INCLUDING DISABLED PUPILS IN PHYSICAL EDUCATION Around two thirds of all young people who have statements of special educational needs attend mainstream schools. An increasingly significant number of these pupils will present teachers with challenges when physical activity sessions are planned and implemented. Appropriate provision should be made for pupils to enable them to be included and participate in physical education lessons. The Inclusion Spectrum In 2007 the Inclusion Spectrum was updated and has been an adopted concept since 1999 within the education field at primary and secondary levels. This principal can be used to develop a range of games and sporting activities. The Inclusion Spectrum is an activity-centred approach to the inclusion of pupils who have different abilities in physical education games programmes. In a games or physical activity context, inclusion can be achieved by changing the environment of the activity, or the way in which the activity is presented. The Inclusion Spectrum provides deliverers of PE and sport with options and different methods of delivery. By delivering activities differently we can balance different needs within the group. This avoids the situation where more able pupils benefit at the expense of those whose skills are still developing. Everyone doing the same Task but with changes to rules, area or equipment Everyone doing the same, without adaption or modification OPEN ACTIVITY A group of pupils play separately, e.g preparing for a disability sport event SEPARATE ACTIVITY MODIFIED ACTIVITY INCLUSION SPECTRUM DISABILITY SPORT ACTIVITY “Reverse integration” non disabled people take part in disability sport activities PARRALLEL ACTIVITY Everyone Plays the same game but different groups play the game in different ways and at different levels Open A simple activity based on what the entire group can do with little or no modifications. Modified Everyone does the same activity with adaptations to challenge and support all abilities. Parallel Participants are grouped according to ability - each do the same activity but at appropriate levels. Separate An individual or group Disability Sport – aspects of physical activity based on disability sport programmes can be included in all approaches – provides specific opportunities for disabled pupils and a new challenge for non-disabled pupils - ‘reverse integration’. do a purposefully planned different activity STEPS To support the Inclusion Spectrum it is useful to consider the following principals: Space — Change the space; make it bigger / smaller / lower / higher / zone it Task — Change the task; faster / slower / roll or bounce / walk / run / pairs / position / rules of the game Equipment — Change the equipment; size / weight / shape / colour / texture / dry / wet People — Change the people; size of team/ mixed gender/ mixed ability/ mixed mobility Safety — Never change the safety issues. Every child matters The Government's aim is for every child, whatever their background or circumstance, to have the support they need in order to: - Be healthy Stay safe Enjoy and achieve Make a positive contribution Achieve economic well-being This means that organisations involved with providing services to children, whether hospitals, schools, the police or voluntary groups will be teaming up in new ways, sharing information and working together. By using this resource children can learn new ways to stay healthy and achieve sporting excellence, whatever their level of ability. Working through the activities will help young people to make a positive contribution to society and build towards a better tomorrow. http://www.everychildmatters.gov.uk/ Gifted and Talented Playground to Podium Go to www.youthsporttrust.org OPEN ACTIVITIES Open Activities are possible when everyone in the group is able to participate with minimal adaptation or modification. For example: Warm ups Individual skill development Cool downs. PROS A great way to introduce sport CONS Skills not extended for some pupils Everybody is participating Too easy if used too often No differences highlighted Fun, fast and easy to organise The following examples illustrate inclusive warm ups, although modifications to promote inclusion are also given. Example: Warm up/Travelling Preparing children for a practical session/different approaches to travelling and moving Run, Jump, Hop – Number Game Aim: to explore alternative ways of travelling and moving in movement warm up. Ask the group to move around the playing area in a way they like( walk or move slowly, jog or move quickly)., Then ask them to try and move in as many different ways as they can eg. More slowly, more quickly, change direction, move sideways etc. Most pupils will be able to express themselves through movement. However many children may have restricted movement vocabulary. Ask them to move round the room whenever they like. Tell them that they will have to perform a simple movement skill whenever they hear a certain number. Choose a different activity for numbers 1 to 5. The movements chosen must be able to have modifications for pupils with a disability i.e. a movement involving lower limbs may also be performed in a similar way arms. Pupils in wheelchairs may use equipment to perform balance skills Game: Beep – Beep warm up Aim: to help children to recognize the boundaries o playing area, and make them aware of the movement capabilities of others in the group. The children move around using all available space within the grid. Whenever they reach a boundary o the area, they shout Beep – Beep and change direction. Gradually reduce size of grid. Introduce markers to go around possibly simulating driving a car. Game – Revisiting Parachute Activities Example of a parachute game: Mushroom All together on signal, raise arms, walk forward 2 paces as parachute flies in the shape of a mushroom This section deals with small games and fun games that are inclusive in nature. These games are good for promoting inclusion and show some generic teaching points when beginning to work with a widely different group of people. These games work with most groups. Game 1 Equipment: Cone Knock Down Lots of Cones Divide the group into 2 teams – with wheelchair users (especially electric wheelchair users) all in 1 team. Spread the cones around the playing area. Stand up half of the cones at random, leave the others down. The wheelchair/ less mobile group have to knock down as many cones as they can in 1/2/3 minutes while 2nd group around putting them back up! Winners are declared by counting up after whistle. Plastic markers can be used if everyone can reach the floor. Game 2 Equipment Snowball Fight A net and lots of soft balls Split the group in half on each side of the net with 2/3 balls each. On the whistle everybody sends the balls over side of the net and keeps going for a set period of time (1-3 minutes). When the whistle blows again, whichever side has the least amount of balls wins. Use chute if throwing action s difficult. Chute can go under the net. Vary method of throwing action Consider size of paying area Play without a net – use a throwing line or each team. Count up balls behind each throwing line at the whistle. Game 3 Trap it All the players dribble a ball (with hand, foot or castor/front wheels) a designated distance eg between 2 lines towards the teacher. Each time the teacher shouts 1,2,3 they turn round and face the group who have to be still (similar to “What time is it Mr wolf”) If anyone continues to move, or fails to control the ball, they are sent to the start. Game 4 Fruit Basket The group is divided into 2 equal teams with each player having an opposite number who has similar mobility/ability Each pair has a number, letter, name of a chocalate bar or the name of a fruit. Rules & Procedures The teams can stand in line facing each other, in single file relay formation. Team A opposes Team B and each player always competes in a race against their opposite player by racing to the top of the line behind all their players and back up the line to their original place. The race can consist of anything. No Equipment running/pushing Slalom in and out of players Slapping each other on the hand (High 5) as they pass 5 star jump/to touches by each player Sport Specific eg Basketball Holding ball: dribbling ball; passing ball to each player Obstacle Carrying a bean bag on the head Knock ball of cone at the end Knock over 6 cones – rolling ball etc Tips This game allows the teacher to offer a one to one competitive situation to everyone regardless of level of ability Some Practical Tips for Open Activities Warming up – use general instructions that the whole group can respond to at their own level. The use of inclusive language itself can open up an activity. Continuous Activity Where activity is continuous individual differences are much less noticeable and often not apparent 1 V 1 Competition If competition between 2 pupils who are similar ability it becomes fairer and extends individuals. Exercise Tolerance Begin by alternating ‘active’ and ‘passive’ activities until the exercise tolerance of individuals is assessed. Groupings Gradually increase interaction eg pupils working on their own (individual skills): working with a partner eg sending and receiving: small groups for co-operation and competition. Use ability groups. Adjust numbers in groups to balance outcomes. Safety and Confidence Explore including rather than excluding on spurious medical grounds, initially by consulting with parents and carers, medical and physiotherapy staff and importantly with disabled pupils themselves. REMEMBER MOST PUPILS WILL BE ABLE TO DO MOST THINGS, MOST OF THE TIME. MODIFIED ACTIVITIES If an activity is modified then more players can be included and participate at a level appropriate to their ability. Some of the Modification principles: EQUIPMENT SPACE RULES SPEED INTERACTION POSITION Modified Activities are used when changes are made to the game or activity to promote inclusion. Modifying Activities Equipment size: weight: texture: shape: colour: length of handle Space level (height): adaptation of playing area eg more space gives more reaction time: length / height of barrier: distance travelled: use of zone playing area. Rules Simplify game: rotate roles: allocate specific roles: change rule to aid inclusion: allow more lives for some pupils: flexibility: try different ways of playing. Speed Vary speed (slower / faster) eg roll or bounce ball instead of throw: make ball still (use a tee) Interaction Paring / grouping according to ability: vary team members PROS Each pupil stretched in skills CONS Can present organisational problems Each pupil gains a level of success May need a lot of equipment Differences acknowledged not ignored Differences highlighted PARALLEL ACTIVITIES Parallel activities happen when everyone plays the same game, but “in their own way” e.g. Standing or seated In ability groupings Playing a specific role within a game, eg feeder, shooter. Example: Badminton Using a balloon, balloon ball, or slow moving beach ball, players strike the ball back to the feeder with flat hand, bat or racket, or glove-bat if required. Feeder SKILL CONTINUUM Every sill or game can be placed in a ladder of continuum, which gives the coach a variety of ways of enabling people at different levels. The bowling and striking of a ball have many different access points. BAT BALL ACTION Baseball bat Softball Overarm (bounce) Softball bat Rounders Ball Underarm (bounce) Rounders Bat Tennis Ball Roll Flat rounders bat Airflow ball Static (off a tee) Kwik Cricket bat Foam Ball Static (on the ground) Tennis racket Wind ball Overarm (fast) Short Tennis racket Pink volleyball Underarm (fast) Padda bat Foam ball (large) Hand zone/glove bat Beach Ball Hand or foot Baseball Ball with belt A parallel approach is an extension of modification and presents different activities at different levels. but with a common theme. For example there may be 3 invasion games happening in the area simultaneously: 1. 5 V 5 traditional game 2. 5 V 5 simple rules, easier equipment 3. 5 V 5 static invasion game e.g seated hockey. OR Pupils may access the same game in different ways. e.g Some players playing volleyball from a seated position while others from a standing position. PROS Pupils can access a game at an appropriate level. CONS Supervision may be difficult. Progression available for pupils within games Disabled pupils could be grouped together and may need a lot of equipment. Can include recognised disability sports DISABILITY SPORT ACIVITIES When a group of non- disabled pupils take part in an activity that has a disability sport focus, this ‘reverse integration’ as an included activity. Examples of disability Sports are: Boccia - Bowls type game. Table Cricket Poly Bat Seated volleyball Goalball Table Hockey Floor Lacrosse Zone Hockey See TOP SPORTABILITY – RESOURCE CARDS resource Please contact crylander@khs.rac.sch.uk for this A group of non disabled pupils are introduced to an activity which focuses on a specific sport played by disabled people. E.g. everyone plays either seated volleyball, boccia or goalball PROS Raises profile of sports played by disabled pupils. CONS May fail to extend some pupils. Interesting and new experience. Can highlight differences. Can enable disabled pupils to shine in their sport. No exit routes for non-disabled pupils Legitimises sport played by disabled people in the eyes of non disabled pupils SEPARATE ACTIVITIES Separate Activities is a disabled pupils participating in meaningful preparation. practice for a competitive activity. Or when it is more appropriate that the young disabled pupil work individually on a more appropriate activity to the rest of the group. E.g. Rest of the group playing Rugby outside in inclement weather. A pupil or group, are taught seperately from the rest of the class. Either in a different place or on a different sport/activity. PROS May remove a pupil from an appropriate activity CONS Used as ‘cop out’ by staff. Used to build pupil’s confidence Disabled pupils feel excluded Increases options Disabled pupi;s feel les valued If the pupil is very different in ability may be able to increase pace of the rest of the group. May not be a line with National Curriculum Opportunity to train for a disability sport event. FOR PRACTICAL FOR INCLUDING DISABLED PUPILS IN PHYSICAL EDUCATION IN PRIMARY AND SECONDARY SCHOOLS PLEASE CONTACT Carolyn Rylander Inclusion SSCo Redcar and Eston SSP crylander@khs.rac.sch.uk or tel 01642 483009 Other useful contacts are: English Federation of Disability Sport - www.efds.co.uk Youth Sport Trust – www.youthsporttrust.org and www.youthsportdirect.org for resources www.preprimary.co.uk Log in ID ressp and Password ssco22