Computing and Technology Enhanced Learning A progression for Primary Schools Years 1 & 2 Worcestershire Schools can access this document from the Resource Filter on Edulink… Teaching and Learning…Learning Technologies and ICT Primary Computing Progression Final revision October 2013 Page 2 Primary Computing Progression Contents 1. 2. 3. 4. 5. 6. 7. Introduction What do we want children to achieve? ICT in the Early Years Foundation Stage ICT in Key Stages 1 and 2 How to use the ICT Progression Assessment of ICT capability Supporting documentation page Page Page page page page page 4 5 5 5 7 7 8 The Progression Digital Literacy Understanding algorithms Modelling and Simulations (spreadsheets and adventure games) Text editing and multimedia Digital Image (paint / draw programs, photographs, animation, video) Sound and Music (sound capture and editing, music software) Electronic Communication (email, video conferencing and VLE) Research (internet and CD ROM) Information Handling (database and graphing) page page page page page page page page 10 12 14 16 18 20 22 24 Progress Grids Progression Grid Progression Grid Progression Grid Progression Grid page page page page 26 27 28 29 1 2 3 4 – – – – use of tools for presentation/communication use of tools to find things out use of tools for control and modelling understanding of information technologies Final revision October 2013 Page 3 Primary Computing Progression 1. Introduction The purpose of these materials is to provide primary teachers with a up-to-date structure for the teaching of the Computing curriculum from 2014. It also encompasses the key features of Technology Enhanced Learning (TEL) for, without continuing to teach the skill set from the ICT curriculum, there is a danger that the technology will get in the way of learning in other contexts rather than enhance it. It must be remembered that the Computing curriculum removes the necessity to assess against pre-defined levels. However, we have retained some elements of assessment advice from the previous curriculum to support teachers to understand next steps for learners. This document makes explicit progression through Key Stages 1 and 2. It is shown as expectations across pairs of year groups (years 1 & 2, 3 & 4, and 5 & 6). We have continued to adopt this approach (rather than individual year groups) because there is no specific point at which children should necessarily develop a particular skill; more importantly, this should be dictated by the learning journey of the child and the extent to which skill, knowledge and understanding has developed. As information technology develops (which is happening ever more rapidly) the goal posts move and allocations of skills to individual year groups quickly become out dated. The paired year group approach will also be more accessible to many small schools. The progression of knowledge, skills and understanding will enable all teachers to gauge a range of expectations that may be appropriate for their children. Subject based examples show how technology enhanced learning (TEL) can be planned into both discrete and subject based lessons. Schools will need to offer children the full breadth of National Curriculum entitlement and this document sets out progressions of capability by core themes / applications. Schools have a statutory requirement to teach children Computing; however it is up to them to decide how this is best delivered. Some schools will undoubtedly decide to offer discrete coding lessons on a regular basis until confidence and competence among their teachers has developed. Others may plan to develop the Computing curriculum by embedding the skills into the wider curriculum. It is certainly the case that competence in the use of information technology is best developed when there is a real reason both to develop and apply a particular skill and when children have access to resources as a normal part of their learning. However a school tackles the teaching of Computing, the planned curriculum should include opportunities for children to capitalise on technology enhanced learning (TEL). This means that teachers need to be clear about the learning objectives, and monitor children’s progress in learning techniques, applying these techniques in their learning, developing their higher order thinking skills and making qualitative judgements about when and when not to use information technologies. Information and communications technologies are embedded in our society. Children consume technology daily. They are growing up at a time of rapid technological change and adopt these technologies as a matter of course both at school and at home, for work and in their leisure time. One aim of the Computing curriculum is to move children from being passive consumers to active creators and managers of technology. Schools have a responsibly to ensure that children develop the necessary knowledge, skills and understanding in order to be successful citizens of the future. Final revision October 2013 Page 4 Primary Computing Progression 2. What do we want children to achieve? In order to function effectively and safely in the future it is essential that a child has knowledge and understanding of the concepts involved in working with technology, has acquired the necessary skills, can apply these to new learning situations as appropriate and understands the significance of ICT in the contemporary world, in their learning and life. The extent to which they can do this safely, independently, and appropriately, making their own decisions, defines their level of achievement. 3. ICT in the Early Years Foundation Stage Learning about technology starts from birth because it’s the way the world works today. Technology is an integral part of all young children’s environment and world. They are surrounded by technology just as they are surrounded by language, print and numbers. In the home, technology includes remote controls for television, DVDs and sound systems, toys that have buttons and buzzers, mobile phones, washing machines, microwave ovens and other machines that require programming, and of course, computers and mobile devices such as iPads. Outside the home, children are also immersed in the technological world: they see automatic doors, cash machines, bar code scanners, digital tills and weighing machines, and security cameras. Technology is something children are going to grow up with, learn about and master, and use as a tool to increase their understanding in all areas of learning. Many activities in the early years revolve around children developing an understanding of their environment. Settings encourage children to explore, observe, solve problems, predict, discuss and consider. ICT resources can provide tools for using these skills as well as being examined in their own right, with computers not the only resources. ICT equipment added to role-play reflects the real world, builds on children’s experiences and allows them opportunities to understand how, why, when and where different forms of technology are used in everyday life. Early experiences form a foundation upon which KS1 and KS2 can build and the current early learning goals have specific objectives relating to ICT. By the end of the Foundation Stage most children will: Show an interest in ICT Know how to operate simple equipment Complete a simple program on the computer and / or perform simple functions on ICT equipment Find out about and identify the uses of everyday technology and use information and communication toys to support their learning. Final revision October 2013 Page 5 Primary Computing Progression 4. National Curriculum Computing in Key Stages 1 + 2 Purpose of study A high-quality computing education equips pupils to understand and change the world through logical thinking and creativity, including by making links with Mathematics, Science, and Design and Technology. The core of Computing is Computer Science, in which pupils are taught the principles of information and computation, and how digital systems work. Computing equips pupils to use information technology to create programs, systems and a range of media. It also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world. Aims The national curriculum for computing aims to ensure that all pupils: can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems are responsible, competent, confident and creative users of information and communication technology. Attainment targets By the end of each key stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study. Subject content Key stage 1 Pupils should be taught to: understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions create and debug simple programs use logical reasoning to predict the behaviour of simple programs use technology purposefully to create, organise, store, manipulate and retrieve digital content use technology safely and respectfully, keeping personal information private; know where to go for help and support when they have concerns about material on the internet recognise common uses of information technology beyond school. Key stage 2 Pupils should be taught to: design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs; work with variables and various forms of input and output use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication and collaboration use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content use technology safely, respectfully and responsibly; know a range of ways to report concerns and inappropriate behaviour select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including collecting, analysing, evaluating and presenting data and information. Final revision October 2013 Page 6 Primary Computing Progression 5. How to use the ICT Progression The progression is based on three pairs of year groups: Years 1 and 2 Years 3 and 4 Years 5 and 6 Managers and subject coordinators will need to have an overview of all three, class teachers may need to consider the content of more than one pair of year groups in order to cater for those children who are working considerably above or below expectations. The Progression is based around the key elements from the KS1 and KS2 Purpose of Study for Computing (described above) and each of these is broken down into typical ICT applications within a broad heading. A grid has been placed at the end of each skill in order to support teachers to keep a record of skills, knowledge and understanding that have been introduced and revisited over time. Opportunities for technology enhanced learning (TEL) are described as relevant to each of the elements of the Computing curriculum. Each application is broken down into: Skills - what the children do Knowledge and understanding - which needs to be drawn out by teachers to ensure children develop deep understanding and not just skills Outcomes - which should describe children’s work. Technology Enhanced Learning (TEL) - indicating how information technology can enhance learning in other contexts. Technology enhanced learning should be integrated into medium and short term planning across all subjects. This need not be an arduous task, it can be done simply by referencing the particular aspect or application that is being developed / used, and making a reference back to this document. A medium term planning grid is available as a simple mapping tool to help ensure that the full range of entitlement is used across each year group. Teachers of single year group classes will need to liaise with their colleagues in the partner year group (Y1/Y2, Y3/Y4, Y5/Y6) to agree more detailed progression. Each school should also develop its own resource map. 6. Assessing progress through the Computing curriculum Assessment is central to classroom practice and a key professional skill. Effective assessment establishes what a child knows, understands and can do. It also informs the planning of future learning and enables a school to review the effectiveness of the curriculum and teaching. Schools are required to report annually to parents, describing progress in Computing. This report should contain comments on the child's progress, achievement, strengths, weaknesses and next steps. Teachers will use their professional judgement to determine the most effective method of gathering evidence of pupils' progress but it will certainly require knowledge of the context in which work was completed rather than simple scrutiny of a finished outcome. One good approach to assessment might be to consider, perhaps on an annual basis, what a child has accomplished for each of the applications they have been exposed to. The ICT Outcome statements for the former ICT curriculum have been retained at the back of this document as a reference. Final revision October 2013 Page 7 Primary Computing Progression There is no statutory requirement for schools to arrive at a levelled judgement but the approach to assessment outlined above should mean that judgements can be made with no extra effort beyond that required for Assessment for Learning that would naturally take place. 7. Supporting documentation https://www.gov.uk/government/uploads/system/uploads/attachment_data/file/239033/PRIMAR Y_national_curriculum_-_Computing.pdf http://www.google.com/edu/computational-thinking/ http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf http://www.education.gov.uk/schools/teachingandlearning/curriculum/nationalcurriculum2014/a0 0225864/assessing-without-levels http://naacecasjointguidance.wikispaces.com/home An Analysis of the language of the KS1/2 Computing Curriculum; Jane Finch; Sept 2013. Available to Worcestershire schools via the Resource filter on Edulink… ICT and Learning Technologies Final revision October 2013 Page 8 Primary Computing Progression Final revision October 2013 Page 9 Years Primary Computing Progression 1 &2 Using programmable toys and tools to understand algorithms Skills Explore remote control toys and devices Explore outcomes when individual or combinations of buttons are pressed on a programmable toy/floor robot Create /follow instructions (algorithms) to navigate other children and programmable toys around a course Produce a storyboard of instructions (algorithm) for making a piece of toast Create instructions (an algorithm) to draw a simple shape or move a sprite across the screen Sequence a series of instructions (algorithms) to create a larger program e.g. BeeBot travels in different directions round a map to find the treasure without stopping Test and debug a simple program – make sure things work, find and fix any mistakes Use logical reasoning to 'tell the story' of what is happening and predict behaviour when controlling devices (actual or on screen) estimating distances and turns Have experiences of controlling other devices such as MP3 players, sound recorders, CD and DVD players, video recording equipment and digital cameras Knowledge and Understanding Understand that an algorithm is a set of instructions or clear steps to solve a problem Know that a good algorithm will enable things to be achieved better, faster or more easily Know that programs ‘execute', i.e. carry out, the instructions contained in the program Understand that devices respond to precise and unambiguous commands or instructions Talk about devices in the home that are controlled by commands (algorithms and programs) Understand that trial and error and prediction are important skills when controlling devices to achieve a specific outcome. Final revision October 2013 Page 10 Primary Computing Progression Technology Enhanced Learning Years 1 & 2 Understanding algorithms English Control a floor robot to visit characters in an imaginary location Program a floor turtle to visit the key events for the Little Red Hen story in order Write or correctly order a sequence of instructions for making something e.g. biscuits, a puppet Write instructions for looking after a pet Use technical vocabulary as appropriate Mathematics Use a robot: to move along number line; Investigate properties of squares and rectangles; Use compass points and directional vocabulary Time the speed of devices e.g. Can a Beebot cover a meter faster or slower than a Roamer? Relate addition to counting on; recognise that addition can be done in any order; use practical and informal written methods to support the addition of a one-digit number or a multiple of 10 to a one-digit or two-digit number (and others) Understand subtraction as 'take away' and find a 'difference' by counting up; use practical and informal written methods to support the subtraction of a one-digit number from a one-digit or two-digit number and a multiple of 10 from a two-digit number (and others) Visualise and use everyday language to describe the position of objects and direction and distance when moving them, for example when placing or moving objects on a game Follow and give instructions involving position, direction and movement Science Draw a sequence of pictures for looking after a plant Other Subjects Describe their route home Use a car on a floor map to explore different routes and deliver mail Use a digital stills camera or video camera to record images (ALL SUBJECTS) Use alarm clocks and simple cooking timers/microwave etc. Control a floor robot “tractor” and deliver food stuffs to animals in different locations Planning a route around the playground Plan an escape route or a route for the Three Wise Men Looking after your programmable devices Time-lapse video to support ‘life processes and living things’ Final revision October 2013 Page 11 Years Primary Computing Progression 1 &2 Modelling and Simulations (Adventure Games and Simulations) Skills Use a mouse to move and place items accurately on a screen Explore a simulation in other curriculum areas and talk about what happens Make choices in an adventure game or simulation (what happens if …?) Use models and simulations to test out their thinking e.g. BBC Science clips – if too much water is added the plant will die Use stop frame animation to tell the story … of the Great fire of London, etc. Knowledge and Understanding Understand computers can represent real or fantasy situations Discuss their use of simulations and compare with reality Talk about the rules found in a simulation Understand computer representation allows the user to make choices and that different decisions produce different outcomes Final revision October 2013 Page 12 Primary Computing Progression Technology Enhamced Learning Years 1 & 2 Modelling and Simulations English Children compose a story to accompany a scene they have created onscreen Mathematics Describe ways of solving puzzles and problems, explaining choices and decisions orally or using pictures Use tools found in Interactive Whiteboard (IWB) software to investigate and model mathematical concepts. use a shopping simulation to investigate money Science Choose clothes and dress Teddy for different weather conditions Use a given website to explore an imaginary situation, e.g. complete a circuit using conducting materials. They make choices and predictions, note the results and amend if necessary. www.bbc.co.uk/schools/scienceclips for a range of simulations covering the science curriculum Other Subjects Children choose an appropriate background and animals to create a farmyard scene Children use different colours in a portrait to reflect different feelings Children use a simple modelling software or website to explore choices and make something happen (eg Charlie Chimp's Modelling Party, Teddy bears Picnic) Children create a design (e.g. an ideal home) Children use a visual simulation of feeding animals Children research a place of worship, or some other setting, by using online virtual tours Children explore the world by navigating around aerial photographs (e.g. Google Earth) Final revision October 2013 Page 13 Years Primary Computing Progression 1 &2 Text editing and multimedia Skills Develop familiarity and correct use of the keyboard – spacebar, backspace, shift (for capital letters – not caps lock), return etc. Select appropriate images Select or record a sound to add to work Add captions to photographs, graphics and sound Use word lists to select text (if necessary) Use templates and other appropriate support to create simple presentations for different purposes Word process short texts. Use the return key to create line breaks. Navigate around text in a variety of ways (mouse, arrow keys) as they edit their work Make use of graphics, video and sound to enhance text in multimedia work Begin to edit their work in the light of their own discussions and observations Be able to store and retrieve their work, including other digital content, between computer and network and equivalent cloud-based storage Knowledge and Understanding Know that multimedia includes sound, text and graphics and that it can be stored in different locations Know that ICT can be used to communicate ideas in different ways. (Eg text, images, tables, sound). Know that text comes in different colours, sizes and styles. Recognise that changes can be made to documents to improve appearance and add new ideas. Talk about their use of text, graphics and sound including how the mood of a piece is changed. Know that they can control their own final product and that there is more than one way to do it. Final revision October 2013 Page 14 Primary Computing Progression Technology Enhanced Learning Years 1 & 2 Text editing and multimedia English Use personal drawings and digital photographs to create and publish a personal digital picture book. Information Texts - Write captions for images to illustrate a non-fiction book Stories with familiar settings - write captions on photographs of themselves in role play Recount - Create a class book from annotated photographs Traditional stories - write a multimedia story of Little Red Riding Hood with pictures and recorded sound Information texts or non-chronological report - design a simple website using a pre-prepared set of slides with appropriate hyperlinks Poems are published, using word processing or presentation software, to combine words and images. Mathematics Use images from around the school to create a Maths trail for their peers Science Children sequence a process (algorithm) for example planting and growing seeds Other Subjects Children sequence images for narrative or non narrative writing (e.g. school incident/route to school/familiar story/ life cycles / time line) Children sequence a process (algorithm) for example making a model or making biscuits Children photograph riding a bicycle and add a caption and/or voice recording Children use a paint package to create a picture and annotate (e.g. aboriginal art, labelling parts of a plant / body, routes to school, plan a playground / classroom etc) Children make labels or captions to match objects on display in a class toy museum Children use digital images and text to tell the life story of Grace Darling or Florence Nightingale Children use text, photographs and maps to compare the local area to an island home Children add sound effects to a poem to enhance performance Final revision October 2013 Page 15 Years Primary Computing Progression 1 &2 Digital Image (Art programs, Photographs, Animation and Video) Skills Graphics Packages (painting) Use a paint package to create a picture to communicate their ideas Explore shape line and colour to communicate a specific idea Use tools, create lines and textures and use the flood fill spray and stamp tools. Use ICT to source, generate and amend ideas for their art work Develop a variety of skills using a range of tools and techniques to communicate a specific idea or artistic style / effect Digital photographs and video Use a digital camera or camcorder to take a picture or record their work Develop greater control over the features available on a digital stills or video camera Begin to edit digital photographs Animation Create a sequence of images which together form a short animation to illustrate a story Use a stop frame animation package to tell a story … Knowledge and Understanding Understand the differences between a graphics package and paper based art activities Understand there is a variety of tools in a graphics package and they each have a different purpose Understand that many devices, such as digital still or video cameras, visualisers and scanners, can capture and store an image. Understand the need to frame an image or scene and keep the camera still to capture a good still image Understand that some packages will enable images to be animated. Understand that animation is a sequence of still images Talk about their use of a paint package and their choice of tools Talk about the differences between a graphics package and paper based art activities (undo, changes quickly and easily made) Begin to discuss the quality of their image and make decisions (e.g delete a blurred image) Final revision October 2013 Page 16 Primary Computing Progression Technology Enhanced Learning Years 1 & 2 Digital Image English Traditional tales - use a paint program to create two contrasting fantasy settings Recount - Use a simple animation package to show the growth of a seed Use a hand held video camera or digital camera to record the acting out of story boards they have created Mathematics Children photograph shapes in their local environment and use them in their work on shape Science Children photograph mini-beasts in their habitats Use time lapse photography on the digital microscope to capture images of growing cress seeds Other Subjects Use a digital camera or camcorder to photograph themselves, their friends and their toys Organise a timeline of images Photograph safety signs around the school and use a digital photograph album to record warnings to match the pictures Use a paint package to produce a face, house, vehicle etc Use digital images and art packages to investigate the work of other artists. Use an art package to explore techniques (eg. Patterning, tiling, stamping) Design packaging for a product using graphic software Use software to select appropriate images, produce maps, diagrams, charts and posters Use digital images and text to tell the life story of Grace Darling or Florence Nightingale Use an art program to create a design for Joseph’s coat Create T-shirt designs using a graphics program Research “designs in nature”. Use a digital camera and an art package to create repeat pattern Final revision October 2013 Page 17 Years Primary Computing Progression 1 &2 Sound and Music (sound capture and editing, podcasts and music composition) Skills Sound Recorders Use sound recorders/players to listen to pre-recorded sound Use sound recorders (at and away from the computer) to record and playback sounds (e.g. voices, instruments, sounds around them …) Experiment with a range of devices which create and record sound Music Explore a range of electronic music and sound devices including keyboards, software and different peripherals Use software to explore sound and musical phrases for a purpose Compose music using icons to represent musical phrases (Compose World, 2Simple Music Toolkit) Knowledge and Understanding Understand that devices have stop, record and playback functions Be aware that sound can be recorded on the computer as a sound file Begin to understand that music and sound can affect mood and atmosphere Recognise that an electronic keyboard can be used to select and control sounds Discuss their work and know that they can control their own final product and there is more than one way to do it Final revision October 2013 Page 18 Primary Computing Progression Technology Enhanced Learning Years 1 & 2 Sound and Music English Create the setting from a familiar traditional tale and provide costumes and props to encourage children to take on particular roles. Provide a digital sound recorder for children to talk into while in role and writing materials for them to write messages and letters in role. Add sound effects to a poem to enhance performance Record stories for others to listen to Listen to and act upon pre-recorded instructions e.g. use of talking postcards and similar devices Use an online audio library to find aural stimuli for drama and writing www.findsounds.com Select audio files which, when sequenced, tell a story. Test the sequence with peers and discuss differences of interpretation Mathematics Use a sound recorder or talking postcard to record a description of a shape. Test the description by asking another child to identify the shape Video children explaining to others what they know about a mathematical concept or how to work out a mathematical problem Use Show Me app on an iPad to enable children to explain a particular concept through demonstration with recorded narrative Science Use sound recording devices to record sounds around the school and identify them Use a data logger to capture sounds in different parts of the school or in the classroom at different times of the day and compare the wave patterns on a computer. Can the children 'tell the story?' Other Subjects Use sound buttons in a program to hear sounds and link them to pictures Use the sound features of programs to add to their work Photograph the child riding a bicycle and ask them to add a caption and voice over Photograph safety signs around the school and use the recording feature in a digital photograph album or talking postcard to record warnings to match the pictures Children add sound effect to a poem to enhance performance Use Book Creator on an iPad to explain through images and narration where in school they like most and least to learn, what they like most and least to learn, etc. Final revision October 2013 Page 19 Years Primary Computing Progression 1 &2 Electronic communication (email, wikis, blogs, VLE) Skills Contribute ideas to a class email, blog or wiki, using appropriate online etiquette Use simple authoring tools to create their own messages Author their own pages in their E portfolio adding text and images (link to multimedia) With support, write and send a short email from a class account (e.g. a letter to Santa) Knowledge and Understanding Understand that messages can be sent electronically over distances and that people can reply to them. Understand the different ways that messages can be sent, text letter ('snail-mail'), email, phone … and begin to consider the advantages of each Understand that many different people can contribute to forums, wikis and blogs Know what ‘friend’ means in an online context and the importance of keeping personal information private Understand why it is important to use and keep their personal passwords private Understand that communications can be in pictures, sound and text Begin to talk about the advantages of using electronic communications E Safety Discuss personal safety when using the Internet, including at home Understand and abide by internet safety rules Know how to report inappropriate content to a responsible adult Know who to turn to if they feel threatened in any way Refer to the South West Grid for Learning 'Digital Literacy and Citizenship' scheme of work for e-safety resources. This provides a developmental approach from Foundation Stage to Key Stage 4. (www.Edulink.networcs.net - DigLit for all Key Stages). Final revision October 2013 Page 20 Primary Computing Progression Technology Enhanced Learning Years 1 & 2 Electronic communication English Email authors / poets about their work Write in role using email e.g. to another class as fairy story characters Communicate with others outside their school – make decisions about when to use a forum, wiki or blog Use technical vocabulary where appropriate Mathematics Create problems to e-mail to another class. Respond appropriately. Science Use a discussion forum to “Ask the expert” Other Subjects Use different forms of communicating in role play areas – telephone, mobile etc Use email e.g. set up an email account for Barnaby bear to send emails home Compose a class blog on the diary of a tadpole Contact children in another class or school to request information Share similar work with children in another class or school Email questions to a visitor to the school in preparation for the visit Contribute to a wiki about holidays in the past, asking parents and grandparents to share and contribute Final revision October 2013 Page 21 Years Primary Computing Progression 1 &2 Research (Internet and CD-ROM) Skills Use appropriate buttons, menus and hyperlinks to navigate web sites or stored information Access different information using a range of equipment (website, TV, DVD etc) Enter key words into a search engine to find specific information for a topic Locate specific sites by typing a website address (URL) into the address bar in a web browser. Knowledge and Understanding Understand that ICT gives rapid access to a wide variety of information and resources Talk about their use of ICT and other ways of finding information Understand that different forms of information (text, images, sound, multimedia) exist and that some are more useful for specific purposes Understand and talk about how the information can be used to answer specific questions Begin to develop key questions and find information to answer them Be a responsible internet user and follow the school’s acceptable use agreement for KS1. Know what to do and who to turn to if anything on screen upsets them Understand that information on the Internet can be misleading, biased or wrong Understand that information in forums, wikis and blogs is personal to the author(s) and may not be accurate At this stage children’s use of the internet needs to be carefully guided by adults. It is not reasonable or advisable to allow children unsupervised access to search engines. Refer to the South West Grid for Learning Digital Literacy scheme of work for e-safety resources. This covers a progressional approach Foundation Stage to Key Stage 4. (www.Edulink.networcs.net - DigLit for all Key Stages). Final revision October 2013 Page 22 Primary Computing Progression Technology Enhanced Learning Research - Years 1 & 2 English Children talk about their use of a talking book (fiction or non-fiction) Compare, contrast and discuss a range of fantastic settings from a variety of paper and ICT sources (films, paintings, picture books, photographs). Themes could include jungles, outer space or under water Explain organisational features of texts, including hyperlinks Non-chronological reports. Read and compare paper and ICT-based non-chronological reports. Identify common features and evaluate effectiveness of text to support reading pathways. Mathematics Answer a question by selecting and using suitable equipment, and sorting information, shapes or objects; display results using tables and pictures Follow a line of enquiry; answer questions by … selecting, organising and presenting information in lists, tables and diagrams Answer a question by collecting and recording data in lists and tables; represent the data as block graphs or pictograms to show results; use ICT to organise and present data Science Children use a CD ROM or the Internet to find out about a science topic that interests them Other Subjects Children explore a given internet page to find out information about toys from the past Children find out information about one of the places Barnaby visited on his travels from a given webpage Use a given webpage to look at images of sculptures View web pages about customs of different faiths e.g. Diwali, Passover, Christmas Children find a suitable song or music track from a list of mp3 files for a music project Explore a given webpage to find information about Florence Nightingale or Grace Darling Explore a given webpage to find information about Sikhism Use a given webpage to explore an interactive map linked to an island home Use the Barnaby Bear website to find out about his visits and how he travels Final revision October 2013 Page 23 Years Primary Computing Progression 1 &2 Information Handling (Database, Graphing) Skills Develop simple classification skills by carrying out simple sorting activities (starting away from the computer) Use simple graphing programs to produce pictograms and other simple graphs Use graphing software to change a graph type (e.g. pictogram to bar chart) and consider which best explains the data Interpret graphs, discuss information contained and answer simple questions Use simple search tools in a prepared database to answer simple questions (e.g. how many children have brown hair) Sort and classify a group of items by asking simple yes / no questions Use a branching database program to sort and identify items Children explain and report on the results from a data logging investigation e.g. the cause of sound or light levels rising and falling, telling the story of a 'noise level graph' Knowledge and Understanding Understand that ICT can be used to sort items and information Understand that ICT can be used to create, display and change graphs quite easily Understand and describe how ICT makes it quick and easy to add to and change data Begin to understand that if data has not been entered accurately it cannot be used to provide correct answers to questions Understand that data can be captured and recorded by different devices Be aware that digital devices (such as thermometers and microphones) can be used to show external changes Final revision October 2013 Page 24 Primary Computing Progression Technology Enhanced Learning Years 1 & 2 Information Handling English Identify and record how mini-beasts look, how they move, feed etc. Use this information to help write non-fiction text or poems about mini-beasts Use graphs to tell the story of the growth of a bean seed Children talk about and record their experience with the data logger. Video cameras, MP3s or IWB software could be used for recording. Mathematics Answer a question by selecting and using suitable equipment, and sorting information, shapes or objects; display results using tables and pictures Answer a question by recording information in lists and tables; present outcomes using pictures, block graphs or pictograms Use diagrams to sort objects into groups according to a given criterion; suggest a different criterion for grouping the same objects Follow a line of enquiry; answer questions by … selecting, organising and presenting information in lists, tables and diagrams Answer a question by collecting and recording data in lists and tables; represent the data as block graphs or pictograms to show results; use ICT to organise and present data Use lists, tables and diagrams to sort objects; explain choices using appropriate language, including 'not' Science Use IT to sort objects according to whether they are living or not living Collect and analyse class-based data about themselves Collect information about minibeasts, represent in a graph and interpret results Identify the minibeasts they have found using a branching database Create a graph linked to plants and animals found in their local environment Children create graphs linked to health and growth Other Subjects interpret a pictogram showing the types of houses people live in undertake a traffic survey and interpret a pictogram interpret a graph showing the most popular fruit in the class use a database of holiday destinations to investigate preferences use a branching database in a variety of subject contexts: sorting shapes, fruit, toys, etc. Final revision October 2013 Page 25 Progression Grid 1 –use of tools for presentation/communication Description of behaviours Share ideas using text, images and sounds. Generate, amend and record work. Share ideas in diff. forms including text, tables, images and sound. Generate, develop, organise and present work. Share and exchange ideas with others. Present information in different forms. Show an awareness of intended audience. Show the need for quality in presentations. Exchange info. & ideas with others in a variety of ways including email. Structure, refine and present information in different forms and styles for specific purpose and audiences. Exchange info. & ideas with others in a variety of ways including email. Text & Multimedia Digital Image Sound and Music Electronic Communication Work with others and with support to contribute to a digital class resource which includes text, graphic and sound. Generate their own work, (with help where appropriate with multimedia) combining text, graphics and sound. Save and retrieve and edit their work. Use a range of simple tools in a paint package / image manipulation software to create / modify a picture. Use a range of tools in a paint package / image manipulation software to create / modify a picture to communicate an idea. Create a simple animation to tell a story. Manipulate digital images using a range of tools in appropriate software to convey a specific mood or idea. Chose suitable sounds from a bank to express their ideas. Record short speech. Contribute ideas to a class email to another class / school etc. Compose music from icons. Produce a simple presentation incorporating sounds the children have captured, or created. Work collaboratively by email to share and request information of another class or story character. Make a short film / animation from images (still and / or moving) that they have sourced, captured or created. Use images that they have sourced / captured / manipulated as part of a bigger project (eg presentation or document). Create multiple track compositions that contain a variety of sounds. Record and present information integrating a range of appropriate media combining text and graphics in printable form and sound and video for on-screen presentations which include hyperlinks. Begin to show an awareness of the intended audience and seek feed back. Use advanced tools in word processing / DTP software such as tabs, appropriate text formatting, line spacing etc appropriately to create quality presentations appropriate for a known audience. Multimedia work shows restrained use of effects that help to convey meaning rather than impress. Independently create an interactive presentation, with hyperlinks, using resources they have created or found through research. Make independent choices about the best media to use and consider the needs of their audiences and the impact their presentation will have. Finished presentation demonstrates an understanding of good design principles. Add special effects, transitions, titles etc. to their films / animations as appropriate, considering the effect they will have on the viewer. Independently select, use and evaluate appropriate ICT applications to locate, generate, amend and combine digital images / movies from different sources for a specific audiences or tasks. The finished presentation shows an understanding of style appropriate to the tasks / audiences. 26 Create a simple podcast, selecting and importing already existing music and sound effects as well as recording their own. Create and share more sophisticated podcasts and consider the effect that their podcasts will have on the audience. Use ICT to compose appropriate music for podcasts and evaluate its impact. Manipulate music and sounds to enhance presentations / films / images / photos relevant to audiences and purpose. Examples will include compositions from music software which include multiple voices mixed on multiple tracks as well as sound captured or sourced independently and edited and mixed using a variety of tools and techniques. Begin to understand the need to abide by school e-safety rules. Share ICT work they have done electronically by email, VLE, or uploading to authorised sites. Where possible seek and respond to feedback. Abide by school rules for e-safety. Create, send and reply to emails, making use of an address book and sending attachments. Participate in video conferencing as a group, appreciating the need to abide by certain rules. Understand the need for e-safety rules and abide by them both in and out of school. Independently engage in electronic communication (email, VLE, video conferencing, web logs, etc) in the course of work. Identify when such technology is helpful and comment on effectiveness, advantages and disadvantages of it. Understand the implications for e-safety and use the rules they have learned and developed, at all times. Progression Grid 2 –use of tools to find things out Description of behaviours Explore information from various sources. Show they know information exists in different forms. Organise and classify information Present their findings. Enter, save and retrieve work Save, find and use appropriate information. Follow straight forward lines of enquiry Understand the need for care in framing questions when collecting, finding and interrogating information. Interpret their findings Question plausibility. Recognise that poor-quality information leads to unreliable results. Add to, amend and combine different forms of information from a variety of sources. Select the information they need for different purposes, check its accuracy and organise it in a form suitable for processing. Research (internet & CD ROM) Handling Information (Database and graphing) As a class exercise children explore information from a variety of sources (electronic, paper based, observations of the world around them, etc.). They show an awareness of different forms of information As a class or individually with support, children use a simple pictogram or painting program to develop simple graphical awareness / one to one correspondence. Children use a search engine to find specific relevant information to use in a presentation for a topic. They save and retrieve their work. Use a graphing package to collect, organise and classify data, selecting appropriate tools to create a graph and answer questions. Enter information into a simple branching database, database or word processor and use it to answer questions. They save, retrieve and edit their work. Children use a simple database (the structure of which has been set up for them) to enter and save and save information on a given subject. They follow straight forward lines of enquiry to search their data for their own purposes. They talk about their experiences of using ICT to process data compared with other methods. Children work as a class or group to create a data collection sheet and use it to setup a straight forward database to answer questions. Enter information and interrogate it ( by searching, sorting, graphing etc). Begin to reflect on how useful the collected data and their interrogation was and whether or not their questions were answered. Using another curriculum area as a starting point, children ask their own questions then use ICT sources to find answers, making use of search engines, an index, menu, hyperlinks as appropriate. Children use the information or resources they have found. Children talk about using ICT to find information / resources noting any frustrations and showing an emerging understanding of internet safety. Make use of copy and paste, beginning to understand the purpose of copyright regulations and the need to repurpose information for a particular audience. They show an understanding that not all information on the internet is accurate. Develop a growing awareness of how to stay safe when using the internet (in school and at home) and that they abide by the school's internet safety policy. Independently and with due regard for safety, search the internet using a variety of techniques to find a range of information and resources on a specific topic. Use appropriate methods to validate information and check for bias and accuracy. Repurpose and make appropriate use of selected resources for a given audiences, acknowledging material used where appropriate. 27 Independently solve a problem by planning and carrying out data collection, by organising and analysing data involving complex searches using a database, and by drawing conclusions and presenting findings. The need for accuracy is demonstrated and strategies for spotting implausible data are evident. Children should be able to talk about issues relating to data protection and the need for data security in the world at large (eg health, police databases). Progression Grid 3 –use of tools for control and modelling Description of behaviours Control Modelling and Simulations Recognise that many everyday devices respond to signals and instructions Make choices when using such devices to produce different outcomes Control simple everyday devices to make them produce different outcomes. Make simple choices to control a simple simulation program. Control a device, on and off screen, making predictions about the effect their programming will have. Children can plan ahead. Children are able to play an adventure game and use a simple simulation, making choices and observing the results. Their conversation shows they understand that computers are good at replicating real life events and allowing them to explore contexts that are otherwise not possible. Use models and simulations to find things out and solve problems. Recognise that simulations are useful in widening experience beyond the classroom. Make simple use of a spreadsheet to store data and produce graphs. Set up and use a spreadsheet model to explore patterns and relationships. Make predictions. Know how to enter simple formulae to assist this process. Plan and give instructions to make things happen. Describe the effects. Explore what happens in real and imaginary situations. Use sequences of instructions to control devices and achieve specific outcomes. Make appropriate choices when using ICT-based models or simulations to help them find things out and solve problems Use ICT systems to control events in a predetermined manner. Sense physical data. Use models and simulations to explore patterns and relationships. Make predictions about the consequences of decisions. Create sequences of instructions to control events. Understand the need to be precise when framing and sequencing instructions. Understand how ICT devices with sensors can be used to monitor and measure external events. Explore the effects of changing the variables in an ICT-based model. Children are able to type a short sequence of instructions and to plan ahead when programming devices on and off screen. Engage in Logo based problem solving activities that require children to write procedures etc. and to predict, test and modify. Use control software to control devices (using output commands) or to simulate this on screen. Predict, test and refine their programming. Independently create sequences of commands to control devices in response to sensing (i.e. use inputs as well as outputs). Design, build, test, evaluate and modify the system; ensuring that it is fit for purpose. Set up and use their own spreadsheet, which contains formulae to investigate mathematical models. Ask "what if …" questions and change variable in their model. Understand the need for accuracy when creating formulae and check regularly for mistakes, by questioning results. Relate their use of spreadsheets to model situations to the wider world. 28 Data Logging (links to Science and Maths) Begin to use a data logger to sense physical data (sound, light, temperature). Use a data logger confidently, connected to the computer or remotely, to capture continuous or intermittent data readings. Interpret the results and use these in their investigations. Realise the advantages of using ICT to collect data that might otherwise be problematic. Children are able to identify their own opportunities for data logging and carry out their own experiments. They check and question results and are able to spot trends in data and identify when problems may have occurred. Progression Grid 4 – Understanding of information technologies Description of behaviours Individual technologies Networking technologies The Internet as a technology Talk about their use of ICT. Show an awareness of the range of devices and tools they encounter in everyday life Show an awareness that what they create on a computer or tablet device can be shown to others via another device (e.g. printer, projector, Apple TV) Talk about their experiences of ICT both inside and outside school. Show an awareness of a range of inputs to a computer (IWB, mouse touch screen, microphone, keyboard, etc) Begin to show an awareness that computers can be linked to share resources Use websites and demonstrate an awareness of how to manage their journey around them (e.g. using the back/forward button, hyperlinks) Describe their use of ICT and its use outside school. Begin to show discernment in their use of computing devices and tools for a particular purpose and explain why their choice was made. Show an understanding that their password is the key to accessing a personalised set of resources and files (e.g. My Documents). Show an awareness of where passwords are critical in everyday use (e.g. parents accessing bank details) Show an awareness that not all the resources/tools they use are resident on the device they are using. Begin to show an understanding of URLs. Compare their use of ICT with other methods and with its use outside school. Make choices about the devices and tools they use for specific purposes and explain them in relation to the context. Begin to show an awareness of specific tools used in working life. Show an understanding of the school network and how it links computers to resources in school and beyond. Compare this with other networks they may encounter at home or in the wider world (e.g. banks) Perform a search using different search engines and check the results against each other, explaining why they might be different. Show an awareness of the need for accuracy in spelling and syntax to search effectively. Discuss their knowledge and experience of using ICT and their observations of its use outside school. Assess the use of ICT in their work and reflect critically in order to make improvements in subsequent work. Evaluate the tools available to them including any that are unfamiliar or new and use them to solve problems. Demonstrate an awareness of the appropriateness of outcomes depending on choices regarding tools and devices. Show an understanding of how filtering and monitoring tools affect their use of the school network and Internet and compare this with their experience of access outside school. Use collaborative tools and e-mail showing a sensitivity for this type of remote collaboration and communication 29 30