Unit 1: Pure Substances and Mixtures What are things made of? Matter is anything that has mass and volume (takes up space). We can see and feel most types of matter. We can classify items in many different ways (for example: soft, hard, shiny, colourful, liquid, solid). To make products, we mix new materials together in combinations that may require heating, freezing, stirring, melting, hardening or dissolving. Through a series of processes, we end up with the items we use every day. The raw materials that we use for products come from the earth (for example: the food we grow, metals we mine). By taking things from the earth and putting things into landfills, we are having an effect on the environment. Particle Theory Matter is made up of tiny particles with spaces between them. Particles are always moving. The more energy they have, the faster they move. The tiny particles in matter are also attracted to each other. Matter generally exists in three forms: solid, liquid, and gas. Solid: particles are close together and locked into a pattern. They can move, but only back and forth a little. Attractive forces hold the particles together. Liquid: particles are slightly farther apart. Because the particles are farther apart, the attractive forces are weaker. They are able to slide past one another. Gas: particles are far apart. The particles can move in any direction because the attractive forces are weakest. A fourth state does exist: plasma. Classifying Substances Substances may be classified according to their physical, chemical and biological properties. Physical properties include: size, shape, texture, mass, volume Chemical properties refer to the way substance reacts with other substances to form new substances. Biological properties refer to characteristics of life such as metabolism, growth, irritability, locomotion, reproduction, and adaptation. Pure Substances A pure substance contains only one kind of particle throughout. Only a few pure substances can be found in nature. Almost all pure substances we use have been made pure by humans. We take the raw material that contains them and separate out the substance we want. (e.g. table sugar, aluminum foil) Mixtures Almost all substances (natural and man-made) are mixtures of pure substances. Solutions Pure substances mix to form either mechanical mixtures or solutions. Solution: particles of the pure substances are mixed evenly so that neither original substance is visible. (e.g. chocolate milk) (also called a homogeneous mixture) pure substance solution pure substance In a solution, one substance has mixed completely, or dissolved, into another. They look like pure mixtures, but contain at least two different kinds of particles. Solvent: the substance into which they dissolve (has large spaces in the particles) Solutes: the substances that dissolve (has small spaces in the particles). When combined with the solvent, the solute hides in the larger spaces of the solvent. Types of Solutions Example Solute Solvent Air (hydrogen in oxygen) gas gas Pop (carbon dioxide in water) gas liquid liquid liquid liquid solid solid liquid solid solid Antifreeze (alcohol in water) Vinegar (acetic acid in water) Dental Fillings Amalgams Salt or Sugar in Water Brass (copper in zinc) Solder (tin in lead) Alloys like steel (carbon in iron) Mechanical Mixture Mechanical Mixture: the substances do not mix evenly. Both substances are clearly visible and can be separated. (e.g. granola, or sand and rocks) (also called a heterogeneous mixture) pure substance mechanical mixture pure substance How Do Solutions Form? Some substances mix easily to form solutions, while others do not mix at all. If a solution is formed, particles in the solute are attracted to particles of the solvent and break apart to attach to the solvent particles in the spaces between them. This means the solute is soluble, or able to be dissolved. The resulting volume may not be the sum of the two volumes before combined. (e.g. water & alcohol) A Model for a Solution 50 mL water + 50 mL dice = If the particles of the solute are not attracted to the particles of the solvent, the two substances generally cannot form a solution. This means that the solute is insoluble, or unable to be dissolved. The Rate of Dissolving Many factors affect the speed at which one substance dissolves in another, for example: the surface area of the solute particles size of the solute particles Breaking up the solute particles into smaller pieces increases the overall surface area of crystals exposed to solvent, thereby accelerating the dissolving process. temperature As temperature increases, the particles move faster and spread out with greater chances for mixing of the solute and solvent particles. amount of solute amount of solvent amount of shaking The greater the amount of solvent relative to the solute, the greater the opportunity for interactions and attractions between the solute and solvent particles, and the more uniform the distribution of the particles. type of solvent The level of attraction changes with the types of particles. Dissolving will happen faster when the solute’s and solvent’s particles are highly attractive. Saturated or Unsaturated? Concentration: the amount of solute dissolved in a given quantity of solvent or solution. Dilute Solutions: low concentration of solute (“weak”) Concentrated Solutions: high amount of solute (“strong”) Unsaturated Solutions: still contain unfilled spaces between the solvent particles Saturated Solutions: the maximum amount of solute dissolved in the solution (all the spaces in solvent are filled). If you try to strengthen a saturated solution, the solute will simply sink to the bottom of the solvent without dissolving. Supersaturation: a solution that contains more of the solute than would be found in a saturated solution (can be made with some solutes by starting with a hot saturated solution and cooling it slowly). Types of Mixtures Suspension: A solid and a liquid which mix but settle upon standing, such as silt and water. Emulsion: Two liquids which mix but separate upon standing, such as oil and water. Colloids: mixtures that are made of particles of one substance suspended into another. The suspended particles get stuck in the spaces of the other particles. This allows them to scatter light. (e.g. smoke in air) Colloids will show the Tyndall Effect. Tyndall Effect: shows that some mixtures that appear to be solutions may prove not to be solutions after all. If the path of light shining through a mixture can easily be seen, then that mixture is not a solution. A non-solution contains particles large enough to scatter or reflect light, showing the path of light as it passed through a mixture. True solutions do not show the Tyndall Effect. Solutions Homogeneous Colloids Heterogeneous Do not separate on standing Do not separate on standing Cannot be separated by Cannot be separated by filtration filtration Do not scatter light Scatter light (Tyndall effect) Suspensions Heterogeneous Particles settle out Can be separated by filtration May scatter light, but are not transparent Separation of Mixtures Solutions and mechanical mixtures can be separated in many ways. 1. Evaporation: the liquid evaporates and a solid (residue) is left behind. 2. Distillation: a two step process that: a) heats a solution to change one part into gas and then, b) cools the gas/vapour to liquid form and collects it 3. Filtration: the use of a funnel and filter paper to separate a solid from a liquid. The liquid passes through the filter paper and is called filtrate. The solid remains in the filter paper and is called residue. 4. Sifting: using a sieve, different sized substances can be separated. 5. Magnetism: a magnet can be used to remove metal from non-metallic substances. 6. Allowing parts to float or settle in water (salad dressing) 7. Picking apart the bits and pieces by hand (raisins & cereal) 8. Dissolving one substance but not the other (salt & pepper) (see text page 37 for more diagrams) Products from Raw Materials Alloy –a combination of two or more metals into a solid solution - mixtures made for specific purposes, such as: to resist heat (e.g. for rockets), strong & light (e.g. for bicycles), to resist corrosion (e.g. for musical instruments) Ceramics – e.g. pottery, bricks, cement, glass, heat shields on spacecraft - made mostly of silica (silicon dioxide found naturally) - quartz is mined as the raw material for silica (also found in sand) - glass can be used in communications (fibre optic cables) and in insulation (fibreglass) Oil & Gas (including Plastic) - crude oil is a mixture of many different pure substances that can be separated from each other in a refinery - crude oil is processed into: gasoline, waxes, asphalt, plastics Water Quality Canada’s fresh water contains hundreds of dissolved substances. Some come from natural sources (animals, soil, rocks, plants) and some come from people (manufacturing, refining, sewage, waste disposal, farming, incinerating). Pollution may be carried long distances by moving water. Polluted air can be carried great distances by wind currents before falling to the ground and being absorbed by the water. There are laws to ensure safe disposal of pollutants, but disposal is never 100% effective. Dissolved Oxygen - necessary for organisms to live in water - comes from the air and aquatic plants - healthy = 5 to 6 ppm (parts per million) - organisms die at 2 ppm Acidity - measured by pH (potential of hydrogen) of 0 to 14 - pure water has a pH of 7 - lower than 7 = acidic - higher than 7 = alkaline - a slightly alkaline pH (8) is needed for the health of aquatic organisms - both highly acidic and highly alkaline are corrosive and hazardous Turbidity - a measure of how cloudy water is - caused by suspended particles - over-cloudy water blocks sunlight, killing aquatic plants Hardness - dissolved minerals in water affects the hardness - small amounts of dissolved minerals = soft water (e.g. rain water) - high amounts of dissolved minerals (especially calcium, magnesium or sulfur) = hard - hard water may cause an unpleasant taste, and soap will not form a lather Hazardous Household Products WHMIS Symbols (Workplace Hazardous Materials Information System)