Current works • Working on large ST scene and use QP solver • Proposed scene: – A lot of balls on a shaker box (granular type demo) • Pros: easy collision detection, can scale the problem to any size • Cons: the box is position controlled -> make it more complicated. Progress • Done on QP solver with LU factorization (MA57 from NAG) • Working on: connecting QP solver and 2-steps ST solver. • Looking at quadratic friction : quite hard actually. Progress • Hopefully, I can get some results at our next Skype meeting on Tuesday.