1 Title: Preschool Math Program Audience: Children in Pre-Kindergarten and Kindergarten This unit was designed by: Meridith Bazilus, Alyssa Bussard, Daisy Cortes and Regina Radigan Rationale: Kindergarten and pre-kindergarten aged children need to develop skills in order to better understand the relationship between literature and mathematics. In this unit, they will learn how to predict, draw conclusions, recognize patterns, and apply vocabulary through mathematical related books and activities. Upon completion of the program, they will demonstrate that they have advanced their level of comprehension through identification of contextual clues. Goal: By the end of the program, learners will be able to apply mathematical vocabulary and strategies to solve simple problems in real life situations. Using these skills, the learner will be able to meet the following objectives: Objectives: · The learner will be able to predict the outcome of a story using verbal and pictorial clues as well as find books in the library catalog with assistance. · The learner will draw conclusions from information related in a story and apply the knowledge to real world situations. · The learner will use story illustrations to deduce the vocabulary word pattern as well as find books in the library catalog with assistance. · The learner will be able to recreate part of the story to demonstrate comprehension of shapes and spatial relations as well as use the card catalog with assistance to find books on shapes. · The learner will recognize math vocabulary such as add and subtract as well as be able to identify and locate books with math vocabulary in the title. Summary of Unit: The goal of this unit is to introduce kindergarten and pre-kindergarten children to various mathematical concepts through literature. Starting with an hour and a half introductory first session followed by four weekly one-hour sessions, the librarian(s) will read books and model activities that teach concepts such as counting, patterns, shapes, addition and subtraction. Through interactive lessons that use children’s literature to illustrate each concept, students will practice both mathematical and reading comprehension skills in an enjoyable setting. By the end of the program, learners will better understand mathematical vocabulary and be able to relate simple math problems to real life situations. 2. Resources Required: a. Facility: Community / meeting room or separate children’s area with tables and chairs. Story-time area. 2 b. Art Supplies: Markers, crayons, colored pencils, construction paper, chart paper, scissors, tape, and glue. c. Literature: If You Give a Mouse a Cookie? Written by Laura Numeroff, What Comes in 2s, 3s, and 4s? Written by Suzanne Aker, Mooove Over! Written by Karen Magnuson Beil, One Fish, Two Fish, Red Fish, Blue Fish written by Dr. Seuss, Five Little Monkeys Jumping on the Bed written by Eileen Christelow, One is a Snail Ten is a Crab written by April Pulley Sayre, and Grandpa’s Quilt written by Betsy Franco Feene. Librarians will need additional assorted books related to math as well as others by Laura Numeroff and Dr. Seuss. 3. Modes of Instruction a. Audience: Children entering kindergarten and pre-kindergarten (limit 15). b. Learning Characteristics: work best with adult supervision, visual and interactive learners, short attention span, respond well to praise. c. Cost Factors: Approximately $100 for supplies. Ten total hours staff time for librarian estimating at $170.00 (5 hours prep time/5.5 hours for actual program). Five and a half hours staff time for library assistant estimating at $60 to assist during programs. d. Staffing Required for Development: One librarian is needed for activity planning. e. Staffing Required for Delivery: One librarian is needed to read and instruct and one library assistant is needed to help with activities. f. Development Time Necessary: Approximately five hours development (one hour per session to plan and prepare activities) g. Learning Time Available: One hour per session (five hours total) h. Facilities for Developing Instruction: Development can take place in-house i. Facilities for Delivering Instruction: Community room to reduce distractions from other patrons Student Achievement Session One 3 1. Objectives: Learner will be able to predict the outcome of a story using verbal and pictorial clues as well as find books in the library catalog. a. Assessment: Open-ended assessment Objective one focuses on the learner’s ability to use clues to predict the outcome of a story as well as their ability to search for items in the card catalog. Using the stories from the session, the librarian will assess the learners through an exercise using questions relevant to the story. b. Sample questions: · What happens when the mouse is given a cookie? · What happens at the end of the story? · What do you do if you want to find other books like If You Give a Mouse a Cookie? c. These questions will assess the student’s recall and comprehension of the story presented. Based on the answers of the learner’s the librarian will be able to identify areas of the session that need to be re-evaluated and changed to better meet the learner’s needs. Session Two 1. Objective: The learner will be able to draw conclusions from information related in a story and apply the knowledge to real world situations. a. Assessment: Performance assessment using a checklist Objective two introduces literature that helps the learner understand how to count by 2’s, 5,s and 10’s and using the knowledge gained from this session the learner will be able to relate the information presented to real life situations. b. Sample items for checklist: · · · The learner is able to group items by 2’s and 5’s. The learner is able to count with a group by 2’s to the number 20. The learner is able to count with a group by 5’s to the number 50. c. This checklist will determine whether or not individual learners need assistance counting by 2’s, 5’s or 10’s. If the learner does not meet the requirements from the checklist, the librarian will assist the learner until they are able to meet the objectives. Session Three – 1. Objective: The learner will use story to deduce vocabulary word patterns as well as find books in the library catalog with assistance. a. Assessment: Performance assessment using a checklist. Objective three focuses on the learner’s ability to recall and imitate patterns. Using the stories from the session the librarian will ask the learners to create certain patterns, such as “show me 4 two red fish and one blue fish” The librarian and assistant will use a checklist to determine if the learner is able to comprehend patterns from the story. b. Sample items for checklist: · · · · The learner is able to create a pattern specified by the librarian. The learner is able to recreate patterns using 3 items. The learner is able to recreate patterns using 5 or more items. The learner is able to use the catalog to search for books by Dr. Seuss c. This checklist will give the librarian the ability to gauge each learner’s understanding of patterns. as well as asses things such as, the learner’s ability to understand directions, the learner’s ability to create patterns specified by the librarian and the learner’s ability to create their own patterns with minimal guidance. Session Four – 1. Objective: The learner will be able to recreate part of the story to demonstrate comprehension of shapes and spatial relations as well as use the card catalog with assistance to find books on shapes. a. Assessment: Objective test Objective four focuses on the learner’s ability to recreate part of the story to demonstrate comprehension of shapes and spatial relations. In order to assess each learner’s understanding of this topic the librarian will use an objective. The test will be in the form of multiple-choice questions, where the learner circles the best answer. b. Sample questions: · · · What shape is a piece of pizza? (circle, triangle, star) What shape is the sun? (circle, square, triangle) What is this shape? (star, rectangle, circle) c. These questions will allow the librarian to gauge each learner’s understanding of the content presented. The librarian will gain a better understanding of what shapes and words, if any, are difficult for the learner to recognize, and therefore will be able to modify the lesson for future sessions. Session Five 1. Objective: The learner will be able to recognize math vocabulary such as add and subtract as well as be able to identify and locate books with math vocabulary in the title. a. Assessment: Objective test 5 Objective five focuses on the learner’s ability to understand math vocabulary and how well they perform the task of simple addition and subtraction. The librarian will assess these skills by using an objective test, which asks the learner to solve simple math problems. b. Sample questions will be in the form of pictorial clues from the stories read during the session · · · One monkey plus one monkey equals: One monkey plus two monkeys equal: Four monkeys minus two monkeys equals: c. These questions enable the librarian to determine if the learner is able to perform the task of simple addition and subtraction, as well as understand math vocabulary. 2. Quality of Instruction a. Audience and rationale: Toward the end of the program, parents/guardians will be given a survey to complete to rate the quality of instruction throughout the program. This performance assessment will serve as valuable feedback to incorporate into future sessions. b. Reasons for audience’s interest: Most parents are willing to provide feedback about programs in which their children are involved. If the parents feel that their opinions are valued and will directly result in the continuation and improvement of future programs, they are more likely to participate. c. Assessment tools: The librarian will collect data from parent surveys as well as the learners’ performance assessments, which will have been recorded, on a chart throughout instruction. d. Logistics of the assessment: The librarian will distribute surveys to parents in the fourth week of the program to be completed and returned by the end of the fifth and final week. The librarian and/or assistant will record each learner’s progress on different tasks throughout the five-week program on a chart. e. Analyzing and reporting the data: After the program has ended and all data has been collected, the librarian will compile the results into a report. The report will highlight the strengths and weaknesses of the program and include detailed revisions of the program and modifications for learners. 3. Revision a. If the data from the student performance assessments reveal that the majority of students performed low on a certain task, modifications will be made to improve in this area. In a group of learners with varied abilities, it is important to be able to differentiate instruction as needed as some students will need a challenge and some students will need assistance. 6 b. Based on the data and parent recommendations, the overall program and individual sessions will be adjusted as needed. Some options include: 1. 2. 3. 4. Objectives may be modified if learners are not performing well in demonstrations. Activities may be changed to help learners practice the skills in a different manner. Program age group may be changed. Amount of children allowed in session may be increased or decreased. The Instructional Sequence Introduction a. Our audience is made up of children entering either kindergarten or first grade between the ages of four and six years of age. Their abilities will range, but each child should have a basic understanding of numbers in relation to counting, patterns, and shapes. b. In dealing with children of this age, it is important to keep them engaged and provide appropriate activities. Our program includes simple objectives, fun and age-appropriate activities and measurable assessments. The program will take place in the library community room so the children are free to learn and play while not disturbing other patrons. c. As an introductory activity the librarians will start the first session 30 minutes early in order to give a brief overview of the following week’s activities. · The librarian and assistant will greet everyone as they come in and direct them to a table with shape cut outs and crayons. Each child will pick their shape, write their name on it, and decorate it. This shape will become their nametag necklace they can wear every week. (10 minutes) · Everyone will be asked to sit down for an introduction. The librarian and assistant will introduce themselves and the program topics to the children and parents. The librarian will introduce the program and explain that by end the children will have learned to find their own books in the library catalog. (10 minutes) · The librarian will count to 50 with the children and explain that by the end of the program they will be able to count in a different way. The librarian will also introduce the word vocabulary to the students by asking them what words they know about math such as “do you know what it means to add?” “When someone asks you ‘how many are there?’ how do you find out?” And let them know that by the end of the program they will be able to pick out books about math just by recognizing vocabulary used in the stories. (10 minutes) · The librarian and assistant will lead them through a song and dance to say good-bye. All name tags will be collected and saved for the following week (5 minutes) 7 2. First information literacy objective and activities a. Objectives: · The learner will be able to predict the outcome of a story using verbal and pictorial clues as well as find books in the library catalog with assistance. b. Activities (instructional and practice) · The librarian will introduce the concept of prediction. He or she will demonstrate how to recognize clues in a story to predict what will happen next. (5 min) · Learners will gather in the story time area. Librarian will read If You Give a Mouse a Cookie by Laura Numeroff. The story begins with a mouse wanting a cookie and once he gets it, it triggers him to demand more items one by one. The learners will be excited to guess what the mouse will want next as each item he receives prompts him to ask for another related item. The story encourages them to think critically about the items and predict which one will come next. They will draw on their own experience and prior knowledge as well as context clues to help them predict the next item in succession. (15 min) · After reading story, the Librarian will give each learner one of ten cutouts of the items the mouse receives in the story to color. (10 min) · On chart paper, the librarian will have drawn boxes and numbered them 1-10. The learners will be asked to place their item in the correct box. The librarian will prompt learners by asking, “what did the mouse get first,” “after the mouse got a cookie, he wanted____,” etc. (10 min) · The librarian will explain to the learners that there are other books just like If You Give a Mouse a Cookie such as If You Take a Mouse to School. He or she will explain what to do when they want to find a book and demonstrate how to use the catalog and locate the item. (5 min) · The librarian will show the learners where the other Laura Numeroff books are. The best way to do this is by creating a display beforehand. (5 min) c. Informal checks for learners’ understanding: · The librarian will assess the learners’ recall by asking them to put the items from the story in order on the chart paper. If learners are having trouble, the librarian will assist them and try to get them to think logically about the item that came before so that they can predict what comes next. The librarian will go back to the story if necessary. · The librarian will ask the learners to repeat what they should do when they want to find a book and to point to where the Laura Numeroff books are. 3. Second information literacy objective and activities a. Objectives: · The learner will draw conclusions from information related in a story and apply the knowledge to real world situations. b. Activities (instructional and practice): · The librarian will introduce the concept that stories can help us learn new skills we need to use in real life. Learning to skip count can help us count money quickly (5 min) 8 · The librarian will read What Comes in 2s, 3s, and 4s? and Mooove Over! to introduce the concept of skip counting to the learners.(20 min) · After reading, the librarian will pair the learners up. (5 min) · The librarian will instruct the pairs to take turns skip counting by 2’s, 5’s, and 10’s out loud by using pennies to make different amounts. 20 cents by 2’s, 50 cents by 5’s, One dollar by 10’s. The librarian will model and observe. (20 min) c. Informal checks for learners’ understanding: · Distribute 10 pennies to each student. Have them count them one at a time. Then ask them to count them by twos. This will allow students to apply skip counting to the concept of money, a real world experience. 4. Third information literacy objective and activities a. Objective: · The learner will use story illustrations to deduce the vocabulary word pattern as well as find books in the library catalog with assistance. b. Activities (instructional and practice): · Librarian will explain that learners are going to read a story about fish. Teach may ask learners if they have fish at home, what colors fish are, etc. · Librarian will read the story One Fish, Two Fish, Red Fish, Blue Fish by Dr. Seuss. (15 min) · After the story, the librarian will give learners cut-outs of red and blue fish and ask them to arrange them in the different patterns illustrated in the story. E.g. Show me two red fish and one blue fish, etc. (10 min) · Librarian will then allow learners to choose additional colored fish (yellow, purple, green, orange, etc.) and experiment with different patterns. (10 min) · Learners will be asked to choose their favorite color fish and write their name on it. The librarian will arrange their fish in certain patterns on the walls of the library which if followed will lead learners to a pre-arranged display of Dr. Seuss books. (10 min) · Librarian will tell learners that Dr. Seuss has written so many books that he has his own special section in the library. c. Informal checks for learners’ understanding: · Librarian will evaluate the learner’s recall and ability to imitate patterns by asking them to arrange different groups of colored fish in specific numbers and patterns. · Learners will find the Dr. Seuss books by following the fish that were placed on the wall. 5. Fourth information literacy objective and activities a. Objectives: · The learner will be able to recreate part of the story to demonstrate comprehension of shapes and spatial relations as well as use the card catalog with assistance to find books on shapes. b. Activities (instructional and practice): 9 · · · · · · The session will begin with introductions both among the participants and to the subject. (5 min) The children will assemble in the story time area. The librarian will read Bear in a Square by Stella Blackstone, encouraging the children to participate by finding the shapes throughout the story. (10 min) Using the felt board (or magnet, etc.) the librarian will give each child an opportunity to “put the shape on the board.” For example, using pre-cut shapes the librarian will ask who wants to find the star and place it on the board, and so on. (10 min) The children will then go back to the story time area and the librarian will read Grandpa’s Quilt by Betsy Franco. The librarian will engage the children with prompts such as, “did changing the red star into a red diamond make the quilt bigger?” (10 min) The children will move to the craft area. They will be given red and yellow rectangles to make their own quilt, and a paper with a large rectangle on which to drawn. Each child will count how many rectangles they have (25). The librarian will show the children how to arrange their red and yellow rectangles within the larger rectangles on the paper to cover the area. The librarian will show the children that when the rectangles are turned, the quilt appears larger and is able to cover up the page. (15 minutes) The librarian will explain that there are many more books on shapes and to find them you can use the card catalog to search. The librarian will then show the children how to search using different words such as “shapes,” “circles,” “squares” etc. c. Informal checks for learners’ understanding: · The librarian will check learner progress informally by helping the children as they choose shapes and place them on the board. If the child does not know a certain shape, the librarian will assist the child and teach them the differences. If the child is able to move their rectangles to fit the larger picture on the paper provided the librarian will know that the child has a basic understanding of the lesson. · The librarian will ask the children how they would find other books about shapes and ask what words they would use in order to search the catalog. 6. Fifth information literacy objective and activities a. Objectives: The learner will recognize math vocabulary such as add and subtract as well as be able to identify and locate books with math vocabulary in the title. b. Activities (instructional and practice): 10 Begin session with introductions; both librarian and learners. Librarian will introduce the math topic of addition and subtraction. Hand out name tags, get learners settled, etc. (Approx. 5 min) The librarian will read the story Five Little Monkeys Jumping on the Bed by Eileen Christelow and encourage learners to read along. After finishing the story, the librarian will lead a sing along to Five Little Monkeys Jumping on the Bed. (Approx. 10min) Librarian will distribute a coloring sheet with a bed drawn on it as well as cutout monkeys (5 each) and allow learners to color their picture and monkeys. (Approx. 5 min) Learners will use their monkey cutouts on the coloring page to act out the story. Librarian will prompt them to recall how many monkeys the story started with and use the cutouts as a visual representation. Learners will be asked to add and subtract their paper monkeys from the set in accordance with the story on their coloring page. (Approx. 10 min) Learners will set aside their coloring page and the librarian will read One is a Snail Ten is a Crab by April Pulley Sayre and Jeff Sayre. (Approx. 5 min) Librarian will distribute a new coloring page, which contains several of the animals from the text. Learners will color in their animals. (Approx. 5 min) Librarian will ask learners to tell him/her “how many” combinations of animals there are. Ex: How many crab legs are there? (learners count animal legs, either from memory or by looking at their page) Answer: 20. Do this with different combinations of the animals from the text to encourage the reader to recall information and use counting skills.) (Approx. 10 min) Wrap up the session with a review of what was taught. Sing Five Little Monkeys Jumping On the Bed a final time and ask learners to tell you their favorite animal combination from One is a Snail. (Approx. 5 min) c. Informal checks for learners’ understanding: The librarian as well as the assistant will observe learners while they are coloring their page and monkeys, asking each to show his or her best reenactment of the story; taking away monkeys at the appropriate time. Following One is a Snail the librarian will ask learners for several combinations of the animals featured in the text, prompting information recall and testing reading comprehension. To end the lesson learners will choose books with math vocabulary in the title off a cart previously stocked with picture books, both with math vocabulary and without, by the librarian. 7. Summary activity 11 To begin the program wrap-up the librarian will briefly review all five topics covered.. The librarian will ask the learners to remember what they learned in each section and what activity was preformed for each lesson. • The librarian will distribute 5 brightly colored index cards as well as a crayon to each learner. • Independently the learners will use each card to draw a reminder of the lesson they learned. The librarian will prompt learners by providing reminders about books read and topics covered. Learners can be encouraged to draw geometrical shapes, patterned fish, bear in a square, etc. • The librarian and assistant will go around and write the objective on the back of the corresponding card allowing learners to use these homemade flash cards after the program has finished with their parents