Final Exam Definition Chapter 1 Term Chapter 1 The activity, set of institutions, and processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large People with both the desire and the ability to buy a specific product. Marketing Relatively homogeneous groups of prospective buyers that (1) have common needs and (2) will respond similarly to a marketing action. Market segments One or more specific groups of potential customers toward which an organization directs its marketing program. Target market Market Product: Good, service, or idea designed to satisfy 4P’s customers' needs. Price: What is exchanged for the product—usually money. Place: Distribution channel used to get the product to the customer. Promotion: Communication between the seller and buyer—including advertising, public relations, sales promotions, and personal selling. a metric that represents the total net profit a company can expect to generate from a customer throughout their entire relationship. Customer Lifetime Value Bundle of tangible and intangible attributes that satisfies consumers' needs and is received in exchange for money or something else of value. • Good: Physical or tangible object. • Service: Intangible item. • Idea: Concept or opinion Feeling deprived of basic a necessity such as food, clothing, or shelter. Product: Need that is shaped by a person’s knowledge, culture, and personality. Want: Chapter 2 An organization's long-term course of action designed to deliver a unique customer experience while achieving its goals. 1) For-profit business firms 2) Nonprofit organizations Need: Chapter 2 Strategy: Three types of organizations: 3) Government agencies The fundamental, passionate, and enduring principles of an organization that guide its conduct over time. Core values: A statement of the organization's function in society that often identifies its customers, markets, products, and technologies. Often used interchangeably with vision. Mission: The set of values, ideas, attitudes, and norms of behavior that is learned and shared among the members of an organization. Current products in current markets: • Promotional campaigns • Price changes Organizational culture: New products: • New versions of existing products • New products in existing categories • New products in new categories Product development New markets (place): • New market segments • New distribution channels • New geographic areas Market development New products in new markets: • Internal expansion • Joint ventures • Mergers/Acquisitions Diversification Strengths, Weaknesses, Opportunities, Threats Chapter 3 the uncontrollable forces in a marketing decision involving social, economic, technological, competitive, and regulatory forces. Describing a population on characteristics such as age, gender, ethnicity, income, and occupation. SWOT Analysis The set of values, ideas, and attitudes that are learned and shared among the members of a group. Culture: The total amount of money made in one year by a person or household. Gross income: The money a consumer has left after paying taxes to use for necessities such as food, housing, clothing, and transportation. Disposable income Market penetration Chapter 3 Environmental Forces: Demographics: The money a consumer has left after paying for taxes and necessities to put towards savings and to purchase luxuries. Discretionary income: Many sellers with similar products (e.g. Commodities) Pure competition: Many sellers with substitutable products in a price range Monopolistic competition: Few sellers control the majority of sales Oligopoly: Only one seller Pure monopoly: The recognition of the need for organizations to improve the state of people, the planet, and profit simultaneously if they are to achieve sustainable, long-term growth. Triple bottom line: The view that holds an organization should satisfy the needs of consumers in a way that also provides for society’s well being Societal Marketing Concept Marketing efforts to produce, promote, and reclaim environmentally sensitive products. Green marketing: Occurs when the charitable contributions of a firm are tied directly to the customer revenues produced through the promotion of one of its products. Cause marketing: Chapter 4 All of the touchpoints a consumer before during and after a purchase Chapter 4 Consumer Journey Maps A favorable attitude toward and consistent purchase of a single brand over time. Brand loyalty: Mode of living—how people spend their time and resources, what they consider important in their environments, and what they think of themselves and the world around them. Lifestyle The analysis of consumer lifestyles. • Provides insights into consumer needs and wants. • Useful in segmenting and targeting consumers for new and existing products. Psychographics: Individuals who exert direct or indirect social influence over others. Opinion leaders: Chapter 5 Chapter 5 The marketing of products to organizational buyers that buy products for their own use or for resale. Business-to-business marketing: Chapter 7 The process of defining a marketing problem or opportunity, systematically collecting and analyzing information, and recommending actions. Chapter 7 Marketing research: Facts and figures related to the project Data: Facts and figures recorded prior to the project Secondary data: Facts and figures newly collected for the project Primary data: A qualitative research method that involves bringing together a small group of individuals—typically 6 to 10 participants—for a structured discussion led by a moderator. Focus group: Questions that allow respondents to express opinions and ideas or describe behaviors in their own words. Open-ended questions: Questions that require respondents to select one or more response options from a set of predetermined choices. • Dichotomous questions. • Semantic differential questions. • Likert scale questions. Closed-end (or fixed alternative questions): Type of forecast that involves estimating the value to be forecast without intervening steps. Direct forecast: A forecast made by starting with the last known value of the item, listing the factors that could cause changes in that value, estimating the degree of impact that each of those factors would have, and adjusting the base level to arrive at the final amount. Lost-horse forecast: Forecasting sales by extending a pattern observed in past data into the future. • When the pattern is described with a straight line, it is linear trend extrapolation. Trend extrapolation: Involves aggregating prospective buyers into groups, or segments, that (1) have common needs and (2) will respond similarly to a marketing action. Market segmentation: A marketing strategy that involves a firm using different marketing mix actions to help consumers perceive the product as being different and better than competing products. Product differentiation: Geography—where prospective customers live or work. Demographics—physical characteristics, measurable characteristics, and other classification attributes of individuals and households. Psychographics—subjective mental or emotional attributes of prospective customers. Behaviors—observable actions. ( Usage rates, 80/20 Rule) Bases of Segmentation for Consumer Markets The place a product occupies in consumers’ minds based on important attributes relative to competitive products. Product positioning: Changing the place an offering occupies in consumers’ minds relative to competitive products Product repositioning: Those characteristics of a product that make it superior to competitive substitutes. Points of difference: Competing directly with competitors on similar product attributes in the same target market. Head-to-head positioning: Targeting a less competitive, smaller market niche with unique product benefits. Differentiation positioning: Visual representation of the locations of products in the minds of consumers relative to competing products. Perceptual map: • • • • • • • Product Price Promotion Place People Physical environment process Seven P’s of Services Marketing: A specific product with a unique brand, size, or price. (SKU or Stock Keeping Unit) Product item: A group of closely related products sold by one company that share similar characteristics and serve similar customer needs. Product line: All the product lines offered by an organization. Intangibility: Services cannot be experienced before purchase. Inconsistency: The quality of services varies. Inseparability: Consumers cannot distinguish the service provider from the service itself. Inventory ( perishability): Can not be stored Four l's of Services No new learning or behavior changes Continuous Innovation Some learning and disruptions to normal routine Dynamically Continuous Innovation Extensive learning and entirely new consumption patterns Discontinuous Innovation 1. Insignificant point of difference. 2. Incomplete market and product protocol. 3. Not satisfying customer needs on critical factors. 4. Bad timing. 5. No economical access to buyers. 6. Poor execution of the marketing mix. 7. Too little market attractiveness. 8. Poor product quality. Marketing Reasons for New-Product Failures The seven stages an organization goes through to identify opportunities and convert them into salable products. New-product development process: Preliminary test of a new-product idea with customers using written descriptions and sketches rather than a prototype or actual finished product. Concept test: Full-scale operating model of the product. Prototype: Relying primarily on its internal resources, research, and development teams to create new products and technologies. Closed innovation: Collaborating with external stakeholders, including customers, suppliers, research institutions, startups, and even competitors, to access a broader pool of ideas and resources. Open innovation: Process of obtaining ideas, content, or solutions by soliciting contributions from a large group of people, typically via the internet. Crowdsourcing: A good, service, or idea consisting of a bundle of tangible and intangible attributes that satisfies consumers’ needs and is received in exchange for money or something else of value. Product: Tangible product or physical item. • Durable good → emphasis on personal selling. • Nondurable good → emphasis on consumer advertising. Good: Intangible activity or benefit that an organization provides to satisfy consumers’ needs. Chapter 10 Describes the stages a new product goes through in the marketplace— introduction, growth, maturity, and decline. Service: Chapter 10 Product life cycle: Setting a high initial price to help the company recover development costs and capitalize on the price insensitivity of early buyers. Skimming pricing: Setting a low initial price to discourage competitive entry and build unit volume. Penetration pricing: Using different marketing mix actions to help consumers perceive the product as being different and better than competing products. Product differentiation: A favorable attitude toward and consistent purchase of a single brand over time. Brand loyalty: Altering one or more of a product’s characteristics to increase the product's value to customers and increase sales. Product modification: Strategies companies use to find new customers, increase a product’s use among existing customers, and create new use situations. • Finding new customers • Increasing product use • Creating a new use situations Market modification: Using a name, phrase, design, symbol, or combination of these to identify a company’s products and distinguish them from those of competitors. Branding: The added value a brand name gives to a product beyond the functional benefits provided. Brand equity: An integral part of the package that typically identifies the product or brand, who made it, where and when it was made, how it is to be used, and package contents and ingredients Brand Label Chapter 11 The practice of simultaneously increasing product benefits while maintaining or decreasing price. The practice of reducing product content while maintaining price. Chapter 11 Value pricing: Downsizing: Demand Oriented Cost Oriented Profit Oriented Competition Oriented Pricing Approaches Setting a low initial price on a new product to appeal immediately to the mass market. Penetration pricing: Setting the highest initial price that customers who really desire the product are willing to pay when introducing a new or innovative product. Skimming pricing: Setting a high price so that quality- or statusconscious consumers will be attracted to the product and buy it. Prestige pricing: Setting prices a few dollars or cents under an even number. Odd-even pricing: Marketing two or more products for a single package price. Bundle pricing: Setting a price that is dictated by tradition, a standardized channel of distribution, or other competitive factors. Customary pricing Setting a market price for a product or product class using the average market price as the benchmark— pricing above, at, or below market level. Above-, at-, or below-market pricing: Selling a product below its customary price, not to increase sales, but to attract customers' attention to it in hopes that they will buy other products with large markups as well. Loss-leader pricing: A graph that relates the quantity sold and price, showing the maximum number of units that will be sold at a given price. Demand curve: The percentage change in quantity demanded relative to a percentage change in price. Price elasticity of demand: The sum of the expenses that do not change with the quantity sold. • Examples: Rent, executive salaries, insurance. Fixed cost (FC): The sum of the expenses that vary directly with the quantity of a product that is produced and sold. • Examples: Direct labor and direct materials used in production; sales commissions tied directly to the quantity sold. Variable cost (VC): Variable cost expressed on a per unit basis The total expense incurred to produce and market a product, Unit variable cost (UVC): Total cost (TC): A technique that analyzes the relationship between total revenue and total cost to determine profitability at various levels of output. Break-even analysis: The quantity at which total revenue equals total cost—profit is zero. Break-even point (BEP): The ratio of the firms sales revenues or unit sales to those of the industry (Competitors plus firm itself) Market share A conspiracy among firms to set prices for a product. Price fixing: The practice of charging different prices to different buyers for goods of like grade and quality. Price discrimination: Price deals that mislead consumers. • Bait and switch: When a firm offers a very low price on a product (the bait) to attract customers to a store and then tricks the customer into purchasing a higher-priced (the switch). Deceptive pricing: Charging a very low price for a product with the intent of driving competitors out of business. Predatory pricing: An intermediary who sells to other intermediaries, usually retailers. Wholesaler An intermediary who sells to consumers Retailer An intermediary with the legal authority to act on behalf of the manufacturer—their role is to bring buyers and sellers together. Agent or broker The activities required to move product inputs and finished products through the supply chain. Logistics: Network of individuals and firms that create and deliver a product to end users—includes the supplier network and marketing channel. Supply chain: Chapter 15 The combination of communication tools to (1) inform prospective buyers about the benefits of the product, (2) persuade them to try it, and (3) remind them later about the benefits they enjoyed by using the product. Chapter 15 Promotional mix: (1) advertising, (2) personal selling, (3) sales promotion, (4) public relations, and (5) direct marketing. Elements of the promotional mix include: The concept of designing marketing communications programs that coordinate all promotional activities to provide a consistent message across all audiences. Integrated marketing communications (IMC): Any paid form of nonpersonal communication by an identified sponsor about an organization or product. Advertising: The two-way flow of communication between a buyer and seller, often in a face-to-face encounter, designed to influence the purchase decision of a person or group. Personal selling: A form of communication management that seeks to influence the feelings, opinions, or beliefs held by customers, prospective customers, stockholders, suppliers, employees, and other publics about a company and its products or services. Public relations: A nonpersonal, indirectly paid presentation of an organization, product, or service that can take to form of news release, news conference , or Public Service Announcement (PSA) Publicity: A short-term inducement of value offered to arouse interest in buying a product or service. Sales promotion: A promotional alternative that uses direct communication with consumers to generate: traffic generation, lead generation, direct order. Flow of promotion, mainly advertising and consumer promotions, directed to consumers Direct marketing Flow of promotion, mainly personal selling and trade promotions, directed to intermediaries Push Strategy Spending is set as a percentage of past or anticipated sales. Percentage of sales budgeting: Spending is set to match competitors absolute spending or spending relative to market share. Competitive parity budgeting: Spending on promotion occurs only after all other expenses are covered. All-you-can-afford budgeting: Budget is determined by setting promotion objectives, outlining the tasks needed to accomplish Objective and task budgeting: Pull Strategy those objectives, and then determining the cost of performing those tasks. Chapter 16 watching multiple episodes of a series in a short period of time. Any paid form of nonpersonal communication by an identified sponsor about an organization or a product. Chapter 16 Binge watching Advertising: Advertisement used to launch a new product Pioneering (or informational) advertisements: category by informing people what a product is, what it can do, and where it can be found. Comparative advertisement: Form of a competitive advertisement that shows a brand’s strengths relative to those of competitors. used to reinforce previous knowledge of a product. Reminder advertisements : Form of reminder advertisement used to assure users of the product that they made the right choice Promotion that offers a premium as a customer accumulates purchases. • Encourage repeat purchases and develop brand loyalty. Reinforcement advertisement A nonpersonal, indirectly paid presentation of an organization, product, or service that can take the form of: News release, news conference or public service announcement (PSA) Publicity An approach to communication that suggest consumers can avoid some negative experience through the purchase and use of a product, a change in behavior, or a reduction in the use of a product. Fear appeal: An approach to communication that suggests a product will increase the attractiveness of the user. Sex appeal: An approach to communication that implies the product is more fun or exciting than competitors’ offerings. Humorous appeal: The number of different people or households exposed to an advertisement. Reach: The average number of times a person in the target audience is exposed to an advertisement. Frequency: Advertising is run on a steady schedule throughout the year. Continuous (or steady) schedule Loyalty Program: Periods of advertising are scheduled between periods Flighting (or intermittent) schedule of no advertising to reflect seasonal demand. A flighting schedule is combined with a continuous schedule to reflect increases in demand, heavy periods of promotion, or the introduction of a new product. Pulse (or burst) schedule An agency that provides a complete range of advertising services, including marketing research, media selection, copy development, artwork, and production. Full-service agency: An agency that specializes in one aspect of advertising such as creative work, media, or digital advertising. Limited-service agency: A company’s own staff providing a limited range or full range of advertising services. In-house agency: Term Choices