John Smith Soccer – Basic Games Reprinted by BYSA with Permission from John Smith Munchkin Knock-Out Star Wars Players must shield their ball from other players. While protecting their ball, players try to kick any loose balls out of the area. Once their ball gets kicked out of the area they are out of the game. Any one dribbling out of the grid on their own is also out. The grid acts as a spaceship. Any player losing their ball out of the grid is in outer space and out of the game. The coach calls the following commands: Crab Soccer Cruising speed: slow control dribble Warp Speed: fast dribble, under control Meteor Storm Head: pick up your ball and head it until the command changes Meteor Storm Thigh: pick up the ball and control it on your thigh Meteor Storm Instep Trap: control with instep Meteor Storm chest trap: control with chest Jedi Fighters: players sit down in pairs, one behind the other like fighter pilots- the last pair to sit down is out - the balls are on either side of the players Darth Vader: the coach invades the spaceship to kick balls into outer space Alien: coach vaporizes players by kicking his ball off their legs, below knee height Red Light – Green Light Crabs must sit on the ground, and move around on their hands and feet, stomach up. Small group begins on one side of the grid. The coach is facing away from the players, standing on the finish line located at the Players try to dribble across the area without losing their ball to the other end of the grid. crabs. On “green light” the players dribble toward the finish line, and on “red light” the players must stop. Once a player’s ball is stolen, that player becomes a crab also. The coach turns around on “red light” to see if he can catch any one who does not have control of their ball. Any players caught by the coach must go back to the start and begin again. The game ends when everyone crosses the finish line. August 2004 1 of 2 533563417 John Smith Soccer – Basic Games Reprinted by BYSA with Permission from John Smith Chain Tag The Crows and the Cranes Players dribble across the grid. Each player dribbles in the grid. The coach tries to tag players. When coach shouts “crows”, then crows try to score while the cranes leave their balls and defend their goal. Once a player gets tagged, he or she holds hands with the coach to form a chain to try to tag other players as they cross the grid again. Use the center circle and the goals at the end of the field for this game. Relay Dribble Team Steal Teams of three or four. Divide group into three equal teams. Players dribble in and out of cones that are spaced three yards apart from one another. Two teams dribble across the grid from opposite sides trying to reach the other side. Each team races against the other teams. One team plays defense in the middle and steals as many balls as possible. Alternate team is on defense. August 2004 2 of 2 533563417