Information Markets II: Theory, Outputs, Inputs, Foul Play, Combinatorics, Applications Robin Hanson Economics George Mason University Theory I - Old No info - Supply and Demand Assume beliefs not respond to prices Price is weighted average of beliefs More influence: risk takers, rich Info, Static - Rational Expectations Price clears, but beliefs depend on price No trade if not expect “noise traders” Price not reveal all info More influence: info holders Theory II - Market Microstruture Info, Dynamic – Game Theory Example – Kyle ’85 X - Informed trader(s) – risk averse Y - Noise trader – fool or liquidity pref Market makers – no info, deep pockets If many compete, Price = E[value|x+y] Info markets – use risk-neutral limit If Y larger, X larger to compensate more info gathered, so more accuracy! Theory III – Behavioral Finance Humans are overconfident Far more speculative trade than need Mere fact of disagreement shows Overconfidence varies with person, experience, consequence severity Implications Price in part an ave of beliefs? Adds noise to price aggregates? Prices more honest than talk, polls, … Outputs What price is best estimate? Require post comment with each trade? Use trade record in performance review? last? median? an average? Reweight trades? If not last, auto-trader to fix makes $! This good discipline re if really can fix Imagine Govt agency fixing stock prices! Reward contribution vs. infer other abilities Crunch trade data to see who thinks what Give more a feeling of participation? Don’t let these issues distract you from: Ask the Right Questions High value to more accurate estimates! Where suspect more accuracy is possible Suspect info is withheld, or not sure who has it Prefer fun, easy to explain and judge Can let many know best estimates Relevant standard: beat existing institutions Not fear estimates reveal secrets Not using uncertainty, biases to motivate Avoid inducing foul play Conditional Estimates Can avoid self-defeating predictions Condition on decision, advises it Don’t confuse correlation and cause Bias if decision makers will know more Clear decision time and use prices then Choose instrumental variables E.g., condition on random decision Inputs I Final Judging – using prices risks gaming! Refine claim – central vs. decentralized Audit lotteries reduce ave cost, but more risk Credentialing as compromise? Participants Mainly want people can get relevant info Diversity helps, but only of info Trading experience a plus, but not the key Standard trading needs min traders/claim Fools are fine, up to a point Inputs II Cash, play money, or prizes to best traders? Real Choice: stuff vs. brag rights vs. fun Fun risks them not caring enough to be honest Scale economies of bragging rights? “Info $” concept: brag of $ value of info add to org How much must pay? Recent paper: on football, real vs. play-prizes same Note: prizes risk inducing large random trades! If many have info, just need induce them to tell If traders must do research, must be paid more Bigger trader pool helps find low cost providers When pay: cash upfront, per trade, market maker Subsidized market maker pays only for new info Foul Play I Generic fix: limit who/when trade Lying If advisors can bet, may talk less Fix?: Let advisors show bet stake Manipulation Idea: lose on trades, gain in decisions Field: Effect rare, short-lived Lab: no net effect? (see conf talks) Theory: trading on any consideration other than asset value is noise trading Foul Play II Sabotage (Moral Hazard) Embezzlement – Rare (Not 9/11, ’82 Tylenol, ’02 PaineWebber) Hard match willing capital & skilled labor Fix: Avoid thick market on small events Fix: Bound individual stakes (eg finish project) Stat insiders windfall? Keep info from team? Fix: Special accounts trade first Fix?: new color of $, subsidy at info value est. Retribution – anonymity helps at a cost Can still brag re overall record Combinatorics I – The problem Each trader wants to trade on his info, be insured against all other issues Ex: what weather can we forecast? Old story: Per hour per zip code? Distribution over wind, rain amount? Conditional on recent, nearby weather? Vast # possible Arrow-Debreu assets But fixed costs, traders avoid thin But regulation is biggest cost by far Many computing tricks not tried Combinatorics II - Approaches All: decompose trades into state assets Call markets Example: Win, place, show overlaps Compute to find matches in offer pool Related markets thicken each other Recent computational complexity results Market makers Stands ready to trade all assets Requires subsidy per base claim, but not for adding all combos of base Open issues re combinatorial explosion Accuracy Pushing the Limit Simple Info Markets Market Scoring Rules Scoring Rules opinion pool problem thin market problem .001 .01 .1 1 Estimates per trader 10 100 pi n ion P du al 1.400 0.100 0.050 0.800 0.000 0.600 oo Do l ub le Au c ti Co on mb i ne dV alu e Ma rk e tM ak er 0.250 pi n ion P 0.150 du al 1.600 Lo gO 0.300 KL Distance 0.200 Ind i vi Do oo l ub le Au c ti Co on mb i ne dV alu Ma e rk e tM ak er Lo gO Ind i vi KL Distance Accuracy (95% C.L.) 3 Variables 8 Variables 1.200 1.000 Applications Private Policy Public Policy Sales (own and others) Project completion, quality (bug rate) Decisions: mergers, subcontractor choice, regional expansions, … Epidemics, monetary policy, health policy, ... 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