Name: Partner’s name: Period: Mousetrap Challenge Design Brief: Creative Engineering is sponsoring a competition for the fastest, farthest, and most unique vehicle powered by a simple mousetrap. Your mission is to figure out the best and most efficient way to design such a contraption. Only the mousetrap provided can be used to power your cars. It is time to start thinking like an engineer! *Engineering Journal: Team (11 points + 2 points per daily entry) Your engineering journal is a record of everything that you and your partner do on this project. You and your partner will write in one journal. The very first page should be a table contents. Every day at the end of class, time will be provided to record what was done each particular day. The top of each page must include the date and page number. This journal will include: research, the morphological charts, blueprint with trade-offs, chosen solution write-up, construction updates, records of the races, design changes and a materials list. Specifications: Each engineering team will have 2 students The vehicle must have 4 wheels Each team will receive: one mousetrap, one 3 x 12” piece of balsa wood, and four ¼ x 4 x 4” pieces of wood The car must travel as far as possible while going as fast as possible. The car must stay on the race track. If the vehicle hits a wall or runs off the track, the distance recorded will be where the vehicle was last on the race track. Each engineering team must submit an engineering journal that shows all work for the project. Research: Individual (5 points) Using the internet, each engineer must print out 5 pictures of different mousetrap cars. Search for mousetrap cars that inspire you. Include the three classes of levers with diagrams. These pictures must be added to your team’s engineering journal. Brainstorm: Individual (10 points) Each engineer will create a morphological chart that includes all the variables that the vehicle can have. The left side of the morphological chart should be labeled with the categories. Morphological charts from both engineers must be added to your team’s engineering journal. Choose a solution: Team (15 points) Based on the morphological charts, your team must choose the best options for your vehicle. Sketch a final blueprint of what the vehicle will look like. This blueprint must include: dimensions, annotations (notes) of details, trade-offs (positives and negatives), and how the vehicle will be designed. The blueprint should be so detailed that another team could implement the design just by looking at the blueprint. As a team, also write a paragraph on why your engineering team will create this particular vehicle. *Create: Team (20 points) Based on your team’s blueprint, construct the final solution. Use the materials wisely and construct a vehicle with the highest quality. Construct a vehicle that you are proud of! Keep in mind that one of the competitions includes the most unique car. Test the Solution: Team (15 points) Each engineering team will have 3 trials to test the mousetrap vehicle. Copy the chart below into your team’s engineering journal to help record data from each trial. Also describe what actually happened in each of your team’s trials. Make notes of anything in particular that you see from other teams’ trials. Distance in Distance in Time in Speed in Kinetic inches meters seconds meters/sec. energy Trial 1 Trial 2 Trial 3 **Important information**: 𝐷𝑖𝑠𝑡𝑎𝑛𝑐𝑒 𝑖𝑛 𝑚𝑒𝑡𝑒𝑟𝑠 1 1 meter = 39.4 inches Speed = 𝑡𝑖𝑚𝑒 𝑖𝑛 𝑠𝑒𝑐𝑜𝑛𝑑𝑠 𝐾𝐸 = 2 × 𝑚 × 𝑣 2 Redesign: Individual (15 points) Based on the trials, sketch and write about 3 possible ideas for redesign. Even if your team’s car travelled the farthest, there are always improvements that can be made. Mousetrap Car Engineering Journal *Assessment of Journal and Car: Requirement Possible points Table of contents Daily entries Research (1/person) Morphological charts (1/person) Final blueprint w/ paragraph (chosen solution) Testing observations w/ chart 1 pt 2 pts/day 1 pt each 1 pt each 2 pts 3 pts Redesign sketches and write ups List of materials used 2 pts each 1 pt Ability of vehicle to travel at least 10 ft. Vehicle is neat and shows quality work Vehicle meets all specifications Distance winner Speed winner Most unique car 10 pts 5 pts 5 pts 5 pts (extra) 5 pts (extra) 5 pts (extra) TOTAL 31 + 2x Earned points