Table of Contents 1. Track Record 8. Breeding 2. Project Introduction 9. Treasure 3. Story 10. Game Ecosystem 4. Characters System 11. Roadmap 5. Combat Mechanics 12. Tokenomics 6. NFTs Collectibles 13. Our Team 7. Lands & Farms 14. Our Partner 1. Track Record FEATURED PROJECTS STEP HERO (Play-to-earn, RPG) https://www.stephero.io PLANT EXODUS (Play-to-earn, RPG) https://www.plantexodus.com ECHO (NFT Character Cards) https://www.multigame.org MECH MASTER (Play-to-earn, RPG) https://www.mechmaster.io Visual Development, Game Development Story & World Building, Visual & Game Development, 3D NFT Generation Tech World Building, Concept & Character Design Early Character Concept & Design, Art Direction CLIENTS & PARTNERS 2. Project Introduction Ookeenga is a 3D NFT gaming project which combines blockchain technology with breath-taking graphics, appealing world-building, and addictive gameplay to create a uniquely immersive play-to-earn experience. Basic information about the game: ● Name: Ookeenga ● Developer: CROS Gamestudio ● Genre: Play-to-earn, Real-time Strategy, Collectible Card ● Publisher: SPORES Network ($SPO) ● Estimated release time: Q3/2022 ● Targeted platforms: PC, iOS, Android, Web ● Inspirations: Clash Royale, Starcraft II, Warcraft III, Art of War: Red Tides 3. Story The game is set in a world where insects have evolved and built a massive civilization in an ancient forest called Glaik (meaning The Sacred Forest in insect language). After a horrible disaster called Ookeenga (The Orange Smoke), the insect population was divided into 2 factions: the Akhah (Pureblood) and the Ahika (Mixedblood). The parties have been engaging in never-ending conflicts with each other, with the freedom-worshipping but often looked down Ahika seeking to overthrow the tyrannical rule of the noble and arrogant Akhah and their leader, the Amoik (Mother Insect). In this chaotic fantasy world, players will be able to build forces, develop their own tribes, and engage in fierce battles to hold dominion over the Glaik. Find out more about the world of Ookeenga here 4. Character System Races: The game’s civilization is split into 5 races, each corresponding to a species of insect commonly seen in nature. ● ● ● ● ● Species: Ant Massive number Medium damage High speed Medium health ● ● ● ● ● Species: Cricket Medium number Good damage High speed Medium health ● ● ● ● ● Species: Moth High number High damage Very low speed Low health ● ● ● ● ● Species: Mantis Low number Massive damage High speed Good health ● ● ● ● ● Species: Beetle Very low number High damage Low speed Massive health 5. Combat Mechanics ● Genre: Semi-automatic Real-time Strategy ○ Semi-automatic: Once the battle has started, Players drops their troops from deck to battle field, the troops automatically attack enemy troops and heroes’ towers. → EASY TO PLAY ○ Strategy: Each hero provides player’s deck with di erent Troop Cards and Skill Cards. Players have to build up heroes and try out many strategies in combat → HARD TO MASTER ○ Real-time: Battles happen in real-time with units fighting and heroes casting abilities, no pausing. → UNIQUE FROM THE OTHER GAMES ● Map: 2 sides, separated by a river/abyss in the middle. The sides are linked by 2 bridges. ● Win condition: The side who wipes out the opponent’s troops and heroes’ towers first wins. 6. NFT Collectibles A. Heroes NFTs: B. Weapon NFTs: Heroes are one of the NFTs that players can collect in Ookeenga. They are results of the unique combinations of tribes, classes, elements, and individual body parts. Each hero has their own unique appearance, attributes, skills, and even their own troops. Players can control the heroes they purchased and their troops to battle the enemies. Upon being purchased, heroes will wield the default, most basic version of their weapons. Players can obtain new, stronger weapons to equip to their heroes from the marketplace, during gameplay sessions, or by participating and winning game events. Weapons can enhance heroes’ attributes, as well as provide beneficial e ects for their troops in battles. 7. Lands & the OKG world ● Each land owned by player is a NFT item, has a position in the OKG world, which provides players with a passive income flow of resources (tokens, in-game materials…). ● A Village can be built on the land, designed & decorated by items purchased from the marketplace. These decorations can be purely visual, or can also boost the farm’s maximum output. ● Players can also earn tokens and resources by conquering the mines, forests, fields on the OKG world. ● OKG world is an open world for its citizens. 8. Breeding ● New heroes are created by using 2 heroes that players already own, at the cost of tokens. ● Each hero can join the breeding process for a fixed number of times. When the maximum number is reached, the hero can no longer be used for breeding. ● The output of the breeding process is a cocoon contain a baby hero inside. After a period of time, the full-grown hero will break the cocoon and come out, ready for action. ● A hero used for breeding will require a time-out period before being available for breeding again. ● Subsequent breeding sessions will require more tokens to perform, longer growing time, and also a longer time-out period than the previous one. ? 9. Treasure Players open boxes to get NFT item parts. When they got enough parts they can combine them to complete NFT items. They also get other game items such as: tokens, non-NFT items, resources, … If they’re very lucky they can get rare NFT items. 10. Game Ecosystem Play Earn PvE Governance Tokens (OKG) Trade (Marketplace) Hero NFTs PvP Player In-game Tokens (KAB) Weapon NFTs Breeding NFT Items Skin NFTs Craft Farm Non-NFT Items In-game Resources Land/Farm NFTs 10. Game Ecosystem: Balancing Process In-game Token (KAB) In-game Resources PvE Battles O O PvP Battles O Activities Tournaments Play-to-earn Governance Token (OKG) O Quests (Daily, Weekly) O O O Breeding X X Buying NFTs (Hero/Weapon/Skin) X X Buying/Crafting Non-NFT Items X X NFT items enhancement X X Chest opening O = earn O Lands/Farms Tokens burn X = burn NFT items X O X X 11. Roadmap Q4/2021 Game concept Landing page Visual direction Game design document Q1/2022 Character Concept Core Combat Develop Whitepaper Q2/2022 INO IDO Game alpha test Q4/2022 Game update PvP feature Land presale Q3/2022 Official game release NFT marketplace OKG World Cinematic Land Introduction H2/2023 New story arcs Power-ups feature Weapons feature DAO H1/2023 Lands/Farms feature Ranked PvP Tournament Scholarship program 12. Tokenomics OKG is the governance token used at each level of governance, voting power in the DAOs where it is staked, and control of the Treasury. It has a fixed supply KAB is the payment token used as a medium of exchange. It is inflationary, aiming to facilitate the growth of the in-game economy and provide a means of exchange for in-game economic interactions 12. Tokenomics OKG Token Community Treasury Ookeenga Token (OKG) are a BEP-20 governance token for the Ookeenga universe. OKG holders will be able to claim rewards if they stake their tokens, play the game, and participate in key governance votes. Players will also be able to earn $OKG when they engage in various activities within the game. We also introduce the Community Treasury, which will begin to receive revenues generated by Ookeenga. This treasury will be governed by OKG stakers eventually, when the network becomes sufficiently decentralised. Our key goal is to: ● ● Reward players for playing with Ookeenga while incentivizing them to hold on to their tokens so they can claim additional rewards. Decentralize the ownership and governance of Ookeenga. The Treasury receives inflows from: ● ● NFT marketplace transaction fees. The OKG portion of the breeding fee. More streams will be added in the future from tournament entry fees, licensing fees… and potentially other future opportunities. 12. Tokenomics: Token Schedule % of total OKG Token Lockup Private and Public sales 16.80% 84,000,000 Team 20.00% 100,000,000 12 month lock, then vest for 24 months Advisor 3.00% 15,000,000 12 month lock, then vest for 24 months Liquidity 5.00% 25,000,000 Upfront Marketing and Partnership 15.00% 75,000,000 6 month vesting Play to Earn & Staking 30.00% 150,000,000 Reserve 10.20% 51,000,000 100% 500,000,000 Total Vest 36 months Cliff 12 months, vest 24 months 12. Tokenomics: Token Metric Discount Upfront% Vesting (months) Fully Diluted Valuation $0.02 60% 5% 15 10,000,000 5% up-front at TGE, 3m cliff, then quarterly vesting over 5 quarters $1,840,000 $0.04 20% 5% 12 20,000,000 5% up-front at TGE, 3m cliff, then quarterly vesting over 4 quarters 20,000,000 $1,000,000 $0.05 0% 20% 6 25,000,000 20% upfront, daily vesting over 6 months Total 84,000,000 $3,200,000 Total Supply 500,000,000 Token Amt USD amt Seed 18,000,000 $360,000 Private 46,000,000 Public IDO Initial Circulating Supply 7,200,000 $360,000 Token price Lockup 13. Our team: Members TAO TUAN LINH NGUYEN KHANH DUY TRAN NGOC THIEN BACH TRONG NGUYEN DUC HOANG CEO & Game Director CTO COO CMO Game Design Director CROS Studio CROS Studio CROS Studio CROS Studio CROS Studio CTO 2022 - present COO 2021 - present CMO 2021 - present Game Design Director 2021 - present One Mount Group Sky Dream Studio Tonkin Media Director of R&D 2021 CEO & Founder 2017 - 2021 VinID Over 10 years of experience in the IT industry, 3 years as a high-level manager before starting his own business. Posts & Telecommunications Institute of Technology (PTIT) Founder & CEO 2021 - present Kyx Studio Founder & Art Director 2014 - 2021 Vkids Edu Co-founder & Art Director 2014 - 2018 Peace University Animation & Design Lecturer 2011 - 2014 Product Manager 2018 - 2021 MOG Vietnam Vice President CEO & CTO of Tofu Games 2012 - 2018 Tinh Van Telecom JSC CTO 2008 - 2012 Content Manager 2017 - 2020 SSGroup Game Operator 2011 - 2013 Book author Researcher and Lecturer in Game Design & Development, VR Technology PhD in VR Technology 2009 - present 2014 - present BeeNet Game Publisher CEO 2011 - 2015 Coordinator of PTIT with Samsung, Nokia, Microsoft. 13. Our team: Advisors ERIC HUNG NGUYEN DUC LUU THO TRAN DENNIS CHOOKASZIAN RISHAD TOBACCOWALA Co-Founder/CEO at Spores Network Co-Founder/Chairman at Spores Network Founder at Sonat Game Spores Network Advisory Board Publicis Groupe Elliott Management The Edge Learning Centers Sonat Game Global Digital Asset & Cryptocurrency Association Board Advisor Former Chief Growth Officer and Chief Strategist Senior Investment Analyst Over $35bn assets under management Founder Sold to Rise Education Cayman Limited (Nasdaq: REDU) before its U.S. IPO in late 2017 at a valuation of $1bn+ 8+ years of experience in game development, responsible for some of the most-played and downloaded games in Japanese, Korean and, European market. Chicago Mercantile Exchange & Pillarstone Capital DigitasLBi & Razorfish London School Of Economics Bachelor of Science Yale University Imperial College London Master of Science in Finance BA University of Chicago, Booth School of Business MBA Former Director & Chairman of Audit Committee Chairman Two premier MKT transformation agencies CNA Financial VivaKi Former Chairman & CEO Chief Strategy & Innovation Officer Financial Times Outstanding Directors Exchange. Book Author Outstanding Director Award Restoring the Soul of Business: Staying Human in the Age of Data 14. Our partners Thanks for watching! Email: info@ookeenga.io Ookeenga website: ookeenga.io Studio website: crosgames.com