Printed Page: 1 of 2 Subject Code: KCS058 0Roll No: 0 0 0 0 0 0 0 0 0 0 0 0 B TECH (SEM V) THEORY EXAMINATION 2021-22 HUMAN COMPUTER INTERFACE Time: 3 Hours Total Marks: 100 Note: 1. Attempt all Sections. If require any missing data; then choose suitably. SECTION A 1. Qno. a. b. c. d. e. f. g. h. i. j. Attempt all questions in brief. 2 x 10 = 20 Question Discuss about the concept of direct manipulation. Define popularity of graphics. What are the guidelines for designing conceptual model? What are the capabilities and limitations of visual processing? Define graphical system. What are the devices for virtual reality and 3d interaction? Define usability. What are Screen design? Define Keystroke-level model? What is multimedia? Marks 2 2 2 2 2 2 2 2 2 2 CO CO1 CO1 CO2 CO2 CO3 CO3 CO4 CO4 CO5 CO4 SECTION B 2. Qno. a. b. c. d. e. Attempt any three of the following: Question Discuss the principles of good UI design. Evaluate the suitability of the manual tour booking form using UI design principles. Give a brief note about different widget supports and interface features supported in user-interface building tools. Distinguish between short term & long term memory. State requirements to perform cognitive walkthrough of a system? Explain various drag and drop methods in detail with examples Explain about Human interaction & Human interaction speeds computers. 10 x 3 = 30 Marks CO 10 CO1 10 CO2 10 CO3 10 10 with CO4 CO3 SECTION C 3. Qno. Attempt any one part of the following: Question 10 x 1 = 10 Marks a. b. 10 Explain screen navigation and flow in screen design? Explain the various types of users and the organizational issues to be 10 considered in designing an interactive system? 4. Attempt any one part of the following: Qno. a. b. Question Explain Shneiderman’s eight Golden rules of interface design. Write in brief the process of web interface design. CO CO4 CO3 10 x 1 = 10 Marks 10 10 CO CO3 CO1 1|Page 0 Printed Page: 2 of 2 Subject Code: KCS058 0Roll No: 5. Qno. a. Attempt any one part of the following: Question 0 0 0 0 0 0 0 0 0 0 Marks b. 6. Attempt any one part of the following: a. b. 7. Qno. a. b. Question 0 10 x 1 = 10 Decide how the ‘golden rules’ and heuristic help interface designers take 10 account of cognitive psychology? Illustrate your answer with the design of Microsoft office word. What are the roles of icons, graphics and color in providing feedback? 10 Qno. 0 CO CO2 CO5 10 x 1 = 10 Marks CO List various statistical graphic forms and explain surface charts, 10 bar CO2 graphs and histograms with suitable examples. What is Usability in User Interface design? Why Usability 10is so CO1 important? Explain the principles of User Interface design. Attempt any one part of the following: Question 10 x 1 = 10 Marks 10 Explain 8 Interaction Devices. Explain Norman’s seven principle for transferring difficult task to simple 10 one in design. CO CO5 CO4 2|Page 0