Character “You can tell a lot about a fellow's character by his way of eating jellybeans.” -- Ronald Reagan Direct Characterization – …And playbowed the dozens or us believe Indirect Characterization – TheI don’t old man to all of in thein standing somebody myand face doingslowly a lot ofand talking. I much room.around Then with he removed his in hat gloves, carefully. rather justonce knock takeinmy chances evenheifhanded I’m a little with Chaplin didyou thatdown in a and picture, a bank. Then his girl things skinnytoarms squeaky whichbehind is howthe I got name Squeaky. the and boy, awho stoodvoice, obediently oldthe man's chair. “Raymond’s Run” by T. Bambara fromfrom “Gentleman of Rio en Medio” by J. Sedillo I. Creating Character -- Revealing what humans are like is the point of stories. Readers must care. (i.e. Scout in To Kill a Mockingbird) A. Characterization – Revealing character (people, animals, things, places) 1. Character’s Speech/Dialogue 2. Character’s Appearance 3. Character’s Thoughts/Feelings 4. Character’s Actions 5. How Others Feel About Character B. Direct & Indirect Characterization 1. Direct – Writer simply tells info 2. Indirect – Requires reader’s interpretation of info Bumper Sticker Character II. Types of Characters Protagonists A. Static & Dynamic Characters 1. Static – Makes no change 2. Dynamic – Changes/grows B. Flat & Round Characters 1. Flat – 1-dimensional, few traits (not psychologically complex, easily accessible) 2. Round – 3-dimensional, many traits (inconsistent, unpredictable, hard to summarize & understand) C. Stereotype/Stock Character – Based on preconceived traits about a group D. Protagonists & Antagonists 1. Protagonist – Main character story focuses on (usually likable, “good guy”) 2. Antagonist – Character or force blocking the main character (the “bad guy”) Antagonists III. Motivation -- Reason for acting or feeling a certain way (Understanding motivation is important to understand character.) A. Must be logical & plausible