Experimental Design Vocabulary 1. EXPERIMENTAL DESIGN (The Scientific Method) 2. Paul Revere Hates Eggs and Cheese! A step-by-step procedure that scientists used to do experiments. 4. INFERENCE (Synonym = assumption, judgment) An explanation of why something happened. An inference is how you explain what you observed. 5. PROBLEM (Synonym = purpose, question) The question that the experiment is designed to answer. It is the reason that you are doing the experiment. 6. HYPOTHESIS (Synonym = guess) A possible answer to your experiment’s problem. It is a prediction that can be tested. 7. PROCEDURE (Synonym = directions, steps) 8. DATA (Synonym = information) The steps taken to carry out an experiment. (Experimental Design Steps: Problem, Research, Hypothesis, Experiment, Analysis, Conclusion) To examine something closely using all of 3. OBSERVATION (Synonym = examination) your senses. An observation does not include opinions. 9. ANALYSIS 10.CONCLUSION 11. CONSTANTS 12. CONTROL (or CONTROL GROUP) Measurements & facts obtained from the experiment. Data are used as a basis for drawing conclusions. An examination of the results of the experiment. A search for relationships within the data (often by using graphs). Compares the hypothesis to the experiment’s results. A search for relationships within the data. Factors which remain the same throughout the experiment; constants do not change or vary. The item or group of items which are the standard for comparison. A test that is performed by removing the independent variable. Experimental Design Vocabulary 13. INDEPENDENT VARIABLE (Synonym: manipulated variable) 14. DEPENDENT VARIABLE (Synonym: responding variable) The part of the experiment that the scientist changes on purpose. The part of the experiment that changes as a result of the independent variable. The dependent variable is the change that you are measuring. 15. THEORY A scientifically testable general principle offered to explain something in nature. It can accurately predict the outcome of future experiments and observations. 16. LAW Something that has been proven to occur over and over again whenever certain conditions exist or are met. 17. LENGTH The measure of how long something is; the measurement of anything from end to end; metric base unit= meters. 18. VOLUME The amount of space something fills up or occupies; metric base unit= liters. 19. MASS The amount of matter in something; metric base unit = grams. 20. METRIC SYSTEM A measurement system based on 10’s and is used internationally. (International System of Units) 21. King Henry Died Monday Drinking Chocolate Milk Kilo (1000), Hecto (100), Deca (10) Metric Base Unit (meters, liters, grams) Deci (0.1), Centi (0.01), Milli (0.001) Experimental Design Vocabulary HONORS ONLY: HONORS ONLY: 22. QUALITATIVE DATA An observation that is based upon something that cannot be measured (quality). (Examples: sweetness, color, smell, taste) 23. QUANTITATIVE DATA Measurable data gathered in a numeric form (quantity). (Examples: length, volume, mass, temperature, pH, pressure) 24. VALIDITY (adj. - VALID) A statement or quality of being true and reasonable. 25. INVALID A statement or quality of being false and not reasonable. 26. BIAS A preformed judgment or unfavorable opinion about something. 27. EXPERIMENTAL GROUP The group that has variables acting upon it so that it can be compared with the results of the control group.