Primary Computing Progression Computing and Technology Enhanced Learning A Progression for Primary Schools Years 3 & 4 Worcestershire Schools can access this document from the Resource Filter on Edulink… Teaching and Learning… ICT and Learning Technologies 1 Primary Computing Progression 2 Primary Computing Progression Contents 1. 2. 3. 4. 5. 6. 7. Introduction What do we want children to achieve? ICT in the Early Years Foundation Stage ICT in Key Stages 1 and 2 How to use the ICT Progression Assessment of ICT capability Supporting documentation page Page Page page page page page 4 5 5 6 7 7 8 The Progression Understanding algorithms (Programming, Logo and Control) Information Handling (database and graphing) Text Processing and Mulltimedia Digital Image Sound and Music Electronic Communication Understanding Computer Networks Research (internet and CD ROM) page page page page page page page page Progress Grids Progression Gird Progression Gird Progression Gird Progression Gird page 25 page 26 page 27 page 28 1 2 3 4 – use of tools for presentation/communication – use of tools to find things out – use of tools for control and modelling - understanding of information technologies Appendix 1 The language of the KS2 Computing Curriculum exemplified 10 12 14 16 18 20 22 24 page 29 3 Primary Computing Progression 1. Introduction The purpose of these materials is to provide primary teachers with a up-to-date structure for the teaching of the Computing curriculum from 2014. It also encompasses the key features of Technology Enhanced Learning (TEL) for, without continuing to teach the skill set from the ICT curriculum, there is a danger that the technology will get in the way of learning in other contexts rather than enhance it. It must be remembered that the Computing curriculum removes the necessity to assess against pre-defined levels. However, we have retained some elements of assessment advice from the previous curriculum to support teachers to understand next steps for learners. This document makes explicit progression through Key Stages 1 and 2. It is shown as expectations across pairs of year groups (years 1 & 2, 3 & 4, and 5 & 6). We have adopted this approach (rather than individual year groups) because there is no specific point at which children should necessarily develop a particular skill; more importantly, this should be dictated by the learning journey of the child and the extent to which skill, knowledge and understanding has developed. As information technology develops (which is happening ever more rapidly) the goal posts move and allocations of skills to individual year groups quickly become out dated. The paired year group approach will also be more accessible to many small schools. The progression of knowledge, skills and understanding will enable all teachers to gauge a range of expectations that may be appropriate for their children. Subject based examples show how technology enhanced learning (TEL) can be planned into both discrete and subject based lessons. Schools will need to offer children the full breadth of National Curriculum entitlement and this document sets out progressions of capability by core themes / applications. Schools have a statutory requirement to teach children Computing; however it is up to them to decide how this is best delivered. Some schools will undoubtedly decide to offer discrete coding lessons on a regular basis until confidence and competence among their teachers has developed. Others may plan to develop the Computing curriculum by embedding the skills into the wider curriculum. It is certainly the case that competence in the use of information technology is best developed when there is a real reason both to develop and apply a particular skill and when children have access to resources as a normal part of their learning. However a school tackles the teaching of Computing, the planned curriculum should include opportunities for children to capitalise on technology enhanced learning (TEL). This means that teachers need to be clear about the learning objectives, and monitor children’s progress in learning techniques, applying these techniques in their learning, developing their higher order thinking skills and making qualitative judgements about when and when not to use information technologies. Information and communications technologies are embedded in our society. Children consume technology daily. They are growing up at a time of rapid technological change and adopt these technologies as a matter of course both at school and at home, for work and in their leisure time. One aim of the Computing curriculum is to move children from being passive consumers of technology to active creators. Schools have a responsibly to ensure that children develop the necessary knowledge, skills and understanding in order to be successful citizens of the future. 4 Primary Computing Progression 2. What do we want children to achieve? In order to function effectively and safely in the future it is essential that a child has knowledge and understanding of the concepts involved in working with technology, has acquired the necessary skills, can apply these to new learning situations as appropriate and understands the significance of ICT in the contemporary world, in their learning and life. The extent to which they can do this safely, independently, and appropriately, making their own decisions, defines their level of achievement. 3. ICT in the Early Years Foundation Stage Learning about technology starts from birth because it’s the way the world works today. Technology is an integral part of all young children’s environment and world. They are surrounded by technology just as they are surrounded by language, print and numbers. In the home, technology includes remote controls for television, DVDs and sound systems, toys that have buttons and buzzers, mobile phones, washing machines, microwave ovens and other machines that require programming, and of course, computers. Outside the home, children are also immersed in the technological world: they see automatic doors, cash machines, bar code scanners, digital tills and weighing machines, and security cameras. Technology is something children are going to grow up with, learn about and master, and use as a tool to increase their understanding in all areas of learning. Many activities in the early years revolve around children developing an understanding of their environment. Settings encourage children to explore, observe, solve problems, predict, discuss and consider. ICT resources can provide tools for using these skills as well as being examined in their own right, with computers not the only resources. ICT equipment added to role-play reflects the real world, builds on children’s experiences and allows them opportunities to understand how, why, when and where different forms of technology are used in everyday life. Early experiences form a foundation upon which KS1 and KS2 can build and the current early learning goals have specific objectives relating to ICT. By the end of the Foundation Stage most children will: Show an interest in ICT Know how to operate simple equipment Complete a simple program on the computer and / or perform simple functions on ICT equipment Find out about and identify the uses of everyday technology and use information and communication toys to support their learning. 5 Primary Computing Progression 4. National Curriculum Computing in Key Stages 1 + 2 Purpose of study A high-quality computing education equips pupils to understand and change the world through logical thinking and creativity, including by making links with Mathematics, Science, and Design and Technology. The core of Computing is Computer Science, in which pupils are taught the principles of information and computation, and how digital systems work. Computing equips pupils to use information technology to create programs, systems and a range of media. It also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world. Aims The national curriculum for computing aims to ensure that all pupils: can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems are responsible, competent, confident and creative users of information and communication technology. Attainment targets By the end of each key stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study. Subject content Key stage 1 Pupils should be taught to: understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions create and debug simple programs use logical reasoning to predict the behaviour of simple programs use technology purposefully to create, organise, store, manipulate and retrieve digital content use technology safely and respectfully, keeping personal information private; know where to go for help and support when they have concerns about material on the internet recognise common uses of information technology beyond school. Key stage 2 Pupils should be taught to: design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs; work with variables and various forms of input and output use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication and collaboration use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content use technology safely, respectfully and responsibly; know a range of ways to report concerns and inappropriate behaviour 6 Primary Computing Progression select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including collecting, analysing, evaluating and presenting data and information. 5. How to use the ICT Progression The progression is based on three pairs of year groups: Years 1 and 2 Years 3 and 4 Years 5 and 6 Managers and subject coordinators will need to have an overview of all three, class teachers may need to consider the content of more than one pair of year groups in order to cater for those children who are working considerably above or below expectations. The Progression is based around the key elements from the KS1 and KS2 Programmes of Study for Computing (described above) and each of these is broken down into typical ICT applications within a broad heading. A grid has been placed at the end of each skill in order to support teachers to keep a record of skills, knowledge and understanding that have been introduced and revisited over time. Opportunities for technology enhanced learning (TEL) are described as relevant to each of the elements of the Computing curriculum. Each application is broken down into: Skills - what the children do Knowledge and understanding - which needs to be drawn out by teachers to ensure children develop deep understanding and not just skills Outcomes - which should describe children’s work. Technology Enhanced Learning (TEL) - indicating how information technology can enhance learning in other contexts. Technology enhanced learning should be integrated into medium and short term planning across all subjects. This need not be an arduous task, it can be done simply by referencing the particular aspect or application that is being developed / used, and making a reference back to this document. A medium term planning grid is available as a simple mapping tool to help ensure that the full range of entitlement is used across each year group. Teachers of single year group classes will need to liaise with their colleagues in the partner year group (Y1/Y2, Y3/Y4, Y5/Y6) to agree more detailed progression. Each school should also develop its own resource map. 6. Assessing progress through the Computing curriculum Assessment is central to classroom practice and a key professional skill. Effective assessment establishes what a child knows, understands and can do. It also informs the planning of future learning and enables a school to review the effectiveness of the curriculum and teaching. Schools are required to report annually to parents, describing progress in Computing. This report should contain comments on the child's progress, achievement, strengths, weaknesses and next steps. Teachers will use their professional judgement to determine the most effective method of 7 Primary Computing Progression gathering evidence of pupils' progress but it will certainly require knowledge of the context in which work was completed rather than simple scrutiny of a finished outcome. One good approach to assessment might be to consider, perhaps on an annual basis, what a child has accomplished for each of the applications they have been exposed to. The ICT Outcome statements for the former ICT curriculum have been retained at the back of this document as a reference. There is no statutory requirement for schools to arrive at a levelled judgement but the approach to assessment outlined above should mean that judgements can be made with no extra effort beyond that required for Assessment for Learning that would naturally take place. 7. Supporting documentation https://www.gov.uk/government/uploads/system/uploads/attachment_data/file/239033/PRIMA RY_national_curriculum_-_Computing.pdf http://www.google.com/edu/computational-thinking/ http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf http://www.education.gov.uk/schools/teachingandlearning/curriculum/nationalcurriculum2014/a 00225864/assessing-without-levels http://naacecasjointguidance.wikispaces.com/home An Analysis of the language of the KS1/2 Computing Curriculum; Jane Finch; Sept 2013. Available to Worcestershire schools via the Resource filter on Edulink… ICT and Learning Technologies 8 Primary Computing Progression 9 Years Primary Computing Progression & Understanding algorithms Programming, coding and control Skills Solve open ended problems with a floor robot, screen turtle and other programmable devices. Design, write and run executable programs using a programming language e.g. that used for a floor robot, Scratch, Kodu, Espresso Coding. Be able to debug an algorithm (set of instructions) and correct any errors. Use repetition in programs to make them more efficient. E.g. Rpt4[FD5 RT90] to draw a square with Roamer Be able to explore the effect of changing variables. Use them to make and test predictions. Use 'selection' in a programming sequence i.e. use 'if… then… else…' type actions or statements e.g. if a character is touching a wall then bounce back, else move forward. Create simple flow diagrams to control physical devices or systems (real ones or on screen simulations) using inputs, outputs, including sensors. Knowledge and Understanding Know how computer simulations can represent real or imaginary situations and how this can help in the wider world. Discuss their use of simulations and compare with reality. Apply and test sequencing skills in a variety of contexts and talk about their experiences. Know that there are many computer languages to write programs with. Use logical reasoning to explain how simple algorithms work. Understand the need to be precise when framing and sequencing instructions. Know and understand the technical language used in programming. Understand how everyday devices are controlled using inputs and outputs (e.g. automatic doors, traffic lights, intruder alarms) and that these may be physical or respond to a sensor. Understand that a control box connected to a computer running appropriate software can be used to control devices (bulbs, buzzers, motors …) and that these can be simulated on screen. Know that data logging devices can be pre-programmed to collect data for a given time and on different triggers. Know that simulations are often guided by hidden rules. 10 Primary Computing Progression Technology Enhanced Learning Years 3 & 4 Understanding algorithms English Write instructions for a floor robot / screen turtle to navigate a map Write instructions on screen in the form of a flow diagram Explanatory texts - Select and use a range of technical and descriptive vocabulary to explain how algorithms and programs work – tell the ‘story’ Report writing - Investigate problems to be faced in an adventure and mystery story. Suitable adventure games could be used to model some scenarios Persuasive texts - e.g. use evidence from data loggers to strengthen a point of view or argument T23 present a point of view in writing Mathematics Create regular 2D shapes with angles other than right angles Identify patterns and relationships involving shapes, and use these to solve problems … draw right angles and to identify right angles in 2-D shapes; compare angles with a right angle; recognise that a straight line is equivalent to two right angles Draw polygons and classify them by identifying their properties, including their line symmetry Recognise horizontal and vertical lines; use the eight compass points to describe direction Use Logo to investigate tessellation and tiling patterns Use a function machine in mathematics to demonstrate a model exploring input and output (rules and variables) Science Construct circuits, incorporating a battery or power supply and a range of switches, to make electrical devices work e.g. buzzers and motors Use sensors to detect changes in the environment so that a physical action takes place e.g. a rise in temperature will open the green house window. use a simulation to explore the rules governing plant growth Use a simulation to explore animal habitats Identify opportunities for logging data and follow through simple investigations. Compare experiences of data logging with manual means of collecting similar data. Other Subjects Use software that provides a visual or graphical environment to create fantasy worlds Use a program simulating life in an ancient civilisation, make choices and consider the impact of them Use programmable musical equipment e.g. keyboards. 11 Years Primary Computing Progression & Information Handling (Databases, Graphing, Spreadsheets) Skills Collect appropriate data, enter it into a database and use the database to answer simple questions and provide information Raise questions of the data and translate them into search criteria Change the contents of cells in a spreadsheet to explore “What if …” questions Use a spreadsheet to record data and produce graphs Generate and compare different charts and graphs (using graphing software, database or spreadsheet) and understand that different graphs are used for different purposes Create and use a branching database to organise and sort data to answer questions Use a spreadsheet to explore simple patterns (eg in a number square) Determine the data needed to answer a specific question; organise, present, analyse and interpret the data in tables, diagrams, tally charts, pictograms and bar charts, using ICT where appropriate Begin to develop skills to identify clearly what data needs to be collected and design a questionnaire or use a input device (e.g. data logger) to aid its collection Knowledge and Understanding Understand the need to structure information properly in a database. Know, understand and use the vocabulary: file, record, field, data, information. Recognise similarities and differences between ICT and paper-based systems. Talk about the advantages of using ICT to change, sort, interrogate and classify data quickly. Understand that questions are key to organising data efficiently in a branching database. Know that ICT can create graphs that are used for different purposes and some are more appropriate and easier to read than others. Begin to understand that different programs (graphing, databases, spreadsheets) create graphs in different ways and are appropriate to different needs and purposes. Begin to make choices about how to organise data to solve a specific problem. Know that simulations are often guided by hidden rules. Know and understand the difference between data and information. 12 Primary Computing Progression Technology Enhanced Learning Years 3 & 4 Information Handling English Asking questions – use of correct and technical vocabulary Identify how different texts are organized Explain the story of a graph Mathematics Follow a line of enquiry by deciding what information is important; make and use lists, tables and graphs to organise and interpret the information Answer a question by collecting, organising and interpreting data; use tally charts, frequency tables, pictograms and bar charts to represent results and illustrate observations; use ICT to create a simple bar chart Suggest a line of enquiry and the strategy needed to follow it; collect, organise and interpret selected information to find answers Answer a question by identifying what data to collect; organise, present, analyse and interpret the data in tables, diagrams, tally charts, pictograms and bar charts, using ICT where appropriate Set up a branching database to sort 2D / 3D shapes or numbers according to their properties Use a prepared spreadsheet to make decisions on how pocket money could be spent in a shop. Science Create a branching data base about the characteristics of materials Survey mini-beasts in the environment, create keys and enter results into database Create a branching database to assist in the identification of pond animals Record the results of an experiment investigating friction and use the results to answer hypotheses. (e.g. cars down slopes) Use of heart monitor to measure heartbeat Use a data logger to test the insulation properties of several different materials Other Subjects Explore relationships in personal data (e.g. leg length and long jump) Collect weather data and use this as part of their work in comparing weather around the world Undertake a needs analysis & evaluation for sandwiches and snacks Contrasting locality study: collect process and exchange information by email Design a questionnaire to collect data for use with a spreadsheet as graphing package Design a branching database about the wives of Henry VIII Create a database to investigate how people spend their time Explore changing variables in pre-designed spreadsheets 13 Years Primary Computing Progression & Text Processing & Multimedia Skills Use different font sizes, colour and effects to communicate meaning for a given audience. Use layout, format, graphics and illustrations for different purposes or audiences Insert and edit simple tables Use page setup to select different page sizes and orientations Use Cut, copy and paste to refine and reorder content Use appropriate editing tools to ensure their work is clear and error free (using tools such as spell checker, thesaurus, find and replace) Select suitable text, sounds and graphics from electronic resources (eg Espresso) and use it appropriately their own work Select and import sounds from their own recording, create their own effects and music and import from other sources Select and import graphics from digital cameras, graphics packages and other sources and prepare for use (cropping, resizing, editing) Create a range of hyperlinks and produce a non-linear, interactive presentation Recognise key features of layout and use design features such as text boxes, columns, borders. Knowledge and Understanding Recognise the key features of different layouts and consider how to meet the needs of the audience (e.g. poster, news paper, menu, instructions, etc) Understand that evaluation and improvement is a vital part of a design process and that ICT allows changes to be made quickly and efficiently. Demonstrate through editing their work. Recognise that ICT can automate manual processes (eg. find and replace). Understand the advantages and disadvantages of this Compare the different contributions of sounds, words and images from a variety of electronic sources Recognise the features of good page design and multimedia presentations Develop increasing sense of audience and talk about their choices and decisions 14 Primary Computing Progression Technology Enhanced Learning Years 3 & 4 Text Processing & Multimedia English Children create an interactive digital map of a quest for myths and legends Children create, edit and illustrate shape poems Children work collaboratively on an ICT based presentation which includes different font types Children create an explanation text with still images from video and hyperlinks to further detail Children create a PowerPoint presentation or PhotoStory of a poetry reading incorporating altered digital images and altered recorded speech Children create a persuasive trailer for a film using PhotoStory or similar software with sound effects, music, voice-over and scanned children’s art Mathematics Take photos to create a Maths trail around the school based on shape, symmetry or angles Science Create a poster to promote good dental health Other Subjects Children use email for collaborative story writing and/or local study Children create a set of estate agents details to sell a Roman Villa Children take photographs of the view through our window and annotate them to illustrate change Children write and present a newspaper article about evacuees Children create a multi-page guide book about a local place of worship Children produce a poster, tourist leaflet or website connected to other subjects Children produce a multimedia presentation on a Greek god they have been researching On a school trip children collect digital images, video, and sound samples and use these to produce a multimedia presentation to show either their parents, other children in the school or upload to the school website or learning platform Children create a photomontage of parts of faces from a variety of sources linked to class work eg Africa Children record vocals and sound effects to accompany their story book 15 Years Primary Computing Progression & Digital Image (Art programs, Photographs, Animation and Video) Skills Graphics Packages Acquire, store and retrieve images from cameras, scanners and the internet and begin to use paint packages or photo-manipulation software to change an image (e.g. apply different effects) Select specific areas of a painting, copy and paste to make repeating patterns. Resize elements. Investigate symmetry and reflection tools. Digital Photographs Begin to independently capture, store, retrieve and edit a digital image Develop greater control over the digital stills video camera and use the enhanced tools (Macro, Landscape, Zoom) Discuss and evaluate the quality of their own and others’ captured images and make decisions (e.g. keep, delete, change) Animation & video Create a short animated sequence from captured images in simple storyboarding software, to communicate a specific idea. Capture “footage” from camcorders into simple movie editing software. Arrange, trim and cut clips to create a short film that convey meaning Import music and stills into video editing software and add to film projects. Add simple titles and credits Knowledge and Understanding Understand that a digital image can be captured from a number of different devices and it can be stored, developed and enhanced To begin to understand how images from different sources (stills, video, graphics, animation) are used to enhance a presentation or communicate an idea Understand that evaluation and improvement is a vital part of a design processes and ICT allows for to make changes quickly and efficiently Understand the need for caution when using the internet to search for images and what they should do if they find images that upset them. (See school’s Acceptable Internet Usage Policy). Understand that film conveys meaning and begin to understand the “language of film” 16 Primary Computing Progression Technology Enhanced Learning Years 3 & 4 Digital Image English Use a digital camera to capture freeze frame in drama to show different shapes and emotions – modify the images Create a photo-fit image for a Wanted poster of a story character Create an explanation text with digital images from video and hyperlinks to further detail Use the tools in photo editing software to create their own fantasy settings to support their writing. Create a digital recording, sound and/or video, of a poetry reading incorporating edited digital images and recorded speech Create a persuasive trailer for a film, with sound effects, music, voice-over and scanned children’s art Mathematics Take photographs which illustrate different shapes or symmetries for a display Science Use a digital microscope for research, capture an image and use it to present findings and demonstrate understanding Make animation of seasons, or plant growing Create an advert for healthy food, using either live action or animation Other Subjects Take photographs of the view through our window and sequence / annotate them to illustrate change Plan, frame and take photographs to illustrate a poster about Roman life Make a video for a local weather forecasts Design wrapping paper for Christmas or DT project Create pop art-style images by changing effects of a still image Create a photomontage of parts of faces from a variety of sources linked to class work Use digital images to create a collage based on a theme (e.g. local area) Create a copy of a TV programme to fit with other work (e.g. Weakest Link: Henry VIII's wives; historical Through the Keyhole or cookery programme) Use animation to illustrate the water cycle On a school trip, collect digital images, video, and sound samples and use these to produce a multimedia presentation to show either their parents, other children in the school or upload to the school website or learning platform 17 Years Primary Computing Progression Sound and Music & (sound capture and editing, podcasts and music composition) Skills Sound Use ICT to select and record voice and sounds – (e.g. Dictaphone, digital voice recorder, Sound recorder in IWB software) Use recorded sound files in other applications Locate and use sound files from Internet, CD ROM, learning platform and Multimedia software (e.g. IWB software) Select, import and edit existing sound files in sound editing software (e.g. Audacity). Music Use music software to experiment capturing, repeating and reordering sound patterns. Use music software to create a simple multipart percussion composition Use ICT to create and perform sounds or music that would otherwise not be possible live – e.g. playing a multi-part piece or a very fast piece Knowledge and Understanding Talk about software which allows easy manipulation and creation of sound and music Begin to understand that copyright exists on most recorded music and that downloading music from the internet should be done in accordance with the law Understand that all types of sounds can be combined in editing software. 18 Primary Computing Progression Technology Enhanced Learning Years 3 & 4 Sound and Music English Record speech and sound effects to accompany writing e.g. to be played alongside reading work aloud or public performance Record an MP3 commentary e.g. a guide to accompany a local walk with descriptive and explanatory speech pertinent to specific points on the walk Write, record and edit an audio play Create an explanation text with images taken from video and hyperlinks added to further detail Create a multimedia presentation of a poetry reading incorporating altered digital images and altered recorded speech Create a persuasive trailer for a film, with sound effects, music, voice-over and scanned children’s art Mathematics Use sound editing software to investigate sound waves and patterns e.g. Podium, Audacity Science Other Subjects Add spoken French to a presentation /image (MFL) Compose music or sound effects to accompany poems, stories, drama, dance Compose music or sound effects to fit with a topic theme Create a musical portrait of a character for a story or to describe a setting Children incorporate animal sounds found on the internet into their presentation Compose pentatonic compositions to accompany images/film clips focussing on the Far East Use sound effects to accompany film/still images e.g. appropriate WAV files to accompany clip art or images to enhance a presentation Record vocals and sound effects using different timbres to accompany a story Use iTunes, Windows Media Player etc. to listen to music and sounds, create playlists etc. Record using sound recording devices (e.g. mp3 recorder, laptop, other handheld devices etc. to record sound bites of voice or music compositions 19 Years Primary Computing Progression & Electronic communication (Opportunities for communication and collaboration) Skills Log on to an email account, open emails, create and send appropriate replies. Create and send an email to a prearranged partner, selecting the recipient from a class address book. Create own address book/add to an existing one. Attach different files to emails Contribute to discussion forums, blogs and surveys. Create own discussions, blogs and surveys. Contribute to a Wiki Begin to use video conferencing as a class, if appropriate. (Perhaps with another class or school, even abroad as part of a wider topic.) Knowledge and Understanding Understand that email has to be sent to a specific email address and the need for accuracy. Understand that files of different types can be attached to emails Understand there are other methods of communication e.g. blogging, instant messaging and when these can be used etc Talk about different forms of electronic communication and their use of it, its advantages and disadvantages. Think about the different styles of language layout and format of different electronic communications and how these vary depending on the audience. E Safety Understand there are rules to keep them safe when communicating electronically, work within these rules understanding what they are and why they exist. Know of other methods of communication and discuss the importance of personal safety at home as well as in school 20 Primary Computing Progression Technology Enhanced Learning Years 3 & 4 Electronic communication English Children use email for collaborative story writing Answer a survey on books they have read to contribute to a class book reviews Mathematics Science Collaborate with others on a science project or investigation, exchanging ideas and trying out suggestions from others. Other Subjects Use email or video conferencing to communicate with another school within the context of “connecting ourselves to the world” Use email or video conferencing to share information - locality study View from the window – set up link with foreign school. Email pictures of view from window with details of what your school is like. Receive pictures from foreign school and comment on differences. Contact an expert to augment discussions on a topic being developed in class Contribute to a class discussion on how the school can be more effective at recycling Use email in discussions to find out views related to a particular issue e.g. local environment Planning a visit – research route, prices, use email to communicate with companies and with each other Collate information for a school project in their E portfolio Contribute to group pages pulling together information, text and images for presentation of a topic Add contacts' details of members of the local community to an address book. Use these to email groups about their views relating to particular issues. Refer to the South West Grid for Learning 'Digital Literacy and Citizenship' scheme of work for e-safety resources. This provides a developmental approach from Foundation Stage to Key Stage 4. (www.Edulink.networcs.net - DigLit for all Key Stages). 21 Years Primary Computing Progression & Understanding computer networks, the internet and provision of multiple services Be able to explain that the computers in the classroom are part of the school network. That they are connected by wires (or wirelessly) to a main computer called the server. Other devices such as printers, projectors and visualisers may also be connected. Draw or a label a diagram to show this. Be able to explain that the server is connected to the Internet which is made up of a global network and is able to communicate with other servers to share resources and data. Draw or a label a diagram to show this. Log into the school network using their own user name and password Be able to locate their own folder on a particular drive to save and retrieve their work Be able to select either the colour or black and white printer. Switch display between the computer and the visualiser. Upload photographs from the school camera to the class folder on the network. Access a given website by typing in the URL (Uniform Resource Locator) into the address bar of a browser and be able to explain what the different parts of the ‘address’ (URL) refer to Be able to explain what the school’s monitoring software does and why it has been installed Knowledge and understanding Know that a network is a group of computers that are connected so that they can communicate and share resources and data with each other Know that an individual’s user name and password gives them unique access to particular. or personal, areas on the school network and that their use is monitored to keep them safe Know that computers communicate with each other using shared 'protocols' – the signals, messages and "passwords" that different computers use when "talking" to each other. E.g. a classroom is a network with the teacher and lots of children (communicating devices). Routes and rules (protocols) are made and understood for communicating with each other (hands up before speaking to the teacher, formality of language used) Know that the server sits in a different part of the school, performs tasks for the rest of the computers and is connected to the Internet Understand that the Internet and the World Wide Web are not the same thing – the WWW is a collection of hyperlinked web pages and websites and is just one of the many services provided over the Internet 22 Years Primary Computing Progression & Research technologies Skills Follow a simple search to find specific information from a web site or CD ROM Develop key questions and key words to search for specific information to answer a problem (e.g. a question such as where could we go on holiday? would become holiday destinations) Save and retrieve accessed information through the use of Favourites, History, and Save As… Use found information purposefully to complete specific tasks e.g. copy, paste and edit relevant information Understand the dynamics of search engines and know that there are different search engines - some within sites, and some for the whole of the Internet (e.g. Google). Use them appropriately Use search engines for different media (e.g. Google Image Search, video, www.findsounds.com) Skim read and sift information to check its relevance and modify search strategies if necessary Knowledge and Understanding Understand a website has a unique address and the need for precision when typing it Evaluate different search engines and explain their choices in using these for different purposes Understand that some information found through searching is more relevant than others Talk about and describe the process of finding specific information noting frustrations and how they overcame them Begin to recognise that anyone can author on the internet and sometimes web content is inaccurate and even offensive Develop their knowledge of internet safety and the need for rules. Understand what they should do if they discover offensive material At this stage children’s use of the internet should continue to be guided by adults. It is not advisable to allow children unsupervised access to search engines. Image search terms should always be tested by an adult. Refer to the South West Grid for Learning Digital Literacy scheme of work for e-safety resources. This provides a developmental approach from Foundation Stage to Key Stage 4. (www.Edulink.networcs.net - DigLit for all Key Stages). 23 Primary Computing Progression Technology Enhanced Learning Years 3 & 4 Research English Search for resources to support the writing of a quest or myth Read background information about an author, for example through research on the internet Download an instructional fact sheet. Compare the class draft with the online version Research a particular area (based on own interest or wider curriculum) using a wide range of reference materials Research and investigate recounts in the form of magazine and on-line newspapers Mathematics Answer a question by collecting, organising and interpreting data; use tally charts, frequency tables, pictograms and bar charts to represent results and illustrate observations; use ICT to create a simple bar chart Answer a question by identifying what data to collect; organise, present, analyse and interpret the data in tables, diagrams, tally charts, pictograms and bar charts, using ICT where appropriate Science Research a company's website to find out about the manufacturing of a product Children explore natural habits using online virtual habitats Other Subjects Use the internet to research weather around the world Use online information sources to find out about mythical creatures Find information to assist in solving imaginary crimes using a database of suspects Investigate the visual elements used by artists such as Bridget Riley, Kandinsky or other famous artists by using online information sources Explore a place of worship by taking a virtual tour Use the British Museum website to find information about an artefact for a report Explore census on-line information to help build a picture of what local life was like a century ago Use the internet to investigate customs of other faiths Use a search engine to find photographs and information about children in the second world war or other areas of class work Use the internet to explore “How and where do we spend our time?” 24 Primary Computing Progression Progression Grid 1 –use of tools for presentation/communication Description of behaviours Share ideas using text, images and sounds. Generate, amend and record work. Share ideas in diff. forms including text, tables, images and sound. Generate, develop, organise and present work. Share and exchange ideas with others. Present information in different forms. Show an awareness of intended audience. Show the need for quality in presentations. Exchange info. & ideas with others in a variety of ways including email. Structure, refine and present information in different forms and styles for specific purpose and audiences. Exchange info. & ideas with others in a variety of ways including email. Text & Multimedia Digital Image Sound and Music Electronic Communication Work with others and with support to contribute to a digital class resource which includes text, graphic and sound. Generate their own work, (with help where appropriate with multimedia) combining text, graphics and sound. Save and retrieve and edit their work. Use a range of simple tools in a paint package / image manipulation software to create / modify a picture. Use a range of tools in a paint package / image manipulation software to create / modify a picture to communicate an idea. Create a simple animation to tell a story. Chose suitable sounds from a bank to express their ideas. Record short speech. Contribute ideas to a class email to another class / school etc. Compose music from icons. Produce a simple presentation incorporating sounds the children have captured, or created. Work collaboratively by email to share and request information of another class or story character. Record and present information integrating a range of appropriate media combining text and graphics in printable form and sound and video for on-screen presentations which include hyperlinks. Begin to show an awareness of the intended audience and seek feedback. Manipulate digital images using a range of tools in appropriate software to convey a specific mood or idea. Create a simple podcast, selecting and importing already existing music and sound effects as well as recording their own. Make a short film / animation from images (still and / or moving) that they have sourced, captured or created. Create multiple track compositions that contain a variety of sounds. Use advanced tools in word processing / DTP software such as tabs, appropriate text formatting, line spacing etc appropriately to create quality presentations appropriate for a known audience. Use images that they have sourced / captured / manipulated as part of a bigger project (eg presentation or document). Create and share more sophisticated podcasts and consider the effect that their podcasts will have on the audience. Multimedia work shows restrained use of effects that help to convey meaning rather than impress. Independently create an interactive presentation, with hyperlinks, using resources they have created or found through research. Make independent choices about the best media to use and consider the needs of their audiences and the impact their presentation will have. Finished presentation demonstrates an understanding of good design principles. Add special effects, transitions, titles etc. to their films / animations as appropriate, considering the effect they will have on the viewer. Independently select, use and evaluate appropriate ICT applications to locate, generate, amend and combine digital images / movies from different sources for a specific audiences or tasks. The finished presentation shows an understanding of style appropriate to the tasks / audiences. Use ICT to compose appropriate music for podcasts and evaluate its impact. Manipulate music and sounds to enhance presentations / films / images / photos relevant to audiences and purpose. Examples will include compositions from music software which include multiple voices mixed on multiple tracks as well as sound captured or sourced independently and edited and mixed using a variety of tools and techniques. Begin to understand the need to abide by school e-safety rules. Share ICT work they have done electronically by email, VLE, or uploading to authorised sites. Where possible seek and respond to feedback. Abide by school rules for e-safety. Create, send and reply to emails, making use of an address book and sending attachments. Participate in video conferencing as a group, appreciating the need to abide by certain rules. Understand the need for e-safety rules and abide by them both in and out of school. Independently engage in electronic communication (email, VLE, video conferencing, web logs, etc) in the course of work. Identify when such technology is helpful and comment on effectiveness, advantages and disadvantages of it. Understand the implications for e-safety and use the rules they have learned and developed, at all times. 25 Primary Computing Progression Progression Grid 2 –use of tools to find things out Research (internet & CD ROM) Handling Information (Database and graphing) Explore information from various sources. Show they know information exists in different forms. As a class exercise children explore information from a variety of sources (electronic, paper based, observations of the world around them, etc.). They show an awareness of different forms of information As a class or individually with support, children use a simple pictogram or painting program to develop simple graphical awareness / one to one correspondence. Organise and classify information Children use a search engine to find specific relevant information to use in a presentation for a topic. They save and retrieve their work. Use a graphing package to collect, organise and classify data, selecting appropriate tools to create a graph and answer questions. Enter information into a simple branching database, database or word processor and use it to answer questions. They save, retrieve and edit their work. Children use a simple database (the structure of which has been set up for them) to enter and save and save information on a given subject. They follow straight forward lines of enquiry to search their data for their own purposes. They talk about their experiences of using ICT to process data compared with other methods. Children work as a class or group to create a data collection sheet and use it to setup a straight forward database to answer questions. Enter information and interrogate it ( by searching, sorting, graphing etc). Begin to reflect on how useful the collected data and their interrogation was and whether or not their questions were answered. Description of behaviours Present their findings. Enter, save and retrieve work Save, find and use appropriate information. Follow straight forward lines of enquiry Understand the need for care in framing questions when collecting, finding and interrogating information. Interpret their findings Question plausibility. Recognise that poor-quality information leads to unreliable results. Add to, amend and combine different forms of information from a variety of sources. Select the information they need for different purposes, check its accuracy and organise it in a form suitable for processing. Using another curriculum area as a starting point, children ask their own questions then use ICT sources to find answers, making use of search engines, an index, menu, hyperlinks as appropriate. Children use the information or resources they have found. Children talk about using ICT to find information / resources noting any frustrations and showing an emerging understanding of internet safety. Make use of copy and paste, beginning to understand the purpose of copyright regulations and the need to repurpose information for a particular audience. They show an understanding that not all information on the internet is accurate. Develop a growing awareness of how to stay safe when using the internet (in school and at home) and that they abide by the school's internet safety policy. Independently and with due regard for safety, search the internet using a variety of techniques to find a range of information and resources on a specific topic. Use appropriate methods to validate information and check for bias and accuracy. Repurpose and make appropriate use of selected resources for a given audiences, acknowledging material used where appropriate. Independently solve a problem by planning and carrying out data collection, by organising and analysing data involving complex searches using a database, and by drawing conclusions and presenting findings. The need for accuracy is demonstrated and strategies for spotting implausible data are evident. Children should be able to talk about issues relating to data protection and the need for data security in the world at large (eg health, police databases). 26 Primary Computing Progression Progression Grid 3 –use of tools for control and modelling Description of behaviours Logo & Control Recognise that many everyday devices respond to signals and instructions Make choices when using such devices to produce different outcomes Control simple everyday devices to make them produce different outcomes. Make simple choices to control a simple simulation program. Control a device, on and off screen, making predictions about the effect their programming will have. Children can plan ahead. Children are able to play an adventure game and use a simple simulation, making choices and observing the results. Their conversation shows they understand that computers are good at replicating real life events and allowing them to explore contexts that are otherwise not possible. Use models and simulations to find things out and solve problems. Recognise that simulations are useful in widening experience beyond the classroom. Make simple use of a spreadsheet to store data and produce graphs. Plan and give instructions to make things happen. Describe the effects. Explore what happens in real and imaginary situations. Use sequences of instructions to control devices and achieve specific outcomes. Make appropriate choices when using ICT-based models or simulations to help them find things out and solve problems Use ICT systems to control events in a predetermined manner. Sense physical data. Use models and simulations to explore patterns and relationships. Make predictions about the consequences of decisions. Create sequences of instructions to control events. Understand the need to be precise when framing and sequencing instructions. Understand how ICT devices with sensors can be used to monitor and measure external events. Explore the effects of changing the variables in an ICTbased model. Children are able to type a short sequence of instructions and to plan ahead when programming devices on and off screen. Engage in Logo based problem solving activities that require children to write procedures etc. and to predict, test and modify.Use control software to control devices (using output commands) or to simulate this on screen. Predict, test and refine their programming. Independently create sequences of commands to control devices in response to sensing (i.e. use inputs as well as outputs). Design, build, test, evaluate and modify the system; ensuring that it is fit for purpose. Modelling and Simulations Set up and use a spreadsheet model to explore patterns and relationships. Make predictions. Know how to enter simple formulae to assist this process. Set up and use their own spreadsheet, which contains formulae to investigate mathematical models. Ask "what if …" questions and change variable in their model. Understand the need for accuracy when creating formulae and check regularly for mistakes, by questioning results. Relate their use of spreadsheets to model situations to the wider world. Data Logging (links to Science and Maths) Begin to use a data logger to sense physical data (sound, light, temperature). Use a data logger confidently, connected to the computer or remotely, to capture continuous or intermittent data readings. Interpret the results and use these in their investigations. Realise the advantages of using ICT to collect data that might otherwise be problematic. Children are able to identify their own opportunities for data logging and carry out their own experiments. They check and question results and are able to spot trends in data and identify when problems may have occurred. 27 Primary Computing Progression Progression Grid 4 – Understanding of information technologies Description of behaviours Individual technologies Networking technologies The Internet as a technology Show an awareness of the range of devices and tools they encounter in everyday life Show an awareness that what they create on a computer or tablet device can be shown to others via another device (e.g. printer, projector, Apple TV) Show an awareness of a range of inputs to a computer (IWB, mouse touch screen, microphone, keyboard, etc) Begin to show an awareness that computers can be linked to share resources Use websites and demonstrate an awareness of how to manage their journey around them (e.g. using the back/forward button, hyperlinks) Describe their use of ICT and its use outside school. Begin to show discernment in their use of computing devices and tools for a particular purpose and explain why their choice was made. Show an understanding that their password is the key to accessing a personalised set of resources and files (e.g. My Documents). Show an awareness of where passwords are critical in everyday use (e.g. parents accessing bank details) Show an awareness that not all the resources/tools they use are resident on the device they are using. Begin to show an understanding of URLs. Compare their use of ICT with other methods and with its use outside school. Make choices about the devices and tools they use for specific purposes and explain them in relation to the context. Begin to show an awareness of specific tools used in working life. Show an understanding of the school network and how it links computers to resources in school and beyond. Compare this with other networks they may encounter at home or in the wider world (e.g. banks) Perform a search using different search engines and check the results against each other, explaining why they might be different. Show an awareness of the need for accuracy in spelling and syntax to search effectively. Evaluate the tools available to them including any that are unfamiliar or new and use them to solve problems. Demonstrate an awareness of the appropriateness of outcomes depending on choices regarding tools and devices. Show an understanding of how filtering and monitoring tools affect their use of the school network and Internet and compare this with their experience of access outside school. Use collaborative tools and e-mail showing a sensitivity for this type of remote collaboration and communication Talk about their use of ICT. Talk about their experiences of ICT both inside and outside school. Discuss their knowledge and experience of using ICT and their observations of its use outside school. Assess the use of ICT in their work and reflect critically in order to make improvements in subsequent work. 28