L2C Learning to Collaborate ACDT Knowledge Harvesting and State of the Art Report (WP 1) Alexander Fliaster, UAFM Review Meeting – INSEAD, Fontainebleau – 30 March 2007 1 Overview Contributing Partners ACDT Knowledge Harvesting & Integration (WP 1) Code Contributing Institution Contributing persons Contribution to Chapters FVA FVA Susanna Albertini Louis Ferrini 9, 10 IF FIAT – Isvor Ruggero Cesaria 8, 10 INSEAD INSEAD – Centre for Advanced Learning Technologies Martina Ambrosio Albert Angehrn Alicia Cheak Pradeep Mittal 1, 2, 3, 6, 7, 8, 9, 10 OFAI Austrian Research Institute for Artificial Intelligence, Vienna Juan Martínez Sabine Payr Paolo Petta Stefan Rank 6, 8, 9, 10 OU OPEN University Siv Vangen Nik Winchester 7, 10 SCIL St. Gallen University Taiga Brahm Denise DaRin Dieter Euler 8, 9, 10 SU Strathclyde University Pam Hearne Chris Huxham 7, 10 UAFM University of Armed Forces, Munich Petra Eggenhofer Alexander Fliaster Rainer Marr Florian Schloderer UC UniCredit Tiziana Bernardi Giacomo Gueli Carla Franca Mainoldi 8, 10 USCS Università Cattolica, Milano Chiara Frigerio Federico Rajola 4, 10 Review Meeting – INSEAD, Fontainebleau – 30 March 2007 1, 2, 3, 5, 10 2 Overview The Challenge of Passing Collaboration Frontiers ACDT Knowledge Harvesting & Integration (WP 1) Type of Knowledge & K-intensive Processes “Traditional” Collaboration Contexts Collaboration Frontier “complex” New, challenging Collaboration Contexts “simple” Co-located Confluent Dispersed Diverse Knowledge Source Source: Angehrn, 2006 (->Dissemination Activities) Figure 1: Collaboration Frontier Review Meeting – INSEAD, Fontainebleau – 30 March 2007 3 Overview General Description of Workpackage 1 according to DOW ACDT Knowledge Harvesting & Integration (WP 1) Objectives: This WP will produce a comprehensive, integrated collection of cognitive, psychological and organizational models and insights emerging from practical experiences to be integrated in the ACD framework and simulation games. Deliverables: D1.1 ACDT Knowledge Harvesting and State-of-the-Art Report Measurable Outcomes: This WP activated all the partners in the structured identification of relevant knowhow (from a theoretical, practice-related, educational and technological perspective) ready to be: • inserted/published in the Knowledge Management Tools (basis for WP2) • used as a basis for selecting the collaboration scenarios and dynamics underlying ACDT Simulation Games (basis for WP3) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 4 Overview Structure of the Deliverable 1.1 ACDT Knowledge Harvesting & Integration (WP 1) Workpackage 2: Continuous Improvement Cycle (KB + VC) Workpackages 3 & 4: Simulations Design & Development Cycle (L2C Simulation) Workpackage 6: Embedded, continuous evaluation Workpackage 1 Conclusions (Chapter 10) Six Building Blocks (Chapters 4 to 9) Integration Framework (Chapter 3) Research Framework (Chapter 2) Introduction & Motivation (Chapter 1) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 5 Chapter 2 Research Framework for Collaboration Dynamics and Management ACDT Knowledge Harvesting & Integration (WP 1) Motivational and Cultural Dynamics Knowledge Integration Dynamics Distributed Work/Team Dynamics Collaboration Patterns in Practice Effective Learning Approaches Simulation & Agent Technologies Individual Level Group Level Organizational Level Inter-Org. Level Review Meeting – INSEAD, Fontainebleau – 30 March 2007 6 ACDT Knowledge Harvesting & Integration (WP 1) Chapter 4 The People Dimension: Collaboration-related Motivational and Cultural Dynamics (WP1.2) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 7 Chapter 4 Multilevel Framework for the Analysis ACDT Knowledge Harvesting & Integration (WP 1) Individual Behavioral Models (collaborative, cooperative, competitive, adversarial) Social Behavior Models (individualistic vs. collectivistic) Group Behavioral Models (participating, goal-oriented, challenging) Positive and Negative Effects on Collaboration Performance Review Meeting – INSEAD, Fontainebleau – 30 March 2007 8 Chapter 4 Motivational & Cultural Affect on the Performance of Collaboration ACDT Knowledge Harvesting & Integration (WP 1) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 9 Chapter 4 Conflicts and Collaboration-related Consequences ACDT Knowledge Harvesting & Integration (WP 1) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 10 Chapter 4 Key insights and Implications for Other Work Packages ACDT Knowledge Harvesting & Integration (WP 1) For the purpose of L2C, the chapter provides especially: • A framework for categorizing motivational and cultural determinants (divided by level of analysis) and building scenarios. • A set of negative determinants for Collaborative Performance representing a list of the breakdowns related to each determinant, in particular a list of “faulty” forms of behavior or challenging situations that can lead to critical breakdowns. Review Meeting – INSEAD, Fontainebleau – 30 March 2007 11 ACDT Knowledge Harvesting & Integration (WP 1) Chapter 5: The Knowledge Dimension: Collaboration-related Knowledge Integration Dynamics (WP1.3) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 12 Chapter 5 Knowledge Processes in Collaborative Projects & Collaboration Skills Initiation Problem definition, knowledge inventory, trial of problem solving Planning Search for knowledge and people who possess this knowledge Execution Approach documents and contacting people Termination Translation and collaborative transfer of knowledge from outside Knowledge sharing among members of group Key Enablers & Breakdowns Connective enabler social skills & personality Creation of new knowledge through fusion and modification Evaluation, verification and knowledge selling (persuasion) Cognitive enabler Knowledge resources, cognitive skills and styles Social capital Key Knowledge Processes Key Project phases ACDT Knowledge Harvesting & Integration (WP 1) Application of knowledge Supporting knowledge-related activities (ambassadoring etc.) structural positions, resources & ties Review Meeting – INSEAD, Fontainebleau – 30 March 2007 13 Chapter 5 Knowledge Fusion Across Industrial and Organizational Borders ACDT Knowledge Harvesting & Integration (WP 1) Ferrari Pit Stop Cardiac surgery at the Great Ormond Street Hospital for Children Source: Fliaster & Eggenhofer, paper accepted for EURAM 2007, Track “Managing and Learning to Collaborate" (Example of Dissemination Activities) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 14 Chapter 5 Connective Enabler: Selected Connective Skills ACDT Knowledge Harvesting & Integration (WP 1) • Social perceptiveness • Perceiving others‘ intentions and feelings • Stress tolerance Dealing effectively with critical situations • Interpreting messages correctly, giving adequate feedback • Communication: Being a „sender“ Being consciously explicit and unambiguous Trustworthiness Being adept, reliable and upright • Link to the Chapters on Culture & Motivation and on Technologies Communication: Being a „receiver“ Conflict management, negotiation Making consensus emerge from divergence Review Meeting – INSEAD, Fontainebleau – 30 March 2007 15 Chapter 5 Key insights and Implications for Other Work Packages ACDT Knowledge Harvesting & Integration (WP 1) • A multi-phase model of the project life-cycle and the best practices of effective and efficient project management have been identified. • A comprehensive general framework, which includes several knowledge processes and the links between them, especially in connection with projects, has been developed. • Success factors and breakdowns of collaborative knowledge processes have been analyzed, in particular: – Cognitive skills and connective (social) skills as enablers of knowledge-related collaboration have been discussed in depth, and – Formal and informal ties and networks (structural complement to the skills and the motivation) have been illuminated. Review Meeting – INSEAD, Fontainebleau – 30 March 2007 16 ACDT Knowledge Harvesting & Integration (WP 1) Chapter 6: State of the Art in Collaboration-related Technologyenhanced Workgroup Dynamics (WP1.4) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 17 Chapter 6 Key Dimensions of Analysis ACDT Knowledge Harvesting & Integration (WP 1) Individual factors (technology experience, proficiency level etc.) Group-related factors (diversity, stage of group development etc.) Organization-related factors (norms, technology investment, training etc.) Task-related factors (complexity, interdependency etc.) Technology-related factors (richness, social presence etc.) Links to the Chapters on Motivation, Culture, Knowledge Integration, Skills and Inter-Organizational Collaboration Review Meeting – INSEAD, Fontainebleau – 30 March 2007 18 Chapter 6 Selected Key Factors of Technology-enhanced Workgoup Dynamics ACDT Knowledge Harvesting & Integration (WP 1) At the individual level Variable Values Prior technology experience (habit) High- low integration into existing work practices Proficiency level High-low Attitudes Positive-negative Motivational towards using technology Positive- negative (Technology as opportunity vs threat) Capacity for addressing technological ambiguity High, low At the technology level Variable Values Features/ function Communication, collaboration, coordination Richness High – low Presence High social presence- low social presence Accessibility Easy- difficult Value, relevance High – low Review Meeting – INSEAD, Fontainebleau – 30 March 2007 19 Chapter 6 Key insights and Implications for Other Work Packages ACDT Knowledge Harvesting & Integration (WP 1) • A number of collaboration dynamics have been identified (e.g., development of trust, distribution of power, group participation and involvement, accountability and conflict management). • Key preconditions for technology adoptions have been illuminated (such as the allocation of resources, motivational levels, whether the technology is tied to existing practices, value generated by the use of a technology, ongoing support and leadership). • Collaboration breakdowns as "facilitators of learning and rethinking" have been discussed. • New ways in which virtual groups and communities interact have been emphasized (such as greater self-organization, increased participation, emerging structures, harnessing collective intelligence, and richer user experiences). • Three scenarios for the L2C simulations have been generated. Review Meeting – INSEAD, Fontainebleau – 30 March 2007 20 ACDT Knowledge Harvesting & Integration (WP 1) Chapter 7 The Practice Dimension: Collaboration Management Competencies – Best and Worst Practice Cases (WP1.5) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 21 Chapter 7 Collaboration Viewed from the Inter-Organizational Perspective ACDT Knowledge Harvesting & Integration (WP 1) • • • • • • • Theory of Collaborative Advantage and Its Further Development for the L2C Project Collaboration Drivers Typologies of Collaboration Main Characteristics of Collaborations Practical Examples Drawn from the Theory of Collaborative Advantage New Case Studies Developed in the L2C Project Implications for the L2C Simulation Review Meeting – INSEAD, Fontainebleau – 30 March 2007 22 Chapter 7 Core Issues in Collaboration Research & Practice and the L2C Project ACDT Knowledge Harvesting & Integration (WP 1) common aims working processes resources cross cutting themes p hi r st t uc e ur s rs me e mb culture communication and language practitioner generated themes policy generated themes accountability power trust commitment and determination l e a d e r s h i p democracy and equality risk compromise identity l e a r n i n g s u c c e s s social capital researcher generated themes (Following Huxham & Vangen) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 23 Chapter 7 Case Studies Conducted within the L2C Project (WP1) ACDT Knowledge Harvesting & Integration (WP 1) 1. 2. 3. 4. Initiation of a Collaboration (Fiat) High Performance Collaboration (Ferrari) Cross-Cultural Collaboration (UniCredit) The Public Sector Partnership: Success in Imposed Collaboration Detailed Recommendations for the L2C Simulations with regard to the Six Core Issues in the Inter-Organizational Collaboration Review Meeting – INSEAD, Fontainebleau – 30 March 2007 24 Chapter 7 Example of Key insights and Implications for Other Work Packages ACDT Knowledge Harvesting & Integration (WP 1) Trust Theme and Issues Implication for L2C simulation (e.g., World Team) Trust is a precondition for successful collaboration Members have different levels of trust and propensity for risk taking with other members Risk taking to initiate the collaboration Different partners have different levels of risk taking Expectations about the future of the collaboration based on reputation or past behaviour or contracts and agreements Varying expectations of other members Reinforcing trusting attitudes Partners demonstrate mistrust i.e. by withholding information which could lead to other partners trust levels decreasing and at an extreme withdrawal of a partner Review Meeting – INSEAD, Fontainebleau – 30 March 2007 25 ACDT Knowledge Harvesting & Integration (WP 1) Chapter 8 Learning Solutions addressing Advanced Collaboration Dynamics (WP 1.6) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 26 Chapter 8 Determining Key Pedagogical & Learning Objectives ACDT Knowledge Harvesting & Integration (WP 1) • Content analysis of existing programs at other universities and questionnaire for partners • Analysis of existing learning solutions (face-to-face, simulations etc.) in the field of collaborative dynamics • Systematization through existing Management Competency Models Review Meeting – INSEAD, Fontainebleau – 30 March 2007 27 Chapter 8 Key Learning Solutions Addressing Collaboration Dynamics ACDT Knowledge Harvesting & Integration (WP 1) • • • • • • • • Face-to-face seminars or trainings Discussions (especially within seminars) Case studies Simulations including computer-based simulations Role plays Games Project work respectively problem-based learning Action learning Review Meeting – INSEAD, Fontainebleau – 30 March 2007 28 Chapter 8 Competence Areas Connected to Collaboration Dynamics ACDT Knowledge Harvesting & Integration (WP 1) Links to the Chapters on Culture, Skills, Knowledge Integration and ICT Interaction of individual and group Dynamic aspects of the group Collaboration Dynamics Communication Work-related aspects of the group Structure and process of the collaboration Review Meeting – INSEAD, Fontainebleau – 30 March 2007 29 Chapter 8 Tuckman's Model, Pedagogical Objectives and Selected Learning Sol. ACDT Knowledge Harvesting & Integration (WP 1) Non-verbal introductions House-Tree-Dog Optical deceptions Storming (Re-) Forming (Transformi ng) communication negotiation listening skills time management project management knowledge management team building problem-solving decision-making reflection and learning openness honesty trust building self-confidence handling emotions empathy information search ability to motivate conflict management intercultural skills role flexibility coaching skills consulting goal orientation Norming Back home LEGO Maniacs Collaboration Project Performing Review Meeting – INSEAD, Fontainebleau – 30 March 2007 The Search for the Lost Dutchman's Goldmine 30 ACDT Knowledge Harvesting & Integration (WP 1) Chapter 9 Advanced Simulation & Agents Technologies (WP1.7) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 31 Chapter 9 Main Outputs and Implications for Other Work Packages (1) ACDT Knowledge Harvesting & Integration (WP 1) • An outline of the process of simulation game production and how it applies to L2C (-> Link to the Analysis of Best Practices of Project Management in Chapter 5) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 32 Chapter 9 Main Outputs and Implications for Other Work Packages (2) ACDT Knowledge Harvesting & Integration (WP 1) • A set of functional and non-functional criteria L2C simulation games need to meet (e.g., possibilities for player intervention, extensibility etc.) • An analysis of a large number of games and applications suited to provide inspirations for the L2C project (market research & learning) • A selection of open source and commercial off-the-shelf toolkits and ready-made components that are useful for the game production purposes of L2C (e.g., Java View, Gamebryo etc.) • Recommendations for decisions to be taken in the development of the prototypes within the L2C project (with regard to simulation characters, actions, behavioral dynamics, networks etc.) -> Links to the Motivational (Chapter 4), Structural (Chapter 5) and Technological (Chapter 6) Enablers of Collaboration as well as to the Pedagogical Objectives of L2C simulations (Chapter 8, ) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 33 Conclusion L2C Work Package 1: The Integration Framework and Conclusion ACDT Knowledge Harvesting & Integration (WP 1) The PEOPL E dimension (chapter 4) The KNOWL EDG E dimension (chapter 5) The T EC HNOL OGY dimens ion (chapter 6) The Sim ulations Design perspective The Deploym ent perspective The PRACT IC E perspectiv e (chapter 7) The PEDA GOGICAL perspective (chapter 8) The IMPL EM ENT ATION perspective (chapter 9) Review Meeting – INSEAD, Fontainebleau – 30 March 2007 34 Conclusion Results of the Work Package 1: A Summary ACDT Knowledge Harvesting & Integration (WP 1) • Six Building Blocks of Research Framework have been successfully developed. • The first Four of the Six Building Blocks (Chapters 4-7) provide an extensive knowledge base on which to build the design and development of L2C Simulations (foundation for Work Packages 3 and 4), identifying relevant scenarios (team, organisational, or interorganisational situations), in which a variety of factors and dynamics intervene and determine the success or failure of collaboration • The Building Block Chapter on Learning Solutions (Chapter 8) provides a solid basis for positioning L2C simulations in terms of the learning objectives they will address and achieve, and differentiating them from existing solutions, which are typically limited to addressing group dynamics and do not emphasize enough dimensions such as the complexity of knowledge integration processes or the impact of modern ICT on new forms of collaboration. • The Building Block Chapter on Implementation (Chapter 9) sheds light on the technologies available or under development which can be deployed to support the implementation of advanced, distributed, and highly interactive and usable learning systems. • The Integration Framework provides a systematic way for converting the collaborationrelated know-how produced in the Six Building Blocks Chapters to support the next phases of the project. • The material presented in all the chapters provides an excellent basis for injecting content in the online KB and VC systems developed in Work Package 2, and for involving other players beyond the core team. Review Meeting – INSEAD, Fontainebleau – 30 March 2007 35 Conclusion Work Package 1: Implications for other Work Packages ACDT Knowledge Harvesting & Integration (WP 1) Work Package 1 provides the foundation for: • Knowledge Management Tools Development (Knowledge Base & Virtual Community) See Presentation on WP2 • Framework and Simulation Games Prototype Development & Testing See Presentation on WP3 • Exploitation and Dissemination Activities See Presentation von WP5 • Evaluation See Presentation on WP6 Review Meeting – INSEAD, Fontainebleau – 30 March 2007 36 ACDT Knowledge Harvesting & Integration (WP 1) Thank you very much for your attention and collaboration! Review Meeting – INSEAD, Fontainebleau – 30 March 2007 37