EASTERN MICHIGAN UNIVERSITY DIVISION OF ACADEMIC AFFAIRS REQUEST FOR NEW COURSE DEPARTMENT/SCHOOL: COMMUNICATION, MEDIA AND THEATRE ARTS COLLEGE: ARTS AND SCIENCES CONTACT PERSON: MATTHEW HANSON/ JOHN COOPER/ CONTACT PHONE: 734-487-0064 /487-7866 CONTACT EMAIL: JCOOPER@emich.edu REQUESTED START DATE: TERM_____________YEAR___________ A. Rationale/Justification for the Course Sound design is an essential component of the professional production process in the field of electronic media. In professional film and video production, the audio component is produced and handled separately from that of the visual images. Professionals that have a distinct skill set from those that handle visual production content handle the audio production content. The course “Sound Design for Electronic Media” will enhance the Electronic Media and Film Studies major and minor by providing students an opportunity to develop fundamental technical skills and an aesthetic appreciation of this particular area of media production. B. Course Information 1. Subject Code and Course Number: CTAT 321 2. Course Title: Sound Design for Electronic Media 3. Credit Hours: 03 4. Repeatable for Credit? Yes_______ No X If “Yes”, how many total credits may be earned?_______ 5. Catalog Description (Limit to approximately 50 words.): This course is designed to familiarize students with the recording, editing, and performance methods of sound design for electronic media, (i.e. ADR, foley, digital sound effects, mixing, etc.), and to apply those techniques to visual electronic media. 6. Method of Delivery (Check all that apply.) a. Standard (lecture/lab) XX On Campus XX Off Campus b. Fully Online c. Hybrid/ Web Enhanced 7. Grading Mode: Normal (A-E) XX Credit/No Credit 8. Prerequisites: Courses that MUST be completed before a student can take this course. (List by Subject Code, Number and Title.) CTAT 130 – Intro to Electronic Media and Film Studies, CTAT 131 – Intro to Audio Production and Direction and CTAT 132 – Intro to Video Production and Direction; or CTAT 141 Audio and Video Production and Direction for non-majors. 9. Concurrent Prerequisites: Courses listed in #5 that MAY also be taken at the same time as a student is taking this course. (List by Subject Code, Number and Title.) None 10. Corequisites: Courses that MUST be taken at the same time as a student in taking this course. (List by Subject Code, Number and Title.) None 11. Equivalent Courses. A student may not earn credit for both a course and its equivalent. A course will count as a repeat if an equivalent course has already been taken. (List by Subject Code, Number and Title) 12. Course Restrictions: a. Restriction by College. Is admission to a specific College Required? College of Business Yes No XX College of Education Yes No XX b. Restriction by Major/Program. Will only students in certain majors/programs be allowed to take this course? Yes No X If “Yes”, list the majors/programs c. Restriction by Class Level Check all those who will be allowed to take the course: Undergraduate All undergraduates Graduate X All graduate students____ Freshperson Certificate Sophomore Masters Junior Specialist Senior Doctoral Second Bachelor________ UG Degree Pending_____ Post-Bac. Tchr. Cert._____ Low GPA Admit_______ Note: If this is a 400-level course to be offered for graduate credit, attach Approval Form for 400-level Course for Graduate Credit. Only “Approved for Graduate Credit” undergraduate courses may be included on graduate programs of study. Note: Only 500-level graduate courses can be taken by undergraduate students. Undergraduate students may not register for 600-level courses d. Restriction by Permission. Will Departmental Permission be required? Yes No X (Note: Department permission requires the department to enter authorization for every student registering.) 13. Will the course be offered as part of the General Education Program? Yes No X If “Yes”, attach Request for Inclusion of a Course in the General Education Program: Education for Participation in the Global Community form. Note: All new courses proposed for inclusion in this program will be reviewed by the General Education Advisory Committee. If this course is NOT approved for inclusion in the General Education program, will it still be offered? Yes No C. Relationship to Existing Courses Within the Department: 14. Will this course will be a requirement or restricted elective in any existing program(s)? Yes__X____ No If “Yes”, list the programs and attach a copy of the programs that clearly shows the place the new course will have in the curriculum. Program Electronic Media and Film Studies Required Restricted Elective X Program Required Restricted Elective 15. Will this course replace an existing course? Yes No X 16. (Complete only if the answer to #15 is “Yes.”) a. Subject Code, Number and Title of course to be replaced: b. Will the course to be replaced be deleted? Yes No 17. (Complete only if the answer #16b is “Yes.”) If the replaced course is to be deleted, it is not necessary to submit a Request for Graduate and Undergraduate Course Deletion. a. When is the last time it will be offered? Term b. Is the course to be deleted required by programs in other departments? Contact the Course and Program Development Office if necessary. No Year Yes c. If “Yes”, do the affected departments support this change? Yes No If “Yes”, attach letters of support. If “No”, attach letters from the affected department explaining the lack of support, if available. Outside the Department: The following information must be provided. Contact the Course and Program Development office for assistance if necessary. 18. Are there similar courses offered in other University Departments? Yes If “Yes”, list courses by Subject Code, Number and Title No X 19. If similar courses exist, do the departments in which they are offered support the proposed course? Yes No If “Yes”, attach letters of support from the affected departments. If “No”, attach letters from the affected department explaining the lack of support, if available. D. Course Requirements 20. Attach a detailed Sample Course Syllabus including: a. b. c. d. e. f. g. h. Course goals, objectives and/or student learning outcomes Outline of the content to be covered Student assignments including presentations, research papers, exams, etc. Method of evaluation Grading scale (if a graduate course, include graduate grading scale) Special requirements Bibliography, supplemental reading list Other pertinent information. NOTE: COURSES BEING PROPOSED FOR INCLUSION IN THE EDUCATION FOR PARTICIPATION IN THE GLOBAL COMMUNITY PROGRAM MUST USE THE SYLLABUS TEMPLATE PROVIDED BY THE GENERAL EDUCATION ADVISORY COMMITTEE. THE TEMPLATE IS ATTACHED TO THE REQUEST FOR INCLUSION OF A COURSE IN THE GENERAL EDUCATION PROGRAM: EDUCATION FOR PARTICIPATION IN THE GLOBAL COMMUNITY FORM. E. Cost Analysis (Complete only if the course will require additional University resources. Fill in Estimated Resources for the sponsoring department(s). Attach separate estimates for other affected departments.) Estimated Resources: Year One Year Two Year Three Faculty / Staff $_________ $_________ $_________ SS&M $_________ $_________ $_________ Equipment $_________ $_________ $_________ Total $_________ $_________ $_________ F. Action of the Department/School and College 1. Department/School Vote of faculty: For ___22____ Against __0____ Abstentions ___0______ (Enter the number of votes cast in each category.) Department Head/School Director Signature 10/1/2015 Date 2. College/Graduate School A. College College Dean Signature Date B. Graduate School (if Graduate Course) Graduate Dean Signature Date G. Approval Associate Vice-President for Academic Programming Signature Date Sample Syllabus CTAT 321 - Sound Design for Electronic Media and Film Mr. Hanson 714K Pray-Harrold, Phone 734-487-7866 Email: mhanson@emich.edu Overview Sound Design is an essential component in the production of electronic media and film. The craft and creative practice of sound production serves to enhance the overall experience of film, animation, television, new media, gaming and visual arts. This course introduces students to the techniques, theory and practice of sound design for motion pictures and electronic media while gaining a practical sound design skill set. As audio production work is often a collaborative undertaking, several of the course projects will be executed via a group collaboration. Objectives The primary goals of this course are for students to develop a working knowledge of the aesthetic and technical dimensions of sound design for electronic media. Students will develop a fundamental skill set of creative production techniques in sound design that accompany visual images with sound to enhance narrative productions for an audience. In addition to the course production projects, students are also required to generate appropriate project documentation to accompany their projects as required in professional audio practice. Required Textbook: Soundtrack Success: A Digital Storyteller’s Guide to Audio PostProduction by Jeffrey P. Fisher (2012) The assignments are weighted as listed on the chart below. Grades are calculated on a percentage scale of 90-100 for an A range, 80-89 for a B range, 70-79 for a C range, etc. Electronic Media and Film Studies must achieve a “C” or better in the course to receive credit in the major, otherwise the course must be repeated. Point system for Assignments Project Cataloging 10 pts Foley 15 pts Digital Editing 15 pts Looping/ADR project 15 pts Production Music project Location Sound Effects Mixing project Listening Exercise Total 10 pts 10pts 15 pts 10pts 100pts General Policies As this is an upper-level production course it is expected that you will abide by standard course rules such as regular attendance and participation in course lectures and full participation for individual or group projects. CELL PHONES, PAGERS, LAPTOPS, ALL PERSONAL COMMUNICATION DEVICES… Unless the use of such items is directly related to your production, such devices are to be powered off or silenced during lectures, presentations, or class screenings. Projects The projects for this course will model the production processes used in sound design for electronic media. Each project requires diligent effort to complete the tasks at hand as well as documentation of the project. Production projects for this course involve both individual and group work. For each project, you will receive an assignment sheet that provides detailed instructions for completion of the assignment. I will discuss each assignment in class and perform in-class demonstrations. Production Time Production time is valuable, as many students need access to the production facilities to complete their projects. If you miss your scheduled in-class production time you will receive a zero (0) for your project grade and will be at substantial risk for failing the course. If you are late to your scheduled production, you will be graded down significantly for that project. Cataloging The first step of sound design is taking inventory (cataloging) of all necessary sounds needed to complete the audio soundtrack of a visual production. Then production lists are created to direct the production, sequencing and mixing of these sounds toward the completion of the overall sound design. Foley “Foley” is the process of creating sounds associated with incidental props and movement. The most common of these sounds are footsteps followed by any visible props. Location Sound Effects Location Sound Effects recreate the atmosphere of a particular environment, these sounds my be interior or exterior and are essential to helping create the “reality” of the visible environment. Digital Sound Effects editing For sounds that are not recreated by foley or captured on-location, the utilization of a digital sound effects library and manipulation via a digital audio workstation will serve to Looping/ADR This process recreates voices via looping (individual actors) or group ADR (crowd sounds). This is a challenging part of sound design as accurate synchronization is essential. MIXING “Mixing” is the process of balancing the three primary elements of dialogue, music and sound effects into an aesthetically pleasing composite that enhances the verisimilitude of the visuals. Course Schedule of Reading and projects Week 1 – Introduction to course, course goals and facilities Discuss Listening Exercise #1 Week 2 – Project cataloging READ: Chapters 1-4 (Soundtrack, Audio Aesthetics, Sound, Workflow) Listening Exercise 1 DUE Week 3 – Automated Dialogue Replacement/Looping and Group ADR READ: Chapter 13 – Voiceover, Chapter 14 – Recording ADR and Walla, Chapter 15 – Editing Dialogue Project Catalogues Due Week 4 – Production Week - Produce looping/walla/ADR segments Week 5 – Location Sound Read Chapters 5 - Location Matters, 6 - Microphones, 7 - Building the Location Sound Kit Week 6 – Foley and Sound Effects READ: Ch. 16 – Sound Effects, Ch. 17 – Foley and Backgrounds, Ch. 18 – Sound Effects in Use Week 7 – Production Week – Foley Week 8 – Read Chapter 9 – Hearing Sound, Chapter 10 – Making and Recording Sound, and Chapter 11 – Make Sound Sound Better Week 9 - Production Week – Sound Effects (Digital or from scratch) and pre-mixing WEEK 10 – PRE-MIX PROJECT REVIEWS AND EVALUATIONS Week 11 – Mixing and Production Music - Read – C. 19 – Music & Ch. 20 - Mixing Music Editing Demonstration Week 12 – Sound Design Production Week – Using Production Music Week 13 – Production Mixing/Editing Week 14 – Production Mixing/Editing Week 15 – Final Exam - Meeting (Class review of semester projects) Sound Design Bibliography Alten, S. (2010). Audio in Media (10th ed.). Belmont: Wadsworth. Altman, R. (1992). Sound Theory, Sound Practice. New York: Routledge Ament, V. (2014). The Foley Grail: The Art of Performing Sound for Film, Games and Animation (2nd ed.). Waltham: Focal Press. Beck, J. and Grajeda, T. (2008). Lowering the Boom: Critical Studies in Film Sound Champaign: University of Illinois Press. Beckerman, J. (2014). The Sonic Boom: How Sound Transforms the Way We Think, Feel and Buy, Chicago: Houghton Mifflin Harcourt. Brophy, P. (1999). Cinesonic: The World of Sound in Film. Sidney: AFTRS Publications. Brophy, P. (2000). Cinesonic2: Cinema & the Sound of Music. Sidney: AFTRS Publications. Brophy, P. (2001). Cinesonic3: Experiencing the Soundtrack. Sidney: AFTRS Publications. Ciprianai, A. (2013). Electronic Music and Sound Design - Theory and Practice. (2nd ed.) Rome, Contemponet: Upd. Chion, M. (1994). AudioVision: Sound on Screen. New York: Columbia University Press. Chion, M. (1999). The Voice in Cinema. New York: Columbia University Press. Eyman, S. (1997). The Speed of Sound : Hollywood and the Talkie Revolution 1926-1930. Baltimore. Johns Hopkins Univ Press. Farrell, A. (2010). Designing Sound Cambridge, MIT Press Fisher, J. (2012). Soundtrack Success Boston: CEngage Learning. Forlenza, J. and Stone T. eds: (1993). Sound for Picture: An Inside Look at Audio Production for Film and Television. Emeryville, MixBooks Holman, T. (2010). Sound for Film and Television (3rd. ed.). Boston, Focal Press Kenny, T. (2000). Sound for Picture: The Art of Sound Design in Film and Television. New York. Mix Pro Audio Series. Kerner, M. (1989). The Art of the Sound Effects Editor. Boston, Focal Press. Kozloff, S. (1988). Invisible Storytellers: Voice-over narration in American Fiction Film. Oakland, University of California Press. Kozloff, S. (2000). Overhearing Film Dialogue. Oakland, University of California Press. van Leeuwen, T. (1999). Speech, Music, Sound. London, Macmillan Press Ltd. LoBrutto, V. (1994). Sound-on-Film: Interviews with Creators of Film Sound. Westport, Praeger Publishers. Mott, R. (2000). Radio Live! Television Live! : Those Golden Days When Horses Were Coconuts. Jefferson. McFarland & Company. Mott, R. (1990). Sound effects, radio, TV, and Film. Boston, Focal Press. Lastra, J. (2000). Sound Technology and the American Cinema: Perception, Represenation, Modernity. New York, Columbia University Press. Purcell, J. (2007). Dialogue Editing for Motion Pictures: A Guide to the Invisible Art. Boston, Focal Press. Rose, J. (2000). Producing Great Sound for Digital Video. New York, Miller Freeman. Silverman, K. (1990). Acoustic Mirror: The Female Voice in Psychoanalysis and Cinema. Bloomington, Indiana University Press. Shrivastava, V. (1996). Aesthetics of Sound: Critical Analysis of Sound Design in Television and Motion Pictures. Dubuque, Kendall/Hunt Publishing Company. Sonnenschein, D. (2002). Sound Design: The Expressive Power of Music, Voice, and Sound Effects in Cinema. Studio City, Michael Wiese Productions. Truax, B. (2000). Acoustic Communication. New York, Ablex Pub Corp. Viers, R. (2008). The Sound Effects Bible: How to Create and Record Hollywood Style Sound Effects, Studio City, Michael Wise Productions. Viers, R. (2012). The Location Sound Bible: How to Record Professional Dialog for Film and TV, Studio City, Michael Wise Productions. Whittington, W. (2007). Sound Design and Science Fiction. Austin, University of Texas Press. Wyatt, H. (2004). Audio Post Production for Television and Film: An introduction to technology and techniques. Boston, Focal Press. Yewdall, D. (2011). The Practical Art of Motion Picture Sound (4th ed.) Boston, Focal Press. Zaza, T. (1991). Audio Design: Sound Recording Techniques for Film and Video. Upper Saddle River, Prentice-Hall. Zettl, H. (1999). Sight Sound Motion: Applied Media Aesthetics. Belmont, Wad