TABLE OF CONTENTS Background Information…………………………….……….………………………..…………...1 Technology………………………………………….…………....……………….…….………………. 1 Prices and Models…………………………………….………………………..……………..……… 2 Advantages…………………………………………….…….………………………………..….…..... 3 Disadvantages……….………………………………………………………………………………….. 4 Significance of the EEG and EPOC………………………………………………………….…….4 Works Cited………………………………………………………………………………………………..5 1 Every child grows up watching films and cartoons where the characters bend the laws of physics and achieve the impossible. For example children watching Star Wars, see their favorite characters jump impossible distances, run at super human speed, move things with their mind and control the world around them through the use of the force and their imagination. They watch characters like Ironman fly at incredible speeds. They see characters such as the X-Men and see them control super human powers. Gaming systems have to a sense given this ability to people although in a limited sense as abilities have to be limited to the space on a controller. However with improvements in technology and specifically neuro-technology sensors can be used to read brainwaves. Although in its early generations the Emotiv EPOC and EEG systems are have created a headset that takes the brainwave patterns and matches them with different commands, meaning people can now have unlimited and with some imagination unrestricted super human power, granted that the majority of use would be in a virtual world. Background Information Emotiv had an idea of creating a system where you could interact with machines in the same way that you interact with an everyday person. As Tan Le CEO of Emotiv says “whether it be the simple act of turning on a light switch or programming robotics, we have always had to give machines commands or a series of commands in order for them to do something for us.” However unlike human to computer interaction, human to human interaction takes into account body language, tone, facial expression, and we as humans are able to intuit feelings and emotions, which creates better dialog and better understanding between people. Emotiv’s goal was to introduce facets of human-to-human interaction into human to computer interaction, so that computers cannot only react to your command but also respond to your facial expressions and emotions. Emotive decided that the best way to do this was through the use of EEG systems which would interpret signals that your brain emits when giving you body commands. Technology and How It Works The human brain is made up of billions of neurons that fire and send signals to the body and give commands, and these neurons are about 170 kilometers in length. When the neurons 2 interact they have a chemical reaction, which creates an electrical impulse. And this is what can be detected and picked up by a sensor, however there is still another level of difficulty. In order to create more capacity the human brain is folded over on the surface, this means that the system would have to map the brain and be able to read patterns through the folding. Also each individual’s brain is folded differently, like a fingerprint. So even though signals may come from the same part of an individual’s brain, the actual location the signal originates from is very different from person to person. Emotiv created a algorithm that unfolded the cortex, so that the signals can be mapped closer to their original location. This algorithm would thus allow the system to be used across a much larger population. Emotiv also had another challenge in that most EEG devices generally involve a sensor system that is similar to a hairnet, with a large number of sensors distributed across the users entire head, and the sensors would have to be put on to the scalp by an engineer, this means that the system would be inconvenient and not user friendly at all. The hairnet system is also not very cost effective as it costs into the $10,000. Emotiv created a head set, with fourteen channels or sensors to pick up the electric impulses created by neuron interaction and firing. The headset does not need any scalp preparation, nor any conductive gel. The headset only takes a minute or two to put on, and has a wireless set up, which allows for easy movement. The headset does need a quick calibration when used for the first time in order to create a baseline or neutral reading for the use and then takes different signals from your brain and relates them to different commands. Prices and Models Emotiv has released two different system options, the EEG headset and the EPOC headset. While the systems are similar, the EEG does have some added benefit, but also added cost, both are wireless headsets that come with fourteen sensors, rechargeable battery that gives up to 12 hours of continuous usage. The EEG however is only available for educational institutions, however it also allows the user to access raw EEG data. Below is a Price and Features Comparison Chart: 3 EPOC EEG Price: $299 $750 Features: Cognitiv Suite Cognitiv Suite Expressiv Suite Expressiv Suite Affectiv Suite Affectiv Suite Compatible with Video Games Compatible with Video Games Compatible with both Mac and PC Compatible with Mac and PC Access to raw EEG Data Advantages The EPOC and EEG systems for the normal person, make everyday computer usage extraordinary it makes computing more accessible to all people seeing as your now control the computer and all of its functions with simply your mind, gone is the day of typing papers and creating spread sheets, and keyboards and mice. The EPOC and EEG systems allow users usage of computers without being tied down to their desk and sitting at the screen. In theory one could be working at their computer while in a different room, they could be writing a paper while getting a snack from the fridge, for those with slow type speeds they could now type at the same speed that they think never, making writing papers and creating memos more fluid. 4 The EPOC and EEG systems also have huge advantages for the handicapped, the systems can be set up to work with electric wheel chairs, and household appliances, and speech keyboards. This would mean that handicapped people could live with greater independence, they could essentially control an entire house using the EPOC or EEG, they could turn on the microwave and set the time, they could arm and disarm the house alarm. They could turn the air conditioning on and off, change the temperature of the oven, or open and close the garage door without having to reach for the button up on the wall. All these things that healthy people take for granted as easy tasks become much easier for those with disabilities. Disadvantages While in theory the EPOC and EEG systems would read all of the commands properly, they are in early generations, and do not have near as many sensors as cumbersome hairnet sensors, meaning that they would not be as accurate. Also the systems are not just something that you can take out of the box and just start using, each command needs a calibration and reading, making the systems very cumbersome and repetitive. Also while it does open up a world of possibility to the handicapped and disabled there would be extra cost to have it set up to multiple devices other than just a computer. Significance of EPOC and EEG The Emotiv headsets open up a new world of possibility in computer usage, and videogame technology. The headsets also have real world practical uses and can legitimately help the lives of disabled people. While the systems are only in their early stages and are new technologies, with time sensor systems will be able to read to a much more accurate level. Seeing as they are already affordable costing less then the average iPhone, the EPOC and EEG systems are going to revolutionize computing and the way people go about everyday tasks our digital world. 5 Works Cited McGrath, Jane. "How the Emotiv EPOC Works." HowStuffWorks. N.p., n.d. Web. 16 Apr. 2013. "Ted.com." YouTube. YouTube, 02 Mar. 2011. Web. 16 Apr. 2013. <http://www.youtube.com/watch?v=jkbxaukavHs>. "Emotiv | EEG System | Electroencephalography." Emotiv | EEG System | Electroencephalography. N.p., n.d. Web. 16 Apr. 2013. <http://www.emotiv.com/>. "EPOC Features." EPOC Features. N.p., n.d. Web. 16 Apr. 2013. <http://www.emotiv.com/epoc/>. "EEG Features." EEG Features. N.p., n.d. Web. 16 Apr. 2013. <http://www.emotiv.com/eeg/>. "Emotiv Store." Emotiv Store. N.p., n.d. Web. 16 Apr. 2013. <http://www.emotiv.com/store/>.