INTERFERENCE OF GADGETS AMONG GRADE 10 STUDENTS IN KRUS NA LIGAS HIGH SCHOOL (KNLHS) Researchers of Group 1 Grade 10 - Rizal Euan Xianara Mejia Alliyah Shayne Del Mundo Cassandra Jossaine Saysay Jamana May G. Lopez Jie Ann D. Barrios Jaimerie Gwen Montiano Samantha Kate Aminoso Jhasmine P. Asi Julia Sharmaine Odulio Ted Albert Cedrick Baniqued Adviser: Ma'am Rhodora Sabandal ABSTRACT Researchers: Euan Xianara Mejia Alliyah Shayne Del Mundo Cassandra Jossaine Saysay Jamana May G. Lopez Jie Ann D. Barrios Jaimerie Gwen Montiano Samantha Kate Aminoso Jhasmine P. Asi Julia Sharmaine Odulio Ted Albert Cedrick Baniqued Institution: Krus Na Ligas High School (KNLHS) Grade&Section: Grade 10 - Rizal Adviser: Rhodora Sabandal Title of Study: INTERFERENCE OF GADGETS AMONG GRADE 10 STUDENTS IN KRUS NA LIGAS HIGH SCHOOL (KNLHS) This study aims to understand the interference of gadgets among grade ten students in Krus Na Ligas High School. This research is a type of qualitative research using survey methodology. Data collection techniques are qualitative surveys and focus group discussions. We came to the conclusion that gadgets greatly affect the students academic performance in a way that is not helpful and good such as failing to keep their attention in classes during discussion resulting in poor performance, retention, and lack of interest in learning, and overdependence or too much reliance on gadgets makes students lose their interest in learning or studies which results in cheating. From this study, we also give recommendations and thoughts on how they will deal with the effects of gadgets in order to improve their academic performance and prevent much worse case scenario in the interference of gadgets in their academic performance in school. INTRODUCTION This portion serves as an introductory part. It contains the Background of the Study, Statement of the Problem, Scope and Delimitation, Significance of the Study, and Definition of Terms. Background of the Study The way people used to live before technology evolved has been profoundly affected and modified in today's generation. Technology is the practical application of scientific knowledge, particularly in the industrial sector. The vast majority of people have been drastically changed by the advances in technology and mobile devices in today's society. In today’s civilization, transportation, health care, agriculture, industry, communication, and education have greatly improved and benefited from new technological advancements. Additionally, technology has made it possible for people from all walks of life to access different resources, which helps many people to have stress free life. It also promotes productivity because there are new useful high-tech innovations created to help people do things swiftly and easily while remaining confident of the accuracy and reliability of it. Some of these helpful technologies are cell phones, smartphones, tablets, iPads, laptops, computers, and the Internet. However, every grain of goodness inevitably contains a part of negativity. Being too dependent on technology has been one of the negative impacts of technology. Many people find it hard to live without technology because they have become too dependent on it. Let's say these things made our lives easier, but as time passed, they also made us inert. In certain situations, like in offices or schools, smartphones are one of the major causes of people's distractions from the task at hand. When a person's phone vibrates for notification, they lose focus, which leads to neglecting the activity in front of them. In addition, the use of technology in schools has increased in the past year due to the belief that it will enhance the educational knowledge of students. But this belief also had a negative effect. One such negative effect is that instead of students engaging in discussions and socializing with classmates, they spend more time on devices. Statement of the Problem The objectives of this study are to comprehend the interference of gadgets in academic performance among grade 10 students at KNLHS. It addressed the following sub-problems in particular: 1. Which gadgets did the student bring to school and use? 2. How often do your gadgets keep you from studying or paying attention in class? 3. How does utilizing gadgets inside the classroom fail to keep students' attention, which leads to poor retention and a lack of interest in learning? 4. How can over dependence on gadgets cause students to lose interest in their studies, which leads to cheating? Scope and Delimitation This study mainly focused on the interference of gadgets in academic performance among students of Grade 10 levels at Krus Na Ligas High School, S.Y. 2022-2023. The boundaries of the gadgets are mainly smartphones, tablets, iPads, laptops, and desktops. Its purpose is to determine the interference and utilization of gadgets in their academic performance, such as how it hinders their ability to focus on their studies and causes a lack of retention and interest in learning. It was limited only to selected Grade 10 students who were given the same survey questionnaire. Significance of the Study This study comprehends the interference of gadgets in academic performance among students of Grade 10 levels at Krus Na Ligas High School. This was significant to the following: Students. To develop and nurture retention skills that will hone true skills and knowledge without being dependent on the help of gadgets to fully utilize their study effectively. Teachers. This will give awareness to teachers to control the utilization of gadgets inside the classroom, especially in tests and discussions. School Administrator. This study may be included in school policy. The controlled utilization of gadgets inside the school premises. Future Researchers. They may find this valuable work for their own research. They might expand the scope of their own research or improve this research study. Definition of Terms To ensure clarity and understanding of key concepts, the following terms are defined in this research: Gadgets: Gadgets refer to electronic devices or tools designed to perform specific functions or tasks. Technology: Technology encompasses the application of scientific knowledge and tools to improve systems for practical purposes. It involves the development of innovations to address human needs and challenges. Interference: Interference refers to the disruption of functionality caused by external factors. It can manifest as electromagnetic incompatible hardware that impedes the intended operation of systems. Retention: Retention specifically pertains to the capability of individuals or systems to maintain knowledge, skills, or habits acquired through the use of technology. Overdependence: Overdependence refers to excessive reliance beyond reasonable limits on gadgets. It implies a diminished ability to function effectively and adequately in the absence of such devices. BODY This chapter contains literature and studies related to the interference of gadgets in academic performance. It also presents the research methodology which includes the research design used in conducting the study, the sources of data, interpretation of data, and the locale of the study. Related Literature Gadgets Today, the fashion-minded and young generation judge themselves according to the type of gadgets they carry with them. People across the globe are getting addicted to the latest gadgets, and life without a gadget is becoming impossible for us. To cater to the specific demands of youth, the market for gadgets is flooded with several of the latest and most technically advanced gadgets. Gadgets are a technology that is growing rapidly among people. It is a small tool or device with a specific, useful purpose and function. Gadgets tend to be more unusual or cleverly designed than normal technology. In today’s world, tasks are maximized with the use of modern gadgets. It is easier to accomplish daily tasks, and people are also able to do work with efficiency. Gadgets are widely used among students (Muthi'ah, 2021). With the emergence of gadgets with internet connection facilities, students can take advantage of the internet connection to access various kinds of information and references related to various subjects. Therefore, in this digital era, students can now learn through various electronic media. Learning resources owned by students do not only come from books; with internet access facilities found in these media, students are able to develop and utilize gadgets to obtain and access various kinds of information and also additional references. Shy (2010) says that no one can deny the fact that gadgets have not only simplified the lives of people but also made them more comfortable and luxurious. Indeed, these gadgets really made a huge impact on people’s lives and became part of them. Related Studies The use of gadgets has revolutionized education and learning. In just few taps on a mobile device, students can easily access a wealth of information on any subject. Educational gadgets such as interactive whiteboards, tablets, and laptops, have made learning more interactive and engaging. Students can take digital notes, collaborate on group projects, and even attend virtual classes, making education more accessible, convenient, and efficient. The use of gadgets for education and learning has facilitated the acquisition of knowledge and skills in an increasingly digital world. However, it is not always good and effective, the negative impact of gadgets on student learning outcomes is that students become dependent on gadgets so that this is very dangerous for the students themselves, dependence on playing gadgets makes students forget their study time so this is very influential on student learning outcomes. Students who are dependent on their gadgets will certainly not have a good impact on students because this is very detrimental to health, disrupts student development, is prone to crime, and greatly affects the behavior of the students themselves. Additionally, the negative impact on academic performance can arise when students use technology to cheat on exams or independent work, get distracted by social media during class, or become disengaged from the educational material. Research Design This study used a quantitative research design. A quantitative research design was used to collect and gather information about the interference of gadgets in academic performance. Quantitative research is the process of collecting and analyzing numerical data to describe, predict, or control variables of interest. This research design was used by giving survey questionnaires to the selected respondents of this study. Sources of Data The data were gathered from fifty (50) students of the selected Grade 10 levels of Krus Na Ligas High School. Interpretation of Data There are 50 selected students from different Grade 10 sections who answered the survey questionnaires for the data of our research. From 100% of the selected students of Grade 10 levels, 88.9% believe that over dependence on gadgets makes student lose interest in their studies which leads to cheating. While 11.1% says No to the survey. There are 63.6% of students who answered yes, and 36.4% of students who answered no to the question survey. Locale of the Study The locale of the study was the junior high school of Krus Na Ligas High School (KNLHS). CONCLUSION In this chapter, it contains a summary of the study, conclusions, and recommendations. Summary of the Study The existence of gadgets has been a very big deal to the majority of the population, especially the young generation, for we carry those little mechanical or electronic items wherever we go. Many young people, who are mostly students, find gadgets helpful, purposeful, and advantageous, for we can access almost everything with just one click. With these features, students can take advantage of them to the point that it becomes a serious matter. The use of gadgets by students makes them unmindful of their studies, lose interest in learning, and lack retention skills, affecting their academic performance. In some cases, students' use of gadgets even leads to procrastination and cheating on exams. Additionally, the negative impacts of gadgets on students' social lives arise as cyberbullying becomes a widespread matter in schools. Overall, it may be said that gadgets and electronic devices play an essential role in education, but it also has its dark side, therefore, we should use them adequately and responsibly in a way that will help us and improve our learning capabilities. Conclusions In this study, we conducted a survey questionnaire, and we concluded that: Almost every one of the students in Krus Na Ligas High School (KNLHS) brings their own gadgets to school. Utilization of gadgets such as smartphones, tablets, iPad, and other electronic gadgets fails to keep their attention in classes during discussion resulting in poor performance, retention, and lack of interest in learning. Gadgets are also one of the reasons why students procrastinate their activities and tasks which leads to cramming. Lastly, overdependence or too much reliance on gadgets makes students lose their interest in learning or studies which results in cheating. Recommendations Remove distractions. Anything that limits the interruptions or temptations caused by technology will help you stay focused on your studies and enter the deep concentration needed for effective learning. In order to prevent students from over-dependency on gadgets, we shouldn't make a habit of using gadgets in learning. We can make a more interactive activity that will detach them from their gadgets. Also as a student itself, we should change our routine and be responsible for utilizing gadgets. One of the best pieces of advice to overcome dependence on gadgets is to be deliberate, such as planning your day without requiring you to spend too much time on your gadgets. Lastly, define gadget use, according to Myles Munroe " When the purpose is not known, abuse is inevitable" which is true, know what is the real purpose of gadgets in your life and study in order for you to know how to maximize its effectiveness in learning and studies.