Week 5 Tutorial 4 – Mood, emotion and affect in group performance. Materials: Timing: Crossword puzzles; Role-playing cards Classroom instruction and distribution (puzzles, answer sheets and roles) = 15 mins Actual exercise = 15 mins Calculate exercise results in groups and record publicly = 10 mins Class discussion of results and emotional impact of roles on each other and on group performance = 10 mins Debriefing questions = 30 mins. These are approximate times only. Purpose - To introduce student to the effects of positive affect and negative affect, mood/or emotion on group performance through contagion To create a classroom atmosphere that encourages students to become active in the learning process through learning by doing approach. Steps - - - - - - - The instructor selects a crossword puzzle of medium difficulty. Puzzles must be complex enough to prevent completion within the allotted time, yet uncomplicated enough to permit groups to experience collective efficacy. Instructor enlarges crossword puzzles and clue sheets so that four people can simultaneously see the format. Reproductions should be colour-coded to represent 4 manipulated conditions and to accommodate the number of groups in each condition. Example: a class of 20 students would have 5 groups of four students – two in each condition. Therefore instructors would prepare 5 sets of team roles consisting of four colours (two each yellow, blue, white and pink for example). The instructor prepares role cards for each condition. Again cards are colour-coded to match each team condition (see Appendix 1). Note: that we have created an observer role-playing card for students who decline to role play or for extra students or when there is an uneven number of students. Instructor prepares an enlarged copy showing the completed crossword puzzle (to show using the document camera). Puzzle books provide answer keys, which instructors can enlarge and or scan as a powerpoint. See Appendix 2 for specific instructions and timing when running this exercise. It is suggested that instructors randomly select group members to avoid interferences of preconceived notions that may occur within existing groups (such as close friends may detect the falsity of any role another may be playing during the exercise). Instructors should enquire as to which students have done or currently do crossword puzzles on a regular basis. It is suggested that these students who are experienced puzzle solvers are assigned to the role of free-rider. Avid puzzle solvers can also be assigned to observer roles in order to control their expertise as an exercise confound. It is often useful to purposefully assign individuals to manipulated roles. For example, assigning extroverts to positive and negative affect roles is likely to enhance the experience for all team members. Students high in need for affiliation may find playing negative roles very difficult while people high in need for power may find it relatively simpler to dominate group processes, regardless of whether they play a negative or positive role. Give each group one puzzle and one clue sheet, colour-coded to match the groups’ experimental condition. Place puzzles and clue sheets face down in the centre of each group’s work area and announce that students are expected to correctly answer as many puzzle clues as possible in the 15 minute exercise time from the time the exercise commences. - - Inform students you will now provide each of them with a role card that they are NOT TO SHARE. Rather they “get into” their roles in preparation to “act out” their designated roles as they work on the group task. At the end of the allotted time for the exercise, have students count and record the number of correct and incorrect puzzle answers. We use both calculations to illustrate quantity and quality outcomes on the task. Record group calculations within each condition (refer to Appendix 3). After recording each group’s statistical report, average results (assuming there are two or more groups in a given condition) and then invite students to discuss, among themselves, any patterns and or surprising results. Allow students 10 minutes for this discussion. Then have students share insights with the class followed by the debriefing questions. Debrief… Do you see any patterns in numerical results? What might explain these outcomes? The class calculations generally result in a pattern (relative to neutral groups) in which freeriding conditions minimally impact outcomes, while positive groups perform significantly better on the task, but only half as great as the decrease in outcomes of groups in negative conditions (see sample calculations in Appendices 3 and 4). Research on positive and negative mood emotion and affect supports these results. For each group condition ask the following: o Those of you in the _______ group. How did you feel as you were doing the task? Was there any conflict? How did you feel about (X person’s role)? Did their behaviours affect your performance? How so? Did you feel any different at the end of the task than you did at the beginning? Would you volunteer to work with this group on another task? Common responses of students in positive group conditions include being more engaged in the task, having fun, being creative (sometimes even silly), making new friends, and feeling happy. Job satisfaction, relational needs and creativity immediately come to mind as relevant points depending on student disclosures. Common responses of students in negative group conditions include being less engaged in the task with less concentration as their concern for avoiding conflict increased. These students also beingup their anger with the person playing the negative role and their desire to join groups they perceived to be enjoying the exercise (ie having fun). This revelation may instigate discussions concerning turnover, absenteeism or transfers. Common responses of students in free-riding group conditions include ignoring the free-rider while vowing not to work with that person again, assuming the free-rider did not contribute because they did not know anything and expressing a hope that the free ride was not being paid as much. In addition to topics already mentioned, attribution theory (judging), projection and perceived inequities come to mind as relevant topics for discussion. Common responses of students in neutral groups range from “I just did the task”, to “it was ok”, “no big deal” to “why are we doing this anyway?” Here we often elucidate on motivational outcomes such as compliance vs commitment, intrinsic vs extrinsic motivation and task importance in job design. Because students see and hear other student responses, they are able to compare and contrast the differences in motivational responses to the task across the different groups. - What if any of these results surprise you? Why? - This question brings out preconceived notions about relational influences on human behaviour. For example, students are often amazed to see the strength of negativity on task outcomes. Students do not realise that such seemingly casual remarks as “this task is stupid” or repeated negative comments (about the task or management) (here represented by the puzzle and the instructor) can have a detrimental effect on work outcomes through emotional contagion. Nor do students realise their own vulnerability to emotive behaviours. - - Depending on discussion direction, instructors can also introduce the importance of modelling, stress and job satisfaction in organisations, not to mention such leadership topics as EI (although the theory has not been covered in the Unit as yet). Other questions that can be posed: - Can you tell me which role X was playing? Or what condition your group was in? Instructors can relate responses to varying OB concepts. For example, what happens when managers assign individuals to positions that require than to act in ways in which they are uncomfortable (Person-job fit)? - Imagine that you are the manager and you have one of the individuals in your work unit. How are you going to control the affective tone of your work unit in each condition? This question forces students to think in terms of corrective actions and reinforcement theory. When is it proper to reward and or punish? What are the risks of punishment? Who should be rewarded – groups or individuals? Under what circumstances? Are rewards contingent on desired performance or are rewards encouraging undesirable behaviours? What is the trade-off? (short-term vs long-term results; quality vs quantity?) Finally,… What other elements of OB do you see in this exercise? What issues do you see as being important in a work situation? Source: Adapted from Chavez, CI & Mendez, MJ, 2012, Mood, emotion and affect in group performance: an experiential exercise, Organisational Management Journal, vol. 5. Issue 3. pp. 153 – 166. Appendix 1: Role cards Neutral-role playing card Free-rider playing card Positive-affect playing card Negative-affect playing card Observer role-playing card