Title: Place Value Pirates Purpose: Reinforcing naming place value of whole numbers and decimal places to the thousandths Grade level/TEKS Reference: 5th and up 5. (1) Number, operation, and quantitative reasoning. The student uses place value to represent whole numbers and decimals. The student is expected to: (A) use place value to read, write, compare, and order whole numbers through the 999,999,999,999; and (B) use place value to read, write, compare, and order decimals through the thousandths place. Length of time necessary for Game: 10 minutes or longer depending on skill level and desire to continue to play Number of Participants: 1 player minimum Source for Game: www.mrnussbaum.com/placevaluepirates.htm Directions: Step 1.) Read the place value clue at the top of the screen, "3 in the tens place", for example. Step 2.) Find the corresponding pirate who is standing on the platform that contains a number with a three in the tens column. Click on that pirate to destroy him. Each round gets harder and harder. Be careful, if you are wrong three times, the game is over. Step 3.) Repeat the process for ensuing math problems. Adapted by: Dr. Faye Bruun (2010)