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EFFECTS OF USING GADGETS TOWARDS THE ACADEMIC PERFORMANCE OF GRADE 12 TVL-ICT STUDENTS IN ACSHS

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Effects of Using Gadgets Towards The Academic Performance
of Grade 12 TVL-ICT Students in ACSHS
12 - JOHNSON
Group 2
Mallari , Xyprez Lee
Tapang, Mark Harvey
Pancho, John Gabriel
Manalastas, Carlo
Macapagal, Jaren Carl
Macapagal, Aiberry
INTRODUCTION:
Background Of the Study
● Technology has been around for a long period of time it benefited us
throughout the time.
● Ever since then, Technology played a vital role in affecting our daily lives
which consists of having positive and negative consequences to society.
● Technology innovated the communication technology by means of
internet and mobile phones which pave a new way for the students to
attend classes and learn.
INTRODUCTION:
Background Of the Study
● One notable aspect of Technological advancement in communication ,
was the DepEd act of implementing distance learning when COVID
struck our country (Yang D. and Beam E., 2020).
● Distance learning somehow proved that it is better than a academic
freeze for 2 years due to pandemic.
INTRODUCTION:
TECHNOLOGY
Technology has revolutionized our world and daily lives , has paved the way for
multi-functional devices like the smartwatch , smartphones, laptops, and
computers.With all of these revolutions, technology has also made our lives easier,
faster, better, and more fun (AgingInPlace, 2022).In today's world we apply
technology in almost everything we do in our daily lives(Karekha R., 2019).
INTRODUCTION:
DEVICE
The education system has undergone a paradigm shift from where it used to stand
years ago, thanks to the devices used by individuals such as ,Computers, laptops,
smartphones, tablets—these devices have become a necessity in today’s age. The
technology has truly improved, and continues to evolve.
INTRODUCTION:
TECHNOLOGY IN EDUCATION
The 21st century is often considered as the era of technology. Technology has made
an impact almost on every possible field and one such field is Education
(Raja.R,2018).Technology in education has become more and more common in the
technology era we have now living in(Cody A. Dyhrkopp, 2021).
CONCEPTUAL FRAMEWORK
● An independent and dependent variable
paradigm format was used in this research,
where in the use of gadgets is the independent
variable for the reason that it will affect the
correspondent variable which is the Academic
performance of the Grade 12 TVL-ICT Students.
PARADIGM OF THE STUDY
STATEMENT OF THE PROBLEM
This study aims to determine the impact of the use of gadgets on the academic
performance of the Grade 12 TVL-ICT students in Angeles City Senior High School.
Specifically, this research seeks to answer the following questions:
1. How may the use of gadgets of the Grade 12 TVL-ICT Students be described?
2. How may the academic performance of the Grade 12 TVL-ICT Students be
described?
3. Is there a significant relationship between the use of gadgets and the academic
performance of Grade 1 TVL-ICT students in ACSHS?
SIGNIFICANCE OF THE STUDY
This study will determine the effects of using gadgets in Grade 12 TVL-ICT students in
Angeles City Senior High School. This is significant to the following:
Students - It is very important for them since they need to improve their knowledge power
to gain success in the future.
Teachers - This will educate teachers about the benefits of technology in enhancing
student learning.
School administrators - This study may help the school administrator by knowing the
need of the students to give them a better quality of education.
DEFINITION OF TERMS
Augmented reality - a technology that superimposes a computer-generated image on a user's view of
the real world, thus providing a composite view.
Deemed - regard or consider in a specified way.
Fixated - cause (someone) to acquire an obsessive attachment to someone or something.
Inquisitiveness - the quality of being given to asking questions; intellectual curiosity or eagerness for
knowledge.
Pedagogic theory - a systematic conceptualization of the process of education and conditions of human
development in both the individual and the societal life sphere.
Peripheral device - An input/output unit of a system that feeds data into and/or receives data from the
central processing unit of a digital device.
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