BATHURST DISTRICT JUNIOR CRICKET ASSOCIATION INC COMPETITION BY-LAWS Approved 22/09/2004 Revised October 2006 Amendments as at 21/10/2009 BEFORE THE GAME B1. All matches shall be played in accordance with The Laws Of Cricket (2000 Code) as recognised by the Australian Cricket Board of Control except in so far as the same are herein after modified or altered. B2. All teams shall use pitches as directed by this Association and matches shall be played and completed on those pitches as set down in the official draw unless permission is granted by the Secretary for a change of pitch. B3. All players taking part in B.D.J.C.A. matches shall wear predominantly white clothing and shoes or coloured uniform as approved. B4. Players not financial with one club are not to play with any other club until all arrears are paid. B5. Players shall not be allowed to bat or bowl in competition matches in footwear containing studs, spikes and the like unless a turf pitch approved by the Association is being used. B6. A competition draw shall be conducted in age groups being 17, 16, 15, 14, 13, 12 and 11 A non competitive draw will be made for 10 (Average Cricket, the same as Kanga cricket except with semi hard ball and protective equipment), 9 and 7 (Kanga, see APPENDIX D). Subject to the number of teams nominated further subdividing of each age group division will be made. The Executive Committee shall have the power to appoint a grading sub-committee and direct such sub-committee as to the number of teams to be allocated to each division. Open High School girls can play in 13 years competition. B7. All registered players MUST be their age group or under i.e. 17, 16, 15, 14, 13, 12, 11, such ages as may be designated under By-Law 10 hereof on the 31st December in the competition year. The Association may require proof of age at any time. No player may play before reaching the age of six in Kanga cricket. Children under six are eligible to play Milo Have- A-Go cricket. Clubs are urged to play players in their correct age group commensurate with their ability wherever possible. A registered player is one who has had his/her name, address and date of birth recorded and submitted to the Association Registrar. A player is considered registered when the sheet has been signed and dated by the Registrar. Clubs with more than 1 team in the same age group must register players in one particular team and the player is to remain in that team for the season. Players may not be registered in more than 1 team. B8. Any team playing an unregistered, disqualified or ineligible player shall lose all points for the matches in which such player took part. Maximum points scored by any team in the division in that round shall be awarded to all teams against whom the unregistered, ineligible or disqualified player played. Should it be established that the player was in fact unregistered, ineligible or disqualified; such loss of points to opposing teams shall be automatic. This By-Law to be enforced one month after commencement of competition by when all registration sheets must be handed to the Registrar. B9. All competition matches in combined 16 & 17 (each team with no more than 5 17 year old players), 15, 14, 13, 12 and 11 shall be played over one or two days duration, except where otherwise provided for by the Executive Committee. Bathurst District Junior Cricket Association B10. Each team shall provide one set of stumps and bails, one 50m rope and B.D.J.C.A. approved plastic boundary domes. Wooden flags, sticks, wire and steel pegs are prohibited. Centre of stump - 40 m for 11years. B11 (i) BEFORE THE TOSS, captains must exchange a team list of no more than 13 players. The 11 nominated batsmen and 11 nominated bowlers for day 1 must be indicated. Two players may be substituted on the second day of a 2 day game. B11 (ii) All games to start at 8:45am. B12. Normal hours of play shall be 8.45 a.m. to noon unless directed by the Executive Committee. If one team has less than 7 players at 8.40a.m. the other team is deemed to have won the toss. If there are less than 7 players by 9.00 a.m. a forfeit can be claimed. The team with the correct number of players at 8.45 a.m. has the right to insist the game be played until the allocated number of overs has been bowled. B13. Should there be no play possible on the first day of any two day game, such game will be played under the following rules: (a) Matches shall commence on the second day at 8.45 a.m. (b) The team batting first may bat until 25 overs – (20 overs in under 11, 20 overs in combined Under 11 and Under 12 competitions) - or bat until dismissed, whichever is earlier. (see Quarter Cricket Rules, APPENDIX C) (c) The team batting second may bat until it has received the agreed number of overs to a maximum of 25 provided it has wickets in hand. Play continues until a result is achieved, irrespective of time taken. (d) The team scoring the highest number of runs irrespective of the number of wickets lost shall be declared the winners. (e) 25 overs each way (under 11 is 20 overs, 20 overs in combined Under 11 and Under 12 competitions) to be bowled in a one day match provided a team has wickets in hand. (f) In a one day game only, after 16 overs the score at the end of each over is to be recorded. In the event of an early conclusion (e.g. washout) the team with the highest score at the last completed over is the winner. (g) If an outright win is being attempted the game shall finish at 12 noon, or after 3¼ hours of play which ever is the later. B14. Substitutes may not participate in a lower age group than that in which they are entitled to play. B15. All cricket balls used in competition shall only be those approved by the Association. B16. An approved composite ball is the only ball to be used on a concrete wicket with no synthetic surface. A leather ball MUST be used on a synthetic surface for 17, 16, 15, 14, 13, 12 and 11. Under 11 and 12 years are to use a 142 gram ball. In 10 years use Plyaball. DURING THE GAME D17. No team shall continue batting on the second day except when either batting second or when batting first after play being interrupted on the first day. If the first day was interrupted then half the time lost less 5 minutes will be made up by the team batting first on the second day. Bathurst District Junior Cricket Association D18. In all competition matches the team which bats first and leads by 75 runs or more shall have the option of requiring the other team to follow their innings. D19. (a) At least 50 overs (11 years - at least 40 overs), should be bowled in a day’s play, reduced by 3 overs for each change of innings. On the second day of a 2 day game, play can continue for 3 hours 15 minutes or 50 overs bowled if a result can be achieved. Scorers are to mark both scorebooks with the starting time of play on the second day and play up to 3 hours 15 minutes or bowl at least 50 overs from that time. Play may cease earlier on the agreement of both coaches. (b) Over restrictions will apply as follows for fast or medium fast bowlers (see APPENDIX B) Two day games. u17, U16, U15 - 10 overs maximum per innings U14, U13, U12, U11 - 8 overs maximum per innings One day games. U17, U16, U15 - 5 overs maximum per innings U14, U13, U12, U11 - 4 overs maximum per innings Dead slow bowlers can bowl their full allotment in one spell. (c) No team shall face more than 50 overs (40 in 11 Years and combined Under 11 and under 12 competitions) in their first innings. (d) The Bathurst District Junior Cricket Association accepts the recommendations from the Mitchell Cricket Council concerning Bowling Injury Prevention for junior fast and medium fast bowlers and STRONGLY URGES all Clubs and Schools affiliated with the B.D.J.C.A. to do likewise. PLEASE SEE APPENDIX B – Under Age Bowling Restrictions & Guidelines (e) In 11 years and under competition a maximum of 8 deliveries are to be bowled in an over. The exception being that the last over of each innings must contain 6 legal deliveries. (f). Bowler spell. A bowler may bowl a maximum of 4 overs (5overs 15years above) in a spell and no more until all other team mates except the wicket keeper have bowled 1over. D20. When playing on a synthetic pitch, a ball which hits uncovered concrete shall be declared a dead ball. D21. Scorers shall be requested to record their own score as well as their opponents batting and bowling analysis and umpires shall initial each score book at the completion of each innings and/or at the cessation of play. D22. Team Coaching during matches a) Team coaches may carry out unlimited coaching of players in 12 and 11. b) 14 and 13 the coach may make recommendations to the captain. c) Opens and 15, there is to be no on-field coaching. d) All sides to be represented by an off-field coach or manager. D23. All officials, players and spectators are expected to abide by B.D.J.C.A. Inc. Codes of Conduct and the accepted etiquette of cricket, at all times playing in the spirit of the game. D24. A NO-BALL in B.D.J.C.A. Competition : (a) Full toss which passes above the batsman’s waist when standing upright at the crease, irrespective of the type of bowler i.e. fast, medium or slow. (b) A short pitched ball rising above shoulder height of the batsman when standing upright at the crease. Bathurst District Junior Cricket Association (c) A ball which lands in the bowler’s half of the pitch. (this does not apply to matches played on turf pitches) (d) A ball which lands off the pitch but then moves in and bowls the batsman. (e) A ball which comes to rest before reaching the batsman is no longer a free hit, it is a dead ball. f) A ball which lands off the pitch and continues on its way past the wicket is a wide (1 run penalty). Each no-ball shall be penalised 1 run. D25. It is compulsory for all batsmen in age groups 10 years and over to wear an approved batting helmet with grill and it is compulsory for wicketkeepers, when standing up to the stumps, to wear an approved helmet inline with ACB Junior Policy recommendations. Limited field placement Up to, and including 14 years when the ball is bowled, no fielder may stand closer than 10 metres from the strikers wicket on the leg side or in front of point on the off side (i.e. fielder may stand within 10 metres in the off side slips positions only). Over 14 years must wear a helmet and protector when fielding within 10 metres of the striker’s wicket (excluding slips and wicketkeeper). D26. Retired batters are regarded as not out. In the U11s, 12s and 13s batsman retire at 50 and can return for the last wicket with the last batsman. U14s, 15s and opens, batsman retire at 100 and can return at the fall of the last wicket with the last batsman. AFTER THE GAME A27. A player to be eligible to represent the Bathurst District Junior Cricket Association Inc. in representative matches must be registered to play in the Association’s Saturday Morning Competition or play for an affiliated club or school. A28. The team occupying the highest position at the conclusion of the competition rounds shall be Minor Premiers of its Division. The determination of team positions when two or more teams have equal competition points shall be decided on team averages. For the purpose of ascertaining averages the following system will be adopted. The batting average for a team shall be obtained by dividing the total number of runs scored by the total number of wickets lost. The bowling average for such a team shall be obtained by dividing the total number of runs scored against the team by the total number of wickets taken by the team against other teams. The former is divided by the latter giving a team quotient. The team having the higher quotient shall be considered to have the better performance. In computing the averages a side declaring its innings closed shall be deemed to have lost the number of wickets actually fallen. Should a team be unable to bat a full side or forfeits it’s 1st innings and is “all out” then that team will be considered to have lost 10 wickets in that innings. A29. The teams occupying positions one and two on the points ladder at the completion of the competition rounds shall compete in the Grand Final, the winner thereof being declared Premiers. Should it be impossible to play the Grand Final or to reach a result, then the team finishing highest in the competition rounds will be declared Premiers. To be eligible for the Grand Final a player must play at least two competition matches with that team. In the event of a washout teams may submit a game card within the required time to ensure that registered players are eligible. Bathurst District Junior Cricket Association A30. To determine a player’s grade for finals, his/her last three matches shall determine the match eligibility: (a) If a player plays two of his/her last three matches in a grade that grade will be the players’ grade. (b) The player may always play in a higher grade. A31. Team trophies: Provided the team is not under suspension or in default, the Premiers in each division of the Competition shall be awarded trophies, the value of which shall be assessed by the Executive Committee. A maximum of 12 trophies will be supplied by the B.D.J.C.A. for each successful team. A32. (a) In addition to the trophies under By-Law 28 individual trophies of a value assessed by the Executive Committee, shall be awarded at the discretion of the Committee to each division as follows: Batting average, Bowling average Batting aggregate, Bowling aggregate Provided that any player in default or under suspension at the conclusion of any competition shall forfeit all rights to the awarding of such trophy/trophies. (b) To qualify for such individual trophy, all players must have participated in at least half the arranged competition matches. Bowlers must have bowled 40 overs or taken 20 wickets and batsmen must have batted in half the arranged competition matches. The Executive Committee can determine otherwise if need be. A33. The B.D.J.C.A. may award any special trophies to players as they deem fit if they consider the players performance warrants it. A34. (a) All perpetual trophies remain the property of the B.D.J.C.A. (b) The club president or club delegate is to sign for the Premiership Shield upon receipt and accept responsibility for same, and return it to the Association Secretary in good condition no later than 30th March of the next year. Clubs in receipt of shields are responsible for their repair. A35. The Executive Committee shall have the power to reject any scorebook not approved by the Association or any book in which it considers records have been improperly kept. The Committee shall have the power to decide the result of a game should the scorebook be properly kept. Any such recommendation shall be made by the official association recorder. A36. Results should lodged through the MyCricket web site. A37. Competition points for matches will be awarded as follows: Outright win 10 points First innings win 7 points First innings loss 2 points First innings lead, outright loss 4 points Tie on first innings 7 points Tie on first innings, outright loss 4 points Bye 7 points Loss outright 1 point Forfeit loss 0 points Forfeit received, to receive maximum points scored in the round. In the event of a washout both teams to receive 5 points. Where a team plays another team which is eventually suspended ALL points if in excess of 10 scored against that team stand. Bathurst District Junior Cricket Association Should any team be suspended or disqualified from further competition matches during the season, teams drawn to play such team shall receive 10 points for such scheduled match and all teams who have played such team prior to its suspension or disqualification shall receive 10 points for such game irrespective of the result thereof. Bonus Points – for completed games only (i.e. does not include washed out games.) a) 11/12/13/14 years 0.01 per run scored 0.15 per wicket taken b)15/16/17/Open years 0.01 per run scored 0.2 per wicket taken If the side batting is bowled out but does not have a full compliment of 11 players, the bowling team is awarded full bowling bonus points. A38. A protest must be lodged within 72 hours, with a fee of $50.00, which is forfeited if considered frivolous or is not upheld. Bathurst District Junior Cricket Association APPENDIX A - Role of BDJCA Registrar The registrar is responsible for the maintenance of player records within the association. This is essential for insurance purposes and maintaining a record of player in the BDJCA. (1) All players must be registered with the BDJCA before they can play within the BDJCA. (2) The registrar will electronically send club delegates a copy of the registration four weeks after the start of the season. Should it be evident after this time that there are players who are not registered, but have participated in matches then the team with the unregistered players shall forfeit all points gained in the match(es) where unregistered players participated. Those points shall then be awarded to the teams opponents(s) in the match(es) that unregistered players participated without question. (3) Delegates of clubs are able to electronically update their registrations by emailing the registrar no later the 12pm on the Friday prior to play. This will allow the registrar to update the central database of all BDJCA registered players. This updated list will then be sent electronically to club delegates prior to play on Saturday, who have the right to object to unregistered player playing providing play has commenced and the player in question has taken part. (4) If it has not been possible for a player to be registered prior to play, then the coach of that player must bring the situation to the attention of the opposition coach prior to the commencement of play. The opposition coach does not reserve the right to prevent that player from playing provided he is of the appropriate age. If the registrar receives the registration for this player before 12pm on the Monday following the days play in which the then unregistered player participated no penalty shall result. (5) Delegates of teams who have competed against unregistered players are to check with the registrar after 12pm via electronic mail on the Monday following the game as to whether unregistered players have since been registered. If they have not, the registrar will confirm with the association recorder that the player in question has participated. Should this be the case the opposition of the team in the match in which the offence occurred will receive all points from the match. The registrar will notify club delegates of this via Electronic mail. (6) If both teams field unregistered players no points shall be awarded to either team. (7) To allow this process to occur all club delegates and the association registrar must provide the association with an active email address so the above can be facilitated. Bathurst District Junior Cricket Association APPENDIX B – Under Age Bowling Restrictions & Guidelines Current actual age Under 19 Under 18 Under 17 Under 16 Under 15 Under 14 Under 13 Under 12 Under 11 Under 10 Overs per spell 8 7 6 6 5 5 4 4 3 2 Overs per days play 20 18 16 14 12 10 8 8 6 4 Bathurst District Junior Cricket Association APPENDIX C - BDJCA Quarter Cricket Rules Designed to provide a more participative game in which each team gets to bat and bowl on each day Played under old rules except that the first innings is split – under normal circumstances most matches will be decided on first innings results First Innings (2 x 25-overs per side) 11 years (2 x 20 overs) Each side’s first innings shall consist of a maximum of 50 overs (11 years 40 overs and 20 over sessions) unless dismissed. But will be split into two 25-over sessions(20 over for u11’s). There will be a ten minute break between innings. The side batting first on day one will bat second on day two and vice-versa Note: This is to ensure as far as possible even use of the playing conditions for both sides. If Team A is dismissed within its first 25-overs (20 overs 11 years) – Team B will bat for the remainder of the day’s play and resume batting at the commmencment of playon day two and complete its 50-overs (40 overs 11 years and 20 overs in combined Under 11 and Under 12 competitions) (unless it is dismissed or declares) If the first day of a two-day match is washed out – a one-day match should be played on day two (25 overs per team). (11 years 20 overs and 20 overs in combined Under 11 and Under 12 competitions. If the second day of a two-day match is washed out – the match will be treated as a washout (points calculated at the end of the season) unless a result is achieved on Day One A minimum of 16-overs per team is required to for a one-day match to be completed Second Innings (only in case of outright wins) A second innings is played only when both sides are dismissed, or a declaration is made by either side within their 50 overs. 11 years 40 overs (and 40 overs in combined Under 11 and Under 12 competitions). Team A would bat first in the second innings (unless a follow-on was enforced) There are no limitations to the number of overs a side can face in its second innings. Declarations may be made but coaches/managers should carefully consider whether any such action is contrary to the spirit of the game. The match is played out to the scheduled close of play on the second day (12pm) regardless of first innings’ points, because separate competition points are awarded for an outright result Note: Coaches discretion may be used to finish a match early if an outright win is not possible If sufficient time still remains on the completion of a second innings (ie outright victory) every attempt to play a ‘scratch match’ for no points should be made by Coaches/Managers Batting Batsmen must retire immediately upon scoring 100 runs but can return to bat, if all other batsmen are dismissed or retired (1st innings only) 11,12,13 years 50 runs batsman retire. Batsmen can be voluntarily retired by coaches Follow-on may be enforced provided the team batting first leads by a minimum of 75 runs Bowling Number of over are prescribed in an spell and a day are detailed in Appendix B Each player must have bowled a minimum of 1 over before another player can bowl a second spell A maximum number of deliveries in an over cannot exceed eight except that in the last scheduled over of an innings, six legitimate balls must be bowled. Bathurst District Junior Cricket Association Possible Scenarios (Substitute 20 overs and 40 overs for 11 years. And combined Under 11 under 12 competitions) Scenario: Procedure: Result: Both teams bat out their 50-overs All Saints bats 25-overs, Scots bats 50-overs, All Saints bats 25-overs Match is decided by the highest number of runs scored Scenario: Procedure: Team batting first presses for an outright win Rugby Union bats 25-overs, ORC is bowled out within its 50-overs, Rugby Union bats 25overs and leads by more than 75 runs. ORC is forced to follow-on (2nd innings) and bats out the remaining overs. Rugby Union wins on 1st Innings Result: Scenario: Procedure: Result: Scenario: Procedure: Result: Scenario: Procedure: Result: Scenario: Procedure: Result: Team batting second presses for an outright win Blayney bats 25-overs, Stannies bats its full 50-overs, Blayney is bowled out in its 27th over. Blayney starts its 2nd innings and bats out the remaining innings. Stannies wins on 1st Innings Team batting second wins outright St Pats is bowled out after 18-overs, ORC bats its full 50-overs (27-30-overs on Day 1). St Pats starts its 2nd innings and is bowled out before going past the ORC total. ORC win outright Team batting first wins outright All Saints bats 25-overs, Rugby Union is bowled out after 16-overs, All Saints bats its remaining 25-overs (5-8-overs on Day 1) and leads by more than 75 runs. Rugby Union is forced to follow-on (2nd innings) and is bowled out before going past the All Saints total All Saints wins outright Both teams bowled out on Day 1 Blayney is bowled out after 19-overs, Scots bowled out after 22 overs, if time permits Blayney 2nd innings may start on Day 1 – otherwise match continues on Day 2. Team with highest runs wins first innings – if both teams bowled out in second innings an outright result is determined by total runs scored in both innings Scenario: Procedure: Result: Washout on Day 1 One-day match on Day 2 - Stannies bats for 25-overs, Scots bats for 25-overs Match is decided by the highest number of runs scored Scenario: Procedure: Result: Washout on Day 2 ORC bats for 25-overs, St Pats bats for 25-overs on Day 1 Unless a result is achieved on Day One – the match will be deemed a washout (5 points each) Bathurst District Junior Cricket Association APPENDIX D - BDJCA KANGA CRICKET - RULES INTRODUCTION Kanga cricket is non competitive. The aim of Kanga Cricket is to enable EVERY player to have a chance of success, as well as participating in an enjoyable game. Coordinators should be prepared to offer ON THE SPOT coaching/assistance when the need arises – this also includes encouragement and reinforcement. TEAMS • It is recommended Kanga 7’s consist of 7 player, Kanga 9’s 9 players EQUIPMENT AND GROUNDS Only approved KANGA equipment may be used. Kanga 7’s pitch shall be 12 metres long, Kanga 9’s 14 metres. No boundaries except where physical obstacles exist. BATTING Each batter will face 12 balls and then retire regardless of how many times they are dismissed. When a batter is dismissed the batters swap ends Batters may be dismissed only if bowled, caught, run out, stumped or hit wicket. There are no LBW dismissals. If only one batter has balls let to face the second last batter remains as his runner only. There are no fours or sixes (except where physical obstacles exists) and kids should be encouraged to do as much running and chasing as they can! BOWLING Bowling is always from the same end. There are 6 balls per over and no additional balls for Wides. There are no front foot no-balls. After each over the fielders rotate in a clockwise direction with the fielder to the right of the bowler becoming the next bowler. The bowling team keeps rotating at the end of each over until each of the batting side has faced 12 balls. WIDES A ball that cannot be reached by the batter in the normal batting position or reaches the batter above shoulder height or which stops should be signalled "Wide" and one run is given to the batter. A batter may only be dismissed off a "Wide" by run out. A “Wide” may also be signalled if the ball is a full toss above stump height FIELDING No player may field within 10 metres of the bat, except the wicketkeeper or slips. At the end of each over fielders rotate in a clockwise direction. SCORES AND RESULT When scoring only keep score for your team, ie: when batting only write down the scores of the batsmen, when bowling only write down scores for the bowlers. The score (average) for each team is the total number of runs scored divided by the number of dismissals. Bathurst District Junior Cricket Association Bathurst District Junior Cricket Association