Master Classes with Mavens VIEW 2015 Workshops October 19-23 Online Registration Now Open Turin, Italy – The VIEW conference proudly announces a remarkable group of award-winning creative professionals will lead workshops during the digital media conference. These interactive workshops offer a limited number of attendees a rare opportunity to learn from the top professionals in their fields: Kris Pearn, Director (Cloudy with a Chance of Meatballs 2) and storyboard artist: “The Scribble Pond – Fishing for a Story” Henry LaBounta, Chief Visual Officer, Zynga: “Art on the Operating Table” David Misch, Author and comedian (“Saturday Night Live”): “Comedy and Morality” Michael Rubin, Senior Innovator, Adobe Creative Technologies Lab, photographer: “NeoModernism: A Photo Walk with Rubin” Michael Kurinsky, Production Designer, Sony Pictures Imageworks: “The Art of Creating a Color Script: Every Picture Tells a Story” Simon Fenton, Head of Games at Escape Studios, artist: “Introduction to Texturing with Substance Painter for Games and 3D” Marco Mazzaglia, IT manager and videogame evangelist: “Let’s Play Together: The Culture of Multiplayer in Video Games” And More… Tutorials on major software programs. Online registration is now open and required for these limited-seating master classes. Prices range from €20 to €100 (€10 to €80 for students). The largest computer graphics conference in Italy, VIEW brings top professionals in digital media to Torino, Italy October 19-23. For more information and to register, please visit the website:www.viewconference.it --MORE-- Kris Pearn, Director (Cloudy with a Chance of Meatballs 2), Storyboard Artist “The Scribble Pond – Fishing for a Story” 9:30 – 12:30 Monday In this fun workshop, Pearn will break down the mechanics of feature storyboarding and show how storyboards allow filmmakers to tell their story. He’ll look at tool sets real and virtual, analyze visual storytelling through performance and character development, discuss the creative process, and, working interactively with workshop participants, will draw a scene live and in person. Most recently, Pearn was a storyboard consultant on Shuan the Sheep Movie, and a storyboard artist on Home. He has received a BAFTA nomination (Cloudy with a Chance of Meatballs) and two Annie nominations (Arthur Christmas and Open Season). Henry LaBounta, Chief Visual Officer, Zynga “Art on the Operating Table” 9:00 – 10:00 Thursday Using principles from his presentation earlier during the conference, LaBounta will help participants diagnose and improve game visuals. Attendees can bring their own game or animation screenshots on a usb key for discussion during this interactive workshop. LaBounta brings 25 years experience as a artist working on games, film visual effects, feature animation and television. He was on Microsoft Studios’ Xbox One launch team and was a Senior Art Director at Electronic Arts where his credits include “Need for Speed” titles and many sports games. Prior to working on games, LaBounta was a visual effects supervisor at PDI/DreamWorks and at Industrial Light & Magic. He has an Oscar nomination and a BAFTA award for his work on the feature film Twister, a BAFTA nomination for Minority Report, and a VES nomination for “Need for Speed: Hot Pursuit.” David Misch, Author, Screenwriter, Comedian “Comedy and Morality” 14:00 – 15:00 Wednesday Is there a relationship between comedy and morality? Should there be? Misch looks at professional humor’s role in defining and defying society’s moral boundaries. From forbidden farts in Afghanistan to Monty Python, and from the Russian Orthodox Church to “Saturday Night Live,” Misch’s clips and commentary will challenge people to examine their assumptions and presumptions. Among Misch’s TV credits are the Emmy-nominated “Mork & Mindy and “Saturday Night Live.” He is the author of “Funny: The Book / Everything You Always Wanted to Know about Comedy,” a frequent lecturer, and a multiple Primetime Emmy nominee. Michael Rubin – Senior Innovator in Adobe Systems’ Creative Technologies Lab. “Master Class – NeoModernism: A Photo Walk with Rubin” 14:30 – 17:30 Monday Fine-art photographer and historian Michael Rubin considers light, time, frame, and focus within the stylistic constraints of Modernism, sends workshop photographers into the streets for a photo shoot, and then helps them use digital darkroom techniques to make striking photos. Author of numerous textbooks on digital filmmaking and a history of Pixar and Lucasfilm, Rubin has been a photographer for 35 years. Michael Kurinsky, production designer, Sony Pictures Animation “The Art of Creating a Color Script: Every Picture Tells a Story” 10:30 – 12:30 Monday Using examples from Sony Pictures Animation’s feature films, Kurinsky will help workshop attendees understand how to use color to tell stories. Kurinsky has worked on feature films for Disney (The Hunchback of Notre Dame, Hercules ,and others) as a background painter, was a visual development artist on Sony Pictures Animation’s Open Season, and art director on Cloudy with a Chance of Meatballs. Most recently, he was production designer on Hotel Transylvania 2, which releases in Italy on October 15. Simon Fenton, Head of Games at Escape Studios “Introduction to Texturing with Substance Painter for Games and 3D” 9:30 – 17:30 Monday Fenton introduces 3D texturing with Substance Painter in two sessions that run all day. Monday, October 19. A professional artist for 22 years, Simon designed and created environments and characters at Sony Computer Entertainment Europe for 10 years, and has lectured at Escape Studios since 2007. Marco Mazzaglia, IT manager at Ovosonico “Let’s Play Together: The Culture of Multiplayer in Video Games” 14:00 - Thursday This video game evangelist will introduce participants to unique and different ways for gamers to play together outside the bounds of usual controller devices. Currently the IT Manager at Ovosonico, Mazzaglia was a technical director and videogame evangelist for 3-Mentor, an user interface designer for Synesthesia, an IT manager at Milestone, a charter member of La Bussola, and a system architect at Divitech. In addition to these master classes, several software companies plan to send trainers who will offer tutorials in popular 3D computer graphics programs. Look for more information about these workshopsonline. VIEW 2015 takes place in Torino Italy October 20 through 23 and features keynotes and talks by animated feature film directors, visual effects supervisors for the top box office hits of 2015, game designers, storytellers, art directors, and others. Registration is now open for premium seating. www.viewconference.it