, 2011. Group Members: Fun and Playability Creativity Attractiveness Test of Knowledge Medieval Board Game Rubric (Social Studies) Game Title: 5 The game is lots of fun. Students would definitely play it again if they could. It is fast moving, entertaining, and is not boring. The rules are very clear. Students were able to get started easily without any questions. 4 The game is fun. Students would probably play it again if they could. It is entertaining but doesn’t move as fast as they would like. The rules are generally clear. Students could get started with few questions. 3 Some find the game fun. Some students would play it again if they could. It is slow moving but entertains some. The rules could be clearer. Players need time to figure out how to play the game properly. The ideas for the game come from another game or the changes made to the game do not make sense, but the design is interesting 2 Many do not find the game fun. Students probably would not play it again if they could. It is slow moving and frustrating to players. The rules are unclear. Players had a difficult time figuring out how to play. The game borrows almost completely from another game while perhaps changing the name or another small element. The ideas are not unique at all. The design is not interesting or unusual. 1 The game is not fun. Students would not play it again even if they could. It is slow moving, frustrating, and/or boring. The rules were very unclear. Students did not figure out how to play at all. The game incorporates unique ideas on how to achieve a goal. The design is interesting, and the elements such as game pieces or game play is unusual. If the game borrows from a previously made game, the transition to the medieval topic is logical and complete. The game looks really good. There are no messy parts. Any question cards are written or glued on neatly. Game is in a box that is decorated neatly to fit the game. The ideas for the game are not unique or the design of the game is not interesting. If the game borrows some ideas from another, previously made game but the transition does not fit completely. The game looks good. There are one or two messy parts. Any question cards are written neatly but may be glued poorly. Game is in a box that is decorated. The game has some messy spots. The messy parts do not interfere with the game, including the question cards. Game is in a box that is not decorated. The game is messy. Game play is difficult for reasons such as: hard to read writing or crossed out words. Game is not in a box and does not have a title. The game incorporates questions from most topics covered in the Medieval Europe Unit. The game incorporates questions from some of the topics covered in the Medieval Europe Unit. The game is generally messy. The messy parts, including the question cards, interfere with game play. Game is not in a box, but it does have a title. The game incorporates questions from few of the topics covered in the Medieval Europe Unit. The game incorporates questions from every topic covered in the Medieval Europe Unit. The game borrows completely from another game. Even the name is not changed. The game does not incorporate questions from the topic from the Medieval Europe Unit. Group Members: Medieval Board Game Rubric (Literature) Game Title: 5 The game incorporates an element that clearly shows how the characters’ views of the world were different. 4 The game is fun. Students would probably play it again if they could. It is entertaining but doesn’t move as fast as they would like. The rules are generally clear. Students could get started with few questions. Creative incorporation of characters and setting from Crispin The game incorporates characters and images from the book Crispin: The Cross of Lead that are creative and well thought out The ideas for the game are not unique or the design of the game is not interesting. If the game borrows some ideas from another, previously made game but the transition does not fit completely. Grammar, Spelling, and Punctuation The board game has fewer than 3 grammatical, spelling, and punctuation errors. The game looks good. There are one or two messy parts. Any question cards are written neatly but may be glued poorly. Game is in a box that is decorated. The game has some messy spots. The messy parts do not interfere with the game, including the question cards. Game is in a box that is not decorated. Test of Knowledge The game incorporates questions from the book that show a deep understanding of the plot, characters, and theme of the book. The game incorporates questions from most topics covered in the Medieval Europe Unit. The game incorporates questions from some of the topics covered in the Medieval Europe Unit. Character Views of the World 3 Some find the game fun. Some students would play it again if they could. It is slow moving but entertains some. The rules could be clearer. Players need time to figure out how to play the game properly. The ideas for the game come from another game or the changes made to the game do not make sense, but the design is interesting 2 Many do not find the game fun. Students probably would not play it again if they could. It is slow moving and frustrating to players. The rules are unclear. Players had a difficult time figuring out how to play. The game borrows almost completely from another game while perhaps changing the name or another small element. The ideas are not unique at all. The design is not interesting or unusual. The game is generally messy. The messy parts, including the question cards, interfere with game play. Game is not in a box, but it does have a title. The game incorporates questions from few of the topics covered in the Medieval Europe Unit. 1 The game is not fun. Students would not play it again even if they could. It is slow moving, frustrating, and/or boring. The rules were very unclear. Students did not figure out how to play at all. The game borrows completely from another game. Even the name is not changed. The game is messy. Game play is difficult for reasons such as: hard to read writing or crossed out words. Game is not in a box and does not have a title. The game does not incorporate questions from the topic from the Medieval Europe Unit.