10-2 Quadratic Functions NOTES In lesson 10-1, you investigated the graphs of 𝑦 = 𝑎𝑥 2 and 𝑦 = 𝑎𝑥 2 + 𝑐. In the quadratic function 𝑦 = 𝑎𝑥 2 + 𝑏𝑥 + 𝑐, the value of 𝑏 affects the position of the axis of symmetry. Consider the graphs of the following functions. 𝑦 = 2𝑥 2 + 2𝑥 𝑦 = 2𝑥 2 + 4𝑥 𝑦 = 2𝑥 2 + 6𝑥 Notice that all three graphs have the same y-intercept. This is because in all three equations 𝑐 = 0. The axis of symmetry changes with each change in the 𝑏 value. The equation of the 𝑏 axis of symmetry is related to the ratio 𝑎. Equation: 𝑦 = 2𝑥 2 + 2𝑥 𝑦 = 2𝑥 2 + 4𝑥 𝑏 : 𝑎 Axis of symmetry: 1 𝑏 −𝑏 2 𝑎 2𝑎 The equation of the axis of symmetry is 𝑥 = − ( ) or 𝑦 = 2𝑥 2 + 6𝑥 10-2 Quadratic Functions NOTES Graph of a Quadratic Function The graph of 𝑦 = 𝑎𝑥 2 + 𝑏𝑥 + 𝑐, where 𝑎 ≠ 0, has the line 𝑥 = symmetry. The x-coordinate of the vertex is −𝑏 2𝑎 −𝑏 2𝑎 as its axis of . When you substitute 𝑥 = 0 into the equation 𝑦 = 𝑎𝑥 2 + 𝑏𝑥 + 𝑐, 𝑦 = 𝑐. So the y-intercept of a quadratic function is the value of c. You can use the axis of symmetry and the y-intercept to help you graph a quadratic function. Example 1: Graphing 𝒚 = 𝒂𝒙𝟐 + 𝒃𝒙 + 𝒄 1.) Graph the function 𝑦 = −3𝑥 2 + 6𝑥 + 5 Step 1: Find the equation of the axis of symmetry: Step 2: Find the coordinates of the vertex: Step 3: Find two other points. a.) Use the y-intercept b.) Choose a value for x on the same side of the vertex as the y-intercept Step 4: Reflect your two points across the axis of symmetry to get two more points. Step 5: Draw the parabola 10-2 Quadratic Functions NOTES Graph the function. Label the axis of symmetry and the vertex. 2.) 𝑦 = 𝑥 2 − 6𝑥 + 9 3.) 𝑦 = 2𝑥 2 + 4𝑥 − 3 4.) 𝑦 = −𝑥 2 + 4𝑥 − 2 10-2 Quadratic Functions NOTES You saw in the previous lesson that the formula ℎ = −16𝑡 2 + 𝑐 describes the height above the ground of an object falling from an initial height 𝑐, at time 𝑡. If an object is given an initial upward velocity 𝑣 and continues with no additional force of its own, the formula ℎ = −16𝑡 2 + 𝑣𝑡 + 𝑐 describes its approximate height above the ground. Example 2: Real-World Problem Solving 1.) Fireworks: In professional fireworks displays, aerial fireworks carry “stars” upward, ignite them, and project them into the air. Suppose a particular star is projected from an aerial firework at a starting height of 520 feet with an initial upward velocity of 72 ft/s. How long will it take for the star to reach its maximum height? How far above the ground will it be? The equation ℎ = −16𝑡 2 + 72𝑡 + 520 gives the star’s height ℎ in feet at time 𝑡 in seconds. Since the coefficient of 𝑡 2 is negative, the curve opens downward, and the vertex is the maximum point. Step 1: Find the t-coordinate of the vertex. Step 2: Find the h-coordinate of the vertex. 2.) A ball is thrown into the air with an initial upward velocity of 48 ft/s. Its height ℎ in feet after 𝑡 seconds is given by the function ℎ = −16𝑡 2 + 48𝑡 + 4. a.) In how many seconds will the ball reach its maximum height? b.) What is the ball’s maximum height? 3.) Suppose a particular star is projected from an aerial firework at a starting height of 610 ft with an initial upward velocity of 88 ft/s. How long will it take the star to reach its maximum height? How far above the ground will it be?