Evaluating a Seed-Stage Consumer Social App Confidence Level: Ideal Scenario Team Product Traction Builder Capabilities Pace of iteration is impressive (e.g. half a dozen or more beta versions of the core app within the first year). Singular Focus The product is uniquely focused on driving one core behavior within the app that is central to the vision laid out by the founders. The UI/UX for that singular feature is effortless. Base of Users The overall user base can be small (a couple thousand), yet they should be intentionally chosen users (e.g. hand picked beta testers). Ideal base is at least 10,000 registered users. Vision Founder(s) can clearly articulate an innate form of human communication that they want to accentuate via software. (Not a new form of communicating with one another that they hope the world will adopt.) Team Gaps There aren’t any obvious gaps in the founding team’s abilities and it’s clear what roles and responsibilities are assumed by each member. Durable Behavior There is singular focus around a core feature that is also a durable behavior (i.e. a behavior users will repeat). Examples include Instagram filters and Snap lenses. Stage of Development App is in the App Store, Google Play Store, and/or website (if relevant) or with a private beta list in TestFlight. Rate of Growth Exponential organic growth (i.e. not acquired via paid marketing) of at least 5x-10x year-over-year. Depth of Engagement At least 30% of users are using it weekly or daily to demonstrate some type of durable behavior. Market Specificity Clarity around who the target demographic is (e.g. high schoolers) with adoption within the target user profile. Beachhead Demonstrated execution of a targeted acquisition and onboarding strategy for the first couple thousand early adopters. Confidence Level: Green Team Product Traction Builder Capabilities Pace of iteration is good, but not amazing. They have put a few versions of the app into the hands of some users but haven’t been turning over new app iterations at a rapid pace (i.e. almost monthly). Singular Focus Product is uniquely focused on driving one core behavior within the app, but the UI/UX for the core behavior still has room for improvement. Base of Users Carefully chosen group of at least a few thousand beta users through organic methods (e.g. hand-picked friends and family or seeded through a specific offline or online community) Vision Shared a communication philosophy that a few others have also arrived at. It may be clear and compelling, but not necessarily novel nor make you feel like you’ve learned something new. Team Gaps Overall, the team seems skilled with no obvious skills gaps. However, there may be questions about who the CEO or product visionary is. Durable Behavior The singular focus around a core feature should be a durable behavior (i.e. a behavior users will repeat). Examples include Instagram filters and Snap lenses. Stage of Development App in the App Store, Google Play Store, and/or website (if relevant) or with a private beta list in TestFlight. Rate of Growth Exponential organic growth of at least 3x-5x year-over-year. Depth of engagement 20% or more of users use the product weekly or daily to demonstrate some type of durable behavior. Market Specificity Clarity around who the target demographic is, but with little evidence to prove the target user profile is correct. It may still be somewhat unproven. Beachhead Some thoughtfulness around how to identify and acquire early adopters with some evidence demonstrating they can execute on the plan. However, the evidence is still sparse and the beachhead isn’t entirely proven out yet. Confidence Level: Yellow Team Product Traction Market Builder Capabilities The team released one or two versions of the app at a relatively slow pace. It appears they were not very capital-efficient as it took them 12 months to get out an app that other teams could have developed in a few months. Singular Focus It’s not clear what the core function of the app is. Tends to have a variety of features that distract from a core action. Base of Users May have a few thousand users but they were acquired through paid marketing or other channels that didn’t show thoughtfulness around who the early adopter may be. Specificity Lacking clarity around who the early adopter and ideal customer is. Vision Poor articulation of the communication philosophy, often with a description that sounds like feature creep for an app that should begin as relatively simple. Founder’s have an overly optimistic view of the future that comes across as not bound by the realities of building a startup. Team Gaps Likely absence of a product leader or a strong technical leader. Both roles may be filled, but perceived as “good but not great” builders. Durable Behavior No evidence or clear articulation that users will repeat the core behavior on a regular basis. Stage of Development The app may not yet be in the App Store or with beta users on TestFlight. Rate of Growth Linear organic growth (indicating very weak product market fit, if any) or the majority of growth is driven through paid acquisition. Depth of Engagement Less than 20% of users are engaging with the product on a monthly or weekly basis 3-6 months after the initial date of signup. Beachhead No clear strategy around how to acquire early adopters. Likely a fallback to a generic plan like buying users via paid marketing. Confidence Level: Red Team Builder Capabilities Pace of iteration is extremely slow. Took one year or more to get a basic MVP into the market. Vision Founders are trying to create a whole new method of sharing & communicating that doesn’t align with how humans like to naturally share and communicate. Team Gaps No founding tech lead/CTO that is capable of building the product. Product Singular Focus Complete lack of focus in the app on one core action. Durable Behavior No evidence or clear articulation that users will repeat any behavior within the app. Stage of Development App not ready for testing with users in any format. Traction Base of Users Close to zero users to speak of and/or the users acquired inorganically. Rate of Growth Growth is flat or only accelerating because of paid marketing. Depth of Engagement Less than 20% of users are engaging with the product on a monthly or weekly basis within 1-3 months after the initial date of signup. Market Specificity Little to no thinking around who the target user is. Beachhead No plans for how to acquire specific early adopters.