Tom Anderson
University of Washington
1
The Internet’s current evolutionary path will not address its fundamental challenges:
– Security
Security costs of connecting to the Internet dwarf bandwidth costs; no end in sight to viruses, worms, DoS, spam
– Robustness
End to end reliability orders of magnitude lower than phone service
– Manageability
State of the art: “tweak and pray”
– Performance
End to end performance orders of magnitude slower than the raw hw
– Evolvability
QoS, ad hoc networks, mobility, etc.
Do we know how to fix these problems?
If we did know, could we implement the fix?
Answer is no to both, for today’s Internet
– Little to no conceptual understanding of how to address these issues
– Little to no ability to implement changes to the Internet architecture, except via point solutions that often make matters worse in the long run
Analogy with programming languages in 80’s/90’s
– dominant standards in industry crowd out academic innovation; eventually more radical approaches succeed
Simple, universal end to end packet delivery service, implemented by multiple, cooperating service providers
IP
Any architectural change requires global agreement
– ISPs have little incentive or ability to evolve architecture
– result: ossification with feature creep
IP IP IP
NAT, VPN, firewalls,
IDS, …
NAT, VPN, firewalls,
IDS, …
NAT, VPN, firewalls,
IDS, …
Services can only have two out of three among: multiprovider (e.g., planetary scale) high level interface (e.g., IP) evolvability
Examples: IP, email, telephony, CDNs, multicast, …
RIP: horizontal, planetary-scale service providers
– At base, a virtual hardware abstraction (cycles and bit pipes to neighbors); layer planetary-scale services on top
…
IP as a service
Routing
Resource Management
Information plane
HWP HWP HWP HWP
Rate of increase in cycles/$ >> internet bw/$
Jim Gray (2003): Cost of sending TCP ack = 500K instructions
What about future?
Moore’s Law vastly understates potential for CPU improvement:
60% squared (density) * 30% (cycle time) * 20% (volume)
Raw optics improving at a similar rate => captive backbones
Cumulative improvement in the engineering of distributed systems
We understand how to engineer secure, reliable, efficient distributed systems, if we aren't constrained by legacy systems
• Add a new layer to the network architecture
– overlay networks overlay
purpose-built virtual networks that use the existing
Internet for transmission
the Internet was once deployed as an overlay on top of the telephony network
• Challenges
– isolate services from each other and the Internet
– exploit planetary-scale cooperation/vantage points
– become the intermediary for WAN packets
Internet
Any new architecture needs to be:
Incentive compatible for end users
Opt-in at a fine-grain (hijack packets via name xlation)
Overlay routing for reliability, bandwidth, latency
PCP to manage legacy Internet paths
Incentive compatible for hardware providers
Avoid 95% charging intervals
Win-win bilateral barter
Self-managing, secure, evolvable as an engineered solution
anarchy barter
%
5
1
50
10 distance inflation anarchy
1.0
1.4
2.0
5.9
barter
1.0
1.1
1.2
1.5
path length inflation relative to socially optimal
• Bilateral barter closely approximates socially optimal
– Reduces need for manual route tweaks
Make security, manageability, efficiency, etc. engineering problems, not political ones