INNOVATION MANAGEMENT: KEY TOOLS AND TECHNIQUES Innovation Strategy1 The Need for Innovation Environment Competitors Technology PEST, STEEPI, Porter, 5 forces etc OK What we plan to do People and Organization Decomposing Culture5 Framework of the five key areas Customers TRENDS Now Innovation Pentathlon1 Use as a basis for “auditing” innovation performance 4 Stories 5 Routines and Rituals 3 Symbols 2 Power Structures 7 Paradigm Future NEED FOR INNOVATION Not OK • • Goals • • Communication • • Technology • • Measures Innovation Innovation Strategy Strategy WHY NOT? The aspirations of stakeholders drive innovation 6 Control Systems CulturalWeb1.ppt Innovation Audits Product-Technology Roadmaps2 Layers connect: Generic format Business or Market Drivers 1 Organizational Structures Ideas Implementation Prioritization (e.g. New Product Development) Innovation strategy (5) Process/technology innovation ISSUES (5) ‘purpose’ (know-why) Product, Service, Capabilities (5) Service innovation People and Organization ‘resources’ (know-how) Market Requirements (5) High Product Innovation Rate • Culture • Motivation • Appraisal Time (know-when) Ideas Implementation /NPD (5) People/HRM Issues Objectives (The ‘what’) Enablers (The ‘how’) Implementation Prioritization Hidden Needs Analysis3 •What is your org. perceived performance? Portfolio management (5) (5) time Score 5 = high / 0 = low Perceived Performance ‘delivery’ (know-what) Technology, Knowledge, Resources •What are the market requirements? Creativity and idea management (5) Kano Model Portfolio Management Customer Satisfaction = Σ[ Satisf(Excite) + Satisf(Perf) + Satisf(Basic)] Data collection / analysis Brainstorming and developing attributes to solve customers’ issues MARKET 4 Breakthrough Products Pearls MARKET 3 Create 10% MARKET 2 MARKET 1 New Methods -Observation -Contextual interviews -Repertory grid -Lead users -Surveys -Focus groups Relationship Questions to Ask 1 Relative advantage The greater the perceived advantage, the faster the diffusion What new benefits does the innovation offer? Does the innovation cover all of the benefits of the existing product, process or service? How much better is the innovation, in terms of financial, time saved and other measures? 2 Observability The easier it is to observe the advantages, the faster the diffusion How can the benefits of the innovation be made as tangible and demonstrable as possible? 3 Trialability The easier it is for users to test the innovation, the faster the diffusion Is the customer easily able to trial the innovation to perceive the benefits first hand? Can a trial on a small scale be used? 4 Compatability The closer the match to the existing product, process or service, the faster the diffusion In what ways can the innovation be made similar to the customer’s current way of working? 5 Complexity The simpler the innovation appears, the faster the diffusion How can an innovation be designed to be simple? How can extra features and customization be developed in the product, process or service without adding unnecessary complexity? The lower the risk faster the diffusion What are the customer’s perceived risks of adoption? How can they be minimized? Perceived risk the 1) Based on Goffin, K. and Mitchell, R., Innovation Management: Strategy and Implementation Using the Pentathlon Framework, Palgrave MacMillan Academic Publishers: Basingstoke, June 2005, ISBN 1-4039-1260-2. The models presented on this poster are covered in detail on Cranfield’s Managing Innovation Seminar (www.cranfield.ac.uk/som/executive/minp) 2) Diagram courtesy of Dr R. Phaal, Cambridge University. 3) Based on Goffin, K., and Lemke, F., ‘Uncovering Your Customer’s Hidden Needs’, European Business Forum, Issue 18, Summer 2004, pp45&47. © Cranfield School of Management 2006 Re-Use 10% Design and layout S. Körner / C. Hutchings Delight Excitement needs (Seldom expressed: new to the world) Immediate happiness Performance needs (Generally expressed. e.g. miles per gallon) Not unhappy Basic needs (hygiene) (Not always expressed. e.g. safety, car will start, food non-poisoned) Source: AXA Ireland Bubble Diagrams Factor 6 Oysters Bread and Butter -Attribute association -Experimentation -Conjoint analysis Diffusion of Innovations4 No. 40% Improve 40% Traditional Methods Eliminate Customer satisfaction Market Research Design Phase Disappointed Easy, high prob. “BREAD AND BUTTER” Degree of feature implementation Good Poor “PEARLS” The NPD / NSD Process6 Low Reward/ NPV High “WHITE ELEPHANTS” “OYSTERS” Preliminary Investigation Detailed Investigation Gate 1 Development Gate 2 Gate 3 Difficult, low prob 4) Based on Rogers, E.M. Diffusion of Innovations, The Free Press: New York, 1995, ISBN 0-02-926671-8 5) See Balogun, J., Hope Hailey, V. with Johnson, G. and Scholas, K., Exploring Strategic Change, (London: Prentice Hall, 1999), ISBN 0-13-263856-8, p229-234 6) The work of Professor Robert Cooper, including his Stage-GateTM model, has had a key influence on new product development processes. See for example Cooper, R.G., Winning at New Products, Perseus: Cambridge, Mass. 2001, 3rd Edition, ISBN 0738204633. Centre for Innovative Products and Services (CIPS) Cranfield School of Management Cranfield, Bedfordshire, MK43 0AL, UK. Tel: +44 (0)1234 754871 email: k.goffin@cranfield.ac.uk Test Production / Launch Gate 4 Review