Dean of Postgraduate Research Vice-Chancellor’s Office Extension: 7285 Email: lucy.johnston@canterbury.ac.nz Summer Research Scholarship Scheme 2015-2016 Project Application Form Please complete and submit the application form as a WORD document and send to summerscholarships@canterbury.ac.nz The Project Title of Project (max 30 words): Virtual Reality Simulation of MRI Scan Procedure for Patient Anxiety Management Project Leader(s): Adrian Clark Host Department/Organization: Human Interface Technology Laboratory New Zealand (HIT Lab NZ) Other persons involved in this topic/activity: (List other significant members involved along with their affiliation to the research project.) Name Affiliation to project Peter Dooley CDHB MRI Specialist Richard Floyd CDHB Radiology BI Manager Brief outline of project Describe the proposed research project – maximum of 400 words (box will expand as you type). Note that this information will be published on the web in order to attract student applicants and therefore be mindful of any Intellectual Property issues Magnetic Resonance Imaging (MRI) is a painless and harmless way to look inside the body without using XRays. Unfortunately MRI scanners are very confining and during operation the noise produced from the scanner can be up to 120dB. Consequently, MRI is associated with high levels of anxiety in many patients, and it is not uncommon for patients to abandon their scan partway through. Because of the time required for preparation, abandonment of a scan means the scanner is unusable for the remainder of that appointment, resulting in a significant loss of time and money. In order to avoid scan abandonment, patients determined to be likely to suffer from claustrophobia or anxiety are often medically sedated, with the highest risk patients placed under general anaesthetic (GA). However there are significant costs associated with sedation, including the consumable resources and the time 1 required by anaesthesiologists, and there are also risks associated with sedation (and especially GA) which makes it undesirable to administer unless absolutely necessary. The aim of this project is to develop a Virtual Reality simulation of the MRI environment for two purposes: To allow medical professionals to better estimate whether a patient is likely to need sedation for a procedure, and to provide a tool which could be used as an immersive exposure therapy tool to help acclimatise patients to the procedure so they do not require as much/any sedation. If the project involves work away from the University campus (e.g., at fieldwork sites) please detail all locations. The successful applicant may be required to visit the Christchurch Hospital on occasion to meet with relevant MRI technical personnel and visit the MRI facilities. If the student be required to work outside of normal university hours (8am-5pm) please provide details Benefits student will gain from involvement in the project Describe the research experience and skills that the student will acquire through involvement in this research project – maximum of 100 words. During this project the student will learn about Virtual Reality and software development, with a focus on developing tools for use in the medical field. The student will gain insight into medical procedures and processes, and work with medical professionals to improve the experience of patients. There is potential that the work may be later used in clinical studies with the student’s assistance. Specific student requirements Please provide details of all requirements you have for the student to work on this project – for example, if specific courses/experience are necessary. Students should have a background in computer science or software engineering, and be an experienced and confident programmer. Students should be confident in C/C++ or C# programming languages. Students should have some experience in 3D modelling and with some 3D modelling tools. Familiarity with Virtual Reality is an advantage. Familiarity with software development tools such as Unity or Unreal would be an advantage. 2