Name: _______________ Class: _______________ Date: ________________ Design Challenge: Way Cool Water Park Performance Task A water ride combines the ideas of a waterslide and rollercoaster. Like a waterslide, stairs are climbed at the start of a water ride, passengers sit on a rubber raft, and the riders end up splashing into a pool of water. There are both downhill and uphill sections on a water ride, just like a rollercoaster. Safety and fun are the primary concerns in designing a water ride. Mathematics, physics, and engineering concepts are all considered in the design. You and your design team have been commissioned by the ‘Way Cool Water Park’ to design a new waterslide. Questions to Consider: How long should the water rides be? At what height above the ground should the riders start? How can the rides be designed for different thrill levels? How will you test your rides and measure the results? Is there a minimum length or a maximum steepness for each uphill or downhill section? How do the length and steepness of the sections relate to the time and speed of each ride? Where should the supports be under each section of the ride? What other considerations might need to be made? Part A: Testing Phase In this part of the task, you will design and investigate the slopes of some of the uphill and downhill sections of your rides. It is important to ensure the lengths and slopes of the downhill sections will allow a rider to make it through any subsequent uphill sections. By repeatedly testing your designs and recording the results, you will have created data that can be analyzed and used to modify your rides. Using cardboard tubes and a marble (or maybe the linerider program), you will model and test different slopes. By taping two sections of cardboard together and propping them up, you can create and test different uphill and downhill sections. You will need: a cardboard tube (cut in half lengthwise) (or Bristol board) a marble tape measuring tape Steps: 1. Use cardboard models and a marble (or linerider) to design a downhill section, followed by an uphill section. Run three trials with these slopes. For each trial, record how far the object went up the uphill slope. When you have completed your three trials, average the data. Record all the information in the table below. 2. Record the slope and length of the downhill section, as well as the slope and length of the uphill section. (Repeat step 1 and 2 for five different slopes). Downhill Section Length Slope Uphill Section Length Slope Distance object travels uphill Trial 1 Trial 2 Trial 3 Average Part B: Planning Phase 1. Using the ratios from your testing, draw a scale diagram of your slide. Your scale drawing should be: Proportional to your test results. Clearly labelled (all lengths and slopes). How these were determined should also be clearly shown. Calculate the angle of inclination, and percent grade of each uphill and downhill section. Clearly show how these were determined. 2. Write a paragraph explaining how your testing will ensure that this model works in real life. Part C: Testing Phase (optional): Test your waterslide by constructing a scale model. Does the object make it to the bottom? If not, why could this be? Write a summary paragraph reflecting on how well your plan worked. Identify any inconsistencies with your plan and the real model. Speculate as to what may have caused these inconsistencies.