COURSE SLO ASSESSMENT REPORT, SAC Department: TV/Video Communications Course: 112 Video Editing & Postproduction Faculty Member: Randy Schultz Semester: Fall Institutional SLO Year: 2013 Course SLO Method of Assessment Outcomes Assessment Plan for Implementation Using supplied raw footage, students will edit a series of videos that meet industry technical standards and are aesthetically suitable for their target audience. Each student will successfully edit four different video projects. These include informational as well as a short dramatic feature. Complete pieces will be delivered both on hard drive and digital videotape. Most students pass the first project with scores of 95%+. Projects #2 and #3 have a slightly lower score of approximately 85%. The final project, the dramatic short feature, has greater complexity, yet has an average score of 90%. Specific increments and timelines for project due dates will be scheduled to a midlevel student, so as to avoid boredom for advanced students and too hectic a pace for novices. Students will have an opportunity to work on their projects outside of class time in individual edit bays. Each student’s project will be viewed and critiqued collectively by the class for technical and aesthetic merit. The editor will defend their selection of clips and reason for edit decisions. All students receive the same raw footage to work with, but may have different approaches in how the elements are put together. All works will be critiqued in class and receive a written evaluation from the instructor. Students submitting revisions of the first draft of their project, typically exhibit noticeable improvement. Input from classmates about their and watching the work of others helps refine their edit judgment. Criticism in class will be positive and constructive in nature, so as not to embarrass a student. Students will learn from the errors as well as the success of others. 2. Thinking and Reasoning Student will identify and analyze real or potential “problems” and develop, evaluate, and test possible solutions using creative thinking, analysis and synthesis, quantitative reasoning, and/or transfer of knowledge and skills to a new context as appropriate. a. Creative Thinking Students will develop the skills to formulate original ideas and concepts in addition to integrating those of others in the creative process. b. Critical Thinking Students will think logically in solving problems; explaining their conclusions; and evaluating, supporting, or critiquing the thinking of others. Semester: Spring Year: 2014 Reassessment Outcome Plan for Implementation Detailed course outline was created that provides students with not only incremental instruction, but ample opportunity to apply a particular operation or function to their assigned project under the direct supervision of the instructor. Majority of novice student editors are enticed by the ease of doing special effects. They were allowed to explore all those options on the first project, but were able to settle down to more professional and effective editing, while still maintain some creativity. The current projects provide a good foundation to learn the proper operation of the NLE system and are exposed to a crosssection of editing styles that students can draw from when editing their own pieces. Students play their video on a large projection screen directly from their hard drive. This enables the work to be evaluated not only the edited piece, but also file structure and technical specifications. Students remain reluctant to show their work, but classmates are consistently very supportive and positive. Editors answer questions about their work and acknowledge input from classmates and instructor. Students understand that there are several ways to edit the same material and that sometimes they need to set their own personal views aside in order to deliver a program that satisfies a target audience or client. c. Ethical Reasoning Students will demonstrate an understanding of ethical issues that will enhance their capacity for making sound judgments and decisions. Quantitative Reasoning Students will use college-level mathematical concepts and methods to understand, analyze and explain issues in quantitative terms. Students will edit project material in such a manner that accurately and effectively reflects and conveys the subject of the piece. Videos will not misrepresent subjects. Classroom critiques will identify whether the edit program effectively communicates the intended message or subject profile. Eventually, the vast majority of students learn to view their work from the point of view of their audience, not just their own. Projects will continue to be critiqued in class in order to learn how an audience might perceive the work. In addition to student work, samples of professionally edited videos will be viewed and evaluated for style and effectiveness. Students seem more receptive to viewing their work critically and drawing comparison to the work of other students and professionals. Students will utilize SMPTE timecode frame numbering to create accurate logs and edit decision lists. Based upon these numbers, students will determine running times of clips and the entire program timeline. Segment and overall timecode markers will represent accurate running time. Video scopes will be used to measure video levels, so that the signal does not exceed the maximum IRE level of 100%. Students something find it confusing to deal with edit decision and XML lists, since NLE systems are more visually oriented that the older linear systems. They do, however, understand the importance of meeting FCC regulations for broadcast TV. Students will continue to create logs and edit decision lists based upon timecode numbering. They will also need to be able to measure technical specification with tools, such as waveform monitors and zebra overlay. Students will deliver comprehensive log sheets and a paper edit plan for one project. They will also demonstrate the ability to monitor and adjust video and audio to meet industry standards. Students understand general technical specifications, but still resist dealing with tedious, yet critical, details such as digital compression formats (CODECs). Students will use assigned textbook, handouts and on-line tutorials to assist with developing proficiency in the operation of a digital video non-linear editing (NLE) workstation. The class is limited to only the fundamental operation of the NLE systems. Many more advance features and options are available through supplemental textbooks and on-line tutorials. In addition to the required textbook alternative sources for more advanced information will be presented to students. Students will receive guidance from instructor and ample opportunity to prepare for the proficiency test. Several students, who were unsure of about particular system functions, came in and practiced beforehand. Student will demonstrate proficiency in the operation of both the hardware and software associated with a digital video non-linear editing workstation. Each student must pass a timed, standardized handson proficiency test with a score of at least 90%. Students are given two attempts to do so. Although there is significant class time to reinforce instruction, some students still require remedial practice outside of class. Most students eventually master the NLE system operation, but some non-computer savvy individuals are never able to. This is particularly true of older students. Prepare simple guides for basic principles and procedures, such as setting up file structure. Individual editing assignments will help prepare students for all the steps required to pass the proficiency test. Proficiency tests will be administered at mid-term and for those needing a second opportunity to pass, at the end of the semester. Out of 21 students taking the proficiency test, 15 passed on their first attempt. Of the remaining 6, 5 passed on their second attempt. d. 3. Information Management a. Information Competency Students will do research at a level that is necessary to achieve personal, professional and educational success. They will use print material and technology to identify research needs, seek, access, evaluate and apply information effectively and responsibly. b.Technology Competency Students will use technology learning tools and technology applications at a level appropriate to achieve discipline-specific course requirements and standards. Demonstrated skills might include, but are not limited to: word processing and file management; use or development of simulations, web pages, databases; graphic calculators; etc. 95% of the students in the class successfully complete the proficiency test. Video footage can be edited and manipulated in such a way so as to misrepresent the original intent or subject. Students will hopefully understand that they should remain ethically true. Although students shy away from technical details, it is critical that they understand the various CODECs used for digital video. At present, the students are learning Apple’s Final Cut Pro 7, which is an old version, yet still widely used by professionals because it contains many useful features and tools. Many professionals are migrating to Adobe Premier, which has a similar user interface. This class may move to that as well and we encourage student to learn more about it. If students are proficient with Final Cut Pro 7, it will be an easy transition for them to Premier.