Contrasting Leisure and Achievement Behavior

advertisement
Contrasting Leisure and Achievement Behavior
A Group WebQuest Activity
Recreation 304-Professor Dixon
Department of Recreation, Parks, Tourism
WebQuest Design Pattern: Concept Clarification
Assignment: Students will visit the WebQuest Web site and read through the
categories of the assignment.
Student Preparation:
Classroom Participation + Reading and Discussion +
Classroom Written Work
Students will visit the WebQuest Web site and read through the categories of the
assignment.
Process 1:
Students are designated into groups of 1 students. Each group identifies 6
leisure-based situations and achievement-based situations for the three
events in the life phase.
Process 2:
Students are jigsawed into groups of 6 resulting in 9 typical events for a
life phase. Each group addresses 9 typical life events within a life phase,
e.g. adolescence-prom, gaming, middle school, high school, sports, 6th
grade camp, clothing, dating, hobbies, graduation, etc.
Process 3:
Each group reaches consensus for 5 leisure-based events and 5
achievement-based events using the WebQuest Rubric. Students present
and evaluate PowerPoint presentations to class using WebQuest Rubric.
Learning Outcomes
Students learn to contrast, analyze, and synthesize information about leisure.
Students learn how Piaget’s three developmental stages lead to successful
adulthood.
Students relate the role of leisure-oriented behavior to Piaget’s three stages of
developmental behavior.
Students learn to apply the “degree of behavior” and the use of “opportunity” to
manage experience and address the quality of life.
Download