Reflection of light. Specular and diffused reflection Smooth or gloss surface. (Mirror, glass or still body of water) Rough or matt surface. (bricks, wood, wall paint or skin) Specular reflection Diffused reflection Specular reflection Allows us to see ourselves Diffused reflection Allows us to see everything How do we represent this is diagrams. First of all, we do NOT consider the whole building or object all at once. It’s just far too complex. We represent one light ray by drawing a single straight line towards the object. Then represent what happens to that one ray at a single point on the object Block of Wood Block of Wood Single light ray Block of Wood One point of interaction with object. Block of Wood Block of Wood Block of Wood All resulting rays begin at same point Block of Wood Diffused Reflection Tinted Window Tinted Window Single light ray. One point of interaction with object. Tinted Window Tinted Window Tinted Window The resulting ray begins at same point. Tinted Window Specular Reflection Single light ray. One point of interaction with object. The resulting rays begin at the same point. Specular and Diffused Reflection Now it is your turn to draw some diffused and specular reflected rays